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foundryvtt
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foundryvtt
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43
changelog.md
43
changelog.md
@ -1,4 +1,47 @@
|
||||
# 11.2
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||||
## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
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||||
- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
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||||
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||||
## 11.2.18 - Le bourrichon d'Akarlikarlikar
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- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
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||||
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## 11.2.17 - Le cache-oeil d'Akarlikarlikar
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- Le titre des fenêtre d'objet affiche de nouveau le type traduit
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||||
- Les tooltips des boutons edit/delete sont maintenant en Français
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||||
- La case à cocher "Cacher les points de tâches" fonctionne de nouveau
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||||
- Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue
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||||
- L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre
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- La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte.
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## 11.2.16 - Le Tri d'Akarlikarlikar
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- Tri alphabétique des items dans la fenêtre de création
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- Mise à jour comptage de monde
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## 11.2.15 - La Table d'Akarlikarlikar
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- Tirage automatique de la foce d'une rencontre (via la commande /tmrr)
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- Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie)
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||||
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## 11.2.14 - Les petits pas d'Akarlikarlikar
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- Correction sur la gestion de la surprise
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- Ordre des messages sur les cases humides
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## 11.2.13 - Les cent pas d'Akarlikarlikar
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- Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs
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## 11.2.12 - Le somnifère d'Akarlikarlikar
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- Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant
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## 11.2.11 - Le miroir d'Akarlikarlikar
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- Changement des images de compétence de créatures morsure/pinces pour être dans le thème
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- Suppression de la bordure autour des portraits d'acteurs, remplacés par un légèr éclaircissement du fond
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- Fix: le refoulement ajoute correctement un souffle et revient à 0 en cas d'échec
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## 11.2.10 - Les expériences d'Akarlikarlikar
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- En cas d'expérience des caractéristiques dérivées,
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- si plusieurs caractéristiques pourraient recevoir l'expérience, une fenêtre demande au joueur
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- si une seule caractéristique peut recevoir de l'expérience, c'est attribué automatiquement
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- Si la force est au maximum pour la taille personnage, on ne peut plus gagner d'expérience
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## 11.2.9 - La barbe d'Akarlikarlikar
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- Amélioration des textes de tooltips
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- Les tooltips sont plus dans le thème de couleur du système Rêve de Dragon
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|
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@ -1 +0,0 @@
|
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 256px; width: 256px;"><g class="" transform="translate(0,3)" style=""><path d="M243.512 23.29c-27.105 18.337-53.533 32.92-82.274 45.337-2.843 17.364-3.948 34.497-4.05 51.584 28.913 15.41 56.096 32.85 83.33 49.634l7.045 4.344-3.432 7.482c-12.12 26.572-24.33 47.087-46.245 70.3l-5.184 5.512-6.46-3.904c-32.974-19.974-74.472-38.724-113.373-53.95l6.826-17.374c36.79 14.4 75.11 32.32 108.153 51.504 15.396-17.198 25.326-33.354 34.713-52.89-43.44-26.91-86.13-53.51-134.69-70.632-23.012 20.357-37.705 45.243-51.942 70.74 8.324 25.495 6.596 53.376-6.596 77.46 48.58-.593 97.994 2.23 150.666 10.26l5.658.837 1.787 5.44c8.85 26.46 11.79 54.41 8.325 83.588l-.987 8.432-8.466-.187c-40.508-.864-80.175-2.138-118.17.234 1.634 15.94-2.31 30.972-7.724 45.025 13.427 28.54 27.38 55.8 48.29 79.39 41.27-19.05 73.564-31.288 115.93-42.85-3.407-13.72-6.918-26.36-11.097-33.62-5.122-8.9-10.207-13.057-17.85-15.256-15.284-4.4-44.533 2.293-92.894 19.454l-6.243-17.594c48.907-17.354 79.702-26.894 104.283-19.82 9.133 2.628 16.884 8.004 23.066 15.46 14.487-7.627 28.415-16.79 42.053-26.996 12.34-45.92 37.29-81.42 66.626-112.107-7.226-13.52-13.208-27.204-20.563-40.613l-3.394-6.168 5-4.965c23.275-23.13 47.34-40.157 71.87-52.487l8.395 16.716c-20.952 10.53-41.503 25.913-61.795 45.152 12.41 23.91 22.263 45.5 39.457 64.826 37.488-27.124 74.943-51.39 116.84-74.938-13.96-30.473-31.345-58.357-56.286-79.462-32.2 13.38-62.527 17.39-92.61 12.29-14.223 13.25-30.094 22.23-48.756 23.337-29.017 1.722-60.74-15.74-99.174-57.672l6.858-6.295.017-.028.006.006 6.88-6.314c36.702 40.043 63.74 52.87 84.32 51.65 18.514-1.1 35.03-14.95 51.684-35.406-28.827-31.81-64.174-59.94-97.822-84.465zM39.324 277.884c-6.06.022-12.104.098-18.142.223 1.673 26.288 5.512 51.288 14.052 73.732 45.88-5.82 93.308-4.96 141.15-3.87 1.518-21.27-.253-41.69-6.058-61.212-45.528-6.565-88.59-9.03-131.002-8.873z" fill="#ffffff" fill-opacity="1" transform="translate(51.2, 51.2) scale(0.8, 0.8) rotate(0, 256, 256) skewX(0) skewY(0)"></path></g></svg>
|
Before Width: | Height: | Size: 2.0 KiB |
95
lang/fr.json
95
lang/fr.json
@ -1,55 +1,56 @@
|
||||
{
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"Personnage": "Personnage",
|
||||
"Creature": "Créature",
|
||||
"Entite": "Entité de cauchemar",
|
||||
"Commerce": "Commerce",
|
||||
"Vehicule": "Véhicule"
|
||||
"personnage": "Personnage",
|
||||
"creature": "Créature",
|
||||
"entite": "Entité de cauchemar",
|
||||
"commerce": "Commerce",
|
||||
"vehicule": "Véhicule"
|
||||
},
|
||||
"Item": {
|
||||
"Arme": "Arme",
|
||||
"Armure": "Armure",
|
||||
"Blessure": "Blessure",
|
||||
"Casetmr": "TMR spéciale",
|
||||
"Chant": "Chant",
|
||||
"Competence": "Compétence",
|
||||
"Competencecreature": "Compétence de créature",
|
||||
"Conteneur": "Conteneur",
|
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"Danse": "Danse",
|
||||
"Extraitpoetique": "Extrait poetique",
|
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"Faune": "Faune",
|
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"Gemme": "Gemme",
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"Herbe": "Herbe",
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"Ingredient": "Ingrédient",
|
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"Jeu": "Jeu",
|
||||
"Livre": "Livre",
|
||||
"Maladie": "Maladie",
|
||||
"Meditation": "Méditation",
|
||||
"Monnaie": "Monnaie",
|
||||
"Munition": "Munition",
|
||||
"Musique": "Musique",
|
||||
"Nombreastral": "Nombre astral",
|
||||
"Nourritureboisson": "Nourriture & boisson",
|
||||
"Objet": "Objet",
|
||||
"Oeuvre": "Oeuvre",
|
||||
"Ombre": "Ombre de Thanatos",
|
||||
"Plante": "Plante",
|
||||
"Poison": "Poison",
|
||||
"Possession": "Possession",
|
||||
"Potion": "Potion",
|
||||
"Queue": "Queue de Dragon",
|
||||
"Recettealchimique": "Recette alchimique",
|
||||
"Recettecuisine": "Recette de cuisine",
|
||||
"Rencontre": "Rencontre TMR",
|
||||
"Service": "Service",
|
||||
"Signedraconique": "Signe draconique",
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||||
"Sort": "Sort",
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||||
"Sortreserve": "Sort en réserve",
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||||
"Souffle": "Souffle de Dragon",
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||||
"Tache": "Tâche",
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"Tarot": "Carte de tarot",
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||||
"Tete": "Tête de Dragon"
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"arme": "Arme",
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||||
"armure": "Armure",
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||||
"blessure": "Blessure",
|
||||
"casetmr": "Case TMR spéciale",
|
||||
"chant": "Chant",
|
||||
"competence": "Compétence",
|
||||
"competencecreature": "Compétence de créature",
|
||||
"conteneur": "Conteneur",
|
||||
"danse": "Danse",
|
||||
"empoignade": "Empoignade",
|
||||
"extraitpoetique": "Extrait poetique",
|
||||
"faune": "Faune",
|
||||
"gemme": "Gemme",
|
||||
"herbe": "Herbe",
|
||||
"ingredient": "Ingrédient",
|
||||
"jeu": "Jeu",
|
||||
"livre": "Livre",
|
||||
"maladie": "Maladie",
|
||||
"meditation": "Méditation",
|
||||
"monnaie": "Monnaie",
|
||||
"munition": "Munition",
|
||||
"musique": "Musique",
|
||||
"nombreastral": "Nombre astral",
|
||||
"nourritureboisson": "Nourriture & boisson",
|
||||
"objet": "Objet",
|
||||
"oeuvre": "Oeuvre",
|
||||
"ombre": "Ombre de Thanatos",
|
||||
"plante": "Plante",
|
||||
"poison": "Poison",
|
||||
"possession": "Possession",
|
||||
"potion": "Potion",
|
||||
"queue": "Queue de Dragon",
|
||||
"recettealchimique": "Recette alchimique",
|
||||
"recettecuisine": "Recette de cuisine",
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||||
"rencontre": "Rencontre TMR",
|
||||
"service": "Service",
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||||
"signedraconique": "Signe draconique",
|
||||
"sort": "Sort",
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||||
"sortreserve": "Sort en réserve",
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||||
"souffle": "Souffle de Dragon",
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||||
"tache": "Tâche",
|
||||
"tarot": "Carte de tarot",
|
||||
"tete": "Tête de Dragon"
|
||||
}
|
||||
},
|
||||
"EFFECT": {
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||||
|
@ -28,7 +28,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
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width: 550,
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showCompNiveauBase: false,
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@ -39,7 +39,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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/* -------------------------------------------- */
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async getData() {
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let formData = await super.getData();
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mergeObject(formData,
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foundry.utils.mergeObject(formData,
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{
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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@ -49,7 +49,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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});
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mergeObject(formData.calc, {
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foundry.utils.mergeObject(formData.calc, {
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surenc: this.actor.computeMalusSurEncombrement(),
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surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
|
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|
187
module/actor.js
187
module/actor.js
@ -35,6 +35,7 @@ import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
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import { TYPES } from "./item.js";
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import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
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import { RdDCoeur } from "./coeur/rdd-coeur.js";
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import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
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|
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export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
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@ -56,21 +57,20 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
$computeCaracDerivee() {
|
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|
||||
this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
|
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|
||||
this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
|
||||
let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
|
||||
let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
|
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this.system.attributs.plusdom.value = tailleData.plusdom;
|
||||
|
||||
this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
|
||||
this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
|
||||
|
||||
this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
|
||||
this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
|
||||
this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
|
||||
this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
|
||||
this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
|
||||
|
||||
let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
|
||||
let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
|
||||
this.system.attributs.plusdom.value = tailleData.plusdom;
|
||||
this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
|
||||
|
||||
this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
|
||||
this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
|
||||
this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
|
||||
|
||||
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
|
||||
@ -95,25 +95,27 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
|
||||
}
|
||||
|
||||
isPersonnageJoueur() {
|
||||
return this.hasPlayerOwner && this.prototypeToken.actorLink
|
||||
}
|
||||
|
||||
isPersonnage() { return true }
|
||||
isHautRevant() { return this.system.attributs.hautrevant.value != "" }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getAgilite() { return Number(this.system.carac.agilite?.value ?? 0) }
|
||||
getChance() { return Number(this.system.carac.chance?.value ?? 0) }
|
||||
getAgilite() { return this.system.carac.agilite?.value ?? 0 }
|
||||
getChance() { return this.system.carac.chance?.value ?? 0 }
|
||||
|
||||
getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value) }
|
||||
getChanceActuel() { return Misc.toInt(this.system.compteurs.chance?.value ?? 10) }
|
||||
getMoralTotal() { return Number(this.system.compteurs.moral?.value ?? 0) }
|
||||
getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
|
||||
getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
|
||||
getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEtatGeneral(options = { ethylisme: false }) {
|
||||
const etatGeneral = Misc.toInt(this.system.compteurs.etat?.value)
|
||||
if (options.ethylisme) {
|
||||
// Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
|
||||
return etatGeneral - this.malusEthylisme()
|
||||
}
|
||||
return etatGeneral
|
||||
const etatGeneral = this.system.compteurs.etat?.value ?? 0
|
||||
// Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
|
||||
const annuleMalusEthylisme = options.ethylisme ? this.malusEthylisme() : 0
|
||||
return etatGeneral - annuleMalusEthylisme
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -152,23 +154,26 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async $perteRevePotionsEnchantees() {
|
||||
let potions = this.itemTypes[TYPES.potion]
|
||||
.filter(it => it.system.categorie.toLowerCase().includes('enchant') && !potion.system.prpermanent)
|
||||
.filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent)
|
||||
|
||||
const potionUpdates = await Promise.all(potions.map(async potion => {
|
||||
console.log(potion)
|
||||
let nouveauReve = (potion.system.pr > 0) ? potion.system.pr - 1 : 0;
|
||||
const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
|
||||
pr: nouveauReve,
|
||||
alias: this.name,
|
||||
potionName: potion.name,
|
||||
potionImg: potion.img
|
||||
})
|
||||
const potionUpdates = await Promise.all(potions.map(async it => {
|
||||
const nouveauReve = Math.max(it.system.pr - 1, 0)
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
content: message
|
||||
});
|
||||
return { _id: potion._id, 'system.pr': nouveauReve };
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
|
||||
pr: nouveauReve,
|
||||
alias: this.name,
|
||||
potionName: it.name,
|
||||
potionImg: it.img
|
||||
})
|
||||
})
|
||||
return {
|
||||
_id: it._id,
|
||||
'system.pr': nouveauReve,
|
||||
'system.quantite': nouveauReve > 0 ? it.system.quantite : 0
|
||||
}
|
||||
}))
|
||||
|
||||
await this.updateEmbeddedDocuments('Item', potionUpdates);
|
||||
}
|
||||
|
||||
@ -659,7 +664,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
this.setPointsDeChance(to);
|
||||
}
|
||||
}
|
||||
let selectedCarac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
||||
let selectedCarac = this.findCaracByName(caracName);
|
||||
const from = selectedCarac.value
|
||||
await this.update({ [`system.carac.${caracName}.value`]: to });
|
||||
await ExperienceLog.add(this, XP_TOPIC.CARAC, from, to, caracName);
|
||||
@ -670,7 +675,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (caracName == 'Taille') {
|
||||
return;
|
||||
}
|
||||
let selectedCarac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
||||
let selectedCarac = this.findCaracByName(caracName);
|
||||
if (!selectedCarac.derivee) {
|
||||
const from = Number(selectedCarac.xp);
|
||||
await this.update({ [`system.carac.${caracName}.xp`]: to });
|
||||
@ -684,7 +689,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (caracName == 'Taille') {
|
||||
return;
|
||||
}
|
||||
let carac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
||||
let carac = this.findCaracByName(caracName);
|
||||
if (carac) {
|
||||
carac = duplicate(carac);
|
||||
const fromXp = Number(carac.xp);
|
||||
@ -896,7 +901,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajouterRefoulement(value = 1, refouler) {
|
||||
const refoulement = this.system.reve.refoulement.value + value;
|
||||
let refoulement = this.system.reve.refoulement.value + value;
|
||||
const roll = new Roll("1d20");
|
||||
await roll.evaluate({ async: true });
|
||||
await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
|
||||
@ -1166,8 +1171,8 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
title: "Nourriture brute",
|
||||
content: `Que faire de votre ${item.name}`,
|
||||
buttons: {
|
||||
'cuisiner': { icon: '<i class="fas fa-check"></i>', label: 'Cuisiner', callback: async () => await this.preparerNourriture(item) },
|
||||
'manger': { icon: '<i class="fas fa-check"></i>', label: 'Manger cru', callback: async () => await this.mangerNourriture(item, onActionItem) }
|
||||
'cuisiner': { icon: '<i class="fa-solid fa-utensils"></i>', label: 'Cuisiner', callback: async () => await this.preparerNourriture(item) },
|
||||
'manger': { icon: '<i class="fa-solid fa-drumstick-bite"></i>', label: 'Manger cru', callback: async () => await this.mangerNourriture(item, onActionItem) }
|
||||
}
|
||||
});
|
||||
return utilisation.render(true);
|
||||
@ -1472,8 +1477,14 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
isCaracMax(code) {
|
||||
if (code == 'force' && parseInt(this.system.carac.force.value) >= parseInt(this.system.carac.taille.value) + 4) {
|
||||
return true;
|
||||
}
|
||||
return false
|
||||
}
|
||||
async checkCaracXP(caracName, display = true) {
|
||||
let carac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
||||
let carac = this.findCaracByName(caracName);
|
||||
if (carac && carac.xp > 0) {
|
||||
const niveauSuivant = Number(carac.value) + 1;
|
||||
let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
|
||||
@ -1534,8 +1545,11 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
|
||||
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
|
||||
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
|
||||
if (xpData) {
|
||||
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, xpData);
|
||||
if (xpData.length) {
|
||||
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, {
|
||||
actor: this,
|
||||
xpData
|
||||
});
|
||||
if (hideChatMessage) {
|
||||
ChatUtility.blindMessageToGM({ content: content });
|
||||
}
|
||||
@ -1698,7 +1712,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (rollData.competence.name.includes('Thanatos')) { // Si Thanatos
|
||||
await this.update({ "system.reve.reve.thanatosused": true });
|
||||
}
|
||||
let reveActuel = this.system.reve.reve.value;
|
||||
let reveActuel = parseInt(this.system.reve.reve.value)
|
||||
if (rolled.isSuccess) { // Réussite du sort !
|
||||
if (rolled.isPart) {
|
||||
rollData.depenseReve = Math.max(Math.floor(rollData.depenseReve / 2), 1);
|
||||
@ -1717,7 +1731,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
else {
|
||||
rollData.depenseReve = 0;
|
||||
rollData.show.reveInsuffisant = true;
|
||||
mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
|
||||
foundry.utils.mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
|
||||
}
|
||||
} else {
|
||||
if (rolled.isETotal) { // Echec total !
|
||||
@ -1894,7 +1908,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
|
||||
oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
|
||||
mergeObject(artData,
|
||||
foundry.utils.mergeObject(artData,
|
||||
{
|
||||
oeuvre: oeuvre,
|
||||
art: oeuvre.type,
|
||||
@ -2265,9 +2279,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
});
|
||||
return undefined;
|
||||
}
|
||||
if (caracName == 'Vie') caracName = 'constitution';
|
||||
if (caracName == 'derobee') caracName = 'agilite';
|
||||
if (caracName == 'reve-actuel') caracName = 'reve';
|
||||
|
||||
let xp = Math.abs(rolled.finalLevel);
|
||||
// impair: arrondi inférieur en carac
|
||||
let xpCarac = competence ? Math.floor(xp / 2) : Math.max(Math.floor(xp / 2), 1);
|
||||
@ -2280,11 +2292,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
// max 1 xp sur jets de résistance
|
||||
xpCarac = Math.min(1, xpCarac);
|
||||
}
|
||||
let xpData = { alias: this.name, caracName, xpCarac, competence, xpCompetence };
|
||||
|
||||
await this._xpCompetence(xpData);
|
||||
await this._xpCarac(xpData);
|
||||
return xpData;
|
||||
return [
|
||||
...(await this._xpCompetence({ competence, xpCompetence })),
|
||||
...(await this._xpCarac({ caracName, xpCarac }))
|
||||
];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -2292,31 +2303,67 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (xpData.competence) {
|
||||
const from = Number(xpData.competence.system.xp);
|
||||
const to = from + xpData.xpCompetence;
|
||||
let update = { _id: xpData.competence._id, 'system.xp': to };
|
||||
await this.updateEmbeddedDocuments('Item', [update]);
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: xpData.competence._id, 'system.xp': to }]);
|
||||
xpData.checkComp = await this.checkCompetenceXP(xpData.competence.name, undefined, false);
|
||||
await ExperienceLog.add(this, XP_TOPIC.XP, from, to, xpData.competence.name);
|
||||
return [xpData]
|
||||
}
|
||||
return []
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _xpCarac(xpData) {
|
||||
if (xpData.xpCarac > 0) {
|
||||
let carac = duplicate(this.system.carac);
|
||||
let selectedCarac = RdDBaseActor._findCaracByName(carac, xpData.caracName);
|
||||
if (!selectedCarac.derivee) {
|
||||
const from = Number(selectedCarac.xp);
|
||||
const to = from + xpData.xpCarac;
|
||||
selectedCarac.xp = to;
|
||||
await this.update({ "system.carac": carac });
|
||||
xpData.checkCarac = await this.checkCaracXP(selectedCarac.label, false);
|
||||
await ExperienceLog.add(this, XP_TOPIC.XPCARAC, from, to, xpData.caracName);
|
||||
const carac = duplicate(this.system.carac)
|
||||
const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
|
||||
const selectedCarac = carac[code]
|
||||
if (this.isCaracMax(code)) {
|
||||
ui.notifications.info(`Pas d'expérience: la caractéristique '${selectedCarac.label}' est déjà au maximum pour ${this.name}`)
|
||||
return []
|
||||
}
|
||||
if (selectedCarac && !selectedCarac.derivee) {
|
||||
const from = Number(selectedCarac.xp)
|
||||
const to = from + xpData.xpCarac
|
||||
selectedCarac.xp = to
|
||||
await this.update({ "system.carac": carac })
|
||||
xpData.checkCarac = await this.checkCaracXP(selectedCarac.label, false)
|
||||
await ExperienceLog.add(this, XP_TOPIC.XPCARAC, from, to, xpData.caracName)
|
||||
return [xpData]
|
||||
} else {
|
||||
xpData.caracRepartitionManuelle = true;
|
||||
return await this._xpCaracDerivee(xpData)
|
||||
}
|
||||
}
|
||||
return []
|
||||
}
|
||||
|
||||
async _xpCaracDerivee(xpData) {
|
||||
const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
|
||||
.map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
|
||||
switch (caracs.filter(it => !it.isMax).length) {
|
||||
case 0:
|
||||
xpData.caracRepartitionManuelle = true;
|
||||
return [xpData]
|
||||
case 1:
|
||||
xpData.caracName = caracs.find(it => !it.isMax).label
|
||||
return this._xpCarac(xpData)
|
||||
default:
|
||||
await DialogChoixXpCarac.choix(this, xpData, caracs)
|
||||
return []
|
||||
}
|
||||
}
|
||||
|
||||
static _getComposantsCaracDerivee(caracName) {
|
||||
switch (Grammar.toLowerCaseNoAccent(caracName)) {
|
||||
case 'vie': return ['constitution']
|
||||
case 'tir': return ['vue', 'dexterite']
|
||||
case 'lancer': return ['force', 'dexterite', 'vue']
|
||||
case 'melee': return ['force', 'agilite']
|
||||
case 'derobee': return ['agilite']
|
||||
}
|
||||
return []
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async resetNombresAstraux() {
|
||||
const deletions = this.itemTypes['nombreastral'].map(it => it._id);
|
||||
@ -2418,7 +2465,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
draconic: this.getDraconicList(),
|
||||
sort: this.itemTypes['sort'],
|
||||
signes: this.itemTypes['signedraconique'],
|
||||
caracReve: this.system.carac.reve.value,
|
||||
caracReve: parseInt(this.system.carac.reve.value),
|
||||
pointsReve: this.getReveActuel(),
|
||||
isRapide: isRapide,
|
||||
isGM: game.user.isGM,
|
||||
@ -2509,7 +2556,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
verifierForceMin(item) {
|
||||
if (item.type == 'arme' && item.system.force > this.system.carac.force.value) {
|
||||
if (item.type == 'arme' && item.system.force > parseInt(this.system.carac.force.value)) {
|
||||
ChatMessage.create({
|
||||
content: `<strong>${this.name} s'est équipé(e) de l'arme ${item.name}, mais n'a pas une force suffisante pour l'utiliser normalement </strong>
|
||||
(${item.system.force} nécessaire pour une Force de ${this.system.carac.force.value})`
|
||||
@ -2639,7 +2686,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static $transformSubActeurSuivant = (suivant, link) => {
|
||||
return mergeObject(RdDBaseActor.extractActorMin(suivant), {
|
||||
return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(suivant), {
|
||||
ephemere: !suivant.prototypeToken.actorLink,
|
||||
coeur: link.coeur ?? 0,
|
||||
prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
|
||||
@ -2675,7 +2722,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static $transformSubActeurVehicule = (vehicle, link) => {
|
||||
return mergeObject(RdDBaseActor.extractActorMin(vehicle), {
|
||||
return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(vehicle), {
|
||||
system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
|
||||
})
|
||||
};
|
||||
|
@ -11,7 +11,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||
width: 550
|
||||
});
|
||||
}
|
||||
|
@ -286,7 +286,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
getCarac() {
|
||||
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
||||
const carac = mergeObject(duplicate(this.system.carac),
|
||||
const carac = foundry.utils.mergeObject(duplicate(this.system.carac),
|
||||
{
|
||||
'reve-actuel': this.getCaracReveActuel(),
|
||||
'chance-actuelle': this.getCaracChanceActuelle()
|
||||
@ -421,6 +421,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
/* -------------------------------------------- */
|
||||
async encaisser() { await RdDEncaisser.encaisser(this) }
|
||||
|
||||
async encaisserDommagesRemote(rollData, attackerId, show) {
|
||||
const attacker = game.actors.get(attackerId);
|
||||
await this.encaisserDommages(rollData, attacker, show)
|
||||
}
|
||||
async encaisserDommages(rollData, attacker = undefined, show = undefined) {
|
||||
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
|
||||
return;
|
||||
@ -430,8 +434,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'encaisserDommages',
|
||||
args: [rollData, show, attackerId]
|
||||
method: 'encaisserDommagesRemote',
|
||||
args: [rollData, attackerId, show]
|
||||
});
|
||||
return;
|
||||
}
|
||||
@ -455,7 +459,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
async onAppliquerJetEncaissement(encaissement, attacker) { }
|
||||
|
||||
async $afficherEncaissement(encaissement, show) {
|
||||
mergeObject(encaissement, {
|
||||
foundry.utils.mergeObject(encaissement, {
|
||||
alias: this.name,
|
||||
hasPlayerOwner: this.hasPlayerOwner,
|
||||
show: show ?? {}
|
||||
|
@ -21,6 +21,11 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
|
||||
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
||||
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
||||
|
||||
this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||
this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||
this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
|
||||
this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
|
||||
|
||||
this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
|
||||
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
|
||||
|
||||
|
@ -94,7 +94,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
|
||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
|
||||
|
||||
mergeObject(encaissement, {
|
||||
foundry.utils.mergeObject(encaissement, {
|
||||
resteEndurance: perteEndurance.newValue,
|
||||
sonne: perteEndurance.sonne,
|
||||
jetEndurance: perteEndurance.jetEndurance,
|
||||
@ -135,7 +135,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
result.perte = perte;
|
||||
if (perte > 1) {
|
||||
// Peut-être sonné si 2 points d'endurance perdus d'un coup
|
||||
mergeObject(result, await this.jetEndurance(result.newValue));
|
||||
foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
|
||||
} else if (inc > 0) {
|
||||
await this.setSonne(false);
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(ActorSheet.defaultOptions, {
|
||||
return foundry.utils.mergeObject(ActorSheet.defaultOptions, {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||
|
@ -11,16 +11,14 @@ import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
|
||||
|
||||
export class RdDBaseActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
static _findCaracByName(carac, name) {
|
||||
name = Grammar.toLowerCaseNoAccent(name);
|
||||
switch (name) {
|
||||
case 'reve-actuel': case 'reve actuel':
|
||||
return carac.reve;
|
||||
case 'chance-actuelle': case 'chance actuelle':
|
||||
return carac.chance;
|
||||
}
|
||||
|
||||
static _findCaracNode(carac, name) {
|
||||
return Object.entries(carac)
|
||||
.filter(it => Grammar.equalsInsensitive(it[1].label, name))
|
||||
.map(it => it[0])
|
||||
.find(it => it);
|
||||
}
|
||||
static $findCaracByName(carac, name) {
|
||||
const caracList = Object.entries(carac);
|
||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
||||
if (!entry || entry.length == 0) {
|
||||
@ -87,6 +85,8 @@ export class RdDBaseActor extends Actor {
|
||||
return game.actors.get(actorId)
|
||||
}
|
||||
|
||||
isPersonnageJoueur() { return false }
|
||||
|
||||
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
||||
|
||||
static getParentActor(document) {
|
||||
@ -123,7 +123,7 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
constructor(docData, context = {}) {
|
||||
if (!context.rdd?.ready) {
|
||||
mergeObject(context, { rdd: { ready: true } });
|
||||
foundry.utils.mergeObject(context, { rdd: { ready: true } });
|
||||
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
|
||||
if (ActorConstructor) {
|
||||
if (!docData.img) {
|
||||
@ -135,6 +135,21 @@ export class RdDBaseActor extends Actor {
|
||||
super(docData, context);
|
||||
}
|
||||
|
||||
findCaracByName(name) {
|
||||
name = Grammar.toLowerCaseNoAccent(name)
|
||||
switch (name) {
|
||||
case 'reve-actuel': case 'reve actuel':
|
||||
return this.system.carac.reve
|
||||
case 'chance-actuelle': case 'chance actuelle':
|
||||
return this.system.carac.chance
|
||||
case 'vie':
|
||||
return this.system.sante.vie
|
||||
}
|
||||
|
||||
const carac = this.system.carac;
|
||||
return RdDBaseActor.$findCaracByName(carac, name);
|
||||
}
|
||||
|
||||
getCaracByName(name) {
|
||||
switch (Grammar.toLowerCaseNoAccent(name)) {
|
||||
case 'reve-actuel': case 'reve actuel':
|
||||
@ -142,7 +157,7 @@ export class RdDBaseActor extends Actor {
|
||||
case 'chance-actuelle': case 'chance-actuelle':
|
||||
return this.getCaracChanceActuelle();
|
||||
}
|
||||
return RdDBaseActor._findCaracByName(this.system.carac, name);
|
||||
return this.findCaracByName(name);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -187,7 +202,7 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
listeSuivants(filter = suivant => true) { return [] }
|
||||
listeSuivants(filter = suivant =>true) { return [] }
|
||||
listeSuivants(filter = suivant => true) { return [] }
|
||||
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
|
||||
filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
|
||||
findItemLike(idOrName, type) {
|
||||
@ -438,7 +453,7 @@ export class RdDBaseActor extends Actor {
|
||||
type: item.type,
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
||||
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
||||
};
|
||||
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
|
||||
const items = await this.createEmbeddedDocuments("Item", newItems);
|
||||
|
@ -11,7 +11,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
||||
width: 600, height: 720,
|
||||
tabs: []
|
||||
@ -27,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||
mergeObject(formData,
|
||||
foundry.utils.mergeObject(formData,
|
||||
{
|
||||
title: this.actor.token.name,
|
||||
token: {
|
||||
|
@ -9,7 +9,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
|
||||
width: 640, height: 720
|
||||
});
|
||||
|
@ -6,7 +6,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
||||
width: 640, height: 720,
|
||||
});
|
||||
|
@ -76,7 +76,7 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
|
||||
async onAppliquerJetEncaissement(encaissement, attacker) {
|
||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
|
||||
mergeObject(encaissement, {
|
||||
foundry.utils.mergeObject(encaissement, {
|
||||
resteEndurance: perteEndurance.newValue,
|
||||
endurance: perteEndurance.perte
|
||||
});
|
||||
|
@ -12,7 +12,7 @@ export const XP_TOPIC = {
|
||||
export class ExperienceLog {
|
||||
|
||||
static async add(actor, topic, from, to, raison, manuel = false) {
|
||||
if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
|
||||
if (!actor.isPersonnageJoueur()) {
|
||||
return
|
||||
}
|
||||
if (from == to) {
|
||||
|
@ -6,7 +6,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
|
||||
width: 640, height: 720,
|
||||
});
|
||||
@ -15,7 +15,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
let formData = await super.getData();
|
||||
mergeObject(formData,
|
||||
foundry.utils.mergeObject(formData,
|
||||
{
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
|
84
module/dialog-choix-xp-carac.js
Normal file
84
module/dialog-choix-xp-carac.js
Normal file
@ -0,0 +1,84 @@
|
||||
|
||||
export class DialogChoixXpCarac extends Dialog {
|
||||
|
||||
static async choix(actor, xpData, caracs) {
|
||||
caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it))
|
||||
xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData)
|
||||
const dialogData = {
|
||||
title: `Choisissez la répartition d'expérience`,
|
||||
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
|
||||
actor,
|
||||
caracDerivee: actor.findCaracByName(xpData.caracName),
|
||||
xpData,
|
||||
caracs
|
||||
}),
|
||||
}
|
||||
|
||||
const dialogOptions = {
|
||||
classes: ["rdd-dialog-select"],
|
||||
width: 400,
|
||||
height: 'fit-content',
|
||||
'z-index': 99999
|
||||
}
|
||||
new DialogChoixXpCarac(dialogData, dialogOptions, actor, xpData, caracs).render(true)
|
||||
}
|
||||
|
||||
constructor(dialogData, dialogOptions, actor, xpData, caracs) {
|
||||
dialogData = foundry.utils.mergeObject(dialogData, {
|
||||
default: 'appliquer',
|
||||
buttons: {
|
||||
'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
|
||||
}
|
||||
})
|
||||
super(dialogData, dialogOptions)
|
||||
this.actor = actor
|
||||
this.xpData = xpData
|
||||
this.caracs = caracs
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
//TODO
|
||||
super.activateListeners(html)
|
||||
this.html = html
|
||||
this.html.find("li.xpCarac-option .xpCarac-moins").click(event =>
|
||||
this.ajouterXp(event, -1)
|
||||
)
|
||||
this.html.find("li.xpCarac-option .xpCarac-plus").click(event =>
|
||||
this.ajouterXp(event, 1)
|
||||
)
|
||||
}
|
||||
|
||||
async ajouterXp(event, delta) {
|
||||
const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option")
|
||||
const label = liCarac?.data("carac-label")
|
||||
const carac = this.caracs.find(c => c.label == label)
|
||||
if (carac.ajout + delta < 0) {
|
||||
ui.notifications.warn(`Impossible de diminuer les points à répartir en ${carac.label} en dessous de 0`)
|
||||
return
|
||||
}
|
||||
if (this.xpData.reste - delta < 0) {
|
||||
ui.notifications.warn(`Il ne reste plus de points à répartir en ${carac.label}`)
|
||||
return
|
||||
}
|
||||
carac.ajout += delta
|
||||
this.xpData.reste -= delta
|
||||
liCarac.find("input.xpCarac-view-ajout").val(carac.ajout)
|
||||
this.html.find("input.xpCarac-reste").val(this.xpData.reste)
|
||||
}
|
||||
|
||||
async appliquerSelection() {
|
||||
if (this.xpData.reste > 0) {
|
||||
ui.notifications.warn(`Il vous reste ${this.xpData.reste} points à répartir`)
|
||||
return
|
||||
}
|
||||
this.caracs.filter(c => c.ajout > 0).forEach(c => {
|
||||
const xpData = { caracName: c.label, xpCarac: c.ajout }
|
||||
this.actor._xpCarac(xpData)
|
||||
})
|
||||
await super.close()
|
||||
}
|
||||
|
||||
async close() { }
|
||||
|
||||
_getHeaderButtons() { return [] }
|
||||
}
|
@ -56,7 +56,7 @@ export class DialogItemVente extends Dialog {
|
||||
}
|
||||
|
||||
updateVente(update) {
|
||||
mergeObject(this.venteData, update);
|
||||
foundry.utils.mergeObject(this.venteData, update);
|
||||
}
|
||||
|
||||
getChoixVente() {
|
||||
|
@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
|
||||
if (idOrName == undefined || idOrName == "") {
|
||||
return RdDItemCompetence.sansCompetence();
|
||||
}
|
||||
options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
||||
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
||||
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
||||
}
|
||||
|
||||
|
@ -33,7 +33,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
if (categorieAttaque != undefined) {
|
||||
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
||||
let arme = item.clone();
|
||||
mergeObject(arme,
|
||||
foundry.utils.mergeObject(arme,
|
||||
{
|
||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||
system: {
|
||||
|
@ -39,7 +39,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: [SYSTEM_RDD, "sheet", "item"],
|
||||
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
|
||||
width: 550,
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
|
||||
const BASE_TACHE_SOIN_BLESSURE = {
|
||||
type: "tache",
|
||||
@ -14,10 +15,10 @@ const TACHES_SOIN_BLESSURE = {
|
||||
}
|
||||
|
||||
const definitionsBlessures = [
|
||||
{ type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
||||
{ type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "contusion", gravite: 0, endurance: "1d4", vie: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
||||
{ type: "legere", gravite: 2, endurance: "1d6", vie: 0, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "grave", gravite: 4, endurance: "2d6", vie: -2, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "critique", gravite: 6, endurance: "-100", vie: -4, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
||||
]
|
||||
|
||||
@ -38,8 +39,34 @@ export class RdDItemBlessure extends RdDItem {
|
||||
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
||||
return undefined;
|
||||
}
|
||||
return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||
return foundry.utils.mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||
}
|
||||
|
||||
static async applyFullBlessure(actor, gravite) {
|
||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||
|
||||
let lostEndurance = 0
|
||||
let lostVie = 0
|
||||
if (definition.endurance) {
|
||||
lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
|
||||
actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||
}
|
||||
if (definition.vie) {
|
||||
lostVie = definition.vie
|
||||
actor.santeIncDec("vie", definition.vie)
|
||||
}
|
||||
|
||||
await this.createBlessure(actor, gravite)
|
||||
|
||||
ChatMessage.create({
|
||||
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
|
||||
`<br>Perte d'endurance : ${lostEndurance}`+
|
||||
`<br>Perte de Vie : ${lostVie}`,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
static async createBlessure(actor, gravite, localisation = '', attacker) {
|
||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||
const blessure = {
|
||||
@ -79,7 +106,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
|
||||
async setSoinsBlessure(systemUpdate = {}) {
|
||||
systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||
systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||
await this.update({
|
||||
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
||||
@ -107,14 +134,14 @@ export class RdDItemBlessure extends RdDItem {
|
||||
if (rolled.isETotal) {
|
||||
message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
||||
await actor.santeIncDec("vie", -1);
|
||||
mergeObject(update, {
|
||||
foundry.utils.mergeObject(update, {
|
||||
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
||||
});
|
||||
}
|
||||
else {
|
||||
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
||||
message.content += ` -- une blessure ${label} cicatrise`;
|
||||
mergeObject(update, {
|
||||
foundry.utils.mergeObject(update, {
|
||||
system: {
|
||||
gravite: graviteMoindre,
|
||||
temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
||||
|
@ -8,7 +8,7 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
|
||||
export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(RdDItemSheet.defaultOptions, {
|
||||
return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||
});
|
||||
}
|
||||
@ -23,7 +23,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return mergeObject(formData, {
|
||||
return foundry.utils.mergeObject(formData, {
|
||||
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
||||
});
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
static get ITEM_TYPE() { return "rencontre" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
|
||||
});
|
||||
}
|
||||
@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
mergeObject(formData, {
|
||||
foundry.utils.mergeObject(formData, {
|
||||
effets: {
|
||||
succes: {
|
||||
liste: RdDRencontre.getEffetsSucces(),
|
||||
|
@ -189,7 +189,7 @@ class _10_2_5_ArmesTirLancer extends Migration {
|
||||
get version() { return "10.2.5"; }
|
||||
|
||||
migrateArmeTirLancer(it) {
|
||||
let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
|
||||
let updates = foundry.utils.mergeObject({ _id: it.id }, this.getMapping(it).updates);
|
||||
console.log(it.name, updates);
|
||||
return updates;
|
||||
}
|
||||
@ -364,7 +364,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
|
||||
const item = await RdDItem.getCorrespondingItem(serviceRefItem);
|
||||
const itemToCreate = {
|
||||
name: item.name, img: item.img, type: item.type,
|
||||
system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
|
||||
system: foundry.utils.mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
|
||||
};
|
||||
return itemToCreate;
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ export class Misc {
|
||||
}
|
||||
|
||||
static typeName(type, subType) {
|
||||
return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
|
||||
return subType ? game.i18n.localize(`TYPES.${type}.${subType}`)
|
||||
: '';
|
||||
}
|
||||
|
||||
@ -200,7 +200,7 @@ export class Misc {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static findFirstLike(value, elements, options = {}) {
|
||||
options = mergeObject({
|
||||
options = foundry.utils.mergeObject({
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
@ -225,7 +225,7 @@ export class Misc {
|
||||
}
|
||||
|
||||
static findAllLike(value, elements, options = {}) {
|
||||
options = mergeObject({
|
||||
options = foundry.utils.mergeObject({
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
|
@ -128,7 +128,7 @@ export class RdDCombatManager extends Combat {
|
||||
|
||||
// Send a chat message
|
||||
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
||||
let messageData = mergeObject(
|
||||
let messageData = foundry.utils.mergeObject(
|
||||
{
|
||||
speaker: {
|
||||
scene: canvas.scene._id,
|
||||
@ -328,8 +328,8 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
}
|
||||
options = [
|
||||
{ name: "Incrémenter initiative", condition: true, icon: '<i class="fas fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } },
|
||||
{ name: "Décrémenter initiative", condition: true, icon: '<i class="fas fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } }
|
||||
{ name: "Incrémenter initiative", condition: true, icon: '<i class="fa-solid fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } },
|
||||
{ name: "Décrémenter initiative", condition: true, icon: '<i class="fa-solid fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } }
|
||||
].concat(options);
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@ -885,7 +885,7 @@ export class RdDCombat {
|
||||
|
||||
this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||
if (essaisPrecedents) {
|
||||
mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
|
||||
foundry.utils.mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
|
||||
}
|
||||
|
||||
// # utilisation esquive
|
||||
@ -1282,7 +1282,7 @@ export class RdDCombat {
|
||||
attackerRoll.defenderTokenId = defenderTokenId;
|
||||
|
||||
await this.computeRecul(defenderRoll);
|
||||
this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
|
||||
await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
|
||||
}
|
||||
else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
@ -1307,6 +1307,7 @@ export class RdDCombat {
|
||||
blessuresStatus: actor.computeResumeBlessure(),
|
||||
SConst: actor.getSConst(),
|
||||
actorId: actor.id,
|
||||
actor: actor,
|
||||
tokenId: tokenId,
|
||||
isGrave: actor.countBlessures(it => it.isGrave()) > 0,
|
||||
isCritique: actor.countBlessures(it => it.isCritique()) > 0
|
||||
|
@ -16,6 +16,7 @@ import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
|
||||
|
||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||
|
||||
@ -76,6 +77,7 @@ export class RdDCommands {
|
||||
this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
|
||||
this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
|
||||
this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
|
||||
this.registerCommand({ path: ["/voyage"], func: (content, msg, params) => this.voyage(msg, params), descr: "Gérer le voyage" });
|
||||
|
||||
this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
|
||||
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
|
||||
@ -298,7 +300,7 @@ export class RdDCommands {
|
||||
async getRencontreTMR(params) {
|
||||
if (params.length == 1 || params.length == 2) {
|
||||
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -461,14 +463,13 @@ export class RdDCommands {
|
||||
|
||||
let motif = params.slice(1, params.length - 2);
|
||||
let name = params[params.length - 1];
|
||||
const personnages = game.actors.filter(actor => actor.isPersonnageJoueur());
|
||||
if (name == undefined) {
|
||||
for (let actor of game.actors) {
|
||||
// TODO: ne plus stresser les entités de cauchemar!
|
||||
for (let actor of personnages) {
|
||||
await actor.distribuerStress('stress', stress, motif);
|
||||
}
|
||||
} else {
|
||||
//console.log(stressValue, nomJoueur);
|
||||
let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
|
||||
let actor = Misc.findActor(name, personnages) ?? Misc.findPlayer(name)?.character
|
||||
if (actor) {
|
||||
await actor.distribuerStress('stress', stress, motif);
|
||||
}
|
||||
@ -485,10 +486,13 @@ export class RdDCommands {
|
||||
}
|
||||
|
||||
async tirage() {
|
||||
FenetreRechercheTirage.create();
|
||||
FenetreRechercheTirage.create()
|
||||
}
|
||||
async voyage() {
|
||||
DialogFatigueVoyage.create()
|
||||
}
|
||||
async sommeil() {
|
||||
DialogChateauDormant.create();
|
||||
DialogChateauDormant.create()
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,10 +14,10 @@ export class RdDConfirm {
|
||||
"cancel": RdDConfirm._createButtonCancel()
|
||||
};
|
||||
if (options.settingConfirmer) {
|
||||
buttons = mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
||||
buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
||||
}
|
||||
if (autresActions) {
|
||||
buttons = mergeObject(autresActions, buttons);
|
||||
buttons = foundry.utils.mergeObject(autresActions, buttons);
|
||||
}
|
||||
const dialogDetails = {
|
||||
title: options.title,
|
||||
|
@ -266,16 +266,16 @@ export class SystemReveDeDragon {
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
game.system.rdd.calendrier = new RdDCalendrier();
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
this.messageDeBienvenue();
|
||||
this.registerUsageCount(SYSTEM_RDD);
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err=>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
@ -306,30 +306,6 @@ export class SystemReveDeDragon {
|
||||
` });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
async registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register("world", "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "NONE",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get("world", "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set("world", "world-key", worldKey)
|
||||
}
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
SystemReveDeDragon.start();
|
||||
|
@ -158,7 +158,7 @@ export class RdDResolutionTable {
|
||||
static _updateChancesFactor(chances, diviseur) {
|
||||
if (chances.level > -11 && diviseur && diviseur > 1) {
|
||||
let newScore = Math.floor(chances.score / diviseur);
|
||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||
foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||
}
|
||||
}
|
||||
|
||||
@ -166,27 +166,27 @@ export class RdDResolutionTable {
|
||||
static _updateChancesWithBonus(chances, bonus, finalLevel) {
|
||||
if (bonus && finalLevel > -11) {
|
||||
let newScore = Number(chances.score) + bonus;
|
||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||
foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static significativeRequise(chances) {
|
||||
chances.roll = Math.floor(chances.score / 2);
|
||||
mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
|
||||
foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static succesRequis(chances) {
|
||||
chances.roll = chances.score;
|
||||
mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
|
||||
foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async rollChances(chances, diviseur, forceDiceResult = -1) {
|
||||
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
|
||||
chances.roll = await RdDDice.rollTotal("1d100", chances);
|
||||
mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
|
||||
foundry.utils.mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
|
||||
return chances;
|
||||
}
|
||||
|
||||
|
@ -38,7 +38,7 @@ export class RdDRollResolutionTable extends Dialog {
|
||||
diffLibre: 0,
|
||||
use: { conditions:true, libre:true }
|
||||
}
|
||||
mergeObject(rollData, defRollData, { overwrite: false });
|
||||
foundry.utils.mergeObject(rollData, defRollData, { overwrite: false });
|
||||
for (let i = 1; i < 21; i++) {
|
||||
const key = `${i}`;
|
||||
rollData.carac[key] = { type: "number", value: i, label: key }
|
||||
|
@ -65,7 +65,7 @@ export class RdDRoll extends Dialog {
|
||||
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
|
||||
}
|
||||
|
||||
mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
|
||||
foundry.utils.mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
|
||||
if (rollData.forceCarac) {
|
||||
rollData.carac = rollData.forceCarac;
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ export class RdDSheetUtility {
|
||||
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
}
|
||||
mergeObject(options, newOptions);
|
||||
foundry.utils.mergeObject(options, newOptions);
|
||||
return options;
|
||||
}
|
||||
|
||||
|
@ -44,16 +44,15 @@ export class RdDTMRDialog extends Dialog {
|
||||
type: Number,
|
||||
range: TMR_DISPLAY_SIZE.range
|
||||
})
|
||||
await PixiTMR.init()
|
||||
}
|
||||
|
||||
static async create(actor, tmrData) {
|
||||
await PixiTMR.init()
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
|
||||
|
||||
if (tmrData.mode != 'visu' && !game.user.isGM) {
|
||||
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
|
||||
}
|
||||
return new RdDTMRDialog(html, actor, tmrData);
|
||||
return new RdDTMRDialog(html, actor, tmrData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -298,13 +297,12 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateValuesDisplay() {
|
||||
if (!this.rendered) {
|
||||
if (this.viewOnly || !this.rendered) {
|
||||
return;
|
||||
}
|
||||
const coord = this._getCoordActor();
|
||||
|
||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
|
||||
|
||||
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
||||
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
||||
|
||||
@ -538,7 +536,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
_rollPresentCite(rencData) {
|
||||
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
|
||||
mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
||||
foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
||||
RdDResolutionTable.succesRequis(rolled);
|
||||
return rolled;
|
||||
}
|
||||
@ -700,7 +698,6 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
async _resultatMaitriseCaseHumide(rollData) {
|
||||
await this.souffleSiEchecTotal(rollData);
|
||||
if (rollData.rolled.isSuccess && rollData.double) {
|
||||
rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements };
|
||||
rollData.double = undefined;
|
||||
@ -715,6 +712,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (rollData.rolled.isEchec) {
|
||||
await this.close();
|
||||
}
|
||||
await this.souffleSiEchecTotal(rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -63,12 +63,6 @@ const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix);
|
||||
const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
|
||||
const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12];
|
||||
const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7];
|
||||
const fatigueMarche = {
|
||||
"aise": { "4": 1, "6": 2, "8": 3, "10": 4, "12": 6 },
|
||||
"malaise": { "4": 2, "6": 3, "8": 4, "10": 6 },
|
||||
"difficile": { "4": 3, "6": 4, "8": 6 },
|
||||
"tresdifficile": { "4": 4, "6": 6 }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
|
||||
@ -208,6 +202,8 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
|
||||
@ -288,6 +284,7 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||
|
||||
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
|
||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||
|
@ -166,7 +166,7 @@ export class RollDataAjustements {
|
||||
/* -------------------------------------------- */
|
||||
static calcul(rollData, actor) {
|
||||
// s'assurer de la correction des infos rollData
|
||||
mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
|
||||
foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
|
||||
|
||||
for (var key in referenceAjustements) {
|
||||
const reference = referenceAjustements[key];
|
||||
|
@ -71,7 +71,7 @@ export class ReglesOptionnelles extends FormApplication {
|
||||
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
foundry.utils.mergeObject(options, {
|
||||
id: "regles-optionnelles",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
|
||||
height: 650,
|
||||
|
@ -70,7 +70,7 @@ export class StatusEffects extends FormApplication {
|
||||
if (statusDemiSurprise.intersects(effect.statuses)) {
|
||||
return 1
|
||||
}
|
||||
if (isCombat && effect.statuses.includes(STATUSES.StatusDemiReve)) {
|
||||
if (isCombat && effect.statuses.find(e => e == STATUSES.StatusDemiReve)) {
|
||||
return 1
|
||||
}
|
||||
return 0
|
||||
|
@ -27,7 +27,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
static init() {
|
||||
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
|
||||
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
|
||||
mergeObject(definition, {
|
||||
foundry.utils.mergeObject(definition, {
|
||||
compendium: compendium,
|
||||
default: SystemCompendiums._getDefaultCompendium(compendium),
|
||||
setting: SystemCompendiums._getSettingCompendium(compendium)
|
||||
@ -138,7 +138,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
foundry.utils.mergeObject(options, {
|
||||
id: "system-compendiums",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
|
||||
height: 'fit-content',
|
||||
@ -152,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
|
||||
getData() {
|
||||
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
|
||||
.map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
||||
.map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
||||
const availableCompendiums = game.packs.map(pack => {
|
||||
return {
|
||||
name: pack.collection,
|
||||
@ -160,7 +160,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
type: pack.metadata.type
|
||||
}
|
||||
});
|
||||
return mergeObject(super.getData(), {
|
||||
return foundry.utils.mergeObject(super.getData(), {
|
||||
systemCompendiums: systemCompendiums,
|
||||
availableCompendiums: availableCompendiums
|
||||
});
|
||||
|
@ -17,7 +17,7 @@ export class AppAstrologie extends Application {
|
||||
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
|
||||
title: "Astrologie",
|
||||
width: 'fit-content',
|
||||
@ -37,7 +37,7 @@ export class AppAstrologie extends Application {
|
||||
getData(options) {
|
||||
this.appData = super.getData(options)
|
||||
const calendrier = game.system.rdd.calendrier;
|
||||
mergeObject(this.appData, {
|
||||
foundry.utils.mergeObject(this.appData, {
|
||||
isGM: game.user.isGM,
|
||||
isActor: this.actor != undefined,
|
||||
calendrier: calendrier.getTimestamp().toCalendrier(),
|
||||
@ -85,7 +85,7 @@ export class AppAstrologie extends Application {
|
||||
const nbAstral = calendrier.getNombreAstral()
|
||||
const heures = RdDTimestamp.heures();
|
||||
return {
|
||||
ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
|
||||
ajustementsActors:game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
||||
nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
|
||||
}
|
||||
@ -116,10 +116,10 @@ export class AppAstrologie extends Application {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find('select[name="signe-astral"]').change(event => {
|
||||
this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val());
|
||||
this.selectNombreAstral(event.currentTarget.value);
|
||||
})
|
||||
this.html.find('select[name="signe-naissance"]').change(event => {
|
||||
this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val());
|
||||
this.selectHeureNaissance(event.currentTarget.value);
|
||||
})
|
||||
this.html.find('td.nombre-astral').click(event => {
|
||||
this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
|
||||
|
@ -3,10 +3,8 @@ export class DialogChateauDormant extends Dialog {
|
||||
|
||||
static async create() {
|
||||
const date = game.system.rdd.calendrier.dateCourante();
|
||||
const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
|
||||
|
||||
const dialogData = {
|
||||
actors: actors,
|
||||
actors: game.actors.filter(actor => actor.isPersonnageJoueur()),
|
||||
date: date,
|
||||
motifStress: `Nuit du ${date}`,
|
||||
finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
|
||||
|
@ -21,7 +21,7 @@ export class DialogRepos extends Dialog {
|
||||
}
|
||||
|
||||
constructor(html, actor) {
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
let options = { classes: ["dialog-repos"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: "Se reposer",
|
||||
content: html,
|
||||
|
@ -6,7 +6,7 @@ export class DialogStress extends Dialog {
|
||||
motif: "Motif",
|
||||
stress: 10,
|
||||
immediat: false,
|
||||
actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
|
||||
actors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||
.map(actor => ({
|
||||
id: actor.id,
|
||||
name: actor.name,
|
||||
|
@ -35,7 +35,7 @@ export class RdDCalendrier extends Application {
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
title: "Calendrier",
|
||||
template: TEMPLATE_CALENDRIER,
|
||||
classes: ["calendar"],
|
||||
@ -120,7 +120,7 @@ export class RdDCalendrier extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillCalendrierData(formData = {}) {
|
||||
mergeObject(formData, this.timestamp.toCalendrier());
|
||||
foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
|
||||
formData.isGM = game.user.isGM;
|
||||
formData.heures = RdDTimestamp.definitions()
|
||||
formData.horlogeAnalogique = this.horlogeAnalogique;
|
||||
|
@ -117,7 +117,7 @@ function $loadFilters(parameters) {
|
||||
|
||||
export class FenetreRechercheTirage extends Application {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
|
||||
title: `Recherches et tirages`,
|
||||
width: 600,
|
||||
@ -147,7 +147,7 @@ export class FenetreRechercheTirage extends Application {
|
||||
}
|
||||
|
||||
async getData() {
|
||||
return mergeObject(await super.getData(), this.parameters)
|
||||
return foundry.utils.mergeObject(await super.getData(), this.parameters)
|
||||
}
|
||||
|
||||
_canDragStart() { return true; }
|
||||
@ -294,7 +294,7 @@ class FenetreRechercheConfiguration extends Dialog {
|
||||
static async create() {
|
||||
const configuration = {
|
||||
compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
|
||||
.map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
|
||||
.map(it => foundry.utils.mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
|
||||
}
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
|
||||
new FenetreRechercheConfiguration(html).render(true);
|
||||
|
@ -39,6 +39,8 @@ export class TMRRencontres {
|
||||
const frequence = it => it.system.frequence[codeTerrain];
|
||||
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
||||
if (row) {
|
||||
console.log("DORM", row);
|
||||
//row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total;
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row);
|
||||
}
|
||||
|
||||
|
@ -107,7 +107,7 @@ export class EffetsRencontre {
|
||||
}
|
||||
|
||||
static rdd_part_tete = async (dialog, context) => {
|
||||
mergeObject(context, {
|
||||
foundry.utils.mergeObject(context, {
|
||||
tete: context.rolled.isPart,
|
||||
poesie: await Poetique.getExtrait()
|
||||
})
|
||||
@ -118,7 +118,7 @@ export class EffetsRencontre {
|
||||
}
|
||||
|
||||
static rdd_echec_queue = async (dialog, context) => {
|
||||
mergeObject(context, {
|
||||
foundry.utils.mergeObject(context, {
|
||||
queues: [await context.actor.ajouterQueue()],
|
||||
poesie: await Poetique.getExtrait()
|
||||
})
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
@ -14,12 +13,12 @@ export class PixiTMR {
|
||||
static register(name, img) {
|
||||
PixiTMR.textures[name] = img;
|
||||
}
|
||||
|
||||
static async init() {
|
||||
await Promise.all(
|
||||
Object.values(PixiTMR.textures)
|
||||
.filter(img => img != undefined)
|
||||
.map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
|
||||
)
|
||||
.filter(img => img != undefined && !PIXI.utils.TextureCache[img])
|
||||
.map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img))))
|
||||
}
|
||||
|
||||
constructor(tmrDialog, displaySize) {
|
||||
@ -58,7 +57,7 @@ export class PixiTMR {
|
||||
this.sizes = new TMRConstants({ size: displaySize })
|
||||
const appSize = PixiTMR.computeTMRSize(this.sizes)
|
||||
this.pixiApp.renderer.resize(appSize.width, appSize.height)
|
||||
this.tooltipStyle.fontSize = Math.max(this.sizes.size / 4, 16)
|
||||
this.tooltipStyle.fontSize = Math.max(this.sizes.size / 3, 16)
|
||||
}
|
||||
|
||||
get view() {
|
||||
@ -106,8 +105,9 @@ export class PixiTMR {
|
||||
|
||||
sprite(code, options = {}) {
|
||||
let img = PixiTMR.getImgFromCode(code)
|
||||
const texture = PIXI.utils.TextureCache[img]
|
||||
let texture = PIXI.utils.TextureCache[img]
|
||||
if (!texture) {
|
||||
// TODO: charger la texture
|
||||
console.error("Texture manquante", code, PIXI.utils.TextureCache)
|
||||
return;
|
||||
}
|
||||
@ -199,7 +199,7 @@ export class PixiTMR {
|
||||
setTooltipPosition(event) {
|
||||
const oddq = this.sizes.computeEventOddq(event);
|
||||
|
||||
this.tooltip.x = oddq.x + (oddq.col > 7 ? -3 * this.sizes.full : this.sizes.quarter);
|
||||
this.tooltip.x = oddq.x + (oddq.col > 7 ? -2.5 * this.sizes.full : this.sizes.quarter);
|
||||
this.tooltip.y = oddq.y + (oddq.row > 10 ? -this.sizes.size : 0);
|
||||
}
|
||||
|
||||
|
181
module/voyage/dialog-fatigue-voyage.js
Normal file
181
module/voyage/dialog-fatigue-voyage.js
Normal file
@ -0,0 +1,181 @@
|
||||
import { TYPES } from "../item.js"
|
||||
import { RdDItemCompetence } from "../item-competence.js"
|
||||
import { ChatUtility } from "../chat-utility.js"
|
||||
|
||||
const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
|
||||
const TABLEAU_FATIGUE_MARCHE = [
|
||||
{
|
||||
code: "aise", label: "Aisé", description: "Route ou chemin",
|
||||
survies: ['Extérieur', 'Equitation'],
|
||||
vitesses: [{ vitesse: 4, fatigue: 1 }, { vitesse: 6, fatigue: 2 }, { vitesse: 8, fatigue: 3 }, { vitesse: 10, fatigue: 4 }, { vitesse: 12, fatigue: 6 }],
|
||||
},
|
||||
{
|
||||
code: "malaise", label: "Malaisé", description: "Hors piste (herbes et buissons)",
|
||||
survies: ['Extérieur', 'Equitation'],
|
||||
vitesses: [{ vitesse: 4, fatigue: 2 }, { vitesse: 6, fatigue: 3 }, { vitesse: 8, fatigue: 4 }, { vitesse: 10, fatigue: 6 }],
|
||||
},
|
||||
{
|
||||
code: "difficile", label: "Difficile", description: "Hors piste (collines, forêt)",
|
||||
survies: ['Extérieur', 'Forêt', 'Glace', 'Equitation'],
|
||||
vitesses: [{ vitesse: 4, fatigue: 3 }, { vitesse: 6, fatigue: 4 }, { vitesse: 8, fatigue: 6 }],
|
||||
},
|
||||
{
|
||||
code: "tresdifficile", label: "Très difficile", description: "Hors piste (montagne, jungle, marais)",
|
||||
survies: ['Forêt', 'Montagne', 'Marais', 'Glace'],
|
||||
vitesses: [{ vitesse: 4, fatigue: 4 }, { vitesse: 6, fatigue: 6 }],
|
||||
},
|
||||
]
|
||||
|
||||
export class DialogFatigueVoyage extends Dialog {
|
||||
static dialog = undefined
|
||||
static async create() {
|
||||
if (!game.user.isGM) {
|
||||
return
|
||||
}
|
||||
if (!DialogFatigueVoyage.dialog) {
|
||||
const parameters = {
|
||||
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
|
||||
playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||
.map(actor => DialogFatigueVoyage.prepareActor(actor)),
|
||||
nombreHeures: 1,
|
||||
}
|
||||
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
|
||||
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/voyage/dialog-fatigue-voyage.hbs", parameters);
|
||||
DialogFatigueVoyage.dialog = new DialogFatigueVoyage(html, parameters);
|
||||
}
|
||||
DialogFatigueVoyage.dialog.render(true);
|
||||
}
|
||||
|
||||
static setModeDeplacement(parameters, code, vitesse) {
|
||||
const ligneFatigueMarche = TABLEAU_FATIGUE_MARCHE.find(it => it.code == code) ?? TABLEAU_FATIGUE_MARCHE[0]
|
||||
const rythme = ligneFatigueMarche.vitesses.find(it => it.vitesse == vitesse) ?? ligneFatigueMarche.vitesses[0]
|
||||
parameters.typeTerrain = ligneFatigueMarche
|
||||
parameters.vitesseDeplacement = rythme.vitesse
|
||||
parameters.fatigueHoraire = rythme.fatigue
|
||||
}
|
||||
|
||||
static prepareActor(actor) {
|
||||
const competencesVoyage = {}
|
||||
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie =>
|
||||
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
|
||||
)
|
||||
return {
|
||||
actor: actor,
|
||||
selected: true,
|
||||
ajustementFatigue: 0,
|
||||
competencesVoyage: competencesVoyage
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
constructor(html, parameters) {
|
||||
const options = {
|
||||
classes: ["dialog-fatigue-voyage"],
|
||||
width: 600,
|
||||
height: 'fit-content',
|
||||
'max-height': 900,
|
||||
'z-index': 99999
|
||||
}
|
||||
const conf = {
|
||||
title: "Fatigue de voyage",
|
||||
content: html,
|
||||
buttons: {}
|
||||
}
|
||||
super(conf, options);
|
||||
this.parameters = parameters
|
||||
this.controls = {}
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
if (this.html == undefined) {
|
||||
html.find('select[name="code-terrain"]').trigger("focus")
|
||||
}
|
||||
this.html = html;
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
|
||||
this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
|
||||
this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
|
||||
this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
|
||||
}
|
||||
|
||||
changeParameters() {
|
||||
this.changeTerrain(this.html.find('select[name="code-terrain"]').val())
|
||||
this.changeVitesse(this.html.find('select[name="vitesse-deplacement"]').val())
|
||||
this.changeNombreHeures(this.html.find('input[name="nombre-heures"]').val())
|
||||
this.setFatigue()
|
||||
}
|
||||
|
||||
async changeTerrain(codeTerrain) {
|
||||
if (this.parameters.typeTerrain.code != codeTerrain) {
|
||||
const selectVitesseDeplacement = this.html.find('select[name="vitesse-deplacement"]')
|
||||
const vitesse = selectVitesseDeplacement.val()
|
||||
selectVitesseDeplacement.empty()
|
||||
|
||||
DialogFatigueVoyage.setModeDeplacement(this.parameters, codeTerrain, vitesse)
|
||||
this.parameters.typeTerrain.vitesses.forEach(async rythme => {
|
||||
selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
|
||||
})
|
||||
selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
|
||||
}
|
||||
}
|
||||
|
||||
async changeVitesse(vitesse) {
|
||||
if (this.parameters.vitesseDeplacement != vitesse) {
|
||||
DialogFatigueVoyage.setModeDeplacement(this.parameters, this.parameters.typeTerrain.code, vitesse)
|
||||
}
|
||||
}
|
||||
|
||||
async changeNombreHeures(nombreHeures) {
|
||||
this.parameters.nombreHeures = parseInt(nombreHeures)
|
||||
}
|
||||
|
||||
async setFatigue() {
|
||||
this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire)
|
||||
}
|
||||
|
||||
async appliquerFatigue() {
|
||||
const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
|
||||
const actors = jQuery.map(
|
||||
this.html.find('div.fatigue-actors-list li.list-item'),
|
||||
it => this.$extractActor(this.html.find(it))
|
||||
)
|
||||
actors.filter(it => it.selected)
|
||||
.forEach(async it => {
|
||||
const perteFatigue = fatigueBase + it.ajustement
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
|
||||
content: await renderTemplate(
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it,
|
||||
{
|
||||
parameters: this.parameters,
|
||||
fatigueBase: fatigueBase,
|
||||
perteFatigue: perteFatigue,
|
||||
isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
|
||||
})
|
||||
),
|
||||
})
|
||||
await it.actor.santeIncDec("fatigue", perteFatigue)
|
||||
})
|
||||
}
|
||||
|
||||
$extractActor(actorRow) {
|
||||
const actor = game.actors.get(actorRow.data('actor-id'))
|
||||
if (!actor) {
|
||||
ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
|
||||
}
|
||||
return {
|
||||
actor: actor,
|
||||
ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0),
|
||||
selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
|
||||
}
|
||||
}
|
||||
|
||||
async close() {
|
||||
DialogFatigueVoyage.dialog = undefined
|
||||
await super.close()
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -93,6 +93,7 @@
|
||||
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
||||
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
||||
--background-error:hsla(16, 100%, 50%, 0.8);
|
||||
--color-profile-border: hsla(0, 0%, 80%, 0.05);
|
||||
}
|
||||
|
||||
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
|
||||
@ -195,11 +196,10 @@ i:is(.fas, .far, .fa-solid, .fa-regular, .fa-sharp ) {
|
||||
flex: 0 0 110px;
|
||||
height: 110px;
|
||||
width: 110px;
|
||||
margin-right: 0.5rem;
|
||||
object-fit: scale-down;
|
||||
object-position: 50% 0;
|
||||
margin: 0.1rem;
|
||||
padding: 0.2rem;
|
||||
object-fit: contain;
|
||||
background-color: var(--color-profile-border);
|
||||
border: 1px solid var(--color-profile-border);
|
||||
}
|
||||
|
||||
.system-foundryvtt-reve-de-dragon .rdd-item-sheet-tarot img.profile-img {
|
||||
@ -433,6 +433,7 @@ table {border: 1px solid #7a7971;}
|
||||
}
|
||||
.flex-shrink {
|
||||
flex: 'flex-shrink' ;
|
||||
flex-shrink: 2;
|
||||
}
|
||||
:is(.flex-grow, .flex-grow-3) {
|
||||
flex-grow: 3;
|
||||
@ -440,7 +441,19 @@ table {border: 1px solid #7a7971;}
|
||||
.flex-grow-2 {
|
||||
flex-grow: 2;
|
||||
}
|
||||
.flex-grow-1 {
|
||||
flex-grow: 1;
|
||||
}
|
||||
.flex-grow-0-5 {
|
||||
flex-grow: 0.5;
|
||||
}
|
||||
.voyage-liste-survies {
|
||||
max-width: 12rem;
|
||||
}
|
||||
/* Styles limited to foundryvtt-reve-de-dragon sheets */
|
||||
.texte-dans-liste {
|
||||
text-align: left;
|
||||
}
|
||||
.equipement-nom {
|
||||
flex-grow : 4;
|
||||
margin: 0;
|
||||
@ -963,12 +976,6 @@ section.sheet-body {
|
||||
padding: 0.25rem 0.5rem;
|
||||
}
|
||||
|
||||
.sheet header.sheet-header :is(.profile-img, .profile-img-token) {
|
||||
object-fit: scale-down;
|
||||
object-position: 50% 0;
|
||||
margin: 0.5rem 0 0.5rem 0.5rem;
|
||||
padding: 0;
|
||||
}
|
||||
.sheet header.sheet-header h1 {
|
||||
flex: 3;
|
||||
}
|
||||
@ -1174,7 +1181,7 @@ ul.chat-list li:nth-child(odd) {
|
||||
border-radius: 0.25rem;
|
||||
padding: 0.1rem;
|
||||
flex: 1 1 1.5rem;
|
||||
display: flex !important;
|
||||
display: flex;
|
||||
align-items: center !important;
|
||||
}
|
||||
|
||||
@ -1315,10 +1322,7 @@ div.competence-column div.categorie-competence{
|
||||
margin-right: 0.2rem;
|
||||
margin-left: 0.2rem;
|
||||
}
|
||||
.blessures-title {
|
||||
font-weight: bold;
|
||||
}
|
||||
.alchimie-title {
|
||||
.item-label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.pointsreve-value {
|
||||
|
10
system.json
10
system.json
@ -1,8 +1,8 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "11.2.9",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.9.zip",
|
||||
"version": "11.2.19",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.19.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||
"compatibility": {
|
||||
@ -528,8 +528,10 @@
|
||||
}
|
||||
],
|
||||
"socket": true,
|
||||
"gridDistance": 1,
|
||||
"gridUnits": "m",
|
||||
"grid": {
|
||||
"distance": 1,
|
||||
"units": "m"
|
||||
},
|
||||
"primaryTokenAttribute": "sante.vie",
|
||||
"secondaryTokenAttribute": "sante.endurance",
|
||||
"media": [
|
||||
|
@ -525,15 +525,11 @@
|
||||
},
|
||||
"Item": {
|
||||
"types": [
|
||||
"competence", "competencecreature",
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"objet", "arme", "armure", "conteneur", "herbe", "plante", "ingredient", "faune", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"service",
|
||||
"meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "blessure", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique", "empoignade"
|
||||
],
|
||||
"arme", "armure", "blessure", "casetmr", "chant", "competence", "competencecreature", "conteneur", "danse",
|
||||
"empoignade", "extraitpoetique", "faune", "gemme", "herbe", "ingredient", "jeu", "livre", "maladie", "meditation",
|
||||
"monnaie", "munition", "musique", "nombreastral", "nourritureboisson", "objet", "oeuvre", "ombre", "plante", "possession",
|
||||
"poison", "potion", "queue", "recettealchimique", "recettecuisine", "rencontre",
|
||||
"service" ,"signedraconique", "sort", "sortreserve", "souffle", "tarot", "tache", "tete" ],
|
||||
"templates": {
|
||||
"description": {
|
||||
"description": "",
|
||||
|
@ -12,19 +12,19 @@
|
||||
<ul>
|
||||
<li data-attribute="resistance" class="flexrow">
|
||||
<span class="carac-label">Résistance</span>
|
||||
<a class="resistance-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="resistance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input type="text" name="system.etat.resistance.value" value="{{system.etat.resistance.value}}" data-dtype="Number" />
|
||||
/
|
||||
<input type="text" name="system.etat.resistance.max" value="{{system.etat.resistance.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
||||
<a class="resistance-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="resistance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</li>
|
||||
<li data-attribute="structure" class="flexrow">
|
||||
<span class="carac-label">Structure</span>
|
||||
<a class="structure-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="structure-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input type="text" name="system.etat.structure.value" value="{{system.etat.structure.value}}" data-dtype="Number" />
|
||||
/
|
||||
<input type="text" name="system.etat.structure.max" value="{{system.etat.structure.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
||||
<a class="structure-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="structure-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
@ -3,10 +3,12 @@
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each (trier recettesAlchimiques) as |recette id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
@ -36,6 +36,7 @@
|
||||
<span class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
|
@ -1,8 +1,14 @@
|
||||
<h4>blessures</h4>
|
||||
<h4>Blessures</h4>
|
||||
<div>
|
||||
<a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une blessure légère"><i class="fas fa-plus-circle"></i> légère</a>
|
||||
<a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une blessure grave"><i class="fas fa-plus-circle"></i> grave</a>
|
||||
<a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une blessure critque"><i class="fas fa-plus-circle"></i> critique</a>
|
||||
<a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une légère"><i class="fas fa-plus-circle"></i> légère</a>
|
||||
<a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une grave"><i class="fas fa-plus-circle"></i> grave</a>
|
||||
<a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une critique"><i class="fas fa-plus-circle"></i> critique</a>
|
||||
</div>
|
||||
<div>
|
||||
<a class="chat-card-button subir-blessure-contusion" data-tooltip="Subir une contusion (avec perte d'Endurance)"><i class="fas fa-swords"></i> contusion</a>
|
||||
<a class="chat-card-button subir-blessure-legere" data-tooltip="Subir une légère (avec perte d'Endurance)"><i class="fas fa-swords"></i> légère</a>
|
||||
<a class="chat-card-button subir-blessure-grave" data-tooltip="Subir une grave (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> grave</a>
|
||||
<a class="chat-card-button subir-blessure-critique" data-tooltip="Subir une critique (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> critique</a>
|
||||
</div>
|
||||
|
||||
<ul class="item-list alterne-list">
|
||||
|
@ -12,9 +12,11 @@
|
||||
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
||||
<span class="competence-title tache-label"><a>{{tache.name}}
|
||||
({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
@ -64,8 +64,8 @@
|
||||
</span>
|
||||
<span class="competence-value">{{emp.system.pointsemp}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -17,13 +17,13 @@
|
||||
<span class="equipement-detail-buttons flexrow">
|
||||
{{#unless (or (eq item.type 'service') (and (eq item.type 'conteneur') (not vide)))}}
|
||||
{{#if options.isOwner}}
|
||||
<a class="item-quantite-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="item-quantite-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
{{/if}}
|
||||
<input {{#unless options.isOwner}}disabled{{/unless}} type="number" data-dtype="Number"
|
||||
class="item-quantite number-x3" name="items[{{item._id}}].system.quantite"
|
||||
value="{{item.system.quantite}}" />
|
||||
{{#if options.isOwner}}
|
||||
<a class="item-quantite-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="item-quantite-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
{{/if}}
|
||||
{{/unless}}
|
||||
</span>
|
||||
|
@ -23,8 +23,8 @@
|
||||
/>
|
||||
{{#if @root.options.vueDetaillee}}
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
|
@ -6,8 +6,8 @@
|
||||
<img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
|
||||
<span class="competence-label">{{possession.name}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -48,7 +48,9 @@
|
||||
{{#if @root.options.isGM}}
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/unless}}
|
@ -8,7 +8,8 @@
|
||||
<a>{{queue.name}}</a>
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
{{#if queue.system.refoulement}}
|
||||
<a class="item-action">Refouler</a>
|
||||
{{/if}}
|
||||
|
@ -5,8 +5,9 @@
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
|
||||
<img class="sheet-competence-img" src="{{souffle.img}}"/>
|
||||
<span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<div class="item-controls">
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -5,8 +5,9 @@
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
|
||||
<img class="sheet-competence-img" src="{{tete.img}}"/>
|
||||
<span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<div class="item-controls">
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -3,23 +3,23 @@
|
||||
<li data-attribute="vie">
|
||||
<label class="compteur">
|
||||
<a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a>
|
||||
<a class="vie-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" />
|
||||
/ {{#if @root.options.vueDetaillee}}
|
||||
<input class="resource-content" type="text" name="system.sante.vie.max" value="{{system.sante.vie.max}}" data-dtype="Number"/>
|
||||
{{else}}{{system.sante.vie.max}}{{/if}}
|
||||
<a class="vie-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</label>
|
||||
</li>
|
||||
<li data-attribute="endurance">
|
||||
<label class="compteur">
|
||||
<a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
||||
/ {{#if @root.options.vueDetaillee}}
|
||||
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
||||
{{else}}{{system.sante.endurance.max}}{{/if}}
|
||||
<a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</label>
|
||||
</li>
|
||||
</ul>
|
||||
|
@ -4,12 +4,12 @@
|
||||
<li data-attribute="endurance">
|
||||
<label class="compteur">
|
||||
Endurance
|
||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number" />
|
||||
/ {{#if @root.options.vueDetaillee}}
|
||||
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
||||
{{else}}{{system.sante.endurance.max}}{{/if}}
|
||||
<a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</label>
|
||||
</li>
|
||||
</ul>
|
||||
|
@ -3,38 +3,38 @@
|
||||
<li>
|
||||
<label class="compteur">
|
||||
<a class="jet-vie" data-tooltip="Faire un jet de vie">Vie</a>
|
||||
<a class="vie-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number"/>
|
||||
<span>/ {{system.sante.vie.max}}</span>
|
||||
<a class="vie-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="compteur">
|
||||
<a class="jet-endurance" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
||||
<span>/ {{system.sante.endurance.max}}</span>
|
||||
<a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="appliquerFatigue compteur tooltip">
|
||||
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
|
||||
Fatigue ({{calc.fatigue.malus}})
|
||||
<a class="fatigue-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="fatigue-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.fatigue.value" value="{{system.sante.fatigue.value}}" data-dtype="Number" />
|
||||
<span>/ {{system.sante.fatigue.max}}</span>
|
||||
<a class="fatigue-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="fatigue-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="compteur">
|
||||
<span class="ptreve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span>
|
||||
<a class="ptreve-actuel-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="ptreve-actuel-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" class="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" />
|
||||
<span>/ {{system.reve.seuil.value}}</span>
|
||||
<a class="ptreve-actuel-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="ptreve-actuel-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</label>
|
||||
</li>
|
||||
</ul>
|
||||
|
@ -6,8 +6,10 @@
|
||||
<img class="sheet-competence-img" src="{{casetmr.img}}"/>
|
||||
<span class="item-edit"><a>{{casetmr.name}}</a></span>
|
||||
<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<div class="item-controls">
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -5,9 +5,11 @@
|
||||
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
|
||||
<img class="sheet-competence-img" src="{{meditation.img}}"/>
|
||||
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -10,7 +10,7 @@
|
||||
{{#if rencontre.system.date}}
|
||||
<span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span>
|
||||
{{/if}}
|
||||
<div class="item-controls flex-shrink">
|
||||
<div class="item-controls">
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<img class="sheet-competence-img" src="{{signe.img}}"/>
|
||||
<span class="item-edit flex-grow"><a>{{signe.name}}</a></span>
|
||||
<span class="flex-shrink">{{signe.system.difficulte}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<div class="item-controls">
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
|
@ -7,7 +7,7 @@
|
||||
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
||||
<span class="item-edit"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span>
|
||||
<span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<div class="item-controls">
|
||||
<a class="item-delete flex-shrink" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
|
@ -4,15 +4,16 @@
|
||||
{{#each (trier sorts) as |sort key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}" data-tooltip="{{#if sort.system.isrituel}}Rituel{{else}}Sort{{/if}}: {{sort.name}}">
|
||||
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
||||
<span class="item-edit flex-grow-2">
|
||||
<span class="item-edit flex-grow-3">
|
||||
<a data-item-id="{{sort._id}}">{{sort.name}}
|
||||
- {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
|
||||
</a>
|
||||
</span>
|
||||
<span>{{#if sort.system.isrituel}}Rituel{{/if}}</span>
|
||||
<span>{{sort.system.draconic}} / {{sort.system.difficulte}}</span>
|
||||
<span class="flex-grow-0-5">{{#if sort.system.isrituel}}Rituel{{/if}}</span>
|
||||
<span class="flex-grow-2">{{sort.system.draconic}}/{{sort.system.difficulte}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -22,7 +22,7 @@
|
||||
</span>
|
||||
<span class="equipement-detail">
|
||||
{{#if (gt item.system.quantite 1)}}
|
||||
<a class="item-quantite-moins" data-tooltip="Diminuer la quantité de {{item.name}}"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="item-quantite-moins" data-tooltip="Diminuer la quantité de {{item.name}}"><i class="fa-solid fa-square-minus"></i></a>
|
||||
{{/if}}
|
||||
{{item.system.quantite}}
|
||||
{{#if (gt item.system.quantite 1)}}
|
||||
|
@ -10,7 +10,7 @@
|
||||
</span>
|
||||
{{#if @root.options.isOwner}}
|
||||
<span class="equipement-button item-controls">
|
||||
<a class="item-quantite-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="item-quantite-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
</span>
|
||||
{{/if}}
|
||||
<span class="equipement-detail">
|
||||
@ -18,7 +18,7 @@
|
||||
</span>
|
||||
{{#if @root.options.isOwner}}
|
||||
<span class="equipement-button item-controls">
|
||||
<a class="item-quantite-plus"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="item-quantite-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</span>
|
||||
{{/if}}
|
||||
<span class="equipement-actions item-controls">
|
||||
|
@ -4,9 +4,11 @@
|
||||
{{#each jeux as |jeu id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{jeu._id}}">
|
||||
<span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -22,7 +22,7 @@
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/if}}
|
||||
<div class="item-controls flex-shrink">
|
||||
<div class="item-controls">
|
||||
<a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
|
@ -1,5 +1,5 @@
|
||||
{{#if maladiesPoisons.length}}
|
||||
<h3 class="blessures-title">Maladies & Poisons:</h3>
|
||||
<h3 class="item-label">Maladies & Poisons:</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow">
|
||||
<span class="competence-title flex-grow competence-label">Nom</span>
|
||||
|
@ -12,13 +12,21 @@
|
||||
<li class="item flexrow" >
|
||||
<span class="competence-label">Refoulement : </span>
|
||||
<span>
|
||||
{{#if options.isGM}}
|
||||
{{#if options.isGM}}
|
||||
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
|
||||
{{else}}
|
||||
{{else}}
|
||||
{{system.reve.refoulement.value}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
{{#if system.reve.reve.thanatosused}}
|
||||
<li class="item flexrow" >
|
||||
<span class="competence-label">La prochaine queue est une Ombre</span>
|
||||
<span>
|
||||
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
|
||||
</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
</ul>
|
||||
<hr>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
|
||||
|
@ -5,8 +5,10 @@
|
||||
<a>{{oeuvre.name}} (niveau {{oeuvre.system.niveau}})</a>
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
{{#if possessions.length}}
|
||||
{{!-- Possession --}}
|
||||
<h3 class="blessures-title">Possession:</h3>
|
||||
<h3 class="item-label">Possession:</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow">
|
||||
<span class="competence-title flex-grow competence-label">Nom</span>
|
||||
@ -15,7 +15,9 @@
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
@ -8,9 +8,11 @@
|
||||
({{tache.system.points_de_tache_courant}}{{#if
|
||||
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
||||
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/unless}}
|
||||
|
@ -1,26 +1,29 @@
|
||||
<h4>{{alias}} a gagné de l'expérience en {{caracName}}{{#if competence}} / {{competence.name}}{{/if}}!</h4>
|
||||
{{#if (gt xpCarac 0)}}
|
||||
<hr>
|
||||
{{xpCarac}} point{{#if (gt xpCarac 1)}}s{{/if}}
|
||||
{{#if caracRepartitionManuelle}}à répartir manuellement dans la caractéristique dérivée{{else}}en{{/if}}
|
||||
{{caracName}}.
|
||||
{{#if checkCarac}}
|
||||
L'expérience dans cette caractéristique est de {{checkCarac.xp}}, elle peut progresser!
|
||||
<br>Vous devez ouvrir votre fiche de personnage et appliquer (ou pas) l'augmentation manuellement.
|
||||
<img class="chat-icon" src="{{actor.img}}" data-tooltip="{{actor.name}}" />
|
||||
<h4>{{actor.name}} a gagné de l'expérience</h4>
|
||||
{{#each xpData as |it|}}
|
||||
{{#if (gt it.xpCarac 0)}}
|
||||
<hr>
|
||||
{{it.xpCarac}} point{{#if (gt it.xpCarac 1)}}s{{/if}}
|
||||
{{#if it.caracRepartitionManuelle}}à répartir manuellement dans la caractéristique dérivée{{else}}en{{/if}}
|
||||
{{it.caracName}}.
|
||||
{{#if it.checkCarac}}
|
||||
L'expérience dans cette caractéristique est de {{it.checkCarac.xp}}, elle peut progresser!
|
||||
<br>Vous devez ouvrir votre fiche de personnage et appliquer l'augmentation manuellement.
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{#if (gt xpCompetence 0)}}
|
||||
<hr>
|
||||
{{xpCompetence}} point{{#if (gt xpCompetence 1)}}s{{/if}} en {{competence.name}}.
|
||||
{{#if checkComp}}
|
||||
L'expérience dans cette compétence est de {{checkComp.xp}}, elle peut progresser jusqu'à {{checkComp.niveau}}!
|
||||
Vous devez ouvrir votre fiche de personnage et appliquer l'augmentation manuellement.
|
||||
{{#if (gt checkComp.niveau checkComp.archetype)}}<br>Le niveau d'archétype est de {{checkComp.archetype}}.
|
||||
{{#if checkComp.archetypeWarning}}
|
||||
<br><strong>ATTENTION !!</strong> Si vous appliquez cette augmentation, votre compétence dépassera l'archétype.
|
||||
Veuillez contrôler que votre archétype est à jour, ou bien ne pas augmenter le niveau de cette compétence.
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#if (gt it.xpCompetence 0)}}
|
||||
<hr>
|
||||
{{it.xpCompetence}} point{{#if (gt it.xpCompetence 1)}}s{{/if}} en {{it.competence.name}}.
|
||||
{{#if it.checkComp}}
|
||||
L'expérience dans cette compétence est de {{it.checkComp.xp}}, elle peut progresser jusqu'à {{it.checkComp.niveau}}!
|
||||
Vous devez ouvrir votre fiche de personnage et appliquer l'augmentation manuellement.
|
||||
{{#if (gt it.checkComp.niveau it.checkComp.archetype)}}
|
||||
<br>Le niveau d'archétype est de {{it.checkComp.archetype}}.
|
||||
{{#if it.checkComp.archetypeWarning}}
|
||||
<br><strong>ATTENTION !!</strong> Si vous appliquez cette augmentation, votre compétence dépassera l'archétype.
|
||||
Veuillez contrôler que votre archétype est à jour, ou bien ne pas augmenter le niveau de cette compétence.
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/each}}
|
@ -1 +1,2 @@
|
||||
<img class="chat-icon" src="{{actor.img}}" data-tooltip="{{actor.name}}" />
|
||||
<h4>C'est au tour de {{alias}} !</h4>
|
||||
|
@ -1,3 +1,4 @@
|
||||
<img class="chat-icon" src="{{actor.img}}" data-tooltip="{{actor.name}}" />
|
||||
<h4>Résumé de santé pour {{alias}}</h4>
|
||||
<div data-combatid="{{combatId}}" data-combatmessage="actor-turn-summary">{{blessuresStatus}}</div>
|
||||
<div>Son état général est de : {{etatGeneral}} {{#if isSonne}} et est <strong>sonné</strong>{{/if}}</div>
|
||||
|
@ -5,6 +5,11 @@
|
||||
<div>
|
||||
<img class="chat-icon" src="{{document.img}}" data-tooltip="{{document.name}}" />
|
||||
<p>{{linkCompendium document.pack document.id document.name}}</p>
|
||||
{{#if document.system.formule}}
|
||||
<div class="poesie-extrait">
|
||||
[[/r {{document.system.formule}}]]
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if document.system.description}}
|
||||
<div class="poesie-extrait">
|
||||
{{{document.system.description}}}
|
||||
|
43
templates/dialog-choix-xp-carac.hbs
Normal file
43
templates/dialog-choix-xp-carac.hbs
Normal file
@ -0,0 +1,43 @@
|
||||
<form class="rdd-dialog-select">
|
||||
<div>
|
||||
<img class="chat-icon" src="{{actor.img}}" data-tooltip="{{actor.name}}" />
|
||||
<label>Répartir l'expérience en {{caracDerivee.label}}</label>
|
||||
</div>
|
||||
<hr>
|
||||
<span>
|
||||
<label>Points à répartir:</label>
|
||||
<input class="xpCarac-reste number-x2"
|
||||
type="number" data-dtype="Number"
|
||||
min="0" max="10" value="{{xpData.reste}}" disabled />
|
||||
<label> sur {{xpData.xpCarac}}</label>
|
||||
</span>
|
||||
<ul class="flexcol item-list alterne-list">
|
||||
<li class="competence-header flexrow">
|
||||
<label class="flex-grow-2">Caractéristique</label>
|
||||
<label>valeur</label>
|
||||
<label>xp</label>
|
||||
<span>ajout</span>
|
||||
</li>
|
||||
{{log 'choix-xp' @root}}
|
||||
{{#each caracs as |carac key|}}
|
||||
|
||||
<li class="xpCarac-option item list-item flexrow" data-carac-label="{{carac.label}}">
|
||||
<label class="flex-grow-2">{{carac.label}}</label>
|
||||
<label>{{carac.value}}</label>
|
||||
|
||||
{{#if carac.isMax}}
|
||||
<label>max</label>
|
||||
<span class="flexrow">
|
||||
</span>
|
||||
{{else}}
|
||||
<label>{{carac.xp}}</label>
|
||||
<span class="flexrow">
|
||||
<a class="xpCarac-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="xpCarac-view-ajout" value="{{carac.ajout}}" type="number" max="99" disabled/>
|
||||
<a class="xpCarac-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</span>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</form>
|
@ -40,8 +40,8 @@
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="flex-shrink" for="information">Information
|
||||
<a class="chronologie-preset-show"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="chronologie-preset-hide"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="chronologie-preset-show"><i class="fa-solid fa-square-plus"></i></a>
|
||||
<a class="chronologie-preset-hide"><i class="fa-solid fa-square-minus"></i></a>
|
||||
</label>
|
||||
<textarea autocomplete="off" data-tooltip="Information" name="information" autofocus>{{information}}</textarea>
|
||||
</div>
|
||||
|
@ -21,49 +21,48 @@
|
||||
</div>
|
||||
{{else}}
|
||||
{{#if (and isGM hasPlayerOwner)}}
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Coordonnées : </label><span id="tmr-pos">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink lire-signe-draconique">
|
||||
<a>Lire un signe draconique</a>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink lancer-sort">
|
||||
<a>Lancer un Sort</a>
|
||||
</div>
|
||||
<hr>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Carac. Rêve : </label><label>{{caracReve}}</label>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-actions-bar appliquerFatigue">
|
||||
Fatigue
|
||||
<span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Coordonnées : </label><span id="tmr-pos">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
|
||||
<img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink lire-signe-draconique">
|
||||
<a>Lire un signe draconique</a>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink lancer-sort">
|
||||
<a>Lancer un Sort</a>
|
||||
</div>
|
||||
<hr>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Carac. Rêve : </label><label>{{caracReve}}</label>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-shrink">
|
||||
<label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
|
||||
</div>
|
||||
<div class="flex-group-center flex-actions-bar appliquerFatigue">
|
||||
Fatigue
|
||||
<span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="flex-group-center flex-grow">
|
||||
</div>
|
||||
<div class="flex-group-center flex-grow"></div>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
|
@ -8,7 +8,7 @@
|
||||
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
||||
<div class="form-group">
|
||||
<label for="system.competence">Compétence de mêlée</label>
|
||||
<select name="system.competence" id="competence" data-dtype="String">
|
||||
<select name="system.competence" data-dtype="String">
|
||||
{{#select system.competence}}
|
||||
<option value="">- impossible -</option>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='melee'}}
|
||||
@ -26,7 +26,7 @@
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.tir">Compétence de tir</label>
|
||||
<select name="system.tir" id="tir" data-dtype="String">
|
||||
<select name="system.tir" data-dtype="String">
|
||||
{{#select system.tir}}
|
||||
<option value="">- impossible -</option>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='tir'}}
|
||||
@ -52,7 +52,7 @@
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.categorie_parade">Catégorie parade </label>
|
||||
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
|
||||
<select name="system.categorie_parade" data-dtype="String">
|
||||
{{#select system.categorie_parade}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
|
||||
{{/select}}
|
||||
@ -104,7 +104,7 @@
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.initpremierround">Classe d'initiative au premier round (mêlée seulement) </label>
|
||||
<select name="system.initpremierround" id="initpremierround" data-dtype="String">
|
||||
<select name="system.initpremierround" data-dtype="String">
|
||||
{{#select system.initpremierround}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html"}}
|
||||
{{/select}}
|
||||
|
@ -7,8 +7,8 @@
|
||||
<input class="attribute-value" type="text" name="system.coord" value="{{system.coord}}" data-dtype="String"/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="niveau">Mode spécifique</label>
|
||||
<select name="system.specific" id="specific" data-dtype="String">
|
||||
<label for="system.specific">Mode spécifique</label>
|
||||
<select name="system.specific" data-dtype="String">
|
||||
{{#select system.specific}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html"}}
|
||||
{{/select}}
|
||||
|
@ -3,11 +3,11 @@
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<label class="alchimie-title" for="xp">Niveau</label>
|
||||
<label class="item-label" for="system.niveau">Niveau</label>
|
||||
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Référence / Auteur</label>
|
||||
<label for="system.reference">Référence / Auteur</label>
|
||||
<input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
|
||||
</div>
|
||||
|
||||
|
@ -38,8 +38,8 @@
|
||||
{{/if}}
|
||||
{{#if isparade}}
|
||||
<div class="form-group">
|
||||
<label>Catégorie parade</label>
|
||||
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
|
||||
<label for="system.categorie_parade">Catégorie parade</label>
|
||||
<select name="system.categorie_parade" data-dtype="String">
|
||||
{{#select system.categorie_parade}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
|
||||
{{/select}}
|
||||
|
@ -9,7 +9,7 @@
|
||||
<section class="sheet-body">
|
||||
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
||||
<div class="form-group">
|
||||
<label for="xp">Capacite (points d'Enc.)</label>
|
||||
<label for="system.capacite">Capacite (points d'Enc.)</label>
|
||||
<input class="attribute-value" type="text" name="system.capacite" value="{{system.capacite}}" data-dtype="Number"/>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
|
||||
|
@ -3,7 +3,7 @@
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<label class="alchimie-title" for="xp">Type</label>
|
||||
<label class="item-label" for="system.type">Type</label>
|
||||
<select name="system.type" data-dtype="String">
|
||||
{{#select system.type}}
|
||||
<option value="recreative">Récréative</option>
|
||||
@ -12,19 +12,19 @@
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="alchimie-title" for="xp">Agilité ?</label>
|
||||
<label class="item-label" for="system.agilite">Agilité ?</label>
|
||||
<input class="attribute-value" type="checkbox" name="system.agilite" {{#if system.agilite}}checked{{/if}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="alchimie-title" for="xp">Apparence ?</label>
|
||||
<label class="item-label" for="system.apparence">Apparence ?</label>
|
||||
<input class="attribute-value" type="checkbox" name="system.apparence" {{#if system.apparence}}checked{{/if}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="alchimie-title" for="xp">Niveau</label>
|
||||
<label class="item-label" for="system.niveau">Niveau</label>
|
||||
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Référence / Auteur</label>
|
||||
<label for="system.reference">Référence / Auteur</label>
|
||||
<input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
|
||||
</div>
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user