207 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			207 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /* -------------------------------------------- */
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| 
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| import { ChatUtility } from "./chat-utility.js";
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| import { DeDraconique } from "./de-draconique.js";
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| import { Misc } from "./misc.js";
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| import { RdDDice } from "./rdd-dice.js";
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| import { RdDResolutionTable } from "./rdd-resolution-table.js";
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| import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
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| import { RdDRollTables } from "./rdd-rolltables.js";
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| import { RdDUtility } from "./rdd-utility.js";
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| import { TMRUtility } from "./tmr-utility.js";
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| 
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| const rddRollNumeric = /(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
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| 
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| /* -------------------------------------------- */
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| export class RdDCommands {
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| 
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|   static init() {
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|     if (!game.system.rdd.commands) {
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|       const rddCommands = new RdDCommands();
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|       rddCommands.registerCommand({ path: ["/aide"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
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|       rddCommands.registerCommand({ path: ["/help"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
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|       rddCommands.registerCommand({ path: ["/table", "queues"], func: (content, msg, params) => RdDRollTables.getQueue(), descr: "Tire une Queue de Dragon" });
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|       rddCommands.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre(), descr: "Tire une Ombre de Dragon" });
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|       rddCommands.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR(), descr: "Tire une Tête de Dragon pour Hauts Revants" });
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|       rddCommands.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete(), descr: "Tire une Tête de Dragon" });
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|       rddCommands.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle(), descr: " Tire un Souffle de Dragon" });
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|       rddCommands.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot(), descr: "Tire une carte du Tarot Draconique" });
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|       rddCommands.registerCommand({ path: ["/table", "tmr"], func: (content, msg, params) => TMRUtility.getTMRAleatoire(), descr: "Tire une case aléatoire des Terres médianes" });
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| 
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|       rddCommands.registerCommand({ path: ["/tmra"], func: (content, msg, params) => TMRUtility.getTMRAleatoire(), descr: "Tire une case aléatoire des Terres médianes" });
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|       rddCommands.registerCommand({
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|         path: ["/tmrr"], func: (content, msg, params) => rddCommands.getRencontreTMR(params),
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|         descr: "Syntaxe: <strong>/tmrr case jet</strong><br>Détermine quelle est la rencontre dans la case pour le jet<br>Exemple: <strong>/tmrr forêt 50</strong>"
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|       });
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| 
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|       rddCommands.registerCommand({
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|         path: ["/rdd"], func: (content, msg, params) => rddCommands.rollRdd(msg, params),
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|         descr: `Effectue un jet de dés dans la table de résolution. Exemples:
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|       <br><strong>/rdd</strong> ouvre la table de résolution
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|       <br><strong>/rdd 10 3</strong> effectue un jet 10 à +3
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|       <br><strong>/rdd 10 +2</strong> effectue un jet 10 à +2
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|       <br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
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|       <br><strong>/rdd 15 0 s</strong> effectue un jet 15 à 0, avec significative requise
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|       `
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|       });
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|       rddCommands.registerCommand({ path: ["/ddr"], func: (content, msg, params) => rddCommands.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
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| 
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|       rddCommands.registerCommand({
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|         path: ["/payer"], func: (content, msg, params) => RdDUtility.afficherDemandePayer(params[0], params[1]),
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|         descr: `Permet de payer un montant. Exemples:
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|       <br><strong>/payer 5s 10d</strong> permet d'envoyer un message pour payer 5 sols et 10 deniers
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|       <br><strong>/payer 10d</strong> permet d'envoyer un message pour payer 10 deniers
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|       `
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|       });
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|       game.system.rdd.commands = rddCommands;
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|     }
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|   }
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|   constructor() {
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|     this.commandsTable = {};
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|   }
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| 
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|   registerCommand(command) {
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|     this._addCommand(this.commandsTable, command.path, '', command);
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|   }
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| 
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|   _addCommand(targetTable, path, fullPath, command) {
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|     if (!this._validateCommand(targetTable, path, command)) {
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|       return;
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|     }
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|     const term = path[0];
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|     fullPath = fullPath+term+' '
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|     if (path.length == 1) {
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|       command.descr = `<strong>${fullPath}</strong>: ${command.descr}`;
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|       targetTable[term] = command;
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|     }
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|     else {
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|       if (!targetTable[term]) {
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|         targetTable[term] = { subTable: {} };
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|       }
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|       this._addCommand(targetTable[term].subTable, path.slice(1), fullPath, command)
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|     }
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|   }
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| 
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|   _validateCommand(targetTable, path, command) {
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|     if (path.length > 0 && path[0] && command.descr && (path.length != 1 || targetTable[path[0]] == undefined)) {
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|       return true;
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|     }
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|     console.warn("RdDCommands._validateCommand failed ", targetTable, path, command);
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|     return false;
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|   }
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| 
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| 
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|   /* -------------------------------------------- */
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|   /* Manage chat commands */
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|   processChatCommand(commandLine, content, msg) {
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|     // Setup new message's visibility
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|     let rollMode = game.settings.get("core", "rollMode");
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|     if (["gmroll", "blindroll"].includes(rollMode)) msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
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|     if (rollMode === "blindroll") msg["blind"] = true;
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|     msg["type"] = 0;
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| 
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|     let command = commandLine[0];
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|     let params = commandLine.slice(1);
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| 
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|     return this.process(command, params, content, msg);
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|   }
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| 
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|   process(command, params, content, msg) {
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|     return this._processCommand(this.commandsTable, command, params, content, msg);
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|   }
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| 
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|   _processCommand(commandsTable, name, params, content = '', msg = {}, path = "") {
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|     let command = commandsTable[name];
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|     path = path + name + " ";
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|     if (command && command.subTable) {
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|       if (params[0]) {
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|         return this._processCommand(command.subTable, params[0], params.slice(1), content, msg, path)
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|       }
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|       else {
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|         this.help(msg, command.subTable);
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|         return true;
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|       }
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|     }
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|     if (command && command.func) {
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|       if (command.func(content, msg, params) === false) {
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|         this._displayHelp(msg, `${path}: ${command.descr}`);
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|       }
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|       return true;
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|     }
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|     return false;
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|   }
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| 
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|   /* -------------------------------------------- */
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|   help(msg, table = undefined) {
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|     let list = []
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|     this._buildSubTableHelp(list, table || this.commandsTable);
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|     const messageAide = list.reduce((a, b) => a + '</li><li class="list-item">' + b);
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|     msg.whisper = [game.user._id];
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|     msg.content = `Commandes disponibles<ul class="alterne-list"><li class="list-item">${messageAide}</li></ul>`;
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|     ChatMessage.create(msg);
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|   }
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| 
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|   /* -------------------------------------------- */
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|   _buildSubTableHelp(list, table) {
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|     for (let [name, command] of Object.entries(table)) {
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|       if (command) {
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|         if (command.subTable) {
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|           this._buildSubTableHelp(list, command.subTable);
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|         } else {
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|           list.push(command.descr);
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|         }
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|       }
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|     }
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|     return list.sort();
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|   }
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| 
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| 
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|   getRencontreTMR(params) {
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|     if (params.length == 2) {
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|       return TMRUtility.getRencontre(params[0], params[1])
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|     }
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|     else {
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|       return false;
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|     }
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|   }
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| 
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|   async rollRdd(msg, params) {
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|     if (params.length == 0) {
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|       RdDRollResolutionTable.open();
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|     }
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|     else {
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|       let flatParams = params.reduce((a, b) => `${a} ${b}`);
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|       const numericParams = flatParams.match(rddRollNumeric);
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|       if (numericParams) {
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|         const carac = Misc.toInt(numericParams[1]);
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|         const diff = Misc.toInt(numericParams[2] || 0);
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|         const significative = numericParams[3] == 's'
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|         await this.rollRdDNumeric(msg, carac, diff, significative);
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|         return;
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|       }
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|     }
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|   }
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| 
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|   async rollRdDNumeric(msg, carac, diff, significative = false) {
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|     let rollData = {
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|       caracValue: carac,
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|       finalLevel: diff,
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|       showDice: true,
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|       diviseur: significative ? 2 : 1,
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|       show: { title: "Table de résolution" }
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|     };
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|     await RdDResolutionTable.rollData(rollData);
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|     msg.content = await RdDResolutionTable.buildRollDataHtml(rollData);
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|     ChatUtility.chatWithRollMode(msg, game.user.name);
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|   }
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| 
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|   async rollDeDraconique(msg) {
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|     let rollMode = game.settings.get("core", "rollMode");
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|     let ddr = new DeDraconique().evaluate();
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|     await RdDDice.show(ddr, rollMode);
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|     msg.content = `Lancer d'un Dé draconique: ${ddr.total}`;
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|     ChatUtility.createChatMessage(msg, rollMode, game.user.name);
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|   }
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| }
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| 
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