Compare commits
	
		
			183 Commits
		
	
	
		
			foundryvtt
			...
			eb09714579
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| eb09714579 | |||
| 62cc3fc96b | |||
| 5e140546ea | |||
| ab9a21f402 | |||
| 8e41250f64 | |||
| 095eed9da3 | |||
| b5dc14687e | |||
| 1208eb8ae1 | |||
| a68057900d | |||
| 6101bc91a6 | |||
| 33ced5715d | |||
| 50db9ba709 | |||
| 957e31b188 | |||
| 74571c9966 | |||
| 5155fb4669 | |||
| 698ed75d46 | |||
| 37ba7166bf | |||
| 28af8c3c58 | |||
| 4a03c222d5 | |||
| 135546467d | |||
| b5db2a9ef3 | |||
| bfb7b9b6bf | |||
| f0b7306885 | |||
| af410c1823 | |||
| bf2b387fc4 | |||
| dfd915f8d1 | |||
| 4fe487a0ec | |||
| 0ec31d8ddc | |||
| 1bee911c35 | |||
| ed7471875f | |||
| f50e9cd305 | |||
| a2fcb9a453 | |||
| 3018e3522c | |||
| d16dec3278 | |||
| 339e128b98 | |||
| b1b56c13bf | |||
| b07a3e18df | |||
| f446d897a7 | |||
| 4e89720341 | |||
| c1a5bd6eb3 | |||
| bfd3b0d74a | |||
| da3091dc4b | |||
| c7e00749c9 | |||
| 30d41861fa | |||
| 60cebe60eb | |||
| ac09e1854b | |||
| 9ff68884ce | |||
| 09986115b8 | |||
| 511ee5f241 | |||
| 306d7c2150 | |||
| 5624bb1bf3 | |||
| b588c5f7f8 | |||
| 6de34178b3 | |||
| 0c90fba346 | |||
| f43b7ac651 | |||
| ac436bbb25 | |||
| 9093eadb23 | |||
| 5821fc611f | |||
| 381242c8d0 | |||
| 3ca33e85b7 | |||
| 01399e922a | |||
| c6afb8d445 | |||
| 4d68318d85 | |||
| 7811eae728 | |||
| 2e74ccd1fe | |||
| f98ece4ffd | |||
| ed068a8ddd | |||
| c938778267 | |||
| 9056514951 | |||
| 1047720c24 | |||
| 43bcf1c336 | |||
| 14d4638e56 | |||
| c761aeceb3 | |||
| 1759e6d1c3 | |||
| ecb47addba | |||
| b18f93fbfb | |||
| 19bfee7ea5 | |||
| 93e44bb982 | |||
| 12df910b3a | |||
| 2a3989ac2e | |||
| ab884713f6 | |||
| 940237852b | |||
| 78ee23da96 | |||
| 862a267683 | |||
| 2373acc295 | |||
| 249d171511 | |||
| 018b6a32dd | |||
| 44ec511aa6 | |||
| ff44de3b3c | |||
| 8101b905d8 | |||
| 27dd89024e | |||
| 69a653d1e5 | |||
| bea4124388 | |||
| e5bb2e9afc | |||
| 1d3ae9bb1a | |||
| d4be2957a3 | |||
| 6c9d03be92 | |||
| 5a50917730 | |||
| d285e866be | |||
| ece9ab6f64 | |||
| 038e922f0f | |||
| 728c5f2f8e | |||
| e6592f8333 | |||
| 42567e7ca0 | |||
| 9d1fe6d8fd | |||
| f5bd0f32f4 | |||
| fad29f9652 | |||
| 9d51631d5c | |||
| d1b73e7658 | |||
| 54158ee10d | |||
| e089bdf9c8 | |||
| 41ab593059 | |||
| 42ad4c5b26 | |||
| 85f8a716d4 | |||
| 47f305d865 | |||
| 407b4f82d9 | |||
| c950f568fd | |||
| 0ed90f6177 | |||
| b74fc27079 | |||
| a65d4511c5 | |||
| e61417c44e | |||
| 8ca725bd38 | |||
| 441a5965c7 | |||
| f08c8f93da | |||
| d28362bf14 | |||
| e506382d18 | |||
| c1cecc76b3 | |||
| f2a3e1db45 | |||
| b69359a47d | |||
| fe6c2e2ff2 | |||
| 9bd13a6021 | |||
| a29630f9a2 | |||
| c7fd9f7596 | |||
| 7b18fd25c3 | |||
| 5c256e2c49 | |||
| 1c475348d5 | |||
| de5d32f88f | |||
| 76a02d60ca | |||
| 724c556b9e | |||
| 7dfba94a11 | |||
| 928c7bbcfe | |||
| 222a06a978 | |||
| b4edaf8584 | |||
| 3c062afd56 | |||
| 6de4fff403 | |||
| 3543f081b2 | |||
| 56f14e12a2 | |||
| e226af5ac5 | |||
| d8be37a2ec | |||
| ba2d9de7b6 | |||
| 6b8fb3267a | |||
| 05d6f64a31 | |||
| c0570e58b4 | |||
| 8389d578bc | |||
| f05ef79b97 | |||
| d2a8bfae4f | |||
| d54834fa71 | |||
| c898bf5212 | |||
| a118dc7334 | |||
| 46401e5d63 | |||
| 7eb1d9f838 | |||
| 1d8f4ebb88 | |||
| 145a92f462 | |||
| 5148d02314 | |||
| 000c89b11a | |||
| 5d4a18aac5 | |||
| 34b5df637f | |||
| 22572ca98c | |||
| a6a1c1009e | |||
| 288cf9162c | |||
| 4b1381e535 | |||
| 78336a3f45 | |||
| 3001ae44de | |||
| a43ceb3188 | |||
| 9e95a44efd | |||
| 179ea0c85b | |||
| 3821b5bea1 | |||
| 2739c650d9 | |||
| b101d58bee | |||
| 0e3d721fc7 | |||
| e1e45a83be | |||
| 3b14e54829 | |||
| 615a3f1315 | 
							
								
								
									
										194
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						@@ -1,4 +1,198 @@
 | 
			
		||||
# 11.2
 | 
			
		||||
## 11.2.8 - L'éclairage d'Akarlikarlikar
 | 
			
		||||
- l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre)
 | 
			
		||||
- les nouveaux tooltips ne masquent plus l'information d'expérience
 | 
			
		||||
- les jets de dés pour maîtriser les rencontres fonctionnent de nouveau
 | 
			
		||||
 | 
			
		||||
## 11.2.7 - Les explications d'Akarlikarlikar
 | 
			
		||||
- Ajout de tooltips sur la plupart des boutons, liens clickables, objets, tâches, ...
 | 
			
		||||
- Fix: on peut de nouveau regarder l'inventaire avec les droits limités/observateur
 | 
			
		||||
 | 
			
		||||
## 11.2.6 - Les réveils difficiles d'Akarlikarlikar
 | 
			
		||||
- Les changements de points de Cœur sont temporaires jusqu'à fin Château Dormant
 | 
			
		||||
- Fix: tous les petits fixes (feuille qui s'ouvre plus, compagnons animaux, potions qui bloquent Château Dormant, ...)
 | 
			
		||||
 | 
			
		||||
## 11.2.2 - Les tendres moments d'Akarlikarlikar
 | 
			
		||||
- On peut maintenant avoir des points de Cœur pour des suivants/compagnons
 | 
			
		||||
  - diminuer les points de coeurs fait perdre du moral
 | 
			
		||||
  - on peut proposer un tendre moment
 | 
			
		||||
  - les jets de volonté peuvent être ajustés selon les points de Cœur
 | 
			
		||||
- Fixes
 | 
			
		||||
  - La résistance est de 1 par défaut pour les équipements
 | 
			
		||||
  - Les armes de créatures sont de nouveau utilisables depuis les tokens
 | 
			
		||||
  - Pas de notifications de signe draconique quand on regarde les TMR sans monter
 | 
			
		||||
  - Correction d'un problème de contextes WebGL causé par des ouvertures/fermetures de TMRs
 | 
			
		||||
  - On peut maintenant prendre un objet d'un acteur-token pour l'ajouter à un autre acteur
 | 
			
		||||
  - On ne peut plus donner d'objets d'un acteur à un acteur-token
 | 
			
		||||
  - L'état général est correctement calculé, affiché, et utilisé pour les animaux
 | 
			
		||||
  - On peut ajouter des blessures manuellement aux animaux
 | 
			
		||||
  - Le texte de la carte de Tarot "Le Gibet" est corrigé
 | 
			
		||||
  - Sur Firefox, le calendrier est correctement initialisé, les ajustements astrologiques
 | 
			
		||||
    ne bloquent plus les jets de dés
 | 
			
		||||
 | 
			
		||||
## v11.2.1 - La technique d'Akarlikarlikar
 | 
			
		||||
- On peut créer des armes pour Corps à corps et Esquive. Barreaux de chaise, armes improvisées, techniques d'art martiaux, pas de côté pour faire trébucher l'adversaire... A vous de voir comment imaginer de nouvelles "armes".
 | 
			
		||||
- Les armes avec une résistance de 0 ne peuvent pas être utilisées, une image et un rappel indiquent qu'elles sont cassées
 | 
			
		||||
 | 
			
		||||
Vu qu'elles ne peuvent pas être utilisées, permet de savoir pourquoi
 | 
			
		||||
## v11.2.0 - Les Terres médianes d'Akarlikarlikar
 | 
			
		||||
- Les TMRs sont redimensionables
 | 
			
		||||
- Nouveaux graphismes plus lisibles dans les TMRs
 | 
			
		||||
- Nouveau code couleur des icônes dans les TMR:
 | 
			
		||||
  - noir: case innaccessible
 | 
			
		||||
  - rouge: empêche l'usage du haut-rêve
 | 
			
		||||
  - vert: bonus de tête de dragon permanent
 | 
			
		||||
  - bleu: la case doit être vaincue
 | 
			
		||||
  - blanc: effet temporaire (sort en réserve, présent des cités)
 | 
			
		||||
- Fix: les déplacements aléatoires prennent bien compte des colonnes paires/impaires
 | 
			
		||||
- Fix: Le Tricollet prend deux "L"
 | 
			
		||||
- Fix: Les jets d'encaissement forcés par le gardien à un résultat inférieur à 11 ne peuvent plus donner un deuxième d10 négatif
 | 
			
		||||
 | 
			
		||||
# v11.1
 | 
			
		||||
## v11.1.6 - Les dissections de Werther de Zloth
 | 
			
		||||
- Fix: on peut de nouveau donner des compétences aux créatures
 | 
			
		||||
- Fix: le délai de guérison d'une blessure rétrogradée est correctement appliqué
 | 
			
		||||
- Fix: l'encaissement à valider par le MJ fonctionne de nouveau
 | 
			
		||||
 | 
			
		||||
## v11.1.5 - Werther de Zloth l'Onirique
 | 
			
		||||
- Fixes:
 | 
			
		||||
  - la demande de défense ne marchait plus
 | 
			
		||||
  - la tête réserve extensible crée bien une case de réserve extensible (à modifier)
 | 
			
		||||
  - le souffle trou noir ajoute bien une case de trou noir
 | 
			
		||||
  - la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve
 | 
			
		||||
  - l'ajout d'une nouvelle queue ne supprime plus l'insomnie
 | 
			
		||||
- Amélioration des jets de vie
 | 
			
		||||
  - un 1 sur le jet de vie est une réussite même si le personnage est dans le coma
 | 
			
		||||
  - le temps avant le prochain jet est calculé et affiché
 | 
			
		||||
  - un 20 sur le jet de vie signifie la mort immédiate
 | 
			
		||||
  - si on dépasse le S.Const, le personnage est bien indiqué comme mort
 | 
			
		||||
  - pas de jets de vie pour les morts
 | 
			
		||||
 | 
			
		||||
## v11.1.4 - Werther de Zloth l'Onirique
 | 
			
		||||
- Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé
 | 
			
		||||
- Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case
 | 
			
		||||
- Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme
 | 
			
		||||
- Fix: Le MJ peut correctement masquer les points de tâche requis
 | 
			
		||||
- Fix: le jet d'appréciation n'utilise pas la compétence
 | 
			
		||||
- Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette
 | 
			
		||||
- Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement
 | 
			
		||||
 | 
			
		||||
## v11.1.2 - Les vertèbres de Werther de Zloth
 | 
			
		||||
- Fix: les jets d'encaissement fonctionnent de nouveau normalement
 | 
			
		||||
- Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros
 | 
			
		||||
 | 
			
		||||
## v11.1.1 - Les fumebols de Werther de Zloth
 | 
			
		||||
- Fix: on peut de nouveau afficher les vues détaillées
 | 
			
		||||
- Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures
 | 
			
		||||
- Fix: cuisiner du gibier prend maintenant bien les proportaions en compte
 | 
			
		||||
 | 
			
		||||
## v11.1.0 - Les choix de Werther de Zloth
 | 
			
		||||
- Les options suivantes peuvent être désactivées:
 | 
			
		||||
  - La transformation de stress à Château Dormant
 | 
			
		||||
  - La récuperation de chance à Château Dormant
 | 
			
		||||
  - La récupération d'éthylisme
 | 
			
		||||
  - La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve)
 | 
			
		||||
  - Le jet de moral de Château Dormant
 | 
			
		||||
- Séparation des véhicules dans leur propre acteur
 | 
			
		||||
- Séparation des entités dans leur propre acteur
 | 
			
		||||
- Séparation des créatures dans leur propre acteur
 | 
			
		||||
- La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut
 | 
			
		||||
- Un nouveau personnage a automatiquement son token relié
 | 
			
		||||
- corrections de bugs
 | 
			
		||||
  - si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours
 | 
			
		||||
  - certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces
 | 
			
		||||
  - en cas de charge, les particulières sont toujours en force (p125)
 | 
			
		||||
 | 
			
		||||
# v11.0
 | 
			
		||||
## v11.0.28 - les fractures de Khrachtchoum
 | 
			
		||||
- La gravité de la blessure est affichée dans le résumé de l'encaissement
 | 
			
		||||
- Lors du changement d'acteur pendant le round
 | 
			
		||||
  - le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé
 | 
			
		||||
  - un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur
 | 
			
		||||
  - le jet de vie est bien fait par le token si besoin
 | 
			
		||||
  - seul les propriétaires peuvent faire les jets de vie 
 | 
			
		||||
- Amélioration de la fenêtre de jets
 | 
			
		||||
  - le type de dégâts pour les attaques est toujours affiché
 | 
			
		||||
  - le moral est indiqué avant l'icone d'appel au moral
 | 
			
		||||
 | 
			
		||||
## v11.0.27 - Khrachtchoum le méticuleux
 | 
			
		||||
- le tooltip dans les TMR reste visible si on ne bouge pas la souris
 | 
			
		||||
- le surencombrement n'affecte QUE les actions physiques
 | 
			
		||||
- on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe
 | 
			
		||||
- si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite
 | 
			
		||||
 | 
			
		||||
## v11.0.26 - le crépuscule de Khrachtchoum
 | 
			
		||||
- gestion correcte des TMRs
 | 
			
		||||
  - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve
 | 
			
		||||
  - lorsqu'une fenêtre liée aux demi-rêve est affichée, cliquer sur les TMRs n'a pas d'effet
 | 
			
		||||
  - les lancers de sorts et lectures de signes sont affichées en premier plan
 | 
			
		||||
  - Les effets qui ouvrent une fenêtre sont bien affichés en premier plan
 | 
			
		||||
  - en cas de rencontre suivie de maîtrises/conquêtes, les fenêtres s'enchaînent
 | 
			
		||||
- Le drag&drop vers la barre de macro est corrigé
 | 
			
		||||
  - pour les créatures, possibilités d'avoir les attaques ou autres compétences
 | 
			
		||||
  - pour les personnages, les macros sont créées:
 | 
			
		||||
    - pour les compétences
 | 
			
		||||
    - pour le corps à corps, trois macros sont créées: compétence, pugilat, empoignade
 | 
			
		||||
    - pour les armes
 | 
			
		||||
      - deux macros sont créées pour les armes à 1/2 mains
 | 
			
		||||
      - deux macros sont créées pour les armes de mélée et lancer
 | 
			
		||||
      - 4 macros si votre arbalête se lance, tire, et se manie à 1 ou 2 mains...
 | 
			
		||||
- les jets de compétences d'attaque des créatures fonctionnent de nouveau
 | 
			
		||||
 | 
			
		||||
## v11.0.25 - la vision du rêve de Khrachtchoum
 | 
			
		||||
- Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve
 | 
			
		||||
 | 
			
		||||
## v11.0.24 - les couleurs de Khrachtchoum
 | 
			
		||||
- nouvelle carte des TMRs
 | 
			
		||||
 | 
			
		||||
## v11.0.23 - la lumière de Khrachtchoum
 | 
			
		||||
- ajustement automatique de la luminosité selon l'heure pour les scènes:
 | 
			
		||||
   - avec une vision des tokens (sinon: ce n'est pas une scène de carte pour tokens)
 | 
			
		||||
   - avec illumination globale (correspondant à une illumination extérieure)
 | 
			
		||||
   - quand lampe "allumée" dans la fenêtre du calendrier
 | 
			
		||||
 | 
			
		||||
## v11.0.22 - les automatismes de Khrachtchoum le Problémeux
 | 
			
		||||
- Macro pour attaquer avec les compétences de créatures
 | 
			
		||||
 | 
			
		||||
## v11.0.20
 | 
			
		||||
- Macro pour attaquer avec les armes des personnages
 | 
			
		||||
 | 
			
		||||
## v11.0.17
 | 
			
		||||
- Fix: les actions de commerce ne s'appliquait pas bien aux personnages des tokens non liés
 | 
			
		||||
 | 
			
		||||
## v11.0.15 - L'apprentissage de Khrachtchoum
 | 
			
		||||
- Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7)
 | 
			
		||||
 | 
			
		||||
## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux
 | 
			
		||||
- Correction du calcul de la place restante lors de l'ajout dans un conteneur
 | 
			
		||||
 | 
			
		||||
## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux
 | 
			
		||||
- Correction de la vente depuis un commerce ayant des quantités illimitées
 | 
			
		||||
 | 
			
		||||
## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux
 | 
			
		||||
- Correction des malus de surencombrement
 | 
			
		||||
- Le malus armure est correctement affiché dans l'onglet des caractéristiques
 | 
			
		||||
- Correction d'orthographe et amélioration des messages des oeuvres d'art
 | 
			
		||||
 | 
			
		||||
## v11.0.11 - Les bleus de Khrachtchoum le Problémeux
 | 
			
		||||
- si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer
 | 
			
		||||
- possibilité de créer des armes et des compétences de créatures non-mortelles.
 | 
			
		||||
 | 
			
		||||
## v11.0.10 - Les Songes de Khrachtchoum le Problémeux
 | 
			
		||||
- on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre
 | 
			
		||||
- Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche
 | 
			
		||||
  créée au lieu de créer toujours une nouvelle tâche
 | 
			
		||||
- La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs
 | 
			
		||||
- la récupération d'endurance en cas d'insomnie est limitée à la moitié
 | 
			
		||||
- le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement
 | 
			
		||||
- lorsque le gardien gère la durée des nuits, en cas de rêve de dragon,
 | 
			
		||||
  les heures dormies sont déduites des heures restant à dormir
 | 
			
		||||
 | 
			
		||||
## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux
 | 
			
		||||
- mode de saisie de l'archétype en vue détaillée
 | 
			
		||||
- création  une nouvelle incarnation depuis l'archétype
 | 
			
		||||
- réorganisation de la fenêtre de sélection des règles optionnelles
 | 
			
		||||
- correction de l'affichage du type dans les fenêtres d'objets
 | 
			
		||||
 | 
			
		||||
## v11.0.8 - la poigne de Sémolosse
 | 
			
		||||
- lien vers le changelog
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1
									
								
								icons/tmr/attache.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-3" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M90.53 23c-18.345 0-36.688 7.002-50.686 21-27.996 27.996-27.994 73.38 0 101.375 21.776 21.776 54.08 26.603 80.53 14.5l53.69 53.688c-21.425 19.696-44 38.257-67.44 55.937l30.126 30.125c18.734-22.545 37.953-44.474 57.844-65.53l169.594 169.593c-51.845 40.444-120.866 53.838-192.813 42.562L173 424.906 72.47 404.47l95.405 88.405 1.97-26c86.593 36.97 177.603 34.61 241.343-11.75l63.062 21.313-21.47-63.594c44.61-63.62 46.408-153.412 9.908-238.875l26.03-1.97-88.406-95.375 20.438 100.53 21.344-1.624c11.278 71.983-2.168 141.017-42.656 192.876l-169.782-169.75c21.075-20.34 42.93-39.665 65.78-57.72l-30.123-30.124c-17.015 24.154-35.673 46.66-55.688 67.813l-53.97-53.97C167.834 98.183 163.032 65.814 141.22 44c-14-13.998-32.343-21-50.69-21zm0 27.03c11.434.002 22.872 4.34 31.595 13.064 17.447 17.447 17.446 45.742 0 63.187-17.446 17.447-45.71 17.447-63.156 0-17.447-17.444-17.448-45.74 0-63.186C67.69 54.37 79.097 50.03 90.53 50.03z" fill="#8eff09" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 3.0 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/conquete.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M27.084 18.248C-17.903 146.478 143.15 277.92 314.496 381.074c-4.645 13.767-5.585 27.628-3.394 40.635 4.44 26.355 20.974 48.997 42.86 62.425 21.884 13.428 49.776 17.57 75.645 5.765 25.87-11.804 48.69-38.923 62.737-84.654l-17.865-5.488c-13 42.318-32.806 64.094-52.63 73.14-19.825 9.047-40.69 5.998-58.116-4.693-17.425-10.69-30.75-29.095-34.205-49.6-3.455-20.507 2.232-43.318 24.677-65.218 20.743-20.24 32.068-41.615 30.434-61.24l-18.622 1.552c.74 8.89-4.35 22.76-16.684 37.486C222.057 230.8 73.838 128.622 27.084 18.248zm458.05 0C451.34 98.03 364.527 173.53 270.93 247.166c19.492 15.878 39.56 31.622 59.195 45.012 110.756-84.836 187.878-180.243 155.01-273.93zM127.58 292.146c-1.634 19.626 9.69 41 30.434 61.24 22.445 21.9 28.132 44.712 24.677 65.218-3.455 20.506-16.78 38.91-34.206 49.6-17.425 10.692-38.29 13.74-58.115 4.694-19.825-9.046-39.632-30.822-52.63-73.14l-17.865 5.488c14.046 45.73 36.867 72.85 62.736 84.654 25.87 11.805 53.763 7.663 75.648-5.765 21.885-13.428 38.42-36.07 42.86-62.426 2.19-13.005 1.25-26.863-3.393-40.628 13.986-8.42 27.905-17.022 41.648-25.803l-56.967-39.387c-6.55 5.103-13.063 10.2-19.52 15.293C150.55 316.46 145.46 302.59 146.2 293.7l-18.622-1.554zm18.1 73.614c-26.1 8.6-62.087 36.255-77.104 60.324 4.948 8.63 10.393 15.223 16.05 20.14 25.846-8.953 59.85-37.406 74.733-60.257-3.007-6.6-7.454-13.386-13.68-20.207zm220.863 0c-6.225 6.822-10.67 13.61-13.68 20.21 14.886 22.85 48.89 51.3 74.736 60.255 5.656-4.918 11.1-11.51 16.05-20.14-15.018-24.07-51.004-51.724-77.105-60.325z" fill="#b41e00" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 3.1 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/debordement.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 256px; width: 256px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(255, 255, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="10" result="blur"></feGaussianBlur><feOffset dx="0" dy="10" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-3" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M400.9 104.8c-12 30-41 47.9-99.7 43.9-13.7-1.8-27.6-4.1-41.6-6.7-119.1-37.2-236.24-37.2-236.24 37.2 33.48-37.2 117.74-30.8 225.04-4 116.8 29.2 241.8 41.2 241.8-51.8-18.4 19.3-53.4 28.6-96.6 30.4 10-10.4 12.5-26.7 7.3-49zM147 187.5c-70.75-.3-123.64 16.1-123.64 66.1 33.48-37.2 117.74-34.8 225.04-8 116.8 29.2 241.8 45.2 241.8-47.8-35.4 37.2-130.2 39.6-230.6 8-37.7-11.9-78-18.2-112.6-18.3zm-23.9 69.6c-58.44-.2-99.74 15.6-99.74 70.9 33.48-37.2 122.34-44.3 225.04-18.6 121 30.2 241.8 37.2 241.8-37.2-35.4 37.2-132.1 22.6-230.6 4-48.4-7.5-96.5-19.1-136.5-19.1zm0 74.3c-58.44-.1-99.74 15.8-99.74 71 19.03-21.1 55.52-30.3 102.54-30.8-10.4 10.4-12.9 26.9-7.7 49.4 13.9-34.8 52-51.8 130.3-37.2 122.6 22.8 241.7 37.2 241.7-37.2-35.4 37.2-132.1 18.6-230.6 0-48.4-7.6-96.5-15.1-136.5-15.2z" fill="#48baff" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 2.8 KiB  | 
							
								
								
									
										124
									
								
								icons/tmr/demi-reve.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,124 @@
 | 
			
		||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | 
			
		||||
<svg
 | 
			
		||||
   xmlns:dc="http://purl.org/dc/elements/1.1/"
 | 
			
		||||
   xmlns:cc="http://creativecommons.org/ns#"
 | 
			
		||||
   xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
 | 
			
		||||
   xmlns:svg="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
 | 
			
		||||
   xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
 | 
			
		||||
   viewBox="0 0 512 512"
 | 
			
		||||
   style="height: 512px; width: 512px;"
 | 
			
		||||
   version="1.1"
 | 
			
		||||
   id="svg30"
 | 
			
		||||
   sodipodi:docname="demi-reve.svg"
 | 
			
		||||
   inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
 | 
			
		||||
  <metadata
 | 
			
		||||
     id="metadata34">
 | 
			
		||||
    <rdf:RDF>
 | 
			
		||||
      <cc:Work
 | 
			
		||||
         rdf:about="">
 | 
			
		||||
        <dc:format>image/svg+xml</dc:format>
 | 
			
		||||
        <dc:type
 | 
			
		||||
           rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
 | 
			
		||||
      </cc:Work>
 | 
			
		||||
    </rdf:RDF>
 | 
			
		||||
  </metadata>
 | 
			
		||||
  <sodipodi:namedview
 | 
			
		||||
     pagecolor="#ffffff"
 | 
			
		||||
     bordercolor="#666666"
 | 
			
		||||
     borderopacity="1"
 | 
			
		||||
     objecttolerance="10"
 | 
			
		||||
     gridtolerance="10"
 | 
			
		||||
     guidetolerance="10"
 | 
			
		||||
     inkscape:pageopacity="0"
 | 
			
		||||
     inkscape:pageshadow="2"
 | 
			
		||||
     inkscape:window-width="2014"
 | 
			
		||||
     inkscape:window-height="1404"
 | 
			
		||||
     id="namedview32"
 | 
			
		||||
     showgrid="false"
 | 
			
		||||
     inkscape:zoom="2.2094112"
 | 
			
		||||
     inkscape:cx="256"
 | 
			
		||||
     inkscape:cy="256"
 | 
			
		||||
     inkscape:window-x="0"
 | 
			
		||||
     inkscape:window-y="0"
 | 
			
		||||
     inkscape:window-maximized="0"
 | 
			
		||||
     inkscape:current-layer="svg30" />
 | 
			
		||||
  <defs
 | 
			
		||||
     id="defs24">
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-6"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood2" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite4" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur6" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset8" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite10" />
 | 
			
		||||
    </filter>
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-7"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood13" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite15" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur17" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset19" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite21" />
 | 
			
		||||
    </filter>
 | 
			
		||||
  </defs>
 | 
			
		||||
  <g
 | 
			
		||||
     class=""
 | 
			
		||||
     transform="translate(-2.1627108,-0.3)"
 | 
			
		||||
     id="g28">
 | 
			
		||||
    <path
 | 
			
		||||
       d="m 342.5,17.9 c -3.1,11.63 -2.2,21.56 -23.8,25.11 20.3,-2.7 22.3,9.58 24.8,21.49 -2.8,1.94 -5.5,4.11 -8.1,6.49 -21.9,20.84 -33,41.11 -49,61.61 -6.3,1.2 5.3,-53.52 31.1,-79.87 C 225.1,40.92 207.6,268.4 236.4,275 184.7,293.4 163.8,176.7 177,117.7 c -37.1,3.9 -62,39.8 -67.9,60 2.8,27.1 6.1,55.1 38.7,80.9 -32.1,3.6 -42,-27.8 -55.31,-54 -78.59,104.9 105.91,106.8 136.01,94.5 -93,70.5 -149.62,52.3 -196.77,39 -40.48,85.1 61.46,56 107.57,35.7 -18.4,30.7 -72.25,37.6 -88.92,41 61.62,51.3 174.42,-67 200.02,-106.5 2.5,65.7 -74.3,134.4 -122.8,171.7 43.6,2.2 83.2,-17.9 102.4,-55.5 0,10.1 -4.1,22.6 -9.6,35.8 15,-2.1 39.6,-6.2 48.8,-24.2 25,-54.1 37.8,-93.1 15.3,-138.2 29.9,33.5 63.6,65.3 58.4,114.5 26.9,-15.6 48.8,-33.6 24.7,-60.1 14.1,1.4 23.6,7.7 32.8,13.7 13.9,-2.8 34.4,-19.9 33.7,-33 -31.6,-29.8 -83.4,-43.7 -133.8,-55.9 72.1,-19.8 136.9,-10.1 175.6,5.6 5,-11.7 9.4,-29.6 5.9,-41.9 -16.4,-9.7 -62.7,-7.8 -83.3,-5.6 17.7,-15.7 56.8,-21.1 81.3,-21.2 -2,-67.7 -162.6,27.8 -182.2,42.8 32.7,-59.1 123.2,-112.7 178.7,-121.1 -13.2,-31.1 -37.2,-34 -64.3,-22.4 2.4,-9.5 6.7,-17.49 23.4,-15.29 -21.6,-3.51 -20.7,-13.44 -23.8,-25.07 -2.4,13.55 -4.1,17.11 -19.4,26.67 14.3,-2.17 16.4,6.69 17.4,14.69 -53.5,24.4 -117.8,102.8 -135.1,132.5 -22.1,-24 51,-121.5 107.7,-187.46 -3.1,-9.48 -21.8,-6.31 -38.2,4.81 1.1,-8.63 0.7,-22.16 17.9,-19.54 -15.3,-9.6 -17,-13.16 -19.4,-26.71 z m -166.3,0.3 c 5.4,10.73 12.7,17.53 -1,34.56 13.8,-16.07 23.7,-7.13 33.9,0.22 -4.6,-7.19 -16.3,-17.67 -0.7,-27.86 -17.8,3.09 -21.4,1.57 -32.2,-6.92 z M 47.71,26.61 C 44.63,38.24 45.58,48.17 23.95,51.66 44.97,48.92 46.34,62.21 49.01,74.47 50.44,66.04 48.73,50.5 67.15,53.31 51.88,43.72 50.17,40.16 47.71,26.61 Z m 419.39,5.5 c 1.6,10.83 1.3,13.93 -7.8,25.07 13.1,-6.8 15.9,5.39 19.1,11.38 C 477.2,58.59 475,48.2 491.5,44.92 474.3,47.79 472.4,40.07 467.1,32.11 Z M 125.3,84.28 c -0.6,18.02 -12,17.32 -22.7,17.92 7,2.4 20.3,3 15.3,18.2 10.2,-11.6 13.3,-12.5 25.2,-12.6 -9.4,-4.3 -17.8,-4.9 -17.8,-23.52 z M 71.21,153.9 c -8.61,8.5 -12.85,17.5 -33.24,9.6 19.47,8.3 13.98,20.4 10.08,32.4 5.46,-6.6 11.9,-20.9 26.35,-9.1 -8.38,-16 -8.02,-19.9 -3.19,-32.9 z M 453.9,282.7 c -2.4,8.9 -1.7,16.5 -18.2,19.2 16,-2.1 17.1,8.1 19.2,17.5 1.1,-6.5 -0.2,-18.4 13.8,-16.3 -11.7,-7.3 -13,-10 -14.8,-20.4 z M 69.25,293.8 c -12.82,12.7 -16.72,13.5 -30.41,12.7 10.55,5.7 20.39,7.1 18.72,29 2.3,-21.1 15.46,-19.4 28.05,-19.1 -7.83,-3.3 -23.4,-5.3 -16.36,-22.6 z m 394.55,50.7 c 3.1,11.6 8.9,19.7 -8,33.6 16.8,-12.9 24.6,-2.2 33.2,7.1 -3.1,-8 -12.4,-20.6 4.9,-27.4 -18,-0.5 -21.3,-2.8 -30.1,-13.3 z m -139.2,72.1 c -2.7,12.3 -4.1,25.5 -25.1,22.8 21.6,3.5 20.7,13.4 23.8,25 2.4,-13.5 4.1,-17.1 19.4,-26.6 C 324.3,440.6 326,425 324.6,416.6 Z M 83.9,438.2 c -2.83,16 -4.84,20.2 -22.86,31.5 21.68,-3.3 19.67,15.1 21.33,25 3.19,-14.5 4.84,-30.1 29.63,-26.9 -25.5,-4.2 -24.43,-15.9 -28.1,-29.6 z m 366.2,11.4 c -7.3,9.6 -10.2,19.1 -31.5,14.2 20.4,5.4 16.8,18.1 14.6,30.6 4.5,-7.3 8.8,-22.4 24.8,-12.8 -10.6,-14.6 -10.8,-18.6 -7.9,-32 z"
 | 
			
		||||
       fill="#ffffff"
 | 
			
		||||
       fill-opacity="1"
 | 
			
		||||
       id="path26" />
 | 
			
		||||
  </g>
 | 
			
		||||
</svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 5.9 KiB  | 
							
								
								
									
										55
									
								
								icons/tmr/desorientation.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,55 @@
 | 
			
		||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | 
			
		||||
<svg
 | 
			
		||||
   xmlns:dc="http://purl.org/dc/elements/1.1/"
 | 
			
		||||
   xmlns:cc="http://creativecommons.org/ns#"
 | 
			
		||||
   xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
 | 
			
		||||
   xmlns:svg="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
 | 
			
		||||
   xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
 | 
			
		||||
   viewBox="0 0 512 512"
 | 
			
		||||
   style="height: 512px; width: 512px;"
 | 
			
		||||
   version="1.1"
 | 
			
		||||
   id="svg6"
 | 
			
		||||
   sodipodi:docname="desorientation.svg"
 | 
			
		||||
   inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
 | 
			
		||||
  <metadata
 | 
			
		||||
     id="metadata12">
 | 
			
		||||
    <rdf:RDF>
 | 
			
		||||
      <cc:Work
 | 
			
		||||
         rdf:about="">
 | 
			
		||||
        <dc:format>image/svg+xml</dc:format>
 | 
			
		||||
        <dc:type
 | 
			
		||||
           rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
 | 
			
		||||
      </cc:Work>
 | 
			
		||||
    </rdf:RDF>
 | 
			
		||||
  </metadata>
 | 
			
		||||
  <defs
 | 
			
		||||
     id="defs10" />
 | 
			
		||||
  <sodipodi:namedview
 | 
			
		||||
     pagecolor="#ffffff"
 | 
			
		||||
     bordercolor="#666666"
 | 
			
		||||
     borderopacity="1"
 | 
			
		||||
     objecttolerance="10"
 | 
			
		||||
     gridtolerance="10"
 | 
			
		||||
     guidetolerance="10"
 | 
			
		||||
     inkscape:pageopacity="0"
 | 
			
		||||
     inkscape:pageshadow="2"
 | 
			
		||||
     inkscape:window-width="1599"
 | 
			
		||||
     inkscape:window-height="932"
 | 
			
		||||
     id="namedview8"
 | 
			
		||||
     showgrid="false"
 | 
			
		||||
     inkscape:zoom="1.3119567"
 | 
			
		||||
     inkscape:cx="256"
 | 
			
		||||
     inkscape:cy="256"
 | 
			
		||||
     inkscape:window-x="0"
 | 
			
		||||
     inkscape:window-y="0"
 | 
			
		||||
     inkscape:window-maximized="0"
 | 
			
		||||
     inkscape:current-layer="svg6" />
 | 
			
		||||
  <path
 | 
			
		||||
     d="m 203.97,23 -18.032,4.844 11.656,43.468 c -25.837,8.076 -50.32,21.653 -71.594,40.75 l -31.47,-31.468 -13.218,13.22 31.376,31.374 c -19.467,21.125 -33.414,45.53 -41.813,71.343 l -42.313,-11.343 -4.843,18.063 42.25,11.313 c -6.057,27.3 -6.157,55.656 -0.345,83 l -41.904,11.216 4.843,18.064 41.812,-11.22 c 6.693,21.225 17.114,41.525 31.25,59.876 l -29.97,52.688 -16.81,29.593 29.56,-16.842 52.657,-29.97 c 18.41,14.216 38.784,24.69 60.094,31.407 l -11.22,41.844 18.033,4.81 11.218,-41.905 c 27.345,5.808 55.698,5.686 83,-0.375 l 11.312,42.28 18.063,-4.81 -11.344,-42.376 c 25.812,-8.4 50.217,-22.315 71.342,-41.78 l 31.375,31.373 13.22,-13.218 -31.47,-31.47 c 19.09,-21.266 32.643,-45.738 40.72,-71.563 l 43.53,11.657 4.813,-18.063 -43.625,-11.686 c 5.68,-27.044 5.576,-55.06 -0.344,-82.063 l 43.97,-11.78 -4.813,-18.063 L 440.908,197 c -6.73,-20.866 -17.08,-40.79 -31.032,-58.844 l 29.97,-52.656 16.842,-29.563 -29.593,16.844 -52.656,29.97 C 356.441,88.876 336.565,78.553 315.782,71.845 l 11.783,-44 L 309.5,23 297.72,66.97 c -27,-5.925 -55.02,-6.05 -82.064,-0.376 z m 201.56,85 -108.28,190.313 -0.75,0.437 -40.844,-40.875 -148.72,148.72 -2.186,1.25 109.125,-191.75 41.78,41.78 L 405.532,108 Z m -149.686,10.594 c 21.858,0 43.717,5.166 63.594,15.47 l -116.625,66.342 -2.22,1.28 -1.28,2.22 -66.25,116.406 c -26.942,-52.04 -18.616,-117.603 25.03,-161.25 26.99,-26.988 62.38,-40.468 97.75,-40.468 z m 122.72,74.594 c 26.994,52.054 18.67,117.672 -25.002,161.343 -43.66,43.662 -109.263,52.005 -161.312,25.033 l 116.438,-66.282 2.25,-1.25 1.25,-2.25 66.375,-116.592 z"
 | 
			
		||||
     fill="#d0021b"
 | 
			
		||||
     fill-opacity="1"
 | 
			
		||||
     id="path2"
 | 
			
		||||
     style="fill:#401060;fill-opacity:1" />
 | 
			
		||||
</svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 3.1 KiB  | 
							
								
								
									
										190
									
								
								icons/tmr/fermeture.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,190 @@
 | 
			
		||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | 
			
		||||
<svg
 | 
			
		||||
   xmlns:dc="http://purl.org/dc/elements/1.1/"
 | 
			
		||||
   xmlns:cc="http://creativecommons.org/ns#"
 | 
			
		||||
   xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
 | 
			
		||||
   xmlns:svg="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
 | 
			
		||||
   xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
 | 
			
		||||
   viewBox="0 0 512 512"
 | 
			
		||||
   style="height: 512px; width: 512px;"
 | 
			
		||||
   version="1.1"
 | 
			
		||||
   id="svg52"
 | 
			
		||||
   sodipodi:docname="fermeture.svg"
 | 
			
		||||
   inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
 | 
			
		||||
  <metadata
 | 
			
		||||
     id="metadata56">
 | 
			
		||||
    <rdf:RDF>
 | 
			
		||||
      <cc:Work
 | 
			
		||||
         rdf:about="">
 | 
			
		||||
        <dc:format>image/svg+xml</dc:format>
 | 
			
		||||
        <dc:type
 | 
			
		||||
           rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
 | 
			
		||||
      </cc:Work>
 | 
			
		||||
    </rdf:RDF>
 | 
			
		||||
  </metadata>
 | 
			
		||||
  <sodipodi:namedview
 | 
			
		||||
     pagecolor="#ffffff"
 | 
			
		||||
     bordercolor="#666666"
 | 
			
		||||
     borderopacity="1"
 | 
			
		||||
     objecttolerance="10"
 | 
			
		||||
     gridtolerance="10"
 | 
			
		||||
     guidetolerance="10"
 | 
			
		||||
     inkscape:pageopacity="0"
 | 
			
		||||
     inkscape:pageshadow="2"
 | 
			
		||||
     inkscape:window-width="1680"
 | 
			
		||||
     inkscape:window-height="1083"
 | 
			
		||||
     id="namedview54"
 | 
			
		||||
     showgrid="false"
 | 
			
		||||
     inkscape:zoom="1.5990661"
 | 
			
		||||
     inkscape:cx="256"
 | 
			
		||||
     inkscape:cy="256"
 | 
			
		||||
     inkscape:window-x="0"
 | 
			
		||||
     inkscape:window-y="0"
 | 
			
		||||
     inkscape:window-maximized="0"
 | 
			
		||||
     inkscape:current-layer="svg52" />
 | 
			
		||||
  <defs
 | 
			
		||||
     id="defs46">
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-1"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(248, 231, 28, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood2" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite4" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="40"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur6" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="0"
 | 
			
		||||
         dy="0"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset8" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite10" />
 | 
			
		||||
    </filter>
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-3"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(248, 231, 28, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood13" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite15" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="40"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur17" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="0"
 | 
			
		||||
         dy="0"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset19" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite21" />
 | 
			
		||||
    </filter>
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-6"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood24" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite26" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur28" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset30" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite32" />
 | 
			
		||||
    </filter>
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-7"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood35" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite37" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur39" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset41" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite43" />
 | 
			
		||||
    </filter>
 | 
			
		||||
  </defs>
 | 
			
		||||
  <g
 | 
			
		||||
     class=""
 | 
			
		||||
     id="g50"
 | 
			
		||||
     transform="matrix(1.1287777,0,0,1.1287777,-32.967091,-40.026839)">
 | 
			
		||||
    <path
 | 
			
		||||
       d="M 72.877,31.904 C 71.887,31.89 70.919,31.91 69.889,32.002 43.67,35.408 22.545,61.005 18,93.775 v 26.15 c 2.296,16.266 8.804,30.665 17.848,41.565 -6.58,1.237 -12.504,3.53 -17.848,6.717 v 23.813 c 22.983,0.386 43.265,14.03 57.31,34.318 C 89.56,246.92 98,274.598 98,305 98,335.402 89.56,363.08 75.31,383.662 61.266,403.95 40.984,417.592 18,417.98 v 8.577 L 23.03,494 H 30.7 L 138.904,332.176 140,304 c 0.732,-41.132 16.536,-59.598 32,-48 4.26,3.195 8.3,6.024 12.135,8.533 l 23.574,-35.258 c -21.607,-17.4 -59.103,-43.23 -90.68,-68.658 10.89,-13.647 17.894,-32.612 17.894,-53.627 C 134.924,65.494 108.478,32 76,32 74.88,31.964 73.867,31.918 72.877,31.904 Z m 366.246,0 c -0.99,0.014 -2.002,0.06 -3.123,0.096 -32.478,0 -58.924,33.494 -58.924,74.99 0,21.015 7.005,39.98 17.895,53.627 -31.577,25.43 -69.073,51.26 -90.68,68.658 l 23.577,35.258 A 232.03,232.03 0 0 0 340,256 c 15.464,-11.598 31.268,6.868 32,48 l 1.096,28.174 L 481.3,494 h 7.67 L 494,426.557 v -8.578 C 471.017,417.591 450.735,403.949 436.69,383.661 422.44,363.08 414,335.402 414,305 c 0,-30.402 8.44,-58.08 22.69,-78.662 14.045,-20.288 34.327,-33.932 57.31,-34.318 v -23.813 c -5.344,-3.187 -11.27,-5.48 -17.848,-6.717 9.044,-10.9 15.552,-25.3 17.848,-41.566 V 93.774 C 489.454,61.004 468.33,35.408 442.11,32.002 a 28.52,28.52 0 0 0 -2.987,-0.098 z m -290.365,14.854 40.068,110.215 47.34,-31.653 z m 214.484,0 -87.408,78.562 47.34,31.653 z M 230.25,150.93 213.625,162.047 435.588,494 h 24.057 z m 51.5,0 -14.922,22.316 12.03,17.99 19.517,-29.19 z M 18,210.018 v 189.964 c 15.993,-0.38 30.943,-9.855 42.512,-26.566 C 72.322,356.356 80,332.036 80,305 80,277.965 72.322,253.643 60.512,236.584 48.942,219.874 33.992,210.398 18,210.018 Z m 476,0 c -15.993,0.38 -30.943,9.855 -42.512,26.566 C 439.678,253.644 432,277.964 432,305 c 0,27.035 7.678,51.357 19.488,68.416 11.57,16.71 26.52,26.186 42.512,26.566 z M 233.145,223.62 52.355,494 H 76.412 L 245.174,241.61 Z M 134.748,439.14 98.066,494 h 34.55 z m 242.504,0 2.13,54.86 h 34.552 z"
 | 
			
		||||
       fill="#003fb2"
 | 
			
		||||
       fill-opacity="1"
 | 
			
		||||
       transform="matrix(0.9,0,0,0.9,25.6,25.6)"
 | 
			
		||||
       filter="url(#shadow-1)"
 | 
			
		||||
       id="path48" />
 | 
			
		||||
  </g>
 | 
			
		||||
</svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 6.5 KiB  | 
| 
		 Before Width: | Height: | Size: 44 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/maitrisee.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-3" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><g transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)"><path d="M256 20C198.562 20 152 66.562 152 124C152 181.438 198.562 228 256 228C313.438 228 360 181.438 360 124C360 66.562 313.438 20 256 20Z" class="" fill="#087505" fill-opacity="0"></path><path d="M16 256L16 496L64 496C128 336 384 336 448 496L496 496L496 256L448 256L448 320L388 320L388 256L340 256L340 320L280 320L280 256L232 256L232 320L172 320L172 256L124 256L124 320L64 320L64 256L16 256Z" class="selected" fill="#087505" fill-opacity="1" filter="url(#shadow-3)"></path></g></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 2.5 KiB  | 
| 
		 Before Width: | Height: | Size: 25 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/pelerinage.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M259.844 73.406l1.625 214.47-18.69.155-1.655-214.342C206.358 75.24 172.012 82.588 141 95.78c36.116 61.6 59.493 126.474 75.813 196.5l-18.22 4.25C182.46 227.29 159.504 163.924 124 103.78c-37.016 19.19-67.986 47.49-87.156 84.97 57.884 24.66 105.126 67.86 140.937 118.688l-15.28 10.75c-34.284-48.66-79.092-89.328-133.28-112.344-8.57 22.082-13.345 46.943-13.345 74.594 95.028 17.855 145.516 75.937 151.406 92 3.752 10.228-27.905 21.074-27.905 38.156 0 12.34 25.52 20.537 59.668 24.67-3.846-4.94-7.694-10.374-11.59-16.31l15.625-10.255c9.802 14.937 18.996 25.865 27.354 32.73 8.358 6.864 15.493 9.632 22.423 9.68 13.862.094 31.592-12.316 53.723-42.776l15.12 10.984c-4.31 5.93-8.553 11.385-12.76 16.35 36.362-4.006 64.125-12.375 64.125-25.074 0-17.92-35.487-28.412-33.72-39.97 2.31-15.09 55.528-74.91 156.626-90.187 0-28.807-5.284-54.622-14.72-77.437-57.322 22.41-104.478 64.46-140.22 115.188l-15.28-10.75c37.145-52.72 86.607-97.216 147.47-121.344-20.457-37.87-53.207-66.233-92.064-85.03-36.426 60.947-59.84 125.186-76.22 195.467l-18.186-4.25c16.523-70.893 40.278-136.5 77.156-198.78-32.42-12.835-68.166-19.55-104.062-20.094z" fill="#b41e00" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 2.7 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/periple.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-3" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M149.9 27.2L34.25 56.74v76.76L157.8 93.85l46.7-44.67-54.6-21.98zm132.8 57c-7.4.18-10.1 1.88.9 7.13C346.9 121.6 441.7 206.8 391.3 216.9 232.2 249 130.4 292.3 48.51 390.8 25.42 418.6 18 494.8 18 494.8h432.6s-139-21.1-147.8-75.7c-14.9-92.2 194.5-102.7 196.5-199.9.9-43.2-88.3-124.99-184.4-132.52-5.6-.44-22.7-2.71-32.2-2.48zm-163.5 40.9l-32.69 10.5v122.2l35.99-10-3.3-122.7z" fill="#b41e00" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 2.4 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/present.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><path d="M0 0h512v512H0z" fill="#4a4a4a" fill-opacity="0.5"></path><g class="" transform="translate(1,-1)" style=""><path d="M149.518 78.38c-6.55.117-12.45 1.736-17.35 4.91-7.465 4.84-11.765 12.904-13.063 21.34-2.595 16.874 4.747 36.355 19.862 52.31C154.08 172.893 177.643 185 208 185h2.438l-9.118-18.234c-22.194-1.554-38.46-10.777-49.287-22.205-11.885-12.545-16.543-28.064-15.138-37.19.702-4.564 2.402-7.25 5.062-8.974 2.66-1.724 7.113-2.875 14.756-1.326 13.078 2.65 34.233 13.948 62.205 39.284L220.27 135h23.408c-35.31-34.8-62.215-51.278-83.39-55.57-2.715-.55-5.363-.887-7.925-1.006-.96-.045-1.91-.06-2.845-.043zm212.964 0c-.935-.016-1.885 0-2.845.044-2.562.12-5.21.455-7.924 1.006-21.176 4.292-48.082 20.77-83.39 55.57h23.406l1.352 1.354c27.972-25.336 49.127-36.633 62.205-39.284 7.643-1.55 12.096-.398 14.756 1.326 2.66 1.725 4.36 4.41 5.062 8.973 1.405 9.126-3.253 24.645-15.138 37.19-10.827 11.43-27.093 20.652-49.287 22.206L301.562 185H304c30.357 0 53.92-12.106 69.033-28.06 15.115-15.955 22.457-35.436 19.862-52.31-1.298-8.436-5.598-16.5-13.063-21.34-4.9-3.174-10.8-4.793-17.35-4.91zM227.73 153l-8.78 8.777L229.564 183h52.875l10.61-21.223-8.777-8.777h-56.54zM73 201v46h142v-46H73zm160 0v270h46V201h-46zm64 0v46h142v-46H297zm-192 64v206h110V265H105zm192 0v206h110V265H297z" fill="#ffffff" fill-opacity="1"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 2.3 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/rencontre.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M324.97 17.54c.03.034.057.07.087.106l-34.924 32.428 36.904-3.752-15.396 30.12 38.048-16.075c26.147 69.965.623 154.277-52.555 166.262-6.554-25.37-34.13-37.945-36.055-57.382.303.093.604.187.912.27 4.833 1.295 9.736 1.183 14.274-.07l25.138 22.89 20.653-16.377c-7.363 2.836-28.588-1.402-33.25-13.923 3.154-3.24 5.55-7.284 6.793-11.922.485-1.813.757-3.635.86-5.445l11.524 22.777 5.22-16.94c7.625 5.575 12.474 13.605 11.49 21.136l16.673-29.4-72.14-29.56-58.057-48.03 17.1 31.25-48.206-19.753 35.14 31.237c-40.602 28.158-22.085 85.04-1.796 119.29-57.5-9.685-103.128-77.435-95.763-145.03l49.21-21.366-31.08-5.14 29.207-33.417-32.015 11.54c.037-.067.07-.135.107-.202-168.36 66.33-116.413 367-63.728 417.99-.19-1.317-.364-2.58-.54-3.855-14.922-56.244-20.375-125.624-17.5-190.53 3.02-68.237 14.834-131.16 36.794-169.522l16.22 9.283c-18.894 33.008-31.4 94.563-34.345 161.064-1.942 43.86.106 90.022 6.275 132.082 6.124 1.892 15.046 9.615 27.295 23.24-4.818-13.35-6.78-26.5-6.482-38.28 20.286 41.665 67.34 69.234 104.633 62.308 22.444-4.17 41.803-12.73 57.81-24.475l7.31 15.418c-20.068 5.036-22.807 32.635-14.737 55.112 1.748-19.882 11.36-29.794 21.73-32.303-6.598 15.867-4.698 30.623-3.117 44.158 10.15-12.147 21.47-23.793 23.628-39.354 8.738 7.332 12.317 21.49 1.194 39.057 26.32-15.473 31.565-41.994 7.978-57.685l-32.07-34.297c5.918-5.55 11.24-11.6 15.947-18.066l39.28 15.776c-3.942 13.69 5.833 31.512 19.77 43.31-8.055-17.288-4.826-30.08 2.562-37.103 1.63 17.39 10.64 29.193 18.733 40.064 2.73-15.665 6.79-31.493-.213-45.987 11.016 1.56 21.2 11.568 20.338 31.877 14.362-25.313 6.11-49.702-20.742-51.52l-71.135-9.892c12.757-22.982 18.676-49.823 17.015-77.475 14.188-34.708 50.058-11.816 54.523 49.16C394.924 262.27 434.58 304 426.324 367.13c11.808-23.38 21.835-35.013 29.862-36.247-10.772-91.925-40.458-191.57-77.637-250.748l15.823-9.942c50.328 80.106 85.112 220.65 84.88 331.547 42.403-115.912-2.347-356.61-154.282-384.2zm-29.458 476.913l-.026.016-.015.05c.015-.02.027-.044.042-.067zm26.543-318.492h.01v-.007l-.01.008zm-53.348-41.716c.866-.027 1.757.073 2.652.313 4.774 1.28 7.467 5.945 6.187 10.72-1.28 4.776-5.943 7.47-10.72 6.19-4.775-1.28-7.468-5.943-6.188-10.72.96-3.584 3.823-5.993 7.21-6.435.282-.036.568-.06.857-.068zM204.904 297.13c11.878-.2 22.637 6.756 26.172 22.487-.008 35.88-9.557 68.823-42.137 77.412-27.624 7.283-69.725-11.398-84.12-53.663 12.28-21.078 37.362-21.986 62.838 22.592-12.583-41.596 14.386-68.444 37.246-68.83z" fill="#003fb2" fill-opacity="1" filter="url(#shadow-1)" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 4.0 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/reserve.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M149.688 85.625c-1.234.005-2.465.033-3.72.063-33.913.806-75.48 10.704-127.25 33.718V362.78c60.77-28.82 106.718-37.067 144.22-33.092 33.502 3.55 59.685 16.66 83.562 31.187v-242.97c-23.217-17.744-50.195-30.04-85.97-32-3.52-.192-7.142-.296-10.843-.28zm211.968 0c-3.7-.016-7.322.088-10.844.28-35.773 1.96-62.75 14.256-85.968 32v242.97c23.876-14.527 50.06-27.637 83.562-31.188 37.502-3.974 83.45 4.272 144.22 33.094V119.407c-51.77-23.014-93.337-32.912-127.25-33.72-1.255-.028-2.486-.056-3.72-.06zm5.72 261.78c-1.038-.002-2.074.017-3.095.033-4.808.075-9.43.37-13.905.843-33.932 3.597-59.603 17.976-85.53 34.44v.28c-6.554-1.99-13.02-2.37-19.408-.97-25.566-16.177-51.003-30.202-84.468-33.75-5.595-.592-11.44-.883-17.564-.842-32.04.213-71.833 9.778-124.687 35.937v42.53c60.77-28.823 106.714-37.067 144.218-33.092 18.545 1.965 34.837 6.845 49.75 13.28-4.682 6.064-9.308 13.268-13.875 21.688h117.156c-5.93-8.22-11.798-15.414-17.626-21.56 14.996-6.503 31.39-11.43 50.062-13.408 37.503-3.974 83.448 4.27 144.22 33.094v-42.53c-53.16-26.31-93.115-35.863-125.25-35.97z" fill="#087505" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 2.7 KiB  | 
| 
		 Before Width: | Height: | Size: 45 KiB  | 
							
								
								
									
										132
									
								
								icons/tmr/sort-reserve.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,132 @@
 | 
			
		||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | 
			
		||||
<svg
 | 
			
		||||
   xmlns:dc="http://purl.org/dc/elements/1.1/"
 | 
			
		||||
   xmlns:cc="http://creativecommons.org/ns#"
 | 
			
		||||
   xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
 | 
			
		||||
   xmlns:svg="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
 | 
			
		||||
   xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
 | 
			
		||||
   viewBox="0 0 512 512"
 | 
			
		||||
   style="height: 512px; width: 512px;"
 | 
			
		||||
   version="1.1"
 | 
			
		||||
   id="svg32"
 | 
			
		||||
   sodipodi:docname="sort-reserve.svg"
 | 
			
		||||
   inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
 | 
			
		||||
  <metadata
 | 
			
		||||
     id="metadata36">
 | 
			
		||||
    <rdf:RDF>
 | 
			
		||||
      <cc:Work
 | 
			
		||||
         rdf:about="">
 | 
			
		||||
        <dc:format>image/svg+xml</dc:format>
 | 
			
		||||
        <dc:type
 | 
			
		||||
           rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
 | 
			
		||||
      </cc:Work>
 | 
			
		||||
    </rdf:RDF>
 | 
			
		||||
  </metadata>
 | 
			
		||||
  <sodipodi:namedview
 | 
			
		||||
     pagecolor="#ffffff"
 | 
			
		||||
     bordercolor="#666666"
 | 
			
		||||
     borderopacity="1"
 | 
			
		||||
     objecttolerance="10"
 | 
			
		||||
     gridtolerance="10"
 | 
			
		||||
     guidetolerance="10"
 | 
			
		||||
     inkscape:pageopacity="0"
 | 
			
		||||
     inkscape:pageshadow="2"
 | 
			
		||||
     inkscape:window-width="2318"
 | 
			
		||||
     inkscape:window-height="1268"
 | 
			
		||||
     id="namedview34"
 | 
			
		||||
     showgrid="false"
 | 
			
		||||
     inkscape:zoom="1.9888504"
 | 
			
		||||
     inkscape:cx="256"
 | 
			
		||||
     inkscape:cy="256"
 | 
			
		||||
     inkscape:window-x="0"
 | 
			
		||||
     inkscape:window-y="0"
 | 
			
		||||
     inkscape:window-maximized="0"
 | 
			
		||||
     inkscape:current-layer="svg32" />
 | 
			
		||||
  <defs
 | 
			
		||||
     id="defs24">
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-6"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood2" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite4" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur6" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset8" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite10" />
 | 
			
		||||
    </filter>
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-7"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood13" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite15" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur17" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset19" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite21" />
 | 
			
		||||
    </filter>
 | 
			
		||||
  </defs>
 | 
			
		||||
  <path
 | 
			
		||||
     d="M 0,0 H 512 V 512 H 0 Z"
 | 
			
		||||
     fill="#4a4a4a"
 | 
			
		||||
     fill-opacity="0.5"
 | 
			
		||||
     id="path26"
 | 
			
		||||
     style="stroke-width:1;fill:#4a4a4a;fill-opacity:0.01" />
 | 
			
		||||
  <g
 | 
			
		||||
     class=""
 | 
			
		||||
     transform="translate(1,-1)"
 | 
			
		||||
     id="g30"
 | 
			
		||||
     style="fill:#f4e3d7">
 | 
			
		||||
    <path
 | 
			
		||||
       d="m 373.563,18.406 c -15.616,-0.167 -27.91,4.622 -32.563,14.75 -22.778,49.605 -48.743,87.14 -79.094,117.28 3.047,1.015 6.046,2.29 8.938,3.783 12.987,6.708 25.268,17.78 35.312,30.843 10.044,13.062 17.85,28.114 20.78,43.5 0.746,3.908 1.16,7.885 1.158,11.843 38.97,-24.36 85.058,-41.223 140.875,-51.312 14.91,-2.697 23.652,-28.632 21.405,-58.656 l -35.156,-1 30.56,-24.813 C 481.63,90.117 474.765,75.87 464.623,63.904 449.095,45.59 428.193,32.528 407.903,25.218 l -25.963,15.594 2.812,-21.5 c -3.875,-0.55 -7.61,-0.87 -11.188,-0.907 z M 246.938,166.562 c -1.063,0.052 -2.06,0.226 -3,0.47 -11.976,10.254 -24.61,19.597 -37.938,28.28 0.842,0.33 1.67,0.667 2.5,1.032 14.123,6.192 27.438,17.145 38.47,30.625 13.356,16.322 23.62,36.94 25.624,57.75 10.334,-10.367 21.24,-19.943 32.844,-28.72 4.096,-6.555 4.93,-14.468 3.125,-23.938 -2.184,-11.46 -8.642,-24.43 -17.25,-35.625 -8.61,-11.194 -19.38,-20.622 -29.063,-25.625 -6.052,-3.126 -11.154,-4.45 -15.313,-4.25 z m -61.907,43.282 c -1.385,0.053 -2.69,0.27 -3.968,0.562 -37,20.762 -79.088,37.985 -127.312,56 0.574,0.042 1.14,0.093 1.72,0.156 10.627,1.156 21.076,5.008 31.155,10.875 L 124.313,261 108.5,293.72 c 5.995,5.432 11.803,11.477 17.344,18 20.76,24.434 37.964,55.865 47.094,88.092 0.002,0.01 -0.003,0.022 0,0.032 2.98,10.508 5.11,20.916 6.312,31 20.99,-48.438 44.38,-89.26 72.344,-123 7.3,-21.48 -2.186,-48.408 -19.063,-69.03 -9.44,-11.538 -20.976,-20.718 -31.53,-25.345 -5.936,-2.604 -11.27,-3.808 -15.97,-3.626 z m 141.626,54.844 c -7.31,5.05 -14.462,10.51 -21.437,16.312 39.16,9.26 60.953,35.722 80.655,62.156 10.464,14.04 20.598,28.11 33.125,40.688 24.19,9.147 43.17,6.38 63.906,-14.938 -92.165,-27.78 -96.11,-92.61 -156.25,-104.22 z M 48.594,284.906 c -10.873,0.225 -18.26,5.755 -23.344,16.594 -5.81,12.387 -7.114,32.47 0.438,57.063 5.75,18.73 16.52,37.718 28.75,51.625 12.23,13.906 25.9,22.076 35.374,22.406 h 0.032 c 3.717,0.13 6.553,-0.682 8.812,-2.75 l -0.187,-0.188 2.093,-2.094 c 0.793,-1.168 1.52,-2.548 2.187,-4.187 2.81,-6.9 3.28,-18.552 -1.844,-33 -6.885,-19.417 -19.12,-31.932 -33.375,-34.78 l -22.968,-4.564 19.813,-12.5 38.47,-24.186 c -16.65,-16.822 -34.55,-27.607 -49.376,-29.22 -1.7,-0.184 -3.323,-0.25 -4.876,-0.218 z m 236.25,5.406 -24.53,25.375 c 100.442,17.878 55.45,141.005 159.31,176.188 l -24.78,-57.28 c 32.766,16.15 67.39,22.623 97.72,12.03 -135.77,-41.948 -96.32,-126.983 -207.72,-156.313 z m -169.47,38.22 -25.968,16.343 c 13.18,8.5 23.21,22.565 29.125,39.25 2.57,7.244 4.133,14.205 4.75,20.78 l 23.44,-23.374 c -8.08,-19.19 -19.035,-37.566 -31.345,-53 z m 38.376,72.374 -42.063,42 -0.156,-0.156 c -4.255,3.942 -9.456,6.765 -15.186,7.938 23.268,14.873 44.644,19.346 56.812,9.562 4.26,-3.426 7.043,-8.36 8.47,-14.406 -0.41,-12.684 -2.602,-26.615 -6.657,-40.906 -0.382,-1.346 -0.806,-2.686 -1.22,-4.032 z"
 | 
			
		||||
       fill="#ffffff"
 | 
			
		||||
       fill-opacity="1"
 | 
			
		||||
       id="path28"
 | 
			
		||||
       style="fill:#f4e3d7" />
 | 
			
		||||
  </g>
 | 
			
		||||
</svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 6.0 KiB  | 
| 
		 Before Width: | Height: | Size: 17 KiB  | 
							
								
								
									
										126
									
								
								icons/tmr/trounoir.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,126 @@
 | 
			
		||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | 
			
		||||
<svg
 | 
			
		||||
   xmlns:dc="http://purl.org/dc/elements/1.1/"
 | 
			
		||||
   xmlns:cc="http://creativecommons.org/ns#"
 | 
			
		||||
   xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
 | 
			
		||||
   xmlns:svg="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns="http://www.w3.org/2000/svg"
 | 
			
		||||
   xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
 | 
			
		||||
   xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
 | 
			
		||||
   viewBox="0 0 512 512"
 | 
			
		||||
   style="height: 512px; width: 512px;"
 | 
			
		||||
   version="1.1"
 | 
			
		||||
   id="svg32"
 | 
			
		||||
   sodipodi:docname="trounoir.svg"
 | 
			
		||||
   inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
 | 
			
		||||
  <metadata
 | 
			
		||||
     id="metadata36">
 | 
			
		||||
    <rdf:RDF>
 | 
			
		||||
      <cc:Work
 | 
			
		||||
         rdf:about="">
 | 
			
		||||
        <dc:format>image/svg+xml</dc:format>
 | 
			
		||||
        <dc:type
 | 
			
		||||
           rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
 | 
			
		||||
      </cc:Work>
 | 
			
		||||
    </rdf:RDF>
 | 
			
		||||
  </metadata>
 | 
			
		||||
  <sodipodi:namedview
 | 
			
		||||
     pagecolor="#ffffff"
 | 
			
		||||
     bordercolor="#666666"
 | 
			
		||||
     borderopacity="1"
 | 
			
		||||
     objecttolerance="10"
 | 
			
		||||
     gridtolerance="10"
 | 
			
		||||
     guidetolerance="10"
 | 
			
		||||
     inkscape:pageopacity="0"
 | 
			
		||||
     inkscape:pageshadow="2"
 | 
			
		||||
     inkscape:window-width="1553"
 | 
			
		||||
     inkscape:window-height="1145"
 | 
			
		||||
     id="namedview34"
 | 
			
		||||
     showgrid="false"
 | 
			
		||||
     inkscape:zoom="1.4374483"
 | 
			
		||||
     inkscape:cx="256"
 | 
			
		||||
     inkscape:cy="256"
 | 
			
		||||
     inkscape:window-x="0"
 | 
			
		||||
     inkscape:window-y="0"
 | 
			
		||||
     inkscape:window-maximized="0"
 | 
			
		||||
     inkscape:current-layer="svg32" />
 | 
			
		||||
  <defs
 | 
			
		||||
     id="defs24">
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-6"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood2" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite4" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur6" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset8" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite10" />
 | 
			
		||||
    </filter>
 | 
			
		||||
    <filter
 | 
			
		||||
       id="shadow-7"
 | 
			
		||||
       height="300%"
 | 
			
		||||
       width="300%"
 | 
			
		||||
       x="-100%"
 | 
			
		||||
       y="-100%">
 | 
			
		||||
      <feFlood
 | 
			
		||||
         flood-color="rgba(72, 186, 255, 1)"
 | 
			
		||||
         result="flood"
 | 
			
		||||
         id="feFlood13" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="flood"
 | 
			
		||||
         in2="SourceGraphic"
 | 
			
		||||
         operator="atop"
 | 
			
		||||
         result="composite"
 | 
			
		||||
         id="feComposite15" />
 | 
			
		||||
      <feGaussianBlur
 | 
			
		||||
         in="composite"
 | 
			
		||||
         stdDeviation="8"
 | 
			
		||||
         result="blur"
 | 
			
		||||
         id="feGaussianBlur17" />
 | 
			
		||||
      <feOffset
 | 
			
		||||
         dx="5"
 | 
			
		||||
         dy="15"
 | 
			
		||||
         result="offset"
 | 
			
		||||
         id="feOffset19" />
 | 
			
		||||
      <feComposite
 | 
			
		||||
         in="SourceGraphic"
 | 
			
		||||
         in2="offset"
 | 
			
		||||
         operator="over"
 | 
			
		||||
         id="feComposite21" />
 | 
			
		||||
    </filter>
 | 
			
		||||
  </defs>
 | 
			
		||||
  <path
 | 
			
		||||
     d="M0 0h512v512H0z"
 | 
			
		||||
     fill="#4a4a4a"
 | 
			
		||||
     fill-opacity="0.5"
 | 
			
		||||
     id="path26"
 | 
			
		||||
     style="fill:#333333;fill-opacity:0.69999999" />
 | 
			
		||||
  <path
 | 
			
		||||
     d="m 329.547,18.115 c -30.61,99.22 -47.583,151.205 -86.88,156.778 -18.626,2.642 -42.988,-19.225 -70.16,-50.29 15.47,30.702 21.275,55.265 10.845,61.348 -15.787,9.21 -51.095,-6.94 -106.815,-30.837 31.653,20.827 83.667,50.18 77.358,58.63 -8.074,10.81 -77.23,-4.706 -130.866,-13.163 89.224,25.398 137.61,55.572 137.61,82.387 0,18.423 -48.845,62.18 -71.888,83.928 19.558,-11.397 64.736,-24.44 76.777,-2.99 13.335,23.758 -6.577,61.6 -28.5,128.027 31.39,-46.19 73.363,-108.122 90.734,-106.49 12.248,1.15 -4.805,60.692 -10.47,98.71 21.547,-80.082 46.534,-132.5 90.153,-131.015 29.665,1.01 58.022,30.762 88.99,52.047 -16.188,-19.81 -45.975,-47.99 -39.55,-53.243 8.9,-7.276 56.48,12.547 94.224,25.726 -24.982,-17.962 -68.644,-43.88 -61.653,-50.852 10.417,-10.387 72.436,1.332 117.49,7.178 C 419.2,303.266 370.1,289.807 359.616,255.461 c -5.283,-17.31 10.853,-40.3 40.89,-68.038 -31.377,17.197 -54.588,28.694 -63.737,12.392 -11.576,-20.622 11.374,-65.883 35.238,-126.06 -21.135,32.47 -48.532,83.487 -55.254,77.174 -8.972,-8.425 5.598,-77.597 12.795,-132.813 h -0.003 z M 21.45,18.27 V 41.63 C 69.97,69.067 116.703,104.02 162.783,144.416 129.015,102.731 95.443,60.626 68.758,18.27 Z m 175.79,0 c 18.465,37.356 34.503,76.96 48.475,117.97 -5.007,-39.79 -9.898,-79.367 -12.264,-117.97 h -36.21 z m 160.022,0 c -7.18,26.672 -15.416,53.437 -25.116,80.593 15.405,-27.34 30.698,-54.514 46.723,-80.593 H 357.26 Z m 105.123,0 c -27.895,50.718 -63.73,99.873 -105.707,147.755 46.514,-37.68 92.9,-75.343 140.164,-103.37 V 18.27 Z m 34.455,160.02 c -36.077,17.98 -74.843,34.036 -115.635,47.89 38.908,-6.17 77.882,-12.105 115.635,-15.77 z m -206.266,42.868 c 9.35,0 16.93,7.58 16.93,16.932 0,9.35 -7.58,16.93 -16.93,16.93 -9.35,0 -16.93,-7.58 -16.93,-16.93 0,-9.35 7.58,-16.932 16.93,-16.932 z m -52.06,1.598 c 15.508,0 28.082,12.57 28.082,28.08 0,9.718 -4.938,18.28 -12.44,23.322 3.614,3.843 5.842,9.002 5.842,14.694 0,11.86 -9.613,21.474 -21.473,21.474 -11.86,0 -21.474,-9.615 -21.474,-21.474 0,-5.687 2.228,-10.842 5.837,-14.684 -7.51,-5.04 -12.453,-13.608 -12.453,-23.332 0,-15.51 12.57,-28.08 28.08,-28.08 z M 21.45,234.078 v 38.547 c 31.87,-4.584 64.46,-5.693 97.532,-4.09 -33.727,-10.19 -67.407,-20.35 -97.53,-34.457 z m 265.82,28.377 c 9.35,0 16.93,7.58 16.93,16.932 0,9.35 -7.58,16.93 -16.93,16.93 -9.35,0 -16.932,-7.58 -16.932,-16.93 0,-9.35 7.58,-16.932 16.932,-16.932 z M 129.494,294.05 c -36.153,11.99 -72.24,20.293 -108.043,24.313 v 51.393 c 30.994,-28.64 69.426,-52.264 108.044,-75.703 v -0.002 z m 5.84,88.645 c -37.923,30.72 -75.607,61.482 -113.885,87.02 v 23.943 h 29.784 c 24.02,-37.76 52.365,-74.765 84.1,-110.963 z m 202.07,11.096 c 26.807,33.093 53.226,66.414 76.508,99.87 h 59.568 c -46.586,-27.078 -91.877,-61.12 -136.074,-99.87 z m -52.562,9.93 c -3.175,30.26 -6.39,60.5 -10.512,89.94 h 20.44 c -4.51,-29.083 -7.904,-59.17 -9.926,-89.94 z m 26.865,13.432 c 11.346,25.473 22.374,51.18 32.705,76.508 h 23.36 c -19.395,-23.9 -38.105,-49.64 -56.065,-76.508 z"
 | 
			
		||||
     fill="#602000"
 | 
			
		||||
     fill-opacity="1"
 | 
			
		||||
     id="path28"
 | 
			
		||||
     style="fill:#401060;fill-opacity:1" />
 | 
			
		||||
</svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 6.0 KiB  | 
							
								
								
									
										1
									
								
								icons/tmr/urgence.svg
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M103.432 17.844c-1.118.005-2.234.032-3.348.08-2.547.11-5.083.334-7.604.678-20.167 2.747-39.158 13.667-52.324 33.67-24.613 37.4 2.194 98.025 56.625 98.025.536 0 1.058-.012 1.583-.022v.704h60.565c-10.758 31.994-30.298 66.596-52.448 101.43-2.162 3.4-4.254 6.878-6.29 10.406l34.878 35.733-56.263 9.423c-32.728 85.966-27.42 182.074 48.277 182.074v-.002l9.31.066c23.83-.57 46.732-4.298 61.325-12.887 4.174-2.458 7.63-5.237 10.467-8.42h-32.446c-20.33 5.95-40.8-6.94-47.396-25.922-8.956-25.77 7.52-52.36 31.867-60.452 5.803-1.93 11.723-2.834 17.565-2.834v-.406h178.33c-.57-44.403 16.35-90.125 49.184-126 23.955-26.176 42.03-60.624 51.3-94.846l-41.225-24.932 38.272-6.906-43.37-25.807h-.005l.002-.002.002.002 52.127-8.85c-5.232-39.134-28.84-68.113-77.37-68.113C341.14 32.26 222.11 35.29 149.34 28.496c-14.888-6.763-30.547-10.723-45.908-10.652zm.464 18.703c13.137.043 27.407 3.804 41.247 10.63l.033-.07c4.667 4.735 8.542 9.737 11.68 14.985H82.92l10.574 14.78c10.608 14.83 19.803 31.99 21.09 42.024.643 5.017-.11 7.167-1.814 8.836-1.705 1.67-6.228 3.875-15.99 3.875-40.587 0-56.878-44.952-41.012-69.06C66.238 46.64 79.582 39.22 95.002 37.12c2.89-.395 5.863-.583 8.894-.573zM118.5 80.78h46.28c4.275 15.734 3.656 33.07-.544 51.51H131.52c1.9-5.027 2.268-10.574 1.6-15.77-1.527-11.913-7.405-24.065-14.62-35.74zm101.553 317.095c6.44 6.84 11.192 15.31 13.37 24.914 3.797 16.736 3.092 31.208-1.767 43.204-4.526 11.175-12.576 19.79-22.29 26h237.19c14.448 0 24.887-5.678 32.2-14.318 7.312-8.64 11.2-20.514 10.705-32.352-.186-4.473-.978-8.913-2.407-13.18l-69.91-8.205 42.017-20.528c-8.32-3.442-18.64-5.537-31.375-5.537H220.053zm-42.668.506c-1.152-.003-2.306.048-3.457.153-2.633.242-5.256.775-7.824 1.63-15.11 5.02-25.338 21.54-20.11 36.583 3.673 10.57 15.347 17.71 25.654 13.938l1.555-.57h43.354c.946-6.36.754-13.882-1.358-23.192-3.71-16.358-20.543-28.483-37.815-28.54z" fill="#b41e00" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 3.4 KiB  | 
| 
		 Before Width: | Height: | Size: 13 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								icons/voyageurs/personnage.webp
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 9.1 KiB  | 
@@ -7,33 +7,32 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { DialogSplitItem } from "./dialog-split-item.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { MAINS_DIRECTRICES } from "./actor.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
			
		||||
      width: 550,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
			
		||||
      showCompNiveauBase: false,
 | 
			
		||||
      vueDetaillee: false
 | 
			
		||||
      vueArchetype: false,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -55,7 +54,8 @@ export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
			
		||||
      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
			
		||||
      caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
 | 
			
		||||
      surEncombrementMessage: this.actor.getMessageSurEncombrement(),
 | 
			
		||||
      surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "",
 | 
			
		||||
      malusArmure: this.actor.getMalusArmure()
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.timerRecherche = undefined;
 | 
			
		||||
@@ -79,9 +79,12 @@ export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
      // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
 | 
			
		||||
      formData.combat = duplicate(formData.armes ?? []);
 | 
			
		||||
      const actor = this.actor;
 | 
			
		||||
      formData.combat = duplicate(formData.armes);
 | 
			
		||||
      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
			
		||||
      RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac);
 | 
			
		||||
      formData.combat.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
 | 
			
		||||
      formData.esquives = this.actor.getCompetences("Esquive");
 | 
			
		||||
      formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
 | 
			
		||||
      formData.empoignades = this.actor.getEmpoignades();
 | 
			
		||||
@@ -110,42 +113,47 @@ export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */  /** @override */
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subacteur-open').click(async event => {
 | 
			
		||||
      const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id');
 | 
			
		||||
      this.openSubActeur(subActorId);
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.show-hide-competences').click(async event => {
 | 
			
		||||
      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-action').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      item?.actionPrincipale(this.actor, async () => this.render())
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.sheet-possession-attack').click(async event => {
 | 
			
		||||
      const poss = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
      this.actor.conjurerPossession(poss)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subacteur-coeur-toggle a').click(async event => {
 | 
			
		||||
      const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
 | 
			
		||||
      const coeurNombre = $(event.currentTarget).data('numero-coeur')
 | 
			
		||||
      RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.subacteur-tendre-moment').click(async event => {
 | 
			
		||||
      const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
 | 
			
		||||
      RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.subacteur-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const subActor = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => {
 | 
			
		||||
          console.log('Delete : ', subActor.id);
 | 
			
		||||
          this.actor.removeSubacteur(subActor.id);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.experiencelog-delete').click(async event => {
 | 
			
		||||
      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(key, 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.experiencelog-delete-previous').click(async event => {
 | 
			
		||||
      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(0, key + 1);
 | 
			
		||||
    });
 | 
			
		||||
      const subActorId = li.data("subactor-id");
 | 
			
		||||
      this.deleteSubActeur(subActorId, li);
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
 | 
			
		||||
      this.actor.updateCompteurValue("stress", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
@@ -153,30 +161,11 @@ export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
      this.actor.updateCompteurValue("experience", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.encaisser-direct').click(async event => {
 | 
			
		||||
      this.actor.encaisser();
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.sheet-possession-attack').click(async event => {
 | 
			
		||||
      const poss = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
      this.actor.conjurerPossession(poss)
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.remise-a-neuf').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        this.actor.remiseANeuf();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creer-tache').click(async event => {
 | 
			
		||||
      this.createEmptyTache();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creer-tache').click(async event => this.createEmptyTache());
 | 
			
		||||
    this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
 | 
			
		||||
    this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-une-oeuvre').click(async event => {
 | 
			
		||||
      this.selectTypeOeuvreToCreate();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.blessure-premierssoins-done').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
@@ -196,87 +185,44 @@ export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Equip Inventory Item
 | 
			
		||||
    this.html.find('.item-equip').click(async event => {
 | 
			
		||||
      this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
 | 
			
		||||
 | 
			
		||||
    // Roll Carac
 | 
			
		||||
    this.html.find('.carac-label a').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.attributes.name.value;
 | 
			
		||||
      this.actor.rollCarac(caracName.toLowerCase());
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance())
 | 
			
		||||
 | 
			
		||||
    this.html.find('.chance-actuelle').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('chance-actuelle');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
 | 
			
		||||
    this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.chance-appel').click(async event => {
 | 
			
		||||
      this.actor.rollAppelChance();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(async event => {
 | 
			
		||||
      this.actor.astrologieNombresAstraux();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Roll Skill
 | 
			
		||||
    this.html.find('a.competence-label').click(async event => {
 | 
			
		||||
      this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.tache-label a').click(async event => {
 | 
			
		||||
      this.actor.rollTache(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.meditation-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.chant-label a').click(async event => {
 | 
			
		||||
      this.actor.rollChant(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.danse-label a').click(async event => {
 | 
			
		||||
      this.actor.rollDanse(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.musique-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMusique(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.oeuvre-label a').click(async event => {
 | 
			
		||||
      this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.jeu-label a').click(async event => {
 | 
			
		||||
      this.actor.rollJeu(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.recettecuisine-label a').click(async event => {
 | 
			
		||||
      this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.subacteur-label a').click(async event => {
 | 
			
		||||
      let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
 | 
			
		||||
      let actor = game.actors.get(actorId);
 | 
			
		||||
      if (actor) {
 | 
			
		||||
        actor.sheet.render(true);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Boutons spéciaux MJs
 | 
			
		||||
    this.html.find('.forcer-tmr-aleatoire').click(async event => {
 | 
			
		||||
      this.actor.reinsertionAleatoire("Action MJ");
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.afficher-tmr').click(async event => {
 | 
			
		||||
      this.actor.changeTMRVisible();
 | 
			
		||||
    });
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      // experience log
 | 
			
		||||
      this.html.find('.experiencelog-delete').click(async event => {
 | 
			
		||||
        const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
        const key = Number(li.data("key") ?? -1);
 | 
			
		||||
        await this.actor.deleteExperienceLog(key, 1);
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('.experiencelog-delete-previous').click(async event => {
 | 
			
		||||
        const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
        const key = Number(li.data("key") ?? -1);
 | 
			
		||||
        await this.actor.deleteExperienceLog(0, key + 1);
 | 
			
		||||
      });
 | 
			
		||||
        // Boutons spéciaux MJs
 | 
			
		||||
      this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
 | 
			
		||||
      this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Points de reve actuel
 | 
			
		||||
    this.html.find('.ptreve-actuel a').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('reve-actuel', true);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
 | 
			
		||||
    this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
 | 
			
		||||
    this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
 | 
			
		||||
 | 
			
		||||
    // Suite empoignade
 | 
			
		||||
    this.html.find('.empoignade-label a').click(async event => {
 | 
			
		||||
      let emp = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
      RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
 | 
			
		||||
    });
 | 
			
		||||
    // Roll Weapon1
 | 
			
		||||
    this.html.find('.arme-label a').click(async event => {
 | 
			
		||||
      let arme = this._getEventArmeCombat(event);
 | 
			
		||||
      this.actor.rollArme(duplicate(arme));
 | 
			
		||||
    });
 | 
			
		||||
    // Initiative pour l'arme
 | 
			
		||||
    this.html.find('.arme-initiative a').click(async event => {
 | 
			
		||||
      let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
 | 
			
		||||
@@ -287,160 +233,64 @@ export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
        ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    // Display TMR, visualisation
 | 
			
		||||
    this.html.find('.visu-tmr').click(async event => {
 | 
			
		||||
      this.actor.displayTMR("visu");
 | 
			
		||||
    });
 | 
			
		||||
    // Display TMR
 | 
			
		||||
 | 
			
		||||
    // Display TMR, normal
 | 
			
		||||
    this.html.find('.monte-tmr').click(async event => {
 | 
			
		||||
      this.actor.displayTMR("normal");
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal"))
 | 
			
		||||
    this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
 | 
			
		||||
 | 
			
		||||
    // Display TMR, fast 
 | 
			
		||||
    this.html.find('.monte-tmr-rapide').click(async event => {
 | 
			
		||||
      this.actor.displayTMR("rapide");
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.repos').click(async event => await this.actor.repos())
 | 
			
		||||
 | 
			
		||||
    this.html.find('.repos').click(async event => {
 | 
			
		||||
      await this.actor.repos();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.delete-active-effect').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
 | 
			
		||||
        this.actor.removeEffect(effect);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.enlever-tous-effets').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        await this.actor.removeEffects();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.carac-xp-augmenter').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.name.replace("augmenter.", "");
 | 
			
		||||
      this.actor.updateCaracXPAuto(caracName);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.competence-xp-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.competence-stress-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
 | 
			
		||||
    this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('input.carac-xp').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCaracXP(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      this.html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence xp change
 | 
			
		||||
      this.html.find('input.competence-xp').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence xp change
 | 
			
		||||
      this.html.find('input.competence-xp-sort').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
      this.html.find('.toggle-archetype').click(async event => {
 | 
			
		||||
        this.options.vueArchetype = !this.options.vueArchetype;
 | 
			
		||||
        this.render(true);
 | 
			
		||||
      });
 | 
			
		||||
      // On competence archetype change
 | 
			
		||||
      this.html.find('.competence-archetype').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.html.find('.show-hide-competences').click(async event => {
 | 
			
		||||
      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vue-detaillee').click(async event => {
 | 
			
		||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On pts de reve change
 | 
			
		||||
    this.html.find('.pointsreve-value').change(async event => {
 | 
			
		||||
      let reveValue = event.currentTarget.value;
 | 
			
		||||
      this.actor.update({ "system.reve.reve.value": reveValue });
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
 | 
			
		||||
    this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
 | 
			
		||||
 | 
			
		||||
    // On seuil de reve change
 | 
			
		||||
    this.html.find('.seuil-reve-value').change(async event => {
 | 
			
		||||
      console.log("seuil-reve-value", event.currentTarget)
 | 
			
		||||
      this.actor.setPointsDeSeuil(event.currentTarget.value);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.stress-test').click(async event => this.actor.transformerStress())
 | 
			
		||||
    this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
 | 
			
		||||
    this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
 | 
			
		||||
    this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
 | 
			
		||||
    this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme())
 | 
			
		||||
 | 
			
		||||
    // On stress change
 | 
			
		||||
    this.html.find('.compteur-edit').change(async event => {
 | 
			
		||||
      let fieldName = event.currentTarget.attributes.name.value;
 | 
			
		||||
      this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.stress-test').click(async event => {
 | 
			
		||||
      this.actor.transformerStress();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-malheureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('malheureuse');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-neutre').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('neutre');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-heureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('heureuse');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ethylisme-test').click(async event => {
 | 
			
		||||
      this.actor.jetEthylisme();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.jet-vie').click(async event => {
 | 
			
		||||
      this.actor.jetVie();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.jet-endurance').click(async event => {
 | 
			
		||||
      this.actor.jetEndurance();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vie-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.vie-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", -1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.endurance-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.endurance-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", -1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-plus').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-moins').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(-1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.fatigue-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.fatigue-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", -1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
 | 
			
		||||
    this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
 | 
			
		||||
    this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
 | 
			
		||||
    this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getBlessure(event) {
 | 
			
		||||
    const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
 | 
			
		||||
    const blessure = this.actor.getItem(itemId, 'blessure');
 | 
			
		||||
    return blessure;
 | 
			
		||||
    const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
 | 
			
		||||
    return this.actor.getItem(blessureId, 'blessure');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceAffichable(competence) {
 | 
			
		||||
@@ -454,6 +304,21 @@ export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
    super._onDropActor(event, dragData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  openSubActeur(actorId) {
 | 
			
		||||
    game.actors.get(actorId)?.sheet.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  deleteSubActeur(actorId, li) {
 | 
			
		||||
    if (actorId) {
 | 
			
		||||
      const subActor = game.actors.get(actorId);
 | 
			
		||||
      RdDUtility.confirmSubActeurDelete(this, subActor, li, () => {
 | 
			
		||||
        console.log('Delete : ', subActor.id);
 | 
			
		||||
        this.actor.deleteSubActeur(subActor.id);
 | 
			
		||||
        RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async selectTypeOeuvreToCreate() {
 | 
			
		||||
    let types = RdDItem.getTypesOeuvres();
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1644
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										41
									
								
								module/actor/base-actor-reve-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,41 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      width: 550
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.encaisser-direct').click(async event => this.actor.encaisser())
 | 
			
		||||
    this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value)));
 | 
			
		||||
    this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
 | 
			
		||||
    this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
 | 
			
		||||
    this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
 | 
			
		||||
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf())
 | 
			
		||||
      this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
 | 
			
		||||
      this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										512
									
								
								module/actor/base-actor-reve.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,512 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
 | 
			
		||||
import { RdDResolutionTable } from "../rdd-resolution-table.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { RdDRoll } from "../rdd-roll.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
			
		||||
import { StatusEffects } from "../settings/status-effects.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { Targets } from "../targets.js";
 | 
			
		||||
import { RdDPossession } from "../rdd-possession.js";
 | 
			
		||||
import { RdDCombat } from "../rdd-combat.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { RdDItemArme } from "../item-arme.js";
 | 
			
		||||
 | 
			
		||||
const POSSESSION_SANS_DRACONIC = {
 | 
			
		||||
  img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
 | 
			
		||||
  name: 'Sans draconic',
 | 
			
		||||
  system: {
 | 
			
		||||
    niveau: 0,
 | 
			
		||||
    defaut_carac: "reve-actuel",
 | 
			
		||||
  }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
 | 
			
		||||
 * - Entités de rêve
 | 
			
		||||
 * - Créatures de "sang": créatures et humanoides
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  getCaracChanceActuelle() {
 | 
			
		||||
    return {
 | 
			
		||||
      label: 'Chance actuelle',
 | 
			
		||||
      value: this.getChanceActuel(),
 | 
			
		||||
      type: "number"
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaracReveActuel() {
 | 
			
		||||
    return {
 | 
			
		||||
      label: 'Rêve actuel',
 | 
			
		||||
      value: this.getReveActuel(),
 | 
			
		||||
      type: "number"
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() { return this.getReve() }
 | 
			
		||||
  getChanceActuel() { return this.getChance() }
 | 
			
		||||
 | 
			
		||||
  getReve() { return Number(this.system.carac.reve?.value ?? 0) }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
 | 
			
		||||
  getAgilite() { return this.getForce() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
  getMoralTotal() { return 0 }
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
  isSurenc() { return false }
 | 
			
		||||
  computeMalusSurEncombrement() { return 0 }
 | 
			
		||||
 | 
			
		||||
  ajustementAstrologique() { return 0 }
 | 
			
		||||
  getMalusArmure() { return 0 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceActuelle() {
 | 
			
		||||
    return Number(this.system.sante?.endurance?.value ?? 0);
 | 
			
		||||
  }
 | 
			
		||||
  async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } }
 | 
			
		||||
  isDead() { return false }
 | 
			
		||||
  blessuresASoigner() { return [] }
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) { return 0 }
 | 
			
		||||
 | 
			
		||||
  async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
 | 
			
		||||
  async remiseANeuf() { }
 | 
			
		||||
  async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
 | 
			
		||||
 | 
			
		||||
  async santeIncDec(name, inc, isCritique = false) { }
 | 
			
		||||
 | 
			
		||||
  async finDeRound(options = { terminer: false }) {
 | 
			
		||||
    await this.$finDeRoundSuppressionEffetsTermines(options);
 | 
			
		||||
    await this.finDeRoundBlessures();
 | 
			
		||||
    await this.$finDeRoundSupprimerObsoletes();
 | 
			
		||||
    await this.$finDeRoundEmpoignade();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $finDeRoundSuppressionEffetsTermines(options) {
 | 
			
		||||
    for (let effect of this.getEffects()) {
 | 
			
		||||
      if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
 | 
			
		||||
        await effect.delete();
 | 
			
		||||
        ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async finDeRoundBlessures() {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $finDeRoundSupprimerObsoletes() {
 | 
			
		||||
    const obsoletes = []
 | 
			
		||||
      .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0))
 | 
			
		||||
      .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2))
 | 
			
		||||
      .map(it => it.id);
 | 
			
		||||
    await this.deleteEmbeddedDocuments('Item', obsoletes);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $finDeRoundEmpoignade() {
 | 
			
		||||
    const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id);
 | 
			
		||||
    immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this,
 | 
			
		||||
      game.actors.get(emp.system.empoigneid),
 | 
			
		||||
      emp
 | 
			
		||||
    ))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSonne(sonne = true) { }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getCompetence(idOrName, options = {}) {
 | 
			
		||||
    if (idOrName instanceof Item) {
 | 
			
		||||
      return idOrName.isCompetence() ? idOrName : undefined
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemCompetence.findCompetence(this.items, idOrName, options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetences(name) {
 | 
			
		||||
    return RdDItemCompetence.findCompetences(this.items, name)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetenceCorpsACorps(options = {}) {
 | 
			
		||||
    return this.getCompetence("Corps à corps", options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetencesEsquive() {
 | 
			
		||||
    return this.getCompetences("esquive")
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getArmeParade(armeParadeId) {
 | 
			
		||||
    const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined;
 | 
			
		||||
    return RdDItemArme.getArme(item);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return POSSESSION_SANS_DRACONIC
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getPossession(possessionId) {
 | 
			
		||||
    return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId);
 | 
			
		||||
  }
 | 
			
		||||
  getPossessions() {
 | 
			
		||||
    return this.itemTypes[TYPES.possession];
 | 
			
		||||
  }
 | 
			
		||||
  getEmpoignades() {
 | 
			
		||||
    return this.itemTypes[TYPES.empoignade];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateCreatureCompetence(idOrName, fieldName, value) {
 | 
			
		||||
    let competence = this.getCompetence(idOrName);
 | 
			
		||||
    if (competence) {
 | 
			
		||||
      function getFieldPath(fieldName) {
 | 
			
		||||
        switch (fieldName) {
 | 
			
		||||
          case "niveau": return 'system.niveau';
 | 
			
		||||
          case "dommages": return 'system.dommages';
 | 
			
		||||
          case "carac_value": return 'system.carac_value';
 | 
			
		||||
        }
 | 
			
		||||
        return undefined
 | 
			
		||||
      }
 | 
			
		||||
      const path = getFieldPath(fieldName);
 | 
			
		||||
      if (path) {
 | 
			
		||||
        await competence.update({ [path]: value });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isEffectAllowed(statusId) { return true }
 | 
			
		||||
 | 
			
		||||
  getEffects(filter = e => true) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").filter(filter);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEffect(statusId) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setEffect(statusId, status) {
 | 
			
		||||
    if (this.isEffectAllowed(statusId)) {
 | 
			
		||||
      const effect = this.getEffect(statusId);
 | 
			
		||||
      if (!status && effect) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
 | 
			
		||||
      }
 | 
			
		||||
      if (status && !effect) {
 | 
			
		||||
        await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async removeEffect(statusId) {
 | 
			
		||||
    const effect = this.getEffect(statusId);
 | 
			
		||||
    if (effect) {
 | 
			
		||||
      await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async removeEffects(filter = e => true) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      const ids = this.getEffects(filter).map(it => it.id);
 | 
			
		||||
      await this.deleteEmbeddedDocuments('ActiveEffect', ids);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getSurprise(isCombat = undefined) {
 | 
			
		||||
    let niveauSurprise = this.getEffects()
 | 
			
		||||
      .map(effect => StatusEffects.valeurSurprise(effect, isCombat))
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
    if (niveauSurprise > 1) {
 | 
			
		||||
      return 'totale';
 | 
			
		||||
    }
 | 
			
		||||
    if (niveauSurprise == 1) {
 | 
			
		||||
      return 'demi';
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeEtatGeneral() {
 | 
			
		||||
    // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés
 | 
			
		||||
    this.system.compteurs.etat.value = 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async openRollDialog({ name, label, template, rollData, callbackAction }) {
 | 
			
		||||
    const dialog = await RdDRoll.create(this, rollData,
 | 
			
		||||
      { html: template, close: async html => await this._onCloseRollDialog(html) },
 | 
			
		||||
      {
 | 
			
		||||
        name: name,
 | 
			
		||||
        label: label,
 | 
			
		||||
        callbacks: [
 | 
			
		||||
          this.createCallbackExperience(),
 | 
			
		||||
          this.createCallbackAppelAuMoral(),
 | 
			
		||||
          { action: callbackAction }
 | 
			
		||||
        ]
 | 
			
		||||
      });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    return dialog
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  createEmptyCallback() {
 | 
			
		||||
    return {
 | 
			
		||||
      condition: r => false,
 | 
			
		||||
      action: r => { }
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  createCallbackExperience() { return this.createEmptyCallback(); }
 | 
			
		||||
  createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
 | 
			
		||||
  async _onCloseRollDialog(html) { }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async roll() {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
 | 
			
		||||
    const carac = this.getCarac()
 | 
			
		||||
    const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined)
 | 
			
		||||
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: `jet-${this.id}`,
 | 
			
		||||
      label: `Jet de ${this.name}`,
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        carac: carac,
 | 
			
		||||
        selectedCarac: carac[selectedCaracName],
 | 
			
		||||
        selectedCaracName: selectedCaracName,
 | 
			
		||||
        competences: this.itemTypes['competence']
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCaracResult(r)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
			
		||||
    const carac = mergeObject(duplicate(this.system.carac),
 | 
			
		||||
      {
 | 
			
		||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
      });
 | 
			
		||||
    return carac;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollCarac(caracName, jetResistance = undefined) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    let selectedCarac = this.getCaracByName(caracName)
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: 'jet-' + caracName,
 | 
			
		||||
      label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label),
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        selectedCarac: selectedCarac,
 | 
			
		||||
        competences: this.itemTypes['competence'],
 | 
			
		||||
        jetResistance: jetResistance ? caracName : undefined
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCaracResult(r)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async $onRollCaracResult(rollData) {
 | 
			
		||||
    // Final chat message
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollCompetence(idOrName, options = { tryTarget: true }) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    const competence = this.getCompetence(idOrName);
 | 
			
		||||
    let rollData = { carac: this.system.carac, competence: competence }
 | 
			
		||||
    if (competence.type == TYPES.competencecreature) {
 | 
			
		||||
      const arme = RdDItemCompetenceCreature.armeCreature(competence)
 | 
			
		||||
      if (arme && options.tryTarget && Targets.hasTargets()) {
 | 
			
		||||
        Targets.selectOneToken(target => {
 | 
			
		||||
          if (arme.action == "possession") {
 | 
			
		||||
            RdDPossession.onAttaquePossession(target, this, competence)
 | 
			
		||||
          }
 | 
			
		||||
          else {
 | 
			
		||||
            RdDCombat.rddCombatTarget(target, this).attaque(competence, arme)
 | 
			
		||||
          }
 | 
			
		||||
        });
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      // Transformer la competence de créature
 | 
			
		||||
      RdDItemCompetenceCreature.setRollDataCreature(rollData)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: 'jet-competence',
 | 
			
		||||
      label: 'Jet ' + Grammar.apostrophe('de', competence.name),
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
 | 
			
		||||
      rollData: rollData,
 | 
			
		||||
      callbackAction: r => this.$onRollCompetence(r, options)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $onRollCompetence(rollData, options) {
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html')
 | 
			
		||||
    if (options?.onRollAutomate) {
 | 
			
		||||
      options.onRollAutomate(rollData);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** --------------------------------------------
 | 
			
		||||
   * @param {*} arme item d'arme/compétence de créature
 | 
			
		||||
   * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession
 | 
			
		||||
   * @returns 
 | 
			
		||||
   */
 | 
			
		||||
  rollArme(arme, categorieArme = "competence") {
 | 
			
		||||
    let compToUse = this.$getCompetenceArme(arme, categorieArme)
 | 
			
		||||
    if (!RdDItemArme.isArmeUtilisable(arme)) {
 | 
			
		||||
      ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (!Targets.hasTargets()) {
 | 
			
		||||
      RdDConfirm.confirmer({
 | 
			
		||||
        settingConfirmer: "confirmer-combat-sans-cible",
 | 
			
		||||
        content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide?
 | 
			
		||||
                  <br>Tous les jets de combats devront être gérés à la main
 | 
			
		||||
                  </p>`,
 | 
			
		||||
        title: 'Ne pas utiliser les automatisation de combat',
 | 
			
		||||
        buttonLabel: "Pas d'automatisation",
 | 
			
		||||
        onAction: async () => {
 | 
			
		||||
          this.rollCompetence(compToUse, { tryTarget: false })
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Targets.selectOneToken(target => {
 | 
			
		||||
      if (Targets.isTargetEntite(target)) {
 | 
			
		||||
        ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`);
 | 
			
		||||
        return
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      const competence = this.getCompetence(compToUse)
 | 
			
		||||
      if (competence.isCompetencePossession()) {
 | 
			
		||||
        return RdDPossession.onAttaquePossession(target, this, competence);
 | 
			
		||||
      }
 | 
			
		||||
      RdDCombat.rddCombatTarget(target, this).attaque(competence, arme);
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $getCompetenceArme(arme, competenceName) {
 | 
			
		||||
    switch (arme.type) {
 | 
			
		||||
      case TYPES.competencecreature:
 | 
			
		||||
        return arme.name
 | 
			
		||||
      case TYPES.arme:
 | 
			
		||||
        switch (competenceName) {
 | 
			
		||||
          case 'competence': return arme.system.competence;
 | 
			
		||||
          case 'unemain': return RdDItemArme.competence1Mains(arme);
 | 
			
		||||
          case 'deuxmains': return RdDItemArme.competence2Mains(arme);
 | 
			
		||||
          case 'tir': return arme.system.tir;
 | 
			
		||||
          case 'lancer': return arme.system.lancer;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierForceMin(item) {
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async resetItemUse() { }
 | 
			
		||||
  async incDecItemUse(itemId, inc = 1) { }
 | 
			
		||||
  getItemUse(itemId) { return 0; }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async encaisser() { await RdDEncaisser.encaisser(this) }
 | 
			
		||||
 | 
			
		||||
  async encaisserDommages(rollData, attacker = undefined, show = undefined) {
 | 
			
		||||
    if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const attackerId = attacker?.id;
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'encaisserDommages',
 | 
			
		||||
        args: [rollData, show, attackerId]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const armure = await this.computeArmure(rollData);
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
        jet => this.$onEncaissement(jet, show, attacker));
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
 | 
			
		||||
      await this.$onEncaissement(jet, show, attacker);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $onEncaissement(jet, show, attacker) {
 | 
			
		||||
    await this.onAppliquerJetEncaissement(jet, attacker);
 | 
			
		||||
    await this.$afficherEncaissement(jet, show);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) { }
 | 
			
		||||
 | 
			
		||||
  async $afficherEncaissement(encaissement, show) {
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      hasPlayerOwner: this.hasPlayerOwner,
 | 
			
		||||
      show: show ?? {}
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    await ChatUtility.createChatWithRollMode(this.name, {
 | 
			
		||||
      roll: encaissement.roll,
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
 | 
			
		||||
      encaissement = duplicate(encaissement);
 | 
			
		||||
      encaissement.isGM = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
			
		||||
        content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async accorder(entite, when = 'avant-encaissement') {
 | 
			
		||||
    if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
 | 
			
		||||
      || entite == undefined
 | 
			
		||||
      || !entite.isEntite([ENTITE_INCARNE])
 | 
			
		||||
      || entite.isEntiteAccordee(this)) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
 | 
			
		||||
    const rollData = {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      rolled: rolled,
 | 
			
		||||
      entite: entite.name,
 | 
			
		||||
      selectedCarac: this.system.carac.reve
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    if (rolled.isSuccess) {
 | 
			
		||||
      await entite.setEntiteReveAccordee(this);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html');
 | 
			
		||||
    if (rolled.isPart) {
 | 
			
		||||
      await this.appliquerAjoutExperience(rollData, true);
 | 
			
		||||
    }
 | 
			
		||||
    return rolled.isSuccess;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) { return true }
 | 
			
		||||
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										41
									
								
								module/actor/base-actor-sang-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,41 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { RdDItemBlessure } from "../item/blessure.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
 | 
			
		||||
    this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1))
 | 
			
		||||
    this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async jetEndurance() {
 | 
			
		||||
    const endurance = this.actor.getEnduranceActuelle()
 | 
			
		||||
    const result = await this.actor.jetEndurance(endurance);
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
 | 
			
		||||
        <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										280
									
								
								module/actor/base-actor-sang.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,280 @@
 | 
			
		||||
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { RdDItemBlessure } from "../item/blessure.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs qui peuvent subir des blessures
 | 
			
		||||
 * - créatures
 | 
			
		||||
 * - humanoides
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  getForce() { return Number(this.system.carac.force?.value ?? 0) }
 | 
			
		||||
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
 | 
			
		||||
 | 
			
		||||
  getFatigueActuelle() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
 | 
			
		||||
  getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
 | 
			
		||||
  getFatigueMax() { return this.getEnduranceMax() * 2 }
 | 
			
		||||
 | 
			
		||||
  malusFatigue() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax())
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
 | 
			
		||||
  isSurenc() { return this.computeMalusSurEncombrement() < 0 }
 | 
			
		||||
 | 
			
		||||
  computeMalusSurEncombrement() {
 | 
			
		||||
    return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isDead() { return this.system.sante.vie.value < -this.getSConst() }
 | 
			
		||||
 | 
			
		||||
  nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length }
 | 
			
		||||
  nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length }
 | 
			
		||||
  nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  computeResumeBlessure() {
 | 
			
		||||
    const nbLegeres = this.nbBlessuresLegeres()
 | 
			
		||||
    const nbGraves = this.nbBlessuresGraves()
 | 
			
		||||
    const nbCritiques = this.nbBlessuresCritiques()
 | 
			
		||||
 | 
			
		||||
    if (nbLegeres + nbGraves + nbCritiques == 0) {
 | 
			
		||||
      return "Aucune blessure";
 | 
			
		||||
    }
 | 
			
		||||
    let resume = "Blessures:";
 | 
			
		||||
    if (nbLegeres > 0) {
 | 
			
		||||
      resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : "");
 | 
			
		||||
    }
 | 
			
		||||
    if (nbGraves > 0) {
 | 
			
		||||
      if (nbLegeres > 0)
 | 
			
		||||
        resume += ",";
 | 
			
		||||
      resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : "");
 | 
			
		||||
    }
 | 
			
		||||
    if (nbCritiques > 0) {
 | 
			
		||||
      if (nbGraves > 0 || nbLegeres > 0)
 | 
			
		||||
        resume += ",";
 | 
			
		||||
      resume += " une CRITIQUE !";
 | 
			
		||||
    }
 | 
			
		||||
    return resume;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  blessuresASoigner() { return [] }
 | 
			
		||||
 | 
			
		||||
  async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
 | 
			
		||||
  async remiseANeuf() { }
 | 
			
		||||
  async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const santeOrig = duplicate(this.system.sante);
 | 
			
		||||
    const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
 | 
			
		||||
    const perteVie = await this.santeIncDec("vie", -encaissement.vie);
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
 | 
			
		||||
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      sonne: perteEndurance.sonne,
 | 
			
		||||
      jetEndurance: perteEndurance.jetEndurance,
 | 
			
		||||
      endurance: perteEndurance.perte,
 | 
			
		||||
      vie: santeOrig.vie.value - perteVie.newValue,
 | 
			
		||||
      blessure: blessure
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async santeIncDec(name, inc, isCritique = false) {
 | 
			
		||||
    if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const sante = duplicate(this.system.sante)
 | 
			
		||||
    let compteur = sante[name];
 | 
			
		||||
    if (!compteur) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let result = {
 | 
			
		||||
      sonne: false,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    let minValue = name == "vie" ? -this.getSConst() - 1 : 0;
 | 
			
		||||
 | 
			
		||||
    result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
 | 
			
		||||
    //console.log("New value ", inc, minValue, result.newValue);
 | 
			
		||||
    let fatigue = 0;
 | 
			
		||||
    if (name == "endurance") {
 | 
			
		||||
      if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie
 | 
			
		||||
        sante.vie.value--;
 | 
			
		||||
        result.perteVie = true;
 | 
			
		||||
      }
 | 
			
		||||
      result.newValue = Math.max(0, result.newValue);
 | 
			
		||||
      if (inc > 0) { // le max d'endurance s'applique seulement à la récupération
 | 
			
		||||
        result.newValue = Math.min(result.newValue, this._computeEnduranceMax())
 | 
			
		||||
      }
 | 
			
		||||
      const perte = compteur.value - result.newValue;
 | 
			
		||||
      result.perte = perte;
 | 
			
		||||
      if (perte > 1) {
 | 
			
		||||
        // Peut-être sonné si 2 points d'endurance perdus d'un coup
 | 
			
		||||
        mergeObject(result, await this.jetEndurance(result.newValue));
 | 
			
		||||
      } else if (inc > 0) {
 | 
			
		||||
        await this.setSonne(false);
 | 
			
		||||
      }
 | 
			
		||||
      if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost
 | 
			
		||||
        fatigue = perte;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    compteur.value = result.newValue;
 | 
			
		||||
    // If endurance lost, then the same amount of fatigue cannot be recovered
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) {
 | 
			
		||||
      sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin());
 | 
			
		||||
    }
 | 
			
		||||
    await this.update({ "system.sante": sante })
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      await this.setEffect(STATUSES.StatusComma, true);
 | 
			
		||||
    }
 | 
			
		||||
    return result
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _computeEnduranceMax() {
 | 
			
		||||
    const diffVie = this.system.sante.vie.max - this.system.sante.vie.value;
 | 
			
		||||
    const maxEndVie = this.system.sante.endurance.max - (diffVie * 2);
 | 
			
		||||
    const nbGraves = this.countBlessures(it => it.isGrave()) > 0
 | 
			
		||||
    const nbCritiques = this.countBlessures(it => it.isCritique()) > 0
 | 
			
		||||
    const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves));
 | 
			
		||||
    const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max;
 | 
			
		||||
    return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async ajouterBlessure(encaissement, attacker = undefined) {
 | 
			
		||||
    if (encaissement.gravite < 0) return;
 | 
			
		||||
    if (encaissement.gravite > 0) {
 | 
			
		||||
      while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) {
 | 
			
		||||
        // Aggravation
 | 
			
		||||
        encaissement.gravite += 2
 | 
			
		||||
        if (encaissement.gravite > 2) {
 | 
			
		||||
          encaissement.vie += 2;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const endActuelle = this.getEnduranceActuelle();
 | 
			
		||||
    const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker);
 | 
			
		||||
    if (blessure.isCritique()) {
 | 
			
		||||
      encaissement.endurance = endActuelle;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (blessure.isMort()) {
 | 
			
		||||
      this.setEffect(STATUSES.StatusComma, true);
 | 
			
		||||
      encaissement.mort = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
 | 
			
		||||
        <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    return blessure;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async supprimerBlessures(filterToDelete) {
 | 
			
		||||
    const toDelete = this.filterItems(filterToDelete, TYPES.blessure)
 | 
			
		||||
      .map(it => it.id);
 | 
			
		||||
    await this.deleteEmbeddedDocuments('Item', toDelete);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  countBlessures(filter = it => !it.isContusion()) {
 | 
			
		||||
    return this.filterItems(filter, 'blessure').length
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async jetDeVie() {
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) });
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const jetDeVie = await RdDDice.roll("1d20");
 | 
			
		||||
 | 
			
		||||
    const sConst = this.getSConst();
 | 
			
		||||
    const vie = this.system.sante.vie.value;
 | 
			
		||||
    const isCritique = this.nbBlessuresCritiques() > 0;
 | 
			
		||||
    const isGrave = this.nbBlessuresGraves();
 | 
			
		||||
    const isEchecTotal = jetDeVie.total == 20;
 | 
			
		||||
    const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie;
 | 
			
		||||
    const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0)
 | 
			
		||||
    const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0)
 | 
			
		||||
 | 
			
		||||
    let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>`
 | 
			
		||||
    if (isSuccess) {
 | 
			
		||||
      msgText += "<br>Réussi, pas de perte de point de vie."
 | 
			
		||||
    } else {
 | 
			
		||||
      msgText += `<br>Echoué, perte ${perte} point de vie`;
 | 
			
		||||
      await this.santeIncDec("vie", -perte);
 | 
			
		||||
    }
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      msgText += `<br><strong>${this.name} est mort !!!!</strong>`;
 | 
			
		||||
    }
 | 
			
		||||
    else if (prochainJet > 0) {
 | 
			
		||||
      msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
 | 
			
		||||
    }
 | 
			
		||||
    ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async jetEndurance(resteEndurance = undefined) {
 | 
			
		||||
    const jetEndurance = (await RdDDice.roll("1d20")).total;
 | 
			
		||||
    const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value)
 | 
			
		||||
    if (sonne) {
 | 
			
		||||
      await this.setSonne();
 | 
			
		||||
    }
 | 
			
		||||
    return { jetEndurance, sonne }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async finDeRoundBlessures() {
 | 
			
		||||
    const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
 | 
			
		||||
    if (nbGraves > 0) {
 | 
			
		||||
      // Gestion blessure graves : -1 pt endurance par blessure grave
 | 
			
		||||
      await this.santeIncDec("endurance", -nbGraves);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSonne(sonne = true) {
 | 
			
		||||
    if (!game.combat && sonne) {
 | 
			
		||||
      ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.setEffect(STATUSES.StatusStunned, sonne);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSonne() {
 | 
			
		||||
    return this.getEffect(STATUSES.StatusStunned);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() }
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value }
 | 
			
		||||
 | 
			
		||||
  malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) }
 | 
			
		||||
  malusEthylisme() { return 0 }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -15,14 +15,10 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return mergeObject(ActorSheet.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
			
		||||
      width: 550,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
			
		||||
      showCompNiveauBase: false,
 | 
			
		||||
      vueDetaillee: false
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
@@ -31,7 +27,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
  async getData() {
 | 
			
		||||
    Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
 | 
			
		||||
 | 
			
		||||
    this.actor.recompute();
 | 
			
		||||
    this.actor.computeEtatGeneral();
 | 
			
		||||
    let formData = {
 | 
			
		||||
      title: this.title,
 | 
			
		||||
      id: this.actor.id,
 | 
			
		||||
@@ -139,9 +135,10 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(this.getItemId(event));
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
			
		||||
    this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
 | 
			
		||||
    this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
 | 
			
		||||
    this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
			
		||||
 | 
			
		||||
    this.html.find('.recherche')
 | 
			
		||||
      .each((index, field) => {
 | 
			
		||||
        this._rechercheSelectArea(field);
 | 
			
		||||
@@ -149,9 +146,16 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      .keyup(async event => this._rechercherKeyup(event))
 | 
			
		||||
      .change(async event => this._rechercherKeyup(event));
 | 
			
		||||
    this.html.find('.recherche').prop("disabled", false);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-action').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      item?.actionPrincipale(this.actor, async () => this.render())
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-split').click(async event => {
 | 
			
		||||
      const item = this.getItem(event);
 | 
			
		||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
			
		||||
@@ -167,6 +171,26 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
    this.html.find('.nettoyer-conteneurs').click(async event => {
 | 
			
		||||
      this.actor.nettoyerConteneurs();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vue-detaillee').click(async event => {
 | 
			
		||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      this.html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _rechercherKeyup(event) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,8 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Monnaie } from "../item-monnaie.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDAudio } from "../rdd-audio.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
@@ -9,12 +11,28 @@ import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
export class RdDBaseActor extends Actor {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _findCaracByName(carac, name) {
 | 
			
		||||
    name = Grammar.toLowerCaseNoAccent(name);
 | 
			
		||||
    switch (name) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return carac.reve;
 | 
			
		||||
      case 'chance-actuelle': case 'chance actuelle':
 | 
			
		||||
        return carac.chance;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const caracList = Object.entries(carac);
 | 
			
		||||
    let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
 | 
			
		||||
    if (!entry || entry.length == 0) {
 | 
			
		||||
      entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
 | 
			
		||||
    }
 | 
			
		||||
    return entry && entry.length > 0 ? carac[entry[0]] : undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static init() {
 | 
			
		||||
    Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
 | 
			
		||||
    Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
 | 
			
		||||
@@ -50,7 +68,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
  static onRemoteActorCall(callData, userId) {
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      const actor = game.actors.get(callData?.actorId);
 | 
			
		||||
      const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
 | 
			
		||||
      if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
        const args = callData.args;
 | 
			
		||||
        console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
			
		||||
@@ -59,17 +77,29 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getRealActor(actorId, tokenId) {
 | 
			
		||||
    if (tokenId) {
 | 
			
		||||
      let token = canvas.tokens.get(tokenId)
 | 
			
		||||
      if (token) {
 | 
			
		||||
        return token.actor
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return game.actors.get(actorId)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
 | 
			
		||||
 | 
			
		||||
  static getParentActor(document) {
 | 
			
		||||
    return document?.parent instanceof Actor ? document.parent : undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
			
		||||
   * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
			
		||||
   * compétences et monnaies.
 | 
			
		||||
  *
 | 
			
		||||
  * @param {Object} actorData template d'acteur auquel ajouter des informations.
 | 
			
		||||
  * @param {Object} options   optionspour customiser la création
 | 
			
		||||
  */
 | 
			
		||||
   *
 | 
			
		||||
   * @param {Object} actorData template d'acteur auquel ajouter des informations.
 | 
			
		||||
   * @param {Object} options   optionspour customiser la création
 | 
			
		||||
   */
 | 
			
		||||
  static async create(actorData, options) {
 | 
			
		||||
    // import depuis un compendium
 | 
			
		||||
    if (actorData instanceof Array) {
 | 
			
		||||
@@ -105,11 +135,49 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    super(docData, context);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; }
 | 
			
		||||
  isCreature() { return this.type == 'creature'; }
 | 
			
		||||
  isEntite() { return this.type == 'entite'; }
 | 
			
		||||
  isPersonnage() { return this.type == 'personnage'; }
 | 
			
		||||
  isVehicule() { return this.type == 'vehicule'; }
 | 
			
		||||
  getCaracByName(name) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(name)) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return this.getCaracReveActuel();
 | 
			
		||||
      case 'chance-actuelle': case 'chance-actuelle':
 | 
			
		||||
        return this.getCaracChanceActuelle();
 | 
			
		||||
    }
 | 
			
		||||
    return RdDBaseActor._findCaracByName(this.system.carac, name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _preCreate(data, options, user) {
 | 
			
		||||
    await super._preCreate(data, options, user);
 | 
			
		||||
 | 
			
		||||
    // Configure prototype token settings
 | 
			
		||||
    const prototypeToken = {};
 | 
			
		||||
    if (this.type === "personnage") Object.assign(prototypeToken, {
 | 
			
		||||
      sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
 | 
			
		||||
    });
 | 
			
		||||
    this.updateSource({ prototypeToken });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  prepareData() {
 | 
			
		||||
    super.prepareData()
 | 
			
		||||
    this.prepareActorData()
 | 
			
		||||
    this.cleanupConteneurs()
 | 
			
		||||
    this.computeEtatGeneral()
 | 
			
		||||
    this.computeEncTotal()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async prepareActorData() { }
 | 
			
		||||
  async computeEtatGeneral() { }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  findPlayer() {
 | 
			
		||||
    return game.users.players.find(player => player.active && player.character?.id == this.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCreatureEntite() { return this.isCreature() || this.isEntite() }
 | 
			
		||||
  isCreature() { return false }
 | 
			
		||||
  isEntite(typeentite = []) { return false }
 | 
			
		||||
  isVehicule() { return false }
 | 
			
		||||
  isPersonnage() { return false }
 | 
			
		||||
  getItem(id, type = undefined) {
 | 
			
		||||
    const item = this.items.get(id);
 | 
			
		||||
    if (type == undefined || (item?.type == type)) {
 | 
			
		||||
@@ -118,17 +186,17 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  listeSuivants(filter = suivant => true) { return [] }
 | 
			
		||||
  listeSuivants(filter = suivant =>true) { return [] }
 | 
			
		||||
  listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
 | 
			
		||||
  filterItems(filter, type = undefined) { return type ? this.itemTypes[type]?.filter(filter) ?? [] : []; }
 | 
			
		||||
  filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
 | 
			
		||||
  findItemLike(idOrName, type) {
 | 
			
		||||
    return this.getItem(idOrName, type)
 | 
			
		||||
      ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
 | 
			
		||||
 | 
			
		||||
  recompute() { }
 | 
			
		||||
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onPreUpdateItem(item, change, options, id) { }
 | 
			
		||||
@@ -144,9 +212,10 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async creerObjetParMJ(object){
 | 
			
		||||
  async creerObjetParMJ(object) {
 | 
			
		||||
    if (!Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'creerObjetParMJ',
 | 
			
		||||
        args: [object]
 | 
			
		||||
@@ -156,6 +225,16 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    await this.createEmbeddedDocuments('Item', [object])
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async cleanupConteneurs() {
 | 
			
		||||
    let updates = this.itemTypes['conteneur']
 | 
			
		||||
      .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
 | 
			
		||||
      .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
 | 
			
		||||
    if (updates.length > 0) {
 | 
			
		||||
      await this.updateEmbeddedDocuments("Item", updates)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getFortune() {
 | 
			
		||||
    return Monnaie.getFortune(this.itemTypes['monnaie']);
 | 
			
		||||
@@ -166,7 +245,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    let item = this.getItem(id);
 | 
			
		||||
    if (item && item.isInventaire()) {
 | 
			
		||||
      const quantite = Math.max(0, item.system.quantite + value);
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]);
 | 
			
		||||
      await item.update({ 'system.quantite': quantite });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -220,6 +299,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    if (fromActorId && !game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        userId: Misc.connectedGMOrUser(),
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'ajouterSols', args: [sols, fromActorId]
 | 
			
		||||
      });
 | 
			
		||||
@@ -262,10 +342,10 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
 | 
			
		||||
    const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id);
 | 
			
		||||
    if (!itemVendu) {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !`: `Impossible de retrouver: ${achat.vente.item.name} !`);
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (vendeur && !this.verifierQuantite(itemVendu, quantite)) {
 | 
			
		||||
    if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
@@ -318,7 +398,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierQuantite(item, quantiteDemande) {
 | 
			
		||||
    const disponible = item?.getQuantite();
 | 
			
		||||
    const disponible = this.getQuantiteDisponible(item);
 | 
			
		||||
    return disponible == undefined || disponible >= quantiteDemande;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -367,14 +447,6 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  computeMalusSurEncombrement() {
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncombrementMax() {
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async computeEncTotal() {
 | 
			
		||||
    if (!this.pack) {
 | 
			
		||||
      this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
 | 
			
		||||
@@ -383,6 +455,10 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncTotal() {
 | 
			
		||||
    return Math.floor(this.encTotal ?? 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async createItem(type, name = undefined) {
 | 
			
		||||
    if (!name) {
 | 
			
		||||
      name = 'Nouveau ' + Misc.typeName('Item', type);
 | 
			
		||||
@@ -395,14 +471,15 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async processDropItem(params) {
 | 
			
		||||
    const targetActorId = this.id;
 | 
			
		||||
    const sourceActorId = params.sourceActorId;
 | 
			
		||||
    const itemId = params.itemId;
 | 
			
		||||
    const destId = params.destId;
 | 
			
		||||
    const srcId = params.srcId;
 | 
			
		||||
    const targetActorId = this.id
 | 
			
		||||
    const sourceActorId = params.sourceActorId
 | 
			
		||||
    const sourceTokenId = params.sourceTokenId
 | 
			
		||||
    const itemId = params.itemId
 | 
			
		||||
    const destId = params.destId
 | 
			
		||||
    const srcId = params.srcId
 | 
			
		||||
    if (sourceActorId && sourceActorId != targetActorId) {
 | 
			
		||||
      console.log("Moving objects", sourceActorId, targetActorId, itemId);
 | 
			
		||||
      this.moveItemsBetweenActors(itemId, sourceActorId);
 | 
			
		||||
      console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId);
 | 
			
		||||
      this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    let result = true;
 | 
			
		||||
@@ -447,65 +524,35 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  conteneurPeutContenir(dest, item) {
 | 
			
		||||
  conteneurPeutContenir(dest, moved) {
 | 
			
		||||
    if (!dest) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    if (!dest.isConteneur()) {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    const destData = dest
 | 
			
		||||
    if (this._isConteneurContenu(item, dest)) {
 | 
			
		||||
      ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`);
 | 
			
		||||
      return false; // Loop detected !
 | 
			
		||||
    if (moved.isConteneurContenu(dest)) {
 | 
			
		||||
      ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Calculer le total actuel des contenus
 | 
			
		||||
    let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement);
 | 
			
		||||
    let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet
 | 
			
		||||
    const encContenu = dest.getEncContenu();
 | 
			
		||||
    const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet
 | 
			
		||||
    const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4)
 | 
			
		||||
 | 
			
		||||
    // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
 | 
			
		||||
    if (Number(destData.system.capacite) < encContenu + newEnc) {
 | 
			
		||||
    if (placeDisponible < 0) {
 | 
			
		||||
      ui.notifications.warn(
 | 
			
		||||
        `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}.
 | 
			
		||||
        Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`);
 | 
			
		||||
        `Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}.
 | 
			
		||||
        Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _isConteneurContenu(item, conteneur) {
 | 
			
		||||
    if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant
 | 
			
		||||
      for (let id of item.system.contenu) {
 | 
			
		||||
        let subObjet = this.getItem(id);
 | 
			
		||||
        if (subObjet?.id == conteneur.id) {
 | 
			
		||||
          return true; // Loop detected !
 | 
			
		||||
        }
 | 
			
		||||
        if (subObjet?.isConteneur()) {
 | 
			
		||||
          return this._isConteneurContenu(subObjet, conteneur);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getRecursiveEnc(objet) {
 | 
			
		||||
    if (!objet) {
 | 
			
		||||
      return 0;
 | 
			
		||||
    }
 | 
			
		||||
    const tplData = objet.system;
 | 
			
		||||
    if (objet.type != 'conteneur') {
 | 
			
		||||
      return Number(tplData.encombrement) * Number(tplData.quantite);
 | 
			
		||||
    }
 | 
			
		||||
    const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu)));
 | 
			
		||||
    return encContenus.reduce(Misc.sum(), 0)
 | 
			
		||||
      + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Ajoute un item dans un conteneur, sur la base
 | 
			
		||||
   * de leurs ID */
 | 
			
		||||
  /** Ajoute un item dans un conteneur, sur la base de leurs ID */
 | 
			
		||||
  async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
 | 
			
		||||
    if (!conteneur) {
 | 
			
		||||
      // TODO: afficher
 | 
			
		||||
@@ -513,10 +560,8 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    }
 | 
			
		||||
    else if (conteneur.isConteneur()) {
 | 
			
		||||
      item.estContenu = true;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': [...conteneur.system.contenu, item.id]
 | 
			
		||||
      }]);
 | 
			
		||||
      const nouveauContenu = [...conteneur.system.contenu, item.id];
 | 
			
		||||
      await conteneur.update({ 'system.contenu': nouveauContenu });
 | 
			
		||||
      onAjouterDansConteneur(item.id, conteneur.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -576,19 +621,16 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
 | 
			
		||||
    if (conteneur?.isConteneur()) {
 | 
			
		||||
      item.estContenu = false;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
 | 
			
		||||
      }]);
 | 
			
		||||
      const contenu = conteneur.system.contenu.filter(id => id != item.id);
 | 
			
		||||
      await conteneur.update({ 'system.contenu': contenu });
 | 
			
		||||
      onEnleverDeConteneur();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async moveItemsBetweenActors(itemId, sourceActorId) {
 | 
			
		||||
    let itemsList = []
 | 
			
		||||
    let sourceActor = game.actors.get(sourceActorId);
 | 
			
		||||
    itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
			
		||||
  async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) {
 | 
			
		||||
    let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId)
 | 
			
		||||
    let itemsList = [{ id: itemId, conteneurId: undefined }]
 | 
			
		||||
    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
			
		||||
 | 
			
		||||
    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
			
		||||
@@ -601,20 +643,17 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
 | 
			
		||||
      // gestion conteneur/contenu
 | 
			
		||||
      if (item.conteneurId) { // l'Objet était dans un conteneur
 | 
			
		||||
        let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
 | 
			
		||||
        let newConteneur = this.getItem(newConteneurId);
 | 
			
		||||
 | 
			
		||||
        let newItemId = itemMap[item.id]; // Get newItem
 | 
			
		||||
        const newConteneurId = itemMap[item.conteneurId];
 | 
			
		||||
        const newConteneur = this.getItem(newConteneurId);
 | 
			
		||||
        const newItemId = itemMap[item.id]; // Get newItem
 | 
			
		||||
 | 
			
		||||
        console.log('New conteneur filling!', newConteneur, newItemId, item);
 | 
			
		||||
        let contenu = duplicate(newConteneur.system.contenu);
 | 
			
		||||
        contenu.push(newItemId);
 | 
			
		||||
        await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
 | 
			
		||||
        const nouveauContenu = [...newConteneur.system.contenu, newItemId]
 | 
			
		||||
        await newConteneur.update({ 'system.contenu': nouveauContenu })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    for (let item of itemsList) {
 | 
			
		||||
      await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
 | 
			
		||||
    }
 | 
			
		||||
    const deletedItemIds = itemsList.map(it => it.id)
 | 
			
		||||
    await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _buildMapOldNewId(itemsList, newItems) {
 | 
			
		||||
@@ -640,5 +679,20 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  actionImpossible(action) {
 | 
			
		||||
    ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`)
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
  async roll() { this.actionImpossible("jet de caractéristiques") }
 | 
			
		||||
  async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
 | 
			
		||||
  async rollAppelChance() { this.actionImpossible("appel à la chance") }
 | 
			
		||||
  async jetDeMoral() { this.actionImpossible("jet de moral") }
 | 
			
		||||
 | 
			
		||||
  async actionPrincipale(item, onActionItem = async () => { }) {
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case TYPES.conteneur: return await item.sheet.render(true);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,9 +1,7 @@
 | 
			
		||||
import { DialogItemAchat } from "../dialog-item-achat.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
import { RdDCommerce } from "./commerce.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
@@ -14,12 +12,9 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
			
		||||
      width: 600,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
			
		||||
      width: 600, height: 720,
 | 
			
		||||
      tabs: []
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  get title() {
 | 
			
		||||
 
 | 
			
		||||
@@ -7,18 +7,8 @@ export class RdDCommerce extends RdDBaseActor {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareData() {
 | 
			
		||||
    super.prepareData();
 | 
			
		||||
  }
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    if (item.isInventaire('all')) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return super.canReceive(item);
 | 
			
		||||
    return item.isInventaire('all');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getQuantiteDisponible(item) {
 | 
			
		||||
@@ -28,6 +18,7 @@ export class RdDCommerce extends RdDBaseActor {
 | 
			
		||||
  verifierFortune(cout) {
 | 
			
		||||
    return this.system.illimite || super.verifierFortune(cout);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async depenserSols(cout) {
 | 
			
		||||
    if (this.system.illimite) {
 | 
			
		||||
      return
 | 
			
		||||
 
 | 
			
		||||
@@ -1,20 +1,17 @@
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorCreatureSheet extends RdDActorSheet {
 | 
			
		||||
export class RdDCreatureSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
    return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
 | 
			
		||||
      width: 640,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
			
		||||
      width: 640, height: 720
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										63
									
								
								module/actor/creature.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,63 @@
 | 
			
		||||
import { ENTITE_INCARNE } from "../constants.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
 | 
			
		||||
 | 
			
		||||
export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCreature() { return true }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return item.type == TYPES.competencecreature || item.isInventaire();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async remiseANeuf() {
 | 
			
		||||
    await this.removeEffects(e => true);
 | 
			
		||||
    await this.supprimerBlessures(it => true);
 | 
			
		||||
    await this.update({
 | 
			
		||||
      'system.sante.endurance.value': this.system.sante.endurance.max,
 | 
			
		||||
      'system.sante.vie.value': this.system.sante.vie.max,
 | 
			
		||||
      'system.sante.fatigue.value': 0
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async finDeRoundBlessures() {
 | 
			
		||||
    const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
 | 
			
		||||
    if (nbGraves > 0) {
 | 
			
		||||
      // Gestion blessure graves : -1 pt endurance par blessure grave
 | 
			
		||||
      await this.santeIncDec("endurance", -nbGraves);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(statusId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(statusId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = this.system.sante.resonnance
 | 
			
		||||
      return (resonnance.actors.find(it => it == attacker.id))
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      super.setEntiteReveAccordee(attacker)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,20 +1,17 @@
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
 | 
			
		||||
export class RdDActorEntiteSheet extends RdDActorSheet {
 | 
			
		||||
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
			
		||||
      width: 640,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
 | 
			
		||||
@@ -48,18 +45,17 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const actorResonance = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => {
 | 
			
		||||
        RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
 | 
			
		||||
          console.log('Delete : ', actorId);
 | 
			
		||||
          this.removeSubacteur(actorId);
 | 
			
		||||
          this.deleteSubActeur(actorId);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async removeSubacteur(actorId) {
 | 
			
		||||
  async deleteSubActeur(actorId) {
 | 
			
		||||
    let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
 | 
			
		||||
    await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										110
									
								
								module/actor/entite.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,110 @@
 | 
			
		||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
 | 
			
		||||
export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return item.type == TYPES.competencecreature
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntite(typeentite = []) {
 | 
			
		||||
    return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
 | 
			
		||||
  }
 | 
			
		||||
  isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() {
 | 
			
		||||
    return Misc.toInt(this.system.carac.reve?.value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getAgilite() { return this.getReve() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return this.itemTypes[TYPES.competencecreature]
 | 
			
		||||
      .filter(it => it.system.categorie == 'possession')
 | 
			
		||||
      .sort(Misc.descending(it => it.system.niveau))
 | 
			
		||||
      .find(it => true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async remiseANeuf() {
 | 
			
		||||
    await this.removeEffects(e => true);
 | 
			
		||||
    if (!this.isNonIncarnee()) {
 | 
			
		||||
      await this.update({
 | 
			
		||||
        'system.sante.endurance.value': this.system.sante.endurance.max
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isDead() {
 | 
			
		||||
    return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async santeIncDec(name, inc, isCritique = false) {
 | 
			
		||||
    if (name == 'endurance' && !this.isNonIncarnee()) {
 | 
			
		||||
      const oldValue = this.system.sante.endurance.value;
 | 
			
		||||
      const endurance = Math.max(0,
 | 
			
		||||
        Math.min(oldValue + inc,
 | 
			
		||||
          this.system.sante.endurance.max));
 | 
			
		||||
      await this.update({ "system.sante.endurance.value": endurance })
 | 
			
		||||
      await this.setEffect(STATUSES.StatusComma, endurance <= 0);
 | 
			
		||||
      return {
 | 
			
		||||
        perte: oldValue - endurance,
 | 
			
		||||
        newValue: endurance
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
  async encaisser() {
 | 
			
		||||
    if (this.isNonIncarnee()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    await RdDEncaisser.encaisser(this) 
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(statusId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(statusId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      endurance: perteEndurance.perte
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = this.system.sante.resonnance
 | 
			
		||||
      return (resonnance.actors.find(it => it == attacker.id))
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      resonnance.actors.push(attacker.id);
 | 
			
		||||
      await this.update({ "system.sante.resonnance": resonnance });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      super.setEntiteReveAccordee(attacker)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,23 +1,33 @@
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDActorVehiculeSheet extends RdDActorSheet {
 | 
			
		||||
export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
 | 
			
		||||
      width: 640,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
        effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
        limited: this.actor.limited,
 | 
			
		||||
        owner: this.actor.isOwner,
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
    this.timerRecherche = undefined;
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
							
								
								
									
										28
									
								
								module/actor/vehicule.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,28 @@
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
 | 
			
		||||
export class RdDVehicule extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp";
 | 
			
		||||
  }
 | 
			
		||||
  isVehicule() { return true }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return item.isInventaire();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncombrementMax() {
 | 
			
		||||
    return this.system.capacite_encombrement;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async vehicleIncDec(name, inc) {
 | 
			
		||||
    if (!['resistance', 'structure'].includes(name)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const newValue = this.system.etat[name].value + inc;
 | 
			
		||||
    if (0 <= newValue && newValue <= this.system.etat[name].max) {
 | 
			
		||||
      await this.update({ [`system.etat.${name}.value`]: newValue })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -14,8 +14,8 @@ export class ChatUtility {
 | 
			
		||||
      case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static notifyUser(userId, level = 'info', message) {
 | 
			
		||||
    const socketData = {
 | 
			
		||||
@@ -71,7 +71,7 @@ export class ChatUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static removeChatMessageId(messageId) {
 | 
			
		||||
    if (messageId){
 | 
			
		||||
    if (messageId) {
 | 
			
		||||
      ChatUtility.removeMessages({ messageId: messageId });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -118,9 +118,10 @@ export class ChatUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getWhisperRecipientsAndGMs(name) {
 | 
			
		||||
    let recep1 = ChatMessage.getWhisperRecipients(name) || [];
 | 
			
		||||
    return recep1.concat(ChatMessage.getWhisperRecipients('GM'));
 | 
			
		||||
  static getWhisperRecipientsAndGMs(...names) {
 | 
			
		||||
    let recipients = [...ChatMessage.getWhisperRecipients('GM')]
 | 
			
		||||
    names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name)))
 | 
			
		||||
    return recipients
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										169
									
								
								module/coeur/rdd-coeur.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,169 @@
 | 
			
		||||
import { RdDBaseActor } from "../actor/base-actor.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
const INFO_COEUR = 'info-coeur';
 | 
			
		||||
 | 
			
		||||
export class RdDCoeur {
 | 
			
		||||
  static registerChatCallbacks(html) {
 | 
			
		||||
    html.on("click", 'a.accepter-tendre-moment', event => {
 | 
			
		||||
      RdDCoeur.accepterTendreMoment(RdDCoeur.extractInfoCoeur(event))
 | 
			
		||||
    })
 | 
			
		||||
    html.on("click", 'a.refuser-tendre-moment', event => {
 | 
			
		||||
      RdDCoeur.refuserTendreMoment(RdDCoeur.extractInfoCoeur(event))
 | 
			
		||||
    })
 | 
			
		||||
    html.on("click", 'a.perdre-point-coeur-douceur', event => {
 | 
			
		||||
      RdDCoeur.perdreEnDouceur(
 | 
			
		||||
        RdDCoeur.extractInfoCoeur(event),
 | 
			
		||||
        event.currentTarget.attributes['data-actor-id'].value)
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static addTagsInfoCoeur(infoCoeur, chatMessage = undefined) {
 | 
			
		||||
    if (chatMessage) {
 | 
			
		||||
      infoCoeur.chatMessageId = chatMessage.id
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      chatMessage = game.messages.get(infoCoeur.chatMessageId)
 | 
			
		||||
    }
 | 
			
		||||
    ChatUtility.setMessageData(chatMessage, INFO_COEUR, infoCoeur);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractInfoCoeur(event) {
 | 
			
		||||
    return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getInfoCoeur(sourceActorId, targetActorId) {
 | 
			
		||||
    const sourceActor = game.actors.get(sourceActorId)
 | 
			
		||||
    const targetActor = game.actors.get(targetActorId)
 | 
			
		||||
    if (sourceActor && targetActor) {
 | 
			
		||||
      return {
 | 
			
		||||
        source: {
 | 
			
		||||
          actor: RdDBaseActor.extractActorMin(sourceActor),
 | 
			
		||||
          coeur: sourceActor.getPointsCoeur(targetActorId),
 | 
			
		||||
        },
 | 
			
		||||
        target: {
 | 
			
		||||
          actor: RdDBaseActor.extractActorMin(targetActor),
 | 
			
		||||
          coeur: targetActor.getPointsCoeur(sourceActorId),
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) {
 | 
			
		||||
    const actor = game.actors.get(actorId)
 | 
			
		||||
    const amoureux = actor.getSuivant(subActorId)
 | 
			
		||||
    if (toggleCoeur <= amoureux.coeur) {
 | 
			
		||||
      if (toggleCoeur > amoureux.prochainCoeur) {
 | 
			
		||||
        toggleCoeur = amoureux.coeur
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        toggleCoeur = amoureux.coeur - 1
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (toggleCoeur <= amoureux.prochainCoeur) {
 | 
			
		||||
      toggleCoeur = Math.max(amoureux.coeur, toggleCoeur - 1)
 | 
			
		||||
    }
 | 
			
		||||
    actor.setPointsCoeur(subActorId, Math.max(0, Math.min(toggleCoeur, 4)))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async applyCoeurChateauDormant(actor, message) {
 | 
			
		||||
    const newSuivants = duplicate(actor.system.subacteurs.suivants)
 | 
			
		||||
    let count = 0
 | 
			
		||||
    newSuivants.forEach(async link => {
 | 
			
		||||
      const suivant = game.actors.get(link.id)
 | 
			
		||||
      const prochainCoeur = link.prochainCoeur ?? 0;
 | 
			
		||||
      const coeurCourant = link.coeur ?? 0;
 | 
			
		||||
      const diff = prochainCoeur - coeurCourant
 | 
			
		||||
      if (diff < 0) {
 | 
			
		||||
        await actor.moralIncDec(-4);
 | 
			
		||||
        link.coeur = Math.max(0, coeurCourant - 1)
 | 
			
		||||
        link.prochainCoeur = link.coeur
 | 
			
		||||
        message.content += `<br>Votre cœur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste  ${link.coeur} points de Cœur.`
 | 
			
		||||
        count++
 | 
			
		||||
      }
 | 
			
		||||
      else if (diff > 0) {
 | 
			
		||||
        link.coeur = Math.min(prochainCoeur, 4)
 | 
			
		||||
        message.content += `<br>Votre cœur bat fort, vous avez maintenant ${link.coeur} points de Cœur pour ${suivant.name}.`
 | 
			
		||||
        link.prochainCoeur = link.coeur
 | 
			
		||||
        count++
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    )
 | 
			
		||||
    if (count > 0) {
 | 
			
		||||
      await actor.update({ 'system.subacteurs.suivants': newSuivants });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async startSubActeurTendreMoment(actorId, subActeurId) {
 | 
			
		||||
    const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId)
 | 
			
		||||
    if (infoCoeur.target?.actor.id) {
 | 
			
		||||
      // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...)
 | 
			
		||||
      const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
 | 
			
		||||
      const chatMessage = await ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name),
 | 
			
		||||
        content: chatHtml
 | 
			
		||||
      })
 | 
			
		||||
      RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async accepterTendreMoment(infoCoeur) {
 | 
			
		||||
    const target = game.actors.get(infoCoeur.target.actor.id)
 | 
			
		||||
    if (!target.isOwner) {
 | 
			
		||||
      ui.notifications.warn(`vous ne pouvez pas accepter pour ${infoCoeur.target.actor.name}`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
 | 
			
		||||
 | 
			
		||||
    infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
 | 
			
		||||
    infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
 | 
			
		||||
    const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
 | 
			
		||||
    for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
 | 
			
		||||
      const actorAmoureux = game.actors.get(amoureux.actor.id);
 | 
			
		||||
      amoureux.situation = diff <= amoureux.coeur ? 'heureux' : 'neutre'
 | 
			
		||||
      amoureux.gainMoral = await actorAmoureux.jetDeMoral(amoureux.situation)
 | 
			
		||||
    }
 | 
			
		||||
    const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur)
 | 
			
		||||
    const chatMessage = await ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
 | 
			
		||||
      content: chatHtml
 | 
			
		||||
    })
 | 
			
		||||
    RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async refuserTendreMoment(infoCoeur) {
 | 
			
		||||
    const target = game.actors.get(infoCoeur.target.actor.id)
 | 
			
		||||
    if (!target.isOwner) {
 | 
			
		||||
      ui.notifications.warn(`vous ne pouvez pas refuser pour ${infoCoeur.target.actor.name}`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
 | 
			
		||||
    const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur)
 | 
			
		||||
    await ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
 | 
			
		||||
      content: chatHtml
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async perdreEnDouceur(infoCoeur, actorId) {
 | 
			
		||||
    const [amoureux, partenaire] = (infoCoeur.source.actor.id == actorId
 | 
			
		||||
      ? [infoCoeur.source, infoCoeur.target]
 | 
			
		||||
      : (infoCoeur.target.actor.id == actorId
 | 
			
		||||
        ? [infoCoeur.target, infoCoeur.source]
 | 
			
		||||
        : [undefined, undefined]))
 | 
			
		||||
 | 
			
		||||
    if (amoureux.perteCoeur) {
 | 
			
		||||
      ui.notifications.warn(`Le point de cœur a déjà été perdu`)
 | 
			
		||||
    }
 | 
			
		||||
    else if (amoureux.coeur > 0) {
 | 
			
		||||
      const actor = game.actors.get(actorId)
 | 
			
		||||
      if (actor.isOwner) {
 | 
			
		||||
        await actor.setPointsCoeur(partenaire?.actor.id, amoureux.coeur - 1, { immediat: true })
 | 
			
		||||
        amoureux.perteCoeur = true
 | 
			
		||||
        RdDCoeur.addTagsInfoCoeur(infoCoeur)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -114,7 +114,7 @@ export class DialogChronologie extends Dialog {
 | 
			
		||||
        heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()),
 | 
			
		||||
        minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(),
 | 
			
		||||
      },
 | 
			
		||||
      dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val()
 | 
			
		||||
      dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ')
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
        .map(actor => ({
 | 
			
		||||
          id: actor.id,
 | 
			
		||||
          name: actor.name,
 | 
			
		||||
          selected: true
 | 
			
		||||
          selected: false
 | 
			
		||||
        }))
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
@@ -111,7 +111,7 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
 | 
			
		||||
  onSelectTmr(event) {
 | 
			
		||||
    const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
 | 
			
		||||
    const onTmr = this.tmrs.find(it => it.name == tmrName);
 | 
			
		||||
    const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName);
 | 
			
		||||
    if (onTmr){
 | 
			
		||||
      onTmr.selected = event.currentTarget.checked;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,37 +0,0 @@
 | 
			
		||||
 | 
			
		||||
export class DialogSelectTarget extends Dialog {
 | 
			
		||||
  constructor(html, onSelectTarget, targets) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["rdd-dialog-select-target"],
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'max-height': 600,
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    };
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: "Choisir une cible",
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.onSelectTarget = onSelectTarget;
 | 
			
		||||
    this.targets = targets;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find("li.select-target").click((event) => {
 | 
			
		||||
      this.targetSelected(this.html.find(event.currentTarget)?.data("token-id"));
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  targetSelected(tokenId) {
 | 
			
		||||
    const target = this.targets.find(it => it.id == tokenId);
 | 
			
		||||
    this.close();
 | 
			
		||||
    if (target) {
 | 
			
		||||
      this.onSelectTarget(target);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										45
									
								
								module/dialog-select.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,45 @@
 | 
			
		||||
 | 
			
		||||
export class DialogSelect extends Dialog {
 | 
			
		||||
  static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
 | 
			
		||||
 | 
			
		||||
  static async select(selectData, onSelectChoice) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData)
 | 
			
		||||
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      title: selectData.title ?? selectData.label,
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const dialogOptions = {
 | 
			
		||||
      classes: ["rdd-dialog-select"],
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'max-height': 600,
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    }
 | 
			
		||||
    new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(dialogData, dialogOptions, selectionData, onSelectChoice) {
 | 
			
		||||
    super(dialogData, dialogOptions)
 | 
			
		||||
    this.selectionData = selectionData
 | 
			
		||||
    this.onSelectChoice = onSelectChoice
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html)
 | 
			
		||||
    this.html = html
 | 
			
		||||
    this.html.find("li.select-choice").click(event =>
 | 
			
		||||
      this.choiceSelected(this.html.find(event.currentTarget)?.data("id"))
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  choiceSelected(selectedId) {
 | 
			
		||||
    const selected = this.selectionData.find(it => it.id == selectedId)
 | 
			
		||||
    this.close()
 | 
			
		||||
    if (selected) {
 | 
			
		||||
      this.onSelectChoice(selected)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -7,20 +7,19 @@ import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
 */
 | 
			
		||||
export class DialogValidationEncaissement extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) {
 | 
			
		||||
  static async validerEncaissement(actor, rollData, armure, onEncaisser) {
 | 
			
		||||
    let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE });
 | 
			
		||||
    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
 | 
			
		||||
      actor: actor,
 | 
			
		||||
      rollData: rollData,
 | 
			
		||||
      encaissement: encaissement,
 | 
			
		||||
      show: show
 | 
			
		||||
      encaissement: encaissement
 | 
			
		||||
    });
 | 
			
		||||
    const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser);
 | 
			
		||||
    const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) {
 | 
			
		||||
  constructor(html, actor, rollData, armure, encaissement, onEncaisser) {
 | 
			
		||||
    // Common conf
 | 
			
		||||
    let buttons = {
 | 
			
		||||
      "valider": { label: "Valider", callback: html => this.onValider() },
 | 
			
		||||
@@ -47,8 +46,6 @@ export class DialogValidationEncaissement extends Dialog {
 | 
			
		||||
    this.rollData = rollData;
 | 
			
		||||
    this.armure = armure;
 | 
			
		||||
    this.encaissement = encaissement;
 | 
			
		||||
    this.show = show;
 | 
			
		||||
    this.attackerId = attackerId;
 | 
			
		||||
    this.onEncaisser = onEncaisser;
 | 
			
		||||
    this.forceDiceResult = {total: encaissement.roll.result };
 | 
			
		||||
  }
 | 
			
		||||
@@ -67,6 +64,6 @@ export class DialogValidationEncaissement extends Dialog {
 | 
			
		||||
 | 
			
		||||
  async onValider() {
 | 
			
		||||
    this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult});
 | 
			
		||||
    this.onEncaisser(this.encaissement, this.show, this.attackerId)
 | 
			
		||||
    this.onEncaisser(this.encaissement)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -20,14 +20,14 @@ const nomCategorieParade = {
 | 
			
		||||
export class RdDItemArme extends Item {
 | 
			
		||||
 | 
			
		||||
  static isArme(item) {
 | 
			
		||||
    return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme';
 | 
			
		||||
    return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getArme(arme) {
 | 
			
		||||
    switch (arme ? arme.type : '') {
 | 
			
		||||
      case 'arme': return arme;
 | 
			
		||||
      case 'competencecreature':
 | 
			
		||||
      case TYPES.arme: return arme;
 | 
			
		||||
      case TYPES.competencecreature:
 | 
			
		||||
        return RdDItemCompetenceCreature.armeCreature(arme);
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemArme.mainsNues();
 | 
			
		||||
@@ -68,14 +68,14 @@ export class RdDItemArme extends Item {
 | 
			
		||||
      return armeData.system.categorie_parade;
 | 
			
		||||
    }
 | 
			
		||||
    // pour compatibilité avec des personnages existants
 | 
			
		||||
    if (armeData.type == 'competencecreature' || armeData.system.categorie == 'creature') {
 | 
			
		||||
    if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') {
 | 
			
		||||
      return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : '');
 | 
			
		||||
    }
 | 
			
		||||
    if (!armeData.type.match(/arme|competencecreature/)) {
 | 
			
		||||
      return '';
 | 
			
		||||
    }
 | 
			
		||||
    if (armeData.system.competence == undefined) {
 | 
			
		||||
      return 'competencecreature';
 | 
			
		||||
      return TYPES.competencecreature;
 | 
			
		||||
    }
 | 
			
		||||
    let compname = armeData.system.competence.toLowerCase();
 | 
			
		||||
    if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return '';
 | 
			
		||||
@@ -157,23 +157,37 @@ export class RdDItemArme extends Item {
 | 
			
		||||
    }
 | 
			
		||||
    return armeData;
 | 
			
		||||
  }
 | 
			
		||||
  static competence2Mains(arme) {
 | 
			
		||||
    return arme.system.competence.replace(" 1 main", " 2 mains");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static competence1Mains(arme) {
 | 
			
		||||
    return arme.system.competence.replace(" 2 mains", " 1 main");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isArmeUtilisable(arme) {
 | 
			
		||||
    return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0);
 | 
			
		||||
    switch (arme.type) {
 | 
			
		||||
      case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0)
 | 
			
		||||
      case TYPES.competencecreature: return true
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajoutCorpsACorps(armes, competences, carac) {
 | 
			
		||||
    let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } };
 | 
			
		||||
    let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value);
 | 
			
		||||
    armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init }));
 | 
			
		||||
    armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init }));
 | 
			
		||||
  static ajoutCorpsACorps(armes, actor) {
 | 
			
		||||
    armes.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
    armes.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static corpsACorps(mainsNuesActor) {
 | 
			
		||||
    const corpsACorps = {
 | 
			
		||||
  static corpsACorps(actor) {
 | 
			
		||||
    let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } };
 | 
			
		||||
    let melee = actor? actor.system.carac['melee'].value : 0
 | 
			
		||||
    return {
 | 
			
		||||
      _id: competence?.id,
 | 
			
		||||
      name: 'Corps à corps',
 | 
			
		||||
      type: TYPES.arme,
 | 
			
		||||
      img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
 | 
			
		||||
      system: {
 | 
			
		||||
        initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee),
 | 
			
		||||
        equipe: true,
 | 
			
		||||
        rapide: true,
 | 
			
		||||
        force: 0,
 | 
			
		||||
@@ -181,23 +195,23 @@ export class RdDItemArme extends Item {
 | 
			
		||||
        dommagesReels: 0,
 | 
			
		||||
        mortalite: 'non-mortel',
 | 
			
		||||
        competence: 'Corps à corps',
 | 
			
		||||
        resistance: 1,
 | 
			
		||||
        deuxmains: true,
 | 
			
		||||
        categorie_parade: 'sans-armes'
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false });
 | 
			
		||||
    return corpsACorps;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static mainsNues(mainsNuesActor) {
 | 
			
		||||
    const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor)
 | 
			
		||||
  static mainsNues(actor) {
 | 
			
		||||
    const mainsNues = RdDItemArme.corpsACorps(actor)
 | 
			
		||||
    mainsNues.name = 'Mains nues'
 | 
			
		||||
    mainsNues.system.cac = 'pugilat'
 | 
			
		||||
    mainsNues.system.baseInit = 4
 | 
			
		||||
    return mainsNues;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static empoignade(mainsNuesActor) {
 | 
			
		||||
    const empoignade = RdDItemArme.corpsACorps(mainsNuesActor)
 | 
			
		||||
 | 
			
		||||
  static empoignade(actor) {
 | 
			
		||||
    const empoignade = RdDItemArme.corpsACorps(actor)
 | 
			
		||||
    empoignade.name = 'Empoignade'
 | 
			
		||||
    empoignade.system.cac = 'empoignade'
 | 
			
		||||
    empoignade.system.baseInit = 3
 | 
			
		||||
 
 | 
			
		||||
@@ -8,18 +8,18 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20,
 | 
			
		||||
const niveau_max = xp_par_niveau.length - 10;
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const limitesArchetypes = [
 | 
			
		||||
  { "niveau": 0, "nombreMax": 100, "reste": 100 },
 | 
			
		||||
  { "niveau": 1, "nombreMax": 10, "reste": 10 },
 | 
			
		||||
  { "niveau": 2, "nombreMax": 9, "reste": 9 },
 | 
			
		||||
  { "niveau": 3, "nombreMax": 8, "reste": 8 },
 | 
			
		||||
  { "niveau": 4, "nombreMax": 7, "reste": 7 },
 | 
			
		||||
  { "niveau": 5, "nombreMax": 6, "reste": 6 },
 | 
			
		||||
  { "niveau": 6, "nombreMax": 5, "reste": 5 },
 | 
			
		||||
  { "niveau": 7, "nombreMax": 4, "reste": 4 },
 | 
			
		||||
  { "niveau": 8, "nombreMax": 3, "reste": 3 },
 | 
			
		||||
  { "niveau": 9, "nombreMax": 2, "reste": 2 },
 | 
			
		||||
  { "niveau": 10, "nombreMax": 1, "reste": 1 },
 | 
			
		||||
  { "niveau": 11, "nombreMax": 1, "reste": 1 }
 | 
			
		||||
  { niveau: 0, nombreMax: 100 },
 | 
			
		||||
  { niveau: 1, nombreMax: 10 },
 | 
			
		||||
  { niveau: 2, nombreMax: 9 },
 | 
			
		||||
  { niveau: 3, nombreMax: 8 },
 | 
			
		||||
  { niveau: 4, nombreMax: 7 },
 | 
			
		||||
  { niveau: 5, nombreMax: 6 },
 | 
			
		||||
  { niveau: 6, nombreMax: 5 },
 | 
			
		||||
  { niveau: 7, nombreMax: 4 },
 | 
			
		||||
  { niveau: 8, nombreMax: 3 },
 | 
			
		||||
  { niveau: 9, nombreMax: 2 },
 | 
			
		||||
  { niveau: 10, nombreMax: 1 },
 | 
			
		||||
  { niveau: 11, nombreMax: 1 },
 | 
			
		||||
];
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
@@ -79,10 +79,9 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isCompetenceArme(competence) {
 | 
			
		||||
    if (competence.isCompetence()) {
 | 
			
		||||
    if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) {
 | 
			
		||||
      switch (competence.system.categorie) {
 | 
			
		||||
        case 'melee':
 | 
			
		||||
          return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive');
 | 
			
		||||
        case 'tir':
 | 
			
		||||
        case 'lancer':
 | 
			
		||||
          return true;
 | 
			
		||||
@@ -93,10 +92,10 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isArmeUneMain(competence) {
 | 
			
		||||
    return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main");
 | 
			
		||||
    return competence.isCompetenceArme() && competence.name.toLowerCase().includes("1 main");
 | 
			
		||||
  }
 | 
			
		||||
  static isArme2Main(competence) {
 | 
			
		||||
    return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main");
 | 
			
		||||
    return competence.isCompetenceArme() && competence.name.toLowerCase().includes("2 main");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isThanatos(competence) {
 | 
			
		||||
@@ -259,13 +258,17 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static computeResumeArchetype(competences) {
 | 
			
		||||
    const computed = duplicate(limitesArchetypes);
 | 
			
		||||
    computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
 | 
			
		||||
 | 
			
		||||
    competences.map(it => Math.max(0, it.system.niveau_archetype))
 | 
			
		||||
      .filter(n => n > 0)
 | 
			
		||||
      .forEach(n => {
 | 
			
		||||
        computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 };
 | 
			
		||||
        computed[n].reste = computed[n].reste - 1;
 | 
			
		||||
        computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 };
 | 
			
		||||
        computed[n].reste--;
 | 
			
		||||
        computed[n].nombre++;
 | 
			
		||||
 | 
			
		||||
      });
 | 
			
		||||
      return computed.filter(it => it.reste > 0 && it.niveau > 0);
 | 
			
		||||
    return computed.filter(it => it.niveau > 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
 | 
			
		||||
import { RdDItem, TYPES } from "./item.js";
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
 | 
			
		||||
const categories = {
 | 
			
		||||
@@ -55,6 +55,20 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isCompetenceAttaque(item) {
 | 
			
		||||
    if (item.type == TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "tir":
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCategorieAttaque(item) {
 | 
			
		||||
    if (item.type == TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
@@ -63,6 +77,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
        case "parade":
 | 
			
		||||
          return item.system.categorie
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@ import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
import { RdDGemme } from "./rdd-gemme.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
@@ -113,7 +113,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      formData.competences = competences;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'arme') {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it))
 | 
			
		||||
      formData.competences = competences.filter(it => it.isCompetenceArme())
 | 
			
		||||
    }
 | 
			
		||||
    if (['sort', 'sortreserve'].includes(this.item.type)) {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
@@ -157,7 +157,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs')
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs')
 | 
			
		||||
      || game.user.isGM
 | 
			
		||||
      || !this.item.isOwned);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
 | 
			
		||||
@@ -195,7 +195,8 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
 | 
			
		||||
    this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
 | 
			
		||||
    this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
 | 
			
		||||
    this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
 | 
			
		||||
    this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.alchimie-tache a').click((event) => {
 | 
			
		||||
      let actor = this._getEventActor(event);
 | 
			
		||||
@@ -256,7 +257,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
 | 
			
		||||
    if (this.item.isCompetence()) {
 | 
			
		||||
      const categorie = event.currentTarget.value;
 | 
			
		||||
      const level =  RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
 | 
			
		||||
      const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
 | 
			
		||||
      this.item.system.base = level;
 | 
			
		||||
      this.html.find('[name="system.base"]').val(level);
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -220,6 +220,22 @@ export class RdDItem extends Item {
 | 
			
		||||
  isService() { return this.type == TYPES.service; }
 | 
			
		||||
 | 
			
		||||
  isCompetence() { return typesObjetsCompetence.includes(this.type) }
 | 
			
		||||
  isEsquive() {
 | 
			
		||||
    return (this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive'));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCorpsACorps() {
 | 
			
		||||
    return this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceArme() {
 | 
			
		||||
    return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
 | 
			
		||||
  isTemporel() { return typesObjetsTemporels.includes(this.type) }
 | 
			
		||||
  isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
 | 
			
		||||
@@ -395,6 +411,16 @@ export class RdDItem extends Item {
 | 
			
		||||
    return Math.max(this.system.encombrement ?? 0, 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncContenu() {
 | 
			
		||||
    return this.getContenu()
 | 
			
		||||
      .map(it => it.getRecursiveEnc())
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getRecursiveEnc() {
 | 
			
		||||
    return this.getEncTotal() + this.getEncContenu()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncHerbe() {
 | 
			
		||||
    switch (this.system.categorie) {
 | 
			
		||||
      case 'Repos': case 'Soin': case 'Alchimie':
 | 
			
		||||
@@ -404,6 +430,18 @@ export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getContenu() {
 | 
			
		||||
    if (this.isConteneur()) {
 | 
			
		||||
      return this.system.contenu.map(idContenu => this.actor.getItem(idContenu));
 | 
			
		||||
    }
 | 
			
		||||
    return []
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isConteneurContenu(conteneur) {
 | 
			
		||||
    return this.getContenu()
 | 
			
		||||
      .find(it => it.id == conteneur.id || it.isConteneurContenu(conteneur))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  valeurTotale() {
 | 
			
		||||
    return (this.isService() ? 1 : this.getQuantite()) * this.valeur()
 | 
			
		||||
  }
 | 
			
		||||
@@ -450,11 +488,11 @@ export class RdDItem extends Item {
 | 
			
		||||
    if (this.actor?.isPersonnage()) {
 | 
			
		||||
      const warn = options.warnIfNot;
 | 
			
		||||
      if (this.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
        return 'Utiliser';
 | 
			
		||||
        return 'Cuisiner';
 | 
			
		||||
      }
 | 
			
		||||
      switch (this.type) {
 | 
			
		||||
        case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
 | 
			
		||||
        case TYPES.potion: return this._actionOrWarnQuantiteZero('Boire', warn);
 | 
			
		||||
        case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
 | 
			
		||||
        case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
 | 
			
		||||
        case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
 | 
			
		||||
        case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
 | 
			
		||||
@@ -465,19 +503,8 @@ export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async actionPrincipale(actor, onActionItem = async () => { }) {
 | 
			
		||||
    if (!this.getActionPrincipale()) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (await actor.actionNourritureboisson(this, onActionItem)) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case TYPES.potion: return await actor.consommerPotion(this, onActionItem);
 | 
			
		||||
      case TYPES.livre: return await actor.actionLire(this);
 | 
			
		||||
      case TYPES.conteneur: return await this.sheet.render(true);
 | 
			
		||||
      case TYPES.herbe: return await actor.actionHerbe(this, onActionItem);
 | 
			
		||||
      case TYPES.queue: case TYPES.ombre: return await actor.actionRefoulement(this);
 | 
			
		||||
    }
 | 
			
		||||
    if (!this.getActionPrincipale()) { return }
 | 
			
		||||
    await actor?.actionPrincipale(this, onActionItem);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _actionOrWarnQuantiteZero(actionName, warn) {
 | 
			
		||||
@@ -675,7 +702,7 @@ export class RdDItem extends Item {
 | 
			
		||||
  _armeChatData() {
 | 
			
		||||
    return [
 | 
			
		||||
      `<b>Compétence</b>: ${this.system.competence}`,
 | 
			
		||||
      `<b>Dommages</b>: ${this.system.dommages}`,
 | 
			
		||||
      `<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite == 'non-mortel' ? '(Non mortel)' : ''}`,
 | 
			
		||||
      `<b>Force minimum</b>: ${this.system.force}`,
 | 
			
		||||
      `<b>Resistance</b>: ${this.system.resistance}`,
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
@@ -760,7 +787,7 @@ export class RdDItem extends Item {
 | 
			
		||||
      `<b>Périodicité</b>: ${this.system.periodicite}`,
 | 
			
		||||
      `<b>Fatigue</b>: ${this.system.fatigue}`,
 | 
			
		||||
      `<b>Difficulté</b>: ${this.system.difficulte}`,
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache),
 | 
			
		||||
      `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`]
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -769,7 +796,7 @@ export class RdDItem extends Item {
 | 
			
		||||
      `<b>Compétence</b>: ${this.system.competence}`,
 | 
			
		||||
      `<b>Auteur</b>: ${this.system.auteur}`,
 | 
			
		||||
      `<b>Difficulté</b>: ${this.system.difficulte}`,
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache),
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { ReglesOptionelles } from "../settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemArmure extends RdDItem {
 | 
			
		||||
 | 
			
		||||
@@ -9,7 +9,7 @@ export class RdDItemArmure extends RdDItem {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  deteriorerArmure(dmg) {
 | 
			
		||||
    if (!ReglesOptionelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let deterioration = (this.system.deterioration ?? 0) + dmg;
 | 
			
		||||
 
 | 
			
		||||
@@ -115,7 +115,10 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
			
		||||
          message.content += ` -- une blessure ${label} cicatrise`;
 | 
			
		||||
          mergeObject(update, {
 | 
			
		||||
            system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
			
		||||
            system: {
 | 
			
		||||
              gravite: graviteMoindre,
 | 
			
		||||
              temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
			
		||||
            }
 | 
			
		||||
          });
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
 
 | 
			
		||||
@@ -22,6 +22,10 @@ export class Misc {
 | 
			
		||||
    const isPositiveNumber = value != NaN && value > 0;
 | 
			
		||||
    return isPositiveNumber ? "+" + number : number
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static modulo(n, m) {
 | 
			
		||||
    return ((n % m) + m) % m;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static sum() {
 | 
			
		||||
    return (a, b) => Number(a) + Number(b);
 | 
			
		||||
@@ -42,7 +46,7 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static typeName(type, subType) {
 | 
			
		||||
    return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`)
 | 
			
		||||
    return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
 | 
			
		||||
      : '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -63,8 +67,8 @@ export class Misc {
 | 
			
		||||
 | 
			
		||||
  static keepDecimals(num, decimals) {
 | 
			
		||||
    if (decimals <= 0 || decimals > 6) return num;
 | 
			
		||||
    const decimal = Math.pow(10, parseInt(decimals));
 | 
			
		||||
    return Math.round(num * decimal) / decimal;
 | 
			
		||||
    const power10n = Math.pow(10, parseInt(decimals));
 | 
			
		||||
    return Math.round(num * power10n) / power10n;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getFractionHtml(diviseur) {
 | 
			
		||||
@@ -205,6 +209,7 @@ export class Misc {
 | 
			
		||||
 | 
			
		||||
    const subset = this.findAllLike(value, elements, options);
 | 
			
		||||
    if (subset.length == 0) {
 | 
			
		||||
      console.log(`Aucune ${options.description} pour ${value}`);
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
    if (subset.length == 1) {
 | 
			
		||||
 
 | 
			
		||||
@@ -36,20 +36,18 @@ export class RdDBonus {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static dmg(rollData, dmgActor, isEntiteIncarnee = false) {
 | 
			
		||||
    let dmg = { total: 0 };
 | 
			
		||||
    if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") {
 | 
			
		||||
      // Specific case management
 | 
			
		||||
      ui.notifications.warn("Calcul de bonus dégats sur esquive !");
 | 
			
		||||
    } else {
 | 
			
		||||
      dmg.dmgArme = RdDBonus._dmgArme(rollData);
 | 
			
		||||
      dmg.penetration = RdDBonus._peneration(rollData);
 | 
			
		||||
      dmg.dmgTactique = RdDBonus.dmgBonus(rollData.tactique);
 | 
			
		||||
      dmg.dmgParticuliere = RdDBonus._dmgParticuliere(rollData);
 | 
			
		||||
      dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used);
 | 
			
		||||
      dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0;
 | 
			
		||||
      dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
 | 
			
		||||
      dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee)
 | 
			
		||||
    const dmgArme = RdDBonus._dmgArme(rollData)
 | 
			
		||||
    let dmg = {
 | 
			
		||||
      total: 0,
 | 
			
		||||
      dmgArme: dmgArme,
 | 
			
		||||
      penetration: RdDBonus._peneration(rollData),
 | 
			
		||||
      dmgTactique: RdDBonus.dmgBonus(rollData.tactique),
 | 
			
		||||
      dmgParticuliere: RdDBonus._dmgParticuliere(rollData),
 | 
			
		||||
      dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used),
 | 
			
		||||
      mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee),
 | 
			
		||||
      dmgActor: RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac?.label, dmgArme)
 | 
			
		||||
    }
 | 
			
		||||
    dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
 | 
			
		||||
    return dmg;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -93,6 +91,9 @@ export class RdDBonus {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _dmgPerso(dmgActor, categorie, dmgArme) {
 | 
			
		||||
    if (categorie == undefined) {
 | 
			
		||||
      return 0
 | 
			
		||||
    }
 | 
			
		||||
    switch (categorie) {
 | 
			
		||||
      case "Tir": return 0;
 | 
			
		||||
      case "Lancer": return Math.max(0, Math.min(dmgArme, dmgActor));
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const tableCaracDerivee = {
 | 
			
		||||
const TABLE_CARACTERISTIQUES_DERIVEES = {
 | 
			
		||||
  // xp: coût pour passer du niveau inférieur à ce niveau
 | 
			
		||||
  1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 },
 | 
			
		||||
  2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 },
 | 
			
		||||
@@ -58,6 +58,10 @@ export class RdDCarac {
 | 
			
		||||
      selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCaracDerivee(value) {
 | 
			
		||||
    return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static computeTotal(carac, beaute = undefined) {
 | 
			
		||||
    const total = Object.values(carac ?? {}).filter(c => !c.derivee)
 | 
			
		||||
      .map(it => parseInt(it.value))
 | 
			
		||||
@@ -73,7 +77,7 @@ export class RdDCarac {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculSConst(constitution) {
 | 
			
		||||
    return Number(tableCaracDerivee[Number(constitution)].sconst);
 | 
			
		||||
    return RdDCarac.getCaracDerivee(constitution).sconst;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -84,7 +88,7 @@ export class RdDCarac {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCaracXp(targetValue) {
 | 
			
		||||
    return tableCaracDerivee[targetValue]?.xp ?? 200;
 | 
			
		||||
    return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -97,37 +101,4 @@ export class RdDCarac {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static computeCarac(system) {
 | 
			
		||||
    system.carac.force.value = Math.min(system.carac.force.value, parseInt(system.carac.taille.value) + 4);
 | 
			
		||||
 | 
			
		||||
    system.carac.derobee.value = Math.floor(parseInt(((21 - system.carac.taille.value)) + parseInt(system.carac.agilite.value)) / 2);
 | 
			
		||||
    let bonusDomKey = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2);
 | 
			
		||||
    bonusDomKey = Math.min(Math.max(bonusDomKey, 0), 32); // Clamp de securite
 | 
			
		||||
 | 
			
		||||
    let tailleData = tableCaracDerivee[bonusDomKey];
 | 
			
		||||
    system.attributs.plusdom.value = tailleData.plusdom;
 | 
			
		||||
 | 
			
		||||
    system.attributs.sconst.value = RdDCarac.calculSConst(system.carac.constitution.value);
 | 
			
		||||
    system.attributs.sust.value = tableCaracDerivee[Number(system.carac.taille.value)].sust;
 | 
			
		||||
 | 
			
		||||
    system.attributs.encombrement.value = (parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2;
 | 
			
		||||
    system.carac.melee.value = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.agilite.value)) / 2);
 | 
			
		||||
    system.carac.tir.value = Math.floor((parseInt(system.carac.vue.value) + parseInt(system.carac.dexterite.value)) / 2);
 | 
			
		||||
    system.carac.lancer.value = Math.floor((parseInt(system.carac.tir.value) + parseInt(system.carac.force.value)) / 2);
 | 
			
		||||
 | 
			
		||||
    system.sante.vie.max = Math.ceil((parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value)) / 2);
 | 
			
		||||
 | 
			
		||||
    system.sante.vie.value = Math.min(system.sante.vie.value, system.sante.vie.max)
 | 
			
		||||
    system.sante.endurance.max = Math.max(parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value), parseInt(system.sante.vie.max) + parseInt(system.carac.volonte.value));
 | 
			
		||||
    system.sante.endurance.value = Math.min(system.sante.endurance.value, system.sante.endurance.max);
 | 
			
		||||
    system.sante.fatigue.max = system.sante.endurance.max * 2;
 | 
			
		||||
    system.sante.fatigue.value = Math.min(system.sante.fatigue.value, system.sante.fatigue.max);
 | 
			
		||||
 | 
			
		||||
    //Compteurs
 | 
			
		||||
    system.reve.reve.max = system.carac.reve.value;
 | 
			
		||||
    system.compteurs.chance.max = system.carac.chance.value;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,7 @@ import { RdDBonus } from "./rdd-bonus.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDRoll } from "./rdd-roll.js";
 | 
			
		||||
import { RdDRollTables } from "./rdd-rolltables.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { Targets } from "./targets.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
@@ -87,7 +87,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
      let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
 | 
			
		||||
      if (!formula) {
 | 
			
		||||
        if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
 | 
			
		||||
          const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it))
 | 
			
		||||
          const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
 | 
			
		||||
          if (competence) {
 | 
			
		||||
            rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
 | 
			
		||||
          }
 | 
			
		||||
@@ -171,8 +171,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
        if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) {
 | 
			
		||||
          ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)");
 | 
			
		||||
        }
 | 
			
		||||
        if ((arme.system.unemain && arme.system.competence) ||
 | 
			
		||||
          (arme.system.competence.toLowerCase().includes("corps à corps"))) {
 | 
			
		||||
        if (arme.system.unemain && arme.system.competence) {
 | 
			
		||||
          actions.push(RdDCombatManager.$prepareAttaqueArme({
 | 
			
		||||
            arme: arme,
 | 
			
		||||
            infoMain: "(1 main)",
 | 
			
		||||
@@ -187,7 +186,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
            arme: arme,
 | 
			
		||||
            infoMain: "(2 mains)",
 | 
			
		||||
            dommagesReel: Number(tableauDommages[1]),
 | 
			
		||||
            competence: arme.system.competence.replace(" 1 main", " 2 mains"),
 | 
			
		||||
            competence: RdDItemArme.competence2Mains(arme),
 | 
			
		||||
            carac: carac,
 | 
			
		||||
            competences: competences
 | 
			
		||||
          }));
 | 
			
		||||
@@ -230,7 +229,9 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static listActionsCreature(competences) {
 | 
			
		||||
    return competences.map(it => RdDItemCompetenceCreature.armeCreature(it))
 | 
			
		||||
    return competences
 | 
			
		||||
      .filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
 | 
			
		||||
      .map(it => RdDItemCompetenceCreature.armeCreature(it))
 | 
			
		||||
      .filter(it => it != undefined);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -258,11 +259,10 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
      actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']);
 | 
			
		||||
    } else if (actor.isPersonnage()) {
 | 
			
		||||
      // Recupération des items 'arme'
 | 
			
		||||
      const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
 | 
			
		||||
        .concat(RdDItemArme.empoignade())
 | 
			
		||||
        .concat(RdDItemArme.mainsNues());
 | 
			
		||||
 | 
			
		||||
      const competences = actor.itemTypes['competence'];
 | 
			
		||||
      const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
 | 
			
		||||
        .concat(RdDItemArme.empoignade(actor))
 | 
			
		||||
        .concat(RdDItemArme.mainsNues(actor));
 | 
			
		||||
      actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac);
 | 
			
		||||
 | 
			
		||||
      if (actor.system.attributs.hautrevant.value) {
 | 
			
		||||
@@ -450,7 +450,7 @@ export class RdDCombat {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId);
 | 
			
		||||
      if (turn?.actor) {
 | 
			
		||||
        RdDCombat.displayActorCombatStatus(combat, turn.actor);
 | 
			
		||||
        RdDCombat.displayActorCombatStatus(combat, turn.actor, turn.token.id);
 | 
			
		||||
        // TODO Playaudio for player??
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
@@ -514,8 +514,12 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _callJetDeVie(event) {
 | 
			
		||||
    let actorId = event.currentTarget.attributes['data-actorId'].value;
 | 
			
		||||
    let actor = game.actors.get(actorId);
 | 
			
		||||
    actor.jetVie();
 | 
			
		||||
    let tokenId = event.currentTarget.attributes['data-tokenId'].value;
 | 
			
		||||
    let token = canvas.tokens.get(tokenId)
 | 
			
		||||
    const actor = token?.actor ?? game.actors.get(actorId);
 | 
			
		||||
    if (actor?.isOwner) {
 | 
			
		||||
      actor.jetDeVie();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -541,7 +545,7 @@ export class RdDCombat {
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    html.on("click", '#chat-jet-vie', event => {
 | 
			
		||||
    html.on("click", 'a.chat-jet-vie', event => {
 | 
			
		||||
      event.preventDefault();
 | 
			
		||||
      RdDCombat._callJetDeVie(event);
 | 
			
		||||
    });
 | 
			
		||||
@@ -750,11 +754,11 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async attaque(competence, arme) {
 | 
			
		||||
    if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (arme.system.cac == 'empoignade') {
 | 
			
		||||
      RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender)
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this.attacker)
 | 
			
		||||
 | 
			
		||||
@@ -789,8 +793,7 @@ export class RdDCombat {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      passeArme: randomID(16),
 | 
			
		||||
      mortalite: arme?.system.mortalite,
 | 
			
		||||
      coupsNonMortels: false,
 | 
			
		||||
      competence: competence.clone(),
 | 
			
		||||
      competence: competence,
 | 
			
		||||
      surprise: this.attacker.getSurprise(true),
 | 
			
		||||
      surpriseDefenseur: this.defender.getSurprise(true),
 | 
			
		||||
      targetToken: Targets.extractTokenData(this.target),
 | 
			
		||||
@@ -821,8 +824,8 @@ export class RdDCombat {
 | 
			
		||||
    // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
 | 
			
		||||
    // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum
 | 
			
		||||
    const isForce = !rollData.arme.system.empoignade;
 | 
			
		||||
    const isFinesse = rollData.arme.system.empoignade || isMeleeDiffNegative;
 | 
			
		||||
    const isRapide = !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide;
 | 
			
		||||
    const isFinesse = rollData.tactique != 'charge' && (rollData.arme.system.empoignade || isMeleeDiffNegative);
 | 
			
		||||
    const isRapide = rollData.tactique != 'charge' && !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide;
 | 
			
		||||
    // si un seul choix possible, le prendre
 | 
			
		||||
    if (isForce && !isFinesse && !isRapide) {
 | 
			
		||||
      return await this.choixParticuliere(rollData, "force");
 | 
			
		||||
@@ -886,8 +889,8 @@ export class RdDCombat {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // # utilisation esquive
 | 
			
		||||
    const corpsACorps = this.defender.getCompetence("Corps à corps", { onMessage: it => console.info(it, this.defender) });
 | 
			
		||||
    const esquives = duplicate(this.defender.getCompetences("esquive", { onMessage: it => console.info(it, this.defender) }))
 | 
			
		||||
    const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
 | 
			
		||||
    const esquives = duplicate(this.defender.getCompetencesEsquive())
 | 
			
		||||
    esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
 | 
			
		||||
 | 
			
		||||
    const paramChatDefense = {
 | 
			
		||||
@@ -1045,10 +1048,10 @@ export class RdDCombat {
 | 
			
		||||
      passeArme: attackerRoll.passeArme,
 | 
			
		||||
      diffLibre: attackerRoll.diffLibre,
 | 
			
		||||
      attackerRoll: attackerRoll,
 | 
			
		||||
      competence: this.defender.getCompetence(competenceParade).clone(),
 | 
			
		||||
      competence: this.defender.getCompetence(competenceParade),
 | 
			
		||||
      arme: armeParade,
 | 
			
		||||
      surprise: this.defender.getSurprise(true),
 | 
			
		||||
      needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
 | 
			
		||||
      needParadeSignificative: ReglesOptionnelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
 | 
			
		||||
      needResist: RdDItemArme.needArmeResist(attackerRoll.arme, armeParade),
 | 
			
		||||
      carac: this.defender.system.carac,
 | 
			
		||||
      show: {}
 | 
			
		||||
@@ -1126,7 +1129,7 @@ export class RdDCombat {
 | 
			
		||||
      passeArme: attackerRoll.passeArme,
 | 
			
		||||
      diffLibre: attackerRoll.diffLibre,
 | 
			
		||||
      attackerRoll: attackerRoll,
 | 
			
		||||
      competence: competence.clone(),
 | 
			
		||||
      competence: competence,
 | 
			
		||||
      surprise: this.defender.getSurprise(true),
 | 
			
		||||
      surpriseDefenseur: this.defender.getSurprise(true),
 | 
			
		||||
      carac: this.defender.system.carac,
 | 
			
		||||
@@ -1166,7 +1169,7 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeDeteriorationArme(defenderRoll) {
 | 
			
		||||
    if (!ReglesOptionelles.isUsing('resistanceArmeParade')) {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing('resistanceArmeParade')) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const attackerRoll = defenderRoll.attackerRoll;
 | 
			
		||||
@@ -1215,7 +1218,7 @@ export class RdDCombat {
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        // Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132)
 | 
			
		||||
        if (ReglesOptionelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') {
 | 
			
		||||
        if (ReglesOptionnelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') {
 | 
			
		||||
          let desarme = await RdDResolutionTable.rollData({
 | 
			
		||||
            caracValue: this.defender.getForce(),
 | 
			
		||||
            finalLevel: Misc.toInt(defenderRoll.competence.system.niveau) - dmg,
 | 
			
		||||
@@ -1230,7 +1233,7 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeRecul(defenderRoll) { // Calcul du recul (p. 132)
 | 
			
		||||
    const attackerRoll = defenderRoll.attackerRoll;
 | 
			
		||||
    if (ReglesOptionelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) {
 | 
			
		||||
      const impact = this._computeImpactRecul(attackerRoll);
 | 
			
		||||
      const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact });
 | 
			
		||||
      if (rollRecul.rolled.isSuccess) {
 | 
			
		||||
@@ -1295,7 +1298,7 @@ export class RdDCombat {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async displayActorCombatStatus(combat, actor) {
 | 
			
		||||
  static async displayActorCombatStatus(combat, actor, tokenId) {
 | 
			
		||||
    let formData = {
 | 
			
		||||
      combatId: combat._id,
 | 
			
		||||
      alias: actor.name,
 | 
			
		||||
@@ -1304,12 +1307,18 @@ export class RdDCombat {
 | 
			
		||||
      blessuresStatus: actor.computeResumeBlessure(),
 | 
			
		||||
      SConst: actor.getSConst(),
 | 
			
		||||
      actorId: actor.id,
 | 
			
		||||
      tokenId: tokenId,
 | 
			
		||||
      isGrave: actor.countBlessures(it => it.isGrave()) > 0,
 | 
			
		||||
      isCritique: actor.countBlessures(it => it.isCritique()) > 0
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ChatUtility.createChatWithRollMode(actor.name, {
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html`, formData)
 | 
			
		||||
    await ChatMessage.create({
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
 | 
			
		||||
      alias: actor.name
 | 
			
		||||
    });
 | 
			
		||||
    await ChatMessage.create({
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
 | 
			
		||||
      alias: actor.name
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
}
 | 
			
		||||
@@ -1,10 +1,10 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
export class RdDConfirm {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static confirmer(options, autresActions) {
 | 
			
		||||
    options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionelles.isUsing(options.settingConfirmer));
 | 
			
		||||
    options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer));
 | 
			
		||||
    if (options.bypass) {
 | 
			
		||||
      options.onAction();
 | 
			
		||||
    }
 | 
			
		||||
@@ -47,7 +47,7 @@ export class RdDConfirm {
 | 
			
		||||
        icon: '<i class="fas fa-user-check"></i>',
 | 
			
		||||
        label: options.buttonLabel + "<br>et ne plus demander",
 | 
			
		||||
        callback: () => {
 | 
			
		||||
          ReglesOptionelles.set(options.settingConfirmer, false);
 | 
			
		||||
          ReglesOptionnelles.set(options.settingConfirmer, false);
 | 
			
		||||
          options.onAction();
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
 
 | 
			
		||||
@@ -164,7 +164,7 @@ export class RdDDice {
 | 
			
		||||
    if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
    let { whisper, blind } = RdDDice._getWhisperBlind(options);
 | 
			
		||||
    if (options.forceDiceResult?.total) {
 | 
			
		||||
      let terms = await RdDDice._getForcedTerms(options);
 | 
			
		||||
@@ -197,48 +197,25 @@ export class RdDDice {
 | 
			
		||||
    function terms1d100(total) {
 | 
			
		||||
      const unites = total % 10;
 | 
			
		||||
      const dizaines = Math.floor(total / 10);
 | 
			
		||||
      return [{
 | 
			
		||||
        resultLabel: dizaines * 10,
 | 
			
		||||
        d100Result: total,
 | 
			
		||||
        result: dizaines,
 | 
			
		||||
        type: "d100",
 | 
			
		||||
        vectors: [],
 | 
			
		||||
        options: {}
 | 
			
		||||
      },
 | 
			
		||||
      {
 | 
			
		||||
        resultLabel: unites,
 | 
			
		||||
        d100Result: total,
 | 
			
		||||
        result: unites,
 | 
			
		||||
        type: "d10",
 | 
			
		||||
        vectors: [],
 | 
			
		||||
        options: {}
 | 
			
		||||
      }];
 | 
			
		||||
      return [
 | 
			
		||||
        { type: "d100", result: dizaines, resultLabel: dizaines * 10, vectors: [], options: {}, d100Result: total },
 | 
			
		||||
        { type: "d10", result: unites, resultLabel: unites, vectors: [], options: {}, d100Result: total }
 | 
			
		||||
      ];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    async function terms2d10(total) {
 | 
			
		||||
      if (total>20 || total<2) { return undefined }
 | 
			
		||||
      let first = await RdDDice.d10();
 | 
			
		||||
      let second = Math.min(total-first, 10);
 | 
			
		||||
      first = Math.max(first, total-second);
 | 
			
		||||
      return [{
 | 
			
		||||
        resultLabel:first,
 | 
			
		||||
        result: first,
 | 
			
		||||
        type: "d10",
 | 
			
		||||
        vectors: [],
 | 
			
		||||
        options: {}
 | 
			
		||||
      },
 | 
			
		||||
      {
 | 
			
		||||
        resultLabel: second,
 | 
			
		||||
        result: second,
 | 
			
		||||
        type: "d10",
 | 
			
		||||
        vectors: [],
 | 
			
		||||
        options: {}
 | 
			
		||||
      }];
 | 
			
		||||
      if (total > 20 || total < 2) { return undefined }
 | 
			
		||||
      const first = await RdDDice.fakeD10(Math.min(10, total - 1));
 | 
			
		||||
      const second = total - first;
 | 
			
		||||
      return [
 | 
			
		||||
        { type: "d10", result: first, resultLabel: first, vectors: [], options: {} },
 | 
			
		||||
        { type: "d10", result: second, resultLabel: second, vectors: [], options: {} }
 | 
			
		||||
      ];
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async d10() {
 | 
			
		||||
    let roll = new Roll('1d10');
 | 
			
		||||
  static async fakeD10(faces) {
 | 
			
		||||
    let roll = new Roll(`1d${faces}`);
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    return roll.total;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,7 @@ import { RdDRoll } from "./rdd-roll.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
@@ -181,7 +181,7 @@ export class RdDEmpoignade {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      mode, empoignade, attacker, defender,
 | 
			
		||||
      isEmpoignade: true,
 | 
			
		||||
      competence: attacker.getCompetence("Corps à corps").clone(),
 | 
			
		||||
      competence: attacker.getCompetenceCorpsACorps(),
 | 
			
		||||
      selectedCarac: attacker.system.carac.melee,
 | 
			
		||||
      malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender)
 | 
			
		||||
    }
 | 
			
		||||
@@ -210,7 +210,7 @@ export class RdDEmpoignade {
 | 
			
		||||
      mode: "immobilise",
 | 
			
		||||
      empoignade, attacker, defender,
 | 
			
		||||
      isEmpoignade: true,
 | 
			
		||||
      competence: attacker.getCompetence("Corps à corps").clone()
 | 
			
		||||
      competence: attacker.getCompetenceCorpsACorps()
 | 
			
		||||
    }
 | 
			
		||||
    const msg = await ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name),
 | 
			
		||||
@@ -272,7 +272,7 @@ export class RdDEmpoignade {
 | 
			
		||||
      mode, attacker, defender, empoignade, attackerRoll,
 | 
			
		||||
      diffLibre: attackerRoll.diffLibre,
 | 
			
		||||
      attaqueParticuliere: attackerRoll.particuliere,
 | 
			
		||||
      competence: defender.getCompetence(competenceName).clone(),
 | 
			
		||||
      competence: defender.getCompetence(competenceName),
 | 
			
		||||
      surprise: defender.getSurprise(true),
 | 
			
		||||
      carac: defender.system.carac,
 | 
			
		||||
      selectedCarac: defender.system.carac[carac],
 | 
			
		||||
 
 | 
			
		||||
@@ -1,12 +1,17 @@
 | 
			
		||||
import { RdDItemArme } from "./item-arme.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDHotbar {
 | 
			
		||||
 | 
			
		||||
  static async addToHotbar(item, slot) {
 | 
			
		||||
    let command = `game.system.rdd.RdDHotbar.rollMacro("${item.name}", "${item.type}");`;
 | 
			
		||||
    let macro = game.macros.contents.find(m => (m.name === item.name) && (m.command === command));
 | 
			
		||||
  static async createItemMacro(item, slot, armeCompetence = undefined) {
 | 
			
		||||
    const itemName = item.name;
 | 
			
		||||
    let macroName = itemName + RdDHotbar.$macroNameSuffix(armeCompetence);
 | 
			
		||||
    let command = `game.system.rdd.RdDHotbar.rollMacro("${itemName}", "${item.type}", "${armeCompetence}");`
 | 
			
		||||
    let macro = game.macros.contents.find(m => (m.name === itemName) && (m.command === command));
 | 
			
		||||
    if (!macro) {
 | 
			
		||||
      macro = await Macro.create({
 | 
			
		||||
        name: item.name,
 | 
			
		||||
        name: macroName,
 | 
			
		||||
        type: "script",
 | 
			
		||||
        img: item.img,
 | 
			
		||||
        command: command
 | 
			
		||||
@@ -15,6 +20,59 @@ export class RdDHotbar {
 | 
			
		||||
    await game.user.assignHotbarMacro(macro, slot);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $macroNameSuffix(armeCompetence) {
 | 
			
		||||
    switch (armeCompetence) {
 | 
			
		||||
      case 'unemain': return ' (1 main)';
 | 
			
		||||
      case 'deuxmains': return ' (2 main)';
 | 
			
		||||
      case 'tir': return ' (tir)';
 | 
			
		||||
      case 'lancer': return ' (lancer)';
 | 
			
		||||
      case 'pugilat': return ' (pugilat)';
 | 
			
		||||
      case 'empoignade': return ' (empoignade)';
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
    return ''
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async addToHotbar(item, slot) {
 | 
			
		||||
    switch (item?.type ?? '') {
 | 
			
		||||
      case TYPES.arme:
 | 
			
		||||
        {
 | 
			
		||||
          // Les armes peuvent avoir plusieurs usages
 | 
			
		||||
          if (item.system.competence != '') {
 | 
			
		||||
            if (item.system.unemain) {
 | 
			
		||||
              await this.createItemMacro(item, slot++, 'unemain')
 | 
			
		||||
            }
 | 
			
		||||
            if (item.system.deuxmains) {
 | 
			
		||||
              await this.createItemMacro(item, slot++, 'deuxmains')
 | 
			
		||||
            }
 | 
			
		||||
          }
 | 
			
		||||
          if (item.system.lancer != '') {
 | 
			
		||||
            await this.createItemMacro(item, slot++, 'lancer')
 | 
			
		||||
          }
 | 
			
		||||
          if (item.system.tir != '') {
 | 
			
		||||
            await this.createItemMacro(item, slot++, 'lancer')
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        return
 | 
			
		||||
      case TYPES.competencecreature:
 | 
			
		||||
        const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence';
 | 
			
		||||
        await this.createItemMacro(item, slot, categorie)
 | 
			
		||||
        return
 | 
			
		||||
      default:
 | 
			
		||||
      case TYPES.competence:
 | 
			
		||||
        await this.createItemMacro(item, slot++, 'competence')
 | 
			
		||||
        if (item.isCorpsACorps()) {
 | 
			
		||||
          await this.createItemMacro(item, slot++, 'pugilat')
 | 
			
		||||
          await this.createItemMacro(item, slot++, 'empoignade')
 | 
			
		||||
        }
 | 
			
		||||
        else if (item.isCompetenceArme()) {
 | 
			
		||||
          ui.notifications.info(`${item.name} est une compétence d'arme, la macro n'est pas liée à un arme.<br>
 | 
			
		||||
          Créez la macro depuis l'arme ou l'onglet combat pour garder les automatisations de combat.`);
 | 
			
		||||
        }
 | 
			
		||||
        return
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Create a macro when dropping an entity on the hotbar
 | 
			
		||||
   * Item      - open roll dialog for item
 | 
			
		||||
@@ -23,20 +81,19 @@ export class RdDHotbar {
 | 
			
		||||
   */
 | 
			
		||||
  static initDropbar() {
 | 
			
		||||
 | 
			
		||||
    Hooks.on("hotbarDrop", (bar, documentData, slot) => {
 | 
			
		||||
    Hooks.on('hotbarDrop', (bar, documentData, slot) => {
 | 
			
		||||
 | 
			
		||||
      // Create item macro if rollable item - weapon, spell, prayer, trait, or skill
 | 
			
		||||
      if (documentData.type == "Item") {
 | 
			
		||||
        let item = fromUuidSync(documentData.uuid)
 | 
			
		||||
        if (item == undefined) {
 | 
			
		||||
          item = this.actor.items.get(documentData.uuid)
 | 
			
		||||
      if (documentData.type == 'Item') {
 | 
			
		||||
        const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid)
 | 
			
		||||
        console.log('DROP', documentData, item)
 | 
			
		||||
        switch (item?.type) {
 | 
			
		||||
          case TYPES.arme:
 | 
			
		||||
          case TYPES.competence:
 | 
			
		||||
          case TYPES.competencecreature:
 | 
			
		||||
            this.addToHotbar(item, slot)
 | 
			
		||||
            return false
 | 
			
		||||
        }
 | 
			
		||||
        console.log("DROP", documentData, item)
 | 
			
		||||
        if (!item || (item.type != "arme" && item.type != "competence")) {
 | 
			
		||||
          return true
 | 
			
		||||
        }
 | 
			
		||||
        this.addToHotbar(item, slot)
 | 
			
		||||
        return false
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      return true
 | 
			
		||||
@@ -44,12 +101,14 @@ export class RdDHotbar {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** Roll macro */
 | 
			
		||||
  static rollMacro(itemName, itemType, bypassData) {
 | 
			
		||||
  static rollMacro(itemName, itemType, categorieArme = 'competence') {
 | 
			
		||||
    const speaker = ChatMessage.getSpeaker();
 | 
			
		||||
    let actor;
 | 
			
		||||
    if (speaker.token) actor = game.actors.tokens[speaker.token];
 | 
			
		||||
    if (!actor) actor = game.actors.get(speaker.actor);
 | 
			
		||||
 | 
			
		||||
    if (!actor) {
 | 
			
		||||
      return ui.notifications.warn(`Impossible de trouver le personnage concerné`);
 | 
			
		||||
    }
 | 
			
		||||
    let item = actor?.items.find(it => it.name === itemName && it.type == itemType) ?? undefined;
 | 
			
		||||
    if (!item) {
 | 
			
		||||
      return ui.notifications.warn(`Impossible de trouver l'objet de cette macro`);
 | 
			
		||||
@@ -57,10 +116,23 @@ export class RdDHotbar {
 | 
			
		||||
 | 
			
		||||
    // Trigger the item roll
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case "arme":
 | 
			
		||||
        return actor.rollArme(item);
 | 
			
		||||
      case "competence":
 | 
			
		||||
        return actor.rollCompetence(itemName);
 | 
			
		||||
      case TYPES.arme:
 | 
			
		||||
        return actor.rollArme(item, categorieArme);
 | 
			
		||||
      case TYPES.competence:
 | 
			
		||||
        if (item.isCorpsACorps()) {
 | 
			
		||||
          switch (categorieArme) {
 | 
			
		||||
            case 'pugilat':
 | 
			
		||||
              return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence');
 | 
			
		||||
            case 'empoignade':
 | 
			
		||||
              return actor.rollArme(RdDItemArme.empoignade(actor), 'competence');
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        return actor.rollCompetence(item);
 | 
			
		||||
      case TYPES.competencecreature:
 | 
			
		||||
        return item.system.iscombat && !item.system.isparade
 | 
			
		||||
          ? actor.rollArme(item, categorieArme)
 | 
			
		||||
          : actor.rollCompetence(item);
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -15,7 +15,7 @@ import { RdDCombatManager, RdDCombat } from "./rdd-combat.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { StatusEffects } from "./settings/status-effects.js";
 | 
			
		||||
import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
 | 
			
		||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
@@ -29,11 +29,13 @@ import { Environnement } from "./environnement.js";
 | 
			
		||||
import { RdDActor } from "./actor.js";
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { RdDCommerce } from "./actor/commerce.js";
 | 
			
		||||
import { RdDEntite } from "./actor/entite.js";
 | 
			
		||||
import { RdDVehicule } from "./actor/vehicule.js";
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
import { RdDCommerceSheet } from "./actor/commerce-sheet.js";
 | 
			
		||||
import { RdDActorCreatureSheet } from "./actor-creature-sheet.js";
 | 
			
		||||
import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
 | 
			
		||||
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
 | 
			
		||||
import { RdDCreatureSheet } from "./actor/creature-sheet.js";
 | 
			
		||||
import { RdDActorEntiteSheet } from "./actor/entite-sheet.js";
 | 
			
		||||
import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js";
 | 
			
		||||
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
@@ -59,6 +61,9 @@ import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js";
 | 
			
		||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js";
 | 
			
		||||
import { AppAstrologie } from "./sommeil/app-astrologie.js";
 | 
			
		||||
import { RdDItemArmure } from "./item/armure.js";
 | 
			
		||||
import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js";
 | 
			
		||||
import { RdDCreature } from "./actor/creature.js";
 | 
			
		||||
import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * RdD system
 | 
			
		||||
@@ -68,9 +73,10 @@ import { RdDItemArmure } from "./item/armure.js";
 | 
			
		||||
export class SystemReveDeDragon {
 | 
			
		||||
 | 
			
		||||
  static start() {
 | 
			
		||||
    const system = new SystemReveDeDragon();
 | 
			
		||||
    Hooks.once('init', async () => await system.onInit());
 | 
			
		||||
    Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
 | 
			
		||||
    const system = new SystemReveDeDragon()
 | 
			
		||||
    Hooks.once('init', async () => await system.onInit())
 | 
			
		||||
    Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
 | 
			
		||||
    Hooks.once('ready', () => system.onReady())
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
@@ -90,10 +96,10 @@ export class SystemReveDeDragon {
 | 
			
		||||
    }
 | 
			
		||||
    this.actorClasses = {
 | 
			
		||||
      commerce: RdDCommerce,
 | 
			
		||||
      creature: RdDActor,
 | 
			
		||||
      entite: RdDActor,
 | 
			
		||||
      creature: RdDCreature,
 | 
			
		||||
      entite: RdDEntite,
 | 
			
		||||
      personnage: RdDActor,
 | 
			
		||||
      vehicule: RdDActor,
 | 
			
		||||
      vehicule: RdDVehicule,
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -149,7 +155,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
    Actors.unregisterSheet("core", ActorSheet);
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
 | 
			
		||||
    Items.unregisterSheet("core", ItemSheet);
 | 
			
		||||
@@ -182,11 +188,12 @@ export class SystemReveDeDragon {
 | 
			
		||||
    CONFIG.Combat.documentClass = RdDCombatManager;
 | 
			
		||||
 | 
			
		||||
    // préparation des différents modules
 | 
			
		||||
    AutoAdjustDarkness.init();
 | 
			
		||||
    RdDTimestamp.init();
 | 
			
		||||
    RdDCalendrier.init();
 | 
			
		||||
    SystemCompendiums.init();
 | 
			
		||||
    DialogChronologie.init();
 | 
			
		||||
    ReglesOptionelles.init();
 | 
			
		||||
    ReglesOptionnelles.init();
 | 
			
		||||
    RdDUtility.init();
 | 
			
		||||
    RdDDice.init();
 | 
			
		||||
    RdDCommands.init();
 | 
			
		||||
@@ -196,12 +203,12 @@ export class SystemReveDeDragon {
 | 
			
		||||
    RdDCompendiumOrganiser.init();
 | 
			
		||||
    EffetsDraconiques.init()
 | 
			
		||||
    TMRUtility.init();
 | 
			
		||||
    await RdDTMRDialog.init()
 | 
			
		||||
    RdDHotbar.initDropbar();
 | 
			
		||||
    RdDPossession.init();
 | 
			
		||||
    TMRRencontres.init();
 | 
			
		||||
    Environnement.init();
 | 
			
		||||
 | 
			
		||||
    Hooks.once('ready', () => this.onReady());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  initSystemSettings() {
 | 
			
		||||
 
 | 
			
		||||
@@ -39,7 +39,7 @@ export class RdDPossession {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      mode: "attaque",
 | 
			
		||||
      isECNIDefender: false,
 | 
			
		||||
      competence: competence.clone(),
 | 
			
		||||
      competence: competence,
 | 
			
		||||
      possession: possession,
 | 
			
		||||
      attacker: attacker,
 | 
			
		||||
      defender: defender,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * difficultés au delà de -10
 | 
			
		||||
@@ -28,7 +28,7 @@ const reussites = [
 | 
			
		||||
 | 
			
		||||
const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false }
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const caracMaximumResolution = 60;
 | 
			
		||||
const CARAC_MAXIMUM_RESOLUTION = 40;
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDResolutionTable {
 | 
			
		||||
  static resolutionTable = this.build()
 | 
			
		||||
@@ -36,7 +36,7 @@ export class RdDResolutionTable {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static build() {
 | 
			
		||||
    let table = []
 | 
			
		||||
    for (var caracValue = 0; caracValue <= caracMaximumResolution; caracValue++) {
 | 
			
		||||
    for (var caracValue = 0; caracValue <= CARAC_MAXIMUM_RESOLUTION; caracValue++) {
 | 
			
		||||
      table[caracValue] = this._computeRow(caracValue);
 | 
			
		||||
    }
 | 
			
		||||
    return table;
 | 
			
		||||
@@ -126,7 +126,7 @@ export class RdDResolutionTable {
 | 
			
		||||
    rolled.bonus = rollData.bonus;
 | 
			
		||||
    rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative);
 | 
			
		||||
 | 
			
		||||
    if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")) {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("afficher-colonnes-reussite")) {
 | 
			
		||||
      rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll);
 | 
			
		||||
      rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -112,7 +112,7 @@ export class RdDRollResolutionTable extends Dialog {
 | 
			
		||||
  async updateRollResult() {
 | 
			
		||||
    let rollData = this.rollData;
 | 
			
		||||
    rollData.caracValue = parseInt(rollData.selectedCarac.value)
 | 
			
		||||
    rollData.finalLevel = this._computeFinalLevel(rollData);
 | 
			
		||||
    rollData.finalLevel = Misc.toInt(rollData.diffConditions) + Misc.toInt(rollData.diffLibre);
 | 
			
		||||
 | 
			
		||||
    const htmlTable = await RdDResolutionTable.buildHTMLTable({
 | 
			
		||||
      carac: rollData.caracValue,
 | 
			
		||||
@@ -129,12 +129,6 @@ export class RdDRollResolutionTable extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _computeFinalLevel(rollData) {
 | 
			
		||||
    const diffConditions = Misc.toInt(rollData.diffConditions);
 | 
			
		||||
    const diffLibre = Misc.toInt(rollData.diffLibre);
 | 
			
		||||
 | 
			
		||||
    return diffLibre + diffConditions;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async close() {
 | 
			
		||||
    await super.close();
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDBonus } from "./rdd-bonus.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Dialog entity to select roll parameters
 | 
			
		||||
@@ -22,7 +22,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
 | 
			
		||||
    const html = await renderTemplate(dialogConfig.html, rollData);
 | 
			
		||||
 | 
			
		||||
    let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} };
 | 
			
		||||
    let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => { } };
 | 
			
		||||
    if (dialogConfig.close) {
 | 
			
		||||
      options.close = dialogConfig.close;
 | 
			
		||||
    }
 | 
			
		||||
@@ -37,6 +37,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      difficultesLibres: CONFIG.RDD.difficultesLibres,
 | 
			
		||||
      etat: actor.getEtatGeneral(),
 | 
			
		||||
      moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */
 | 
			
		||||
      amoureux: actor.listeSuivants(it => it.coeur > 0),
 | 
			
		||||
      carac: actor.system.carac,
 | 
			
		||||
      finalLevel: 0,
 | 
			
		||||
      diffConditions: 0,
 | 
			
		||||
@@ -45,13 +46,12 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      use: {
 | 
			
		||||
        moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
 | 
			
		||||
        libre: true,
 | 
			
		||||
        coeur: undefined,
 | 
			
		||||
        conditions: true,
 | 
			
		||||
        surenc: actor.isSurenc(),
 | 
			
		||||
        encTotal: true
 | 
			
		||||
      },
 | 
			
		||||
      isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
 | 
			
		||||
      malusArmureValue: actor.getMalusArmure(),
 | 
			
		||||
      surencMalusValue: actor.computeMalusSurEncombrement(),
 | 
			
		||||
      encTotal: actor.getEncTotal(),
 | 
			
		||||
      ajustementAstrologique: actor.ajustementAstrologique(),
 | 
			
		||||
      surprise: actor.getSurprise(false),
 | 
			
		||||
@@ -85,7 +85,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
    if (RdDBonus.isDefenseAttaqueFinesse(rollData)) {
 | 
			
		||||
      facteurSign *= 2;
 | 
			
		||||
    }
 | 
			
		||||
    if (!ReglesOptionelles.isUsing('tripleSignificative')) {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing('tripleSignificative')) {
 | 
			
		||||
      facteurSign = Math.min(facteurSign, 4);
 | 
			
		||||
    }
 | 
			
		||||
    return facteurSign;
 | 
			
		||||
@@ -176,6 +176,15 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.select-suivant-coeur').change((event) => {
 | 
			
		||||
      const selectedActorId = event.currentTarget.value;
 | 
			
		||||
      this.rollData.use.coeur = this.actor.getSuivant(selectedActorId)
 | 
			
		||||
      if (this.rollData.use.coeur) {
 | 
			
		||||
        this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('src', this.rollData.use.coeur?.img)
 | 
			
		||||
        this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('title', this.rollData.use.coeur?.name)
 | 
			
		||||
      }
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.roll-signedraconique').change((event) => {
 | 
			
		||||
      let sortKey = Misc.toInt(event.currentTarget.value);
 | 
			
		||||
      this.setSelectedSigneDraconique(this.rollData.signes[sortKey]);
 | 
			
		||||
@@ -187,7 +196,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      console.log("RdDRollSelectDialog - Cout reve", ptreve);
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find("[name='coupsNonMortels']").change((event) => {
 | 
			
		||||
    this.html.find("input.check-mortalite").change((event) => {
 | 
			
		||||
      this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel";
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
@@ -291,22 +300,14 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateRollResult(html) {
 | 
			
		||||
    let rollData = this.rollData;
 | 
			
		||||
    const rollData = this.rollData;
 | 
			
		||||
 | 
			
		||||
    rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat())
 | 
			
		||||
    rollData.caracValue = parseInt(rollData.selectedCarac.value)
 | 
			
		||||
    rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? 'mortel';
 | 
			
		||||
    rollData.coupsNonMortels = (rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite) == 'non-mortel';
 | 
			
		||||
    rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel';
 | 
			
		||||
    rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac);
 | 
			
		||||
    let dmgText = Misc.toSignedString(rollData.dmg.total);
 | 
			
		||||
 | 
			
		||||
    switch (rollData.mortalite) {
 | 
			
		||||
      case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break;
 | 
			
		||||
      case 'empoignade': dmgText = `empoignade`; break;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    RollDataAjustements.calcul(rollData, this.actor);
 | 
			
		||||
    rollData.finalLevel = this._computeFinalLevel(rollData);
 | 
			
		||||
 | 
			
		||||
    const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
 | 
			
		||||
    const adjustements = await this.buildAjustements(rollData);
 | 
			
		||||
@@ -315,12 +316,17 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur"), rollData.ajustements.coeur.visible);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur img.selected-suivant-coeur"), rollData.ajustements.coeur.visible && rollData.use.coeur != undefined)
 | 
			
		||||
    // HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used);
 | 
			
		||||
 | 
			
		||||
    // Mise à jour valeurs
 | 
			
		||||
    this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
 | 
			
		||||
    this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel');
 | 
			
		||||
    this.html.find(".dmg-arme-actor").text(dmgText);
 | 
			
		||||
    this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel');
 | 
			
		||||
    this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade' ? 'empoignade' : Misc.toSignedString(rollData.dmg.total));
 | 
			
		||||
    this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite);
 | 
			
		||||
    // this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) );
 | 
			
		||||
    // this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite);
 | 
			
		||||
    this.html.find("div.placeholder-ajustements").empty().append(adjustements);
 | 
			
		||||
    this.html.find("div.placeholder-resolution").empty().append(resolutionTable)
 | 
			
		||||
  }
 | 
			
		||||
@@ -331,30 +337,6 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
    return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _computeFinalLevel(rollData) {
 | 
			
		||||
    return RollDataAjustements.sum(rollData.ajustements);
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _computeDiffCompetence(rollData) {
 | 
			
		||||
    if (rollData.competence) {
 | 
			
		||||
      return Misc.toInt(rollData.competence.system.niveau);
 | 
			
		||||
    }
 | 
			
		||||
    if (rollData.draconicList) {
 | 
			
		||||
      return Misc.toInt(rollData.competence.system.niveau);
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _computeMalusArmure(rollData) {
 | 
			
		||||
    let malusArmureValue = 0;
 | 
			
		||||
    if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) {
 | 
			
		||||
      malusArmureValue = rollData.malusArmureValue;
 | 
			
		||||
    }
 | 
			
		||||
    return malusArmureValue;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _getTitle(rollData) {
 | 
			
		||||
    const carac = rollData.selectedCarac.label;
 | 
			
		||||
@@ -362,16 +344,19 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      return carac;
 | 
			
		||||
    }
 | 
			
		||||
    const compName = rollData.competence.name;
 | 
			
		||||
    if (rollData.draconicList && rollData.selectedSort) {
 | 
			
		||||
      return compName + " - " + rollData.selectedSort.name;
 | 
			
		||||
    }
 | 
			
		||||
    // If a weapon is there, add it in the title
 | 
			
		||||
    const niveau = Misc.toSignedString(rollData.competence.system.niveau)
 | 
			
		||||
    if (compName == carac) {
 | 
			
		||||
      // cas des créatures
 | 
			
		||||
      return carac + " Niveau " + niveau
 | 
			
		||||
      return `${carac} Niveau ${niveau}`
 | 
			
		||||
    }
 | 
			
		||||
    const armeTitle = (rollData.arme) ? " (" + rollData.arme.name + ") " : "";
 | 
			
		||||
    return carac + "/" + compName + armeTitle + " Niveau " + niveau
 | 
			
		||||
    if (rollData.draconicList && rollData.selectedSort) {
 | 
			
		||||
      // cas de lancer de sort
 | 
			
		||||
      return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
 | 
			
		||||
    }
 | 
			
		||||
    if (rollData.arme && rollData.arme.name != compName) {
 | 
			
		||||
      // ajouter l'arme au titre si son nom n'est pas la compétence
 | 
			
		||||
      return `${carac} /  ${compName} (${rollData.arme.name}) Niveau ${niveau}`
 | 
			
		||||
    }
 | 
			
		||||
    return `${carac} / ${compName} Niveau ${niveau}`
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -43,11 +43,17 @@ export class RdDSheetUtility {
 | 
			
		||||
      item = await RdDItem.getCorrespondingItem(item);
 | 
			
		||||
    }
 | 
			
		||||
    if (actor.canReceive(item)) {
 | 
			
		||||
      if (!actor.prototypeToken.actorLink && actor.token) {
 | 
			
		||||
        ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}, c'est un acteur temporaire
 | 
			
		||||
          <br>La suppression de son token entraînera la perte définitive de ${item.name}.`)
 | 
			
		||||
        return
 | 
			
		||||
      }
 | 
			
		||||
      return {
 | 
			
		||||
        destId: destItemId,
 | 
			
		||||
        targetActorId: actor.id,
 | 
			
		||||
        itemId: item.id,
 | 
			
		||||
        sourceActorId: item.actor?.id,
 | 
			
		||||
        sourceTokenId: item.actor?.token?.id,
 | 
			
		||||
        srcId: objetVersConteneur[item.id],
 | 
			
		||||
        onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
 | 
			
		||||
        onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,8 +1,7 @@
 | 
			
		||||
import { SHOW_DICE } from "./constants.js";
 | 
			
		||||
import { SHOW_DICE, SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { RollDataAjustements } from "./rolldata-ajustements.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { tmrConstants } from "./tmr-constants.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
@@ -12,24 +11,47 @@ import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
 | 
			
		||||
import { PixiTMR } from "./tmr/pixi-tmr.js";
 | 
			
		||||
import { Draconique } from "./tmr/draconique.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { RdDRencontre } from "./item/rencontre.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
 | 
			
		||||
const TMR_DISPLAY_SIZE = {
 | 
			
		||||
  code: 'tmr-display-size',
 | 
			
		||||
  range: {
 | 
			
		||||
    min: 32,
 | 
			
		||||
    max: 128,
 | 
			
		||||
    step: 8,
 | 
			
		||||
  },
 | 
			
		||||
  def: 64,
 | 
			
		||||
  clamp: (size, inc = 0) => Math.max(TMR_DISPLAY_SIZE.range.min, Math.min(size + (inc * TMR_DISPLAY_SIZE.range.step), TMR_DISPLAY_SIZE.range.max)),
 | 
			
		||||
  get: () => TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def),
 | 
			
		||||
  set: (size) => game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(size)),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  static async init() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, {
 | 
			
		||||
      name: 'Taille des cases des TMR',
 | 
			
		||||
      hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)",
 | 
			
		||||
      scope: "client",
 | 
			
		||||
      config: true,
 | 
			
		||||
      default: TMR_DISPLAY_SIZE.def,
 | 
			
		||||
      type: Number,
 | 
			
		||||
      range: TMR_DISPLAY_SIZE.range
 | 
			
		||||
    })
 | 
			
		||||
    await PixiTMR.init()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async create(actor, tmrData) {
 | 
			
		||||
    let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
 | 
			
		||||
 | 
			
		||||
    if (tmrData.mode != 'visu') {
 | 
			
		||||
      // Notification au MJ
 | 
			
		||||
    if (tmrData.mode != 'visu' && !game.user.isGM) {
 | 
			
		||||
      ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return new RdDTMRDialog(html, actor, tmrData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -38,40 +60,131 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    const dialogConf = {
 | 
			
		||||
      title: "Terres Médianes de Rêve",
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        closeButton: { label: "Fermer", callback: html => this.close(html) }
 | 
			
		||||
      },
 | 
			
		||||
      default: "closeButton"
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const dialogOptions = {
 | 
			
		||||
      classes: ["tmrdialog"],
 | 
			
		||||
      width: 920, height: 980,
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'max-height': 1024,
 | 
			
		||||
      'z-index': 40
 | 
			
		||||
    }
 | 
			
		||||
    super(dialogConf, dialogOptions);
 | 
			
		||||
 | 
			
		||||
    this.tmrdata = duplicate(tmrData);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.actor.tmrApp = this; // reference this app in the actor structure
 | 
			
		||||
    this.viewOnly = tmrData.mode == "visu"
 | 
			
		||||
    this.fatigueParCase = this.viewOnly || !ReglesOptionelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue();
 | 
			
		||||
    this.fatigueParCase = this.viewOnly ? 0 : this.actor.getCoutFatigueTMR();
 | 
			
		||||
    this.cumulFatigue = 0;
 | 
			
		||||
    this.loadRencontres();
 | 
			
		||||
    this.loadCasesSpeciales();
 | 
			
		||||
    this.allTokens = [];
 | 
			
		||||
    this.rencontreState = 'aucune';
 | 
			
		||||
    this.pixiApp = new PIXI.Application({ width: 720, height: 860 });
 | 
			
		||||
 | 
			
		||||
    this.pixiTMR = new PixiTMR(this, this.pixiApp);
 | 
			
		||||
 | 
			
		||||
    this.callbacksOnAnimate = [];
 | 
			
		||||
    this.subdialog = undefined
 | 
			
		||||
    this.displaySize = undefined
 | 
			
		||||
    if (!this.viewOnly) {
 | 
			
		||||
      this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
 | 
			
		||||
    }
 | 
			
		||||
    this.callbacksOnAnimate = [];
 | 
			
		||||
    const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def);
 | 
			
		||||
    this.pixiTMR = new PixiTMR(this, displaySize);
 | 
			
		||||
    this.resizePixiTMR(displaySize)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
    // load the texture we need
 | 
			
		||||
    this.pixiTMR.load((loader, resources) => this.createPixiSprites());
 | 
			
		||||
  resizePixiTMR(displaySize) {
 | 
			
		||||
    if (displaySize != this.displaySize) {
 | 
			
		||||
      this.displaySize = displaySize
 | 
			
		||||
      this.pixiTMR.resizeTMR(displaySize);
 | 
			
		||||
      this._removeTokens()
 | 
			
		||||
      this.allTokens = []
 | 
			
		||||
      this.createPixiSprites()
 | 
			
		||||
      this.pixiTMR.loadAnimations();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    // this.activateTMRSize()
 | 
			
		||||
    this.addTMRMap()
 | 
			
		||||
    this.html.find('div.tmr-size a.tmr-size-zoom-minus*').click(event => {
 | 
			
		||||
      this.$changeTMRSize(-1)
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('div.tmr-size a.tmr-size-zoom-plus*').click(event => {
 | 
			
		||||
      this.$changeTMRSize(1)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    if (this.viewOnly) {
 | 
			
		||||
      this.html.find('.lancer-sort').remove();
 | 
			
		||||
      this.html.find('.lire-signe-draconique').remove();
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor()));
 | 
			
		||||
 | 
			
		||||
    this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop());
 | 
			
		||||
 | 
			
		||||
    // Roll Sort
 | 
			
		||||
    this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor()));
 | 
			
		||||
    this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor()));
 | 
			
		||||
 | 
			
		||||
    this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
 | 
			
		||||
 | 
			
		||||
    // Gestion du cout de montée en points de rêve
 | 
			
		||||
    await this.actor.reveActuelIncDec(this.calculCoutMonteeTMR());
 | 
			
		||||
    this.cumulFatigue += this.fatigueParCase;
 | 
			
		||||
 | 
			
		||||
    // Le reste...
 | 
			
		||||
    this.updateValuesDisplay();
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  async onDeplacement() {
 | 
			
		||||
    await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addTMRMap() {
 | 
			
		||||
    const tmrCell = document.getElementsByClassName("tmr-map")[0];
 | 
			
		||||
    tmrCell.childNodes.forEach(node => tmrCell.removeChild(node))
 | 
			
		||||
    tmrCell.append(this.pixiTMR.view);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $changeTMRSize(inc) {
 | 
			
		||||
    let displaySize = TMR_DISPLAY_SIZE.clamp(this.displaySize, inc)
 | 
			
		||||
    if (displaySize != this.displaySize) {
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(displaySize))
 | 
			
		||||
      this.resizePixiTMR(displaySize)
 | 
			
		||||
      this.render()
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async forceTMRDisplay() {
 | 
			
		||||
    this.bringToTop()
 | 
			
		||||
    if (this.subdialog?.bringToTop) {
 | 
			
		||||
      this.subdialog.bringToTop();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async restoreTMRAfterAction() {
 | 
			
		||||
    this.subdialog = undefined
 | 
			
		||||
    await this.maximize();
 | 
			
		||||
    this.bringToTop();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  forceTMRContinueAction() {
 | 
			
		||||
    ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
 | 
			
		||||
    if (this.subdialog?.bringToTop) {
 | 
			
		||||
      this.subdialog.bringToTop();
 | 
			
		||||
    }
 | 
			
		||||
    return;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setTMRPendingAction(dialog) {
 | 
			
		||||
    this.subdialog = dialog
 | 
			
		||||
    this.forceTMRDisplay()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isDemiReveCache() {
 | 
			
		||||
@@ -84,11 +197,11 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  get sortsReserve() {
 | 
			
		||||
    return this.actor.itemTypes['sortreserve'];
 | 
			
		||||
    return this.actor.itemTypes[TYPES.sortreserve];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSortsReserve(coord) {
 | 
			
		||||
    return this.actor.itemTypes['sortreserve'].filter(// Reserve sur une case fleuve ou normale
 | 
			
		||||
    return this.actor.itemTypes[TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale
 | 
			
		||||
      TMRUtility.getTMR(coord).type == 'fleuve'
 | 
			
		||||
        ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
 | 
			
		||||
        : it => it.system.coord == coord
 | 
			
		||||
@@ -102,9 +215,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  createPixiSprites() {
 | 
			
		||||
    EffetsDraconiques.carteTmr.createSprite(this.pixiTMR);
 | 
			
		||||
    this.updateTokens();
 | 
			
		||||
    this.forceDemiRevePositionView();
 | 
			
		||||
    this.pixiTMR.setup()
 | 
			
		||||
    this.updateTokens()
 | 
			
		||||
    this.forceDemiRevePositionView()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -113,13 +226,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      this.demiReve = this._tokenDemiReve();
 | 
			
		||||
      this._trackToken(this.demiReve);
 | 
			
		||||
    }
 | 
			
		||||
    let tokens = this._getTokensCasesTmr()
 | 
			
		||||
      .concat(this._getTokensRencontres())
 | 
			
		||||
      .concat(this._getTokensSortsReserve());
 | 
			
		||||
 | 
			
		||||
    for (let t of tokens) {
 | 
			
		||||
      this._trackToken(t);
 | 
			
		||||
    }
 | 
			
		||||
    this._getTokensCasesTmr().forEach(t => this._trackToken(t))
 | 
			
		||||
    this._getTokensRencontres().forEach(t => this._trackToken(t))
 | 
			
		||||
    this._getTokensSortsReserve().forEach(t => this._trackToken(t))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -144,7 +253,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    return this.rencontresExistantes.map(it => this._tokenRencontre(it));
 | 
			
		||||
  }
 | 
			
		||||
  _getTokensSortsReserve() {
 | 
			
		||||
    return this.actor.itemTypes['sortreserve'].map(it => this._tokenSortEnReserve(it));
 | 
			
		||||
    return this.actor.itemTypes[TYPES.sortreserve].map(it => this._tokenSortEnReserve(it));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -165,77 +274,28 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  forceDemiRevePositionView() {
 | 
			
		||||
    this.notifierResonanceSigneDraconique(this._getActorCoord());
 | 
			
		||||
    this.notifierResonanceSigneDraconique(this._getCoordActor());
 | 
			
		||||
    this._trackToken(this.demiReve);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _getActorCoord() {
 | 
			
		||||
  _getCoordActor() {
 | 
			
		||||
    return this.actor.system.reve.tmrpos.coord;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async moveFromKey(move) {
 | 
			
		||||
    let oddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
 | 
			
		||||
 | 
			
		||||
    if (move == 'top') oddq.row -= 1;
 | 
			
		||||
    if (move == 'bottom') oddq.row += 1;
 | 
			
		||||
    if (move.includes('left')) oddq.col -= 1;
 | 
			
		||||
    if (move.includes('right')) oddq.col += 1;
 | 
			
		||||
    if (oddq.col % 2 == 1) {
 | 
			
		||||
      if (move == 'top-left') oddq.row -= 1;
 | 
			
		||||
      if (move == 'top-right') oddq.row -= 1;
 | 
			
		||||
    } else {
 | 
			
		||||
      if (move == 'bottom-left') oddq.row += 1;
 | 
			
		||||
      if (move == 'bottom-right') oddq.row += 1;
 | 
			
		||||
  async deplacementTMR(move) {
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let targetCoord = TMRUtility.oddqToCoordTMR(oddq);
 | 
			
		||||
    await this._deplacerDemiReve(targetCoord, 'normal');
 | 
			
		||||
    const coordOrig = this._getCoordActor();
 | 
			
		||||
    const coordTarget = TMRUtility.deplacement(coordOrig, move);
 | 
			
		||||
    await this._deplacerDemiReve(coordTarget, 'normal');
 | 
			
		||||
    this.checkQuitterTMR();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view);
 | 
			
		||||
 | 
			
		||||
    if (this.viewOnly) {
 | 
			
		||||
      this.html.find('.lancer-sort').remove();
 | 
			
		||||
      this.html.find('.lire-signe-draconique').remove();
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
 | 
			
		||||
 | 
			
		||||
    // Roll Sort
 | 
			
		||||
    this.html.find('.lancer-sort').click((event) => {
 | 
			
		||||
      this.actor.rollUnSort(this._getActorCoord());
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.lire-signe-draconique').click((event) => {
 | 
			
		||||
      this.actor.rollLireSigneDraconique(this._getActorCoord());
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('#dir-top').click((event) => this.moveFromKey("top"));
 | 
			
		||||
    this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
 | 
			
		||||
    this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
 | 
			
		||||
    this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
 | 
			
		||||
    this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
 | 
			
		||||
    this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
 | 
			
		||||
 | 
			
		||||
    // Gestion du cout de montée en points de rêve
 | 
			
		||||
    let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
 | 
			
		||||
    if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      this.cumulFatigue += this.fatigueParCase;
 | 
			
		||||
    }
 | 
			
		||||
    await this.actor.reveActuelIncDec(reveCout);
 | 
			
		||||
 | 
			
		||||
    // Le reste...
 | 
			
		||||
    this.updateValuesDisplay();
 | 
			
		||||
    let tmr = TMRUtility.getTMR(this._getActorCoord());
 | 
			
		||||
    await this.manageRencontre(tmr);
 | 
			
		||||
  calculCoutMonteeTMR() {
 | 
			
		||||
    return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -243,7 +303,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (!this.rendered) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const coord = this._getActorCoord();
 | 
			
		||||
    const coord = this._getCoordActor();
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
 | 
			
		||||
 | 
			
		||||
@@ -263,7 +323,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    let refoulement = document.getElementById("tmr-refoulement-value");
 | 
			
		||||
    refoulement.innerHTML = this.actor.system.reve.refoulement.value;
 | 
			
		||||
 | 
			
		||||
    if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      let fatigueItem = document.getElementById("tmr-fatigue-table");
 | 
			
		||||
      fatigueItem.innerHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(this.actor.system.sante.fatigue.value, this.actor.system.sante.endurance.max).html() + "</table>";
 | 
			
		||||
    }
 | 
			
		||||
@@ -271,6 +331,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async close() {
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction()
 | 
			
		||||
    }
 | 
			
		||||
    this.descenteTMR = true;
 | 
			
		||||
    if (this.actor.tmrApp) {
 | 
			
		||||
      this.actor.tmrApp = undefined; // Cleanup reference
 | 
			
		||||
@@ -278,9 +341,12 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
        await this.actor.setEffect(STATUSES.StatusDemiReve, false)
 | 
			
		||||
        this._tellToGM(this.actor.name + " a quitté les terres médianes");
 | 
			
		||||
      }
 | 
			
		||||
      await this.actor.santeIncDec("fatigue", this.cumulFatigue)
 | 
			
		||||
      await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"),
 | 
			
		||||
      this.cumulFatigue)
 | 
			
		||||
    }
 | 
			
		||||
    await super.close();
 | 
			
		||||
    this.pixiTMR.close()
 | 
			
		||||
    this.pixiTMR = undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -293,6 +359,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    switch (action) {
 | 
			
		||||
      case 'derober':
 | 
			
		||||
        await this.derober();
 | 
			
		||||
        this.restoreTMRAfterAction();
 | 
			
		||||
        return;
 | 
			
		||||
      case 'refouler':
 | 
			
		||||
        await this.refouler();
 | 
			
		||||
@@ -305,6 +372,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    await this.postRencontre(tmr);
 | 
			
		||||
    this.restoreTMRAfterAction();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async derober() {
 | 
			
		||||
@@ -343,35 +411,27 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  $marquerCasesTMR(listCoordTMR) {
 | 
			
		||||
    this.currentRencontre.graphics = []; // Keep track of rectangles to delete it
 | 
			
		||||
    this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
 | 
			
		||||
    for (let coordTMR of listCoordTMR) {
 | 
			
		||||
      const rect = this._getCaseRectangleCoord(coordTMR);
 | 
			
		||||
      const rectDraw = new PIXI.Graphics();
 | 
			
		||||
      rectDraw.beginFill(0xffff00, 0.3);
 | 
			
		||||
      // set the line style to have a width of 5 and set the color to red
 | 
			
		||||
      rectDraw.lineStyle(5, 0xff0000);
 | 
			
		||||
      // draw a rectangle
 | 
			
		||||
      rectDraw.drawRect(rect.x, rect.y, rect.w, rect.h);
 | 
			
		||||
      this.pixiApp.stage.addChild(rectDraw);
 | 
			
		||||
      this.currentRencontre.graphics.push(rectDraw); // garder les objets pour gestion post-click
 | 
			
		||||
    }
 | 
			
		||||
    this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  checkQuitterTMR() {
 | 
			
		||||
 | 
			
		||||
    if (this.actor.isDead()) {
 | 
			
		||||
      this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !");
 | 
			
		||||
      this.close();
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue;
 | 
			
		||||
    if (ReglesOptionelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) {
 | 
			
		||||
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")
 | 
			
		||||
      ? (this.actor.getFatigueRestante() <= this.cumulFatigue)
 | 
			
		||||
      : (this.actor.getEnduranceActuelle() <= this.cumulFatigue)
 | 
			
		||||
    ) {
 | 
			
		||||
      this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !");
 | 
			
		||||
      this.quitterLesTMRInconscient();
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (this.actor.getReveActuel() == 0) {
 | 
			
		||||
      this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !");
 | 
			
		||||
      this.quitterLesTMRInconscient();
 | 
			
		||||
@@ -402,7 +462,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      nbRounds: 1,
 | 
			
		||||
      canClose: false,
 | 
			
		||||
      selectedCarac: { label: "reve-actuel" },
 | 
			
		||||
      tmr: TMRUtility.getTMR(this._getActorCoord())
 | 
			
		||||
      tmr: TMRUtility.getTMR(this._getCoordActor())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await this._tentativeMaitrise(rencontreData);
 | 
			
		||||
@@ -451,7 +511,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    setTimeout(() => {
 | 
			
		||||
      // TODO: remplacer par une boucle while(this.currentRencontre) ?
 | 
			
		||||
      rencData.nbRounds++;
 | 
			
		||||
      if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
        this.cumulFatigue += this.fatigueParCase;
 | 
			
		||||
      }
 | 
			
		||||
      this._tentativeMaitrise(rencData);
 | 
			
		||||
@@ -531,8 +591,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
        await this.maitriserRencontre();
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, tmr);
 | 
			
		||||
        const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr);
 | 
			
		||||
        dialog.render(true);
 | 
			
		||||
        this.setTMRPendingAction(dialog);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
@@ -544,9 +605,12 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  _presentCite(tmr) {
 | 
			
		||||
    const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord));
 | 
			
		||||
    if (presentCite) {
 | 
			
		||||
      this.minimize();
 | 
			
		||||
      const caseData = presentCite;
 | 
			
		||||
      EffetsDraconiques.presentCites.choisirUnPresent(caseData, (present => this._utiliserPresentCite(presentCite, present, tmr)));
 | 
			
		||||
      const dialog = EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => {
 | 
			
		||||
        this._utiliserPresentCite(presentCite, present, tmr)
 | 
			
		||||
        this.restoreTMRAfterAction();
 | 
			
		||||
      });
 | 
			
		||||
      this.setTMRPendingAction(dialog);
 | 
			
		||||
    }
 | 
			
		||||
    return presentCite;
 | 
			
		||||
  }
 | 
			
		||||
@@ -572,8 +636,6 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      presentCite: presentCite
 | 
			
		||||
    };
 | 
			
		||||
    await this._tentativeMaitrise(rencontreData);
 | 
			
		||||
 | 
			
		||||
    this.maximize();
 | 
			
		||||
    this.postRencontre(tmr);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -583,16 +645,18 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (rencontre) {
 | 
			
		||||
      return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr);
 | 
			
		||||
    }
 | 
			
		||||
    let locTMR = (this.isDemiReveCache()
 | 
			
		||||
    const coordTMR = (this.isDemiReveCache()
 | 
			
		||||
      ? TMRUtility.getTMRType(tmr.coord) + " ??"
 | 
			
		||||
      : tmr.label + " (" + tmr.coord + ")");
 | 
			
		||||
 | 
			
		||||
    let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
 | 
			
		||||
    this.setTMRPendingAction({ bringToTop: () => { } })
 | 
			
		||||
    const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
 | 
			
		||||
    this.restoreTMRAfterAction()
 | 
			
		||||
    if (myRoll == 7) {
 | 
			
		||||
      this._tellToUser(myRoll + ": Rencontre en " + locTMR);
 | 
			
		||||
      this._tellToUser(myRoll + ": Rencontre en " + coordTMR);
 | 
			
		||||
      return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
 | 
			
		||||
    } else {
 | 
			
		||||
      this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
 | 
			
		||||
      this._tellToUser(myRoll + ": Pas de rencontre en " + coordTMR);
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -777,22 +841,22 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _maitriserTMR(rollData, callbackMaitrise) {
 | 
			
		||||
    this.minimize(); // Hide
 | 
			
		||||
    rollData.isTMRCache = rollData.actor.isTMRCache();
 | 
			
		||||
    const dialog = await RdDRoll.create(this.actor, rollData,
 | 
			
		||||
      {
 | 
			
		||||
        html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html',
 | 
			
		||||
        close: html => { this.maximize(); } // Re-display TMR
 | 
			
		||||
      },
 | 
			
		||||
      {
 | 
			
		||||
        name: rollData.maitrise.verbe, label: rollData.maitrise.action,
 | 
			
		||||
        callbacks: [
 | 
			
		||||
          this.actor.createCallbackExperience(),
 | 
			
		||||
          { action: r => { this.restoreTMRAfterAction() } },
 | 
			
		||||
          { action: callbackMaitrise }
 | 
			
		||||
        ]
 | 
			
		||||
      }
 | 
			
		||||
    );
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    this.setTMRPendingAction(dialog);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -860,14 +924,11 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  nettoyerRencontre() {
 | 
			
		||||
    if (!this.currentRencontre) return; // Sanity check
 | 
			
		||||
    if (this.currentRencontre.graphics) {
 | 
			
		||||
      for (let drawRect of this.currentRencontre.graphics) { // Suppression des dessins des zones possibles
 | 
			
		||||
        this.pixiApp.stage.removeChild(drawRect);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    this.currentRencontre = undefined; // Nettoyage de la structure
 | 
			
		||||
    this.rencontreState = 'aucune'; // Et de l'état
 | 
			
		||||
    // Suppression des dessins des zones possibles
 | 
			
		||||
    this.currentRencontre?.graphics?.forEach(graphic => this.pixiTMR.removeGraphic(graphic))
 | 
			
		||||
    // Nettoyage de la structureet de l'état
 | 
			
		||||
    this.currentRencontre = undefined;
 | 
			
		||||
    this.rencontreState = 'aucune';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -895,8 +956,8 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isConnaissanceFleuve(currentTMR, nextTMR) {
 | 
			
		||||
    return TMRUtility.getTMR(currentTMR).type == 'fleuve' &&
 | 
			
		||||
  isConnaissanceFleuve(tmrApp, nextTMR) {
 | 
			
		||||
    return TMRUtility.getTMR(tmrApp).type == 'fleuve' &&
 | 
			
		||||
      TMRUtility.getTMR(nextTMR).type == 'fleuve' &&
 | 
			
		||||
      EffetsDraconiques.isConnaissanceFleuve(this.actor);
 | 
			
		||||
  }
 | 
			
		||||
@@ -906,22 +967,21 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (this.viewOnly) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let clickOddq = RdDTMRDialog._computeEventOddq(event.data.originalEvent);
 | 
			
		||||
    await this._onClickTMRPos(clickOddq); // Vérifier l'état des compteurs reve/fatigue/vie
 | 
			
		||||
  }
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction()
 | 
			
		||||
    }
 | 
			
		||||
    const currentCoord = this._getCoordActor()
 | 
			
		||||
    const currentOddq = TMRUtility.coordTMRToOddq(currentCoord)
 | 
			
		||||
    const targetOddq = this.pixiTMR.computeEventOddq(event)
 | 
			
		||||
    const targetCoord = TMRUtility.oddqToCoordTMR(targetOddq)
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onClickTMRPos(clickOddq) {
 | 
			
		||||
    let currentOddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
 | 
			
		||||
    let targetCoord = TMRUtility.oddqToCoordTMR(clickOddq);
 | 
			
		||||
    let currentCoord = TMRUtility.oddqToCoordTMR(currentOddq);
 | 
			
		||||
    // Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter)
 | 
			
		||||
    let deplacementType = this._calculDeplacement(targetCoord, currentCoord, currentOddq, clickOddq);
 | 
			
		||||
    const typeDeplacement = this._calculDeplacement(targetCoord, currentCoord, currentOddq, targetOddq);
 | 
			
		||||
 | 
			
		||||
    if (this.isDemiReveCache()) {
 | 
			
		||||
      if (this.isTerreAttache(targetCoord)
 | 
			
		||||
        || this.isConnaissanceFleuve(currentCoord, targetCoord)
 | 
			
		||||
        || deplacementType == 'changeur') {
 | 
			
		||||
        || typeDeplacement == 'changeur') {
 | 
			
		||||
        // déplacement possible
 | 
			
		||||
        await this.actor.setTMRVisible(true);
 | 
			
		||||
        this.demiReve = this._tokenDemiReve();
 | 
			
		||||
@@ -936,17 +996,17 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    switch (deplacementType) {
 | 
			
		||||
    switch (typeDeplacement) {
 | 
			
		||||
      case 'normal':
 | 
			
		||||
      case 'changeur':
 | 
			
		||||
      case 'passeur':
 | 
			
		||||
        await this._deplacerDemiReve(targetCoord, deplacementType);
 | 
			
		||||
        await this._deplacerDemiReve(targetCoord, typeDeplacement);
 | 
			
		||||
        break;
 | 
			
		||||
      case 'messager':
 | 
			
		||||
        await this._messagerDemiReve(targetCoord);
 | 
			
		||||
        break;
 | 
			
		||||
      default:
 | 
			
		||||
        ui.notifications.error("Vous ne pouvez pas vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
 | 
			
		||||
        ui.notifications.error("Vous ne pouvez vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
 | 
			
		||||
        console.log("STATUS :", this.rencontreState, this.currentRencontre);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -975,9 +1035,11 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _messagerDemiReve(targetCoord) {
 | 
			
		||||
    /*
 | 
			
		||||
     TODO: si la case a un sort en réserve, lancer ce sort.
 | 
			
		||||
     TODO:
 | 
			
		||||
     Si la case a un sort en réserve, lancer ce sort.
 | 
			
		||||
     Si la case est le demi-rêve, ne pas lancer de sort.
 | 
			
		||||
     Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre si on essaie de lancer un sort (ou bloquer le lancer de sort)
 | 
			
		||||
     Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre
 | 
			
		||||
       si on essaie de lancer un sort (ou bloquer le lancer de sort)
 | 
			
		||||
    */
 | 
			
		||||
    this.notifierResonanceSigneDraconique(targetCoord);
 | 
			
		||||
    await this.actor.rollUnSort(targetCoord);
 | 
			
		||||
@@ -994,6 +1056,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _deplacerDemiReve(targetCoord, deplacementType) {
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction()
 | 
			
		||||
    }
 | 
			
		||||
    if (this.currentRencontre != 'normal') {
 | 
			
		||||
      this.nettoyerRencontre();
 | 
			
		||||
    }
 | 
			
		||||
@@ -1004,7 +1069,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    await this.actor.updateCoordTMR(tmr.coord);
 | 
			
		||||
 | 
			
		||||
    this.forceDemiRevePositionView();
 | 
			
		||||
    if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      this.cumulFatigue += this.fatigueParCase;
 | 
			
		||||
    }
 | 
			
		||||
    this.updateValuesDisplay();
 | 
			
		||||
@@ -1019,7 +1084,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async notifierResonanceSigneDraconique(coord) {
 | 
			
		||||
    if (this.actor.isResonanceSigneDraconique(coord)) {
 | 
			
		||||
    if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
 | 
			
		||||
        content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
 | 
			
		||||
@@ -1043,6 +1108,10 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async positionnerDemiReve(coord) {
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await this.actor.updateCoordTMR(coord);
 | 
			
		||||
    this.forceDemiRevePositionView();
 | 
			
		||||
    let tmr = TMRUtility.getTMR(coord);
 | 
			
		||||
@@ -1051,29 +1120,8 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _computeEventOddq(origEvent) {
 | 
			
		||||
    console.log("EVENT", origEvent)
 | 
			
		||||
    let canvasRect = origEvent.target.getBoundingClientRect();
 | 
			
		||||
    let x = origEvent.clientX - canvasRect.left;
 | 
			
		||||
    let y = origEvent.clientY - canvasRect.top;
 | 
			
		||||
    let col = Math.floor(x / tmrConstants.cellw); //  [From 0 -> 12]
 | 
			
		||||
    y -= col % 2 == 0 ? tmrConstants.col1_y : tmrConstants.col2_y;
 | 
			
		||||
    let row = Math.floor(y / tmrConstants.cellh); //  [From 0 -> 14]
 | 
			
		||||
    return { col: col, row: row };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Retourne les coordonnées x, h, w, h du rectangle d'une case donnée */
 | 
			
		||||
  _getCaseRectangleCoord(coord) {
 | 
			
		||||
    return this.pixiTMR.getCaseRectangle(TMRUtility.coordTMRToOddq(coord));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _removeTokens(filter) {
 | 
			
		||||
    const tokensToRemove = this.allTokens.filter(filter);
 | 
			
		||||
    for (let token of tokensToRemove) {
 | 
			
		||||
      this.pixiApp.stage.removeChild(token.sprite);
 | 
			
		||||
    }
 | 
			
		||||
  _removeTokens(filter = it => true) {
 | 
			
		||||
    this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -1081,7 +1129,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (this.demiReve === token && this.isDemiReveCache()) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    this.pixiTMR.setPosition(token.sprite, TMRUtility.coordTMRToOddq(token.coordTMR()));
 | 
			
		||||
    this.allTokens.push(token);
 | 
			
		||||
    this.pixiTMR.positionToken(token);
 | 
			
		||||
    if (!this.allTokens.includes(token)) {
 | 
			
		||||
      this.allTokens.push(token);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,7 @@
 | 
			
		||||
export class RdDTMRRencontreDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  constructor(tmrApp, rencontre, tmr) {
 | 
			
		||||
  constructor(actor, rencontre, tmr) {
 | 
			
		||||
    const dialogConf = {
 | 
			
		||||
      title: "Rencontre en TMR!",
 | 
			
		||||
      content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>",
 | 
			
		||||
@@ -28,23 +28,30 @@ export class RdDTMRRencontreDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
    this.toClose = false;
 | 
			
		||||
    this.tmr = tmr;
 | 
			
		||||
    this.tmrApp = tmrApp;
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.rencontre = rencontre;
 | 
			
		||||
    this.tmrApp.minimize();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onButtonAction(action) {
 | 
			
		||||
    this.toClose = true;
 | 
			
		||||
    this.tmrApp.onActionRencontre(action, this.tmr, this.rencontre)
 | 
			
		||||
    await this.actor.tmrApp?.restoreTMRAfterAction();
 | 
			
		||||
    this.actor.tmrApp?.onActionRencontre(action, this.tmr, this.rencontre)
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  close() {
 | 
			
		||||
    if (this.toClose) {
 | 
			
		||||
      this.tmrApp.maximize();
 | 
			
		||||
      return super.close();
 | 
			
		||||
  async close() {
 | 
			
		||||
    if (this.actor.tmrApp){
 | 
			
		||||
      if (this.toClose) {
 | 
			
		||||
        return await super.close();
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        ui.notifications.info("Vous devez résoudre la rencontre.");
 | 
			
		||||
        return this.actor.tmrApp.forceTMRContinueAction();
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      return await super.close();
 | 
			
		||||
    }
 | 
			
		||||
    ui.notifications.info("Vous devez résoudre la rencontre.");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { DialogItemAchat } from "./dialog-item-achat.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDPossession } from "./rdd-possession.js";
 | 
			
		||||
@@ -17,6 +17,7 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { ExperienceLog } from "./actor/experience-log.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// This table starts at 0 -> niveau -10
 | 
			
		||||
@@ -28,7 +29,7 @@ const ajustementsEncaissement = Misc.intArray(-10, 26);
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
function _buildAllSegmentsFatigue(max) {
 | 
			
		||||
  const cycle = [5, 2, 4, 1, 3, 0];
 | 
			
		||||
  let fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
 | 
			
		||||
  const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
 | 
			
		||||
  for (let i = 0; i <= max; i++) {
 | 
			
		||||
    const ligneFatigue = duplicate(fatigue[i]);
 | 
			
		||||
    const caseIncrementee = cycle[i % 6];
 | 
			
		||||
@@ -55,7 +56,8 @@ function _cumulSegmentsFatigue(matrix) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const fatigueMatrix = _buildAllSegmentsFatigue(60);
 | 
			
		||||
export const MAX_ENDURANCE_FATIGUE = 60;
 | 
			
		||||
const fatigueMatrix = _buildAllSegmentsFatigue(MAX_ENDURANCE_FATIGUE);
 | 
			
		||||
const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix);
 | 
			
		||||
 | 
			
		||||
const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
 | 
			
		||||
@@ -74,22 +76,22 @@ const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "C
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const definitionsEncaissement = {
 | 
			
		||||
  "mortel": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2},
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4},
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6},
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6 },
 | 
			
		||||
  ],
 | 
			
		||||
  "non-mortel": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
 | 
			
		||||
  ],
 | 
			
		||||
  "entiteincarnee": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
 | 
			
		||||
@@ -98,7 +100,8 @@ const definitionsEncaissement = {
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
  // persistent handling of conteneur show/hide
 | 
			
		||||
  static afficheContenu = {}
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async init() {
 | 
			
		||||
    Hooks.on("renderChatMessage", async (app, html, msg) => RdDUtility.onRenderChatMessage(app, html, msg));
 | 
			
		||||
@@ -121,6 +124,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
 | 
			
		||||
@@ -163,15 +167,16 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html',
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html",
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
 | 
			
		||||
      //Items
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/icon-arme-broken.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
 | 
			
		||||
@@ -179,25 +184,28 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
 | 
			
		||||
      // partial enums
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
 | 
			
		||||
      // Partials
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
 | 
			
		||||
@@ -213,6 +221,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
 | 
			
		||||
@@ -243,7 +252,8 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-description.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html',
 | 
			
		||||
@@ -278,7 +288,7 @@ export class RdDUtility {
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option));
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
			
		||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
			
		||||
    Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
 | 
			
		||||
    Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
 | 
			
		||||
@@ -286,6 +296,7 @@ export class RdDUtility {
 | 
			
		||||
    Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
 | 
			
		||||
    Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
 | 
			
		||||
    Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
 | 
			
		||||
 | 
			
		||||
    return loadTemplates(templatePaths);
 | 
			
		||||
@@ -317,24 +328,16 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getNomEthylisme(niveauEthylisme) {
 | 
			
		||||
    let index = -niveauEthylisme;
 | 
			
		||||
    return index < 0 ? 'Aucun' : nomEthylisme[index];
 | 
			
		||||
  }
 | 
			
		||||
  static getNomEthylisme(niveauEthylisme) { return niveauEthylisme > 0 ? 'Aucun' : nomEthylisme[-niveauEthylisme] }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static initAfficheContenu() { // persistent handling of conteneur show/hide
 | 
			
		||||
    if (!this.afficheContenu)
 | 
			
		||||
      this.afficheContenu = {};
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static toggleAfficheContenu(conteneurId) {
 | 
			
		||||
    this.afficheContenu[conteneurId] = !this.afficheContenu[conteneurId];
 | 
			
		||||
    RdDUtility.afficheContenu[conteneurId] = !RdDUtility.afficheContenu[conteneurId];
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getAfficheContenu(conteneurId) {
 | 
			
		||||
    if (conteneurId)
 | 
			
		||||
      return this.afficheContenu[conteneurId];
 | 
			
		||||
      return RdDUtility.afficheContenu[conteneurId];
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -457,18 +460,15 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getSegmentsFatigue(maxEnd) {
 | 
			
		||||
    maxEnd = Math.max(maxEnd, 1);
 | 
			
		||||
    maxEnd = Math.min(maxEnd, fatigueMatrix.length);
 | 
			
		||||
    return fatigueMatrix[maxEnd];
 | 
			
		||||
  static getSegmentsFatigue(maxEndurance) {
 | 
			
		||||
    return fatigueMatrix[Math.min(Math.max(maxEndurance, 1), fatigueMatrix.length)];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculMalusFatigue(fatigue, maxEnd) {
 | 
			
		||||
    maxEnd = Math.max(maxEnd, 1);
 | 
			
		||||
    maxEnd = Math.min(maxEnd, cumulFatigueMatrix.length);
 | 
			
		||||
    let segments = cumulFatigueMatrix[maxEnd];
 | 
			
		||||
    for (let i = 0; i < 12; i++) {
 | 
			
		||||
  static calculMalusFatigue(fatigue, endurance) {
 | 
			
		||||
    endurance = Math.min(Math.max(endurance, 1), cumulFatigueMatrix.length);
 | 
			
		||||
    let segments = cumulFatigueMatrix[endurance];
 | 
			
		||||
    for (let i = 0; i < segments.length; i++) {
 | 
			
		||||
      if (fatigue <= segments[i]) {
 | 
			
		||||
        return fatigueMalus[i]
 | 
			
		||||
      }
 | 
			
		||||
@@ -478,7 +478,7 @@ export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculFatigueHtml(fatigue, endurance) {
 | 
			
		||||
    return ReglesOptionelles.isUsing("appliquer-fatigue") ? {
 | 
			
		||||
    return ReglesOptionnelles.isUsing("appliquer-fatigue") ? {
 | 
			
		||||
      malus: RdDUtility.calculMalusFatigue(fatigue, endurance),
 | 
			
		||||
      html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(fatigue, endurance).html() + "</table>"
 | 
			
		||||
    } : { malus: 0, html: '' };
 | 
			
		||||
@@ -488,7 +488,7 @@ export class RdDUtility {
 | 
			
		||||
  // Build the nice (?) html table used to manage fatigue.
 | 
			
		||||
  // max should be the endurance max value
 | 
			
		||||
  static makeHTMLfatigueMatrix(fatigue, maxEndurance) {
 | 
			
		||||
    let segments = this.getSegmentsFatigue(maxEndurance);
 | 
			
		||||
    const segments = this.getSegmentsFatigue(maxEndurance);
 | 
			
		||||
    return this.makeHTMLfatigueMatrixForSegment(fatigue, segments);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -554,14 +554,14 @@ export class RdDUtility {
 | 
			
		||||
    let formula = "2d10";
 | 
			
		||||
 | 
			
		||||
    // Chaque dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionelles.isUsing('degat-minimum-malus-libre')) {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        formula += "min" + valeurMin;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    // Chaque dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionelles.isUsing('degat-ajout-malus-libre')) {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        formula += "+" + valeurMin;
 | 
			
		||||
@@ -571,7 +571,7 @@ export class RdDUtility {
 | 
			
		||||
    let roll = await RdDDice.roll(formula, options);
 | 
			
		||||
 | 
			
		||||
    // 1 dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionelles.isUsing('degat-minimum-malus-libre-simple')) {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        if (roll.terms[0].results[0].result < valeurMin) {
 | 
			
		||||
@@ -622,25 +622,6 @@ export class RdDUtility {
 | 
			
		||||
    return perte.total;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static currentFatigueMalus(value, max) {
 | 
			
		||||
    if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      max = Math.max(1, Math.min(max, 60));
 | 
			
		||||
      value = Math.min(max * 2, Math.max(0, value));
 | 
			
		||||
 | 
			
		||||
      let fatigueTab = fatigueMatrix[max];
 | 
			
		||||
      let fatigueRem = value;
 | 
			
		||||
      for (let idx = 0; idx < fatigueTab.length; idx++) {
 | 
			
		||||
        fatigueRem -= fatigueTab[idx];
 | 
			
		||||
        if (fatigueRem <= 0) {
 | 
			
		||||
          return fatigueMalus[idx];
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return -7; // This is the max !
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async responseNombreAstral(callData) {
 | 
			
		||||
    let actor = game.actors.get(callData.id);
 | 
			
		||||
@@ -667,8 +648,9 @@ export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async chatListeners(html) {
 | 
			
		||||
    RdDCombat.registerChatCallbacks(html);
 | 
			
		||||
    RdDEmpoignade.registerChatCallbacks(html);
 | 
			
		||||
    RdDCombat.registerChatCallbacks(html)
 | 
			
		||||
    RdDEmpoignade.registerChatCallbacks(html)
 | 
			
		||||
    RdDCoeur.registerChatCallbacks(html)
 | 
			
		||||
 | 
			
		||||
    // Gestion spécifique message passeurs
 | 
			
		||||
    html.on("click", '.tmr-passeur-coord a', event => {
 | 
			
		||||
@@ -827,7 +809,7 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) {
 | 
			
		||||
  static confirmSubActeurDelete(sheet, subActor, htmlToDelete, onSuppression = () => { }) {
 | 
			
		||||
    RdDConfirm.confirmer({
 | 
			
		||||
      settingConfirmer: "confirmation-supprimer-lien-acteur",
 | 
			
		||||
      content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`,
 | 
			
		||||
 
 | 
			
		||||
@@ -7,7 +7,7 @@ import { RdDBonus } from "./rdd-bonus.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { RdDPossession } from "./rdd-possession.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * tous les ajustements pouvant s'appliquer.
 | 
			
		||||
@@ -64,29 +64,35 @@ export const referenceAjustements = {
 | 
			
		||||
  },
 | 
			
		||||
  encTotal: {
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
 | 
			
		||||
    isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
 | 
			
		||||
    isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use?.encTotal,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Encombrement total',
 | 
			
		||||
    getValue: (rollData, actor) => -actor.getEncTotal()
 | 
			
		||||
  },
 | 
			
		||||
  surenc: {
 | 
			
		||||
    isVisible: (rollData, actor) => actor.isSurenc(),
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use?.surenc,
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isActionPhysique(rollData.selectedCarac) && actor.isSurenc(),
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use.surenc && RdDCarac.isActionPhysique(rollData.selectedCarac),
 | 
			
		||||
    getLabel: (rollData, actor) => 'Sur-encombrement',
 | 
			
		||||
    getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
 | 
			
		||||
  },
 | 
			
		||||
  moral: {
 | 
			
		||||
    isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral,
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use?.moral,
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use.moral,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Appel au moral',
 | 
			
		||||
    getValue: (rollData, actor) => 1
 | 
			
		||||
  },
 | 
			
		||||
  coeur: {
 | 
			
		||||
    isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac),
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use.coeur != undefined,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Ajustement de cœur',
 | 
			
		||||
    getValue: (rollData, actor) => -2 * (rollData.use?.coeur?.coeur ?? 0)
 | 
			
		||||
  },
 | 
			
		||||
  moralTotal: {
 | 
			
		||||
    isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac),
 | 
			
		||||
    getLabel: (rollData, actor) => 'Moral',
 | 
			
		||||
    getValue: (rollData, actor) => actor.getMoralTotal()
 | 
			
		||||
  },
 | 
			
		||||
  astrologique: {
 | 
			
		||||
    isUsed: (rollData, actor) => ReglesOptionelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
 | 
			
		||||
    isUsed: (rollData, actor) => ReglesOptionnelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
 | 
			
		||||
    getLabel: (rollData, actor) => 'Astrologique',
 | 
			
		||||
    getValue: (rollData, actor) => actor.ajustementAstrologique()
 | 
			
		||||
  },
 | 
			
		||||
@@ -135,7 +141,7 @@ export const referenceAjustements = {
 | 
			
		||||
    getLabel: (rollData, actor) => "Force de l'alcool: ",
 | 
			
		||||
    getValue: (rollData, actor) => rollData.forceAlcool,
 | 
			
		||||
  },
 | 
			
		||||
  ethylisme:{
 | 
			
		||||
  ethylisme: {
 | 
			
		||||
    isVisible: (rollData, actor) => rollData.ethylisme != undefined,
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.ethylisme != undefined,
 | 
			
		||||
    getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme),
 | 
			
		||||
@@ -153,7 +159,9 @@ export class RollDataAjustements {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calcul(rollData, actor) {
 | 
			
		||||
    rollData.ajustements = {};
 | 
			
		||||
    // s'assurer de la correction des infos rollData
 | 
			
		||||
    mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
			
		||||
 | 
			
		||||
    for (var key in referenceAjustements) {
 | 
			
		||||
      const reference = referenceAjustements[key];
 | 
			
		||||
      rollData.ajustements[key] = {
 | 
			
		||||
@@ -164,7 +172,7 @@ export class RollDataAjustements {
 | 
			
		||||
        descr: reference.getDescr && reference.getDescr(rollData, actor)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements);
 | 
			
		||||
    rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,119 +0,0 @@
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
 | 
			
		||||
const listeReglesOptionelles = [
 | 
			
		||||
  { group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'resistanceArmeParade', descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'deteriorationArmure', descr: "Tenir compte de la détérioration des armures" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'defenseurDesarme', descr: "Le défenseur peut être désarmé en parant une particulière en force ou une charge avec une arme autre qu'un bouclier" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'categorieParade', descr: "Le défenseur doit obtenir une significative en cas de parade avec des armes de catégories différentes" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'tripleSignificative', descr: "En cas de demi-surprise, d'attaque particulière en finesse, et de catégories d'armes différentes, le défenseur doit obtenir 1/8 des chances de succès" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'degat-minimum-malus-libre-simple', descr: "Le malus libre d'attaque remplace une des valeurs de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, si le plus petit dé est inférieur à 4, alors il devient 4.", default: false },
 | 
			
		||||
  { group: 'Règles de combat', name: 'degat-minimum-malus-libre', descr: "Le malus libre d'attaque remplace une valeur de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, tout résultat inférieur à 4 devient 4.", default: false },
 | 
			
		||||
  { group: 'Règles de combat', name: 'degat-ajout-malus-libre', descr: "Le malus libre d'attaque s'ajoute au jet d'encaissement et aux autres bonus. Exemple : la difficulté libre de l'attaquant est de -4. Le jet d'encaissement est effectué à 2d10+4, plus les bonus de situation et d'armes.", default: false },
 | 
			
		||||
  { group: 'Règles de combat', name: 'validation-encaissement-gr', descr: "Le Gardien des Rêves doit valider les jets d'encaissement et peut les changer.", default: false },
 | 
			
		||||
 | 
			
		||||
  { group: 'Règles générales', name: 'astrologie', descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"},
 | 
			
		||||
  { group: 'Règles générales', name: 'afficher-prix-joueurs', descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true},
 | 
			
		||||
  { group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
 | 
			
		||||
  { group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
 | 
			
		||||
  { group: 'Règles générales', name: 'chateau-dormant-gardien', descr: "Saisie des heures de sommeil/jets de moral par le gardien des rêves", default: true },
 | 
			
		||||
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-equipement',   descr: "Confirmer la suppression des équipements", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-oeuvre',       descr: "Confirmer la suppression des oeuvres", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-connaissance', descr: "Confirmer la suppression des connaissances", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-draconique',   descr: "Confirmer la suppression des queues, souffles, têtes", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-effet',        descr: "Confirmer la suppression des effets", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-competence',   descr: "Confirmer la suppression des compétences", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-autres',       descr: "Confirmer la suppression des autres types d'Objets", scope: "client"},
 | 
			
		||||
];
 | 
			
		||||
 | 
			
		||||
const uniquementJoueur = listeReglesOptionelles.filter(it => it.uniquementJoueur).map(it=>it.name);
 | 
			
		||||
 | 
			
		||||
export class ReglesOptionelles extends FormApplication {
 | 
			
		||||
  static init() {
 | 
			
		||||
    for (const regle of listeReglesOptionelles) {
 | 
			
		||||
      const name = regle.name;
 | 
			
		||||
      const id = ReglesOptionelles._getIdRegle(name);
 | 
			
		||||
      game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
 | 
			
		||||
      name: "Choisir les règles optionelles",
 | 
			
		||||
      label: "Règles optionelles",
 | 
			
		||||
      hint: "Ouvre la fenêtre de sélection des règles optionelles",
 | 
			
		||||
      icon: "fas fa-bars",
 | 
			
		||||
      type: ReglesOptionelles
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(...args) {
 | 
			
		||||
    super(...args);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _getIdRegle(name) {
 | 
			
		||||
    return `rdd-option-${name}`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
      id: "regles-optionelles",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionelles.html",
 | 
			
		||||
      height: 600,
 | 
			
		||||
      width: 450,
 | 
			
		||||
      minimizable: false,
 | 
			
		||||
      closeOnSubmit: true,
 | 
			
		||||
      title: "Règles optionnelles"
 | 
			
		||||
    });
 | 
			
		||||
    return options;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getData() {
 | 
			
		||||
    let formData = super.getData();
 | 
			
		||||
    const regles = listeReglesOptionelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
 | 
			
		||||
      it = duplicate(it);
 | 
			
		||||
      it.id = ReglesOptionelles._getIdRegle(it.name);
 | 
			
		||||
      it.active = ReglesOptionelles.isSet(it.name);
 | 
			
		||||
      return it;
 | 
			
		||||
    });
 | 
			
		||||
    formData.regles = regles;
 | 
			
		||||
    formData.groups = Misc.classify(regles, it => it.group);
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isUsing(name) {
 | 
			
		||||
    if (game.user.isGM && uniquementJoueur.includes(name)) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return ReglesOptionelles.isSet(name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isSet(name) {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static set(name, value) {
 | 
			
		||||
    return game.settings.set(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name), value ? true: false);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    html.find(".select-option").click((event) => {
 | 
			
		||||
      if (event.currentTarget.attributes.name) {
 | 
			
		||||
        let id = event.currentTarget.attributes.name.value;
 | 
			
		||||
        let isChecked = event.currentTarget.checked;
 | 
			
		||||
        game.settings.set(SYSTEM_RDD, id, isChecked);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _updateObject(event, formData) {
 | 
			
		||||
    this.close();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										128
									
								
								module/settings/regles-optionnelles.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,128 @@
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
 | 
			
		||||
const listeReglesOptionnelles = [
 | 
			
		||||
  { group: 'Règles générales', name: 'appliquer-fatigue',           descr: "Appliquer les règles de fatigue"},
 | 
			
		||||
  { group: 'Règles générales', name: 'astrologie',                  descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"},
 | 
			
		||||
  { group: 'Récupération', name: 'transformation-stress',           descr: "Transformer le stress durant Château Dormant"},
 | 
			
		||||
  { group: 'Récupération', name: 'recuperation-chance',             descr: "Récupérer la chance durant Château Dormant"},
 | 
			
		||||
  { group: 'Récupération', name: 'recuperation-ethylisme',          descr: "Récupérer l'éthylisme"},
 | 
			
		||||
  { group: 'Récupération', name: 'recuperation-reve',               descr: "Récupérer le rêve pendant la nuit (les jets sont toujours faits pour les Rêves de Dragons)"},
 | 
			
		||||
  { group: 'Récupération', name: 'recuperation-moral',              descr: "Le moral revient vers 0 durant Château Dormant"},
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  { group: 'Règles de combat', name: 'recul',                       descr: "Appliquer le recul en cas de particulière en force ou de charge" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'resistanceArmeParade',        descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'deteriorationArmure',         descr: "Tenir compte de la détérioration des armures" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'defenseurDesarme',            descr: "Le défenseur peut être désarmé en parant une particulière en force ou une charge avec une arme autre qu'un bouclier" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'categorieParade',             descr: "Le défenseur doit obtenir une significative en cas de parade avec des armes de catégories différentes" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'tripleSignificative',         descr: "En cas de demi-surprise, d'attaque particulière en finesse, et de catégories d'armes différentes, le défenseur doit obtenir 1/8 des chances de succès" },
 | 
			
		||||
  { group: 'Règles de combat', name: 'validation-encaissement-gr',  descr: "Le Gardien des Rêves doit valider les jets d'encaissement et peut les changer.", default: false },
 | 
			
		||||
  
 | 
			
		||||
  { group: 'Automatisation', name: 'chateau-dormant-gardien',       descr: "Saisie des heures de sommeil/jets de moral par le gardien des rêves", default: true },
 | 
			
		||||
 | 
			
		||||
  { group: 'Affichage', name: 'afficher-colonnes-reussite',         descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
 | 
			
		||||
  { group: 'Affichage', name: 'afficher-prix-joueurs',              descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true},
 | 
			
		||||
  
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-equipement',   descr: "Confirmer la suppression des équipements", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-oeuvre',       descr: "Confirmer la suppression des oeuvres", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-connaissance', descr: "Confirmer la suppression des connaissances", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-draconique',   descr: "Confirmer la suppression des queues, souffles, têtes", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-effet',        descr: "Confirmer la suppression des effets", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-competence',   descr: "Confirmer la suppression des compétences", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-autres',       descr: "Confirmer la suppression des autres types d'Objets", scope: "client"},
 | 
			
		||||
 | 
			
		||||
  { group: 'Options alternatives', name: 'degat-minimum-malus-libre-simple',  descr: "Le malus libre d'attaque remplace une des valeurs de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, si le plus petit dé est inférieur à 4, alors il devient 4.", default: false },
 | 
			
		||||
  { group: 'Options alternatives', name: 'degat-minimum-malus-libre',         descr: "Le malus libre d'attaque remplace une valeur de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, tout résultat inférieur à 4 devient 4.", default: false },
 | 
			
		||||
  { group: 'Options alternatives', name: 'degat-ajout-malus-libre',           descr: "Le malus libre d'attaque s'ajoute au jet d'encaissement et aux autres bonus. Exemple : la difficulté libre de l'attaquant est de -4. Le jet d'encaissement est effectué à 2d10+4, plus les bonus de situation et d'armes.", default: false },
 | 
			
		||||
];
 | 
			
		||||
 | 
			
		||||
const uniquementJoueur = listeReglesOptionnelles.filter(it => it.uniquementJoueur).map(it=>it.name);
 | 
			
		||||
 | 
			
		||||
export class ReglesOptionnelles extends FormApplication {
 | 
			
		||||
  static init() {
 | 
			
		||||
    for (const regle of listeReglesOptionnelles) {
 | 
			
		||||
      const name = regle.name;
 | 
			
		||||
      const id = ReglesOptionnelles._getIdRegle(name);
 | 
			
		||||
      game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
 | 
			
		||||
      name: "Choisir les règles optionnelles",
 | 
			
		||||
      label: "Règles optionnelles",
 | 
			
		||||
      hint: "Ouvre la fenêtre de sélection des règles optionnelles",
 | 
			
		||||
      icon: "fas fa-bars",
 | 
			
		||||
      type: ReglesOptionnelles
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(...args) {
 | 
			
		||||
    super(...args);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _getIdRegle(name) {
 | 
			
		||||
    return `rdd-option-${name}`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
      id: "regles-optionnelles",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
 | 
			
		||||
      height: 650,
 | 
			
		||||
      width: 550,
 | 
			
		||||
      minimizable: false,
 | 
			
		||||
      closeOnSubmit: true,
 | 
			
		||||
      title: "Règles optionnelles"
 | 
			
		||||
    });
 | 
			
		||||
    return options;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getData() {
 | 
			
		||||
    let formData = super.getData();
 | 
			
		||||
    const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
 | 
			
		||||
      it = duplicate(it);
 | 
			
		||||
      it.id = ReglesOptionnelles._getIdRegle(it.name);
 | 
			
		||||
      it.active = ReglesOptionnelles.isSet(it.name);
 | 
			
		||||
      return it;
 | 
			
		||||
    });
 | 
			
		||||
    formData.regles = regles;
 | 
			
		||||
    formData.groups = Misc.classify(regles, it => it.group);
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isUsing(name) {
 | 
			
		||||
    if (game.user.isGM && uniquementJoueur.includes(name)) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return ReglesOptionnelles.isSet(name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isSet(name) {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, ReglesOptionnelles._getIdRegle(name));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static set(name, value) {
 | 
			
		||||
    return game.settings.set(SYSTEM_RDD, ReglesOptionnelles._getIdRegle(name), value ? true: false);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    html.find(".select-option").click((event) => {
 | 
			
		||||
      if (event.currentTarget.attributes.name) {
 | 
			
		||||
        let id = event.currentTarget.attributes.name.value;
 | 
			
		||||
        let isChecked = event.currentTarget.checked;
 | 
			
		||||
        game.settings.set(SYSTEM_RDD, id, isChecked);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _updateObject(event, formData) {
 | 
			
		||||
    this.close();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -47,6 +47,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
      label: "Compendiums système",
 | 
			
		||||
      hint: "Ouvre la fenêtre de sélection des compendiums système",
 | 
			
		||||
      icon: "fas fa-bars",
 | 
			
		||||
      restricted: true,
 | 
			
		||||
      type: SystemCompendiums
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
@@ -300,11 +301,12 @@ export class CompendiumTableHelpers {
 | 
			
		||||
      table,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
    });
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
    const messageData = {
 | 
			
		||||
      user: game.user.id,
 | 
			
		||||
      whisper: game.user.id,
 | 
			
		||||
      content: flavorContent
 | 
			
		||||
    }, { rollMode: "gmroll" });
 | 
			
		||||
    };
 | 
			
		||||
    ChatMessage.create(messageData, { rollMode: "gmroll" });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -128,7 +128,7 @@ export class AppAstrologie extends Application {
 | 
			
		||||
      this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value);
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie());
 | 
			
		||||
    this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.rebuildNombresAstraux());
 | 
			
		||||
    this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.onRebuild());
 | 
			
		||||
 | 
			
		||||
    this.onCalculThemeAstral();
 | 
			
		||||
  }
 | 
			
		||||
@@ -144,7 +144,7 @@ export class AppAstrologie extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rebuildNombresAstraux() {
 | 
			
		||||
  async onRebuild() {
 | 
			
		||||
    game.system.rdd.calendrier.resetNombresAstraux();
 | 
			
		||||
 | 
			
		||||
    await game.system.rdd.calendrier.rebuildNombresAstraux();
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { ReglesOptionelles } from "../settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { EffetsDraconiques } from "../tmr/effets-draconiques.js";
 | 
			
		||||
 | 
			
		||||
export class DialogRepos extends Dialog {
 | 
			
		||||
@@ -7,7 +7,7 @@ export class DialogRepos extends Dialog {
 | 
			
		||||
    if (!actor.isPersonnage()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (!ReglesOptionelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) {
 | 
			
		||||
      actor.system.sommeil = {
 | 
			
		||||
        "nouveaujour": true,
 | 
			
		||||
        "insomnie": EffetsDraconiques.isSujetInsomnie(actor),
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { ENTITE_NONINCARNE } from "./constants.js";
 | 
			
		||||
import { DialogSelectTarget } from "./dialog-select-target.js";
 | 
			
		||||
import { DialogSelect } from "./dialog-select.js";
 | 
			
		||||
 | 
			
		||||
export class Targets {
 | 
			
		||||
  static listTargets() {
 | 
			
		||||
@@ -11,10 +11,7 @@ export class Targets {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractTokenData(target) {
 | 
			
		||||
    if (!target) {
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
    return { id: target.id, name: target.document.name, img: target.document.texture.src ?? target.actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
    return { id: target?.id, name: target?.document.name, img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isTargetEntite(target) {
 | 
			
		||||
@@ -30,11 +27,12 @@ export class Targets {
 | 
			
		||||
        return;
 | 
			
		||||
      default:
 | 
			
		||||
        {
 | 
			
		||||
          const tokens = targets.map(it => Targets.extractTokenData(it))
 | 
			
		||||
          const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select-target.html", {
 | 
			
		||||
            tokens: tokens
 | 
			
		||||
          });
 | 
			
		||||
          new DialogSelectTarget(html, onSelectTarget, targets).render(true);
 | 
			
		||||
          const selectData = {
 | 
			
		||||
            title: "Choisir une cible",
 | 
			
		||||
            label: "Choisir une seule des cibles",
 | 
			
		||||
            list: targets.map(it => Targets.extractTokenData(it))
 | 
			
		||||
          };
 | 
			
		||||
          DialogSelect.select(selectData, onSelectTarget);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										34
									
								
								module/time/auto-adjust-darkness.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,34 @@
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
 | 
			
		||||
export const AUTO_ADJUST_DARKNESS = "auto-adjust-darkness";
 | 
			
		||||
 | 
			
		||||
export class AutoAdjustDarkness {
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, {
 | 
			
		||||
      name: AUTO_ADJUST_DARKNESS,
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: false,
 | 
			
		||||
      default: true,
 | 
			
		||||
      type: Boolean
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async adjust(darkness) {
 | 
			
		||||
    if (AutoAdjustDarkness.isAuto()) {
 | 
			
		||||
      const scene = game.scenes.viewed;
 | 
			
		||||
      if (scene?.globalLight && scene?.tokenVision) {
 | 
			
		||||
        await scene.update({ darkness });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isAuto() {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, AUTO_ADJUST_DARKNESS);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async toggle() {
 | 
			
		||||
    const previous = AutoAdjustDarkness.isAuto();
 | 
			
		||||
    await game.settings.set(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, !previous)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -5,10 +5,11 @@ import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { DialogChronologie } from "../dialog-chronologie.js";
 | 
			
		||||
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js";
 | 
			
		||||
import { ReglesOptionelles } from "../settings/regles-optionelles.js";
 | 
			
		||||
import { HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { DialogChateauDormant } from "../sommeil/dialog-chateau-dormant.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "../sommeil/app-astrologie.js";
 | 
			
		||||
import { AutoAdjustDarkness } from "./auto-adjust-darkness.js";
 | 
			
		||||
 | 
			
		||||
const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/calendar.hbs";
 | 
			
		||||
 | 
			
		||||
@@ -51,7 +52,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
 | 
			
		||||
      RdDTimestamp.setWorldTime(this.timestamp);
 | 
			
		||||
      this.nombresAstraux = this.getNombresAstraux();
 | 
			
		||||
      this.rebuildNombresAstraux(HIDE_DICE); // Ensure always up-to-date
 | 
			
		||||
      this.rebuildNombresAstraux(); // Ensure always up-to-date
 | 
			
		||||
    }
 | 
			
		||||
    Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
 | 
			
		||||
  }
 | 
			
		||||
@@ -84,33 +85,22 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  display() {
 | 
			
		||||
    AutoAdjustDarkness.adjust(RdDTimestamp.getWorldTime().darkness);
 | 
			
		||||
    const pos = this.getSavePosition()
 | 
			
		||||
    this.render(true, { left: pos.left, top: pos.top });
 | 
			
		||||
    return this;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _getHeaderButtons() {
 | 
			
		||||
    const buttons = [];
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      buttons.unshift({
 | 
			
		||||
        class: "calendar-astrologie",
 | 
			
		||||
        icon: "fa-solid fa-moon-over-sun",
 | 
			
		||||
        onclick: ev => this.showAstrologieEditor()
 | 
			
		||||
      },
 | 
			
		||||
        {
 | 
			
		||||
          class: "calendar-set-datetime",
 | 
			
		||||
          icon: "fa-solid fa-calendar-pen",
 | 
			
		||||
          onclick: ev => this.showCalendarEditor()
 | 
			
		||||
        });
 | 
			
		||||
      return [
 | 
			
		||||
        { class: "calendar-astrologie", icon: "fa-solid fa-moon-over-sun", onclick: ev => this.showAstrologieEditor() },
 | 
			
		||||
        { class: "calendar-set-datetime", icon: "fa-solid fa-calendar-pen", onclick: ev => this.showCalendarEditor() },
 | 
			
		||||
      ]
 | 
			
		||||
    }
 | 
			
		||||
    return buttons
 | 
			
		||||
    return []
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /*async maximize() {
 | 
			
		||||
    await super.maximize()
 | 
			
		||||
    this.render(true)
 | 
			
		||||
  }*/
 | 
			
		||||
 | 
			
		||||
  async close() { }
 | 
			
		||||
 | 
			
		||||
  async onUpdateSetting(setting, update, options, id) {
 | 
			
		||||
@@ -134,6 +124,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    formData.isGM = game.user.isGM;
 | 
			
		||||
    formData.heures = RdDTimestamp.definitions()
 | 
			
		||||
    formData.horlogeAnalogique = this.horlogeAnalogique;
 | 
			
		||||
    formData.autoDarkness = AutoAdjustDarkness.isAuto()
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -144,6 +135,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create());
 | 
			
		||||
    this.html.find('.toggle-horloge-analogique').click(ev => this.onToggleHorlogeAnalogique())
 | 
			
		||||
    this.html.find('.toggle-auto-darkness').click(ev => this.onToggleAutoDarkness())
 | 
			
		||||
    this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
 | 
			
		||||
    this.html.find('.horloge-roue .horloge-heure').click(event => {
 | 
			
		||||
      const h = this.html.find(event.currentTarget)?.data('heure');
 | 
			
		||||
@@ -229,15 +221,8 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async ajouterNombreAstral(indexDate, showDice = SHOW_DICE) {
 | 
			
		||||
    const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" });
 | 
			
		||||
    const dateFuture = RdDTimestamp.formatIndexDate(indexDate);
 | 
			
		||||
    if (showDice != HIDE_DICE) {
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
			
		||||
        content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}`
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  async ajouterNombreAstral(indexDate) {
 | 
			
		||||
    const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
 | 
			
		||||
    return {
 | 
			
		||||
      nombreAstral: nombreAstral,
 | 
			
		||||
      valeursFausses: [],
 | 
			
		||||
@@ -272,9 +257,8 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rebuildNombresAstraux(showDice = HIDE_DICE) {
 | 
			
		||||
  async rebuildNombresAstraux() {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      console.log("Astral rebuild")
 | 
			
		||||
      let newList = [];
 | 
			
		||||
      for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
 | 
			
		||||
        let dayIndex = this.timestamp.indexDate + i;
 | 
			
		||||
@@ -282,7 +266,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
        if (na) {
 | 
			
		||||
          newList[i] = na;
 | 
			
		||||
        } else {
 | 
			
		||||
          newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
 | 
			
		||||
          newList[i] = await this.ajouterNombreAstral(dayIndex);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      this.nombresAstraux = newList;
 | 
			
		||||
@@ -305,7 +289,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    const oldTimestamp = this.timestamp;
 | 
			
		||||
    await Promise.all(game.actors.map(async actor => await actor.onTimeChanging(oldTimestamp, newTimestamp)));
 | 
			
		||||
    RdDTimestamp.setWorldTime(newTimestamp);
 | 
			
		||||
    if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionelles.isUsing("chateau-dormant-gardien")) {
 | 
			
		||||
    if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionnelles.isUsing("chateau-dormant-gardien")) {
 | 
			
		||||
      await DialogChateauDormant.create();
 | 
			
		||||
    }
 | 
			
		||||
    this.timestamp = newTimestamp;
 | 
			
		||||
@@ -380,7 +364,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
      if (request.rolled.isSuccess) {
 | 
			
		||||
        if (request.rolled.isPart) {
 | 
			
		||||
          // Gestion expérience (si existante)
 | 
			
		||||
          request.competence = actor.getCompetence("astrologie")
 | 
			
		||||
          request.competence = actor.getCompetence('Astrologie')
 | 
			
		||||
          request.selectedCarac = actor.system.carac["vue"];
 | 
			
		||||
          actor.appliquerAjoutExperience(request, 'hide');
 | 
			
		||||
        }
 | 
			
		||||
@@ -452,4 +436,9 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  async showAstrologieEditor() {
 | 
			
		||||
    await AppAstrologie.create();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onToggleAutoDarkness() {
 | 
			
		||||
    await AutoAdjustDarkness.toggle()
 | 
			
		||||
    this.display()
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -15,18 +15,18 @@ export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PA
 | 
			
		||||
const ROUNDS_PAR_MINUTE = 10;
 | 
			
		||||
 | 
			
		||||
const DEFINITION_HEURES = [
 | 
			
		||||
  { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps" },
 | 
			
		||||
  { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps" },
 | 
			
		||||
  { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps" },
 | 
			
		||||
  { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté" },
 | 
			
		||||
  { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté" },
 | 
			
		||||
  { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté" },
 | 
			
		||||
  { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne" },
 | 
			
		||||
  { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne" },
 | 
			
		||||
  { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne" },
 | 
			
		||||
  { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver" },
 | 
			
		||||
  { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver" },
 | 
			
		||||
  { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver" },
 | 
			
		||||
  { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 },
 | 
			
		||||
  { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 },
 | 
			
		||||
  { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 },
 | 
			
		||||
  { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 },
 | 
			
		||||
  { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 },
 | 
			
		||||
  { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 },
 | 
			
		||||
  { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 },
 | 
			
		||||
  { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 },
 | 
			
		||||
  { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 },
 | 
			
		||||
  { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 },
 | 
			
		||||
  { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 },
 | 
			
		||||
  { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 },
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
const FORMULES_DUREE = [
 | 
			
		||||
@@ -58,6 +58,7 @@ export class RdDTimestamp {
 | 
			
		||||
      type: Object
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    for (let i = 0; i < DEFINITION_HEURES.length; i++) {
 | 
			
		||||
      DEFINITION_HEURES[i].heure = i;
 | 
			
		||||
      DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i);
 | 
			
		||||
@@ -66,7 +67,6 @@ export class RdDTimestamp {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static hh(heure) {
 | 
			
		||||
    return heure < 9 ? `0${heure + 1}` : `${heure + 1}`;
 | 
			
		||||
  }
 | 
			
		||||
@@ -97,10 +97,10 @@ export class RdDTimestamp {
 | 
			
		||||
  */
 | 
			
		||||
  static definition(signe) {
 | 
			
		||||
    if (signe == undefined) {
 | 
			
		||||
      signe = 0;
 | 
			
		||||
      signe = 0
 | 
			
		||||
    }
 | 
			
		||||
    if (Number.isInteger(signe)) {
 | 
			
		||||
      return DEFINITION_HEURES[signe % RDD_HEURES_PAR_JOUR];
 | 
			
		||||
      return DEFINITION_HEURES[Misc.modulo(signe, RDD_HEURES_PAR_JOUR)]
 | 
			
		||||
    }
 | 
			
		||||
    let definition = DEFINITION_HEURES.find(it => it.key == signe);
 | 
			
		||||
    if (!definition) {
 | 
			
		||||
@@ -114,14 +114,11 @@ export class RdDTimestamp {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static imgSigne(signe) {
 | 
			
		||||
    return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}" title="${signe.label}"/>`
 | 
			
		||||
    return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" data-tooltip="${signe.label}"/>`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
 | 
			
		||||
    let ecart = (hn + nbAstral - heure) % RDD_HEURES_PAR_JOUR;
 | 
			
		||||
    if (ecart < 0) {
 | 
			
		||||
      ecart = (ecart + RDD_HEURES_PAR_JOUR) % RDD_HEURES_PAR_JOUR;
 | 
			
		||||
    }
 | 
			
		||||
    let ecart = Misc.modulo(hn + nbAstral - heure, RDD_HEURES_PAR_JOUR);
 | 
			
		||||
    switch (ecart) {
 | 
			
		||||
      case 0: return 4;
 | 
			
		||||
      case 4: case 8: return 2;
 | 
			
		||||
@@ -156,10 +153,14 @@ export class RdDTimestamp {
 | 
			
		||||
    fields.minute.change(async (event) => await onChangeTimestamp(fields, path));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static defHeure(heure) {
 | 
			
		||||
    heure = Misc.modulo(heure, RDD_HEURES_PAR_JOUR);
 | 
			
		||||
    return DEFINITION_HEURES.find(it => it.heure == heure)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static findHeure(heure) {
 | 
			
		||||
    heure = Grammar.toLowerCaseNoAccentNoSpace(heure);
 | 
			
		||||
    let parHeureOuLabel = DEFINITION_HEURES.filter(it => (it.heure) == parseInt(heure) % RDD_HEURES_PAR_JOUR || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure);
 | 
			
		||||
    let parHeureOuLabel = DEFINITION_HEURES.filter(it => Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure || it.heure == Misc.modulo(parseInt(heure), RDD_HEURES_PAR_JOUR));
 | 
			
		||||
    if (parHeureOuLabel.length == 1) {
 | 
			
		||||
      return parHeureOuLabel[0];
 | 
			
		||||
    }
 | 
			
		||||
@@ -229,14 +230,21 @@ export class RdDTimestamp {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) }
 | 
			
		||||
  get mois() { return Math.floor((this.indexDate % RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get jour() { return (this.indexDate % RDD_JOURS_PAR_AN) % RDD_JOURS_PAR_MOIS }
 | 
			
		||||
  get mois() { return Math.floor(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get jour() { return Misc.modulo(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN), RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
 | 
			
		||||
  get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES }
 | 
			
		||||
  get minute() { return Misc.modulo(this.indexMinute, RDD_MINUTES_PAR_HEURES) }
 | 
			
		||||
  get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) }
 | 
			
		||||
  get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 45 }
 | 
			
		||||
  get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45 }
 | 
			
		||||
 | 
			
		||||
  get darkness() {
 | 
			
		||||
    const darknessDebut = 100 * RdDTimestamp.definition(this.heure).darkness
 | 
			
		||||
    const darknessFin =  100 * RdDTimestamp.definition(this.heure + 1).darkness
 | 
			
		||||
    const darknessMinute = Math.round((darknessFin - darknessDebut) * this.minute / RDD_MINUTES_PAR_HEURES);
 | 
			
		||||
    return (darknessDebut + darknessMinute) / 100
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Convertit le timestamp en une structure avec les informations utiles
 | 
			
		||||
   * pour afficher la date et l'heure
 | 
			
		||||
@@ -287,7 +295,7 @@ export class RdDTimestamp {
 | 
			
		||||
    const heure = this.heure + heures;
 | 
			
		||||
    return new RdDTimestamp({
 | 
			
		||||
      indexDate: this.indexDate + Math.floor(heure / RDD_HEURES_PAR_JOUR),
 | 
			
		||||
      indexMinute: this.indexMinute + (heure % RDD_HEURES_PAR_JOUR) * RDD_MINUTES_PAR_HEURES
 | 
			
		||||
      indexMinute: this.indexMinute + Misc.modulo(heure, RDD_HEURES_PAR_JOUR) * RDD_MINUTES_PAR_HEURES
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -337,7 +345,7 @@ export class RdDTimestamp {
 | 
			
		||||
    return {
 | 
			
		||||
      jours: jours,
 | 
			
		||||
      heures: Math.floor(minutes / RDD_MINUTES_PAR_HEURES),
 | 
			
		||||
      minutes: minutes % RDD_MINUTES_PAR_HEURES
 | 
			
		||||
      minutes: Misc.modulo(minutes, RDD_MINUTES_PAR_HEURES)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,27 +1,64 @@
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export const tmrConstants = {
 | 
			
		||||
  col1_y: 30,
 | 
			
		||||
  col2_y: 55,
 | 
			
		||||
  cellw: 55,
 | 
			
		||||
  cellh: 55,
 | 
			
		||||
  gridx: 28,
 | 
			
		||||
  gridy: 28,
 | 
			
		||||
  // tailles
 | 
			
		||||
  third: 18,
 | 
			
		||||
  half: 27.5,
 | 
			
		||||
  twoThird: 36,
 | 
			
		||||
  full: 55,
 | 
			
		||||
  // decallages
 | 
			
		||||
  center: { x: 0, y: 0 },
 | 
			
		||||
  top: { x: 0, y: -11.5 },
 | 
			
		||||
  topLeft: { x: -11.5, y: -11.5 },
 | 
			
		||||
  left: { x: -11.5, y: 0 },
 | 
			
		||||
  bottomLeft: { x: -11.5, y: 11.5 },
 | 
			
		||||
  bottom: { x: 0, y: 11.5 },
 | 
			
		||||
  bottomRight: { x: 11.5, y: 11.5 },
 | 
			
		||||
  right: { x: 11.5, y: 0 },
 | 
			
		||||
  topRight: { x: 11.5, y: -11.5 },
 | 
			
		||||
export class TMRConstants {
 | 
			
		||||
  constructor({ size = 64 }) {
 | 
			
		||||
    // tailles
 | 
			
		||||
    this.size = size
 | 
			
		||||
    this.half = this.size / 2
 | 
			
		||||
    this.quarter = this.size / 4
 | 
			
		||||
    this.third = this.size / 3
 | 
			
		||||
    this.twoThird = this.size * 2 / 3
 | 
			
		||||
    this.full = this.size
 | 
			
		||||
    // positions
 | 
			
		||||
    this.col1_y = this.half
 | 
			
		||||
    this.col2_y = this.size
 | 
			
		||||
    this.cellw = this.size
 | 
			
		||||
    this.cellh = this.size
 | 
			
		||||
    this.gridx = this.half
 | 
			
		||||
    this.gridy = this.half
 | 
			
		||||
    // decallages
 | 
			
		||||
    this.center = { x: 0, y: 0 }
 | 
			
		||||
    this.top = { x: 0, y: -this.quarter }
 | 
			
		||||
    this.topLeft = { x: -this.quarter, y: -this.quarter }
 | 
			
		||||
    this.left = { x: -this.quarter, y: 0 }
 | 
			
		||||
    this.bottomLeft = { x: -this.quarter, y: this.quarter }
 | 
			
		||||
    this.bottom = { x: 0, y: this.quarter }
 | 
			
		||||
    this.bottomRight = { x: this.quarter, y: this.quarter }
 | 
			
		||||
    this.right = { x: this.quarter, y: 0 }
 | 
			
		||||
    this.topRight = { x: this.quarter, y: -this.quarter }
 | 
			
		||||
    this.marginx = 1
 | 
			
		||||
    this.marginy = 1
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  decallage(x, y) {
 | 
			
		||||
    return {
 | 
			
		||||
      x: x * this.third,
 | 
			
		||||
      y: y * this.third
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computeEventPosition(event) {
 | 
			
		||||
    if (!event.nativeEvent.target.getBoundingClientRect) {
 | 
			
		||||
      return { x: 0, y: 0 }
 | 
			
		||||
    }
 | 
			
		||||
    const canvasRect = event.nativeEvent.target.getBoundingClientRect();
 | 
			
		||||
    return {
 | 
			
		||||
      x: event.nativeEvent.clientX - canvasRect.left,
 | 
			
		||||
      y: event.nativeEvent.clientY - canvasRect.top
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computeEventOddq(event) {
 | 
			
		||||
    var { x, y } = this.computeEventPosition(event);
 | 
			
		||||
    return this.computeOddq(x, y);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  computeOddq(x, y) {
 | 
			
		||||
    const col = Math.floor(x / this.cellw)
 | 
			
		||||
    const decallageColonne = col % 2 == 0 ? this.col1_y : this.col2_y
 | 
			
		||||
    const row = Math.floor((y - decallageColonne) / this.cellh)
 | 
			
		||||
    return { col, row, x, y }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// couleurs
 | 
			
		||||
@@ -35,13 +72,15 @@ export const tmrColors = {
 | 
			
		||||
  rencontre: 0xFF0000,
 | 
			
		||||
  casehumide: 0x1050F0,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const tmrTokenZIndex = {
 | 
			
		||||
  sort: 40,
 | 
			
		||||
  tetes: 20,
 | 
			
		||||
  casehumide: 10,
 | 
			
		||||
  conquete: 30,
 | 
			
		||||
  tetes: 20,
 | 
			
		||||
  sort: 30,
 | 
			
		||||
  conquete: 40,
 | 
			
		||||
  rencontre: 50,
 | 
			
		||||
  trounoir: 60,
 | 
			
		||||
  demireve: 70,
 | 
			
		||||
  tooltip: 100,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -163,7 +163,7 @@ const TMRMapping = {
 | 
			
		||||
  C12: { type: "lac", label: "Lac de Fricassa" },
 | 
			
		||||
  D12: { type: "collines", label: "Collines d’Huaï" },
 | 
			
		||||
  E12: { type: "monts", label: "Monts Ajourés" },
 | 
			
		||||
  F12: { type: "necropole", label: "Nécropole de Troat" },
 | 
			
		||||
  F12: { type: "necropole", label: "Nécropole de Throat" },
 | 
			
		||||
  G12: { type: "plaines", label: "Plaines de Lufmil" },
 | 
			
		||||
  H12: { type: "collines", label: "Collines de Tooth" },
 | 
			
		||||
  I12: { type: "gouffre", label: "Gouffre Abimeux" },
 | 
			
		||||
@@ -199,7 +199,7 @@ const TMRMapping = {
 | 
			
		||||
  K14: { type: "necropole", label: "Nécropole d’Antinéar" },
 | 
			
		||||
  L14: { type: "plaines", label: "Plaines de Jislith" },
 | 
			
		||||
  M14: { type: "desolation", label: "Désolation d’Après" },
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  A15: { type: "cite", label: "Cité de Mielh" },
 | 
			
		||||
  C15: { type: "plaines", label: "Plaines de Toué" },
 | 
			
		||||
  E15: { type: "foret", label: "Forêt des Furies" },
 | 
			
		||||
@@ -227,16 +227,28 @@ export const TMRType = {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const tmrRandomMovePatten =
 | 
			
		||||
  [{ name: 'top', col: 0, row: -1 },
 | 
			
		||||
  { name: 'topright', col: 1, row: -1 },
 | 
			
		||||
  { name: 'botright', col: 1, row: 1 },
 | 
			
		||||
  { name: 'bot', col: 0, row: 1 },
 | 
			
		||||
  { name: 'botleft', col: -1, row: 1 },
 | 
			
		||||
  { name: 'topleft', col: -1, row: -1 }
 | 
			
		||||
  ]
 | 
			
		||||
const TMR_MOVE = {
 | 
			
		||||
  "top": { even: { row: -1, col: 0 }, odd: { row: -1, col: 0 }, },
 | 
			
		||||
  "topleft": { even: { row: -1, col: -1 }, odd: { row: 0, col: -1 }, },
 | 
			
		||||
  "topright": { even: { row: -1, col: 1 }, odd: { row: 0, col: 1 }, },
 | 
			
		||||
  "bottomleft": { even: { row: 0, col: -1 }, odd: { row: 1, col: -1 }, },
 | 
			
		||||
  "bottomright": { even: { row: 0, col: 1 }, odd: { row: 1, col: 1 }, },
 | 
			
		||||
  "bottom": { even: { row: 1, col: 0 }, odd: { row: 1, col: 0 }, },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/* --------------------------------------------
 | 
			
		||||
 * Pour comprendre les conversions entre coordonnées
 | 
			
		||||
 * - "TMR" A1, ... M15
 | 
			
		||||
 * - oddq: {col, row}
 | 
			
		||||
 * - axial: { q, r )
 | 
			
		||||
 *
 | 
			
		||||
 * Un site intéressant: https://www.redblobgames.com/grids/hexagons/#distances
 | 
			
		||||
 *
 | 
			
		||||
 * Pour être concis, le code TMR lettre(colonne)-ligne correspond à une grille hexagonale en coordonnées "odd-q"
 | 
			
		||||
 * (lettre => col, ligne => row).
 | 
			
		||||
 * 
 | 
			
		||||
 * Pour les calculs de distance, les coordonnées axiales sont beaucoup plus pratiques.
 | 
			
		||||
 */
 | 
			
		||||
export class TMRUtility {
 | 
			
		||||
  static init() {
 | 
			
		||||
    for (let coord in TMRMapping) {
 | 
			
		||||
@@ -274,11 +286,11 @@ export class TMRUtility {
 | 
			
		||||
    const tmr = TMRUtility.getTMR(coord);
 | 
			
		||||
    return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static findTMRLike(type, options = {inclusMauvaise:true}) {
 | 
			
		||||
 | 
			
		||||
  static findTMRLike(type, options = { inclusMauvaise: true }) {
 | 
			
		||||
    const choix = [...Object.values(TMRType)]
 | 
			
		||||
    if (options.inclusMauvaise){
 | 
			
		||||
      choix.push({name: 'Mauvaise'});
 | 
			
		||||
    if (options.inclusMauvaise) {
 | 
			
		||||
      choix.push({ name: 'Mauvaise' });
 | 
			
		||||
    }
 | 
			
		||||
    const selection = Misc.findAllLike(type, choix).map(it => it.name);
 | 
			
		||||
    if (selection.length == 0) {
 | 
			
		||||
@@ -297,7 +309,7 @@ export class TMRUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static buildSelectionTypesTMR(typesTMR) {
 | 
			
		||||
    typesTMR = typesTMR?? [];
 | 
			
		||||
    typesTMR = typesTMR ?? [];
 | 
			
		||||
    return Object.values(TMRType).map(value => Misc.upperFirst(value.name))
 | 
			
		||||
      .sort()
 | 
			
		||||
      .map(name => { return { name: name, selected: typesTMR.includes(name) } });
 | 
			
		||||
@@ -312,17 +324,33 @@ export class TMRUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async getDirectionPattern() {
 | 
			
		||||
    return await RdDDice.rollOneOf(tmrRandomMovePatten);
 | 
			
		||||
  static deplacement(coordOrig, moveName) {
 | 
			
		||||
    const tmrMove = TMR_MOVE[moveName];
 | 
			
		||||
    if (! tmrMove) {
 | 
			
		||||
      ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`)
 | 
			
		||||
      return coordOrig
 | 
			
		||||
    }
 | 
			
		||||
    const fromOddq = TMRUtility.coordTMRToOddq(coordOrig);
 | 
			
		||||
    const move = TMRUtility.getOddqMove(tmrMove, fromOddq);
 | 
			
		||||
    const toOddq = TMRUtility.addOddq(fromOddq, move);
 | 
			
		||||
    return TMRUtility.oddqToCoordTMR(toOddq);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getOddqMove(tmrMove, oddq) {
 | 
			
		||||
    return oddq.col % 2 == 1 ? tmrMove.odd : tmrMove.even;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async getDirectionPattern(oddq) {
 | 
			
		||||
    const tmrMove = await RdDDice.rollOneOf(Object.values(TMR_MOVE));
 | 
			
		||||
    return TMRUtility.getOddqMove(tmrMove, oddq);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async deplaceTMRAleatoire(actor, coord) {
 | 
			
		||||
    const currentOddq = TMRUtility.coordTMRToOddq(coord);
 | 
			
		||||
    const direction = await TMRUtility.getDirectionPattern();
 | 
			
		||||
    currentOddq.col = currentOddq.col + direction.col;
 | 
			
		||||
    currentOddq.row = currentOddq.row + direction.row;
 | 
			
		||||
    if (this.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire
 | 
			
		||||
    const oddq = TMRUtility.coordTMRToOddq(coord);
 | 
			
		||||
    const direction = await TMRUtility.getDirectionPattern(oddq);
 | 
			
		||||
    const currentOddq = TMRUtility.addOddq(oddq, direction)
 | 
			
		||||
    if (TMRUtility.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire
 | 
			
		||||
      return TMRUtility.getTMR(TMRUtility.oddqToCoordTMR(currentOddq));
 | 
			
		||||
    } else {
 | 
			
		||||
      return await actor.reinsertionAleatoire('Sortie de carte');
 | 
			
		||||
@@ -359,15 +387,15 @@ export class TMRUtility {
 | 
			
		||||
   * 
 | 
			
		||||
   */
 | 
			
		||||
  static getTMRPortee(coord, portee) {
 | 
			
		||||
    let centerOddq = this.coordTMRToOddq(coord);
 | 
			
		||||
    let centerOddq = TMRUtility.coordTMRToOddq(coord);
 | 
			
		||||
    let caseList = [];
 | 
			
		||||
    for (let dcol = -portee; dcol <= portee; dcol++) { // rows
 | 
			
		||||
      for (let drow = -portee; drow <= portee; drow++) { // columns
 | 
			
		||||
        const currentOddq = { col: centerOddq.col + dcol, row: centerOddq.row + drow };
 | 
			
		||||
        if (this.isOddqInTMR(currentOddq)) {
 | 
			
		||||
          let dist = this.distanceOddq(centerOddq, currentOddq);
 | 
			
		||||
        if (TMRUtility.isOddqInTMR(currentOddq)) {
 | 
			
		||||
          let dist = TMRUtility.distanceOddq(centerOddq, currentOddq);
 | 
			
		||||
          if (dist <= portee) {
 | 
			
		||||
            caseList.push(this.oddqToCoordTMR(currentOddq)); // Inside the area
 | 
			
		||||
            caseList.push(TMRUtility.oddqToCoordTMR(currentOddq)); // Inside the area
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
@@ -375,10 +403,6 @@ export class TMRUtility {
 | 
			
		||||
    return caseList;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  // https://www.redblobgames.com/grids/hexagons/#distances
 | 
			
		||||
  // TMR Letter-row correspond to "odd-q" grid (letter => col, numeric => row )
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static coordTMRToOddq(coordTMR) {
 | 
			
		||||
    let col = coordTMR.charCodeAt(0) - 65;
 | 
			
		||||
@@ -400,18 +424,14 @@ export class TMRUtility {
 | 
			
		||||
      col >= 0 && col < 13 &&
 | 
			
		||||
      row >= 0 &&
 | 
			
		||||
      (row + col % 2 <= 14)
 | 
			
		||||
      );
 | 
			
		||||
    // if (x >= 0 && x < 13 && y >= 0 && y < 14) return true;
 | 
			
		||||
    // if (x >= 0 && x < 13 && x % 2 == 0 && y == 14) return true;
 | 
			
		||||
    // return false;
 | 
			
		||||
    );
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static distanceCoordTMR(coord1, coord2) {
 | 
			
		||||
    let oddq1 = this.coordTMRToOddq(coord1);
 | 
			
		||||
    let oddq2 = this.coordTMRToOddq(coord2);
 | 
			
		||||
    return this.distanceOddq(oddq1, oddq2);
 | 
			
		||||
    let oddq1 = TMRUtility.coordTMRToOddq(coord1);
 | 
			
		||||
    let oddq2 = TMRUtility.coordTMRToOddq(coord2);
 | 
			
		||||
    return TMRUtility.distanceOddq(oddq1, oddq2);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -419,13 +439,13 @@ export class TMRUtility {
 | 
			
		||||
    const axial1 = TMRUtility.oddqToAxial(oddq1);
 | 
			
		||||
    const axial2 = TMRUtility.oddqToAxial(oddq2);
 | 
			
		||||
    return TMRUtility.distanceAxial(axial1, axial2);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
    // const dx = oddq2.col - oddq1.col;
 | 
			
		||||
    // const dy = oddq2.row - oddq1.row;
 | 
			
		||||
    // const abs_dx = Math.abs(dx);
 | 
			
		||||
    // const abs_dy = Math.abs(dy);
 | 
			
		||||
    // const distance = Math.sign(dx) == Math.sign(dy) ? Math.max(abs_dx, abs_dy) : (abs_dx + abs_dy);
 | 
			
		||||
    // return distance;
 | 
			
		||||
  static addOddq(move, oddq) {
 | 
			
		||||
    return {
 | 
			
		||||
      row: oddq.row + move.row,
 | 
			
		||||
      col: oddq.col + move.col
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static oddqToAxial(pos) {
 | 
			
		||||
@@ -444,25 +464,9 @@ export class TMRUtility {
 | 
			
		||||
 | 
			
		||||
  static axial_subtract(a, b) {
 | 
			
		||||
    return {
 | 
			
		||||
      q: a.q- b.q,
 | 
			
		||||
      q: a.q - b.q,
 | 
			
		||||
      r: a.r - b.r
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  //   function axial_to_cube(hex):
 | 
			
		||||
  //   var q = hex.q
 | 
			
		||||
  // var r = hex.r
 | 
			
		||||
  // var s = -q - r
 | 
			
		||||
  // return Cube(q, r, s)
 | 
			
		||||
  // }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  // /* -------------------------------------------- */
 | 
			
		||||
  // static computeRealPictureCoordinates(coordOddq) {
 | 
			
		||||
  //   let decallagePairImpair = (coordOddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
 | 
			
		||||
  //   return {
 | 
			
		||||
  //     x: tmrConstants.gridx + (coordOddq.col * tmrConstants.cellw),
 | 
			
		||||
  //     y: tmrConstants.gridy + (coordOddq.row * tmrConstants.cellh) + decallagePairImpair
 | 
			
		||||
  //   }
 | 
			
		||||
  // }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										107
									
								
								module/tmr/animation.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,107 @@
 | 
			
		||||
// pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => {
 | 
			
		||||
//   if (!sprite.waveAnimation) {
 | 
			
		||||
//     sprite.waveAnimation = {
 | 
			
		||||
//       originx: sprite.x,
 | 
			
		||||
//       movex: 0,
 | 
			
		||||
//       step: 0.03
 | 
			
		||||
//     }
 | 
			
		||||
//   }
 | 
			
		||||
//   else {
 | 
			
		||||
//     if (Math.abs(sprite.waveAnimation.movex) > 2) {
 | 
			
		||||
//       sprite.waveAnimation.step = -sprite.waveAnimation.step
 | 
			
		||||
//     }
 | 
			
		||||
//     sprite.waveAnimation.movex += sprite.waveAnimation.step;
 | 
			
		||||
//   }
 | 
			
		||||
//   sprite.x = sprite.waveAnimation.originx + sprite.waveAnimation.movex
 | 
			
		||||
// }));
 | 
			
		||||
 | 
			
		||||
// return pixiTMR.square(this.code(),
 | 
			
		||||
//   {
 | 
			
		||||
//     zIndex: tmrTokenZIndex.trounoir,
 | 
			
		||||
//     tint: tmrColors.trounoir,
 | 
			
		||||
//     alpha: 1,
 | 
			
		||||
//     taille: () => pixiTMR.sizes.full,
 | 
			
		||||
//     decallage: {
 | 
			
		||||
//       x: -pixiTMR.sizes.half,
 | 
			
		||||
//       y: -pixiTMR.sizes.half
 | 
			
		||||
//     }
 | 
			
		||||
//   })
 | 
			
		||||
 | 
			
		||||
export class TMRAnimations {
 | 
			
		||||
 | 
			
		||||
  static withAnimation(sprite, pixiTMR, ...animations) {
 | 
			
		||||
    if (animations.length > 0) {
 | 
			
		||||
      animations.forEach(animation =>
 | 
			
		||||
        pixiTMR.animate(pixiApp => pixiApp.ticker.add(delta => animation(sprite, delta)))
 | 
			
		||||
      )
 | 
			
		||||
    }
 | 
			
		||||
    return sprite
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static rotation(options = { frequence: () => 1, angle: () => 1 }) {
 | 
			
		||||
    return (sprite, delta) => {
 | 
			
		||||
      if (!sprite.tmrConfig) {
 | 
			
		||||
        sprite.tmrConfig = { nextTick: 0 }
 | 
			
		||||
      }
 | 
			
		||||
      sprite.tmrConfig.nextTick -= delta
 | 
			
		||||
      if (sprite.tmrConfig.nextTick <= 0) {
 | 
			
		||||
        sprite.tmrConfig.nextTick = options.frequence(delta)
 | 
			
		||||
        sprite.angle += options.angle(delta)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static changeZoom(range = { min: 0.8, max: 1.2, step: 0.005 }) {
 | 
			
		||||
    return (sprite, delta) => {
 | 
			
		||||
      if (!sprite.tmrConfig) {
 | 
			
		||||
        sprite.tmrConfig = TMRAnimations.startRange(range)
 | 
			
		||||
      }
 | 
			
		||||
      sprite.tmrConfig.current += (sprite.tmrConfig.step * delta)
 | 
			
		||||
      if (sprite.tmrConfig.current < sprite.tmrConfig.min) {
 | 
			
		||||
        sprite.tmrConfig.step = Math.abs(sprite.tmrConfig.step)
 | 
			
		||||
      }
 | 
			
		||||
      else if (sprite.tmrConfig.current > sprite.tmrConfig.max) {
 | 
			
		||||
        sprite.tmrConfig.step = -Math.abs(sprite.tmrConfig.step)
 | 
			
		||||
 | 
			
		||||
      }
 | 
			
		||||
      const taille = sprite.tmrConfig.current * sprite.taille()
 | 
			
		||||
      sprite.width = taille
 | 
			
		||||
      sprite.height = taille
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static verticalAxis(options = { step: 1 }) {
 | 
			
		||||
    return (sprite, delta) => {
 | 
			
		||||
      if (!sprite.tmrConfig) {
 | 
			
		||||
        sprite.tmrConfig = this.startRange({
 | 
			
		||||
          min: -Math.PI / 2,
 | 
			
		||||
          max: Math.PI / 2,
 | 
			
		||||
          step: options.step * Math.PI / 180,
 | 
			
		||||
        })
 | 
			
		||||
      }
 | 
			
		||||
      sprite.tmrConfig.current += (sprite.tmrConfig.step * delta)
 | 
			
		||||
      sprite.width = Math.cos(sprite.tmrConfig.current) * sprite.taille()
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static startRange(range) {
 | 
			
		||||
    range.current = TMRAnimations.randomInSegment(range)
 | 
			
		||||
    const min = range.min
 | 
			
		||||
    if (min > range.max) {
 | 
			
		||||
      range.min = range.max
 | 
			
		||||
      range.max = min
 | 
			
		||||
    }
 | 
			
		||||
    return range
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static outOfRange(range) {
 | 
			
		||||
    return range.current < range.min || range.current > range.max
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static randomInSegment(range) {
 | 
			
		||||
    const min = range.min
 | 
			
		||||
    const max = range.max
 | 
			
		||||
    const step = range.step
 | 
			
		||||
    return min + (Math.floor(Math.random() / step) * step) * (max - min)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -4,10 +4,6 @@ import { Misc } from "../misc.js";
 | 
			
		||||
 | 
			
		||||
export class AugmentationSeuil extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'tete' }
 | 
			
		||||
  match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('augmentation du seuil de reve'); }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,22 +1,31 @@
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { PixiTMR } from "./pixi-tmr.js";
 | 
			
		||||
 | 
			
		||||
export class CarteTmr extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    console.log("Sprite create 1!!!!")
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return '' }
 | 
			
		||||
  match(item) { return false; }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, item) { }
 | 
			
		||||
 | 
			
		||||
  code() { return 'tmr' }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmp_main_r1.webp' }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr.webp' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.carteTmr(this.code());
 | 
			
		||||
    const img = PixiTMR.getImgFromCode(this.code())
 | 
			
		||||
    const sprite = new PIXI.Sprite(PIXI.utils.TextureCache[img]);
 | 
			
		||||
    // Setup the position of the TMR
 | 
			
		||||
    sprite.x = pixiTMR.pixiApp.screen.x;
 | 
			
		||||
    sprite.y = pixiTMR.pixiApp.screen.y;
 | 
			
		||||
    sprite.width = pixiTMR.pixiApp.screen.width;
 | 
			
		||||
    sprite.height = pixiTMR.pixiApp.screen.height;
 | 
			
		||||
    // Rotate around the center
 | 
			
		||||
    sprite.anchor.set(0);
 | 
			
		||||
    sprite.buttonMode = true;
 | 
			
		||||
    sprite.tmrObject = pixiTMR;
 | 
			
		||||
    return sprite;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,40 +1,38 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { TMRAnimations } from "./animation.js";
 | 
			
		||||
 | 
			
		||||
export class Conquete extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'queue' }
 | 
			
		||||
  match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('conquete'); }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, item) { await this._creerConquete(actor, item); }
 | 
			
		||||
 | 
			
		||||
  code() { return 'conquete' }
 | 
			
		||||
  tooltip(linkData) { return `${this.tmrLabel(linkData)}: doit être conquis` }
 | 
			
		||||
  img() { return 'icons/svg/combat.svg' }
 | 
			
		||||
  tooltip(linkData) { return `Doit être conquis` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/conquete.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(),
 | 
			
		||||
      {
 | 
			
		||||
    return TMRAnimations.withAnimation(
 | 
			
		||||
      pixiTMR.sprite(this.code(), {
 | 
			
		||||
        zIndex: tmrTokenZIndex.conquete,
 | 
			
		||||
        color: tmrColors.queues,
 | 
			
		||||
        taille: tmrConstants.full,
 | 
			
		||||
        decallage: { x: 2, y: 0 }
 | 
			
		||||
      });
 | 
			
		||||
        decallage: pixiTMR.sizes.decallage(0, 0),
 | 
			
		||||
        taille: () => pixiTMR.sizes.half,
 | 
			
		||||
      }),
 | 
			
		||||
      pixiTMR,
 | 
			
		||||
      TMRAnimations.changeZoom()
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _creerConquete(actor, queue) {
 | 
			
		||||
    let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
 | 
			
		||||
    let possibles = TMRUtility.filterTMR(tmr => !TMRUtility.isCaseHumide(tmr) && !existants.includes(tmr.coord));
 | 
			
		||||
    let conquete = await RdDDice.rollOneOf(possibles);
 | 
			
		||||
    await this.createCaseTmr(actor, 'Conquête: ' + conquete.label, conquete, queue.id);
 | 
			
		||||
    await this.createCaseTmr(actor, 'Conquête', conquete, queue.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onActorDeleteCaseTmr(actor, casetmr) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,34 +1,30 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class Debordement extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'souffle' }
 | 
			
		||||
  match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('debordement'); }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, souffle) {
 | 
			
		||||
    const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
 | 
			
		||||
    const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord)));
 | 
			
		||||
    await this.createCaseTmr(actor, 'Debordement: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
    await this.createCaseTmr(actor, 'Debordement', tmr, souffle.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  code() { return 'debordement' }
 | 
			
		||||
  tooltip(linkData) { return `Débordement en ${this.tmrLabel(linkData)}` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/wave.webp' }
 | 
			
		||||
  tooltip(linkData) { return `Débordement` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/debordement.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
    const sprite = pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.casehumide,
 | 
			
		||||
      alpha: 0.6,
 | 
			
		||||
      taille: tmrConstants.full,
 | 
			
		||||
      decallage: tmrConstants.center
 | 
			
		||||
    });
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0, 2/3),
 | 
			
		||||
      taille: () => pixiTMR.sizes.half,
 | 
			
		||||
    })
 | 
			
		||||
    return sprite;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,12 +1,8 @@
 | 
			
		||||
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class DemiReve extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return '' }
 | 
			
		||||
  match(item) { return false; }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
@@ -18,9 +14,9 @@ export class DemiReve extends Draconique {
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    const sprite = pixiTMR.sprite(this.code(), {
 | 
			
		||||
      color: tmrColors.demireve,
 | 
			
		||||
      tint: tmrColors.demireve,
 | 
			
		||||
      zIndex: tmrTokenZIndex.demireve,
 | 
			
		||||
      taille: (tmrConstants.full * 0.7)
 | 
			
		||||
      taille: () => pixiTMR.sizes.twoThird
 | 
			
		||||
    });
 | 
			
		||||
    pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => sprite.rotation -= 0.01 * delta));
 | 
			
		||||
    return sprite;
 | 
			
		||||
 
 | 
			
		||||
@@ -1,14 +1,12 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { TMRUtility, TMRType} from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { TMRUtility, TMRType } from "../tmr-utility.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { TMRAnimations } from "./animation.js";
 | 
			
		||||
 | 
			
		||||
export class Desorientation extends Draconique {
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'souffle' }
 | 
			
		||||
  match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('desorientation'); }
 | 
			
		||||
@@ -28,24 +26,27 @@ export class Desorientation extends Draconique {
 | 
			
		||||
 | 
			
		||||
  code() { return 'desorientation' }
 | 
			
		||||
  tooltip(linkData) { return `Désorientation, cette case n'existe plus !` }
 | 
			
		||||
  img() { return 'icons/svg/explosion.svg' }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/desorientation.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(),
 | 
			
		||||
      {
 | 
			
		||||
    return TMRAnimations.withAnimation(
 | 
			
		||||
      pixiTMR.sprite(this.code(), {
 | 
			
		||||
        zIndex: tmrTokenZIndex.trounoir,
 | 
			
		||||
        color: tmrColors.trounoir,
 | 
			
		||||
        alpha: 1,
 | 
			
		||||
        taille: tmrConstants.full,
 | 
			
		||||
        decallage: { x: 2, y: 2 },
 | 
			
		||||
      });
 | 
			
		||||
        taille: () => pixiTMR.sizes.full,
 | 
			
		||||
      }),
 | 
			
		||||
      pixiTMR,
 | 
			
		||||
      TMRAnimations.rotation({
 | 
			
		||||
        frequence: delta => 2^(2 + Math.random() * 12) * 70,
 | 
			
		||||
        angle: delta => (Math.floor(Math.random() * 2) - 1) * 30
 | 
			
		||||
      })
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _creerCasesTmr(actor, type, souffle) {
 | 
			
		||||
    const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
 | 
			
		||||
    let tmrs = TMRUtility.filterTMR(it => it.type == type && !existants.includes(it.coord));
 | 
			
		||||
    for (let tmr of tmrs) {
 | 
			
		||||
      await this.createCaseTmr(actor, 'Désorientation: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
      await this.createCaseTmr(actor, 'Désorientation', tmr, souffle.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,14 +9,15 @@ const registeredEffects = [
 | 
			
		||||
 * Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR
 | 
			
		||||
 */
 | 
			
		||||
export class Draconique {
 | 
			
		||||
  static init() {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isCaseTMR(item) { return item.type == TYPES.casetmr; }
 | 
			
		||||
  static isQueueDragon(item) { return item.isQueueDragon(); }
 | 
			
		||||
  static isSouffleDragon(item) {return item.type == TYPES.souffle; }
 | 
			
		||||
  static isSouffleDragon(item) { return item.type == TYPES.souffle; }
 | 
			
		||||
  static isTeteDragon(item) { return item.type == TYPES.tete; }
 | 
			
		||||
  static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
 | 
			
		||||
 | 
			
		||||
  tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); }
 | 
			
		||||
 | 
			
		||||
  static register(draconique) {
 | 
			
		||||
    registeredEffects[draconique.code()] = draconique;
 | 
			
		||||
    if (draconique.img()) {
 | 
			
		||||
@@ -33,6 +34,8 @@ export class Draconique {
 | 
			
		||||
    return registeredEffects[code];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * @param item un Item quelconque
 | 
			
		||||
   * @returns true si l'item correspond
 | 
			
		||||
@@ -78,22 +81,21 @@ export class Draconique {
 | 
			
		||||
  /**
 | 
			
		||||
   * @param {*} img l'url du fichier image à utiliser pour le token. Si indéfini (et si createSprite n'est pas surchargé),
 | 
			
		||||
   *  un disque est utilisé.
 | 
			
		||||
   */
 | 
			
		||||
  */
 | 
			
		||||
  img() { return undefined }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * factory d'élément graphique PIXI correpsondant à l'objet draconique
 | 
			
		||||
   * factory d'élément graphique PIXI correspondant à l'objet draconique
 | 
			
		||||
   * @param {*} pixiTMR instance de PixiTMR qui gère les tooltips, les méthodes de création de sprite standard, les clicks.
 | 
			
		||||
   */
 | 
			
		||||
  */
 | 
			
		||||
  token(pixiTMR, linkData, coordTMR, type = undefined) {
 | 
			
		||||
    const tooltip = this.tooltip(linkData);
 | 
			
		||||
    const token = {
 | 
			
		||||
      sprite: this.createSprite(pixiTMR),
 | 
			
		||||
      coordTMR: coordTMR
 | 
			
		||||
      coordTMR: coordTMR,
 | 
			
		||||
      tooltip: tooltip
 | 
			
		||||
    };
 | 
			
		||||
    token[type ?? this.code()] = linkData;
 | 
			
		||||
    console.log("SPRITE: ", token.sprite)
 | 
			
		||||
    //PixiTMR.getImgFromCode()
 | 
			
		||||
    pixiTMR.addTooltip(token.sprite, this.tooltip(linkData));
 | 
			
		||||
    return token;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -103,7 +105,7 @@ export class Draconique {
 | 
			
		||||
   */
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    if (this.img()) {
 | 
			
		||||
      return pixiTMR.sprite(this.code());
 | 
			
		||||
      return pixiTMR.sprite(this.code())
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      return pixiTMR.circle()
 | 
			
		||||
@@ -118,24 +120,26 @@ export class Draconique {
 | 
			
		||||
  isCase(item, coord = undefined) {
 | 
			
		||||
    return Draconique.isCaseTMR(item) && item.system.specific == this.code() && (coord ? item.system.coord == coord : true);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  find(list, coord = undefined) {
 | 
			
		||||
    return list.find(c => this.isCase(c, coord));
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  async createCaseTmr(actor, label, tmr, sourceId = undefined) {
 | 
			
		||||
    const casetmrData = {
 | 
			
		||||
      name: label, type: 'casetmr', img: this.img(),
 | 
			
		||||
      name: label,
 | 
			
		||||
      type: 'casetmr',
 | 
			
		||||
      img: this.img(),
 | 
			
		||||
      system: { coord: tmr.coord, specific: this.code(), sourceid: sourceId }
 | 
			
		||||
    };
 | 
			
		||||
    await actor.createEmbeddedDocuments('Item', [casetmrData]);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  async deleteCasesTmr(actor, draconique) {
 | 
			
		||||
    let caseTmrs = actor.items.filter(it => this.isCaseForSource(it, draconique));
 | 
			
		||||
    await actor.deleteEmbeddedDocuments('Item', caseTmrs.map(it => it.id));
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  isCaseForSource(item, draconique) {
 | 
			
		||||
    return Draconique.isCaseTMR(item) && item.system.specific == this.code() && item.system.sourceid == draconique.id;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -20,9 +20,9 @@ import { Grammar } from "../grammar.js";
 | 
			
		||||
import { AugmentationSeuil } from "./augmentation-seuil.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
export class EffetsDraconiques {
 | 
			
		||||
  static carteTmr = new CarteTmr();
 | 
			
		||||
 | 
			
		||||
  static demiReve = new DemiReve();
 | 
			
		||||
  static rencontre = new Rencontre();
 | 
			
		||||
  static sortReserve = new SortReserve();
 | 
			
		||||
@@ -39,10 +39,13 @@ export class EffetsDraconiques {
 | 
			
		||||
  static pelerinage = new Pelerinage();
 | 
			
		||||
  static periple = new Periple();
 | 
			
		||||
  static urgenceDraconique = new UrgenceDraconique();
 | 
			
		||||
 | 
			
		||||
  static augmentationSeuil = new AugmentationSeuil();
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    Draconique.init();
 | 
			
		||||
    Draconique.register(EffetsDraconiques.carteTmr);
 | 
			
		||||
    // icône TMR
 | 
			
		||||
    Draconique.register(EffetsDraconiques.demiReve);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.rencontre);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.sortReserve);
 | 
			
		||||
@@ -59,6 +62,7 @@ export class EffetsDraconiques {
 | 
			
		||||
    Draconique.register(EffetsDraconiques.pelerinage);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.periple);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.urgenceDraconique);
 | 
			
		||||
    // effets sans icône TMR
 | 
			
		||||
    Draconique.register(EffetsDraconiques.augmentationSeuil)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -184,5 +188,4 @@ export class EffetsDraconiques {
 | 
			
		||||
    return EffetsDraconiques.soufflesDragon(actor, 'péage').length > 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -2,6 +2,7 @@ import { ExperienceLog, XP_TOPIC } from "../actor/experience-log.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { Poetique } from "../poetique.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
export class EffetsRencontre {
 | 
			
		||||
@@ -9,7 +10,7 @@ export class EffetsRencontre {
 | 
			
		||||
  static messager = async (dialog, context) => {
 | 
			
		||||
    dialog.setRencontreState('messager', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static passeur = async (dialog, context) => {
 | 
			
		||||
    dialog.setRencontreState('passeur', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
 | 
			
		||||
  }
 | 
			
		||||
@@ -26,16 +27,25 @@ export class EffetsRencontre {
 | 
			
		||||
  static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) }
 | 
			
		||||
  static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) }
 | 
			
		||||
  static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) }
 | 
			
		||||
  static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) }
 | 
			
		||||
  static $reve_plus = async (actor, reve) => {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing("recuperation-reve") && reve < 0) { 
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
 | 
			
		||||
        content: `Pas de récupération de rêve (${reve} points ignorés)`
 | 
			
		||||
      });
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    await actor.reveActuelIncDec(reve)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
 | 
			
		||||
  static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
 | 
			
		||||
  static $vie_plus = async (actor, valeur) => { await actor.santeIncDec("vie", valeur) }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static moral_plus_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, 1) }
 | 
			
		||||
  static moral_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
 | 
			
		||||
  static $moral_plus = async (actor, valeur) => { await actor.moralIncDec(valeur) }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static end_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
 | 
			
		||||
  static end_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
 | 
			
		||||
  static $end_plus = async (actor, valeur) => { await actor.santeIncDec("endurance", valeur) }
 | 
			
		||||
@@ -50,8 +60,8 @@ export class EffetsRencontre {
 | 
			
		||||
    const perte = context.rolled.isETotal ? context.rencontre.system.force : 1;
 | 
			
		||||
    await context.actor.chanceActuelleIncDec("fatigue", -perte);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static xp_sort_force = async (dialog, context) => { 
 | 
			
		||||
 | 
			
		||||
  static xp_sort_force = async (dialog, context) => {
 | 
			
		||||
    let competence = context.competence;
 | 
			
		||||
    if (competence) {
 | 
			
		||||
      const fromXpSort = Number(competence.system.xp_sort);
 | 
			
		||||
@@ -60,7 +70,7 @@ export class EffetsRencontre {
 | 
			
		||||
      await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, `${competence.name} - ${context.rencontre.name} en TMR`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static stress_plus_1 = async (dialog, context) => {
 | 
			
		||||
    await context.actor.addCompteurValue('stress', 1, `Rencontre d'un ${context.rencontre.name} en TMR`);
 | 
			
		||||
  }
 | 
			
		||||
@@ -75,7 +85,7 @@ export class EffetsRencontre {
 | 
			
		||||
 | 
			
		||||
  static demireve_rompu = async (dialog, context) => {
 | 
			
		||||
    dialog.close()
 | 
			
		||||
   }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static sort_aleatoire = async (dialog, context) => {
 | 
			
		||||
    context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']);
 | 
			
		||||
@@ -128,7 +138,7 @@ export class EffetsRencontre {
 | 
			
		||||
 | 
			
		||||
  static regain_seuil = async (dialog, context) => {
 | 
			
		||||
    await context.actor.regainPointDeSeuil()
 | 
			
		||||
   }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async $reinsertion(dialog, actor, filter) {
 | 
			
		||||
    const newTMR = await TMRUtility.getTMRAleatoire(filter);
 | 
			
		||||
 
 | 
			
		||||
@@ -1,39 +1,32 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class FermetureCites extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'souffle' }
 | 
			
		||||
  match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('fermeture des cites'); }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, souffle) { await this._fermerLesCites(actor, souffle); }
 | 
			
		||||
 | 
			
		||||
  code() { return 'fermeture' }
 | 
			
		||||
  tooltip(linkData) { return `La ${this.tmrLabel(linkData)} est fermée` }
 | 
			
		||||
  img() { return 'icons/svg/door-closed.svg' }
 | 
			
		||||
  tooltip(linkData) { return `Cité fermée` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/fermeture.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(),
 | 
			
		||||
      {
 | 
			
		||||
        zIndex: tmrTokenZIndex.conquete,
 | 
			
		||||
        color: tmrColors.souffle,
 | 
			
		||||
        alpha: 0.9,
 | 
			
		||||
        taille: tmrConstants.full,
 | 
			
		||||
        decallage: { x: 2, y: 0 }
 | 
			
		||||
      });
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.conquete,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.full
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _fermerLesCites(actor, souffle) {
 | 
			
		||||
    let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
 | 
			
		||||
    let ouvertes = TMRUtility.filterTMR(it => it.type == 'cite' && !existants.includes(it.coord));
 | 
			
		||||
    for (let tmr of ouvertes) {
 | 
			
		||||
      await this.createCaseTmr(actor, 'Fermeture: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
      await this.createCaseTmr(actor, 'Fermeture', tmr, souffle.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,37 +1,36 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { TMRAnimations } from "./animation.js";
 | 
			
		||||
 | 
			
		||||
export class Pelerinage extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'queue' }
 | 
			
		||||
  match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('pelerinage'); }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
 | 
			
		||||
  async onActorCreateOwned(actor, queue) { 
 | 
			
		||||
  async onActorCreateOwned(actor, queue) {
 | 
			
		||||
    let tmr = await TMRUtility.getTMRAleatoire();
 | 
			
		||||
    await this.createCaseTmr(actor, 'Pèlerinage: ' + tmr.label, tmr, queue.id);
 | 
			
		||||
    await this.createCaseTmr(actor, 'Pèlerinage', tmr, queue.id);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  code() { return 'pelerinage' }
 | 
			
		||||
  tooltip(linkData) { return `Votre pèlerinage en ${this.tmrLabel(linkData)}` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' }
 | 
			
		||||
  
 | 
			
		||||
  tooltip(linkData) { return `Lieu de pèlerinage` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerinage.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.conquete,
 | 
			
		||||
      alpha: 1,
 | 
			
		||||
      taille: tmrConstants.full,
 | 
			
		||||
      decallage: tmrConstants.center
 | 
			
		||||
    });
 | 
			
		||||
    return TMRAnimations.withAnimation(
 | 
			
		||||
      pixiTMR.sprite(this.code(), {
 | 
			
		||||
        zIndex: tmrTokenZIndex.conquete,
 | 
			
		||||
        decallage: pixiTMR.sizes.decallage(0, 0),
 | 
			
		||||
        taille: () => pixiTMR.sizes.half,
 | 
			
		||||
      }),
 | 
			
		||||
      pixiTMR,
 | 
			
		||||
      TMRAnimations.changeZoom()
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  async onActorDeleteCaseTmr(actor, casetmr) {
 | 
			
		||||
    await actor.deleteEmbeddedDocuments('Item', [casetmr.system.sourceid]);
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,15 +1,12 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { TMRAnimations } from "./animation.js";
 | 
			
		||||
 | 
			
		||||
export class Periple extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'souffle' }
 | 
			
		||||
  match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('periple'); }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
@@ -18,22 +15,25 @@ export class Periple extends Draconique {
 | 
			
		||||
    let terrain = (await RdDDice.rollTotal("1d2")) == 1 ? 'sanctuaire' : 'necropole';
 | 
			
		||||
    let tmrs = TMRUtility.getListTMR(terrain);
 | 
			
		||||
    for (let tmr of tmrs) {
 | 
			
		||||
      await this.createCaseTmr(actor, 'Périple: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
      await this.createCaseTmr(actor, 'Périple', tmr, souffle.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  code() { return 'periple' }
 | 
			
		||||
  tooltip(linkData) { return `Votre Périple passe par ${this.tmrLabel(linkData)}` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' }
 | 
			
		||||
  tooltip(linkData) { return `Etape de périple` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/periple.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.conquete,
 | 
			
		||||
      alpha: 1,
 | 
			
		||||
      taille: tmrConstants.full,
 | 
			
		||||
      decallage: tmrConstants.center
 | 
			
		||||
    });
 | 
			
		||||
    return TMRAnimations.withAnimation(
 | 
			
		||||
      pixiTMR.sprite(this.code(), {
 | 
			
		||||
        zIndex: tmrTokenZIndex.conquete,
 | 
			
		||||
        decallage: pixiTMR.sizes.decallage(0, 0),
 | 
			
		||||
        taille: () => pixiTMR.sizes.half
 | 
			
		||||
      }),
 | 
			
		||||
      pixiTMR,
 | 
			
		||||
      TMRAnimations.changeZoom()
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
  getDifficulte(tmr) {
 | 
			
		||||
    switch (tmr.type) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,37 +1,12 @@
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
 | 
			
		||||
const tooltipStyle = new PIXI.TextStyle({
 | 
			
		||||
  fontFamily: 'CaslonAntique',
 | 
			
		||||
  fontSize: 18,
 | 
			
		||||
  fill: '#FFFFFF',
 | 
			
		||||
  stroke: '#000000',
 | 
			
		||||
  strokeThickness: 3
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { EffetsDraconiques } from "./effets-draconiques.js";
 | 
			
		||||
 | 
			
		||||
export class PixiTMR {
 | 
			
		||||
 | 
			
		||||
  static textures = []
 | 
			
		||||
 | 
			
		||||
  constructor(tmrObject, pixiApp) {
 | 
			
		||||
    this.tmrObject = tmrObject;
 | 
			
		||||
    this.pixiApp = pixiApp ?? tmrObject.pixiApp;
 | 
			
		||||
    this.pixiApp.stage.sortableChildren = true;
 | 
			
		||||
    this.callbacksOnAnimate = [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async load( onLoad = (loader, resources) => {} )  {
 | 
			
		||||
    // WIP - Deprecated since v7 : let loader = new PIXI.Loader();
 | 
			
		||||
    for (const [name, img] of Object.entries(PixiTMR.textures)) {
 | 
			
		||||
      const texture = await PIXI.Assets.load(img);
 | 
			
		||||
      let image = PIXI.Sprite.from(texture);
 | 
			
		||||
    }
 | 
			
		||||
    onLoad();
 | 
			
		||||
    for (let onAnimate of this.callbacksOnAnimate) {
 | 
			
		||||
      onAnimate();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getImgFromCode(code) {
 | 
			
		||||
    return PixiTMR.textures[code]
 | 
			
		||||
  }
 | 
			
		||||
@@ -39,117 +14,218 @@ export class PixiTMR {
 | 
			
		||||
  static register(name, img) {
 | 
			
		||||
    PixiTMR.textures[name] = img;
 | 
			
		||||
  }
 | 
			
		||||
  static async init() {
 | 
			
		||||
    await Promise.all(
 | 
			
		||||
      Object.values(PixiTMR.textures)
 | 
			
		||||
        .filter(img => img != undefined)
 | 
			
		||||
        .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  animate(animation = pixiApp=>{})
 | 
			
		||||
  {
 | 
			
		||||
  constructor(tmrDialog, displaySize) {
 | 
			
		||||
    this.tmrDialog = tmrDialog;
 | 
			
		||||
    this.callbacksOnAnimate = [];
 | 
			
		||||
    this.sizes = new TMRConstants({ size: displaySize })
 | 
			
		||||
    console.info(`Creation d'Application PIXI pour les TMR de ${tmrDialog.actor.name}`)
 | 
			
		||||
    this.pixiApp = new PIXI.Application(PixiTMR.computeTMRSize(this.sizes));
 | 
			
		||||
    this.pixiApp.eventMode = 'static';
 | 
			
		||||
    this.pixiApp.stage.sortableChildren = true;
 | 
			
		||||
 | 
			
		||||
    this.tooltipStyle = new PIXI.TextStyle({
 | 
			
		||||
      fontFamily: 'CaslonAntique',
 | 
			
		||||
      fontSize: 16,
 | 
			
		||||
      fill: '#FFFFFF',
 | 
			
		||||
      stroke: '#000000',
 | 
			
		||||
      strokeThickness: 4
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.tooltip = new PIXI.Text('', this.tooltipStyle);
 | 
			
		||||
    this.tooltip.zIndex = 1000
 | 
			
		||||
 | 
			
		||||
    this.pixiApp.stage.addChild(this.tooltip);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  close() {
 | 
			
		||||
    console.info(`Destruction d'Application PIXI pour les TMR de ${this.tmrDialog.actor.name}`)
 | 
			
		||||
    this.pixiApp.destroy();
 | 
			
		||||
    this.pixiApp = undefined
 | 
			
		||||
  }
 | 
			
		||||
  static computeTMRSize(sizeConstants) {
 | 
			
		||||
    return { width: sizeConstants.cellw * 13 + sizeConstants.marginx, height: sizeConstants.cellh / 2 + sizeConstants.cellh * 15 + sizeConstants.marginy }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  resizeTMR(displaySize) {
 | 
			
		||||
    this.sizes = new TMRConstants({ size: displaySize })
 | 
			
		||||
    const appSize = PixiTMR.computeTMRSize(this.sizes)
 | 
			
		||||
    this.pixiApp.renderer.resize(appSize.width, appSize.height)
 | 
			
		||||
    this.tooltipStyle.fontSize = Math.max(this.sizes.size / 4, 16)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  get view() {
 | 
			
		||||
    return this.pixiApp.view
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setup() {
 | 
			
		||||
    this.carteTMR = EffetsDraconiques.carteTmr.createSprite(this);
 | 
			
		||||
    this.pixiApp.stage.addChild(this.carteTMR);
 | 
			
		||||
    this.carteTMR.isOver = false;
 | 
			
		||||
    this.carteTMR.eventMode = 'static';
 | 
			
		||||
    this.carteTMR
 | 
			
		||||
      .on('pointermove', event => this.onPointerMove(event))
 | 
			
		||||
      .on('pointerdown', event => this.onClickBackground(event))
 | 
			
		||||
      .on('pointerover', event => this.onShowTooltip(event))
 | 
			
		||||
      .on('pointerout', event => this.onHideTooltip(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async loadAnimations() {
 | 
			
		||||
    for (let onAnimate of this.callbacksOnAnimate) {
 | 
			
		||||
      onAnimate();
 | 
			
		||||
    }
 | 
			
		||||
    this.pixiApp.ticker.start();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  animate(animation = pixiApp => { }) {
 | 
			
		||||
    this.callbacksOnAnimate.push(() => animation(this.pixiApp));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  carteTmr(code) {
 | 
			
		||||
    let img = PixiTMR.getImgFromCode(code)
 | 
			
		||||
    const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[img]);
 | 
			
		||||
    console.log(code, carteTmr)
 | 
			
		||||
    // Setup the position of the TMR
 | 
			
		||||
    carteTmr.x = 0;
 | 
			
		||||
    carteTmr.y = 0;
 | 
			
		||||
    carteTmr.width = 720;
 | 
			
		||||
    carteTmr.height = 860;
 | 
			
		||||
    // Rotate around the center
 | 
			
		||||
    carteTmr.anchor.set(0);
 | 
			
		||||
    carteTmr.eventMode = 'dynamic'; // PIXI 7 : Not sure ..
 | 
			
		||||
    // This one is deprecated ; carteTmr.interactive = true;
 | 
			
		||||
    carteTmr.buttonMode = true;
 | 
			
		||||
    carteTmr.tmrObject = this;
 | 
			
		||||
    if (!this.tmrObject.viewOnly) {
 | 
			
		||||
      carteTmr.on('pointerdown', event => this.onClickBackground(event));
 | 
			
		||||
    }
 | 
			
		||||
    this.pixiApp.stage.addChild(carteTmr);
 | 
			
		||||
    return carteTmr;
 | 
			
		||||
  addMarkTMR(coordTMR) {
 | 
			
		||||
    const rect = this.getCaseRectangle(TMRUtility.coordTMRToOddq(coordTMR))
 | 
			
		||||
    const markTMR = new PIXI.Graphics();
 | 
			
		||||
    markTMR.beginFill(0xffff00, 0.3);
 | 
			
		||||
    // set the line style to have a width of 5 and set the color to red
 | 
			
		||||
    markTMR.lineStyle(5, 0xff0000);
 | 
			
		||||
    // draw a rectangle
 | 
			
		||||
    markTMR.drawRect(rect.x, rect.y, rect.w, rect.h);
 | 
			
		||||
    this.pixiApp.stage.addChild(markTMR);
 | 
			
		||||
    return markTMR
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  removeGraphic(graphic) {
 | 
			
		||||
    this.pixiApp.stage.removeChild(graphic);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  sprite(code, options = {}) {
 | 
			
		||||
    let img = PixiTMR.getImgFromCode(code)
 | 
			
		||||
    const texture = PIXI.utils.TextureCache[img];
 | 
			
		||||
    const texture = PIXI.utils.TextureCache[img]
 | 
			
		||||
    if (!texture) {
 | 
			
		||||
      console.error("Texture manquante", code, PIXI.utils.TextureCache)
 | 
			
		||||
      return;
 | 
			
		||||
    }  
 | 
			
		||||
    let sprite = new PIXI.Sprite(texture);
 | 
			
		||||
    sprite.width = options.taille ?? tmrConstants.half;
 | 
			
		||||
    sprite.height = options.taille ?? tmrConstants.half;
 | 
			
		||||
    sprite.anchor.set(0.5);
 | 
			
		||||
    if (options.color) {
 | 
			
		||||
      sprite.tint = options.color;
 | 
			
		||||
    }
 | 
			
		||||
    sprite.zIndex = options.zIndex ?? tmrTokenZIndex.casehumide+1;
 | 
			
		||||
    sprite.alpha = options.alpha ?? 0.75;
 | 
			
		||||
    sprite.decallage = options.decallage ?? tmrConstants.center;
 | 
			
		||||
    this.pixiApp.stage.addChild(sprite);
 | 
			
		||||
    return sprite;
 | 
			
		||||
  }  
 | 
			
		||||
  
 | 
			
		||||
  circle(name, options = {}) {
 | 
			
		||||
    let sprite = new PIXI.Graphics();
 | 
			
		||||
    sprite.beginFill(options.color, options.opacity);
 | 
			
		||||
    sprite.drawCircle(0, 0, (options.taille ?? 12) / 2);
 | 
			
		||||
    sprite.endFill();
 | 
			
		||||
    sprite.decallage = options.decallage ?? tmrConstants.topLeft;
 | 
			
		||||
    this.pixiApp.stage.addChild(sprite);
 | 
			
		||||
    return sprite;
 | 
			
		||||
    let sprite = new PIXI.Sprite(texture);
 | 
			
		||||
    sprite.taille = options.taille ?? (() => this.sizes.half)
 | 
			
		||||
 | 
			
		||||
    sprite.width = sprite.taille()
 | 
			
		||||
    sprite.height = sprite.taille()
 | 
			
		||||
    sprite.anchor.set(0.5)
 | 
			
		||||
    if (options.tint) {
 | 
			
		||||
      sprite.tint = options.tint
 | 
			
		||||
    }
 | 
			
		||||
    sprite.zIndex = options.zIndex ?? tmrTokenZIndex.casehumide + 1
 | 
			
		||||
    sprite.alpha = options.alpha ?? 1
 | 
			
		||||
    sprite.decallage = options.decallage ?? this.sizes.center
 | 
			
		||||
    this.pixiApp.stage.addChild(sprite)
 | 
			
		||||
    return sprite
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addTooltip(sprite, text) {
 | 
			
		||||
    if (text) {
 | 
			
		||||
      sprite.tooltip = new PIXI.Text(text, tooltipStyle);
 | 
			
		||||
      sprite.tooltip.zIndex = tmrTokenZIndex.tooltip;
 | 
			
		||||
      sprite.isOver = false;
 | 
			
		||||
      // Deprecated : sprite.interactive = true; 
 | 
			
		||||
      sprite.eventMode = 'dynamic'; // PIXI 7 To be checked
 | 
			
		||||
      sprite.on('pointerdown', event => this.onClickBackground(event))
 | 
			
		||||
        .on('pointerover', () => this.onShowTooltip(sprite))
 | 
			
		||||
        .on('pointerout', () => this.onHideTooltip(sprite));
 | 
			
		||||
    }
 | 
			
		||||
  circle(code, options = {}) {
 | 
			
		||||
    let sprite = new PIXI.Graphics()
 | 
			
		||||
    sprite.taille = options.taille ?? (() => this.sizes.half)
 | 
			
		||||
    sprite.decallage = options.decallage ?? this.sizes.topLeft
 | 
			
		||||
    sprite.beginFill(options.tint, options.opacity)
 | 
			
		||||
    sprite.drawCircle(0, 0, sprite.taille())
 | 
			
		||||
    sprite.endFill()
 | 
			
		||||
    this.pixiApp.stage.addChild(sprite)
 | 
			
		||||
    return sprite
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  square(code, options = {}) {
 | 
			
		||||
    let sprite = new PIXI.Graphics();
 | 
			
		||||
    sprite.taille = options.taille ?? (() => this.sizes.half)
 | 
			
		||||
    sprite.decallage = options.decallage ?? this.sizes.topLeft
 | 
			
		||||
    sprite.beginFill(options.tint, options.opacity)
 | 
			
		||||
    const size = sprite.taille();
 | 
			
		||||
    sprite.drawRect(0, 0, size, size)
 | 
			
		||||
    sprite.endFill()
 | 
			
		||||
    this.pixiApp.stage.addChild(sprite)
 | 
			
		||||
    return sprite
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  onClickBackground(event) {
 | 
			
		||||
    this.tmrObject.onClickTMR(event)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onShowTooltip(sprite) {
 | 
			
		||||
    if (sprite.tooltip) {
 | 
			
		||||
 | 
			
		||||
      if (!sprite.isOver) {
 | 
			
		||||
        sprite.tooltip.x = sprite.x;
 | 
			
		||||
        sprite.tooltip.y = sprite.y;
 | 
			
		||||
        this.pixiApp.stage.addChild(sprite.tooltip);
 | 
			
		||||
      }
 | 
			
		||||
      sprite.isOver = true;
 | 
			
		||||
    if (!this.viewOnly) {
 | 
			
		||||
      this.tmrDialog.onClickTMR(event)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onHideTooltip(sprite) {
 | 
			
		||||
    if (sprite.tooltip) {
 | 
			
		||||
      if (sprite.isOver) {
 | 
			
		||||
        this.pixiApp.stage.removeChild(sprite.tooltip);
 | 
			
		||||
      }
 | 
			
		||||
      sprite.isOver = false;
 | 
			
		||||
  onPointerMove(event) {
 | 
			
		||||
    if (this.carteTMR.isOver) {
 | 
			
		||||
      this.setTooltipPosition(event);
 | 
			
		||||
      this.tooltip.text = this.computeTooltip(event);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition( sprite, oddq) {
 | 
			
		||||
    let decallagePairImpair = (oddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
 | 
			
		||||
    let dx = (sprite.decallage == undefined) ? 0 : sprite.decallage.x;
 | 
			
		||||
    let dy = (sprite.decallage == undefined) ? 0 : sprite.decallage.y;
 | 
			
		||||
    sprite.x = tmrConstants.gridx + (oddq.col * tmrConstants.cellw) + dx;
 | 
			
		||||
    sprite.y = tmrConstants.gridy + (oddq.row * tmrConstants.cellh) + dy + decallagePairImpair;
 | 
			
		||||
  onShowTooltip(event) {
 | 
			
		||||
    if (!this.carteTMR.isOver) {
 | 
			
		||||
      this.setTooltipPosition(event);
 | 
			
		||||
      this.pixiApp.stage.addChild(this.tooltip);
 | 
			
		||||
      this.tooltip.text = this.computeTooltip(event);
 | 
			
		||||
    }
 | 
			
		||||
    this.carteTMR.isOver = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onHideTooltip(event) {
 | 
			
		||||
    if (this.carteTMR.isOver) {
 | 
			
		||||
      this.pixiApp.stage.removeChild(this.tooltip);
 | 
			
		||||
    }
 | 
			
		||||
    this.carteTMR.isOver = false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computeTooltip(event) {
 | 
			
		||||
    const oddq = this.sizes.computeEventOddq(event);
 | 
			
		||||
    const coordTMR = TMRUtility.oddqToCoordTMR(oddq);
 | 
			
		||||
    const tmr = TMRUtility.getTMR(coordTMR)
 | 
			
		||||
    if (tmr) {
 | 
			
		||||
      const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`;
 | 
			
		||||
      const tokenTooltips = this.tmrDialog.allTokens
 | 
			
		||||
        .filter(token => token.coordTMR() == coordTMR)
 | 
			
		||||
        .map(token => token.tooltip);
 | 
			
		||||
      return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computeEventOddq(event) {
 | 
			
		||||
    return this.sizes.computeEventOddq(event)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setTooltipPosition(event) {
 | 
			
		||||
    const oddq = this.sizes.computeEventOddq(event);
 | 
			
		||||
 | 
			
		||||
    this.tooltip.x = oddq.x + (oddq.col > 7 ? -3 * this.sizes.full : this.sizes.quarter);
 | 
			
		||||
    this.tooltip.y = oddq.y + (oddq.row > 10 ? -this.sizes.size : 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  positionToken(token) {
 | 
			
		||||
    if (token.sprite) {
 | 
			
		||||
      const sprite = token.sprite;
 | 
			
		||||
      const oddq = TMRUtility.coordTMRToOddq(token.coordTMR());
 | 
			
		||||
 | 
			
		||||
      const decallagePairImpair = (oddq.col % 2 == 0) ? this.sizes.col1_y : this.sizes.col2_y;
 | 
			
		||||
      const dx = sprite.decallage?.x ?? 0
 | 
			
		||||
      const dy = sprite.decallage?.y ?? 0
 | 
			
		||||
      sprite.x = this.sizes.gridx + (oddq.col * this.sizes.cellw) + dx;
 | 
			
		||||
      sprite.y = this.sizes.gridy + (oddq.row * this.sizes.cellh) + dy + decallagePairImpair;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  removeToken(token) {
 | 
			
		||||
    if (token.sprite) {
 | 
			
		||||
      this.pixiApp.stage.removeChild(token.sprite)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaseRectangle(oddq) {
 | 
			
		||||
    let decallagePairImpair = (oddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
 | 
			
		||||
    let x = tmrConstants.gridx + (oddq.col * tmrConstants.cellw) - (tmrConstants.cellw / 2);
 | 
			
		||||
    let y = tmrConstants.gridy + (oddq.row * tmrConstants.cellh) - (tmrConstants.cellh / 2) + decallagePairImpair;
 | 
			
		||||
    return { x: x, y: y, w: tmrConstants.cellw, h: tmrConstants.cellh };
 | 
			
		||||
    const decallagePairImpair = (oddq.col % 2 == 0) ? this.sizes.col1_y : this.sizes.col2_y;
 | 
			
		||||
    const x = this.sizes.gridx + (oddq.col * this.sizes.cellw) - (this.sizes.cellw / 2);
 | 
			
		||||
    const y = this.sizes.gridy + (oddq.row * this.sizes.cellh) - (this.sizes.cellh / 2) + decallagePairImpair;
 | 
			
		||||
    return { x, y, w: this.sizes.cellw, h: this.sizes.cellh };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,35 +1,30 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class PontImpraticable extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'souffle' }
 | 
			
		||||
  match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('impraticabilite des ponts'); }
 | 
			
		||||
 | 
			
		||||
  async onActorCreateOwned(actor, souffle) {
 | 
			
		||||
    const ponts = TMRUtility.getListTMR('pont');
 | 
			
		||||
    for (let tmr of ponts) {
 | 
			
		||||
      await this.createCaseTmr(actor, 'Pont impraticable: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
      await this.createCaseTmr(actor, 'Pont impraticable', tmr, souffle.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  code() { return 'pont-impraticable' }
 | 
			
		||||
  tooltip(linkData) { return `${this.tmrLabel(linkData)} impraticable` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/wave.webp' }
 | 
			
		||||
  tooltip(linkData) { return `Pont impraticable` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/debordement.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(),
 | 
			
		||||
      {
 | 
			
		||||
        zIndex: tmrTokenZIndex.casehumide,
 | 
			
		||||
        alpha: 0.6,
 | 
			
		||||
        taille: tmrConstants.full,
 | 
			
		||||
        decallage: tmrConstants.center
 | 
			
		||||
        decallage: pixiTMR.sizes.decallage(0, 2/3),
 | 
			
		||||
        taille: () => pixiTMR.sizes.half,
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,31 +1,26 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class PresentCites extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'tete' }
 | 
			
		||||
  match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('present des cites'); }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, tete) { await this._ajouterPresents(actor, tete); }
 | 
			
		||||
 | 
			
		||||
  code() { return 'present-cites' }
 | 
			
		||||
  tooltip(linkData) { return `La ${this.tmrLabel(linkData)} a un présent` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/gift.webp' }
 | 
			
		||||
  tooltip(linkData) { return `La cité a un présent` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/present.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(),
 | 
			
		||||
      {
 | 
			
		||||
        zIndex: tmrTokenZIndex.tetes,
 | 
			
		||||
        alpha: 0.9,
 | 
			
		||||
        taille: tmrConstants.third,
 | 
			
		||||
        decallage: tmrConstants.topRight
 | 
			
		||||
        decallage: pixiTMR.sizes.decallage(-1, -1),
 | 
			
		||||
        taille: () => pixiTMR.sizes.third
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -40,7 +35,7 @@ export class PresentCites extends Draconique {
 | 
			
		||||
    else {
 | 
			
		||||
      let cites = TMRUtility.filterTMR(it => it.type == 'cite');
 | 
			
		||||
      for (let tmr of cites) {
 | 
			
		||||
        await this.createCaseTmr(actor, 'Présent: ' + tmr.label, tmr, tete.id);
 | 
			
		||||
        await this.createCaseTmr(actor, 'Présent', tmr, tete.id);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -49,12 +44,13 @@ export class PresentCites extends Draconique {
 | 
			
		||||
    const presents = await game.system.rdd.rencontresTMR.getPresentsCite()
 | 
			
		||||
    const buttons = {};
 | 
			
		||||
    presents.forEach(r =>  buttons['present'+r.id] = { icon: '<i class="fas fa-check"></i>', label: r.name, callback: async () => onChoixPresent(r) });
 | 
			
		||||
    let d = new Dialog({
 | 
			
		||||
    let dialog = new Dialog({
 | 
			
		||||
      title: "Présent des cités",
 | 
			
		||||
      content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`,
 | 
			
		||||
      buttons: buttons
 | 
			
		||||
    });
 | 
			
		||||
    d.render(true);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    return dialog
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async ouvrirLePresent(actor, casetmr) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,28 +1,26 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class QueteEaux extends Draconique {
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'tete' }
 | 
			
		||||
  match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("quete des eaux"); }
 | 
			
		||||
  manualMessage() { return "Vous devrez re-configurer votre Quête des Eaux une fois un lac ou marais vaincu" }
 | 
			
		||||
  manualMessage() { return "Vous devrez re-configurer votre Nouvelle Quête des Eaux une fois un lac ou marais vaincu" }
 | 
			
		||||
  async onActorCreateOwned(actor, tete) {
 | 
			
		||||
    await this.createCaseTmr(actor, "Quête des eaux à déterminer", { coord: 'A0' }, tete.id);
 | 
			
		||||
    await this.createCaseTmr(actor, "Nouvelle Quête des Eaux", { coord: 'A0' }, tete.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  code() { return 'maitrisee' }
 | 
			
		||||
  tooltip(linkData) { return `Quête des eaux, le ${this.tmrLabel(linkData)} est maîtrisé` }
 | 
			
		||||
  img() { return 'icons/svg/bridge.svg' }
 | 
			
		||||
  tooltip(linkData) { return `Quête des eaux, ${TMRUtility.getTMRType(linkData.system.coord)} maîtrisé` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/maitrisee.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.casehumide + 1,
 | 
			
		||||
      color: tmrColors.tetes,
 | 
			
		||||
      decallage: tmrConstants.topRight
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0, -2 / 3),
 | 
			
		||||
      taille: () => pixiTMR.sizes.half
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,12 +1,8 @@
 | 
			
		||||
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class Rencontre extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return '' }
 | 
			
		||||
  match(item) { return false; }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
@@ -14,14 +10,13 @@ export class Rencontre extends Draconique {
 | 
			
		||||
 | 
			
		||||
  code() { return 'rencontre' }
 | 
			
		||||
  tooltip(rencontre) { return `${rencontre.name} de force ${rencontre.system.force}` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/heures/hd06.webp' }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/rencontre.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.rencontre,
 | 
			
		||||
      color: tmrColors.rencontre,
 | 
			
		||||
      taille: tmrConstants.full,
 | 
			
		||||
      decallage: { x: 2, y: 2 }
 | 
			
		||||
    });
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.twoThird,
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,31 +1,29 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class ReserveExtensible extends Draconique {
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return 'tete' }
 | 
			
		||||
  match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("reserve extensible"); }
 | 
			
		||||
  manualMessage() { return "Vous pouvez re-configurer votre Réserve extensible" }
 | 
			
		||||
  manualMessage() { return "Vous pouvez re-configurer votre Nouvelle Réserve extensible" }
 | 
			
		||||
  async onActorCreateOwned(actor, tete) {
 | 
			
		||||
    const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
 | 
			
		||||
    const tmr = await TMRUtility.getTMRAleatoire(it => !(it.type == 'fleuve' || existants.includes(it.system.coord)));
 | 
			
		||||
    await this.createCaseTmr(actor, "Nouvelle Réserve extensible", tmr, tete.id);
 | 
			
		||||
    const selectedTMR = await TMRUtility.getTMRAleatoire(tmr => !(tmr.type == 'fleuve' || existants.includes(tmr.coord)));
 | 
			
		||||
    await this.createCaseTmr(actor, "Nouvelle Réserve extensible", selectedTMR, tete.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  code() { return 'reserve_extensible' }
 | 
			
		||||
  tooltip(linkData) { return `Réserve extensible en ${this.tmrLabel(linkData)} !` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/treasure-chest.webp' }
 | 
			
		||||
  tooltip(linkData) { return `Réserve extensible` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/reserve.svg' }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.tetes,
 | 
			
		||||
      alpha: 0.7,
 | 
			
		||||
      decallage: tmrConstants.left
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(-1, 1),
 | 
			
		||||
      taille: () => pixiTMR.sizes.third
 | 
			
		||||
        
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||