foundryvtt-reve-de-dragon/module/item-sheet.js

149 lines
5.1 KiB
JavaScript

import { RdDItemSort } from "./item-sort.js";
import { RdDUtility } from "./rdd-utility.js";
import { RdDItem } from "./item-rdd.js";
import { RdDAlchimie } from "./rdd-alchimie.js";
import { RdDItemCompetence } from "./item-competence.js";
import { Misc } from "./misc.js";
/**
* Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet}
*/
export class RdDItemSheet extends ItemSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["foundryvtt-reve-de-dragon", "sheet", "item"],
template: "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html",
width: 550,
height: 550
//tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
});
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
// Add "Post to chat" button
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
buttons.unshift(
{
class: "post",
icon: "fas fa-comment",
onclick: ev => new RdDItem(Misc.data(this.item)).postItem()
})
return buttons
}
/* -------------------------------------------- */
/** @override */
setPosition(options={}) {
const position = super.setPosition(options);
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - 192;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
async getData() {
const objectData = Misc.data(this.object);
console.log("3", objectData);
let formData ={
title: this.title,
id: objectData.id,
type: objectData.type,
img: objectData.img,
name: objectData.name,
data: objectData.data,
isGM: game.user.isGM
}
formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences();
if ( formData.type == 'tache' || formData.type == 'livre' || formData.type == 'meditation' || formData.type == 'oeuvre') {
formData.caracList = duplicate(game.system.model.Actor.personnage.carac);
formData.competences = await RdDUtility.loadCompendium( 'foundryvtt-reve-de-dragon.competences' );
}
if (formData.type == 'arme') {
formData.competences = await RdDUtility.loadCompendium( 'foundryvtt-reve-de-dragon.competences', it => RdDItemCompetence.isCompetenceArme(it));
}
if ( formData.type == 'recettealchimique' ) {
RdDAlchimie.processManipulation(formData.item, this.actor && this.actor.id );
}
if ( this.actor ) {
formData.isOwned = true;
formData.actorId = this.actor.id;
}
formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
return formData;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// Select competence categorie
html.find("#categorie").on("click", this._onClickSelectCategorie.bind(this) );
html.find('#sheet-competence-xp').change((event) => {
if ( this.object.data.type == 'competence') {
RdDUtility.checkThanatosXP( this.object.data.name );
}
} );
html.find('#creer-tache-livre').click((event) => {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get( actorId );
actor.creerTacheDepuisLivre( this.item );
});
html.find('.alchimie-tache a').click((event) => {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
let actor = game.actors.get( actorId );
if ( actor ) {
actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
} else {
ui.notifications.info("Impossible trouver un actur pour réaliser cette tache Alchimique.");
}
});
}
/* -------------------------------------------- */
async _onClickSelectCategorie(event) {
event.preventDefault();
let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
this.object.data.data.base = level;
$("#base").val( level );
}
/* -------------------------------------------- */
get template()
{
//console.log(this);
let type = this.object.data.type;
return `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) { // Deprecated en v0.8 à clarifier
console.log("UPDATE !", formData);
// Données de bonus de cases ?
formData = RdDItemSort.buildBonusCaseStringFromFormData( formData );
return this.object.update(formData);
}
}