foundryvtt-reve-de-dragon/module/actor-creature-sheet.js

44 lines
1.6 KiB
JavaScript

import { RdDActorSheet } from "./actor-sheet.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDActorCreatureSheet extends RdDActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
});
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// On competence change
this.html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
this.html.find('.creature-niveau').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
});
this.html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
});
}
}