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Author SHA1 Message Date
a65326d658 Version 12.0.9
Export format csv
2024-09-25 23:43:04 +02:00
b6a203b82a Export vers un fichier csv 2024-09-25 23:43:04 +02:00
7e8f642d87 Export csv pour Scriptarium
Activable dans les options avancées du système
Un menu contextuel permet d'écrire dans les logs
2024-09-25 23:43:04 +02:00
91be2761f5 Passage html -> hbs 2024-09-25 23:43:03 +02:00
2ac39e3428 Ajout de la taille (manquante) 2024-09-25 23:43:03 +02:00
a162001ba4 Cleanup 2024-09-25 23:43:03 +02:00
52e1f9dfbf Rename TYPES en ITEM_TYPES
Pour ajouter les ACTOR_TYPES
2024-09-25 23:43:03 +02:00
c586a90690 Merge pull request 'Version 12.0.8 - La quincaillerie d'Astrobazzarh' (#710) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #710
2024-09-06 15:14:23 +02:00
16e40b0ed8 12.0.8 - La quincaillerie d'Astrobazzarh
- le propriétaire est indiqué dans les feuilles d'équipements/
   compétences/...
- Ecaille d'efficacité
  - l'écaille d'efficacité est prise en compte même si on n'utilise
     pas le ciblage en combat
  - l'écaille d'efficacité est prise en compte pour l'initiative
- Corrections
  - l'état général est pris en compte pour les initiatives
  - le tooltip de l'initiative affiche correctement l'initiative
2024-09-06 00:49:39 +02:00
427a950954 L'initiative utilise l'écaille d'efficacité 2024-09-06 00:47:32 +02:00
a7b20bdd35 Ecaille d'efficacité sans cible
L'écaille d'efficacité est prise en compte si on n'utilise pas
l'automatisation de combat avec une cible
2024-09-06 00:45:49 +02:00
3b18e0b919 Ajout du propriétaire sur les Items 2024-09-05 23:54:02 +02:00
ff8a5d7ba3 Fix tooltip initiative 2024-09-05 23:54:02 +02:00
3aa8c0f0af Fix weapon in the HUD 2024-09-01 20:39:25 +02:00
8d9f09c18c Fix warnings 2024-09-01 20:22:52 +02:00
9d654246c2 Merge pull request '12.0.7 - La propriété d'Astrobazzarh' (#709) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #709
2024-09-01 20:21:04 +02:00
111fac2b2d Amélioration dialogue voyage
- le changement de terrain change l'affichage de compétences
- le total de fatigue est affiché (ajustement + base)
2024-09-01 20:13:09 +02:00
3e99265125 Version 12.0.7 - La propriété d'Astrobazzarh
- correction des opérations faites à la création d'un Item:
  - la durée des queues/rencontres/souffles
  - les effets draconiques d'un souffle/queue
  - mise à jour des points de tâche des blessures lors des soins
- pas d'expérience sur les particulières quand aucun MJ n'est connecté
- Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche
  d'une entité incarnée permet d'accorder le personnage
- Les messages pour résister aux possessions/conjuration sont envoyées
  au défenseur
- Les messages pour résister aux empoignades sont envoyées au défenseur
2024-08-31 00:59:26 +02:00
28878b74fc Fix: demandes au défenseur
Les demandes de résistance pour les possessions sont envoyées au
défenseur

Les demlandes de défense contre une empoignade dont envoyées au
 défenseur
2024-08-31 00:58:58 +02:00
ba8276ef37 Possibilité d'accorder un personnage
Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche
d'une entité incarnée permet d'accorder le personnage
2024-08-31 00:21:24 +02:00
b9e8c24461 Pas d'expérience si le MJ n'est pas connecté
Pour éviter les jets de dés abusifs quand le MJ n'est pas là,
les réussites particulières ne rapportent plus d'expérience
lorsque le MJ n'est pas connecté
2024-08-30 23:56:20 +02:00
8754ea9f5f Fix hook sur creation
Correction des Hooks qui font des calculs à la création d'un item.

- document instanceof Document est false pour un Actor
- le tri des users ne marche pas sur foundry 12
- mise à jour des blessures lors des soins

Correction de la détermination du MJ connecté permettant de nouveau:
- jets de dés quand aucun MJ n'est connecté
- affichage de l'horloge
2024-08-30 23:54:06 +02:00
f56ddb4a1b Merge pull request 'Version 12.0.6 - Le bazar d'Astrobazzarh' (#708) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #708
2024-08-01 07:19:12 +02:00
e80dbc7332 Version 12.0.6 2024-08-01 01:19:54 +02:00
4c82d85e6a Fix: visibilité des tirages dans les compendium
Les macros /tirer affichaient le résultat pour tous les joueurs
2024-08-01 01:19:07 +02:00
538058ecc6 Fix: cas d'un objet est un conteneur fantôme
Lors d'une partie, la feuille d'un personnage a été bloquée.
Après debug, il semble que l'objet a eu le flag estContenu=true
sans être contenu.

En regardant le json, il semble que des Item "objet" se sont retrouvés
avec un champ "contenu", et que l'arbre des contenant a été cassé.

Du coup: l'ajout dans un conteneur est maintenant "sécurisé" pour
éviter l'accident. si on essaie d'ajouter dans un Item non conteneur,
on positionne estContenu à false, et on corrige si possible le "contenu"
de la cible, qui ne devrait pas être là.
2024-08-01 01:17:36 +02:00
70e42ea631 Merge pull request 'Restaurer la compatibilité v11' (#707) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #707
2024-07-15 17:17:29 +02:00
15525ef8cc Restaurer la compatibilité v11 2024-07-10 23:17:27 +02:00
5a4ef6da7e Merge pull request '12.0.5 - Les mauvais jours d'Astrobazzarh' (#706) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #706
2024-07-08 22:14:15 +02:00
ab698b2124 Version 12.0.5 - Les mauvais jours d'Astrobazzarh
- Fix: on peut de nouveau ouvrir l'édition de calendrier
- Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort
- Fix: Failed to execute 'getComputedStyle' on 'Window'
2024-07-04 21:30:19 +02:00
4cc6e86d79 Fix: Failed to execute 'getComputedStyle'
Dans certains cas (ouverture de fenêtre de lancer de sort),
le bringToTop était appelé alors que la fenêtre n'était pas prête
2024-07-04 21:23:29 +02:00
8f3d56a830 Une seule fenêtres de lancer de sort à la fois
On ne peut plus ouvrir de fenêtre de lancer de sort quand une
fenêtre est déjà ouverte
2024-07-04 21:23:29 +02:00
8561e3f8bc Securité: limiter les cleanupConteneurs
Dans certains cas mal identifiés, on pouvait avoir un problème de droits
sur l'acteur, quand plusieurs joueurs accédaient en même temps à
l'équipement porté par une mule, par exemple
2024-07-04 21:23:29 +02:00
f207cb7325 Fix: Fenêtre d'édition du calendrier
Ajout d'un helper Handlebars pour accéder à l'objet RDD_CONFIG
sans avoir besoin de l'ajouter dans les données pour rendu du template
2024-07-04 21:23:28 +02:00
b9e911a588 Merge pull request '## 12.0.4 - La plaie d'Astrobazzarh' (#705) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #705
2024-07-03 21:47:11 +02:00
92e9be8b02 Version 12.0.4 2024-07-03 02:35:23 +02:00
50a86e751d Fix: warnings deprecated v12 2024-07-02 23:37:50 +02:00
1725d4c17b Fix: impossible de faire l'encaissement
Echec lors des test de permission d'utilisateur
2024-07-02 23:36:52 +02:00
3e33053ed4 Merge pull request '12.0.3 - L'hémorragie d'Astrobazzarh' (#704) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #704
2024-07-01 22:21:26 +02:00
baa3729568 Version 12.0.3 2024-06-29 00:26:12 +02:00
99f29cb95b Fix confirmation de suppression
Lors de la suppression, la demande de confirmation était toujours
faite, même si on indiquait de ne plus demander
2024-06-29 00:12:31 +02:00
7d19860f5f Fix ouverture des Items avec rareté
La sélection des raretés ne fonctionnait plus, la liste des
raretés n'étant pas disponible configuration n'étant
pas disponible dans les données des Items.
2024-06-29 00:12:31 +02:00
40987149cc Fix Ouvertures impossibles
Le contexte des constructeurs est partagé entre Actor et Items,
il faut donc enlever l'indicateur qui sert au choix de la bonne
classe dérivée, sans quoi certains objets/acteurs peuvent être
créés en utilisant le type de base, ce qui empêche d'ouvrir
certains items d'acteurs après avoir redémarré le monde

Par exemple, après ajout d'une blessure et redémarrage, il était
impossible de réouvrir la feuille du personnage blessé.
2024-06-29 00:12:30 +02:00
49d7c4f71d Merge pull request '12.0.2 - Les pluies d'Astrobazzarh' (#703) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #703
2024-06-14 08:04:23 +02:00
23582984cf Version 12.0.2 - Les pluies d'Astrobazzarh 2024-06-14 00:25:10 +02:00
638459049d Fix: dé draconique et rencontre
Le dé draconique donnait toujours un total de 0
2024-06-14 00:03:06 +02:00
366ca981ca Fix message de log de journaux 2024-06-13 22:46:35 +02:00
c0e54c2369 Fix warning sur test de version 2024-06-13 22:06:23 +02:00
f95f5b2b81 Fix calendrier in v12 2024-06-13 22:00:09 +02:00
d30226cb33 Fix game.users for v12 2024-06-13 21:52:48 +02:00
5cf7dda76c Fix game.users for v12 2024-06-13 21:51:31 +02:00
9bc2593b8c Sync version to v12 2024-06-12 08:21:03 +02:00
efd02b40a9 Merge pull request 'Version 11.2.22 - Le futur d'Akarlikarlikar' (#702) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #702
2024-06-12 08:16:17 +02:00
feb3116c47 Version 11.2.22 2024-06-12 01:02:03 +02:00
91a870ad91 Merge pull request 'Fix User ... lacks permission to update' (#701) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #701
2024-06-11 07:52:59 +02:00
2bbf606f30 Fix User ... lacks permission to update
Correction de l'erreur qui était affichée chez les joueurs lors de
hooks utilisés pour effectuer des modifications sur des
documents:

- ChatMessage, ajout de flags pour l'heure
- Item au sein d'un Actor pour mettre à jour certains éléments
2024-06-11 02:49:18 +02:00
a385b98126 Various fixes for v12 2024-06-07 11:12:00 +02:00
8775df5285 Merge pull request 'Corrections v12' (#700) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #700
2024-06-01 09:11:18 +02:00
a103239288 Passe de vérification mergeObject
Quand mergeObject est utilisé pour retourner une valeur, faire très
attention à ne pas passer un Item/Actor, ou une de ses sous parties
en premier paramètre sans préciser l'option { inplace: false }

Sinon, le premier paramètre subit une mutation!
2024-06-01 01:53:14 +02:00
0b1c5d0a3d Fix again achatVente
- remplacement des données/JSON dans le html par des Flags sur
  le ChatMessage
- extraction de la gestion des infos de ventes pour rassembler la
  génération du ChatMessage
- on ne perd plus la quantité ou le vendeur
- attention au mergeObject: il modifie le premier parametre, ce
  qui modifiait parfois l'acteur (!!!) et toujours la quantité de
  l'objet du vendeur lors de la création de l'objet de l'acheteur!
2024-06-01 01:50:48 +02:00
e19577eab2 Fix for v12 2024-05-31 21:48:19 +02:00
c3b502ff6c Fix V12 Fenêtre de recherche 2024-05-31 21:42:09 +02:00
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@@ -1,3 +1,74 @@
# 12.0
## 12.0.9 - Le scriptorium d'Astrobazzarh
- ajout d'une fonction avancée pour exporter les personnages dans un format csv
## 12.0.8 - La quincaillerie d'Astrobazzarh
- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
- Ecaille d'efficacité
- l'écaille d'efficacité est prise en compte même si on n'utilise pas le ciblage en combat
- l'écaille d'efficacité est prise en compte pour l'initiative
- Corrections
- l'état général est pris en compte pour les initiatives
- le tooltip de l'initiative affiche correctement l'initiative
## 12.0.7 - La propriété d'Astrobazzarh
- correction des opérations faites à la création d'un Item:
- la durée des queues/rencontres/souffles
- les effets draconiques d'un souffle/queue
- mise à jour des points de tâche des blessures lors des soins
- pas d'expérience sur les particulières quand aucun MJ n'est connecté
- Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche
d'une entité incarnée permet d'accorder le personnage
- Les messages pour résister aux possessions/conjuration sont envoyées
au défenseur
- Les messages pour résister aux empoignades sont envoyées au défenseur
- la commande /voyage affiche maintenant le total de fatigue pour chaque voyageur
- la commande /voyage affiche maintenant les compétences liées au terrain
## 12.0.6 - Le bazar d'Astrobazzarh
- Corrections de l'inventaire en bazar:
- un problème pouvait survenir en déplaçant les objets
l'inventaire, qui fait qu'un conteneur se retrouve récursivement dans son
propre contenu, ce qui empêche d'ouvrir la feuille d'acteur.
- un objet non-conteneur pouvait dans certains cas avoir un pseudo contenu
- un objet pouvait être considéré comme contenu, sans être présent dans un
conteneur (et donc non affiché)
- vider les conteneurs supprime correctement toutes les informations liées
aux conteneurs/contenus
- Les messages pour les tirages dans le compendium utilisent le "roll mode"
courant pour leur visibilité
- Fix: restaurer la compatibilité Foundry 11
## 12.0.5 - Les mauvais jours d'Astrobazzarh
- Fix: on peut de nouveau ouvrir l'édition de calendrier
- Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort
- Fix: Failed to execute 'getComputedStyle' on 'Window'
## 12.0.4 - La plaie d'Astrobazzarh
- **Support V12**
- Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau
- Fix warnings sur "Die" et AudioHelper
## 12.0.3 - L'hémorragie d'Astrobazzarh
- **Support V12**
- On peut de nouveau ouvrir un acteur blessé après redémarrage du monde
- On peut de nouveau ouvrir les Items avec une rareté par environnement
- Le choix de ne plus afficher les demandes de suppression est bien pris en compte
## 12.0.2 - Les pluies d'Astrobazzarh
- **Support V12**
- correction des actions techniques déleguées au MJ qui bloquaient les fenêtre de lancer de dés des joueurs (et plein d'autres)
- la fenêtre de calendrier s'ouvre correctement
- les dés draconiques peuvent de nouveau faire plus que 0
- adaptation de la fenêtre de recherche
- correction des comparaisons de version pour les migrations automatiques
- correction des roll.eveluate: l'option async est maintenant standard
- correction des templates liés aux selections
- correction de l'ajustement de luminosité de la scène selon l'heure
- correction des images d'effets sur les tokens
- correction de la vente par le tchat: seul le premier acheteur pouvait acheter
- correction d'erreurs intempestives 'User ... lacks permission to update ...'
# 11.2 # 11.2
## 11.2.21 - Le questionnement d'Akarlikarlikar ## 11.2.21 - Le questionnement d'Akarlikarlikar
- Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente - Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente

4
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[Dolphin]
Timestamp=2024,5,29,20,57,41.954
Version=4
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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@@ -0,0 +1,65 @@
import { SYSTEM_RDD } from "../constants.js";
import { RdDUtility } from "../rdd-utility.js";
const DETAIL_VENTE = 'detailVente';
const NB_LOTS = 'nbLotss';
export class ChatVente {
static getDetailVente(chatMessageId) {
const chatMessage = game.messages.get(chatMessageId)
if (!chatMessage) {
return undefined;
}
const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS)
const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE))
if (!detail.item) {
ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
return undefined;
}
const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined;
return foundry.utils.mergeObject(detail,
{
alias: vendeur?.name ?? game.user.name,
vendeur,
nbLots: nbLots,
chatMessageIdVente: chatMessageId
})
}
static getDetailAchatVente(chatMessageId) {
const acheteur = RdDUtility.getSelectedActor()
const detail = ChatVente.getDetailVente(chatMessageId)
if (!acheteur && !detail.vendeur) {
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
return undefined;
}
return foundry.utils.mergeObject(detail, { acheteur })
}
static async diminuerQuantiteAchatVente(chatMessageId, quantite) {
const chatMessage = game.messages.get(chatMessageId)
const vente = ChatVente.getDetailVente(chatMessageId)
vente.nbLots = Math.max(0, vente.nbLots - quantite)
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
chatMessage.update({ content: html });
chatMessage.render(true);
}
static async displayAchatVente(vente) {
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
item: vente.item,
properties: vente.item.getProprietes(),
vendeurId: vente.vendeurId,
tailleLot: vente.tailleLot,
quantiteIllimite: vente.quantiteIllimite,
prixLot: vente.prixLot
})
}
}

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@@ -1,35 +1,13 @@
import { Misc } from "./misc.js"; import { Misc } from "../misc.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "../rdd-utility.js";
import { ChatVente } from "./chat-vente.js";
export class DialogItemAchat extends Dialog { export class DialogItemAchat extends Dialog {
static preparerAchat(chatButton) { static preparerAchat(chatButton) {
const vendeurId = chatButton.attributes['data-vendeurId']?.value; return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton))
const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
const acheteur = RdDUtility.getSelectedActor();
const json = chatButton.attributes['data-jsondata']?.value;
if (!acheteur && !vendeur) {
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
return undefined;
}
if (!json) {
ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
return undefined;
}
return {
item: JSON.parse(json),
vendeur,
acheteur,
nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
};
} }
static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
const venteData = { const venteData = {
item, item,
@@ -38,17 +16,21 @@ export class DialogItemAchat extends Dialog {
acheteur, acheteur,
tailleLot, tailleLot,
quantiteIllimite, quantiteIllimite,
quantiteNbLots: nbLots, nbLots,
choix: { seForcer: false, supprimerSiZero: true }, choix: { seForcer: false, supprimerSiZero: true },
prixLot, prixLot,
isVente: prixLot > 0, isVente: prixLot > 0,
isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
chatMessageIdVente chatMessageIdVente
}; }
if (venteData.vendeur?.id == venteData.acheteur?.id) {
ui.notifications.info("Inutile de se vendre à soi-même")
return
}
DialogItemAchat.changeNombreLots(venteData, 1); DialogItemAchat.changeNombreLots(venteData, 1)
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData); const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData)
new DialogItemAchat(html, venteData).render(true); new DialogItemAchat(html, venteData).render(true)
} }
static changeNombreLots(venteData, nombreLots) { static changeNombreLots(venteData, nombreLots) {
@@ -116,18 +98,18 @@ export class DialogItemAchat extends Dialog {
this.venteData.choix.seForcer = event.currentTarget.checked; this.venteData.choix.seForcer = event.currentTarget.checked;
} }
setNombreLots(nombreLots) { setNombreLots(nbLots) {
if (!this.venteData.quantiteIllimite) { if (!this.venteData.quantiteIllimite) {
if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) { if (!this.venteData.quantiteIllimite && nbLots > this.venteData.nbLots) {
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`) ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`)
} }
nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots); nbLots = Math.min(nbLots, this.venteData.nbLots);
} }
DialogItemAchat.changeNombreLots(this.venteData, nombreLots); DialogItemAchat.changeNombreLots(this.venteData, nbLots);
this.html.find(".nombreLots").val(nombreLots); this.html.find(".nombreLots").val(nbLots);
this.html.find(".prixTotal").text(this.venteData.prixTotal); this.html.find(".prixTotal").text(this.venteData.prixTotal);
this.html.find("span.total-sust").text(this.venteData.totalSust); this.html.find("span.total-sust").text(this.venteData.totalSust);
this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);

View File

@@ -1,29 +1,30 @@
import { HtmlUtility } from "./html-utility.js"; import { HtmlUtility } from "../html-utility.js";
import { RdDUtility } from "../rdd-utility.js";
import { ChatVente } from "./chat-vente.js";
export class DialogItemVente extends Dialog { export class DialogItemVente extends Dialog {
static async display({ item, callback, quantiteMax = undefined }) { static async display({ item, quantiteMax = undefined }) {
const quantite = quantiteMax ?? item.getQuantite() ?? 1; const quantite = quantiteMax ?? item.getQuantite() ?? 1;
const isOwned = item.parent;
const venteData = { const venteData = {
item: item, item: item,
alias: item.actor?.name ?? game.user.name, alias: item.actor?.name ?? game.user.name,
vendeurId: item.actor?.id, vendeurId: item.actor.id,
prixOrigine: item.calculerPrixCommercant(), prixOrigine: item.calculerPrixCommercant(),
prixUnitaire: item.calculerPrixCommercant(), prixUnitaire: item.calculerPrixCommercant(),
prixLot: item.calculerPrixCommercant(), prixLot: item.calculerPrixCommercant(),
tailleLot: 1, tailleLot: 1,
quantiteNbLots: quantite, nbLots: quantite,
quantiteMaxLots: quantite, maxLots: quantite,
quantiteMax: quantite, quantiteMax: quantite,
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned, quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent,
isOwned: isOwned, isOwned: item.parent,
}; }
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
return new DialogItemVente(venteData, html, callback).render(true); return new DialogItemVente(venteData, html).render(true);
} }
constructor(venteData, html, callback) { constructor(venteData, html) {
let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 }; let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
let conf = { let conf = {
@@ -34,7 +35,6 @@ export class DialogItemVente extends Dialog {
}; };
super(conf, options); super(conf, options);
this.callback = callback;
this.venteData = venteData; this.venteData = venteData;
} }
@@ -43,7 +43,7 @@ export class DialogItemVente extends Dialog {
this.html = html; this.html = html;
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); this.html.find(".nbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
@@ -52,7 +52,15 @@ export class DialogItemVente extends Dialog {
async onProposer(it) { async onProposer(it) {
this.updateVente(this.getChoixVente()); this.updateVente(this.getChoixVente());
this.callback(this.venteData);
this.venteData["properties"] = this.venteData.item.getProprietes();
if (this.venteData.isOwned) {
if (this.venteData.nbLots * this.venteData.tailleLot > this.venteData.quantiteMax) {
ui.notifications.warn(`Vous avez ${this.venteData.quantiteMax} ${this.venteData.item.name}, ce n'est pas suffisant pour vendre ${this.venteData.nbLots} de ${this.venteData.tailleLot}`)
return;
}
}
await ChatVente.displayAchatVente(this.venteData)
} }
updateVente(update) { updateVente(update) {
@@ -61,7 +69,7 @@ export class DialogItemVente extends Dialog {
getChoixVente() { getChoixVente() {
return { return {
quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()), nbLots: Number(this.html.find(".nbLots").val()),
tailleLot: Number(this.html.find(".tailleLot").val()), tailleLot: Number(this.html.find(".tailleLot").val()),
quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
prixLot: Number(this.html.find(".prixLot").val()) prixLot: Number(this.html.find(".prixLot").val())
@@ -77,26 +85,26 @@ export class DialogItemVente extends Dialog {
const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
this.updateVente({ this.updateVente({
tailleLot, tailleLot,
quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots), nbLots: Math.min(maxLots, this.venteData.nbLots),
quantiteMaxLots: maxLots, maxLots: maxLots,
prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
}); });
this.html.find(".prixLot").val(this.venteData.prixLot); this.html.find(".prixLot").val(this.venteData.prixLot);
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); this.html.find(".nbLots").val(this.venteData.nbLots);
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) this.html.find(".nbLots").attr("max", this.venteData.maxLots)
} }
setNbLots(nbLots) { setNbLots(nbLots) {
this.updateVente({ this.updateVente({
quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots nbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.maxLots)) : nbLots
}) })
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); this.html.find(".nbLots").val(this.venteData.nbLots);
} }
setQuantiteIllimite(checked) { setQuantiteIllimite(checked) {
this.updateVente({ quantiteIllimite: checked }) this.updateVente({ quantiteIllimite: checked })
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) HtmlUtility.showControlWhen(this.html.find(".nbLots"), !this.venteData.quantiteIllimite)
} }
} }

View File

@@ -32,21 +32,20 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
width: 550, width: 550,
showCompNiveauBase: false, showCompNiveauBase: false,
vueArchetype: false, vueArchetype: false,
}); }, { inplace: false });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
let formData = await super.getData(); let formData = await super.getData();
foundry.utils.mergeObject(formData, foundry.utils.mergeObject(formData, {
{ editable: this.isEditable,
editable: this.isEditable, cssClass: this.isEditable ? "editable" : "locked",
cssClass: this.isEditable ? "editable" : "locked", limited: this.actor.limited,
limited: this.actor.limited, owner: this.actor.isOwner,
owner: this.actor.isOwner, biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }), notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }), });
});
foundry.utils.mergeObject(formData.calc, { foundry.utils.mergeObject(formData.calc, {
surenc: this.actor.computeMalusSurEncombrement(), surenc: this.actor.computeMalusSurEncombrement(),
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
@@ -211,7 +210,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
const key = Number(li.data("key") ?? -1); const key = Number(li.data("key") ?? -1);
await this.actor.deleteExperienceLog(0, key + 1); await this.actor.deleteExperienceLog(0, key + 1);
}); });
// Boutons spéciaux MJs // Boutons spéciaux MJs
this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ")) this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible()) this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
} }

View File

@@ -32,7 +32,7 @@ import { RdDItemBlessure } from "./item/blessure.js";
import { AppAstrologie } from "./sommeil/app-astrologie.js"; import { AppAstrologie } from "./sommeil/app-astrologie.js";
import { RdDEmpoignade } from "./rdd-empoignade.js"; import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js"; import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
import { RdDBaseActorSang } from "./actor/base-actor-sang.js"; import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js"; import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js"; import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
@@ -92,7 +92,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
canReceive(item) { canReceive(item) {
return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type) return ![ITEM_TYPES.competencecreature, ITEM_TYPES.tarot, ITEM_TYPES.service].includes(item.type)
} }
isPersonnageJoueur() { isPersonnageJoueur() {
@@ -125,7 +125,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
getMalusArmure() { getMalusArmure() {
return this.itemTypes[TYPES.armure].filter(it => it.system.equipe) return this.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe)
.map(it => it.system.malus) .map(it => it.system.malus)
.reduce(Misc.sum(), 0); .reduce(Misc.sum(), 0);
} }
@@ -142,7 +142,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
getDemiReve() { return this.system.reve.tmrpos.coord } getDemiReve() { return this.system.reve.tmrpos.coord }
getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') } getDraconicList() { return this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == 'draconic') }
getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) } getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
getDraconicOuPossession() { getDraconicOuPossession() {
return [...this.getDraconicList().filter(it => it.system.niveau >= 0), return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
@@ -153,7 +153,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async $perteRevePotionsEnchantees() { async $perteRevePotionsEnchantees() {
let potions = this.itemTypes[TYPES.potion] let potions = this.itemTypes[ITEM_TYPES.potion]
.filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent) .filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent)
const potionUpdates = await Promise.all(potions.map(async it => { const potionUpdates = await Promise.all(potions.map(async it => {
@@ -345,7 +345,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _recupererBlessures(message, isMaladeEmpoisonne) { async _recupererBlessures(message, isMaladeEmpoisonne) {
const timestamp = game.system.rdd.calendrier.getTimestamp() const timestamp = game.system.rdd.calendrier.getTimestamp()
const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite)) const blessures = this.filterItems(it => it.system.gravite > 0, ITEM_TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
await Promise.all(blessures.map(async b => b.recuperationBlessure({ await Promise.all(blessures.map(async b => b.recuperationBlessure({
actor: this, actor: this,
@@ -361,7 +361,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _recupererVie(message, isMaladeEmpoisonne) { async _recupererVie(message, isMaladeEmpoisonne) {
const tData = this.system const tData = this.system
let blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure); let blessures = this.filterItems(it => it.system.gravite > 0, ITEM_TYPES.blessure);
if (blessures.length > 0) { if (blessures.length > 0) {
return return
} }
@@ -636,7 +636,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async sortMisEnReserve(sort, draconic, coord, ptreve) { async sortMisEnReserve(sort, draconic, coord, ptreve) {
await this.createEmbeddedDocuments("Item", [{ await this.createEmbeddedDocuments("Item", [{
type: TYPES.sortreserve, type: ITEM_TYPES.sortreserve,
name: sort.name, name: sort.name,
img: sort.img, img: sort.img,
system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' } system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' }
@@ -902,7 +902,7 @@ export class RdDActor extends RdDBaseActorSang {
async ajouterRefoulement(value = 1, refouler) { async ajouterRefoulement(value = 1, refouler) {
let refoulement = this.system.reve.refoulement.value + value; let refoulement = this.system.reve.refoulement.value + value;
const roll = new Roll("1d20"); const roll = new Roll("1d20");
await roll.evaluate({ async: true }); await roll.evaluate();
await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` }); await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
if (roll.total <= refoulement) { if (roll.total <= refoulement) {
refoulement = 0; refoulement = 0;
@@ -991,26 +991,24 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
buildTMRInnaccessible() { buildTMRInnaccessible() {
return this.items[TYPES.casetmr] return this.items.filter(it => it.type == ITEM_TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord)
.filter(it => EffetsDraconiques.isInnaccessible(it))
.map(it => it.system.coord)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getRencontresTMR() { getRencontresTMR() {
return this.itemTypes[TYPES.rencontre]; return this.itemTypes[ITEM_TYPES.rencontre];
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async deleteRencontreTMRAtPosition() { async deleteRencontreTMRAtPosition() {
const rencontreIds = this.itemTypes[TYPES.rencontre].filter(this.filterRencontreTMRDemiReve()).map(it => it.id) const rencontreIds = this.itemTypes[ITEM_TYPES.rencontre].filter(this.filterRencontreTMRDemiReve()).map(it => it.id)
if (rencontreIds.length > 0) { if (rencontreIds.length > 0) {
await this.deleteEmbeddedDocuments('Item', rencontreIds) await this.deleteEmbeddedDocuments('Item', rencontreIds)
} }
} }
getRencontreTMREnAttente() { getRencontreTMREnAttente() {
return this.itemTypes[TYPES.rencontre].find(this.filterRencontreTMRDemiReve()) return this.itemTypes[ITEM_TYPES.rencontre].find(this.filterRencontreTMRDemiReve())
} }
filterRencontreTMRDemiReve() { filterRencontreTMRDemiReve() {
@@ -1148,8 +1146,7 @@ export class RdDActor extends RdDBaseActorSang {
diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0), diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0),
finalLevel: 0, finalLevel: 0,
diffConditions: 0, diffConditions: 0,
ajustementsForce: CONFIG.RDD.difficultesLibres, ajustementsForce: CONFIG.RDD.difficultesLibres
config: game.system.rdd.config
} }
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData); let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true); new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
@@ -1163,11 +1160,11 @@ export class RdDActor extends RdDBaseActorSang {
if (result) { return result } if (result) { return result }
switch (item.type) { switch (item.type) {
case TYPES.potion: return await this.consommerPotion(item, onActionItem); case ITEM_TYPES.potion: return await this.consommerPotion(item, onActionItem);
case TYPES.livre: return await this.actionLire(item); case ITEM_TYPES.livre: return await this.actionLire(item);
case TYPES.conteneur: return await item.sheet.render(true); case ITEM_TYPES.conteneur: return await item.sheet.render(true);
case TYPES.herbe: return await this.actionHerbe(item, onActionItem); case ITEM_TYPES.herbe: return await this.actionHerbe(item, onActionItem);
case TYPES.queue: case TYPES.ombre: return await this.actionRefoulement(item); case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return await this.actionRefoulement(item);
} }
return undefined return undefined
} }
@@ -1551,6 +1548,9 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
if (!Misc.firstConnectedGM()){
return
}
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM) hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance); let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
if (xpData.length) { if (xpData.length) {
@@ -1559,7 +1559,7 @@ export class RdDActor extends RdDBaseActorSang {
xpData xpData
}) })
if (hideChatMessage) { if (hideChatMessage) {
ChatUtility.blindMessageToGM({ content: content }); ChatUtility.blindMessageToGM({ content: content })
} }
else { else {
ChatMessage.create({ ChatMessage.create({
@@ -1826,7 +1826,7 @@ export class RdDActor extends RdDBaseActorSang {
} }
blessuresASoigner() { blessuresASoigner() {
return (this.itemTypes[TYPES.blessure]) return (this.itemTypes[ITEM_TYPES.blessure])
.filter(it => it.system.gravite > 0 && it.system.gravite <= 6) .filter(it => it.system.gravite > 0 && it.system.gravite <= 6)
.filter(it => !(it.system.premierssoins.done && it.system.soinscomplets.done)) .filter(it => !(it.system.premierssoins.done && it.system.soinscomplets.done))
.sort(Misc.descending(b => (b.system.premierssoins.done ? "A" : "B") + b.system.gravite)) .sort(Misc.descending(b => (b.system.premierssoins.done ? "A" : "B") + b.system.gravite))
@@ -2346,7 +2346,7 @@ export class RdDActor extends RdDBaseActorSang {
async _xpCaracDerivee(xpData) { async _xpCaracDerivee(xpData) {
const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName) const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
.map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) })) .map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }, { inplace: false }))
switch (caracs.filter(it => !it.isMax).length) { switch (caracs.filter(it => !it.isMax).length) {
case 0: case 0:
xpData.caracRepartitionManuelle = true; xpData.caracRepartitionManuelle = true;
@@ -2628,13 +2628,13 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async resetItemUse() { async resetItemUse() {
await this.unsetFlag(SYSTEM_RDD, 'itemUse');
await this.setFlag(SYSTEM_RDD, 'itemUse', {}); await this.setFlag(SYSTEM_RDD, 'itemUse', {});
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async incDecItemUse(itemId, inc = 1) { async incDecItemUse(itemId, inc = 1) {
let itemUse = foundry.utils.duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {}); const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc; itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse); await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
console.log("ITEM USE INC", inc, itemUse); console.log("ITEM USE INC", inc, itemUse);
@@ -3065,7 +3065,7 @@ export class RdDActor extends RdDBaseActorSang {
async nouvelleIncarnation() { async nouvelleIncarnation() {
let incarnation = this.toObject(); let incarnation = this.toObject();
incarnation.items = Array.from(this.items.filter(it => it.type == TYPES.competence), incarnation.items = Array.from(this.items.filter(it => it.type == ITEM_TYPES.competence),
it => { it => {
it = it.toObject(); it = it.toObject();
it.id = undefined; it.id = undefined;

View File

@@ -12,7 +12,7 @@ import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { RdDBaseActor } from "./base-actor.js"; import { RdDBaseActor } from "./base-actor.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { StatusEffects } from "../settings/status-effects.js"; import { StatusEffects } from "../settings/status-effects.js";
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { Targets } from "../targets.js"; import { Targets } from "../targets.js";
import { RdDPossession } from "../rdd-possession.js"; import { RdDPossession } from "../rdd-possession.js";
import { RdDCombat } from "../rdd-combat.js"; import { RdDCombat } from "../rdd-combat.js";
@@ -108,14 +108,14 @@ export class RdDBaseActorReve extends RdDBaseActor {
async $finDeRoundSupprimerObsoletes() { async $finDeRoundSupprimerObsoletes() {
const obsoletes = [] const obsoletes = []
.concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) .concat(this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp <= 0))
.concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) .concat(this.itemTypes[ITEM_TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2))
.map(it => it.id); .map(it => it.id);
await this.deleteEmbeddedDocuments('Item', obsoletes); await this.deleteEmbeddedDocuments('Item', obsoletes);
} }
async $finDeRoundEmpoignade() { async $finDeRoundEmpoignade() {
const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); const immobilisations = this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id);
immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this,
game.actors.get(emp.system.empoigneid), game.actors.get(emp.system.empoigneid),
emp emp
@@ -151,13 +151,13 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
getPossession(possessionId) { getPossession(possessionId) {
return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId);
} }
getPossessions() { getPossessions() {
return this.itemTypes[TYPES.possession]; return this.itemTypes[ITEM_TYPES.possession];
} }
getEmpoignades() { getEmpoignades() {
return this.itemTypes[TYPES.empoignade]; return this.itemTypes[ITEM_TYPES.empoignade];
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -286,12 +286,12 @@ export class RdDBaseActorReve extends RdDBaseActor {
getCarac() { getCarac() {
// TODO: le niveau d'une entité de cauchemar devrait être exclu... // TODO: le niveau d'une entité de cauchemar devrait être exclu...
const carac = foundry.utils.mergeObject(foundry.utils.duplicate(this.system.carac), return foundry.utils.mergeObject(this.system.carac,
{ {
'reve-actuel': this.getCaracReveActuel(), 'reve-actuel': this.getCaracReveActuel(),
'chance-actuelle': this.getCaracChanceActuelle() 'chance-actuelle': this.getCaracChanceActuelle()
}); },
return carac; { inplace: false })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -318,11 +318,11 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollCompetence(idOrName, options = { tryTarget: true }) { async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) {
RdDEmpoignade.checkEmpoignadeEnCours(this) RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(idOrName); const competence = this.getCompetence(idOrName);
let rollData = { carac: this.system.carac, competence: competence } let rollData = { carac: this.system.carac, competence: competence, arme: options.arme }
if (competence.type == TYPES.competencecreature) { if (competence.type == ITEM_TYPES.competencecreature) {
const arme = RdDItemCompetenceCreature.armeCreature(competence) const arme = RdDItemCompetenceCreature.armeCreature(competence)
if (arme && options.tryTarget && Targets.hasTargets()) { if (arme && options.tryTarget && Targets.hasTargets()) {
Targets.selectOneToken(target => { Targets.selectOneToken(target => {
@@ -361,7 +361,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
* @returns * @returns
*/ */
rollArme(arme, categorieArme = "competence") { rollArme(arme, categorieArme = "competence") {
let compToUse = this.$getCompetenceArme(arme, categorieArme) const compToUse = this.$getCompetenceArme(arme, categorieArme)
if (!RdDItemArme.isArmeUtilisable(arme)) { if (!RdDItemArme.isArmeUtilisable(arme)) {
ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`)
return return
@@ -375,7 +375,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
title: 'Ne pas utiliser les automatisation de combat', title: 'Ne pas utiliser les automatisation de combat',
buttonLabel: "Pas d'automatisation", buttonLabel: "Pas d'automatisation",
onAction: async () => { onAction: async () => {
this.rollCompetence(compToUse, { tryTarget: false }) this.rollCompetence(compToUse, { tryTarget: false, arme: arme })
} }
}); });
return return
@@ -396,19 +396,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
$getCompetenceArme(arme, competenceName) { $getCompetenceArme(arme, competenceName) {
switch (arme.type) { return RdDItemArme.getCompetenceArme(arme, competenceName)
case TYPES.competencecreature:
return arme.name
case TYPES.arme:
switch (competenceName) {
case 'competence': return arme.system.competence;
case 'unemain': return RdDItemArme.competence1Mains(arme);
case 'deuxmains': return RdDItemArme.competence2Mains(arme);
case 'tir': return arme.system.tir;
case 'lancer': return arme.system.lancer;
}
}
return undefined
} }
verifierForceMin(item) { verifierForceMin(item) {
@@ -508,8 +496,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
isEntiteAccordee(attacker) { return true } isEntiteAccordee(attacker) { return true }
async setEntiteReveAccordee(attacker) { async setEntiteReveAccordee(actor) {
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée");
} }
} }

View File

@@ -1,7 +1,7 @@
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { STATUSES } from "../settings/status-effects.js"; import { STATUSES } from "../settings/status-effects.js";
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { RdDBaseActorReve } from "./base-actor-reve.js"; import { RdDBaseActorReve } from "./base-actor-reve.js";
import { RdDDice } from "../rdd-dice.js"; import { RdDDice } from "../rdd-dice.js";
import { RdDItemBlessure } from "../item/blessure.js"; import { RdDItemBlessure } from "../item/blessure.js";
@@ -50,9 +50,9 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
isDead() { return this.system.sante.vie.value < -this.getSConst() } isDead() { return this.system.sante.vie.value < -this.getSConst() }
nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length } nbBlessuresLegeres() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isLegere()).length }
nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length } nbBlessuresGraves() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isGrave()).length }
nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length } nbBlessuresCritiques() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isCritique()).length }
/* -------------------------------------------- */ /* -------------------------------------------- */
computeResumeBlessure() { computeResumeBlessure() {
@@ -197,7 +197,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
} }
async supprimerBlessures(filterToDelete) { async supprimerBlessures(filterToDelete) {
const toDelete = this.filterItems(filterToDelete, TYPES.blessure) const toDelete = this.filterItems(filterToDelete, ITEM_TYPES.blessure)
.map(it => it.id); .map(it => it.id);
await this.deleteEmbeddedDocuments('Item', toDelete); await this.deleteEmbeddedDocuments('Item', toDelete);
} }

View File

@@ -3,7 +3,7 @@ import { Misc } from "../misc.js";
import { DialogSplitItem } from "../dialog-split-item.js"; import { DialogSplitItem } from "../dialog-split-item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js"; import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { Monnaie } from "../item-monnaie.js"; import { Monnaie } from "../item-monnaie.js";
import { RdDItem, TYPES } from "../item.js"; import { RdDItem, ITEM_TYPES } from "../item.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -20,7 +20,7 @@ export class RdDBaseActorSheet extends ActorSheet {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
vueDetaillee: false vueDetaillee: false
}); }, { inplace: false })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -38,8 +38,7 @@ export class RdDBaseActorSheet extends ActorSheet {
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
effects: this.actor.effects, effects: this.actor.effects
config: game.system.rdd.config
} }
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
@@ -52,7 +51,7 @@ export class RdDBaseActorSheet extends ActorSheet {
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.competences.filter(it => it.type == TYPES.competencecreature) formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
return formData; return formData;
} }

View File

@@ -1,8 +1,9 @@
import { ChatVente } from "../achat-vente/chat-vente.js";
import { ChatUtility } from "../chat-utility.js"; import { ChatUtility } from "../chat-utility.js";
import { SYSTEM_SOCKET_ID } from "../constants.js"; import { SYSTEM_SOCKET_ID } from "../constants.js";
import { Grammar } from "../grammar.js"; import { Grammar } from "../grammar.js";
import { Monnaie } from "../item-monnaie.js"; import { Monnaie } from "../item-monnaie.js";
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
import { RdDAudio } from "../rdd-audio.js"; import { RdDAudio } from "../rdd-audio.js";
import { RdDConfirm } from "../rdd-confirm.js"; import { RdDConfirm } from "../rdd-confirm.js";
@@ -31,10 +32,10 @@ export class RdDBaseActor extends Actor {
} }
static init() { static init() {
Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id))
Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id))
Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id)); Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id))
Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId))
} }
static onSocketMessage(sockmsg) { static onSocketMessage(sockmsg) {
@@ -81,10 +82,6 @@ export class RdDBaseActor extends Actor {
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
static getParentActor(document) {
return document?.parent instanceof Actor ? document.parent : undefined
}
/** /**
* Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
* compétences et monnaies. * compétences et monnaies.
@@ -124,6 +121,7 @@ export class RdDBaseActor extends Actor {
return new ActorConstructor(docData, context); return new ActorConstructor(docData, context);
} }
} }
context.rdd = undefined
super(docData, context); super(docData, context);
} }
@@ -234,11 +232,13 @@ export class RdDBaseActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async cleanupConteneurs() { async cleanupConteneurs() {
let updates = this.itemTypes['conteneur'] if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) let updates = this.itemTypes['conteneur']
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
if (updates.length > 0) { .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
await this.updateEmbeddedDocuments("Item", updates) if (updates.length > 0) {
await this.updateEmbeddedDocuments("Item", updates)
}
} }
} }
@@ -360,12 +360,9 @@ export class RdDBaseActor extends Actor {
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
return; return;
} }
await this.decrementerVente(vendeur, itemVendu, quantite, cout); await vendeur?.vendre(itemVendu, quantite, cout);
if (acheteur) { await acheteur?.acheter(itemVendu, quantite, cout, achat)
await acheteur.depenserSols(cout);
const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
}
if (cout > 0) { if (cout > 0) {
RdDAudio.PlayContextAudio("argent"); RdDAudio.PlayContextAudio("argent");
} }
@@ -379,24 +376,26 @@ export class RdDBaseActor extends Actor {
}); });
if (!achat.vente.quantiteIllimite) { if (!achat.vente.quantiteIllimite) {
if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { if (achat.vente.nbLots <= achat.choix.nombreLots) {
ChatUtility.removeChatMessageId(achat.chatMessageIdVente); ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
} }
else if (achat.chatMessageIdVente) { else if (achat.chatMessageIdVente) {
achat.vente.properties = itemVendu.getProprietes(); await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots)
achat.vente.quantiteNbLots -= achat.choix.nombreLots;
achat.vente.jsondata = JSON.stringify(achat.vente.item);
const messageVente = game.messages.get(achat.chatMessageIdVente);
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
messageVente.render(true);
} }
} }
} }
async decrementerVente(vendeur, itemVendu, quantite, cout) { async vendre(item, quantite, cout) {
if (vendeur) { await this.ajouterSols(cout);
await vendeur.ajouterSols(cout); await this.decrementerQuantiteItem(item, quantite);
await vendeur.decrementerQuantiteItem(itemVendu, quantite); }
async acheter(item, quantite, cout, achat) {
await this.depenserSols(cout)
const createdItemId = await this.creerQuantiteItem(item, quantite)
if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) {
achat.choix.doses = achat.choix.nombreLots;
await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId);
} }
} }
@@ -409,31 +408,28 @@ export class RdDBaseActor extends Actor {
return disponible == undefined || disponible >= quantiteDemande; return disponible == undefined || disponible >= quantiteDemande;
} }
async consommerNourritureAchetee(achat, vente, createdItemId) { async consommerNourritureboisson(itemId, choix, userId) { }
if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
achat.choix.doses = achat.choix.nombreLots;
await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
}
}
async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
if (item.isService()) { if (item.isService()) {
return; return;
} }
const itemId = item.id;
let resteQuantite = (item.system.quantite ?? 1) - quantite; let resteQuantite = (item.system.quantite ?? 1) - quantite;
if (resteQuantite <= 0) { if (resteQuantite <= 0) {
if (options.supprimerSiZero) { if (options.supprimerSiZero) {
await this.deleteEmbeddedDocuments("Item", [item.id]); await this.deleteEmbeddedDocuments("Item", [item.id]);
} }
else { else {
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]); await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]);
} }
if (resteQuantite < 0) { if (resteQuantite < 0) {
ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
} }
} }
else if (resteQuantite > 0) { else if (resteQuantite > 0) {
const realItem = this.getItem(item.id)
realItem.update({ 'system.quantite': resteQuantite });
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
} }
} }
@@ -445,7 +441,7 @@ export class RdDBaseActor extends Actor {
type: item.type, type: item.type,
img: item.img, img: item.img,
name: item.name, name: item.name,
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }) system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false })
}; };
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
const items = await this.createEmbeddedDocuments("Item", newItems); const items = await this.createEmbeddedDocuments("Item", newItems);
@@ -561,15 +557,15 @@ export class RdDBaseActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
/** Ajoute un item dans un conteneur, sur la base de leurs ID */ /** Ajoute un item dans un conteneur, sur la base de leurs ID */
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
if (!conteneur) { if (conteneur?.isConteneur()) {
// TODO: afficher
item.estContenu = false;
}
else if (conteneur.isConteneur()) {
item.estContenu = true; item.estContenu = true;
const nouveauContenu = [...conteneur.system.contenu, item.id]; const nouveauContenu = [...conteneur.system.contenu, item.id];
await conteneur.update({ 'system.contenu': nouveauContenu }); await conteneur.update({ 'system.contenu': nouveauContenu });
onAjouterDansConteneur(item.id, conteneur.id); onAjouterDansConteneur(item.id, conteneur.id)
}
else {
item.estContenu = false;
await conteneur?.update({ 'system.-=contenu': undefined })
} }
} }
@@ -587,8 +583,13 @@ export class RdDBaseActor extends Actor {
if (item.estContenu) { if (item.estContenu) {
item.estContenu = undefined; item.estContenu = undefined;
} }
if (item.type == 'conteneur' && item.system.contenu.length > 0) { if (item.system.contenu != undefined) {
corrections.push({ _id: item.id, 'system.contenu': [] }); if (item.type == 'conteneur') {
corrections.push({ _id: item.id, 'system.contenu': [] });
}
else {
corrections.push({ _id: item.id, 'system.-=contenu': undefined });
}
} }
} }
if (corrections.length > 0) { if (corrections.length > 0) {
@@ -623,15 +624,21 @@ export class RdDBaseActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
/** Supprime un item d'un conteneur, sur la base /**
* de leurs ID */ * Supprime un item d'un conteneur, sur la base de leurs ID
*/
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
if (conteneur?.isConteneur()) { if (conteneur) {
item.estContenu = false; if (conteneur.isConteneur()) {
const contenu = conteneur.system.contenu.filter(id => id != item.id); const contenu = conteneur.system.contenu.filter(id => id != item.id);
await conteneur.update({ 'system.contenu': contenu }); await conteneur.update({ 'system.contenu': contenu });
onEnleverDeConteneur(); onEnleverDeConteneur();
}
else {
await conteneur.update({ 'system.-=contenu': undefined })
}
} }
item.estContenu = false;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -697,7 +704,7 @@ export class RdDBaseActor extends Actor {
async actionPrincipale(item, onActionItem = async () => { }) { async actionPrincipale(item, onActionItem = async () => { }) {
switch (item.type) { switch (item.type) {
case TYPES.conteneur: return await item.sheet.render(true); case ITEM_TYPES.conteneur: return await item.sheet.render(true);
} }
return undefined return undefined
} }

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@@ -1,4 +1,4 @@
import { DialogItemAchat } from "../dialog-item-achat.js"; import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js";
import { RdDItem } from "../item.js"; import { RdDItem } from "../item.js";
import { RdDUtility } from "../rdd-utility.js"; import { RdDUtility } from "../rdd-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js"; import { RdDBaseActorSheet } from "./base-actor-sheet.js";
@@ -15,7 +15,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
width: 600, height: 720, width: 600, height: 720,
tabs: [] tabs: []
}); }, { inplace: false })
} }
get title() { get title() {
if (this.actor.token && this.actor.token != this.actor.prototypeToken) { if (this.actor.token && this.actor.token != this.actor.prototypeToken) {

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@@ -25,8 +25,7 @@ export class RdDCommerce extends RdDBaseActor {
} }
await super.depenserSols(cout) await super.depenserSols(cout)
} }
async consommerNourritureboisson(itemId, choix, userId) {
async consommerNourritureAchetee(achat, vente, createdItemId) {
// ne pas consommer pour un commerce // ne pas consommer pour un commerce
} }

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@@ -12,7 +12,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640, height: 720 width: 640, height: 720
}); }, { inplace: false })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@@ -1,5 +1,5 @@
import { ENTITE_INCARNE } from "../constants.js"; import { ENTITE_INCARNE } from "../constants.js";
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { STATUSES } from "../settings/status-effects.js"; import { STATUSES } from "../settings/status-effects.js";
import { RdDBaseActorSang } from "./base-actor-sang.js"; import { RdDBaseActorSang } from "./base-actor-sang.js";
@@ -12,7 +12,7 @@ export class RdDCreature extends RdDBaseActorSang {
isCreature() { return true } isCreature() { return true }
canReceive(item) { canReceive(item) {
return item.type == TYPES.competencecreature || item.isInventaire(); return item.type == ITEM_TYPES.competencecreature || item.isInventaire();
} }
async remiseANeuf() { async remiseANeuf() {
@@ -33,27 +33,4 @@ export class RdDCreature extends RdDBaseActorSang {
} }
} }
isEntiteAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = this.system.sante.resonnance
return (resonnance.actors.find(it => it == attacker.id))
}
return true
}
/* -------------------------------------------- */
async setEntiteReveAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé
return;
}
await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] });
}
else {
super.setEntiteReveAccordee(attacker)
}
}
} }

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@@ -9,7 +9,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
width: 640, height: 720, width: 640, height: 720,
}); }, { inplace: false })
} }
async getData() { async getData() {
@@ -54,6 +54,12 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
}); });
} }
async _onDropActor(event, dragData) {
const dropActor = fromUuidSync(dragData.uuid)
await this.actor.setEntiteReveAccordee(dropActor)
super._onDropActor(event, dragData)
}
async deleteSubActeur(actorId) { async deleteSubActeur(actorId) {
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });

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@@ -1,5 +1,5 @@
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
import { RdDEncaisser } from "../rdd-roll-encaisser.js"; import { RdDEncaisser } from "../rdd-roll-encaisser.js";
import { STATUSES } from "../settings/status-effects.js"; import { STATUSES } from "../settings/status-effects.js";
@@ -12,7 +12,7 @@ export class RdDEntite extends RdDBaseActorReve {
} }
canReceive(item) { canReceive(item) {
return item.type == TYPES.competencecreature return item.type == ITEM_TYPES.competencecreature
} }
isEntite(typeentite = []) { isEntite(typeentite = []) {
@@ -29,7 +29,7 @@ export class RdDEntite extends RdDBaseActorReve {
getChance() { return this.getReve() } getChance() { return this.getReve() }
getDraconicOuPossession() { getDraconicOuPossession() {
return this.itemTypes[TYPES.competencecreature] return this.itemTypes[ITEM_TYPES.competencecreature]
.filter(it => it.system.categorie == 'possession') .filter(it => it.system.categorie == 'possession')
.sort(Misc.descending(it => it.system.niveau)) .sort(Misc.descending(it => it.system.niveau))
.find(it => true); .find(it => true);
@@ -67,7 +67,7 @@ export class RdDEntite extends RdDBaseActorReve {
if (this.isNonIncarnee()) { if (this.isNonIncarnee()) {
return return
} }
await RdDEncaisser.encaisser(this) await RdDEncaisser.encaisser(this)
} }
isEffectAllowed(effectId) { isEffectAllowed(effectId) {
@@ -91,20 +91,16 @@ export class RdDEntite extends RdDBaseActorReve {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async setEntiteReveAccordee(attacker) { async setEntiteReveAccordee(actor) {
if (this.isEntite([ENTITE_INCARNE])) { if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance); if (this.system.sante.resonnance.actors.find(it => it == actor.id)) {
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé // déjà accordé
return; return
} }
resonnance.actors.push(attacker.id); await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] })
await this.update({ "system.sante.resonnance": resonnance });
} }
else { else {
super.setEntiteReveAccordee(attacker) super.setEntiteReveAccordee(actor)
} }
} }
} }

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@@ -0,0 +1,78 @@
import { LOG_HEAD } from "../../constants.js"
import { ACTOR_TYPES } from "../../item.js"
import { Misc } from "../../misc.js"
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"
import { Mapping } from "./mapping.js"
const IMG_SCRIPTARIUM = '<img class="context-menu-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/scriptarium.svg">'
export class ExportScriptarium {
static init() {
ExportScriptarium.INSTANCE = new ExportScriptarium()
}
constructor() {
this.mapping = Mapping.getMapping()
Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
}
onActorDirectoryMenu(actorDirectory, menus) {
menus.push({
name: 'Export Personnages',
icon: IMG_SCRIPTARIUM,
condition: (target) => game.user.isGM &&
OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) &&
this.$getActors(actorDirectory, target).length > 0,
callback: target => this.exportActors(this.$getActors(actorDirectory, target), this.$getTargetName(actorDirectory, target))
})
}
$getTargetName(actorDirectory, target) {
const li = target.closest(".directory-item")
const folderId = li.data("folderId")
const actorId = li.data("documentId")
return actorId
? game.actors.get(actorId).name
: actorDirectory.folders.find(it => it.id == folderId).name
}
$getActors(actorDirectory, target) {
const li = target.closest(".directory-item")
const folderId = li.data("folderId")
const actorId = li.data("documentId")
const actors = actorId
? [game.actors.get(actorId)]
: folderId
? actorDirectory.folders.find(it => it.id == folderId).contents
: []
return actors.filter(it => it.type == ACTOR_TYPES.personnage)
}
exportActors(actors, targetName) {
const eol = '\n\r'
const header = Misc.join(this.getHeaderLine(), ';')
const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';'))
const data = Misc.join([header, ...actorLines], eol)
const filename = `scriptatium-${targetName?.slugify()}.csv`;
saveDataToFile(data, "text/csv", `${filename}`);
}
getHeaderLine() {
return this.mapping.map(it => it.column)
}
getActorLine(actor) {
const context = Mapping.prepareContext(actor)
return this.mapping.map(it => it.getter(actor, context))
.map(it => this.$escapeQuotes(it))
.map(it => it.replaceAll("\n", " ").replaceAll("\r", ""))
}
$escapeQuotes(it) {
it = '' + it
if (it.includes('"') || it.includes(';')) {
return `"${it.replaceAll('"', '\\"')}"`
}
return it
}
}

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@@ -0,0 +1,303 @@
import { Grammar } from "../../grammar.js"
import { RdDItemArme } from "../../item-arme.js"
import { RdDItemCompetence } from "../../item-competence.js"
import { RdDItemSort } from "../../item-sort.js"
import { ITEM_TYPES } from "../../item.js"
import { Misc } from "../../misc.js"
import { RdDTimestamp } from "../../time/rdd-timestamp.js"
import { TMRConstants } from "../../tmr-constants.js"
import { TMRUtility } from "../../tmr-utility.js"
const CATEGORIES_COMPETENCES = [
"generale",
"particuliere",
"specialisee",
"connaissance",
]
const CATEGORIES_DRACONIC = [
"draconic",
]
const CATEGORIES_COMBAT = [
"melee",
"tir",
"lancer"
]
const NIVEAU_BASE = {
"generale": -4,
"particuliere": -8,
"specialisee": -11,
"connaissance": -11,
"draconic": -11,
"melee": -6,
"tir": -8,
"lancer": -8,
}
class ColumnMappingFactory {
static createMappingArme(part, i) {
return { column: `arme-${part}-${i}`, getter: (actor, context) => Mapping.getArme(actor, context, part, i) }
}
static createMappingSort(part, i) {
return { column: `sort-${part}-${i}`, getter: (actor, context) => Mapping.getSort(actor, context, part, i) }
}
}
const NB_ARMES = 10
const NB_SORTS = 20
const TABLEAU_ARMES = [...Array(NB_ARMES).keys()]
const TABLEAU_SORTS = [...Array(NB_SORTS).keys()]
const MAPPING_BASE = [
{ column: "ID", getter: (actor, context) => actor.id },
{ column: "name", getter: (actor, context) => actor.name },
// { column: "biographie", getter: (actor, context) => actor.system.biographie },
{ column: "taille", getter: (actor, context) => actor.system.carac.taille.value },
{ column: "apparence", getter: (actor, context) => actor.system.carac.apparence.value },
{ column: "constitution", getter: (actor, context) => actor.system.carac.constitution.value },
{ column: "force", getter: (actor, context) => actor.system.carac.force.value },
{ column: "agilite", getter: (actor, context) => actor.system.carac.agilite.value },
{ column: "dexterite", getter: (actor, context) => actor.system.carac.dexterite.value },
{ column: "vue", getter: (actor, context) => actor.system.carac.vue.value },
{ column: "ouie", getter: (actor, context) => actor.system.carac.ouie.value },
{ column: "odoratgout", getter: (actor, context) => actor.system.carac.odoratgout.value },
{ column: "volonte", getter: (actor, context) => actor.system.carac.volonte.value },
{ column: "intellect", getter: (actor, context) => actor.system.carac.intellect.value },
{ column: "empathie", getter: (actor, context) => actor.system.carac.empathie.value },
{ column: "reve", getter: (actor, context) => actor.system.carac.reve.value },
{ column: "chance", getter: (actor, context) => actor.system.carac.chance.value },
{ column: "melee", getter: (actor, context) => actor.system.carac.melee.value },
{ column: "tir", getter: (actor, context) => actor.system.carac.tir.value },
{ column: "lancer", getter: (actor, context) => actor.system.carac.lancer.value },
{ column: "derobee", getter: (actor, context) => actor.system.carac.derobee.value },
{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
{ column: "plusdom", getter: (actor, context) => actor.system.attributs.plusdom.value },
{ column: "protectionnaturelle", getter: (actor, context) => actor.system.attributs.protection.value },
{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
{ column: "protection", getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
{ column: "malus-armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
{ column: "esquive", getter: (actor, context) => Mapping.getEsquive(actor, context) },
{ column: "esquive-niv", getter: (actor, context) => Mapping.getEsquiveNiveau(context) },
{ column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) },
{ column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) },
]
const MAPPING_ARMES = TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('name', i))
.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('niveau', i)))
.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('init', i)))
.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('dom', i)))
const MAPPING_SORTS = TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('voie', i))
.concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('description', i)))
.concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('bonus', i)))
const MAPPING = MAPPING_BASE
.concat(MAPPING_ARMES)
.concat(MAPPING_SORTS)
export class Mapping {
static getMapping() {
return MAPPING
}
static prepareContext(actor) {
return {
armes: Mapping.prepareArmes(actor),
armure: Mapping.prepareArmure(actor),
esquive: Mapping.prepareEsquive(actor),
sorts: Mapping.prepareSorts(actor)
}
}
static prepareArmes(actor) {
return actor.items.filter(it => it.type == ITEM_TYPES.arme)
.map(arme => {
const compToUse = RdDItemArme.getCompetenceArme(arme, 'competence');
const comp = actor.getCompetence(compToUse);
const bonusDom = Mapping.calculBonusDom(comp, actor)
return {
name: arme.name,
niveau: comp.system.niveau,
init: Mapping.calculBaseInit(actor, comp.system.categorie) + comp.system.niveau,
dom: Number(arme.system.dommages) + bonusDom
};
});
}
static calculBonusDom(comp, actor) {
// TODO: reuse dmg calc?
const appliesBonusDom = ['melee', 'lancer'].includes(comp.system.categorie)
return appliesBonusDom ? Number(actor.system.attributs.plusdom.value) : 0
}
static calculBaseInit(actor, categorie) {
// TODO: reuse init calc?
const mapping = MAPPING_BASE.find(it => it.column == categorie)
if (mapping) {
switch (categorie) {
case 'melee':
case 'tir':
case 'lancer':
const caracteristique = Number(actor.system.carac[categorie].value)
return Math.floor(caracteristique / 2)
}
}
return 0
}
static prepareArmure(actor) {
const armures = actor.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe)
if (armures.length > 1) {
console.warn(`${actor.name} a équipé ${armures.length} armures, seule la première sera considérée`)
}
if (armures.length > 0) {
const armure = armures[0]
return {
name: armure.name,
protection: armure.system.protection,
malus: armure.system.malus ?? 0
}
}
return {
name: '',
protection: actor.system.attributs.protection.value,
malus: 0
}
}
static prepareEsquive(actor) {
const esquives = actor.getCompetences("Esquive")
if (esquives.length > 0) {
const esquive = esquives[0]
return {
name: esquive.name,
niveau: esquive.system.niveau
}
}
return undefined
}
static prepareSorts(actor) {
return actor.itemTypes[ITEM_TYPES.sort].map(it => {
return {
voie: it.system.voie,
description: Mapping.descriptionSort(it),
bonus: Mapping.bonusCase(it)
}
})
}
static descriptionSort(sort) {
const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
const caseTMR = sort.system.caseTMRspeciale.length > 0 ? sort.system.caseTMRspeciale : sort.system.caseTMR
return `${sort.name}${ptSeuil} (${caseTMR}) R${sort.system.difficulte} r${sort.system.ptreve}`
}
static bonusCase(sort) {
const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false).sort(Misc.descending(it => it.bonus))
if (list.length > 0) {
const bonus = list[0]
return `+${bonus.bonus}% en ${bonus.case}`
}
}
static getDescription(actor) {
const sexe = actor.system.sexe
const sexeFeminin = sexe.length > 0 && sexe.charAt(0).toLowerCase() == 'f' ? 'Née' : 'Né'
const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ')
const heure = actor.system.heure
const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
const age = actor.system.age ? `${actor.system.age} ans` : undefined
const taille = actor.system.taille
const poids = actor.system.poids
const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined
const yeux = actor.system.yeux ? `yeux ${actor.system.yeux}` : undefined
const beaute = actor.system.beaute ? `Beauté ${actor.system.beaute}` : undefined
const list = [race, hn, age, taille, poids, cheveux, yeux, beaute]
return Misc.join(list.filter(it => it), ', ')
}
static getArmure(actor, context) {
return context.armure?.name ?? ''
}
static getProtectionArmure(actor, context) {
return Number(context?.armure?.protection ?? 0) + Number(actor.system.attributs.protection.value)
}
static getMalusArmure(actor, context) {
return context?.armure?.malus ?? 0
}
static getEsquive(actor, context) {
return context.esquive?.name ?? ''
}
static getEsquiveNiveau(context) {
if (context.esquive) {
const niveau = context.esquive.niveau + context.armure.malus
return niveau > 0 ? ('+' + niveau) : ('' + niveau)
}
return ''
}
static getCompetences(actor, categories) {
const competences = Mapping.getCompetencesCategorie(actor, categories)
if (competences.length == 0) {
return ''
}
const byCartegories = Mapping.competencesByCategoriesByNiveau(competences, categories)
const txtByCategories = Object.values(byCartegories)
.map(it => it.competencesParNiveau)
.map(byNiveau => {
const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending())
if (niveaux.length == 0) {
return ''
}
const txtCategorieByNiveau = niveaux.map(niveau => {
const names = Misc.join(byNiveau[niveau].map(it => it.name).sort(Misc.ascending()), ', ')
return names + ': ' + Misc.toSignedString(niveau)
}
)
const txtCategorie = Misc.join(txtCategorieByNiveau, ' / ')
return txtCategorie
}).filter(it => it != '')
return Misc.join(txtByCategories, ' / ')
}
static competencesByCategoriesByNiveau(competences, categories) {
return categories.map(c => {
return {
categorie: c,
competencesParNiveau: Misc.classify(
competences.filter(comp => comp.system.categorie == c),
comp => comp.system.niveau)
}
})
}
static getArme(actor, context, part, numero) {
if (numero < context.armes.length) {
return context.armes[numero][part] ?? ''
}
return ''
}
static getCompetencesCategorie(actor, categories) {
return actor.itemTypes[ITEM_TYPES.competence]
.filter(it => categories.includes(it.system.categorie))
.filter(it => !RdDItemCompetence.isNiveauBase(it))
}
static getSort(actor, context, part, numero) {
if (numero < context.sorts.length) {
return context.sorts[numero][part]
}
return ''
}
}

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@@ -9,7 +9,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
width: 640, height: 720, width: 640, height: 720,
}); }, { inplace: false })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@@ -149,14 +149,13 @@ export class ChatUtility {
} }
static async setMessageData(chatMessage, key, flag) { static async setMessageData(chatMessage, key, flag) {
if (flag) { if (flag && chatMessage.isAuthor) {
await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag)); await chatMessage.setFlag(SYSTEM_RDD, key, flag)
} }
} }
static getMessageData(chatMessage, key) { static getMessageData(chatMessage, key) {
const json = chatMessage.getFlag(SYSTEM_RDD, key); return chatMessage.getFlag(SYSTEM_RDD, key);
return json ? JSON.parse(json) : undefined;
} }
static getChatMessage(event) { static getChatMessage(event) {
@@ -175,6 +174,8 @@ export class ChatUtility {
} }
static async onCreateChatMessage(chatMessage, options, id) { static async onCreateChatMessage(chatMessage, options, id) {
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp()); if (chatMessage.isAuthor) {
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
}
} }
} }

View File

@@ -117,8 +117,8 @@ export class RdDCoeur {
} }
ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total
infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total
const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
for (let amoureux of [infoCoeur.source, infoCoeur.target]) { for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
const actorAmoureux = game.actors.get(amoureux.actor.id); const actorAmoureux = game.actors.get(amoureux.actor.id);

View File

@@ -29,5 +29,25 @@ export const RDD_CONFIG = {
"incarne": "Incarnée", "incarne": "Incarnée",
"nonincarne": "Non Incarnée", "nonincarne": "Non Incarnée",
"blurette": "Blurette" "blurette": "Blurette"
} },
heuresRdD : [
{value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"},
{value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"},
{value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"},
{value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"},
{value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"},
{value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"},
{value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"},
{value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"},
{value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"},
{value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"},
{value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"},
{value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}
],
raretes: [
{value: "Commune", label: "Commune"},
{value: "Frequente", label: "Fréquente"},
{value: "Rare", label: "Rare"},
{value: "Rarissime", label: "Rarissime"}
]
} }

View File

@@ -1,5 +1,5 @@
import { RdDItemCompetenceCreature } from "./item-competencecreature.js" import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
const nomCategorieParade = { const nomCategorieParade = {
@@ -20,19 +20,35 @@ const nomCategorieParade = {
export class RdDItemArme extends Item { export class RdDItemArme extends Item {
static isArme(item) { static isArme(item) {
return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); return item.type == ITEM_TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getArme(arme) { static getArme(arme) {
switch (arme ? arme.type : '') { switch (arme ? arme.type : '') {
case TYPES.arme: return arme; case ITEM_TYPES.arme: return arme;
case TYPES.competencecreature: case ITEM_TYPES.competencecreature:
return RdDItemCompetenceCreature.armeCreature(arme); return RdDItemCompetenceCreature.armeCreature(arme);
} }
return RdDItemArme.mainsNues(); return RdDItemArme.mainsNues();
} }
static getCompetenceArme(arme, competenceName) {
switch (arme.type) {
case ITEM_TYPES.competencecreature:
return arme.name
case ITEM_TYPES.arme:
switch (competenceName) {
case 'competence': return arme.system.competence;
case 'unemain': return RdDItemArme.competence1Mains(arme);
case 'deuxmains': return RdDItemArme.competence2Mains(arme);
case 'tir': return arme.system.tir;
case 'lancer': return arme.system.lancer;
}
}
return undefined
}
static computeNiveauArmes(armes, competences) { static computeNiveauArmes(armes, competences) {
for (const arme of armes) { for (const arme of armes) {
arme.system.niveau = RdDItemArme.niveauCompetenceArme(arme, competences); arme.system.niveau = RdDItemArme.niveauCompetenceArme(arme, competences);
@@ -68,14 +84,14 @@ export class RdDItemArme extends Item {
return armeData.system.categorie_parade; return armeData.system.categorie_parade;
} }
// pour compatibilité avec des personnages existants // pour compatibilité avec des personnages existants
if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') { if (armeData.type == ITEM_TYPES.competencecreature || armeData.system.categorie == 'creature') {
return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : '');
} }
if (!armeData.type.match(/arme|competencecreature/)) { if (!armeData.type.match(/arme|competencecreature/)) {
return ''; return '';
} }
if (armeData.system.competence == undefined) { if (armeData.system.competence == undefined) {
return TYPES.competencecreature; return ITEM_TYPES.competencecreature;
} }
let compname = armeData.system.competence.toLowerCase(); let compname = armeData.system.competence.toLowerCase();
if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return '';
@@ -157,18 +173,19 @@ export class RdDItemArme extends Item {
} }
return armeData; return armeData;
} }
static competence2Mains(arme) {
return arme.system.competence.replace(" 1 main", " 2 mains");
}
static competence1Mains(arme) { static competence1Mains(arme) {
return arme.system.competence.replace(" 2 mains", " 1 main"); return arme.system.competence.replace(" 2 mains", " 1 main");
} }
static competence2Mains(arme) {
return arme.system.competence.replace(" 1 main", " 2 mains");
}
static isArmeUtilisable(arme) { static isArmeUtilisable(arme) {
switch (arme.type) { switch (arme.type) {
case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) case ITEM_TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0)
case TYPES.competencecreature: return true case ITEM_TYPES.competencecreature: return true
} }
return false return false
} }
@@ -184,7 +201,7 @@ export class RdDItemArme extends Item {
return { return {
_id: competence?.id, _id: competence?.id,
name: 'Corps à corps', name: 'Corps à corps',
type: TYPES.arme, type: ITEM_TYPES.arme,
img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
system: { system: {
initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee),

View File

@@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
if (idOrName == undefined || idOrName == "") { if (idOrName == undefined || idOrName == "") {
return RdDItemCompetence.sansCompetence(); return RdDItemCompetence.sansCompetence();
} }
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false }); options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
return RdDItemCompetence.findFirstItem(list, idOrName, options); return RdDItemCompetence.findFirstItem(list, idOrName, options);
} }

View File

@@ -1,5 +1,5 @@
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
const categories = { const categories = {
@@ -33,8 +33,7 @@ export class RdDItemCompetenceCreature extends Item {
if (categorieAttaque != undefined) { if (categorieAttaque != undefined) {
// si c'est un Item compétence: cloner pour ne pas modifier la compétence // si c'est un Item compétence: cloner pour ne pas modifier la compétence
let arme = item.clone(); let arme = item.clone();
foundry.utils.mergeObject(arme, return foundry.utils.mergeObject(arme, {
{
action: item.isCompetencePossession() ? 'possession' : 'attaque', action: item.isCompetencePossession() ? 'possession' : 'attaque',
system: { system: {
competence: arme.name, competence: arme.name,
@@ -48,15 +47,14 @@ export class RdDItemCompetenceCreature extends Item {
force: 0, force: 0,
rapide: true, rapide: true,
} }
}); }, { inplace: false });
return arme;
} }
return undefined; return undefined;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static isCompetenceAttaque(item) { static isCompetenceAttaque(item) {
if (item.type == TYPES.competencecreature) { if (item.type == ITEM_TYPES.competencecreature) {
switch (item.system.categorie) { switch (item.system.categorie) {
case "melee": case "melee":
case "tir": case "tir":
@@ -70,7 +68,7 @@ export class RdDItemCompetenceCreature extends Item {
} }
static getCategorieAttaque(item) { static getCategorieAttaque(item) {
if (item.type == TYPES.competencecreature) { if (item.type == ITEM_TYPES.competencecreature) {
switch (item.system.categorie) { switch (item.system.categorie) {
case "melee": case "melee":
case "tir": case "tir":
@@ -84,7 +82,7 @@ export class RdDItemCompetenceCreature extends Item {
return undefined return undefined
} }
static isDommages(item) { static isDommages(item) {
if (item.type == TYPES.competencecreature) { if (item.type == ITEM_TYPES.competencecreature) {
switch (item.system.categorie) { switch (item.system.categorie) {
case "melee": case "melee":
case "tir": case "tir":
@@ -96,7 +94,7 @@ export class RdDItemCompetenceCreature extends Item {
return false return false
} }
static isParade(item) { static isParade(item) {
if (item.type == TYPES.competencecreature) { if (item.type == ITEM_TYPES.competencecreature) {
switch (item.system.categorie) { switch (item.system.categorie) {
case "melee": case "melee":
case "naturelle": case "naturelle":

View File

@@ -12,7 +12,7 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
/** /**
* Extend the basic ItemSheet for RdD specific items * Extend the basic ItemSheet for RdD specific items
@@ -44,7 +44,7 @@ export class RdDItemSheet extends ItemSheet {
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE), template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
width: 550, width: 550,
height: 550 height: 550
}); }, { inplace: false });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -53,7 +53,8 @@ export class RdDItemSheet extends ItemSheet {
} }
get title() { get title() {
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`; const owner = (this.item.parent instanceof Actor) ? `(${this.item.parent.name})` : '';
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name} ${owner}`;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -98,9 +99,9 @@ export class RdDItemSheet extends ItemSheet {
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
isComestible: this.item.getUtilisationCuisine(), isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
} }
if (this.item.type == TYPES.competencecreature) { if (this.item.type == ITEM_TYPES.competencecreature) {
formData.isparade = RdDItemCompetenceCreature.isParade(this.item) formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
} }
@@ -108,8 +109,8 @@ export class RdDItemSheet extends ItemSheet {
const competences = await SystemCompendiums.getCompetences('personnage'); const competences = await SystemCompendiums.getCompetences('personnage');
formData.categories = this.item.getCategories() formData.categories = this.item.getCategories()
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac) formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve) formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
formData.competences = competences; formData.competences = competences;
} }
if (this.item.type == 'arme') { if (this.item.type == 'arme') {

View File

@@ -1,3 +1,4 @@
import { ITEM_TYPES } from "./item.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { TMRUtility } from "./tmr-utility.js"; import { TMRUtility } from "./tmr-utility.js";
@@ -44,7 +45,7 @@ export class RdDItemSort extends Item {
*/ */
static getBonusCaseList(item, newCase = false) { static getBonusCaseList(item, newCase = false) {
// Gestion spéciale case bonus // Gestion spéciale case bonus
if (item.type == 'sort') { if (item.type == ITEM_TYPES.sort) {
return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
} }
return undefined; return undefined;

View File

@@ -1,4 +1,4 @@
import { DialogItemVente } from "./dialog-item-vente.js"; import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDHerbes } from "./rdd-herbes.js"; import { RdDHerbes } from "./rdd-herbes.js";
@@ -9,7 +9,15 @@ import { RdDRaretes } from "./item/raretes.js";
import { RdDItemCompetence } from "./item-competence.js"; import { RdDItemCompetence } from "./item-competence.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
export const TYPES = { export const ACTOR_TYPES = {
personnage: 'personnage',
creature: 'creature',
entite: 'entite',
commerce: 'commerce',
vehicule: 'vehicule'
}
export const ITEM_TYPES = {
competence: 'competence', competence: 'competence',
competencecreature: 'competencecreature', competencecreature: 'competencecreature',
empoignade: 'empoignade', empoignade: 'empoignade',
@@ -56,33 +64,33 @@ export const TYPES = {
} }
const typesInventaireMateriel = [ const typesInventaireMateriel = [
TYPES.arme, ITEM_TYPES.arme,
TYPES.armure, ITEM_TYPES.armure,
TYPES.conteneur, ITEM_TYPES.conteneur,
TYPES.faune, ITEM_TYPES.faune,
TYPES.gemme, ITEM_TYPES.gemme,
TYPES.herbe, ITEM_TYPES.herbe,
TYPES.plante, ITEM_TYPES.plante,
TYPES.ingredient, ITEM_TYPES.ingredient,
TYPES.livre, ITEM_TYPES.livre,
TYPES.monnaie, ITEM_TYPES.monnaie,
TYPES.munition, ITEM_TYPES.munition,
TYPES.nourritureboisson, ITEM_TYPES.nourritureboisson,
TYPES.objet, ITEM_TYPES.objet,
TYPES.potion, ITEM_TYPES.potion,
] ]
const typesInventaire = { const typesInventaire = {
materiel: typesInventaireMateriel, materiel: typesInventaireMateriel,
all: ['service'].concat(typesInventaireMateriel), all: ['service'].concat(typesInventaireMateriel),
} }
const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu] const typesObjetsOeuvres = [ITEM_TYPES.oeuvre, ITEM_TYPES.recettecuisine, ITEM_TYPES.musique, ITEM_TYPES.chant, ITEM_TYPES.danse, ITEM_TYPES.jeu]
const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre] const typesObjetsDraconiques = [ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle, ITEM_TYPES.tete, ITEM_TYPES.signedraconique, ITEM_TYPES.sortreserve, ITEM_TYPES.rencontre]
const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort] const typesObjetsConnaissance = [ITEM_TYPES.meditation, ITEM_TYPES.recettealchimique, ITEM_TYPES.sort]
const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure] const typesObjetsEffet = [ITEM_TYPES.possession, ITEM_TYPES.poison, ITEM_TYPES.maladie, ITEM_TYPES.blessure]
const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature] const typesObjetsCompetence = [ITEM_TYPES.competence, ITEM_TYPES.competencecreature]
const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre] const typesObjetsTemporels = [ITEM_TYPES.blessure, ITEM_TYPES.poison, ITEM_TYPES.maladie, ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle, ITEM_TYPES.signedraconique, ITEM_TYPES.rencontre]
const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet]; const typesObjetsEquipable = [ITEM_TYPES.arme, ITEM_TYPES.armure, ITEM_TYPES.objet];
const typesEnvironnement = typesInventaireMateriel; const typesEnvironnement = typesInventaireMateriel;
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
@@ -141,12 +149,12 @@ export class RdDItem extends Item {
static isFieldInventaireModifiable(type, field) { static isFieldInventaireModifiable(type, field) {
switch (field) { switch (field) {
case 'quantite': case 'quantite':
if ([TYPES.conteneur].includes(type)) { if ([ITEM_TYPES.conteneur].includes(type)) {
return false; return false;
} }
break; break;
case 'cout': case 'cout':
if ([TYPES.monnaie].includes(type)) { if ([ITEM_TYPES.monnaie].includes(type)) {
return game.user.isGM; return game.user.isGM;
} }
break; break;
@@ -189,20 +197,21 @@ export class RdDItem extends Item {
if (!docData.img) { if (!docData.img) {
docData.img = RdDItem.getDefaultImg(docData.type); docData.img = RdDItem.getDefaultImg(docData.type);
} }
context.rdd = undefined
super(docData, context); super(docData, context);
} }
getUniteQuantite() { getUniteQuantite() {
switch (this.type) { switch (this.type) {
case TYPES.monnaie: return "(Pièces)" case ITEM_TYPES.monnaie: return "(Pièces)"
case TYPES.herbe: case ITEM_TYPES.herbe:
switch (this.system.categorie) { switch (this.system.categorie) {
case 'Alchimie': case 'Repos': case 'Soin': case 'Alchimie': case 'Repos': case 'Soin':
return "(Brins)" return "(Brins)"
case 'Cuisine': return ''; case 'Cuisine': return '';
} }
return ''; return '';
case TYPES.ingredient: return "(Pépins ou Brins)" case ITEM_TYPES.ingredient: return "(Pépins ou Brins)"
} }
return ''; return '';
} }
@@ -211,13 +220,13 @@ export class RdDItem extends Item {
return typesObjetsEquipable.includes(this.type) return typesObjetsEquipable.includes(this.type)
} }
isCompetencePersonnage() { return this.type == TYPES.competence } isCompetencePersonnage() { return this.type == ITEM_TYPES.competence }
isCompetenceCreature() { return this.type == TYPES.competencecreature } isCompetenceCreature() { return this.type == ITEM_TYPES.competencecreature }
isConteneur() { return this.type == TYPES.conteneur; } isConteneur() { return this.type == ITEM_TYPES.conteneur; }
isMonnaie() { return this.type == TYPES.monnaie; } isMonnaie() { return this.type == ITEM_TYPES.monnaie; }
isPotion() { return this.type == TYPES.potion; } isPotion() { return this.type == ITEM_TYPES.potion; }
isNourritureBoisson() { return this.type == TYPES.nourritureboisson; } isNourritureBoisson() { return this.type == ITEM_TYPES.nourritureboisson; }
isService() { return this.type == TYPES.service; } isService() { return this.type == ITEM_TYPES.service; }
isCompetence() { return typesObjetsCompetence.includes(this.type) } isCompetence() { return typesObjetsCompetence.includes(this.type) }
isEsquive() { isEsquive() {
@@ -233,30 +242,30 @@ export class RdDItem extends Item {
} }
isCompetenceArme() { isCompetenceArme() {
return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie) return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie)
} }
isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == "possession" }
isTemporel() { return typesObjetsTemporels.includes(this.type) } isTemporel() { return typesObjetsTemporels.includes(this.type) }
isOeuvre() { return typesObjetsOeuvres.includes(this.type) } isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) } isQueueDragon() { return [ITEM_TYPES.queue, ITEM_TYPES.ombre].includes(this.type) }
isEffet() { return typesObjetsEffet.includes(this.type) } isEffet() { return typesObjetsEffet.includes(this.type) }
isConnaissance() { return typesObjetsConnaissance.includes(this.type) } isConnaissance() { return typesObjetsConnaissance.includes(this.type) }
isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); }
isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } isBoisson() { return this.isNourritureBoisson() && this.system.boisson; }
isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; }
isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } isHerbeAPotion() { return this.type == ITEM_TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
isBlessure() { return this.type == TYPES.blessure } isBlessure() { return this.type == ITEM_TYPES.blessure }
isPresentDansMilieux(milieux) { isPresentDansMilieux(milieux) {
return this.getEnvironnements(milieux).length > 0 return this.getEnvironnements(milieux).length > 0
} }
getCategories() { getCategories() {
switch (this.type) { switch (this.type) {
case TYPES.competence: return RdDItemCompetence.getCategories() case ITEM_TYPES.competence: return RdDItemCompetence.getCategories()
case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories() case ITEM_TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories()
} }
return {} return {}
} }
@@ -340,15 +349,15 @@ export class RdDItem extends Item {
getUtilisation() { getUtilisation() {
switch (this.type) { switch (this.type) {
case TYPES.potion: case ITEM_TYPES.potion:
switch (this.system.categorie) { switch (this.system.categorie) {
case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
case 'Cuisine': return 'cuisine' case 'Cuisine': return 'cuisine'
case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
} }
return ''; return '';
case TYPES.nourritureboisson: return 'cuisine'; case ITEM_TYPES.nourritureboisson: return 'cuisine';
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante:
switch (this.system.categorie) { switch (this.system.categorie) {
case 'Cuisine': return 'cuisine'; case 'Cuisine': return 'cuisine';
case 'Toxique': case 'Poison': return 'poison'; case 'Toxique': case 'Poison': return 'poison';
@@ -363,9 +372,9 @@ export class RdDItem extends Item {
getUtilisationCuisine() { getUtilisationCuisine() {
if (this.getUtilisation() == 'cuisine') { if (this.getUtilisation() == 'cuisine') {
switch (this.type) { switch (this.type) {
case TYPES.nourritureboisson: case ITEM_TYPES.nourritureboisson:
return 'pret'; return 'pret';
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante:
return 'brut'; return 'brut';
} }
} }
@@ -373,7 +382,7 @@ export class RdDItem extends Item {
} }
isCristalAlchimique() { isCristalAlchimique() {
return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; return this.type == ITEM_TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
} }
isMagique() { isMagique() {
@@ -401,11 +410,11 @@ export class RdDItem extends Item {
getEnc() { getEnc() {
switch (this.type) { switch (this.type) {
case TYPES.service: case ITEM_TYPES.service:
return 0; return 0;
case TYPES.herbe: case ITEM_TYPES.herbe:
return this.getEncHerbe(); return this.getEncHerbe();
case TYPES.gemme: case ITEM_TYPES.gemme:
return encPepin * this.system.taille; return encPepin * this.system.taille;
} }
return Math.max(this.system.encombrement ?? 0, 0); return Math.max(this.system.encombrement ?? 0, 0);
@@ -483,7 +492,7 @@ export class RdDItem extends Item {
getActionPrincipale(options = { warnIfNot: true }) { getActionPrincipale(options = { warnIfNot: true }) {
switch (this.type) { switch (this.type) {
case TYPES.conteneur: return 'Ouvrir'; case ITEM_TYPES.conteneur: return 'Ouvrir';
} }
if (this.actor?.isPersonnage()) { if (this.actor?.isPersonnage()) {
const warn = options.warnIfNot; const warn = options.warnIfNot;
@@ -491,11 +500,11 @@ export class RdDItem extends Item {
return 'Cuisiner'; return 'Cuisiner';
} }
switch (this.type) { switch (this.type) {
case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); case ITEM_TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); case ITEM_TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); case ITEM_TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; case ITEM_TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
} }
} }
return undefined; return undefined;
@@ -538,7 +547,7 @@ export class RdDItem extends Item {
_id: this.id, _id: this.id,
'system.quantite': this.system.quantite * sust, 'system.quantite': this.system.quantite * sust,
'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2), 'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2),
'system.cout': Misc.keepDecimals(this.system.cout / sust, 2), 'system.cout': Math.max(0, Misc.keepDecimals(this.system.cout / sust, 2)),
'system.sust': 1 'system.sust': 1
}]) }])
} }
@@ -621,23 +630,7 @@ export class RdDItem extends Item {
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
return; return;
} }
await DialogItemVente.display({ await DialogItemVente.display({ item: this, quantiteMax })
item: this,
quantiteMax,
callback: async (vente) => {
vente["properties"] = this.getProprietes();
if (vente.isOwned) {
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
return;
}
}
vente.jsondata = JSON.stringify(vente.item);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
ChatMessage.create(RdDUtility.chatDataSetup(html));
}
});
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@@ -39,7 +39,7 @@ export class RdDItemBlessure extends RdDItem {
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
return undefined; return undefined;
} }
return foundry.utils.mergeObject(foundry.utils.duplicate(BASE_TACHE_SOIN_BLESSURE), tache) return foundry.utils.mergeObject(BASE_TACHE_SOIN_BLESSURE, tache, { inplace: false })
} }
static async applyFullBlessure(actor, gravite) { static async applyFullBlessure(actor, gravite) {
@@ -48,7 +48,7 @@ export class RdDItemBlessure extends RdDItem {
let lostEndurance = 0 let lostEndurance = 0
let lostVie = 0 let lostVie = 0
if (definition.endurance) { if (definition.endurance) {
lostEndurance = new Roll(definition.endurance).roll({async: false}).total; lostEndurance = await new Roll(definition.endurance).roll().total;
actor.santeIncDec("endurance", -Number(lostEndurance)); actor.santeIncDec("endurance", -Number(lostEndurance));
} }
if (definition.vie) { if (definition.vie) {
@@ -106,12 +106,12 @@ export class RdDItemBlessure extends RdDItem {
} }
async setSoinsBlessure(systemUpdate = {}) { async setSoinsBlessure(systemUpdate = {}) {
systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }), systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false })
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
await this.update({ await this.update({
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
system: systemUpdate system: systemUpdate
}); })
} }
async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {

View File

@@ -10,7 +10,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, { return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
}); }, { inplace: false })
} }
setPosition(options = {}) { setPosition(options = {}) {
@@ -23,9 +23,10 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
async getData() { async getData() {
const formData = await super.getData(); const formData = await super.getData();
return foundry.utils.mergeObject(formData, { foundry.utils.mergeObject(formData, {
milieux: await game.system.rdd.environnement.autresMilieux(this.item) milieux: await game.system.rdd.environnement.autresMilieux(this.item)
}); })
return formData
} }
activateListeners(html) { activateListeners(html) {

View File

@@ -8,7 +8,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }] tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
}); }, { inplace: false })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -35,7 +35,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
select: RdDRencontre.mapEffets(this.item.system.echec.effets) select: RdDRencontre.mapEffets(this.item.system.echec.effets)
} }
} }
}); })
return formData; return formData;
} }

View File

@@ -2,7 +2,7 @@ import { RdDBaseActor } from "./actor/base-actor.js";
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { Monnaie } from "./item-monnaie.js"; import { Monnaie } from "./item-monnaie.js";
import { RdDItem, TYPES } from "./item.js"; import { RdDItem, ITEM_TYPES } from "./item.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDRaretes } from "./item/raretes.js"; import { RdDRaretes } from "./item/raretes.js";
import { RdDCalendrier } from "./time/rdd-calendrier.js"; import { RdDCalendrier } from "./time/rdd-calendrier.js";
@@ -465,7 +465,7 @@ class _10_7_19_CategorieCompetenceCreature extends Migration {
async migrate() { async migrate() {
await this.applyItemsUpdates(items => items await this.applyItemsUpdates(items => items
.filter(it => TYPES.competencecreature == it.type) .filter(it => ITEM_TYPES.competencecreature == it.type)
.map(it => this.migrateCompetenceCreature(it)) .map(it => this.migrateCompetenceCreature(it))
); );
} }
@@ -502,7 +502,7 @@ class _10_7_19_PossessionsEntiteVictime extends Migration {
async migrate() { async migrate() {
await this.applyItemsUpdates(items => items await this.applyItemsUpdates(items => items
.filter(it => TYPES.possession == it.type) .filter(it => ITEM_TYPES.possession == it.type)
.map(it => this.migratePossession(it)) .map(it => this.migratePossession(it))
); );
} }
@@ -567,9 +567,9 @@ export class Migrations {
if (currentVersion.startsWith("v")) { if (currentVersion.startsWith("v")) {
currentVersion = currentVersion.substring(1) currentVersion = currentVersion.substring(1)
} }
if (isNewerVersion(game.system.version, currentVersion)) { if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) {
// if (true) { /* comment previous and uncomment here to test before upgrade */ // if (true) { /* comment previous and uncomment here to test before upgrade */
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); const migrations = Migrations.getMigrations().filter(m => foundry.utils.isNewerVersion(m.version, currentVersion));
if (migrations.length > 0) { if (migrations.length > 0) {
migrations.sort((a, b) => this.compareVersions(a, b)); migrations.sort((a, b) => this.compareVersions(a, b));
migrations.forEach(async (m) => { migrations.forEach(async (m) => {

View File

@@ -166,15 +166,47 @@ export class Misc {
} }
static firstConnectedGM() { static firstConnectedGM() {
return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active); if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
return game.users.activeGM
}
return game.users.find(u => u.isGM && u.active);
} }
static isOwnerPlayer(actor, user = undefined) { static connectedGMs() {
return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER) return game.users.filter(u => u.isGM && u.active);
} }
static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) { /**
return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM(); * This helper method allows to get the docuument, for a single user (either first connected GM, or the owner
* if there is no connected GMs), or else return undefined.
*
* This allows for example update hooks that should apply modifications to actors to be called only for one
* user (preventing the "User ... lacks permission to update Item" that was occuring on hooks when Item updates
* were triggering other changes)
*
* @param {*} document the Document with is potentially an Actor
* @returns the actor if either the game.user is the first connected GM, or if the game.user is the owner
* and there is no connected GM
*/
static documentIfResponsible(document) {
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
{
return document
}
}
else if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
return document
}
return undefined
}
static isOwnerPlayer(document) {
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
}
static isOwnerPlayerOrUniqueConnectedGM(actor) {
return Misc.isOwnerPlayer(actor) ?? Misc.isUniqueConnectedGM();
} }
/** /**

View File

@@ -15,7 +15,7 @@ export class RdDAudio {
if ( audioData ) { if ( audioData ) {
let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file; let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file;
console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`) console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`)
AudioHelper.play({ src: audioPath }, audioData.isGlobal); foundry.audio.AudioHelper.play({ src: audioPath }, audioData.isGlobal);
} }
} }
} }

View File

@@ -75,6 +75,12 @@ export class RdDCombatManager extends Combat {
} }
} }
} }
static calculAjustementInit(actor, arme) {
const efficacite = (arme?.system.magique) ? arme.system.ecaille_efficacite : 0
const etatGeneral = actor.getEtatGeneral() ?? 0
return efficacite + etatGeneral
}
/************************************************************************************/ /************************************************************************************/
async rollInitiative(ids, formula = undefined, messageOptions = {}) { async rollInitiative(ids, formula = undefined, messageOptions = {}) {
@@ -84,12 +90,14 @@ export class RdDCombatManager extends Combat {
// calculate initiative // calculate initiative
for (let cId = 0; cId < ids.length; cId++) { for (let cId = 0; cId < ids.length; cId++) {
const combatant = this.combatants.get(ids[cId]); const combatant = this.combatants.get(ids[cId]);
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, undefined);
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, ajustement);
if (!formula) { if (!formula) {
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
if (competence) { if (competence) {
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, etatGeneral);
} }
} else { } else {
const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe)
@@ -109,8 +117,9 @@ export class RdDCombatManager extends Combat {
if (competence && competence.system.defaut_carac) { if (competence && competence.system.defaut_carac) {
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
const niveau = competence.system.niveau; const niveau = competence.system.niveau;
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille); const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, armeCombat)
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, ajustement);
} else { } else {
ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`); ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`);
} }
@@ -119,7 +128,7 @@ export class RdDCombatManager extends Combat {
//console.log("Combatat", c); //console.log("Combatat", c);
const roll = combatant.getInitiativeRoll(rollFormula); const roll = combatant.getInitiativeRoll(rollFormula);
if (!roll.total) { if (!roll.total) {
roll.evaluate({ async: false }); await roll.evaluate();
} }
const total = Math.max(roll.total, 0.00); const total = Math.max(roll.total, 0.00);
console.log("Compute init for", rollFormula, roll, total, combatant); console.log("Compute init for", rollFormula, roll, total, combatant);
@@ -128,21 +137,17 @@ export class RdDCombatManager extends Combat {
// Send a chat message // Send a chat message
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode"); let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
let messageData = foundry.utils.mergeObject( let messageData = foundry.utils.mergeObject({
{ speaker: {
speaker: { scene: canvas.scene._id,
scene: canvas.scene._id, actor: combatant.actor?._id,
actor: combatant.actor?._id, token: combatant.token._id,
token: combatant.token._id, alias: combatant.token.name,
alias: combatant.token.name, sound: CONFIG.sounds.dice,
sound: CONFIG.sounds.dice,
},
flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})
<br>
`,
}, },
messageOptions flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})<br>`,
); },
messageOptions);
roll.toMessage(messageData, { rollMode, create: true }); roll.toMessage(messageData, { rollMode, create: true });
RdDCombatManager.processPremierRoundInit(); RdDCombatManager.processPremierRoundInit();
@@ -218,13 +223,16 @@ export class RdDCombatManager extends Combat {
static $prepareAttaqueArme(infoAttaque) { static $prepareAttaqueArme(infoAttaque) {
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence); const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
const attaque = foundry.utils.duplicate(infoAttaque.arme); const arme = infoAttaque.arme;
const attaque = foundry.utils.duplicate(arme);
attaque.action = 'attaque'; attaque.action = 'attaque';
attaque.system.competence = infoAttaque.competence; attaque.system.competence = infoAttaque.competence;
attaque.system.dommagesReels = infoAttaque.dommagesReel; attaque.system.dommagesReels = infoAttaque.dommagesReel;
attaque.system.infoMain = infoAttaque.infoMain; attaque.system.infoMain = infoAttaque.infoMain;
attaque.system.niveau = comp.system.niveau; attaque.system.niveau = comp.system.niveau;
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value);
const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
return attaque; return attaque;
} }
@@ -339,7 +347,6 @@ export class RdDCombatManager extends Combat {
ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`) ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
return []; return [];
} }
let initInfo = ""; let initInfo = "";
let initOffset = 0; let initOffset = 0;
let caracForInit = 0; let caracForInit = 0;
@@ -374,9 +381,9 @@ export class RdDCombatManager extends Combat {
initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action); initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action);
} }
let malus = combatant.actor.getEtatGeneral(); // Prise en compte état général
// Cas des créatures et entités vs personnages // Cas des créatures et entités vs personnages
let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, malus); const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, action)
let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, ajustement);
// Garder la trace de l'arme/compétence utilisée pour l'iniative // Garder la trace de l'arme/compétence utilisée pour l'iniative
combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0 combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0
game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo }); game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo });
@@ -791,7 +798,7 @@ export class RdDCombat {
/* -------------------------------------------- */ /* -------------------------------------------- */
_prepareAttaque(competence, arme) { _prepareAttaque(competence, arme) {
let rollData = { let rollData = {
passeArme: randomID(16), passeArme: foundry.utils.randomID(16),
mortalite: arme?.system.mortalite, mortalite: arme?.system.mortalite,
competence: competence, competence: competence,
surprise: this.attacker.getSurprise(true), surprise: this.attacker.getSurprise(true),

View File

@@ -1,9 +1,11 @@
import { Grammar } from "./grammar.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
export class RdDConfirm { export class RdDConfirm {
/* -------------------------------------------- */ /* -------------------------------------------- */
static confirmer(options, autresActions) { static confirmer(options, autresActions) {
if (options.settingConfirmer && !ReglesOptionnelles.isSet(options.settingConfirmer)) {
return options.onAction()
}
let buttons = { let buttons = {
"action": RdDConfirm._createButtonAction(options), "action": RdDConfirm._createButtonAction(options),
"cancel": RdDConfirm._createButtonCancel() "cancel": RdDConfirm._createButtonCancel()
@@ -12,7 +14,7 @@ export class RdDConfirm {
buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons); buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
} }
if (autresActions) { if (autresActions) {
buttons = foundry.utils.mergeObject(autresActions, buttons); buttons = foundry.utils.mergeObject(autresActions, buttons, { inplace: false });
} }
const dialogDetails = { const dialogDetails = {
title: options.title, title: options.title,

View File

@@ -36,8 +36,8 @@ export class DeTMR extends Die {
super(termData); super(termData);
} }
async evaluate() { async evaluate(options) {
super.evaluate(); await super.evaluate(options);
this.explode("x=8"); this.explode("x=8");
return this; return this;
} }
@@ -73,8 +73,8 @@ export class DeDraconique extends Die {
super(termData); super(termData);
} }
async evaluate() { async evaluate(options) {
super.evaluate(); await super.evaluate(options);
this.explode("x=7"); this.explode("x=7");
return this; return this;
} }
@@ -138,7 +138,7 @@ export class RdDDice {
static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) { static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) {
const roll = new Roll(RdDDice._formulaOrFake(formula, options)); const roll = new Roll(RdDDice._formulaOrFake(formula, options));
await roll.evaluate({ async: true }); await roll.evaluate();
await this.showDiceSoNice(roll, options); await this.showDiceSoNice(roll, options);
return roll; return roll;
} }
@@ -216,7 +216,7 @@ export class RdDDice {
static async fakeD10(faces) { static async fakeD10(faces) {
let roll = new Roll(`1d${faces}`); let roll = new Roll(`1d${faces}`);
await roll.evaluate({ async: true }); await roll.evaluate();
return roll.total; return roll.total;
} }

View File

@@ -5,7 +5,7 @@ import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { ChatUtility } from "./chat-utility.js"; import { ChatUtility } from "./chat-utility.js";
import { STATUSES } from "./settings/status-effects.js"; import { STATUSES } from "./settings/status-effects.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -92,18 +92,18 @@ export class RdDEmpoignade {
/* -------------------------------------------- */ /* -------------------------------------------- */
static isEmpoignadeEnCours(actor) { static isEmpoignadeEnCours(actor) {
return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0) return actor.itemTypes[ITEM_TYPES.empoignade].find(it => it.system.pointsemp > 0)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getEmpoignadeById(actor, id) { static getEmpoignadeById(actor, id) {
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id) let emp = actor.itemTypes[ITEM_TYPES.empoignade].find(it => it.system.empoignadeid == id)
return emp && foundry.utils.duplicate(emp) || undefined; return emp && foundry.utils.duplicate(emp) || undefined;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getEmpoignade(attacker, defender) { static getEmpoignade(attacker, defender) {
let emp = attacker.itemTypes[TYPES.empoignade].find(it => let emp = attacker.itemTypes[ITEM_TYPES.empoignade].find(it =>
(it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) || (it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) ||
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id) (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
) )
@@ -248,7 +248,7 @@ export class RdDEmpoignade {
if (rollData.rolled.isPart) { if (rollData.rolled.isPart) {
rollData.particuliere = "finesse"; rollData.particuliere = "finesse";
} }
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html'); let msg = await RdDResolutionTable.displayRollData(rollData, defender, 'chat-empoignade-resultat.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData); RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
} }
@@ -427,7 +427,7 @@ export class RdDEmpoignade {
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name, name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
type: 'empoignade', type: 'empoignade',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name } system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
}, },
{ {
temporary: true temporary: true

View File

@@ -6,7 +6,7 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
export class RdDHerbes extends Item { export class RdDHerbes extends Item {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async initializeHerbes() { static async onReady() {
this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin'); this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin');
this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos'); this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos');
} }

View File

@@ -1,6 +1,6 @@
import { RdDItemArme } from "./item-arme.js"; import { RdDItemArme } from "./item-arme.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
export class RdDHotbar { export class RdDHotbar {
@@ -35,7 +35,7 @@ export class RdDHotbar {
static async addToHotbar(item, slot) { static async addToHotbar(item, slot) {
switch (item?.type ?? '') { switch (item?.type ?? '') {
case TYPES.arme: case ITEM_TYPES.arme:
{ {
// Les armes peuvent avoir plusieurs usages // Les armes peuvent avoir plusieurs usages
if (item.system.competence != '') { if (item.system.competence != '') {
@@ -54,12 +54,12 @@ export class RdDHotbar {
} }
} }
return return
case TYPES.competencecreature: case ITEM_TYPES.competencecreature:
const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence'; const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence';
await this.createItemMacro(item, slot, categorie) await this.createItemMacro(item, slot, categorie)
return return
default: default:
case TYPES.competence: case ITEM_TYPES.competence:
await this.createItemMacro(item, slot++, 'competence') await this.createItemMacro(item, slot++, 'competence')
if (item.isCorpsACorps()) { if (item.isCorpsACorps()) {
await this.createItemMacro(item, slot++, 'pugilat') await this.createItemMacro(item, slot++, 'pugilat')
@@ -79,7 +79,7 @@ export class RdDHotbar {
* Actor - open actor sheet * Actor - open actor sheet
* Journal - open journal sheet * Journal - open journal sheet
*/ */
static initDropbar() { static init() {
Hooks.on('hotbarDrop', (bar, documentData, slot) => { Hooks.on('hotbarDrop', (bar, documentData, slot) => {
@@ -88,9 +88,9 @@ export class RdDHotbar {
const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid) const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid)
console.log('DROP', documentData, item) console.log('DROP', documentData, item)
switch (item?.type) { switch (item?.type) {
case TYPES.arme: case ITEM_TYPES.arme:
case TYPES.competence: case ITEM_TYPES.competence:
case TYPES.competencecreature: case ITEM_TYPES.competencecreature:
this.addToHotbar(item, slot) this.addToHotbar(item, slot)
return false return false
} }
@@ -116,9 +116,9 @@ export class RdDHotbar {
// Trigger the item roll // Trigger the item roll
switch (item.type) { switch (item.type) {
case TYPES.arme: case ITEM_TYPES.arme:
return actor.rollArme(item, categorieArme); return actor.rollArme(item, categorieArme);
case TYPES.competence: case ITEM_TYPES.competence:
if (item.isCorpsACorps()) { if (item.isCorpsACorps()) {
switch (categorieArme) { switch (categorieArme) {
case 'pugilat': case 'pugilat':
@@ -128,7 +128,7 @@ export class RdDHotbar {
} }
} }
return actor.rollCompetence(item); return actor.rollCompetence(item);
case TYPES.competencecreature: case ITEM_TYPES.competencecreature:
return item.system.iscombat && !item.system.isparade return item.system.iscombat && !item.system.isparade
? actor.rollArme(item, categorieArme) ? actor.rollArme(item, categorieArme)
: actor.rollCompetence(item); : actor.rollCompetence(item);

View File

@@ -1,69 +1,72 @@
import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js"; import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js"
import { Migrations } from './migrations.js'; import { Migrations } from './migrations.js'
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js"
import { TMRUtility } from "./tmr-utility.js"; import { TMRUtility } from "./tmr-utility.js"
import { TMRRencontres } from "./tmr-rencontres.js"; import { TMRRencontres } from "./tmr-rencontres.js"
import { RdDCalendrier } from "./time/rdd-calendrier.js"; import { RdDCalendrier } from "./time/rdd-calendrier.js"
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js"
import { DialogChronologie } from "./dialog-chronologie.js"; import { DialogChronologie } from "./dialog-chronologie.js"
import { RdDResolutionTable } from "./rdd-resolution-table.js"; import { RdDResolutionTable } from "./rdd-resolution-table.js"
import { RdDTokenHud } from "./rdd-token-hud.js"; import { RdDTokenHud } from "./rdd-token-hud.js"
import { RdDCommands } from "./rdd-commands.js"; import { RdDCommands } from "./rdd-commands.js"
import { RdDCombatManager, RdDCombat } from "./rdd-combat.js"; import { RdDCombatManager, RdDCombat } from "./rdd-combat.js"
import { ChatUtility } from "./chat-utility.js"; import { ChatUtility } from "./chat-utility.js"
import { StatusEffects } from "./settings/status-effects.js"; import { StatusEffects } from "./settings/status-effects.js"
import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"; import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"
import { RdDHotbar } from "./rdd-hotbar-drop.js" import { RdDHotbar } from "./rdd-hotbar-drop.js"
import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; import { EffetsDraconiques } from "./tmr/effets-draconiques.js"
import { RdDHerbes } from "./rdd-herbes.js"; import { RdDHerbes } from "./rdd-herbes.js"
import { RdDDice } from "./rdd-dice.js"; import { RdDDice } from "./rdd-dice.js"
import { RdDPossession } from "./rdd-possession.js"; import { RdDPossession } from "./rdd-possession.js"
import { Misc } from "./misc.js"; import { Misc } from "./misc.js"
import { SystemCompendiums } from "./settings/system-compendiums.js"; import { SystemCompendiums } from "./settings/system-compendiums.js"
import { Environnement } from "./environnement.js"; import { Environnement } from "./environnement.js"
import { RdDActor } from "./actor.js"; import { RdDActor } from "./actor.js"
import { RdDBaseActor } from "./actor/base-actor.js"; import { RdDBaseActor } from "./actor/base-actor.js"
import { RdDCommerce } from "./actor/commerce.js"; import { RdDCommerce } from "./actor/commerce.js"
import { RdDEntite } from "./actor/entite.js"; import { RdDEntite } from "./actor/entite.js"
import { RdDVehicule } from "./actor/vehicule.js"; import { RdDVehicule } from "./actor/vehicule.js"
import { RdDActorSheet } from "./actor-sheet.js"; import { RdDActorSheet } from "./actor-sheet.js"
import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; import { RdDCommerceSheet } from "./actor/commerce-sheet.js"
import { RdDCreatureSheet } from "./actor/creature-sheet.js"; import { RdDCreatureSheet } from "./actor/creature-sheet.js"
import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"; import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"
import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"; import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js"
import { RdDItemBlessure } from "./item/blessure.js"; import { RdDItemBlessure } from "./item/blessure.js"
import { RdDItemService } from "./item/service.js"; import { RdDItemService } from "./item/service.js"
import { RdDItemMaladie } from "./item/maladie.js"; import { RdDItemMaladie } from "./item/maladie.js"
import { RdDItemPoison } from "./item/poison.js"; import { RdDItemPoison } from "./item/poison.js"
import { RdDItemSigneDraconique } from "./item/signedraconique.js"; import { RdDItemSigneDraconique } from "./item/signedraconique.js"
import { RdDItemQueue } from "./item/queue.js"; import { RdDItemQueue } from "./item/queue.js"
import { RdDItemOmbre } from "./item/ombre.js"; import { RdDItemOmbre } from "./item/ombre.js"
import { RdDItemSouffle } from "./item/souffle.js"; import { RdDItemSouffle } from "./item/souffle.js"
import { RdDRencontre } from "./item/rencontre.js"; import { RdDRencontre } from "./item/rencontre.js"
import { RdDItemSheet } from "./item-sheet.js"; import { RdDItemSheet } from "./item-sheet.js"
import { RdDBlessureItemSheet } from "./item/sheet-blessure.js"; import { RdDBlessureItemSheet } from "./item/sheet-blessure.js"
import { RdDServiceItemSheet } from "./item/sheet-service.js"; import { RdDServiceItemSheet } from "./item/sheet-service.js"
import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js"; import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js"
import { RdDHerbeItemSheet } from "./item/sheet-herbe.js"; import { RdDHerbeItemSheet } from "./item/sheet-herbe.js"
import { RdDPlanteItemSheet } from "./item/sheet-plante.js"; import { RdDPlanteItemSheet } from "./item/sheet-plante.js"
import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js"; import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js"
import { RdDFauneItemSheet } from "./item/sheet-faune.js"; import { RdDFauneItemSheet } from "./item/sheet-faune.js"
import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js"; import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js"
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"; import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"
import { AppAstrologie } from "./sommeil/app-astrologie.js"; import { AppAstrologie } from "./sommeil/app-astrologie.js"
import { RdDItemArmure } from "./item/armure.js"; import { RdDItemArmure } from "./item/armure.js"
import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"; import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
import { RdDCreature } from "./actor/creature.js"; import { RdDCreature } from "./actor/creature.js"
import { RdDTMRDialog } from "./rdd-tmr-dialog.js"; import { RdDTMRDialog } from "./rdd-tmr-dialog.js"
import { RdDActorExportSheet } from "./actor/actor-export-sheet.js"
import { OptionsAvancees } from "./settings/options-avancees.js"
import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium.js"
/** /**
* RdD system * RdD system
@@ -80,8 +83,9 @@ export class SystemReveDeDragon {
} }
constructor() { constructor() {
this.RdDUtility = RdDUtility; this.config = RDD_CONFIG
this.RdDHotbar = RdDHotbar; this.RdDUtility = RdDUtility
this.RdDHotbar = RdDHotbar
this.itemClasses = { this.itemClasses = {
armure: RdDItemArmure, armure: RdDItemArmure,
blessure: RdDItemBlessure, blessure: RdDItemBlessure,
@@ -107,43 +111,42 @@ export class SystemReveDeDragon {
/* Foundry VTT Initialization */ /* Foundry VTT Initialization */
/* -------------------------------------------- */ /* -------------------------------------------- */
async onInit() { async onInit() {
game.system.rdd = this; game.system.rdd = this
game.system.rdd.config = RDD_CONFIG; this.AppAstrologie = AppAstrologie
this.AppAstrologie = AppAstrologie;
console.log(`Initializing Reve de Dragon System`); console.log(`Initializing Reve de Dragon System`)
// preload handlebars templates // preload handlebars templates
RdDUtility.preloadHandlebarsTemplates(); RdDUtility.preloadHandlebarsTemplates()
/* -------------------------------------------- */ /* -------------------------------------------- */
this.initSystemSettings(); this.initSystemSettings()
/* -------------------------------------------- */ /* -------------------------------------------- */
// Set an initiative formula for the system // Set an initiative formula for the system
CONFIG.Combat.initiative = { CONFIG.Combat.initiative = {
formula: "1+(1d6/10)", formula: "1+(1d6/10)",
decimals: 2 decimals: 2
}; }
/* -------------------------------------------- */ /* -------------------------------------------- */
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => { game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
console.log(">>>>> MSG RECV", sockmsg); console.log(">>>>> MSG RECV", sockmsg)
try { try {
RdDUtility.onSocketMessage(sockmsg); RdDUtility.onSocketMessage(sockmsg)
RdDCombat.onSocketMessage(sockmsg); RdDCombat.onSocketMessage(sockmsg)
ChatUtility.onSocketMessage(sockmsg); ChatUtility.onSocketMessage(sockmsg)
RdDBaseActor.onSocketMessage(sockmsg); RdDBaseActor.onSocketMessage(sockmsg)
} catch (e) { } catch (e) {
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e) console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
} }
}); })
/* -------------------------------------------- */ /* -------------------------------------------- */
// Define custom Entity classes // Define custom Entity classes
CONFIG.Actor.documentClass = RdDBaseActor; CONFIG.Actor.documentClass = RdDBaseActor
CONFIG.Item.documentClass = RdDItem; CONFIG.Item.documentClass = RdDItem
CONFIG.RDD = { CONFIG.RDD = {
resolutionTable: RdDResolutionTable.resolutionTable, resolutionTable: RdDResolutionTable.resolutionTable,
carac_array: RdDUtility.getCaracArray(), carac_array: RdDUtility.getCaracArray(),
@@ -153,30 +156,31 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */ /* -------------------------------------------- */
// Register sheet application classes // Register sheet application classes
Actors.unregisterSheet("core", ActorSheet); Actors.unregisterSheet("core", ActorSheet)
Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true })
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false })
Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true })
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true })
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true })
Items.unregisterSheet("core", ItemSheet); Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true })
Items.unregisterSheet("core", ItemSheet)
RdDItemSheet.register(RdDSigneDraconiqueItemSheet); RdDItemSheet.register(RdDSigneDraconiqueItemSheet)
RdDItemSheet.register(RdDRencontreItemSheet); RdDItemSheet.register(RdDRencontreItemSheet)
RdDItemSheet.register(RdDConteneurItemSheet); RdDItemSheet.register(RdDConteneurItemSheet)
RdDItemSheet.register(RdDHerbeItemSheet); RdDItemSheet.register(RdDHerbeItemSheet)
RdDItemSheet.register(RdDFauneItemSheet); RdDItemSheet.register(RdDFauneItemSheet)
RdDItemSheet.register(RdDPlanteItemSheet); RdDItemSheet.register(RdDPlanteItemSheet)
RdDItemSheet.register(RdDIngredientItemSheet); RdDItemSheet.register(RdDIngredientItemSheet)
RdDItemSheet.register(RdDServiceItemSheet); RdDItemSheet.register(RdDServiceItemSheet)
RdDItemSheet.register(RdDBlessureItemSheet); RdDItemSheet.register(RdDBlessureItemSheet)
Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, { Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
types: [ types: [
"objet", "arme", "armure", "livre", "potion", "munition", "objet", "arme", "armure", "livre", "potion", "munition",
"monnaie", "nourritureboisson", "gemme", "monnaie", "nourritureboisson", "gemme",
], makeDefault: true ], makeDefault: true
}); })
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, { Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
types: [ types: [
"competence", "competencecreature", "competence", "competencecreature",
@@ -185,31 +189,32 @@ export class SystemReveDeDragon {
"nombreastral", "tache", "maladie", "poison", "possession", "nombreastral", "tache", "maladie", "poison", "possession",
"tarot", "extraitpoetique", "empoignade" "tarot", "extraitpoetique", "empoignade"
], makeDefault: true ], makeDefault: true
}); })
CONFIG.Combat.documentClass = RdDCombatManager; CONFIG.Combat.documentClass = RdDCombatManager
// préparation des différents modules // préparation des différents modules
AutoAdjustDarkness.init(); AutoAdjustDarkness.init()
RdDTimestamp.init(); RdDTimestamp.init()
RdDCalendrier.init(); RdDCalendrier.init()
SystemCompendiums.init(); SystemCompendiums.init()
DialogChronologie.init(); DialogChronologie.init()
ReglesOptionnelles.init(); ReglesOptionnelles.init()
RdDUtility.init(); OptionsAvancees.init()
RdDDice.init(); RdDUtility.init()
RdDCommands.init(); RdDDice.init()
RdDCombatManager.init(); RdDCommands.init()
RdDTokenHud.init(); RdDCombatManager.init()
RdDBaseActor.init(); RdDTokenHud.init()
RdDCompendiumOrganiser.init(); RdDBaseActor.init()
RdDCompendiumOrganiser.init()
EffetsDraconiques.init() EffetsDraconiques.init()
TMRUtility.init(); TMRUtility.init()
await RdDTMRDialog.init() await RdDTMRDialog.init()
RdDHotbar.initDropbar(); RdDHotbar.init()
RdDPossession.init(); RdDPossession.init()
TMRRencontres.init(); TMRRencontres.init()
Environnement.init(); Environnement.init()
ExportScriptarium.init()
} }
initSystemSettings() { initSystemSettings() {
@@ -225,7 +230,7 @@ export class SystemReveDeDragon {
"avant-encaissement": "Avant l'encaissement", "avant-encaissement": "Avant l'encaissement",
}, },
default: "avant-encaissement" default: "avant-encaissement"
}); })
/* -------------------------------------------- */ /* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", { game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
@@ -235,7 +240,7 @@ export class SystemReveDeDragon {
config: true, config: true,
default: true, default: true,
type: Boolean type: Boolean
}); })
/* -------------------------------------------- */ /* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "activer-sons-audio", { game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
@@ -245,7 +250,8 @@ export class SystemReveDeDragon {
config: true, config: true,
default: true, default: true,
type: Boolean type: Boolean
}); })
/* -------------------------------------------- */ /* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", { game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
name: "Notifier de la famine et la soif pour", name: "Notifier de la famine et la soif pour",
@@ -259,7 +265,7 @@ export class SystemReveDeDragon {
"famine-soif": "la famine et la soif", "famine-soif": "la famine et la soif",
}, },
default: "aucun" default: "aucun"
}); })
} }
async onReady() { async onReady() {
@@ -267,47 +273,47 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Foundry VTT Initialization */ /* Foundry VTT Initialization */
/* -------------------------------------------- */ /* -------------------------------------------- */
game.system.rdd.calendrier = new RdDCalendrier(); game.system.rdd.calendrier = new RdDCalendrier()
if (Misc.isUniqueConnectedGM()) { if (Misc.isUniqueConnectedGM()) {
new Migrations().migrate(); new Migrations().migrate()
this.messageDeBienvenue(); this.messageDeBienvenue()
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{ import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
console.log("ClassCounter loaded", moduleCounter) console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount() moduleCounter.ClassCounter.registerUsageCount()
}).catch(err=> }).catch(err =>
console.log("No stats available, giving up.") console.log("No stats available, giving up.")
) )
} }
StatusEffects.onReady(); StatusEffects.onReady()
RdDHerbes.initializeHerbes(); RdDHerbes.onReady()
RdDDice.onReady(); RdDDice.onReady()
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Affiche/Init le calendrier */ /* Affiche/Init le calendrier */
game.system.rdd.calendrier.display(); game.system.rdd.calendrier.display()
// Avertissement si joueur sans personnage // Avertissement si joueur sans personnage
if (!game.user.isGM && game.user.character == undefined) { if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !"); ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !")
ChatMessage.create({ ChatMessage.create({
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !", content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
user: game.user.id user: game.user.id
}); })
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
messageDeBienvenue() { messageDeBienvenue() {
if (game.user.isGM) { if (game.user.isGM) {
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">'); ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">')
ChatMessage.create({ ChatMessage.create({
user: game.user.id, user: game.user.id,
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span> content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
<br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs} <br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}
<br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div> <br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div>
` }); ` })
} }
} }
} }
SystemReveDeDragon.start(); SystemReveDeDragon.start()

View File

@@ -56,7 +56,7 @@ const temperatures = [
export class RdDMeteo { export class RdDMeteo {
static async getForce() { static async getForce() {
const roll = new Roll(`1dr`); const roll = new Roll(`1dr`);
await roll.evaluate({ async: true }); await roll.evaluate();
return roll.total; return roll.total;
} }
@@ -67,14 +67,14 @@ export class RdDMeteo {
static async getTemperature() { static async getTemperature() {
const degre = await RdDMeteo.getForce(); const degre = await RdDMeteo.getForce();
const rollChaudFroid = new Roll('1d2'); const rollChaudFroid = new Roll('1d2');
await rollChaudFroid.evaluate({ async: true }); await rollChaudFroid.evaluate();
const chaudFroid = rollChaudFroid.total == 1; const chaudFroid = rollChaudFroid.total == 1;
return chaudFroid.total ? degre : -degre; return chaudFroid.total ? degre : -degre;
} }
static async getDirection(direction) { static async getDirection(direction) {
const roll = new Roll(`1d16`); const roll = new Roll(`1d16`);
await roll.evaluate({ async: true }); await roll.evaluate();
switch (roll.total % 16) { switch (roll.total % 16) {
case 0: return 'Nord'; case 0: return 'Nord';
case 1: return 'Nord Nord Est'; case 1: return 'Nord Nord Est';

View File

@@ -3,7 +3,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js"; import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { Targets } from "./targets.js"; import { Targets } from "./targets.js";
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/* On part du principe qu'une entité démarre tjs /* On part du principe qu'une entité démarre tjs
@@ -20,9 +20,9 @@ export class RdDPossession {
/* -------------------------------------------- */ /* -------------------------------------------- */
static searchPossessionFromEntite(attacker, defender) { static searchPossessionFromEntite(attacker, defender) {
let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); let poss = attacker.items.find(poss => poss.type == ITEM_TYPES.possession && poss.system.victime.actorid == defender.id);
if (!poss) { if (!poss) {
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); poss = defender.items.find(poss => poss.type == ITEM_TYPES.possession && poss.system.victime.actorid == defender.id);
} }
return poss && foundry.utils.duplicate(poss) || undefined; return poss && foundry.utils.duplicate(poss) || undefined;
} }
@@ -131,7 +131,7 @@ export class RdDPossession {
} }
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid) const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
RdDPossession.storePossessionAttaque(possession, rollData) RdDPossession.storePossessionAttaque(possession, rollData)
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html');
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -171,7 +171,7 @@ export class RdDPossession {
rollData.possession = possession rollData.possession = possession
RdDPossession.$updateEtatPossession(rollData.possession) RdDPossession.$updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html') await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) { if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration // conjuration
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
@@ -230,7 +230,7 @@ export class RdDPossession {
system: { system: {
description: "", typepossession: attacker.name, description: "", typepossession: attacker.name,
possede: false, possede: false,
possessionid: randomID(16), possessionid: foundry.utils.randomID(16),
entite: { actorid: attacker.id }, entite: { actorid: attacker.id },
victime: { actorid: defender.id }, victime: { actorid: defender.id },
compteur: 0 compteur: 0

View File

@@ -97,7 +97,7 @@ export class RdDResolutionTable {
} }
static actorChatName(actor) { static actorChatName(actor) {
return actor?.userName ?? game.user.name; return actor?.name ?? game.user.name;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@@ -16,7 +16,7 @@ import { RdDDice } from "./rdd-dice.js";
import { STATUSES } from "./settings/status-effects.js"; import { STATUSES } from "./settings/status-effects.js";
import { RdDRencontre } from "./item/rencontre.js"; import { RdDRencontre } from "./item/rencontre.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { TYPES } from "./item.js"; import { ITEM_TYPES } from "./item.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
const TMR_DISPLAY_SIZE = { const TMR_DISPLAY_SIZE = {
@@ -129,7 +129,7 @@ export class RdDTMRDialog extends Dialog {
this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop());
// Roll Sort // Roll Sort
this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor())); this.html.find('.lancer-sort').click(event => this.lancerUnSort());
this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor()));
this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
@@ -142,6 +142,13 @@ export class RdDTMRDialog extends Dialog {
this.updateValuesDisplay(); this.updateValuesDisplay();
} }
lancerUnSort() {
if (this.subdialog) {
return this.forceTMRContinueAction();
}
return this.actor.rollUnSort(this._getCoordActor());
}
async onDeplacement() { async onDeplacement() {
await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
} }
@@ -164,23 +171,25 @@ export class RdDTMRDialog extends Dialog {
async forceTMRDisplay() { async forceTMRDisplay() {
if (this.rendered) { if (this.rendered) {
this.bringToTop() this.bringToTop()
if (this.subdialog?.bringToTop) { this.bringSubDialogToTop();
this.subdialog.bringToTop(); }
} }
bringSubDialogToTop() {
if (this.subdialog?.bringToTop && this.subdialog?.element[0]) {
this.subdialog.bringToTop();
} }
} }
async restoreTMRAfterAction() { async restoreTMRAfterAction() {
this.subdialog = undefined this.subdialog = undefined
await this.maximize(); await this.maximize()
this.bringToTop(); this.bringToTop()
} }
forceTMRContinueAction() { forceTMRContinueAction() {
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
if (this.subdialog?.bringToTop) { this.bringSubDialogToTop();
this.subdialog.bringToTop();
}
return; return;
} }
@@ -199,11 +208,11 @@ export class RdDTMRDialog extends Dialog {
} }
get sortsReserve() { get sortsReserve() {
return this.actor.itemTypes[TYPES.sortreserve]; return this.actor.itemTypes[ITEM_TYPES.sortreserve];
} }
getSortsReserve(coord) { getSortsReserve(coord) {
return this.actor.itemTypes[TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale return this.actor.itemTypes[ITEM_TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale
TMRUtility.getTMR(coord).type == 'fleuve' TMRUtility.getTMR(coord).type == 'fleuve'
? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
: it => it.system.coord == coord : it => it.system.coord == coord
@@ -261,7 +270,7 @@ export class RdDTMRDialog extends Dialog {
} }
_getTokensSortsReserve() { _getTokensSortsReserve() {
const sortsReserve = this.actor.itemTypes[TYPES.sortreserve]; const sortsReserve = this.actor.itemTypes[ITEM_TYPES.sortreserve];
return Misc.concat(sortsReserve.map(sortReserve => return Misc.concat(sortsReserve.map(sortReserve =>
EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord))) EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord)))
} }
@@ -302,7 +311,7 @@ export class RdDTMRDialog extends Dialog {
} }
const coord = this._getCoordActor(); const coord = this._getCoordActor();
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord)); HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
let ptsreve = document.getElementById("tmr-pointsreve-value"); let ptsreve = document.getElementById("tmr-pointsreve-value");
ptsreve.innerHTML = this.actor.system.reve.reve.value; ptsreve.innerHTML = this.actor.system.reve.reve.value;

View File

@@ -4,7 +4,7 @@ import { RdDCombat } from "./rdd-combat.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { TMRUtility } from "./tmr-utility.js"; import { TMRUtility } from "./tmr-utility.js";
import { DialogItemAchat } from "./dialog-item-achat.js"; import { DialogItemAchat } from "./achat-vente/dialog-item-achat.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { RdDDice } from "./rdd-dice.js"; import { RdDDice } from "./rdd-dice.js";
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js";
@@ -19,6 +19,7 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog } from "./actor/experience-log.js"; import { ExperienceLog } from "./actor/experience-log.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js"; import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js"; import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
import { RDD_CONFIG } from "./constants.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
// This table starts at 0 -> niveau -10 // This table starts at 0 -> niveau -10
@@ -262,8 +263,6 @@ export class RdDUtility {
]; ];
Handlebars.registerHelper('either', (a, b) => a ?? b); Handlebars.registerHelper('either', (a, b) => a ?? b);
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null')); Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null')); Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? ''); Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
@@ -272,6 +271,10 @@ export class RdDUtility {
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str)); Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str)); Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args)); Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); }); Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); }); Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); }); Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
@@ -300,6 +303,14 @@ export class RdDUtility {
Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff)) Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
// Handle v12 removal of this helper
Handlebars.registerHelper('select', function (selected, options) {
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
const html = options.fn(this);
return html.replace(rgx, "$& selected");
});
return loadTemplates(templatePaths); return loadTemplates(templatePaths);
} }
@@ -347,13 +358,15 @@ export class RdDUtility {
let objetVersConteneur = {}; let objetVersConteneur = {};
// Attribution des objets aux conteneurs // Attribution des objets aux conteneurs
for (let conteneur of conteneurs) { for (let conteneur of conteneurs) {
conteneur.subItems = []; if (conteneur.isConteneur()) {
for (let id of conteneur.system.contenu ?? []) { conteneur.subItems = [];
let objet = inventaires.find(objet => (id == objet._id)); for (let id of conteneur.system.contenu ?? []) {
if (objet) { let objet = inventaires.find(objet => (id == objet._id));
objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template if (objet) {
objetVersConteneur[id] = conteneur._id; objet.estContenu = true;
conteneur.subItems.push(objet); objetVersConteneur[id] = conteneur._id;
conteneur.subItems.push(objet);
}
} }
} }
} }
@@ -624,7 +637,7 @@ export class RdDUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async _evaluatePerte(formula, over20) { static async _evaluatePerte(formula, over20) {
let perte = new Roll(formula, { over20: over20 }); let perte = new Roll(formula, { over20: over20 });
await perte.evaluate({ async: true }); await perte.evaluate();
return perte.total; return perte.total;
} }
@@ -756,7 +769,7 @@ export class RdDUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static createMonnaie(name, cout, img = "", enc = 0.01) { static createMonnaie(name, cout, img = "", enc = 0.01) {
let piece = { let piece = {
name: name, type: 'monnaie', img: img, _id: randomID(16), name: name, type: 'monnaie', img: img, _id: foundry.utils.randomID(16),
dasystemta: { dasystemta: {
quantite: 0, quantite: 0,
cout: cout, cout: cout,

View File

@@ -111,7 +111,7 @@ export const referenceAjustements = {
isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
getLabel: (rollData, actor) => "Ecaille d'Efficacité: ", getLabel: (rollData, actor) => "Ecaille d'Efficacité: ",
getValue: (rollData, actor) => Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0), getValue: (rollData, actor) => rollData.arme?.system.magique ? Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0) : 0,
}, },
finesse: { finesse: {
isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData), isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData),

View File

@@ -0,0 +1,91 @@
import { SYSTEM_RDD } from "../constants.js"
import { Misc } from "../misc.js"
export const EXPORT_CSV_SCRIPTARIUM = 'export-csv-scriptarium'
const OPTIONS_AVANCEES = [
{ group: 'Menus', name: EXPORT_CSV_SCRIPTARIUM, descr: "Proposer le menu d'export csv Scriptarium (raffraichissement requis)" },
]
export class OptionsAvancees extends FormApplication {
static init() {
for (const regle of OPTIONS_AVANCEES) {
const name = regle.name
const id = OptionsAvancees._getId(name)
game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean })
}
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-avancees", {
name: "Configurer les options avancées",
label: "Options avancées",
hint: "Ouvre la fenêtre de configuration des options avancées",
icon: "fas fa-bars",
type: OptionsAvancees
})
}
constructor(...args) {
super(...args)
}
static _getId(name) {
return `rdd-advanced-${name}`
}
static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, {
id: "options-avancees",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/options-avancees.hbs",
height: 650,
width: 550,
minimizable: false,
closeOnSubmit: true,
title: "Options avancées"
}, { inplace: false })
}
getData() {
let formData = super.getData()
const regles = OPTIONS_AVANCEES.filter(it => game.user.isGM || it.scope == "client")
.map(it => {
it = foundry.utils.duplicate(it)
it.id = OptionsAvancees._getId(it.name)
it.active = OptionsAvancees.isSet(it.name)
return it
})
formData.regles = regles
formData.groups = Misc.classify(regles, it => it.group)
return formData
}
static getSettingKey(name){
return `${SYSTEM_RDD}.${this._getId(name)}`
}
static isUsing(name) {
return OptionsAvancees.isSet(name)
}
static isSet(name) {
return game.settings.get(SYSTEM_RDD, OptionsAvancees._getId(name))
}
static set(name, value) {
return game.settings.set(SYSTEM_RDD, OptionsAvancees._getId(name), value ? true : false)
}
activateListeners(html) {
html.find(".select-option").click((event) => {
if (event.currentTarget.attributes.name) {
let id = event.currentTarget.attributes.name.value
let isChecked = event.currentTarget.checked
game.settings.set(SYSTEM_RDD, id, isChecked)
}
})
}
async _updateObject(event, formData) {
this.close()
}
}

View File

@@ -71,17 +71,15 @@ export class ReglesOptionnelles extends FormApplication {
} }
static get defaultOptions() { static get defaultOptions() {
const options = super.defaultOptions; return foundry.utils.mergeObject(super.defaultOptions, {
foundry.utils.mergeObject(options, {
id: "regles-optionnelles", id: "regles-optionnelles",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.hbs",
height: 650, height: 650,
width: 550, width: 550,
minimizable: false, minimizable: false,
closeOnSubmit: true, closeOnSubmit: true,
title: "Règles optionnelles" title: "Règles optionnelles"
}); }, { inplace: false })
return options;
} }
getData() { getData() {

View File

@@ -1,3 +1,4 @@
import { ChatUtility } from "../chat-utility.js";
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js"; import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
import { RdDItem } from "../item.js"; import { RdDItem } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
@@ -152,7 +153,7 @@ export class SystemCompendiums extends FormApplication {
getData() { getData() {
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS) const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
.map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) })); .map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }, { inplace: false }))
const availableCompendiums = game.packs.map(pack => { const availableCompendiums = game.packs.map(pack => {
return { return {
name: pack.collection, name: pack.collection,
@@ -163,7 +164,7 @@ export class SystemCompendiums extends FormApplication {
return foundry.utils.mergeObject(super.getData(), { return foundry.utils.mergeObject(super.getData(), {
systemCompendiums: systemCompendiums, systemCompendiums: systemCompendiums,
availableCompendiums: availableCompendiums availableCompendiums: availableCompendiums
}); }, { inplace: false })
} }
activateListeners(html) { activateListeners(html) {
@@ -290,7 +291,7 @@ export class CompendiumTableHelpers {
sound: CONFIG.sounds.dice, sound: CONFIG.sounds.dice,
content: flavorContent content: flavorContent
}; };
ChatMessage.create(messageData, { rollMode: "gmroll" }); await ChatUtility.createChatWithRollMode(game.user.id, messageData)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -306,7 +307,7 @@ export class CompendiumTableHelpers {
whisper: game.user.id, whisper: game.user.id,
content: flavorContent content: flavorContent
}; };
ChatMessage.create(messageData, { rollMode: "gmroll" }); await ChatUtility.createChatWithRollMode(game.user.id, messageData)
} }
} }

View File

@@ -25,7 +25,7 @@ export class AppAstrologie extends Application {
classes: ['calendar-astrologie'], classes: ['calendar-astrologie'],
popOut: true, popOut: true,
resizable: false resizable: false
}); }, { inplace: false })
} }
constructor(actor, options = {}) { constructor(actor, options = {}) {
@@ -49,7 +49,7 @@ export class AppAstrologie extends Application {
signeNaissance: RdDTimestamp.definition(0) signeNaissance: RdDTimestamp.definition(0)
} }
}) })
return this.appData; return this.appData
} }
getActorAstrologie() { getActorAstrologie() {

View File

@@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
static async adjust(darkness) { static async adjust(darkness) {
if (AutoAdjustDarkness.isAuto()) { if (AutoAdjustDarkness.isAuto()) {
const scene = game.scenes.viewed; const scene = game.scenes.viewed;
if (scene?.globalLight && scene?.tokenVision) { if (scene?.environment?.globalLight?.enabled && scene?.tokenVision) {
await scene.update({ darkness }); await scene.update({ darkness });
} }
} }

View File

@@ -1,7 +1,6 @@
import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js"; import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js";
import { RdDCalendrierEditor } from "./rdd-calendrier-editor.js"; import { RdDCalendrierEditor } from "./rdd-calendrier-editor.js";
import { RdDResolutionTable } from "../rdd-resolution-table.js"; import { RdDResolutionTable } from "../rdd-resolution-table.js";
import { RdDUtility } from "../rdd-utility.js";
import { RdDDice } from "../rdd-dice.js"; import { RdDDice } from "../rdd-dice.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
import { DialogChronologie } from "../dialog-chronologie.js"; import { DialogChronologie } from "../dialog-chronologie.js";
@@ -43,7 +42,7 @@ export class RdDCalendrier extends Application {
resizable: false, resizable: false,
width: 'fit-content', width: 'fit-content',
height: 'fit-content', height: 'fit-content',
}); }, { inplace: false })
} }
constructor() { constructor() {
@@ -123,9 +122,9 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
fillCalendrierData(formData = {}) { fillCalendrierData(formData = {}) {
foundry.utils.mergeObject(formData, this.timestamp.toCalendrier()); foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
formData.isGM = game.user.isGM; formData.isGM = game.user.isGM
formData.heures = RdDTimestamp.definitions() formData.heures = RdDTimestamp.definitions()
formData.horlogeAnalogique = this.horlogeAnalogique; formData.horlogeAnalogique = this.horlogeAnalogique
formData.autoDarkness = AutoAdjustDarkness.isAuto() formData.autoDarkness = AutoAdjustDarkness.isAuto()
return formData; return formData;
} }
@@ -372,7 +371,7 @@ export class RdDCalendrier extends Application {
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_app_astrologie_refresh", data: {} }) game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_app_astrologie_refresh", data: {} })
} }
} }
async addNbAstralJoueur(actor, date, nbAstral, isValid) { async addNbAstralJoueur(actor, date, nbAstral, isValid) {
const nombresAstraux = this.getNombresAstraux() const nombresAstraux = this.getNombresAstraux()
const astralData = nombresAstraux.find(it => it.index == date) const astralData = nombresAstraux.find(it => it.index == date)

View File

@@ -15,18 +15,18 @@ export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PA
const ROUNDS_PAR_MINUTE = 10; const ROUNDS_PAR_MINUTE = 10;
const DEFINITION_HEURES = [ const DEFINITION_HEURES = [
{ key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 }, { key: "vaisseau", article: "du ", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 },
{ key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 }, { key: "sirene", article: "de la ", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 },
{ key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 }, { key: "faucon", article: "du ", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 },
{ key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 }, { key: "couronne", article: "de la ", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 },
{ key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 }, { key: "dragon", article: "du ", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 },
{ key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 }, { key: "epees", article: "des ", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 },
{ key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 }, { key: "lyre", article: "de la ", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 },
{ key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 }, { key: "serpent", article: "du ", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 },
{ key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 }, { key: "poissonacrobate", article: "du ", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 },
{ key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 }, { key: "araignee", article: "de l'", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 },
{ key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 }, { key: "roseau", article: "du ", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 },
{ key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 }, { key: "chateaudormant", article: "du ", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 },
] ]
const FORMULES_DUREE = [ const FORMULES_DUREE = [
@@ -64,6 +64,7 @@ export class RdDTimestamp {
DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i); DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i);
DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i); DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i);
DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp"); DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp");
DEFINITION_HEURES[i].avecArticle = DEFINITION_HEURES[i].article + DEFINITION_HEURES[i].label
} }
} }
@@ -241,7 +242,7 @@ export class RdDTimestamp {
get darkness() { get darkness() {
const darknessDebut = 100 * RdDTimestamp.definition(this.heure).darkness const darknessDebut = 100 * RdDTimestamp.definition(this.heure).darkness
const darknessFin = 100 * RdDTimestamp.definition(this.heure + 1).darkness const darknessFin = 100 * RdDTimestamp.definition(this.heure + 1).darkness
const darknessMinute = Math.round((darknessFin - darknessDebut) * this.minute / RDD_MINUTES_PAR_HEURES); const darknessMinute = Math.round((darknessFin - darknessDebut) * this.minute / RDD_MINUTES_PAR_HEURES);
return (darknessDebut + darknessMinute) / 100 return (darknessDebut + darknessMinute) / 100
} }

View File

@@ -125,7 +125,7 @@ export class FenetreRechercheTirage extends Application {
popOut: true, popOut: true,
dragDrop: [{ dragSelector: "a.content-link" }], dragDrop: [{ dragSelector: "a.content-link" }],
resizable: true resizable: true
}); }, { inplace: false })
} }
static async create() { static async create() {

View File

@@ -1,4 +1,4 @@
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { TMRUtility } from "../tmr-utility.js"; import { TMRUtility } from "../tmr-utility.js";
import { PixiTMR } from "./pixi-tmr.js"; import { PixiTMR } from "./pixi-tmr.js";
@@ -12,10 +12,10 @@ export class Draconique {
static init() { static init() {
} }
static isCaseTMR(item) { return item.type == TYPES.casetmr; } static isCaseTMR(item) { return item.type == ITEM_TYPES.casetmr; }
static isQueueDragon(item) { return item.isQueueDragon(); } static isQueueDragon(item) { return item.isQueueDragon(); }
static isSouffleDragon(item) { return item.type == TYPES.souffle; } static isSouffleDragon(item) { return item.type == ITEM_TYPES.souffle; }
static isTeteDragon(item) { return item.type == TYPES.tete; } static isTeteDragon(item) { return item.type == ITEM_TYPES.tete; }
static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); } static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
static register(draconique, code = undefined) { static register(draconique, code = undefined) {

View File

@@ -18,7 +18,7 @@ import { Periple } from "./periple.js";
import { UrgenceDraconique } from "./urgence-draconique.js"; import { UrgenceDraconique } from "./urgence-draconique.js";
import { Grammar } from "../grammar.js"; import { Grammar } from "../grammar.js";
import { AugmentationSeuil } from "./augmentation-seuil.js"; import { AugmentationSeuil } from "./augmentation-seuil.js";
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
export class EffetsDraconiques { export class EffetsDraconiques {
static carteTmr = new CarteTmr(); static carteTmr = new CarteTmr();
@@ -122,11 +122,11 @@ export class EffetsDraconiques {
} }
static tetesDragon(actor, name) { static tetesDragon(actor, name) {
return actor.itemTypes[TYPES.tete].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); return actor.itemTypes[ITEM_TYPES.tete].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
} }
static soufflesDragon(actor, name) { static soufflesDragon(actor, name) {
return actor.itemTypes[TYPES.souffle].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); return actor.itemTypes[ITEM_TYPES.souffle].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
} }
static queuesDragon(actor, name) { static queuesDragon(actor, name) {
@@ -134,7 +134,7 @@ export class EffetsDraconiques {
} }
static queuesSoufflesDragon(actor, name) { static queuesSoufflesDragon(actor, name) {
return actor.filterItems(it => [TYPES.queue, TYPES.ombre, TYPES.souffle].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, name)); return actor.filterItems(it => [ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, name));
} }
static countAugmentationSeuil(actor) { static countAugmentationSeuil(actor) {

View File

@@ -5,7 +5,7 @@ import { RdDRollTables } from "../rdd-rolltables.js";
import { TMRUtility } from "../tmr-utility.js"; import { TMRUtility } from "../tmr-utility.js";
import { tmrTokenZIndex } from "../tmr-constants.js"; import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js"; import { Draconique } from "./draconique.js";
import { TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { TMRAnimations } from "./animation.js"; import { TMRAnimations } from "./animation.js";
export class UrgenceDraconique extends Draconique { export class UrgenceDraconique extends Draconique {
@@ -14,7 +14,7 @@ export class UrgenceDraconique extends Draconique {
match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('urgence draconique'); } match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('urgence draconique'); }
manualMessage() { return false } manualMessage() { return false }
async onActorCreateOwned(actor, queue) { async onActorCreateOwned(actor, queue) {
const coordSortsReserve = actor.itemTypes[TYPES.sortreserve].map(it => it.system.coord) ?? []; const coordSortsReserve = actor.itemTypes[ITEM_TYPES.sortreserve].map(it => it.system.coord) ?? [];
if (coordSortsReserve.length == 0) { if (coordSortsReserve.length == 0) {
// La queue se transforme en idée fixe // La queue se transforme en idée fixe
const ideeFixe = await RdDRollTables.getIdeeFixe(); const ideeFixe = await RdDRollTables.getIdeeFixe();

View File

@@ -1,6 +1,7 @@
import { TYPES } from "../item.js" import { ITEM_TYPES } from "../item.js"
import { RdDItemCompetence } from "../item-competence.js" import { RdDItemCompetence } from "../item-competence.js"
import { ChatUtility } from "../chat-utility.js" import { ChatUtility } from "../chat-utility.js"
import { Misc } from "../misc.js"
const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation'] const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
const TABLEAU_FATIGUE_MARCHE = [ const TABLEAU_FATIGUE_MARCHE = [
@@ -36,7 +37,7 @@ export class DialogFatigueVoyage extends Dialog {
const parameters = { const parameters = {
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE, tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
playerActors: game.actors.filter(actor => actor.isPersonnageJoueur()) playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
.map(actor => DialogFatigueVoyage.prepareActor(actor)), .map(actor => DialogFatigueVoyage.prepareActorParameters(actor)),
nombreHeures: 1, nombreHeures: 1,
} }
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined) DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
@@ -53,21 +54,37 @@ export class DialogFatigueVoyage extends Dialog {
parameters.typeTerrain = ligneFatigueMarche parameters.typeTerrain = ligneFatigueMarche
parameters.vitesseDeplacement = rythme.vitesse parameters.vitesseDeplacement = rythme.vitesse
parameters.fatigueHoraire = rythme.fatigue parameters.fatigueHoraire = rythme.fatigue
parameters.playerActors.forEach(voyageur =>
DialogFatigueVoyage.selectSurvie(voyageur, parameters.typeTerrain.code)
)
} }
static prepareActor(actor) { static prepareActorParameters(actor) {
const competencesVoyage = {} const actorParameters = {
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie => id: actor.id,
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
)
return {
actor: actor, actor: actor,
selected: true, selected: true,
ajustementFatigue: 0, ajustementFatigue: 0,
competencesVoyage: competencesVoyage survies: {}
} }
const competencesVoyage = {}
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie => {
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[ITEM_TYPES.competence], codeSurvie, { onMessage: () => { } })
})
TABLEAU_FATIGUE_MARCHE.forEach(terrain => {
actorParameters.survies[terrain.code] = Misc.join(
terrain.survies.map(survie => {
const niveau = competencesVoyage[survie]?.system.niveau
return `${survie}: ${niveau}`
}),
', ')
})
return actorParameters
} }
static selectSurvie(actorParameters, code) {
actorParameters.survieCourante = actorParameters.survies[code]
}
constructor(html, parameters) { constructor(html, parameters) {
const options = { const options = {
@@ -97,6 +114,7 @@ export class DialogFatigueVoyage extends Dialog {
this.html.find('select[name="code-terrain"]').change(event => this.changeParameters()) this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters()) this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters()) this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
this.html.find('.list-item input[name="ajustement-fatigue"]').change(event => this.changeParameters())
this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue()) this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
} }
@@ -118,6 +136,10 @@ export class DialogFatigueVoyage extends Dialog {
selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme)) selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
}) })
selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change() selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
Promise.all(this.getActorRows()
.map(async row => row.find('label.voyage-liste-survies').text(this.$extractActorParameters(row).survieCourante)
))
} }
} }
@@ -132,44 +154,61 @@ export class DialogFatigueVoyage extends Dialog {
} }
async setFatigue() { async setFatigue() {
this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire) const baseFatigue = this.parameters.nombreHeures * this.parameters.fatigueHoraire
this.html.find('input[name="base-fatigue"]').val(baseFatigue)
this.updateActorTotalFatigue(baseFatigue)
}
async updateActorTotalFatigue(baseFatigue) {
Promise.all(this.getActorRows()
.map(async row => {
const actor = this.$extractActorParameters(row)
row.find('input[name="total-fatigue"]').val(actor.ajustement + baseFatigue)
}))
} }
async appliquerFatigue() { async appliquerFatigue() {
const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0) const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
const actors = jQuery.map( this.getActorRows()
this.html.find('div.fatigue-actors-list li.list-item'), .map(row => this.$extractActorParameters(row))
it => this.$extractActor(this.html.find(it)) .filter(it => it.selected)
) .forEach(async it => {
actors.filter(it => it.selected)
.forEach(async it => {
const perteFatigue = fatigueBase + it.ajustement const perteFatigue = fatigueBase + it.ajustement
ChatMessage.create({ ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name), whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
content: await renderTemplate( content: await renderTemplate(
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it, 'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs',
foundry.utils.mergeObject(it,
{ {
parameters: this.parameters, parameters: this.parameters,
fatigueBase: fatigueBase, fatigueBase: fatigueBase,
perteFatigue: perteFatigue, perteFatigue: perteFatigue,
isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
}) }, { inplace: false })
), ),
}) })
await it.actor.santeIncDec("fatigue", perteFatigue) await it.actor.santeIncDec("fatigue", perteFatigue)
}) })
} }
$extractActor(actorRow) { getActorRows() {
const actor = game.actors.get(actorRow.data('actor-id')) return jQuery.map(
this.html.find('div.fatigue-actors-list li.list-item'),
it => this.html.find(it))
}
$extractActorParameters(actorRow) {
const actorId = actorRow.data('actor-id')
const actorParameters = this.parameters.playerActors.find(it => it.id == actorId)
const actor = game.actors.get(actorId)
if (!actor) { if (!actor) {
ui.notifications.warn(`Acteur ${it.actorId} introuvable`) ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
return {}
} }
return { actorParameters.ajustement = parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0)
actor: actor, actorParameters.selected = actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0), return actorParameters
selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
}
} }
async close() { async close() {

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@@ -572,6 +572,15 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
border: none; border: none;
padding: 0.1rem; padding: 0.1rem;
} }
.context-menu-img {
max-width: 2rem;
max-height: 1rem;
flex-grow: 0;
margin: 0.2rem 0.3rem 0 0;
vertical-align: middle;
border: none;
padding: 0rem;
}
.button-img { .button-img {
vertical-align: baseline; vertical-align: baseline;
@@ -1374,7 +1383,7 @@ table.table-nombres-astraux tr:hover {
flex-direction: column; flex-direction: column;
position: absolute; position: absolute;
top: 4.6rem; top: 4.6rem;
right: 3.5rem; left: -19rem;
} }
.token-hud-ext.soins { .token-hud-ext.soins {
flex-direction: column; flex-direction: column;

View File

@@ -1,13 +1,13 @@
{ {
"id": "foundryvtt-reve-de-dragon", "id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"version": "11.2.21", "version": "12.0.9",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.21.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.9.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
"compatibility": { "compatibility": {
"minimum": "11", "minimum": "11",
"verified": "11" "verified": "12"
}, },
"description": "Rêve de Dragon RPG for FoundryVTT", "description": "Rêve de Dragon RPG for FoundryVTT",
"authors": [ "authors": [

View File

@@ -21,6 +21,7 @@
"race": "Humain", "race": "Humain",
"yeux": "", "yeux": "",
"cheveux": "", "cheveux": "",
"taille": "",
"poids": "", "poids": "",
"heure": "", "heure": "",
"sexe": "", "sexe": "",

View File

@@ -55,7 +55,7 @@
<li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme"> <li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme">
<label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label> <label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label>
<select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number"> <select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number">
{{selectOptions @root.config.niveauEthylisme selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}} {{selectOptions (RDD_CONFIG 'niveauEthylisme') selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}}
</select> </select>
</li> </li>

View File

@@ -2,13 +2,13 @@
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label" name="catEntite">Catégorie : </span> <span class="carac-label" name="catEntite">Catégorie : </span>
<select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> <select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
{{selectOptions @root.config.categorieEntite selected=system.definition.categorieentite}} {{selectOptions (RDD_CONFIG 'categorieEntite') selected=system.definition.categorieentite}}
</select> </select>
</li> </li>
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label" name="typeEntite">Type d'entité : </span> <span class="carac-label" name="typeEntite">Type d'entité : </span>
<select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> <select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
{{selectOptions @root.config.typeEntite selected=system.definition.typeentite}} {{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}}
</select> </select>
</li> </li>
{{#each system.attributs as |attr key|}} {{#each system.attributs as |attr key|}}

View File

@@ -25,7 +25,7 @@
<span class="competence-value">{{plusMoins arme.system.niveau}}</span> <span class="competence-value">{{plusMoins arme.system.niveau}}</span>
<span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span> <span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span>
<span class="competence-value"></span> <span class="competence-value"></span>
<span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{plusMoins arme.system.initiative}}">{{arme.system.initiative}}</a></span> <span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{arme.system.initiative}}">{{arme.system.initiative}}</a></span>
</li> </li>
{{/each}} {{/each}}
{{#each esquives as |esq key|}} {{#each esquives as |esq key|}}

View File

@@ -2,7 +2,7 @@
{{#if effects}} {{#if effects}}
{{#each effects as |effect key|}} {{#each effects as |effect key|}}
<span class="active-effect" data-effect="{{effect.id}}"> <span class="active-effect" data-effect="{{effect.id}}">
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" /> <img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
</span> </span>
{{/each}} {{/each}}
{{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}} {{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}

View File

@@ -1,3 +1,4 @@
{{log 'chat-vente-item' this}}
<div class="post-item" data-transfer="{{transfer}}"> <div class="post-item" data-transfer="{{transfer}}">
<h3>{{#if alias}}{{alias}} propose: {{else}}Acheter {{/if}}{{item.name}}</h3> <h3>{{#if alias}}{{alias}} propose: {{else}}Acheter {{/if}}{{item.name}}</h3>
{{#if item.img}} {{#if item.img}}
@@ -12,7 +13,7 @@
<hr> <hr>
<p> <p>
{{#unless quantiteIllimite}} {{#unless quantiteIllimite}}
<span>Lots disponibles: <span class="quantiteNbLots">{{quantiteNbLots}}</span></span><br> <span>Lots disponibles: {{nbLots}}</span><br>
{{/unless}} {{/unless}}
{{#if (gt tailleLot 1)}} {{#if (gt tailleLot 1)}}
<span>Lots de: <span class="tailleLot">{{tailleLot}}</span></span><br> <span>Lots de: <span class="tailleLot">{{tailleLot}}</span></span><br>
@@ -22,15 +23,9 @@
<span class="prixLot">{{numberFormat prixLot decimals=2 sign=false}}</span> Sols</strong></span><br> <span class="prixLot">{{numberFormat prixLot decimals=2 sign=false}}</span> Sols</strong></span><br>
{{/if}} {{/if}}
</p> </p>
{{#if (or (gt quantiteNbLots 0) quantiteIllimite)}} {{#if (or (gt nbLots 0) quantiteIllimite)}}
<span class="chat-card-button-area"> <span class="chat-card-button-area">
<a class="button-acheter chat-card-button" <a class="button-acheter chat-card-button">
data-jsondata='{{jsondata}}'
{{#if vendeurId}}data-vendeurId='{{vendeurId}}'{{/if}}
data-tailleLot="{{tailleLot}}"
data-quantiteNbLots="{{quantiteNbLots}}"
data-quantiteIllimite="{{#if quantiteIllimite}}true{{else}}false{{/if}}"
data-prixLot="{{prixLot}}">
{{#if (eq prixLot 0)}}Prendre{{else}}Acheter{{/if}}</a> {{#if (eq prixLot 0)}}Prendre{{else}}Acheter{{/if}}</a>
</span> </span>
{{/if}} {{/if}}

View File

@@ -1,22 +1,20 @@
<span draggable="true"> <span draggable="true">
{{#if pack}} <a class="{{#if pack}}content-link{{else}}rdd-world-content-link{{/if}}"
{{!-- draggable="true" --}} data-id="{{id}}"
<a class="content-link" data-link=""
{{#if doctype}}
data-doctype="{{doctype}}"
data-type="{{doctype}}"
{{/if}}
{{#if pack}}
data-pack="{{pack}}"
data-uuid="Compendium.{{pack}}.{{id}}" data-uuid="Compendium.{{pack}}.{{id}}"
data-pack="{{pack}}" {{/if}} >
{{#if doctype}}data-doctype="{{doctype}}"{{/if}} {{#if img}}
data-id="{{id}}" <img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
> {{else}}
{{else}} <i class="fas fa-suitcase"></i>
<a class="rdd-world-content-link" {{/if}}
{{#if doctype}}data-doctype="{{doctype}}"{{/if}} {{name}}
data-id="{{id}}" </a>
>
{{/if}}
{{#if img}}
<img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
{{else}}
<i class="fas fa-suitcase"></i>
{{/if}}
{{name}}</a>
</span> </span>

View File

@@ -2,8 +2,6 @@
<div class="flexrow"> <div class="flexrow">
<input type="number" name="{{path}}.nombre" value="{{nombre}}" data-dtype="Number"/> <input type="number" name="{{path}}.nombre" value="{{nombre}}" data-dtype="Number"/>
<select name="{{path}}.unite" data-dtype="String" > <select name="{{path}}.unite" data-dtype="String" >
{{#select unite}} {{selectOptions (timestamp-formulesPeriode) selected=unite labelAttr="label" nameAttr="code" valueAttr="code"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-periode.html"}}
{{/select}}
</select> </select>
</div> </div>

View File

@@ -6,9 +6,7 @@
type="number" data-dtype="Number" min="1" max="28" type="number" data-dtype="Number" min="1" max="28"
name="{{path}}.jourDuMois" value="{{jourDuMois}}" /> name="{{path}}.jourDuMois" value="{{jourDuMois}}" />
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String"> <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String">
{{#select mois.key}} {{selectOptions (RDD_CONFIG 'heuresRdD') selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
{{/select}}
</select> </select>
{{timestamp-imgSigne mois}} {{timestamp-imgSigne mois}}
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/> <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/>
@@ -17,9 +15,7 @@
<label></label> <label></label>
<label>heure</label> <label>heure</label>
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String"> <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String">
{{#select heure.key}} {{selectOptions (RDD_CONFIG 'heuresRdD') selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
{{/select}}
</select> </select>
{{timestamp-imgSigne heure}} {{timestamp-imgSigne heure}}
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/> <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/>

View File

@@ -31,7 +31,7 @@
<label>{{#if quantiteIllimite}} <label>{{#if quantiteIllimite}}
pas de limite pas de limite
{{else}} {{else}}
{{quantiteNbLots}} {{nbLots}}
{{/if}}</label> {{/if}}</label>
</div> </div>
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
@@ -41,7 +41,7 @@
</label> </label>
<div class="flexrow"> <div class="flexrow">
<input name="nombreLots" class="nombreLots flex-shrink number-x2" type="number" min="1" <input name="nombreLots" class="nombreLots flex-shrink number-x2" type="number" min="1"
{{#unless quantiteIllimite}} max="{{quantiteNbLots}}" {{/unless}} {{#unless quantiteIllimite}} max="{{nbLots}}" {{/unless}}
value="{{choix.nombreLots}}" value="{{choix.nombreLots}}"
data-dtype="Number" /> data-dtype="Number" />
</div> </div>

View File

@@ -18,8 +18,8 @@
quantiteIllimite}}checked{{/if}} /> quantiteIllimite}}checked{{/if}} />
<label class="label-quantiteIllimite flex-shrink">disponibles</label> <label class="label-quantiteIllimite flex-shrink">disponibles</label>
{{/unless}} {{/unless}}
<input name="quantiteNbLots" class="quantiteNbLots flex-shrink number-x2" type="number" min="1" <input name="nbLots" class="nbLots flex-shrink number-x2" type="number" min="1"
max="{{quantiteMaxLots}}" value="{{quantiteNbLots}}" data-dtype="Number" /> max="{{maxLots}}" value="{{nbLots}}" data-dtype="Number" />
</div> </div>
</div> </div>
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">

View File

@@ -18,6 +18,7 @@
<a class="milieu-add"><i class="fas fa-plus-circle"></i></a> <a class="milieu-add"><i class="fas fa-plus-circle"></i></a>
</span> </span>
</div> </div>
{{#each system.environnement as |env key|}} {{#each system.environnement as |env key|}}
<div class="form-group environnement-milieu" data-milieu="{{env.milieu}}"> <div class="form-group environnement-milieu" data-milieu="{{env.milieu}}">
<label> <label>
@@ -26,9 +27,7 @@
</label> </label>
<span class="flexrow"> <span class="flexrow">
<select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String"> <select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String">
{{#select env.rarete}} {{selectOptions (RDD_CONFIG 'raretes') selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}}
{{/select}}
</select> </select>
{{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}} {{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}}
<label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label> <label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label>

View File

@@ -0,0 +1,13 @@
<form autocomplete="off" onsubmit="event.preventDefault();">
{{#each groups as |group key|}}
<h3>{{key}}</h3>
<ul>
{{#each group as |regle r|}}
<li>
<input class="select-option" type="checkbox" name="{{regle.id}}" {{#if regle.active}}checked{{/if}}/>
<label>{{regle.descr}}</label>
</li>
{{/each}}
</ul>
{{/each}}
</form>

View File

@@ -7,7 +7,7 @@
{{else}} {{else}}
<input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/> <input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/>
{{/if}} {{/if}}
<img class="button-effect-img" height="16" width="16" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" /> <img class="button-effect-img" height="16" width="16" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" />
<label>{{localize effect.name}}</label> <label>{{localize effect.name}}</label>
</li> </li>
{{/each}} {{/each}}

View File

@@ -3,7 +3,7 @@
{{#each systemCompendiums as |definition key|}} {{#each systemCompendiums as |definition key|}}
<li class="flexrow"> <li class="flexrow">
<label>{{definition.label}}</label> <label>{{definition.label}}</label>
<select data-dtype="String" class="system-compendium-setting flex-grow-2" data-compendium="{{definition.compendium}}" > <select data-dtype="String" class="system-compendium-setting flex-grow-2" data-compendium="{{definition.compendium}}" >
{{#select definition.value}} {{#select definition.value}}
{{#each @root.availableCompendiums as |available key|}} {{#each @root.availableCompendiums as |available key|}}
{{#if (eq available.type definition.type)}} {{#if (eq available.type definition.type)}}

View File

@@ -1,19 +1,11 @@
<div> <div>
<label>Conditions</label> <label>Conditions</label>
<select name="diffConditions" data-dtype="Number"> <select name="diffConditions" data-dtype="Number">
{{#select '0'}} {{selectOptions actorAstrologie.ajustements selected='0'}}
{{#each actorAstrologie.ajustements as |ajustement|}}
<option value={{ajustement}}>{{ajustement}}</option>
{{/each}}
{{/select}}
</select> </select>
<label>&nbsp;&nbsp;Jours</label> <label>&nbsp;&nbsp;Jours</label>
<select name="joursAstrologie" data-dtype="Number"> <select name="joursAstrologie" data-dtype="Number">
{{#select ''}} {{selectOptions dates selected='' labelAttr='label' valueAttr='index' nameAttr='index'}}
{{#each dates as |date|}}
<option value={{date.index}}>{{date.label}}</option>
{{/each}}
{{/select}}
</select> </select>
<label> <label>
&nbsp;&nbsp;Etat Général: {{actorAstrologie.etat}} &nbsp;&nbsp;Etat Général: {{actorAstrologie.etat}}

View File

@@ -42,7 +42,8 @@
<li class="competence-header flexrow"> <li class="competence-header flexrow">
<span class="flex-grow-2">Personnage</span> <span class="flex-grow-2">Personnage</span>
<span class="flex-grow-2">Survies</span> <span class="flex-grow-2">Survies</span>
<span class="flex-grow-1" data-tooltip="Ajustements à appliquer pour les personnages se reposant (par exemple, à cheval)">Ajustements</span> <span class="flex-grow-1" data-tooltip="Ajustements à appliquer (par exemple, repos à cheval)">Ajustements</span>
<span class="flex-grow-1" data-tooltip="Total de fatigue pour le voyageur">Total</span>
</li> </li>
{{#each playerActors as |selected|}} {{#each playerActors as |selected|}}
{{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}} {{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}}

View File

@@ -8,16 +8,13 @@
</span> </span>
<span class="flex-grow-2"> <span class="flex-grow-2">
<div class="flexcol "> <div class="flexcol ">
<label class="voyage-liste-survies"> <label class="voyage-liste-survies">{{voyageur.survieCourante}}</label>
{{#each voyageur.competencesVoyage as |comp key|}}
{{#if (array-includes ../survies key)}}
{{key}} {{comp.system.niveau}},
{{/if}}
{{/each}}
</label>
</div> </div>
</span> </span>
<span class="flex-grow-1"> <span class="flex-grow-1">
<input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/> <input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/>
</span> </span>
<span class="flex-grow-1">
<input type="number" name="total-fatigue" class="number-x2 total-fatigue" data-dtype="Number" value="1" min="0" max="24" disabled/>
</span>
</li> </li>