foundryvtt-reve-de-dragon/module/item.js
Vincent Vandemeulebrouck 674582d6e8 Fixes sur calculs enc et prix
Ajout de la classe de base RdDItem qui se charge du calcul pour un Item

Formatage de la zone d'équipement pour avoir de la place pour le Nom

Simplification des calculs de totaux
2021-04-06 23:36:35 +02:00

336 lines
11 KiB
JavaScript

import { Misc } from "./misc.js";
import { RdDUtility } from "./rdd-utility.js";
const typesObjetsEquipement = ["objet", "arme", "armure", "conteneur", "herbe", "ingredient", "livre", "potion", "munition", "nourritureboisson"];
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"];
/* -------------------------------------------- */
export class RdDItem extends Item {
static getTypeObjetsEquipement() {
return typesObjetsEquipement;
}
static getTypesOeuvres() {
return typesObjetsOeuvres;
}
prepareDerivedData() {
super.prepareDerivedData();
const itemData = this.data;
const tplData = itemData.data;
if (RdDItem.getTypeObjetsEquipement().includes(itemData.type)) {
const quantite = itemData.type == 'conteneur' ? 1 : (tplData.quantite ?? 0);
if (tplData.encombrement != undefined) {
tplData.encTotal = Math.max(tplData.encombrement, 0) * quantite;
}
if (tplData.cout != undefined) {
tplData.prixTotal = Math.max(tplData.cout, 0) * quantite;
}
}
}
/* -------------------------------------------- */
async postItem() {
console.log(this);
const properties = this[`_${this.data.type}ChatData`]();
const itemData = Misc.data(this);
let chatData = duplicate(itemData);
chatData["properties"] = properties
//Check if the posted item should have availability/pay buttons
chatData.hasPrice = "cout" in chatData.data;
chatData.data.cout_deniers = 0;
let dialogResult = [-1, -1]; // dialogResult[0] = quantité, dialogResult[1] = prix
if (chatData.hasPrice) {
let sols = chatData.data.cout;
chatData.data.cout_deniers = Math.floor(sols * 100);
dialogResult = await new Promise((resolve, reject) => {
new Dialog({
content:
`<p>Modifier la quantité?</p>
<div class="form-group">
<label> Quantité</label>
<input name="quantity" type="text" value="1"/>
</div>
<p>Modifier la prix?</p>
<div class="form-group">
<label> Prix en Sols</label>
<input name="price" type="text" value="${chatData.data.cout}"/>
</div>
`,
title: "Quantité & Prix",
buttons: {
post: {
label: "Soumettre",
callback: (dlg) => {
resolve([dlg.find('[name="quantity"]').val(), dlg.find('[name="price"]').val()])
}
},
}
}).render(true)
})
}
if (dialogResult[0] > 0) {
if (this.isOwned) {
if (itemData.data.quantite == 0)
dialogResult[0] = -1
else if (itemData.data.quantite < dialogResult[0]) {
dialogResult[0] = itemData.data.quantite;
ui.notifications.notify(`Impossible de poster plus que ce que vous avez. La quantité à été réduite à ${dialogResult[0]}.`)
this.update({ "data.quantite": 0 })
}
else {
ui.notifications.notify(`Quantité réduite par ${dialogResult[0]}.`)
this.update({ "data.quantite": itemData.data.quantite - dialogResult[0] })
}
}
}
if (chatData.hasPrice) {
if (dialogResult[0] > 0)
chatData.postQuantity = Number(dialogResult[0]);
if (dialogResult[1] > 0) {
chatData.postPrice = dialogResult[1];
chatData.data.cout_deniers = Math.floor(dialogResult[1] * 100); // Mise à jour cout en deniers
}
chatData.finalPrice = Number(chatData.postPrice) * Number(chatData.postQuantity);
chatData.data.cout_deniers_total = chatData.data.cout_deniers * Number(chatData.postQuantity);
chatData.data.quantite = chatData.postQuantity;
console.log("POST : ", chatData.finalPrice, chatData.data.cout_deniers_total, chatData.postQuantity);
}
// Don't post any image for the item (which would leave a large gap) if the default image is used
if (chatData.img.includes("/blank.png"))
chatData.img = null;
// JSON object for easy creation
chatData.jsondata = JSON.stringify(
{
compendium: "postedItem",
payload: itemData,
});
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
let chatOptions = RdDUtility.chatDataSetup(html);
ChatMessage.create(chatOptions)
});
}
/* -------------------------------------------- */
_objetChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Encombrement</b>: ${rddData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_armeChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Compétence</b>: ${rddData.competence}`,
`<b>Dommages</b>: ${rddData.dommages}`,
`<b>Force minimum</b>: ${rddData.force}`,
`<b>Resistance</b>: ${rddData.resistance}`,
`<b>Encombrement</b>: ${rddData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_conteneurChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Capacité</b>: ${rddData.capacite} Enc.`,
`<b>Encombrement</b>: ${rddData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_munitionChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Encombrement</b>: ${rddData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_armureChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Protection</b>: ${rddData.protection}`,
`<b>Détérioration</b>: ${rddData.deterioration}`,
`<b>Malus armure</b>: ${rddData.malus}`,
`<b>Encombrement</b>: ${rddData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_competenceChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Catégorie</b>: ${rddData.categorie}`,
`<b>Niveau</b>: ${rddData.niveau}`,
`<b>Caractéristique par défaut</b>: ${rddData.carac_defaut}`,
`<b>XP</b>: ${rddData.xp}`
]
return properties;
}
/* -------------------------------------------- */
_competencecreatureChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Catégorie</b>: ${rddData.categorie}`,
`<b>Niveau</b>: ${rddData.niveau}`,
`<b>Caractéristique</b>: ${rddData.carac_value}`,
`<b>XP</b>: ${rddData.xp}`
]
return properties;
}
/* -------------------------------------------- */
_sortChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Draconic</b>: ${rddData.draconic}`,
`<b>Difficulté</b>: ${rddData.difficulte}`,
`<b>Case TMR</b>: ${rddData.caseTMR}`,
`<b>Points de Rêve</b>: ${rddData.ptreve}`
]
return properties;
}
/* -------------------------------------------- */
_herbeChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Milieu</b>: ${rddData.milieu}`,
`<b>Rareté</b>: ${rddData.rarete}`,
`<b>Catégorie</b>: ${rddData.categorie}`,
]
return properties;
}
/* -------------------------------------------- */
_ingredientChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Milieu</b>: ${rddData.milieu}`,
`<b>Rareté</b>: ${rddData.rarete}`,
`<b>Catégorie</b>: ${rddData.categorie}`,
]
return properties;
}
/* -------------------------------------------- */
_tacheChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Caractéristique</b>: ${rddData.carac}`,
`<b>Compétence</b>: ${rddData.competence}`,
`<b>Périodicité</b>: ${rddData.periodicite}`,
`<b>Fatigue</b>: ${rddData.fatigue}`,
`<b>Difficulté</b>: ${rddData.difficulte}`,
`<b>Points de Tâche</b>: ${rddData.points_de_tache}`,
`<b>Points de Tâche atteints</b>: ${rddData.points_de_tache_courant}`
]
return properties;
}
/* -------------------------------------------- */
_livreChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Compétence</b>: ${rddData.competence}`,
`<b>Auteur</b>: ${rddData.auteur}`,
`<b>Difficulté</b>: ${rddData.difficulte}`,
`<b>Points de Tâche</b>: ${rddData.points_de_tache}`,
`<b>Encombrement</b>: ${rddData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_potionChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Rareté</b>: ${rddData.rarete}`,
`<b>Catégorie</b>: ${rddData.categorie}`,
`<b>Encombrement</b>: ${rddData.encombrement}`,
]
return properties;
}
/* -------------------------------------------- */
_queueChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Refoulement</b>: ${rddData.refoulement}`
]
return properties;
}
/* -------------------------------------------- */
_ombreChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Refoulement</b>: ${rddData.refoulement}`
]
return properties;
}
/* -------------------------------------------- */
_souffleChatData() {
const rddData = Misc.data(this).data;
let properties = [];
return properties;
}
/* -------------------------------------------- */
_teteChatData() {
const rddData = Misc.data(this).data;
let properties = [];
return properties;
}
/* -------------------------------------------- */
_tarotChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Concept</b>: ${rddData.concept}`,
`<b>Aspect</b>: ${rddData.aspect}`,
]
return properties;
}
/* -------------------------------------------- */
_nombreastralChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Valeur</b>: ${rddData.value}`,
`<b>Jour</b>: ${rddData.jourlabel}`,
]
return properties;
}
/* -------------------------------------------- */
_monnaieChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Valeur en Deniers</b>: ${rddData.valeur_deniers}`,
`<b>Encombrement</b>: ${rddData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_meditationChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Thème</b>: ${rddData.theme}`,
`<b>Compétence</b>: ${rddData.competence}`,
`<b>Support</b>: ${rddData.support}`,
`<b>Heure</b>: ${rddData.heure}`,
`<b>Purification</b>: ${rddData.purification}`,
`<b>Vêture</b>: ${rddData.veture}`,
`<b>Comportement</b>: ${rddData.comportement}`,
`<b>Case TMR</b>: ${rddData.tmr}`
]
return properties;
}
/* -------------------------------------------- */
_casetmrChatData() {
const rddData = Misc.data(this).data;
let properties = [
`<b>Coordonnée</b>: ${rddData.coord}`,
`<b>Spécificité</b>: ${rddData.specific}`
]
return properties;
}
}