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			foundryvtt
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			foundryvtt
		
	
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| f64928858c | 
							
								
								
									
										11
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						@@ -1,5 +1,14 @@
 | 
				
			|||||||
.vscode/settings.json
 | 
					.vscode/settings.json
 | 
				
			||||||
.idea
 | 
					.idea
 | 
				
			||||||
todo.txt
 | 
					.history
 | 
				
			||||||
todo.md
 | 
					todo.md
 | 
				
			||||||
/.vscode
 | 
					/.vscode
 | 
				
			||||||
 | 
					/ignored/
 | 
				
			||||||
 | 
					/node_modules/
 | 
				
			||||||
 | 
					/jsconfig.json
 | 
				
			||||||
 | 
					/package.json
 | 
				
			||||||
 | 
					/package-lock.json
 | 
				
			||||||
 | 
					/packs/*/
 | 
				
			||||||
 | 
					/packs/*/CURRENT
 | 
				
			||||||
 | 
					/packs/*/LOG
 | 
				
			||||||
 | 
					/packs/*/LOCK
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										30
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						@@ -1,10 +1,26 @@
 | 
				
			|||||||
==================================================================
 | 
					# v11.0
 | 
				
			||||||
v0.9.2 - 05/09/2020
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
Erreur de calcul sur points de vie
 | 
					## v11.0.8 - la poigne de Sémolosse
 | 
				
			||||||
Gestion différente des compétences "troncs"
 | 
					- lien vers le changelog
 | 
				
			||||||
 | 
					- organisation des compendiums du système
 | 
				
			||||||
 | 
					- correction de l'empoignade
 | 
				
			||||||
 | 
					  - les items d'empoignade sont ajoutés par le MJ quand nécessaire
 | 
				
			||||||
 | 
					  - seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade
 | 
				
			||||||
 | 
					  - les caractéristiques du défenseur sont utilisées pour la défense
 | 
				
			||||||
 | 
					  - la difficulté d'attaque est imposée au défenseur
 | 
				
			||||||
 | 
					  - les attaques particulières sont en finesse (p133)
 | 
				
			||||||
 | 
					  - on peut entraîner au sol dès 2 points d'empoignade
 | 
				
			||||||
 | 
					  - les actions liée à l'immobilisation sont proposées en fin de round
 | 
				
			||||||
 | 
					
 | 
				
			||||||
==================================================================
 | 
					# v11.0.7
 | 
				
			||||||
v0.9.1 - 03/09/2020
 | 
					
 | 
				
			||||||
 | 
					- les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade.
 | 
				
			||||||
 | 
					- les créatures armées utilisent la bonne phase d'initiative
 | 
				
			||||||
 | 
					- correction des possessions
 | 
				
			||||||
 | 
					  - la difficulté de la défense est imposée par l'attaque
 | 
				
			||||||
 | 
					  - une attaque particulière de possession est en finesse
 | 
				
			||||||
 | 
					  - le rêve actuel des personnages est bien utilisé
 | 
				
			||||||
 | 
					- correction des achats par le MJ sans acteur sélectionné
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Cf branche v10 pour l'historique des versions 10
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Initial official release
 | 
					 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1 +0,0 @@
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foundryvtt-reve-de-dragon
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										95
									
								
								lang/fr.json
									
									
									
									
									
								
							
							
						
						@@ -1,47 +1,56 @@
 | 
				
			|||||||
{
 | 
					{
 | 
				
			||||||
  "ACTOR": {
 | 
					  "TYPES": {
 | 
				
			||||||
    "TypePersonnage": "Personnage",
 | 
					    "Actor": { 
 | 
				
			||||||
    "TypeCreature": "Créature",
 | 
					      "Personnage": "Personnage",
 | 
				
			||||||
    "TypeEntite": "Entité de cauchemar",
 | 
					      "Creature": "Créature",
 | 
				
			||||||
    "TypeVehicule": "Véhicule"
 | 
					      "Entite": "Entité de cauchemar",
 | 
				
			||||||
  },
 | 
					      "Commerce": "Commerce",
 | 
				
			||||||
  "ITEM": {
 | 
					      "Vehicule": "Véhicule"
 | 
				
			||||||
    "TypeObjet": "Objet",
 | 
					    },
 | 
				
			||||||
    "TypeGemme": "Gemme",
 | 
					    "Item": {
 | 
				
			||||||
    "TypeCompetence": "Compétence",
 | 
					      "Arme": "Arme",
 | 
				
			||||||
    "TypeCompetencecreature": "Compétence de créature",
 | 
					      "Armure": "Armure",
 | 
				
			||||||
    "TypeMaladie": "Maladie",
 | 
					      "Blessure": "Blessure",
 | 
				
			||||||
    "TypePoison": "Poison",
 | 
					      "Casetmr": "TMR spéciale",
 | 
				
			||||||
    "TypeNombreastral": "Nombre astral",
 | 
					      "Chant": "Chant",
 | 
				
			||||||
    "TypeTarot": "Carte de tarot",
 | 
					      "Competence": "Compétence",
 | 
				
			||||||
    "TypeCasetmr": "TMR spéciale",
 | 
					      "Competencecreature": "Compétence de créature",
 | 
				
			||||||
    "TypeRencontrestmr": "Rencontre TMR",
 | 
					      "Conteneur": "Conteneur",
 | 
				
			||||||
    "TypeMunition": "Munition",
 | 
					      "Danse": "Danse",
 | 
				
			||||||
    "TypeMonnaie": "Monnaie",
 | 
					      "Extraitpoetique": "Extrait poetique",
 | 
				
			||||||
    "TypeHerbe": "Herbe ou plante",
 | 
					      "Faune": "Faune",
 | 
				
			||||||
    "TypeIngredient": "Ingrédient",
 | 
					      "Gemme": "Gemme",
 | 
				
			||||||
    "TypeLivre": "Livre",
 | 
					      "Herbe": "Herbe",
 | 
				
			||||||
    "TypePotion": "Potion",
 | 
					      "Ingredient": "Ingrédient",
 | 
				
			||||||
    "TypeArme": "Arme",
 | 
					      "Jeu": "Jeu",
 | 
				
			||||||
    "TypeArmure": "Armure",
 | 
					      "Livre": "Livre",
 | 
				
			||||||
    "TypeConteneur": "Conteneur",
 | 
					      "Maladie": "Maladie",
 | 
				
			||||||
    "TypeNourritureboisson": "Nourriture & boisson",
 | 
					      "Meditation": "Méditation",
 | 
				
			||||||
    "TypeChant": "Chant",
 | 
					      "Monnaie": "Monnaie",
 | 
				
			||||||
    "TypeDanse": "Danse",
 | 
					      "Munition": "Munition",
 | 
				
			||||||
    "TypeMusique": "Musique",
 | 
					      "Musique": "Musique",
 | 
				
			||||||
    "TypeOeuvre": "Oeuvre",
 | 
					      "Nombreastral": "Nombre astral",
 | 
				
			||||||
    "TypeTache": "Tâche",
 | 
					      "Nourritureboisson": "Nourriture & boisson",
 | 
				
			||||||
    "TypeJeu": "Jeu",
 | 
					      "Objet": "Objet",
 | 
				
			||||||
    "TypeRecettealchimique": "Recette alchimique",
 | 
					      "Oeuvre": "Oeuvre",
 | 
				
			||||||
    "TypeRecettecuisine": "Recette de cuisine",
 | 
					      "Ombre": "Ombre de Thanatos",
 | 
				
			||||||
    "TypeSort": "Sort",
 | 
					      "Plante": "Plante",
 | 
				
			||||||
    "TypeMeditation": "Méditation",
 | 
					      "Poison": "Poison",
 | 
				
			||||||
    "TypeSignedraconique": "Signe draconique",
 | 
					      "Possession": "Possession",
 | 
				
			||||||
    "TypeQueue": "Queue de Dragon",
 | 
					      "Potion": "Potion",
 | 
				
			||||||
    "TypeOmbre": "Ombre de Thanatos",
 | 
					      "Queue": "Queue de Dragon",
 | 
				
			||||||
    "TypeSouffle": "Souffle de Dragon",
 | 
					      "Recettealchimique": "Recette alchimique",
 | 
				
			||||||
    "TypeTete": "Tête de Dragon",
 | 
					      "Recettecuisine": "Recette de cuisine",
 | 
				
			||||||
    "TypePossession": "Possession"
 | 
					      "Rencontre": "Rencontre TMR",
 | 
				
			||||||
 | 
					      "Service": "Service",
 | 
				
			||||||
 | 
					      "Signedraconique": "Signe draconique",
 | 
				
			||||||
 | 
					      "Sort": "Sort",
 | 
				
			||||||
 | 
					      "Sortreserve": "Sort en réserve",
 | 
				
			||||||
 | 
					      "Souffle": "Souffle de Dragon",
 | 
				
			||||||
 | 
					      "Tache": "Tâche",
 | 
				
			||||||
 | 
					      "Tarot": "Carte de tarot",
 | 
				
			||||||
 | 
					      "Tete": "Tête de Dragon"
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
  },
 | 
					  },
 | 
				
			||||||
  "EFFECT": {
 | 
					  "EFFECT": {
 | 
				
			||||||
    "StatusStunned": "Sonné",
 | 
					    "StatusStunned": "Sonné",
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,15 +1,9 @@
 | 
				
			|||||||
 | 
					import { RdDActorSheet } from "./actor-sheet.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
					 * Extend the basic ActorSheet with some very simple modifications
 | 
				
			||||||
 * @extends {ActorSheet}
 | 
					 * @extends {ActorSheet}
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					 | 
				
			||||||
import { HtmlUtility } from "./html-utility.js";
 | 
					 | 
				
			||||||
import { RdDUtility } from "./rdd-utility.js";
 | 
					 | 
				
			||||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
					 | 
				
			||||||
import { RdDCarac } from "./rdd-carac.js";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/* -------------------------------------------- */
 | 
					 | 
				
			||||||
export class RdDActorCreatureSheet extends RdDActorSheet {
 | 
					export class RdDActorCreatureSheet extends RdDActorSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
@@ -20,60 +14,30 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
 | 
				
			|||||||
      width: 640,
 | 
					      width: 640,
 | 
				
			||||||
      height: 720,
 | 
					      height: 720,
 | 
				
			||||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
				
			||||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
 | 
					      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async getData() {
 | 
					 | 
				
			||||||
    let formData = await super.getData();
 | 
					 | 
				
			||||||
    console.log("Creature : ", formData);
 | 
					 | 
				
			||||||
    formData.calc = {
 | 
					 | 
				
			||||||
      caracTotal: RdDCarac.computeTotal(formData.data.carac),
 | 
					 | 
				
			||||||
      resumeBlessures: this.actor.computeResumeBlessure(formData.data.blessures),
 | 
					 | 
				
			||||||
      encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
 | 
					 | 
				
			||||||
      surEncombrementMessage: this.actor.getMessageSurEncombrement()
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    RdDUtility.filterItemsPerTypeForSheet(formData);
 | 
					 | 
				
			||||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
					 | 
				
			||||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    console.log("Creature : ", this.objetVersConteneur, formData);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return formData;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Everything below here is only needed if the sheet is editable
 | 
					    // Everything below here is only needed if the sheet is editable
 | 
				
			||||||
    if (!this.options.editable) return;
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // On competence change
 | 
					    // On competence change
 | 
				
			||||||
    html.find('.creature-carac').change(async event => {
 | 
					    this.html.find('.creature-carac').change(async event => {
 | 
				
			||||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
					      let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
					      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.creature-niveau').change(async event => {
 | 
					    this.html.find('.creature-niveau').change(async event => {
 | 
				
			||||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
					      let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
					      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.creature-dommages').change(async event => {
 | 
					    this.html.find('.creature-dommages').change(async event => {
 | 
				
			||||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
					      let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
					      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  _updateObject(event, formData) {
 | 
					 | 
				
			||||||
    // Update the Actor
 | 
					 | 
				
			||||||
    return this.object.update(formData);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,146 +1,65 @@
 | 
				
			|||||||
/**
 | 
					import { RdDActorSheet } from "./actor-sheet.js";
 | 
				
			||||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
					import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
				
			||||||
 * @extends {ActorSheet}
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import { HtmlUtility } from "./html-utility.js";
 | 
					 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
import { RdDUtility } from "./rdd-utility.js";
 | 
					import { RdDUtility } from "./rdd-utility.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* -------------------------------------------- */  
 | 
					export class RdDActorEntiteSheet extends RdDActorSheet {
 | 
				
			||||||
export class RdDActorEntiteSheet extends ActorSheet {
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
	static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
	  return mergeObject(super.defaultOptions, {
 | 
					    return mergeObject(super.defaultOptions, {
 | 
				
			||||||
  	  classes: ["rdd", "sheet", "actor"],
 | 
					      classes: ["rdd", "sheet", "actor"],
 | 
				
			||||||
  	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
				
			||||||
      width: 640,
 | 
					      width: 640,
 | 
				
			||||||
      height: 720,
 | 
					      height: 720,
 | 
				
			||||||
      tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
				
			||||||
      dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
 | 
					      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    const objectData = Misc.data(this.object);
 | 
					    let formData = await super.getData();
 | 
				
			||||||
    let formData = {
 | 
					    formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
 | 
				
			||||||
      title: this.title,
 | 
					      .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
 | 
				
			||||||
      id: objectData.id,
 | 
					    return formData
 | 
				
			||||||
      type: objectData.type,
 | 
					 | 
				
			||||||
      img: objectData.img,
 | 
					 | 
				
			||||||
      name: objectData.name,
 | 
					 | 
				
			||||||
      //   actor: this.object,
 | 
					 | 
				
			||||||
      editable: this.isEditable,
 | 
					 | 
				
			||||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
					 | 
				
			||||||
      data: foundry.utils.deepClone(Misc.templateData(this.object)),
 | 
					 | 
				
			||||||
      effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
 | 
					 | 
				
			||||||
      //   items: items,
 | 
					 | 
				
			||||||
      limited: this.object.limited,
 | 
					 | 
				
			||||||
      options: this.options,
 | 
					 | 
				
			||||||
      owner: this.document.isOwner,
 | 
					 | 
				
			||||||
      itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))),
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    formData.options.isGM = game.user.isGM;
 | 
					 | 
				
			||||||
    RdDUtility.filterItemsPerTypeForSheet(formData);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return formData;
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
  
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
	activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Everything below here is only needed if the sheet is editable
 | 
					    // Everything below here is only needed if the sheet is editable
 | 
				
			||||||
    if (!this.options.editable) return;
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Update Inventory Item
 | 
					 | 
				
			||||||
    html.find('.item-edit').click(event => {
 | 
					 | 
				
			||||||
      const li = $(event.currentTarget).parents(".item");
 | 
					 | 
				
			||||||
      const item = this.actor.getEmbeddedDocument('Item', li.data("itemId"));
 | 
					 | 
				
			||||||
      item.sheet.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Delete Inventory Item
 | 
					 | 
				
			||||||
    html.find('.item-delete').click(event => {
 | 
					 | 
				
			||||||
      const li = $(event.currentTarget).parents(".item");
 | 
					 | 
				
			||||||
      this.actor.deleteEmbeddedDocuments('Item', [li.data("itemId")]);
 | 
					 | 
				
			||||||
      li.slideUp(200, () => this.render(false));
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Roll Carac
 | 
					 | 
				
			||||||
    html.find('.carac-label a').click(async event => {
 | 
					 | 
				
			||||||
      let caracName = event.currentTarget.attributes.name.value;
 | 
					 | 
				
			||||||
      this.actor.rollCarac( caracName.toLowerCase() );
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    // On competence change
 | 
					    // On competence change
 | 
				
			||||||
    html.find('.creature-carac').change(async event => {
 | 
					    this.html.find('.creature-carac').change(async event => {
 | 
				
			||||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
					      let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
        this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
 | 
					      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
				
			||||||
      } );    
 | 
					 | 
				
			||||||
    html.find('.creature-niveau').change(async event => {
 | 
					 | 
				
			||||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
					 | 
				
			||||||
        this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
 | 
					 | 
				
			||||||
      } );    
 | 
					 | 
				
			||||||
      html.find('.creature-dommages').change(async event => {
 | 
					 | 
				
			||||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
					 | 
				
			||||||
        this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
 | 
					 | 
				
			||||||
      } );    
 | 
					 | 
				
			||||||
  
 | 
					 | 
				
			||||||
    // Roll Skill
 | 
					 | 
				
			||||||
    html.find('.competence-label a').click(async event => {
 | 
					 | 
				
			||||||
      let compName = event.currentTarget.text;
 | 
					 | 
				
			||||||
      this.actor.rollCompetence( compName );
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.creature-niveau').change(async event => {
 | 
				
			||||||
    html.find('.endurance-plus').click(event => {
 | 
					      let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
      this.actor.santeIncDec("endurance", 1);
 | 
					      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
				
			||||||
      this.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.endurance-moins').click(event => {
 | 
					    this.html.find('.creature-dommages').change(async event => {
 | 
				
			||||||
      this.actor.santeIncDec("endurance", -1);
 | 
					      let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
      this.render(true);
 | 
					      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.resonance-delete').click(async event => {
 | 
				
			||||||
    html.find('.encaisser-direct').click(event => {
 | 
					      const li = RdDSheetUtility.getEventElement(event);
 | 
				
			||||||
      this.actor.encaisser();
 | 
					      const actorId = li.data("actor-id");
 | 
				
			||||||
    });
 | 
					      if (actorId) {
 | 
				
			||||||
 | 
					        const actorResonance = game.actors.get(actorId);
 | 
				
			||||||
    html.find('.remise-a-neuf').click(event => {
 | 
					        RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => {
 | 
				
			||||||
      if (game.user.isGM) {
 | 
					          console.log('Delete : ', actorId);
 | 
				
			||||||
        this.actor.remiseANeuf();
 | 
					          this.removeSubacteur(actorId);
 | 
				
			||||||
 | 
					          RdDUtility.slideOnDelete(this, li);
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
  
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  async removeSubacteur(actorId) {
 | 
				
			||||||
 | 
					    let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
 | 
				
			||||||
  /** @override */
 | 
					    await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
 | 
				
			||||||
  setPosition(options = {}) {
 | 
					 | 
				
			||||||
    const position = super.setPosition(options);
 | 
					 | 
				
			||||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
					 | 
				
			||||||
    const sheetTabs = this.element.find(".sheet-tabs");
 | 
					 | 
				
			||||||
    const sheetBody = this.element.find(".sheet-body");
 | 
					 | 
				
			||||||
    const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
 | 
					 | 
				
			||||||
    sheetBody.css("height", bodyHeight);
 | 
					 | 
				
			||||||
    return position;
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  _updateObject(event, formData) {
 | 
					 | 
				
			||||||
    // Update the Actor
 | 
					 | 
				
			||||||
    return this.object.update(formData);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,8 +1,3 @@
 | 
				
			|||||||
/**
 | 
					 | 
				
			||||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
					 | 
				
			||||||
 * @extends {ActorSheet}
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import { RdDUtility } from "./rdd-utility.js";
 | 
					import { RdDUtility } from "./rdd-utility.js";
 | 
				
			||||||
import { HtmlUtility } from "./html-utility.js";
 | 
					import { HtmlUtility } from "./html-utility.js";
 | 
				
			||||||
import { RdDItemArme } from "./item-arme.js";
 | 
					import { RdDItemArme } from "./item-arme.js";
 | 
				
			||||||
@@ -12,12 +7,21 @@ import { Misc } from "./misc.js";
 | 
				
			|||||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
					import { RdDCombatManager } from "./rdd-combat.js";
 | 
				
			||||||
import { RdDCarac } from "./rdd-carac.js";
 | 
					import { RdDCarac } from "./rdd-carac.js";
 | 
				
			||||||
import { DialogSplitItem } from "./dialog-split-item.js";
 | 
					import { DialogSplitItem } from "./dialog-split-item.js";
 | 
				
			||||||
import { ReglesOptionelles } from "./regles-optionelles.js";
 | 
					import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
				
			||||||
import { DialogRepos } from "./dialog-repos.js";
 | 
					 | 
				
			||||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
					import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
				
			||||||
 | 
					import { STATUSES } from "./settings/status-effects.js";
 | 
				
			||||||
 | 
					import { MAINS_DIRECTRICES } from "./actor.js";
 | 
				
			||||||
 | 
					import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
 | 
				
			||||||
 | 
					import { RdDItem } from "./item.js";
 | 
				
			||||||
 | 
					import { RdDItemBlessure } from "./item/blessure.js";
 | 
				
			||||||
 | 
					import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* -------------------------------------------- */
 | 
					/* -------------------------------------------- */
 | 
				
			||||||
export class RdDActorSheet extends ActorSheet {
 | 
					/**
 | 
				
			||||||
 | 
					 * Extend the basic ActorSheet with some very simple modifications
 | 
				
			||||||
 | 
					 * @extends {ActorSheet}
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					export class RdDActorSheet extends RdDBaseActorSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
@@ -25,10 +29,9 @@ export class RdDActorSheet extends ActorSheet {
 | 
				
			|||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return mergeObject(super.defaultOptions, {
 | 
				
			||||||
      classes: ["rdd", "sheet", "actor"],
 | 
					      classes: ["rdd", "sheet", "actor"],
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
				
			||||||
      width: 640,
 | 
					      width: 550,
 | 
				
			||||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
				
			||||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
 | 
					      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
				
			||||||
      editCaracComp: false,
 | 
					 | 
				
			||||||
      showCompNiveauBase: false,
 | 
					      showCompNiveauBase: false,
 | 
				
			||||||
      vueDetaillee: false
 | 
					      vueDetaillee: false
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
@@ -36,276 +39,214 @@ export class RdDActorSheet extends ActorSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    const objectData = Misc.data(this.object);
 | 
					    let formData = await super.getData();
 | 
				
			||||||
 | 
					    mergeObject(formData,
 | 
				
			||||||
    //this.actor.checkMonnaiePresence(this.actor.data.items); // Always check 
 | 
					      {
 | 
				
			||||||
 | 
					        editable: this.isEditable,
 | 
				
			||||||
    let formData = {
 | 
					        cssClass: this.isEditable ? "editable" : "locked",
 | 
				
			||||||
      title: this.title,
 | 
					        effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
				
			||||||
      id: objectData.id,
 | 
					        limited: this.actor.limited,
 | 
				
			||||||
      type: objectData.type,
 | 
					        owner: this.actor.isOwner,
 | 
				
			||||||
      img: objectData.img,
 | 
					        biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
 | 
				
			||||||
      name: objectData.name,
 | 
					        notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
 | 
				
			||||||
      editable: this.isEditable,
 | 
					      });
 | 
				
			||||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
					    mergeObject(formData.calc, {
 | 
				
			||||||
      data: foundry.utils.deepClone(Misc.templateData(this.object)),
 | 
					      surenc: this.actor.computeMalusSurEncombrement(),
 | 
				
			||||||
      effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
 | 
					 | 
				
			||||||
      limited: this.object.limited,
 | 
					 | 
				
			||||||
      options: this.options,
 | 
					 | 
				
			||||||
      owner: this.document.isOwner,
 | 
					 | 
				
			||||||
      itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))),
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    RdDUtility.filterItemsPerTypeForSheet(formData);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    formData.options.isGM = game.user.isGM;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (formData.type == 'creature') return formData; // Shortcut
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    formData.competenceByCategory = Misc.classify(formData.competences, it => it.data.categorie);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    formData.calc = {
 | 
					 | 
				
			||||||
      comptageArchetype: RdDItemCompetence.computeResumeArchetype(formData.competences),
 | 
					 | 
				
			||||||
      competenceXPTotal: RdDItemCompetence.computeTotalXP(formData.competences),
 | 
					 | 
				
			||||||
      caracTotal: RdDCarac.computeTotal(formData.data.carac, formData.data.beaute),
 | 
					 | 
				
			||||||
      // Mise à jour de l'encombrement total et du prix de l'équipement
 | 
					 | 
				
			||||||
      encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
 | 
					 | 
				
			||||||
      prixTotalEquipement: this.actor.computePrixTotalEquipement(),
 | 
					 | 
				
			||||||
      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
					      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
				
			||||||
      fatigue: RdDUtility.calculFatigueHtml(formData.data.sante.fatigue.value, formData.data.sante.endurance.max),
 | 
					      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
				
			||||||
      resumeBlessures: this.actor.computeResumeBlessure(formData.data.blessures),
 | 
					      caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
 | 
				
			||||||
      surEncombrementMessage: this.actor.getMessageSurEncombrement()
 | 
					      surEncombrementMessage: this.actor.getMessageSurEncombrement(),
 | 
				
			||||||
    };
 | 
					    })
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    formData.competences.forEach(item => {
 | 
					    this.timerRecherche = undefined;
 | 
				
			||||||
      item.visible = this.options.cherchercompetence
 | 
					 | 
				
			||||||
        ? RdDItemCompetence.nomContientTexte(item, this.options.cherchercompetence)
 | 
					 | 
				
			||||||
        : (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
 | 
					 | 
				
			||||||
      RdDItemCompetence.levelUp(item, formData.data.compteurs.experience.value);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    Object.values(formData.data.carac).forEach(c => {
 | 
					    if (formData.type == 'personnage') {
 | 
				
			||||||
      RdDCarac.levelUp(c);
 | 
					      formData.options.mainsDirectrices = MAINS_DIRECTRICES;
 | 
				
			||||||
    });
 | 
					      formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
 | 
				
			||||||
 | 
					      formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
 | 
				
			||||||
 | 
					      formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences);
 | 
				
			||||||
 | 
					      formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      formData.competences.forEach(item => {
 | 
				
			||||||
 | 
					        item.system.isHidden = this.options.recherche
 | 
				
			||||||
 | 
					          ? !item.isNomLike(this.options.recherche.text)
 | 
				
			||||||
 | 
					          : (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item));
 | 
				
			||||||
 | 
					        RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
 | 
					      Object.values(formData.system.carac).forEach(c => {
 | 
				
			||||||
    formData.combat = duplicate(formData.armes ?? []);
 | 
					        RdDCarac.levelUp(c);
 | 
				
			||||||
    RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
					      });
 | 
				
			||||||
    RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.data.carac);
 | 
					 | 
				
			||||||
    formData.esquives = this.actor.getCompetences("Esquive").map(i => foundry.utils.deepClone(i.data));
 | 
					 | 
				
			||||||
    formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.data.carac);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    this.armesList = formData.combat;
 | 
					      // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
 | 
				
			||||||
 | 
					      formData.combat = duplicate(formData.armes ?? []);
 | 
				
			||||||
 | 
					      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
				
			||||||
 | 
					      RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac);
 | 
				
			||||||
 | 
					      formData.esquives = this.actor.getCompetences("Esquive");
 | 
				
			||||||
 | 
					      formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
 | 
				
			||||||
 | 
					      formData.empoignades = this.actor.getEmpoignades();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Common data
 | 
					      this.armesList = formData.combat;
 | 
				
			||||||
    formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
 | 
					 | 
				
			||||||
    formData.difficultesLibres = CONFIG.RDD.difficultesLibres;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    formData.hautreve = {
 | 
					      // Common data
 | 
				
			||||||
      isDemiReve: this.actor.getEffectByLabel("Demi-rêve"),
 | 
					      formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
 | 
				
			||||||
      sortsReserve: formData.data.reve.reserve.list,
 | 
					      formData.difficultesLibres = CONFIG.RDD.difficultesLibres;
 | 
				
			||||||
      rencontres: duplicate(formData.data.reve.rencontre.list),
 | 
					 | 
				
			||||||
      casesTmr: formData.itemsByType.casetmr,
 | 
					 | 
				
			||||||
      cacheTMR: this.actor.isTMRCache()
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
					      formData.hautreve = {
 | 
				
			||||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
					        isDemiReve: this.actor.getEffect(STATUSES.StatusDemiReve),
 | 
				
			||||||
 | 
					        cacheTMR: this.actor.isTMRCache()
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    formData.subacteurs = {
 | 
					      formData.subacteurs = {
 | 
				
			||||||
      vehicules: this.actor.listeVehicules(),
 | 
					        vehicules: this.actor.listeVehicules(),
 | 
				
			||||||
      montures: this.actor.listeMontures(),
 | 
					        montures: this.actor.listeMontures(),
 | 
				
			||||||
      suivants: this.actor.listeSuivants()
 | 
					        suivants: this.actor.listeSuivants()
 | 
				
			||||||
    }
 | 
					      }
 | 
				
			||||||
    if (this.actor.getBestDraconic().data.niveau > -11 && !this.actor.isHautRevant()) {
 | 
					      if (this.actor.getBestDraconic().system.niveau > -11 && !this.actor.isHautRevant()) {
 | 
				
			||||||
      ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
 | 
					        ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
 | 
				
			||||||
        <br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`);
 | 
					          <br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return formData;
 | 
					    return formData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  isCompetenceAffichable(competence) {
 | 
					 | 
				
			||||||
    return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async _onDropActor(event, dragData) {
 | 
					 | 
				
			||||||
    console.log("_onDropActor", this.actor.id, dragData);
 | 
					 | 
				
			||||||
    this.actor.addSubActeur(dragData.id || dragData.data._id);
 | 
					 | 
				
			||||||
    super._onDropActor(event, dragData);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async _onDropItem(event, dragData) {
 | 
					 | 
				
			||||||
    const destItemId = $(event.target)?.closest('.item').attr('data-item-id');
 | 
					 | 
				
			||||||
    const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur);
 | 
					 | 
				
			||||||
    const callSuper = await this.actor.processDropItem(dropParams);
 | 
					 | 
				
			||||||
    if (callSuper) {
 | 
					 | 
				
			||||||
      await super._onDropItem(event, dragData)
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async createItem(name, type) {
 | 
					 | 
				
			||||||
    await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async createEmptyTache() {
 | 
					 | 
				
			||||||
    await this.createItem('Nouvelle tache', 'tache');
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */  /** @override */
 | 
					  /* -------------------------------------------- */  /** @override */
 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
 | 
					    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
				
			||||||
    HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Everything below here is only needed if the sheet is editable
 | 
					    // Everything below here is only needed if the sheet is editable
 | 
				
			||||||
    if (!this.options.editable) return;
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.item-split').click(async event => {
 | 
					    this.html.find('.item-action').click(async event => {
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
				
			||||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
					      item?.actionPrincipale(this.actor, async () => this.render())
 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.item-edit').click(async event => {
 | 
					 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor)
 | 
					 | 
				
			||||||
      console.log("ITEM :", item)
 | 
					 | 
				
			||||||
      item.sheet.render(true)
 | 
					 | 
				
			||||||
    })
 | 
					 | 
				
			||||||
    html.find('.display-label a').click(async event => {
 | 
					 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					 | 
				
			||||||
      item.sheet.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.rencontre-delete').click(async event => {
 | 
					 | 
				
			||||||
      this.actor.deleteTMRRencontre(RdDSheetUtility.getItemId(event));
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.item-delete').click(async event => {
 | 
					 | 
				
			||||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
					 | 
				
			||||||
      RdDUtility.confirmerSuppression(this, li);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.item-vendre').click(async event => {
 | 
					 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					 | 
				
			||||||
      item?.proposerVente();
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.item-montrer').click(async event => {
 | 
					 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					 | 
				
			||||||
      item?.postItem();
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.item-action').click(async event => {
 | 
					    this.html.find('.subacteur-delete').click(async event => {
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor)
 | 
					 | 
				
			||||||
      this.actor.actionItem(item);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.subacteur-delete').click(async event => {
 | 
					 | 
				
			||||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
					      const li = RdDSheetUtility.getEventElement(event);
 | 
				
			||||||
      RdDUtility.confirmerSuppressionSubacteur(this, li);
 | 
					      const actorId = li.data("actor-id");
 | 
				
			||||||
 | 
					      if (actorId) {
 | 
				
			||||||
 | 
					        const subActor = game.actors.get(actorId);
 | 
				
			||||||
 | 
					        RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => {
 | 
				
			||||||
 | 
					          console.log('Delete : ', subActor.id);
 | 
				
			||||||
 | 
					          this.actor.removeSubacteur(subActor.id);
 | 
				
			||||||
 | 
					          RdDUtility.slideOnDelete(this, li);
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.experiencelog-delete').click(async event => {
 | 
				
			||||||
 | 
					      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
				
			||||||
 | 
					      const key = Number(li.data("key") ?? -1);
 | 
				
			||||||
 | 
					      await this.actor.deleteExperienceLog(key, 1);
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.experiencelog-delete-previous').click(async event => {
 | 
				
			||||||
 | 
					      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
				
			||||||
 | 
					      const key = Number(li.data("key") ?? -1);
 | 
				
			||||||
 | 
					      await this.actor.deleteExperienceLog(0, key + 1);
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
 | 
				
			||||||
 | 
					      this.actor.updateCompteurValue("stress", parseInt(event.target.value));
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => {
 | 
				
			||||||
 | 
					      this.actor.updateCompteurValue("experience", parseInt(event.target.value));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.encaisser-direct').click(async event => {
 | 
					    this.html.find('.encaisser-direct').click(async event => {
 | 
				
			||||||
      this.actor.encaisser();
 | 
					      this.actor.encaisser();
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
    html.find('.sheet-possession-attack').click(async event => {
 | 
					    this.html.find('.sheet-possession-attack').click(async event => {
 | 
				
			||||||
      const poss = RdDSheetUtility.getItem(event, this.actor)
 | 
					      const poss = RdDSheetUtility.getItem(event, this.actor)
 | 
				
			||||||
      this.actor.conjurerPossession(poss)
 | 
					      this.actor.conjurerPossession(poss)
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
    html.find('.remise-a-neuf').click(async event => {
 | 
					    this.html.find('.remise-a-neuf').click(async event => {
 | 
				
			||||||
      if (game.user.isGM) {
 | 
					      if (game.user.isGM) {
 | 
				
			||||||
        this.actor.remiseANeuf();
 | 
					        this.actor.remiseANeuf();
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.creer-tache').click(async event => {
 | 
					    this.html.find('.creer-tache').click(async event => {
 | 
				
			||||||
      this.createEmptyTache();
 | 
					      this.createEmptyTache();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.creer-un-objet').click(async event => {
 | 
					    this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
 | 
				
			||||||
      RdDUtility.selectObjetType(this);
 | 
					    this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
 | 
				
			||||||
    });
 | 
					    this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
 | 
				
			||||||
    html.find('.creer-une-oeuvre').click(async event => {
 | 
					    this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
 | 
				
			||||||
      RdDUtility.selectTypeOeuvre(this);
 | 
					    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
				
			||||||
    });
 | 
					    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
				
			||||||
    html.find('#nettoyer-conteneurs').click(async event => {
 | 
					    this.html.find('.creer-une-oeuvre').click(async event => {
 | 
				
			||||||
      this.actor.nettoyerConteneurs();
 | 
					      this.selectTypeOeuvreToCreate();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Blessure control
 | 
					    this.html.find('.blessure-premierssoins-done').change(async event => {
 | 
				
			||||||
    html.find('.blessure-control').click(async event => {
 | 
					      const blessure = this.getBlessure(event);
 | 
				
			||||||
      const tr = $(event.currentTarget).parents(".item");
 | 
					      await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
 | 
				
			||||||
      let btype = tr.data("blessure-type");
 | 
					 | 
				
			||||||
      let index = tr.data('blessure-index');
 | 
					 | 
				
			||||||
      let active = $(event.currentTarget).data('blessure-active');
 | 
					 | 
				
			||||||
      //console.log(btype, index, active);
 | 
					 | 
				
			||||||
      await this.actor.manageBlessureFromSheet(btype, index, active);
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.blessure-soinscomplets-done').change(async event => {
 | 
				
			||||||
    // Blessure data
 | 
					      const blessure = this.getBlessure(event);
 | 
				
			||||||
    html.find('.blessures-soins').change(async event => {
 | 
					      await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
 | 
				
			||||||
      const tr = $(event.currentTarget).parents(".item");
 | 
					    });
 | 
				
			||||||
      let btype = tr.data('blessure-type');
 | 
					    this.html.find('.blessure-premierssoins-bonus').change(async event => {
 | 
				
			||||||
      let index = tr.data('blessure-index');
 | 
					      const blessure = this.getBlessure(event);
 | 
				
			||||||
      let psoins = tr.find('.blessure-premiers_soins').val();
 | 
					      await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
 | 
				
			||||||
      let pcomplets = tr.find('.blessure-soins_complets').val();
 | 
					    });
 | 
				
			||||||
      let jours = tr.find('.blessure-jours').val();
 | 
					    this.html.find('.blessure-soinscomplets-bonus').change(async event => {
 | 
				
			||||||
      let loc = tr.find('.blessure-localisation').val();
 | 
					      const blessure = this.getBlessure(event);
 | 
				
			||||||
      let psdone = tr.find('.blessure-psdone:checked').val();
 | 
					      await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
 | 
				
			||||||
      let scdone = tr.find('.blessure-scdone:checked').val();
 | 
					 | 
				
			||||||
      console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
 | 
					 | 
				
			||||||
      await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Equip Inventory Item
 | 
					    // Equip Inventory Item
 | 
				
			||||||
    html.find('.item-equip').click(async event => {
 | 
					    this.html.find('.item-equip').click(async event => {
 | 
				
			||||||
      this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Roll Carac
 | 
					    // Roll Carac
 | 
				
			||||||
    html.find('.carac-label a').click(async event => {
 | 
					    this.html.find('.carac-label a').click(async event => {
 | 
				
			||||||
      let caracName = event.currentTarget.attributes.name.value;
 | 
					      let caracName = event.currentTarget.attributes.name.value;
 | 
				
			||||||
      this.actor.rollCarac(caracName.toLowerCase());
 | 
					      this.actor.rollCarac(caracName.toLowerCase());
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.chance-actuelle').click(async event => {
 | 
					    this.html.find('.chance-actuelle').click(async event => {
 | 
				
			||||||
      this.actor.rollCarac('chance-actuelle');
 | 
					      this.actor.rollCarac('chance-actuelle');
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.chance-appel').click(async event => {
 | 
					    this.html.find('.chance-appel').click(async event => {
 | 
				
			||||||
      this.actor.rollAppelChance();
 | 
					      this.actor.rollAppelChance();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('#jet-astrologie').click(async event => {
 | 
					    this.html.find('[name="jet-astrologie"]').click(async event => {
 | 
				
			||||||
      this.actor.astrologieNombresAstraux();
 | 
					      this.actor.astrologieNombresAstraux();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Roll Skill
 | 
					    // Roll Skill
 | 
				
			||||||
    html.find('a.competence-label').click(async event => {
 | 
					    this.html.find('a.competence-label').click(async event => {
 | 
				
			||||||
      this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.tache-label a').click(async event => {
 | 
					    this.html.find('.tache-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollTache(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollTache(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.meditation-label a').click(async event => {
 | 
					    this.html.find('.meditation-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.chant-label a').click(async event => {
 | 
					    this.html.find('.chant-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollChant(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollChant(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.danse-label a').click(async event => {
 | 
					    this.html.find('.danse-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollDanse(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollDanse(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.musique-label a').click(async event => {
 | 
					    this.html.find('.musique-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollMusique(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollMusique(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.oeuvre-label a').click(async event => {
 | 
					    this.html.find('.oeuvre-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.jeu-label a').click(async event => {
 | 
					    this.html.find('.jeu-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollJeu(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollJeu(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.recettecuisine-label a').click(async event => {
 | 
					    this.html.find('.recettecuisine-label a').click(async event => {
 | 
				
			||||||
      this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.subacteur-label a').click(async event => {
 | 
					    this.html.find('.subacteur-label a').click(async event => {
 | 
				
			||||||
      let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
 | 
					      let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
 | 
				
			||||||
      let actor = game.actors.get(actorId);
 | 
					      let actor = game.actors.get(actorId);
 | 
				
			||||||
      if (actor) {
 | 
					      if (actor) {
 | 
				
			||||||
@@ -314,26 +255,31 @@ export class RdDActorSheet extends ActorSheet {
 | 
				
			|||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Boutons spéciaux MJs
 | 
					    // Boutons spéciaux MJs
 | 
				
			||||||
    html.find('.forcer-tmr-aleatoire').click(async event => {
 | 
					    this.html.find('.forcer-tmr-aleatoire').click(async event => {
 | 
				
			||||||
      this.actor.reinsertionAleatoire("Action MJ");
 | 
					      this.actor.reinsertionAleatoire("Action MJ");
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.afficher-tmr').click(async event => {
 | 
					    this.html.find('.afficher-tmr').click(async event => {
 | 
				
			||||||
      this.actor.afficheTMRetMessage();
 | 
					      this.actor.changeTMRVisible();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Points de reve actuel
 | 
					    // Points de reve actuel
 | 
				
			||||||
    html.find('.ptreve-actuel a').click(async event => {
 | 
					    this.html.find('.ptreve-actuel a').click(async event => {
 | 
				
			||||||
      this.actor.rollCarac('reve-actuel');
 | 
					      this.actor.rollCarac('reve-actuel', true);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Suite empoignade
 | 
				
			||||||
 | 
					    this.html.find('.empoignade-label a').click(async event => {
 | 
				
			||||||
 | 
					      let emp = RdDSheetUtility.getItem(event, this.actor)
 | 
				
			||||||
 | 
					      RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
    // Roll Weapon1
 | 
					    // Roll Weapon1
 | 
				
			||||||
    html.find('.arme-label a').click(async event => {
 | 
					    this.html.find('.arme-label a').click(async event => {
 | 
				
			||||||
      let arme = this._getEventArmeCombat(event);
 | 
					      let arme = this._getEventArmeCombat(event);
 | 
				
			||||||
      this.actor.rollArme(duplicate(arme));
 | 
					      this.actor.rollArme(duplicate(arme));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    // Initiative pour l'arme
 | 
					    // Initiative pour l'arme
 | 
				
			||||||
    html.find('.arme-initiative a').click(async event => {
 | 
					    this.html.find('.arme-initiative a').click(async event => {
 | 
				
			||||||
      let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id);
 | 
					      let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
 | 
				
			||||||
      if (combatant) {
 | 
					      if (combatant) {
 | 
				
			||||||
        let action = this._getEventArmeCombat(event);
 | 
					        let action = this._getEventArmeCombat(event);
 | 
				
			||||||
        RdDCombatManager.rollInitiativeAction(combatant._id, action);
 | 
					        RdDCombatManager.rollInitiativeAction(combatant._id, action);
 | 
				
			||||||
@@ -342,186 +288,206 @@ export class RdDActorSheet extends ActorSheet {
 | 
				
			|||||||
      }
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    // Display TMR, visualisation
 | 
					    // Display TMR, visualisation
 | 
				
			||||||
    html.find('.visu-tmr').click(async event => {
 | 
					    this.html.find('.visu-tmr').click(async event => {
 | 
				
			||||||
      this.actor.displayTMR("visu");
 | 
					      this.actor.displayTMR("visu");
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Display TMR, normal
 | 
					    // Display TMR, normal
 | 
				
			||||||
    html.find('.monte-tmr').click(async event => {
 | 
					    this.html.find('.monte-tmr').click(async event => {
 | 
				
			||||||
      this.actor.displayTMR("normal");
 | 
					      this.actor.displayTMR("normal");
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Display TMR, fast 
 | 
					    // Display TMR, fast 
 | 
				
			||||||
    html.find('.monte-tmr-rapide').click(async event => {
 | 
					    this.html.find('.monte-tmr-rapide').click(async event => {
 | 
				
			||||||
      this.actor.displayTMR("rapide");
 | 
					      this.actor.displayTMR("rapide");
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.repos').click(async event => {
 | 
					    this.html.find('.repos').click(async event => {
 | 
				
			||||||
      await DialogRepos.create(this.actor);
 | 
					      await this.actor.repos();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.delete-active-effect').click(async event => {
 | 
					    this.html.find('.delete-active-effect').click(async event => {
 | 
				
			||||||
      let id = $(event.currentTarget).parents(".active-effect").data('id');
 | 
					      if (game.user.isGM) {
 | 
				
			||||||
      this.actor.enleverActiveEffectById(id);
 | 
					        let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
 | 
				
			||||||
 | 
					        this.actor.removeEffect(effect);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.enlever-tous-effets').click(async event => {
 | 
					    this.html.find('.enlever-tous-effets').click(async event => {
 | 
				
			||||||
      this.actor.enleverTousLesEffets();
 | 
					      if (game.user.isGM) {
 | 
				
			||||||
 | 
					        await this.actor.removeEffects();
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.conteneur-name a').click(async event => {
 | 
					    this.html.find('.carac-xp-augmenter').click(async event => {
 | 
				
			||||||
      RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
 | 
					 | 
				
			||||||
      this.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.carac-xp-augmenter').click(async event => {
 | 
					 | 
				
			||||||
      let caracName = event.currentTarget.name.replace("augmenter.", "");
 | 
					      let caracName = event.currentTarget.name.replace("augmenter.", "");
 | 
				
			||||||
      this.actor.updateCaracXPAuto(caracName);
 | 
					      this.actor.updateCaracXPAuto(caracName);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.competence-xp-augmenter').click(async event => {
 | 
					    this.html.find('.competence-xp-augmenter').click(async event => {
 | 
				
			||||||
      this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.competence-stress-augmenter').click(async event => {
 | 
					    this.html.find('.competence-stress-augmenter').click(async event => {
 | 
				
			||||||
      this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
 | 
					      this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (this.options.editCaracComp) {
 | 
					    if (this.options.vueDetaillee) {
 | 
				
			||||||
      // On carac change
 | 
					      // On carac change
 | 
				
			||||||
      html.find('.carac-value').change(async event => {
 | 
					      this.html.find('.carac-value').change(async event => {
 | 
				
			||||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
 | 
					        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
				
			||||||
        //console.log("Value changed :", event, caracName);
 | 
					 | 
				
			||||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
					        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
      html.find('.carac-xp').change(async event => {
 | 
					      this.html.find('input.carac-xp').change(async event => {
 | 
				
			||||||
        let caracName = event.currentTarget.name.replace(".xp", "").replace("data.carac.", "");
 | 
					        let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
 | 
				
			||||||
        //console.log("Value changed :", event, caracName);
 | 
					 | 
				
			||||||
        this.actor.updateCaracXP(caracName, parseInt(event.target.value));
 | 
					        this.actor.updateCaracXP(caracName, parseInt(event.target.value));
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
      // On competence change
 | 
					      // On competence change
 | 
				
			||||||
      html.find('.competence-value').change(async event => {
 | 
					      this.html.find('.competence-value').change(async event => {
 | 
				
			||||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
					        let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
        //console.log("Competence changed :", compName);
 | 
					        //console.log("Competence changed :", compName);
 | 
				
			||||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
					        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
      // On competence xp change
 | 
					      // On competence xp change
 | 
				
			||||||
      html.find('.competence-xp').change(async event => {
 | 
					      this.html.find('input.competence-xp').change(async event => {
 | 
				
			||||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
					        let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
        this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
 | 
					        this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
      // On competence xp change
 | 
					      // On competence xp change
 | 
				
			||||||
      html.find('.competence-xp-sort').change(async event => {
 | 
					      this.html.find('input.competence-xp-sort').change(async event => {
 | 
				
			||||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
					        let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
        this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
 | 
					        this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
      // On competence archetype change
 | 
					      // On competence archetype change
 | 
				
			||||||
      html.find('.competence-archetype').change(async event => {
 | 
					      this.html.find('.competence-archetype').change(async event => {
 | 
				
			||||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
					        let compName = event.currentTarget.attributes.compname.value;
 | 
				
			||||||
        this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
 | 
					        this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.show-hide-competences').click(async event => {
 | 
					    this.html.find('.show-hide-competences').click(async event => {
 | 
				
			||||||
      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
					      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
				
			||||||
      this.render(true);
 | 
					      this.render(true);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.lock-unlock-sheet').click(async event => {
 | 
					
 | 
				
			||||||
      this.options.editCaracComp = !this.options.editCaracComp;
 | 
					    this.html.find('.vue-detaillee').click(async event => {
 | 
				
			||||||
      this.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.cherchercompetence').change(async event => {
 | 
					 | 
				
			||||||
      this.options.cherchercompetence = event.currentTarget.value;
 | 
					 | 
				
			||||||
      this.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.vue-detaillee').click(async event => {
 | 
					 | 
				
			||||||
      console.log("CONTROLS", this.options.vueDetaillee)
 | 
					 | 
				
			||||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
					      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
				
			||||||
      this.render(true);
 | 
					      this.render(true);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // On pts de reve change
 | 
					    // On pts de reve change
 | 
				
			||||||
    html.find('.pointsreve-value').change(async event => {
 | 
					    this.html.find('.pointsreve-value').change(async event => {
 | 
				
			||||||
      let reveValue = event.currentTarget.value;
 | 
					      let reveValue = event.currentTarget.value;
 | 
				
			||||||
      this.actor.update({ "data.reve.reve.value": reveValue });
 | 
					      this.actor.update({ "system.reve.reve.value": reveValue });
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // On seuil de reve change
 | 
					    // On seuil de reve change
 | 
				
			||||||
    html.find('.seuil-reve-value').change(async event => {
 | 
					    this.html.find('.seuil-reve-value').change(async event => {
 | 
				
			||||||
      console.log("seuil-reve-value", event.currentTarget)
 | 
					      console.log("seuil-reve-value", event.currentTarget)
 | 
				
			||||||
      this.actor.setPointsDeSeuil(event.currentTarget.value);
 | 
					      this.actor.setPointsDeSeuil(event.currentTarget.value);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('#attribut-protection-edit').change(async event => {
 | 
					 | 
				
			||||||
      this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // On stress change
 | 
					    // On stress change
 | 
				
			||||||
    html.find('.compteur-edit').change(async event => {
 | 
					    this.html.find('.compteur-edit').change(async event => {
 | 
				
			||||||
      let fieldName = event.currentTarget.attributes.name.value;
 | 
					      let fieldName = event.currentTarget.attributes.name.value;
 | 
				
			||||||
      this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
 | 
					      this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('#ethylisme').change(async event => {
 | 
					    this.html.find('.stress-test').click(async event => {
 | 
				
			||||||
      this.actor.setEthylisme(parseInt(event.target.value));
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.stress-test').click(async event => {
 | 
					 | 
				
			||||||
      this.actor.transformerStress();
 | 
					      this.actor.transformerStress();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.moral-malheureux').click(async event => {
 | 
					    this.html.find('.moral-malheureux').click(async event => {
 | 
				
			||||||
      this.actor.jetDeMoral('malheureuse');
 | 
					      this.actor.jetDeMoral('malheureuse');
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.moral-neutre').click(async event => {
 | 
					    this.html.find('.moral-neutre').click(async event => {
 | 
				
			||||||
      this.actor.jetDeMoral('neutre');
 | 
					      this.actor.jetDeMoral('neutre');
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.moral-heureux').click(async event => {
 | 
					    this.html.find('.moral-heureux').click(async event => {
 | 
				
			||||||
      this.actor.jetDeMoral('heureuse');
 | 
					      this.actor.jetDeMoral('heureuse');
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('#ethylisme-test').click(async event => {
 | 
					    this.html.find('.ethylisme-test').click(async event => {
 | 
				
			||||||
      this.actor.jetEthylisme();
 | 
					      this.actor.jetEthylisme();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.jet-vie').click(async event => {
 | 
					    this.html.find('.jet-vie').click(async event => {
 | 
				
			||||||
      this.actor.jetVie();
 | 
					      this.actor.jetVie();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.jet-endurance').click(async event => {
 | 
					    this.html.find('.jet-endurance').click(async event => {
 | 
				
			||||||
      this.actor.jetEndurance();
 | 
					      this.actor.jetEndurance();
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.monnaie-plus').click(async event => {
 | 
					    this.html.find('.vie-plus').click(async event => {
 | 
				
			||||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.monnaie-moins').click(async event => {
 | 
					 | 
				
			||||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    html.find('.vie-plus').click(async event => {
 | 
					 | 
				
			||||||
      this.actor.santeIncDec("vie", 1);
 | 
					      this.actor.santeIncDec("vie", 1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.vie-moins').click(async event => {
 | 
					    this.html.find('.vie-moins').click(async event => {
 | 
				
			||||||
      this.actor.santeIncDec("vie", -1);
 | 
					      this.actor.santeIncDec("vie", -1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.endurance-plus').click(async event => {
 | 
					    this.html.find('.endurance-plus').click(async event => {
 | 
				
			||||||
      this.actor.santeIncDec("endurance", 1);
 | 
					      this.actor.santeIncDec("endurance", 1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.endurance-moins').click(async event => {
 | 
					    this.html.find('.endurance-moins').click(async event => {
 | 
				
			||||||
      this.actor.santeIncDec("endurance", -1);
 | 
					      this.actor.santeIncDec("endurance", -1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.ptreve-actuel-plus').click(async event => {
 | 
					    this.html.find('.ptreve-actuel-plus').click(async event => {
 | 
				
			||||||
      this.actor.reveActuelIncDec(1);
 | 
					      this.actor.reveActuelIncDec(1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.ptreve-actuel-moins').click(async event => {
 | 
					    this.html.find('.ptreve-actuel-moins').click(async event => {
 | 
				
			||||||
      this.actor.reveActuelIncDec(-1);
 | 
					      this.actor.reveActuelIncDec(-1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.fatigue-plus').click(async event => {
 | 
					    this.html.find('.fatigue-plus').click(async event => {
 | 
				
			||||||
      this.actor.santeIncDec("fatigue", 1);
 | 
					      this.actor.santeIncDec("fatigue", 1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.fatigue-moins').click(async event => {
 | 
					    this.html.find('.fatigue-moins').click(async event => {
 | 
				
			||||||
      this.actor.santeIncDec("fatigue", -1);
 | 
					      this.actor.santeIncDec("fatigue", -1);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getBlessure(event) {
 | 
				
			||||||
 | 
					    const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
 | 
				
			||||||
 | 
					    const blessure = this.actor.getItem(itemId, 'blessure');
 | 
				
			||||||
 | 
					    return blessure;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  isCompetenceAffichable(competence) {
 | 
				
			||||||
 | 
					    return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async _onDropActor(event, dragData) {
 | 
				
			||||||
 | 
					    const dropActor = fromUuidSync(dragData.uuid);
 | 
				
			||||||
 | 
					    this.actor.addSubActeur(dropActor);
 | 
				
			||||||
 | 
					    super._onDropActor(event, dragData);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async selectTypeOeuvreToCreate() {
 | 
				
			||||||
 | 
					    let types = RdDItem.getTypesOeuvres();
 | 
				
			||||||
 | 
					    let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
 | 
				
			||||||
 | 
					    for (let typeName of types) {
 | 
				
			||||||
 | 
					      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    content += '</select>';
 | 
				
			||||||
 | 
					    let dialog = new Dialog({
 | 
				
			||||||
 | 
					      title: "Créer une oeuvre",
 | 
				
			||||||
 | 
					      content: content,
 | 
				
			||||||
 | 
					      buttons: {
 | 
				
			||||||
 | 
					        create: {
 | 
				
			||||||
 | 
					          icon: '<i class="fas fa-check"></i>',
 | 
				
			||||||
 | 
					          label: "Créer l'oeuvre",
 | 
				
			||||||
 | 
					          callback: () => this.actor.createItem($(".item-type").val())
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    dialog.render(true);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async createEmptyTache() {
 | 
				
			||||||
 | 
					    await this.actor.createItem('tache', 'Nouvelle tache');
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  _getEventArmeCombat(event) {
 | 
					  _getEventArmeCombat(event) {
 | 
				
			||||||
    const li = $(event.currentTarget)?.parents(".item");
 | 
					    const li = this.html.find(event.currentTarget)?.parents(".item");
 | 
				
			||||||
    let armeName = li.data("arme-name");
 | 
					    let armeName = li.data("arme-name");
 | 
				
			||||||
    let compName = li.data('competence-name');
 | 
					    let compName = li.data('competence-name');
 | 
				
			||||||
    const arme = this.armesList.find(a => a.name == armeName && a.data.competence == compName);
 | 
					    const arme = this.armesList.find(a => a.name == armeName && a.system.competence == compName);
 | 
				
			||||||
    if (!arme) {
 | 
					    if (!arme) {
 | 
				
			||||||
      return { name: armeName, data: { competence: compName } };
 | 
					      return { name: armeName, system: { competence: compName } };
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return arme;
 | 
					    return arme;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -533,7 +499,10 @@ export class RdDActorSheet extends ActorSheet {
 | 
				
			|||||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
					    const sheetHeader = this.element.find(".sheet-header");
 | 
				
			||||||
    const sheetTabs = this.element.find(".sheet-tabs");
 | 
					    const sheetTabs = this.element.find(".sheet-tabs");
 | 
				
			||||||
    const sheetBody = this.element.find(".sheet-body");
 | 
					    const sheetBody = this.element.find(".sheet-body");
 | 
				
			||||||
    const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
 | 
					    let bodyHeight = position.height - sheetHeader[0].clientHeight;
 | 
				
			||||||
 | 
					    if (sheetTabs.length > 0) {
 | 
				
			||||||
 | 
					      bodyHeight -= sheetTabs[0].clientHeight;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
    sheetBody.css("height", bodyHeight);
 | 
					    sheetBody.css("height", bodyHeight);
 | 
				
			||||||
    return position;
 | 
					    return position;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -543,7 +512,7 @@ export class RdDActorSheet extends ActorSheet {
 | 
				
			|||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  _updateObject(event, formData) {
 | 
					  _updateObject(event, formData) {
 | 
				
			||||||
    // Update the Actor
 | 
					    // Update the Actor
 | 
				
			||||||
    return this.object.update(formData);
 | 
					    return this.actor.update(formData);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async splitItem(item) {
 | 
					  async splitItem(item) {
 | 
				
			||||||
@@ -552,11 +521,11 @@ export class RdDActorSheet extends ActorSheet {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async _onSplitItem(item, split) {
 | 
					  async _onSplitItem(item, split) {
 | 
				
			||||||
    if (split >= 1 && split < Misc.data(item).data.quantite) {
 | 
					    if (split >= 1 && split < item.system.quantite) {
 | 
				
			||||||
      await item.diminuerQuantite(split);
 | 
					      await item.diminuerQuantite(split);
 | 
				
			||||||
      const itemData = duplicate(Misc.data(item));
 | 
					      const splitItem = duplicate(item);
 | 
				
			||||||
      itemData.data.quantite = split;
 | 
					      splitItem.system.quantite = split;
 | 
				
			||||||
      await this.actor.createEmbeddedDocuments('Item', [itemData])
 | 
					      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,15 +1,8 @@
 | 
				
			|||||||
/**
 | 
					 | 
				
			||||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
					 | 
				
			||||||
 * @extends {ActorSheet}
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import { RdDUtility } from "./rdd-utility.js";
 | 
					import { RdDUtility } from "./rdd-utility.js";
 | 
				
			||||||
import { HtmlUtility } from "./html-utility.js";
 | 
					import { RdDActorSheet } from "./actor-sheet.js";
 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* -------------------------------------------- */
 | 
					/* -------------------------------------------- */
 | 
				
			||||||
export class RdDActorVehiculeSheet extends ActorSheet {
 | 
					export class RdDActorVehiculeSheet extends RdDActorSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
@@ -21,145 +14,26 @@ export class RdDActorVehiculeSheet extends ActorSheet {
 | 
				
			|||||||
      width: 640,
 | 
					      width: 640,
 | 
				
			||||||
      height: 720,
 | 
					      height: 720,
 | 
				
			||||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
				
			||||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
 | 
					      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async getData() {
 | 
					 | 
				
			||||||
    const objectData = Misc.data(this.object);
 | 
					 | 
				
			||||||
    let formData = {
 | 
					 | 
				
			||||||
      title: this.title,
 | 
					 | 
				
			||||||
      id: objectData.id,
 | 
					 | 
				
			||||||
      type: objectData.type,
 | 
					 | 
				
			||||||
      img: objectData.img,
 | 
					 | 
				
			||||||
      name: objectData.name,
 | 
					 | 
				
			||||||
      editable: this.isEditable,
 | 
					 | 
				
			||||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
					 | 
				
			||||||
      data: foundry.utils.deepClone(Misc.templateData(this.object)),
 | 
					 | 
				
			||||||
      effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
 | 
					 | 
				
			||||||
      limited: this.object.limited,
 | 
					 | 
				
			||||||
      options: this.options,
 | 
					 | 
				
			||||||
      owner: this.document.isOwner,
 | 
					 | 
				
			||||||
      itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))),
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    RdDUtility.filterItemsPerTypeForSheet(formData);
 | 
					 | 
				
			||||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
					 | 
				
			||||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    formData.options.isGM = game.user.isGM;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    formData.calc = {
 | 
					 | 
				
			||||||
      encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
 | 
					 | 
				
			||||||
      surEncombrementMessage: this.actor.getMessageSurEncombrement()
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    console.log("DATA", formData);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return formData;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async computeMalusArmure() {
 | 
					 | 
				
			||||||
    // pas de malus armure
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async _onDropItem(event, dragData) {
 | 
					 | 
				
			||||||
    const destItemId = $(event.target)?.closest('.item').attr('data-item-id');
 | 
					 | 
				
			||||||
    const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur);
 | 
					 | 
				
			||||||
    const callSuper = await this.actor.processDropItem(dropParams);
 | 
					 | 
				
			||||||
    if (callSuper) {
 | 
					 | 
				
			||||||
      await super._onDropItem(event, dragData)
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async createItem(name, type) {
 | 
					 | 
				
			||||||
    await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async monnaieIncDec(id, value) {
 | 
					 | 
				
			||||||
    let monnaie = this.getMonnaie(id);
 | 
					 | 
				
			||||||
    if (monnaie) {
 | 
					 | 
				
			||||||
      const quantite = Math.max(0, Misc.templateData(monnaie).quantite + value);
 | 
					 | 
				
			||||||
      await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'data.quantite': quantite }]);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					 | 
				
			||||||
    HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Everything below here is only needed if the sheet is editable
 | 
					 | 
				
			||||||
    if (!this.options.editable) return;
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Update Inventory Item
 | 
					    this.html.find('.resistance-moins').click(async event => {
 | 
				
			||||||
    html.find('.item-edit').click(async event => {
 | 
					      this.actor.vehicleIncDec("resistance", -1);
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					 | 
				
			||||||
      item.sheet.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    // Delete Inventory Item
 | 
					    this.html.find('.resistance-plus').click(async event => {
 | 
				
			||||||
    html.find('.item-delete').click(async event => {
 | 
					      this.actor.vehicleIncDec("resistance", 1);
 | 
				
			||||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
					 | 
				
			||||||
      RdDUtility.confirmerSuppression(this, li);
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.item-vendre').click(async event => {
 | 
					    this.html.find('.structure-moins').click(async event => {
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					      this.actor.vehicleIncDec("structure", -1);
 | 
				
			||||||
      item?.proposerVente();
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    html.find('.item-montrer').click(async event => {
 | 
					    this.html.find('.structure-plus').click(async event => {
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					      this.actor.vehicleIncDec("structure", 1);
 | 
				
			||||||
      item?.postItem();
 | 
					 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					 | 
				
			||||||
    html.find('.item-action').click(async event => {
 | 
					 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					 | 
				
			||||||
      this.actor.actionItem(item);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    html.find('.creer-un-objet').click(async event => {
 | 
					 | 
				
			||||||
      RdDUtility.selectObjetType(this);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('#nettoyer-conteneurs').click(async event => {
 | 
					 | 
				
			||||||
      this.actor.nettoyerConteneurs();
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    html.find('.monnaie-plus').click(async event => {
 | 
					 | 
				
			||||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.monnaie-moins').click(async event => {
 | 
					 | 
				
			||||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Display info about queue
 | 
					 | 
				
			||||||
    html.find('.conteneur-name a').click((event) => {
 | 
					 | 
				
			||||||
      RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
 | 
					 | 
				
			||||||
      this.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  setPosition(options = {}) {
 | 
					 | 
				
			||||||
    const position = super.setPosition(options);
 | 
					 | 
				
			||||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
					 | 
				
			||||||
    const sheetTabs = this.element.find(".sheet-tabs");
 | 
					 | 
				
			||||||
    const sheetBody = this.element.find(".sheet-body");
 | 
					 | 
				
			||||||
    const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
 | 
					 | 
				
			||||||
    sheetBody.css("height", bodyHeight);
 | 
					 | 
				
			||||||
    return position;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  _updateObject(event, formData) {
 | 
					 | 
				
			||||||
    // Update the Actor
 | 
					 | 
				
			||||||
    return this.object.update(formData);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										3655
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										301
									
								
								module/actor/base-actor-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,301 @@
 | 
				
			|||||||
 | 
					import { RdDUtility } from "../rdd-utility.js";
 | 
				
			||||||
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
 | 
					import { DialogSplitItem } from "../dialog-split-item.js";
 | 
				
			||||||
 | 
					import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
				
			||||||
 | 
					import { Monnaie } from "../item-monnaie.js";
 | 
				
			||||||
 | 
					import { RdDItem, TYPES } from "../item.js";
 | 
				
			||||||
 | 
					import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* -------------------------------------------- */
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Extend the basic ActorSheet with some very simple modifications
 | 
				
			||||||
 | 
					 * @extends {ActorSheet}
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					export class RdDBaseActorSheet extends ActorSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /** @override */
 | 
				
			||||||
 | 
					  static get defaultOptions() {
 | 
				
			||||||
 | 
					    RdDUtility.initAfficheContenu();
 | 
				
			||||||
 | 
					    return mergeObject(super.defaultOptions, {
 | 
				
			||||||
 | 
					      classes: ["rdd", "sheet", "actor"],
 | 
				
			||||||
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
				
			||||||
 | 
					      width: 550,
 | 
				
			||||||
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
				
			||||||
 | 
					      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
				
			||||||
 | 
					      showCompNiveauBase: false,
 | 
				
			||||||
 | 
					      vueDetaillee: false
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async getData() {
 | 
				
			||||||
 | 
					    Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.actor.recompute();
 | 
				
			||||||
 | 
					    let formData = {
 | 
				
			||||||
 | 
					      title: this.title,
 | 
				
			||||||
 | 
					      id: this.actor.id,
 | 
				
			||||||
 | 
					      type: this.actor.type,
 | 
				
			||||||
 | 
					      img: this.actor.img,
 | 
				
			||||||
 | 
					      name: this.actor.name,
 | 
				
			||||||
 | 
					      system: this.actor.system,
 | 
				
			||||||
 | 
					      description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
 | 
				
			||||||
 | 
					      notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
 | 
				
			||||||
 | 
					      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
				
			||||||
 | 
					    formData.calc = {
 | 
				
			||||||
 | 
					      fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
 | 
				
			||||||
 | 
					      prixTotalEquipement: this.actor.computePrixTotalEquipement(),
 | 
				
			||||||
 | 
					      encTotal: await this.actor.computeEncTotal(),
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
 | 
				
			||||||
 | 
					    this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
 | 
				
			||||||
 | 
					    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
				
			||||||
 | 
					    formData.competences.filter(it => it.type == TYPES.competencecreature)
 | 
				
			||||||
 | 
					      .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
 | 
				
			||||||
 | 
					    return formData;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  _appliquerRechercheObjets(conteneurs, inventaires) {
 | 
				
			||||||
 | 
					    if (this.options.recherche?.text) {
 | 
				
			||||||
 | 
					      const recherche = this.options.recherche;
 | 
				
			||||||
 | 
					      const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id);
 | 
				
			||||||
 | 
					      let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id)
 | 
				
			||||||
 | 
					      do {
 | 
				
			||||||
 | 
					        allVisible.push(...addVisible)
 | 
				
			||||||
 | 
					        const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id)
 | 
				
			||||||
 | 
					        addVisible = parentsIds.filter(id => !allVisible.includes(id))
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      while (addVisible.length > 0)
 | 
				
			||||||
 | 
					      inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
 | 
				
			||||||
 | 
					      conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else {
 | 
				
			||||||
 | 
					      inventaires.forEach(it => it.system.isHidden = false)
 | 
				
			||||||
 | 
					      conteneurs.forEach(it => it.system.isHidden = false)
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  static filterItemsPerTypeForSheet(formData, itemTypes) {
 | 
				
			||||||
 | 
					    formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
 | 
				
			||||||
 | 
					    formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
 | 
				
			||||||
 | 
					    formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
 | 
				
			||||||
 | 
					    formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
 | 
				
			||||||
 | 
					    formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
 | 
				
			||||||
 | 
					    formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
 | 
				
			||||||
 | 
					    formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
 | 
				
			||||||
 | 
					    formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
 | 
				
			||||||
 | 
					    formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
 | 
				
			||||||
 | 
					    formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
 | 
				
			||||||
 | 
					    formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
 | 
				
			||||||
 | 
					    formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
 | 
				
			||||||
 | 
					    formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
 | 
				
			||||||
 | 
					    formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
 | 
				
			||||||
 | 
					    formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
 | 
				
			||||||
 | 
					    formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
 | 
				
			||||||
 | 
					    formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
 | 
				
			||||||
 | 
					    formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
 | 
				
			||||||
 | 
					    formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
 | 
				
			||||||
 | 
					    formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
 | 
				
			||||||
 | 
					    formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
 | 
				
			||||||
 | 
					    formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
 | 
				
			||||||
 | 
					    formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    formData.services = Misc.arrayOrEmpty(itemTypes['service']);
 | 
				
			||||||
 | 
					    formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
 | 
				
			||||||
 | 
					    formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
 | 
				
			||||||
 | 
					    formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
 | 
				
			||||||
 | 
					    formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
 | 
				
			||||||
 | 
					    formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
 | 
				
			||||||
 | 
					    formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
 | 
				
			||||||
 | 
					    formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
 | 
				
			||||||
 | 
					    formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
 | 
				
			||||||
 | 
					    formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
 | 
				
			||||||
 | 
					    formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
 | 
				
			||||||
 | 
					    formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
 | 
				
			||||||
 | 
					    formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
 | 
				
			||||||
 | 
					    formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
 | 
				
			||||||
 | 
					    formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
 | 
				
			||||||
 | 
					    formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    formData.inventaires = RdDItem.getItemTypesInventaire('all')
 | 
				
			||||||
 | 
					      .map(t => Misc.arrayOrEmpty(itemTypes[t]))
 | 
				
			||||||
 | 
					      .reduce((a, b) => a.concat(b), [])
 | 
				
			||||||
 | 
					      .sort(Misc.ascending(it => it.name));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */  /** @override */
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('.conteneur-name a').click(async event => {
 | 
				
			||||||
 | 
					      RdDUtility.toggleAfficheContenu(this.getItemId(event));
 | 
				
			||||||
 | 
					      this.render(true);
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
 | 
				
			||||||
 | 
					    this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
 | 
				
			||||||
 | 
					    this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
				
			||||||
 | 
					    this.html.find('.recherche')
 | 
				
			||||||
 | 
					      .each((index, field) => {
 | 
				
			||||||
 | 
					        this._rechercheSelectArea(field);
 | 
				
			||||||
 | 
					      })
 | 
				
			||||||
 | 
					      .keyup(async event => this._rechercherKeyup(event))
 | 
				
			||||||
 | 
					      .change(async event => this._rechercherKeyup(event));
 | 
				
			||||||
 | 
					    this.html.find('.recherche').prop("disabled", false);
 | 
				
			||||||
 | 
					    // Everything below here is only needed if the sheet is editable
 | 
				
			||||||
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('.item-split').click(async event => {
 | 
				
			||||||
 | 
					      const item = this.getItem(event);
 | 
				
			||||||
 | 
					      RdDSheetUtility.splitItem(item, this.actor);
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
 | 
				
			||||||
 | 
					    this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
 | 
				
			||||||
 | 
					    this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
 | 
				
			||||||
 | 
					    this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('.creer-un-objet').click(async event => {
 | 
				
			||||||
 | 
					      this.selectObjetTypeToCreate();
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('.nettoyer-conteneurs').click(async event => {
 | 
				
			||||||
 | 
					      this.actor.nettoyerConteneurs();
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  _rechercherKeyup(event) {
 | 
				
			||||||
 | 
					    const currentTarget = event.currentTarget;
 | 
				
			||||||
 | 
					    const nouvelleRecherche = this._optionRecherche(currentTarget);
 | 
				
			||||||
 | 
					    if (this.options.recherche?.text != nouvelleRecherche?.text) {
 | 
				
			||||||
 | 
					      this.options.recherche = nouvelleRecherche;
 | 
				
			||||||
 | 
					      if (this.timerRecherche) {
 | 
				
			||||||
 | 
					        clearTimeout(this.timerRecherche);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      this.timerRecherche = setTimeout(() => {
 | 
				
			||||||
 | 
					        this.timerRecherche = undefined;
 | 
				
			||||||
 | 
					        this.render(true);
 | 
				
			||||||
 | 
					      }, 500);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  _rechercheSelectArea(field) {
 | 
				
			||||||
 | 
					    if (this.options.recherche) {
 | 
				
			||||||
 | 
					      field.focus();
 | 
				
			||||||
 | 
					      field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getItemId(event) {
 | 
				
			||||||
 | 
					    return RdDSheetUtility.getItemId(event);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getItem(event) {
 | 
				
			||||||
 | 
					    return RdDSheetUtility.getItem(event, this.actor);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  _optionRecherche(target) {
 | 
				
			||||||
 | 
					    if (!target.value?.length) {
 | 
				
			||||||
 | 
					      return undefined;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return {
 | 
				
			||||||
 | 
					      text: target.value,
 | 
				
			||||||
 | 
					      start: target.selectionStart,
 | 
				
			||||||
 | 
					      end: target.selectionEnd,
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  _getHeaderButtons() {
 | 
				
			||||||
 | 
					    let buttons = super._getHeaderButtons();
 | 
				
			||||||
 | 
					    buttons.unshift({
 | 
				
			||||||
 | 
					      class: "montrer",
 | 
				
			||||||
 | 
					      icon: "fas fa-comment",
 | 
				
			||||||
 | 
					      onclick: ev => this.actor.postActorToChat()
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    return buttons
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async _onDropItem(event, dragData) {
 | 
				
			||||||
 | 
					    const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
 | 
				
			||||||
 | 
					    const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
 | 
				
			||||||
 | 
					    if (dropParams) {
 | 
				
			||||||
 | 
					      const callSuper = await this.actor.processDropItem(dropParams)
 | 
				
			||||||
 | 
					      if (callSuper) {
 | 
				
			||||||
 | 
					        await super._onDropItem(event, dragData)
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async selectObjetTypeToCreate() {
 | 
				
			||||||
 | 
					    let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
 | 
				
			||||||
 | 
					    let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
 | 
				
			||||||
 | 
					    for (let typeName of types) {
 | 
				
			||||||
 | 
					      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    content += '</select>';
 | 
				
			||||||
 | 
					    let d = new Dialog({
 | 
				
			||||||
 | 
					      title: "Créer un équipement",
 | 
				
			||||||
 | 
					      content: content,
 | 
				
			||||||
 | 
					      buttons: {
 | 
				
			||||||
 | 
					        create: {
 | 
				
			||||||
 | 
					          icon: '<i class="fas fa-check"></i>',
 | 
				
			||||||
 | 
					          label: "Créer l'objet",
 | 
				
			||||||
 | 
					          callback: () => this.actor.createItem($(".item-type").val())
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    d.render(true);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getTypesInventaire() {
 | 
				
			||||||
 | 
					    return RdDItem.getItemTypesInventaire();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /** @override */
 | 
				
			||||||
 | 
					  setPosition(options = {}) {
 | 
				
			||||||
 | 
					    const position = super.setPosition(options);
 | 
				
			||||||
 | 
					    const sheetHeader = this.element.find(".sheet-header");
 | 
				
			||||||
 | 
					    const sheetTabs = this.element.find(".sheet-tabs");
 | 
				
			||||||
 | 
					    const sheetBody = this.element.find(".sheet-body");
 | 
				
			||||||
 | 
					    let bodyHeight = position.height - sheetHeader[0].clientHeight;
 | 
				
			||||||
 | 
					    if (sheetTabs.length > 0) {
 | 
				
			||||||
 | 
					      bodyHeight -= sheetTabs[0].clientHeight;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    sheetBody.css("height", bodyHeight);
 | 
				
			||||||
 | 
					    return position;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  /** @override */
 | 
				
			||||||
 | 
					  _updateObject(event, formData) {
 | 
				
			||||||
 | 
					    // Update the Actor
 | 
				
			||||||
 | 
					    return this.actor.update(formData);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async splitItem(item) {
 | 
				
			||||||
 | 
					    const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split));
 | 
				
			||||||
 | 
					    dialog.render(true);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async _onSplitItem(item, split) {
 | 
				
			||||||
 | 
					    if (split >= 1 && split < item.system.quantite) {
 | 
				
			||||||
 | 
					      await item.diminuerQuantite(split);
 | 
				
			||||||
 | 
					      const splitItem = duplicate(item);
 | 
				
			||||||
 | 
					      splitItem.system.quantite = split;
 | 
				
			||||||
 | 
					      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  vendre(item) {
 | 
				
			||||||
 | 
					    item?.proposerVente(this.actor.getQuantiteDisponible(item));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										644
									
								
								module/actor/base-actor.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,644 @@
 | 
				
			|||||||
 | 
					import { ChatUtility } from "../chat-utility.js";
 | 
				
			||||||
 | 
					import { SYSTEM_SOCKET_ID } from "../constants.js";
 | 
				
			||||||
 | 
					import { Monnaie } from "../item-monnaie.js";
 | 
				
			||||||
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
 | 
					import { RdDAudio } from "../rdd-audio.js";
 | 
				
			||||||
 | 
					import { RdDConfirm } from "../rdd-confirm.js";
 | 
				
			||||||
 | 
					import { RdDUtility } from "../rdd-utility.js";
 | 
				
			||||||
 | 
					import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
				
			||||||
 | 
					import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDBaseActor extends Actor {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static getDefaultImg(itemType) {
 | 
				
			||||||
 | 
					    return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  static init() {
 | 
				
			||||||
 | 
					    Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
 | 
				
			||||||
 | 
					    Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
 | 
				
			||||||
 | 
					    Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
 | 
				
			||||||
 | 
					    Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static onSocketMessage(sockmsg) {
 | 
				
			||||||
 | 
					    switch (sockmsg.msg) {
 | 
				
			||||||
 | 
					      case "msg_remote_actor_call":
 | 
				
			||||||
 | 
					        return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
 | 
				
			||||||
 | 
					      case "msg_reset_nombre_astral":
 | 
				
			||||||
 | 
					        game.user.character.resetNombresAstraux();
 | 
				
			||||||
 | 
					        game.system.rdd.calendrier.notifyChangeNombresAstraux();
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					      case "msg_refresh_nombre_astral":
 | 
				
			||||||
 | 
					        Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static remoteActorCall(callData, userId = undefined) {
 | 
				
			||||||
 | 
					    userId = userId ?? Misc.firstConnectedGMId();
 | 
				
			||||||
 | 
					    if (userId == game.user.id) {
 | 
				
			||||||
 | 
					      RdDBaseActor.onRemoteActorCall(callData, userId);
 | 
				
			||||||
 | 
					      return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else {
 | 
				
			||||||
 | 
					      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
 | 
				
			||||||
 | 
					      return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static onRemoteActorCall(callData, userId) {
 | 
				
			||||||
 | 
					    if (userId == game.user.id) {
 | 
				
			||||||
 | 
					      const actor = game.actors.get(callData?.actorId);
 | 
				
			||||||
 | 
					      if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
				
			||||||
 | 
					        const args = callData.args;
 | 
				
			||||||
 | 
					        console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
				
			||||||
 | 
					        actor[callData.method](...args);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static getParentActor(document) {
 | 
				
			||||||
 | 
					    return document?.parent instanceof Actor ? document.parent : undefined
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /**
 | 
				
			||||||
 | 
					   * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
				
			||||||
 | 
					   * compétences et monnaies.
 | 
				
			||||||
 | 
					  *
 | 
				
			||||||
 | 
					  * @param {Object} actorData template d'acteur auquel ajouter des informations.
 | 
				
			||||||
 | 
					  * @param {Object} options   optionspour customiser la création
 | 
				
			||||||
 | 
					  */
 | 
				
			||||||
 | 
					  static async create(actorData, options) {
 | 
				
			||||||
 | 
					    // import depuis un compendium
 | 
				
			||||||
 | 
					    if (actorData instanceof Array) {
 | 
				
			||||||
 | 
					      return super.create(actorData, options);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    // Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items
 | 
				
			||||||
 | 
					    if (actorData.items) {
 | 
				
			||||||
 | 
					      return await super.create(actorData, options);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    actorData.items = [];
 | 
				
			||||||
 | 
					    if (actorData.type == "personnage") {
 | 
				
			||||||
 | 
					      const competences = await SystemCompendiums.getCompetences(actorData.type);
 | 
				
			||||||
 | 
					      actorData.items = actorData.items.concat(competences.map(i => i.toObject()))
 | 
				
			||||||
 | 
					        .concat(Monnaie.monnaiesStandard());
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else if (actorData.type == "commerce") {
 | 
				
			||||||
 | 
					      actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return super.create(actorData, options);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  constructor(docData, context = {}) {
 | 
				
			||||||
 | 
					    if (!context.rdd?.ready) {
 | 
				
			||||||
 | 
					      mergeObject(context, { rdd: { ready: true } });
 | 
				
			||||||
 | 
					      const ActorConstructor = game.system.rdd.actorClasses[docData.type];
 | 
				
			||||||
 | 
					      if (ActorConstructor) {
 | 
				
			||||||
 | 
					        if (!docData.img) {
 | 
				
			||||||
 | 
					          docData.img = ActorConstructor.defaultIcon;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return new ActorConstructor(docData, context);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    super(docData, context);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; }
 | 
				
			||||||
 | 
					  isCreature() { return this.type == 'creature'; }
 | 
				
			||||||
 | 
					  isEntite() { return this.type == 'entite'; }
 | 
				
			||||||
 | 
					  isPersonnage() { return this.type == 'personnage'; }
 | 
				
			||||||
 | 
					  isVehicule() { return this.type == 'vehicule'; }
 | 
				
			||||||
 | 
					  getItem(id, type = undefined) {
 | 
				
			||||||
 | 
					    const item = this.items.get(id);
 | 
				
			||||||
 | 
					    if (type == undefined || (item?.type == type)) {
 | 
				
			||||||
 | 
					      return item;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return undefined;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
 | 
				
			||||||
 | 
					  filterItems(filter, type = undefined) { return type ? this.itemTypes[type]?.filter(filter) ?? [] : []; }
 | 
				
			||||||
 | 
					  findItemLike(idOrName, type) {
 | 
				
			||||||
 | 
					    return this.getItem(idOrName, type)
 | 
				
			||||||
 | 
					      ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  recompute() { }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async onPreUpdateItem(item, change, options, id) { }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onCreateItem(item, options, id) { }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onDeleteItem(item, options, id) { }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onUpdateActor(update, options, actorId) { }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onTimeChanging(oldTimestamp, newTimestamp) {
 | 
				
			||||||
 | 
					    this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
 | 
				
			||||||
 | 
					      .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async creerObjetParMJ(object){
 | 
				
			||||||
 | 
					    if (!Misc.isUniqueConnectedGM()) {
 | 
				
			||||||
 | 
					      RdDBaseActor.remoteActorCall({
 | 
				
			||||||
 | 
					        actorId: this.id,
 | 
				
			||||||
 | 
					        method: 'creerObjetParMJ',
 | 
				
			||||||
 | 
					        args: [object]
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    await this.createEmbeddedDocuments('Item', [object])
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  getFortune() {
 | 
				
			||||||
 | 
					    return Monnaie.getFortune(this.itemTypes['monnaie']);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async itemQuantiteIncDec(id, value) {
 | 
				
			||||||
 | 
					    let item = this.getItem(id);
 | 
				
			||||||
 | 
					    if (item && item.isInventaire()) {
 | 
				
			||||||
 | 
					      const quantite = Math.max(0, item.system.quantite + value);
 | 
				
			||||||
 | 
					      await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  computePrixTotalEquipement() {
 | 
				
			||||||
 | 
					    return this.items.filter(it => it.isInventaire())
 | 
				
			||||||
 | 
					      .filter(it => !it.isMonnaie())
 | 
				
			||||||
 | 
					      .map(it => it.valeurTotale())
 | 
				
			||||||
 | 
					      .reduce(Misc.sum(), 0);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async payerSols(depense) {
 | 
				
			||||||
 | 
					    depense = Number(depense);
 | 
				
			||||||
 | 
					    if (depense == 0) {
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    let fortune = this.getFortune();
 | 
				
			||||||
 | 
					    console.log("payer", game.user.character, depense, fortune);
 | 
				
			||||||
 | 
					    let msg = "";
 | 
				
			||||||
 | 
					    if (fortune >= depense) {
 | 
				
			||||||
 | 
					      await Monnaie.optimiserFortune(this, fortune - depense);
 | 
				
			||||||
 | 
					      msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`;
 | 
				
			||||||
 | 
					      RdDAudio.PlayContextAudio("argent"); // Petit son
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					      msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    let message = {
 | 
				
			||||||
 | 
					      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
				
			||||||
 | 
					      content: msg
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					    ChatMessage.create(message);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async depenserSols(sols) {
 | 
				
			||||||
 | 
					    let reste = this.getFortune() - Number(sols);
 | 
				
			||||||
 | 
					    if (reste >= 0) {
 | 
				
			||||||
 | 
					      await Monnaie.optimiserFortune(this, reste);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return reste;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async ajouterSols(sols, fromActorId = undefined) {
 | 
				
			||||||
 | 
					    sols = Number(sols);
 | 
				
			||||||
 | 
					    if (sols == 0) {
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (sols < 0) {
 | 
				
			||||||
 | 
					      ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (fromActorId && !game.user.isGM) {
 | 
				
			||||||
 | 
					      RdDBaseActor.remoteActorCall({
 | 
				
			||||||
 | 
					        userId: Misc.connectedGMOrUser(),
 | 
				
			||||||
 | 
					        actorId: this.id,
 | 
				
			||||||
 | 
					        method: 'ajouterSols', args: [sols, fromActorId]
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else {
 | 
				
			||||||
 | 
					      const fromActor = game.actors.get(fromActorId)
 | 
				
			||||||
 | 
					      await Monnaie.optimiserFortune(this, sols + this.getFortune());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      RdDAudio.PlayContextAudio("argent"); // Petit son
 | 
				
			||||||
 | 
					      ChatMessage.create({
 | 
				
			||||||
 | 
					        whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
				
			||||||
 | 
					        content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getQuantiteDisponible(item) {
 | 
				
			||||||
 | 
					    return item?.isService() ? undefined : item?.getQuantite();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async achatVente(achat) {
 | 
				
			||||||
 | 
					    if (achat.vendeurId == achat.acheteurId) {
 | 
				
			||||||
 | 
					      ui.notifications.info("Inutile de se vendre à soi-même");
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (!Misc.isUniqueConnectedGM()) {
 | 
				
			||||||
 | 
					      RdDBaseActor.remoteActorCall({
 | 
				
			||||||
 | 
					        actorId: achat.vendeurId ?? achat.acheteurId,
 | 
				
			||||||
 | 
					        method: 'achatVente',
 | 
				
			||||||
 | 
					        args: [achat]
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const cout = Number(achat.prixTotal ?? 0);
 | 
				
			||||||
 | 
					    const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
 | 
				
			||||||
 | 
					    const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
 | 
				
			||||||
 | 
					    const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
 | 
				
			||||||
 | 
					    const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id);
 | 
				
			||||||
 | 
					    if (!itemVendu) {
 | 
				
			||||||
 | 
					      ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !`: `Impossible de retrouver: ${achat.vente.item.name} !`);
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (vendeur && !this.verifierQuantite(itemVendu, quantite)) {
 | 
				
			||||||
 | 
					      ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (acheteur && !acheteur.verifierFortune(cout)) {
 | 
				
			||||||
 | 
					      ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    await this.decrementerVente(vendeur, itemVendu, quantite, cout);
 | 
				
			||||||
 | 
					    if (acheteur) {
 | 
				
			||||||
 | 
					      await acheteur.depenserSols(cout);
 | 
				
			||||||
 | 
					      const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
 | 
				
			||||||
 | 
					      await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (cout > 0) {
 | 
				
			||||||
 | 
					      RdDAudio.PlayContextAudio("argent");
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const chatAchatItem = duplicate(achat.vente);
 | 
				
			||||||
 | 
					    chatAchatItem.quantiteTotal = quantite;
 | 
				
			||||||
 | 
					    ChatMessage.create({
 | 
				
			||||||
 | 
					      user: achat.userId,
 | 
				
			||||||
 | 
					      speaker: { alias: (acheteur ?? vendeur).name },
 | 
				
			||||||
 | 
					      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
				
			||||||
 | 
					      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!achat.vente.quantiteIllimite) {
 | 
				
			||||||
 | 
					      if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) {
 | 
				
			||||||
 | 
					        ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      else if (achat.chatMessageIdVente) {
 | 
				
			||||||
 | 
					        achat.vente.properties = itemVendu.getProprietes();
 | 
				
			||||||
 | 
					        achat.vente.quantiteNbLots -= achat.choix.nombreLots;
 | 
				
			||||||
 | 
					        achat.vente.jsondata = JSON.stringify(achat.vente.item);
 | 
				
			||||||
 | 
					        const messageVente = game.messages.get(achat.chatMessageIdVente);
 | 
				
			||||||
 | 
					        messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
 | 
				
			||||||
 | 
					        messageVente.render(true);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async decrementerVente(vendeur, itemVendu, quantite, cout) {
 | 
				
			||||||
 | 
					    if (vendeur) {
 | 
				
			||||||
 | 
					      await vendeur.ajouterSols(cout);
 | 
				
			||||||
 | 
					      await vendeur.decrementerQuantiteItem(itemVendu, quantite);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  verifierFortune(cout) {
 | 
				
			||||||
 | 
					    return this.getFortune() >= cout;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  verifierQuantite(item, quantiteDemande) {
 | 
				
			||||||
 | 
					    const disponible = item?.getQuantite();
 | 
				
			||||||
 | 
					    return disponible == undefined || disponible >= quantiteDemande;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
				
			||||||
 | 
					    if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
 | 
				
			||||||
 | 
					      achat.choix.doses = achat.choix.nombreLots;
 | 
				
			||||||
 | 
					      await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
 | 
				
			||||||
 | 
					    if (item.isService()) {
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    let resteQuantite = (item.system.quantite ?? 1) - quantite;
 | 
				
			||||||
 | 
					    if (resteQuantite <= 0) {
 | 
				
			||||||
 | 
					      if (options.supprimerSiZero) {
 | 
				
			||||||
 | 
					        await this.deleteEmbeddedDocuments("Item", [item.id]);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      else {
 | 
				
			||||||
 | 
					        await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      if (resteQuantite < 0) {
 | 
				
			||||||
 | 
					        ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else if (resteQuantite > 0) {
 | 
				
			||||||
 | 
					      await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async creerQuantiteItem(item, quantite) {
 | 
				
			||||||
 | 
					    if (this.canReceive(item)) {
 | 
				
			||||||
 | 
					      const isItemEmpilable = "quantite" in item.system;
 | 
				
			||||||
 | 
					      const baseItem = {
 | 
				
			||||||
 | 
					        type: item.type,
 | 
				
			||||||
 | 
					        img: item.img,
 | 
				
			||||||
 | 
					        name: item.name,
 | 
				
			||||||
 | 
					        system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
				
			||||||
 | 
					      };
 | 
				
			||||||
 | 
					      const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
 | 
				
			||||||
 | 
					      const items = await this.createEmbeddedDocuments("Item", newItems);
 | 
				
			||||||
 | 
					      return items.length > 0 ? items[0].id : undefined;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  computeMalusSurEncombrement() {
 | 
				
			||||||
 | 
					    return 0;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getEncombrementMax() {
 | 
				
			||||||
 | 
					    return 0;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async computeEncTotal() {
 | 
				
			||||||
 | 
					    if (!this.pack) {
 | 
				
			||||||
 | 
					      this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
 | 
				
			||||||
 | 
					      return this.encTotal;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return 0;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async createItem(type, name = undefined) {
 | 
				
			||||||
 | 
					    if (!name) {
 | 
				
			||||||
 | 
					      name = 'Nouveau ' + Misc.typeName('Item', type);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  canReceive(item) {
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async processDropItem(params) {
 | 
				
			||||||
 | 
					    const targetActorId = this.id;
 | 
				
			||||||
 | 
					    const sourceActorId = params.sourceActorId;
 | 
				
			||||||
 | 
					    const itemId = params.itemId;
 | 
				
			||||||
 | 
					    const destId = params.destId;
 | 
				
			||||||
 | 
					    const srcId = params.srcId;
 | 
				
			||||||
 | 
					    if (sourceActorId && sourceActorId != targetActorId) {
 | 
				
			||||||
 | 
					      console.log("Moving objects", sourceActorId, targetActorId, itemId);
 | 
				
			||||||
 | 
					      this.moveItemsBetweenActors(itemId, sourceActorId);
 | 
				
			||||||
 | 
					      return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    let result = true;
 | 
				
			||||||
 | 
					    const item = this.getItem(itemId);
 | 
				
			||||||
 | 
					    if (item?.isInventaire('all') && sourceActorId == targetActorId) {
 | 
				
			||||||
 | 
					      // rangement
 | 
				
			||||||
 | 
					      if (srcId != destId && itemId != destId) { // déplacement de l'objet
 | 
				
			||||||
 | 
					        const src = this.getItem(srcId);
 | 
				
			||||||
 | 
					        const dest = this.getItem(destId);
 | 
				
			||||||
 | 
					        const cible = this.getContenantOrParent(dest);
 | 
				
			||||||
 | 
					        const [empilable, message] = item.isInventaireEmpilable(dest);
 | 
				
			||||||
 | 
					        if (empilable) {
 | 
				
			||||||
 | 
					          await dest.empiler(item)
 | 
				
			||||||
 | 
					          result = false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        // changer de conteneur
 | 
				
			||||||
 | 
					        else if (!cible || this.conteneurPeutContenir(cible, item)) {
 | 
				
			||||||
 | 
					          await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
 | 
				
			||||||
 | 
					          await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
 | 
				
			||||||
 | 
					          if (message && !dest.isConteneur()) {
 | 
				
			||||||
 | 
					            ui.notifications.info(cible
 | 
				
			||||||
 | 
					              ? `${message}<br>${item.name} a été déplacé dans: ${cible.name}`
 | 
				
			||||||
 | 
					              : `${message}<br>${item.name} a été sorti du conteneur`);
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    await this.computeEncTotal();
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getContenantOrParent(dest) {
 | 
				
			||||||
 | 
					    if (!dest || dest.isConteneur()) {
 | 
				
			||||||
 | 
					      return dest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return this.getContenant(dest);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getContenant(item) {
 | 
				
			||||||
 | 
					    return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  conteneurPeutContenir(dest, item) {
 | 
				
			||||||
 | 
					    if (!dest) {
 | 
				
			||||||
 | 
					      return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (!dest.isConteneur()) {
 | 
				
			||||||
 | 
					      return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const destData = dest
 | 
				
			||||||
 | 
					    if (this._isConteneurContenu(item, dest)) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`);
 | 
				
			||||||
 | 
					      return false; // Loop detected !
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Calculer le total actuel des contenus
 | 
				
			||||||
 | 
					    let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement);
 | 
				
			||||||
 | 
					    let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
 | 
				
			||||||
 | 
					    if (Number(destData.system.capacite) < encContenu + newEnc) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(
 | 
				
			||||||
 | 
					        `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}.
 | 
				
			||||||
 | 
					        Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`);
 | 
				
			||||||
 | 
					      return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  _isConteneurContenu(item, conteneur) {
 | 
				
			||||||
 | 
					    if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant
 | 
				
			||||||
 | 
					      for (let id of item.system.contenu) {
 | 
				
			||||||
 | 
					        let subObjet = this.getItem(id);
 | 
				
			||||||
 | 
					        if (subObjet?.id == conteneur.id) {
 | 
				
			||||||
 | 
					          return true; // Loop detected !
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        if (subObjet?.isConteneur()) {
 | 
				
			||||||
 | 
					          return this._isConteneurContenu(subObjet, conteneur);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  getRecursiveEnc(objet) {
 | 
				
			||||||
 | 
					    if (!objet) {
 | 
				
			||||||
 | 
					      return 0;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const tplData = objet.system;
 | 
				
			||||||
 | 
					    if (objet.type != 'conteneur') {
 | 
				
			||||||
 | 
					      return Number(tplData.encombrement) * Number(tplData.quantite);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu)));
 | 
				
			||||||
 | 
					    return encContenus.reduce(Misc.sum(), 0)
 | 
				
			||||||
 | 
					      + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  /** Ajoute un item dans un conteneur, sur la base
 | 
				
			||||||
 | 
					   * de leurs ID */
 | 
				
			||||||
 | 
					  async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
 | 
				
			||||||
 | 
					    if (!conteneur) {
 | 
				
			||||||
 | 
					      // TODO: afficher
 | 
				
			||||||
 | 
					      item.estContenu = false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else if (conteneur.isConteneur()) {
 | 
				
			||||||
 | 
					      item.estContenu = true;
 | 
				
			||||||
 | 
					      await this.updateEmbeddedDocuments('Item', [{
 | 
				
			||||||
 | 
					        _id: conteneur.id,
 | 
				
			||||||
 | 
					        'system.contenu': [...conteneur.system.contenu, item.id]
 | 
				
			||||||
 | 
					      }]);
 | 
				
			||||||
 | 
					      onAjouterDansConteneur(item.id, conteneur.id);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  /** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */
 | 
				
			||||||
 | 
					  async nettoyerConteneurs() {
 | 
				
			||||||
 | 
					    RdDConfirm.confirmer({
 | 
				
			||||||
 | 
					      settingConfirmer: "confirmation-vider",
 | 
				
			||||||
 | 
					      content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`,
 | 
				
			||||||
 | 
					      title: 'Vider les conteneurs',
 | 
				
			||||||
 | 
					      buttonLabel: 'Vider',
 | 
				
			||||||
 | 
					      onAction: async () => {
 | 
				
			||||||
 | 
					        const corrections = [];
 | 
				
			||||||
 | 
					        for (let item of this.items) {
 | 
				
			||||||
 | 
					          if (item.estContenu) {
 | 
				
			||||||
 | 
					            item.estContenu = undefined;
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					          if (item.type == 'conteneur' && item.system.contenu.length > 0) {
 | 
				
			||||||
 | 
					            corrections.push({ _id: item.id, 'system.contenu': [] });
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        if (corrections.length > 0) {
 | 
				
			||||||
 | 
					          await this.updateEmbeddedDocuments('Item', corrections);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  buildSubConteneurObjetList(conteneurId, deleteList) {
 | 
				
			||||||
 | 
					    let conteneur = this.getItem(conteneurId);
 | 
				
			||||||
 | 
					    if (conteneur?.type == 'conteneur') { // Si c'est un conteneur
 | 
				
			||||||
 | 
					      for (let subId of conteneur.system.contenu) {
 | 
				
			||||||
 | 
					        let subObj = this.getItem(subId);
 | 
				
			||||||
 | 
					        if (subObj) {
 | 
				
			||||||
 | 
					          if (subObj.type == 'conteneur') {
 | 
				
			||||||
 | 
					            this.buildSubConteneurObjetList(subId, deleteList);
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					          deleteList.push({ id: subId, conteneurId: conteneurId });
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async deleteAllConteneur(itemId, options) {
 | 
				
			||||||
 | 
					    let list = [];
 | 
				
			||||||
 | 
					    list.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
				
			||||||
 | 
					    this.buildSubConteneurObjetList(itemId, list);
 | 
				
			||||||
 | 
					    await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  /** Supprime un item d'un conteneur, sur la base
 | 
				
			||||||
 | 
					   * de leurs ID */
 | 
				
			||||||
 | 
					  async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
 | 
				
			||||||
 | 
					    if (conteneur?.isConteneur()) {
 | 
				
			||||||
 | 
					      item.estContenu = false;
 | 
				
			||||||
 | 
					      await this.updateEmbeddedDocuments('Item', [{
 | 
				
			||||||
 | 
					        _id: conteneur.id,
 | 
				
			||||||
 | 
					        'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
 | 
				
			||||||
 | 
					      }]);
 | 
				
			||||||
 | 
					      onEnleverDeConteneur();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async moveItemsBetweenActors(itemId, sourceActorId) {
 | 
				
			||||||
 | 
					    let itemsList = []
 | 
				
			||||||
 | 
					    let sourceActor = game.actors.get(sourceActorId);
 | 
				
			||||||
 | 
					    itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
				
			||||||
 | 
					    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
				
			||||||
 | 
					      .map(it => duplicate(it))
 | 
				
			||||||
 | 
					      .map(it => { it.system.contenu = []; return it; });
 | 
				
			||||||
 | 
					    let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    let itemMap = this._buildMapOldNewId(itemsList, newItems);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
 | 
				
			||||||
 | 
					      // gestion conteneur/contenu
 | 
				
			||||||
 | 
					      if (item.conteneurId) { // l'Objet était dans un conteneur
 | 
				
			||||||
 | 
					        let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
 | 
				
			||||||
 | 
					        let newConteneur = this.getItem(newConteneurId);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        let newItemId = itemMap[item.id]; // Get newItem
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        console.log('New conteneur filling!', newConteneur, newItemId, item);
 | 
				
			||||||
 | 
					        let contenu = duplicate(newConteneur.system.contenu);
 | 
				
			||||||
 | 
					        contenu.push(newItemId);
 | 
				
			||||||
 | 
					        await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    for (let item of itemsList) {
 | 
				
			||||||
 | 
					      await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  _buildMapOldNewId(itemsList, newItems) {
 | 
				
			||||||
 | 
					    let itemMap = {};
 | 
				
			||||||
 | 
					    for (let i = 0; i < itemsList.length; i++) {
 | 
				
			||||||
 | 
					      itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return itemMap;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async postActorToChat(modeOverride) {
 | 
				
			||||||
 | 
					    let chatData = {
 | 
				
			||||||
 | 
					      doctype: 'Actor',
 | 
				
			||||||
 | 
					      id: this.id,
 | 
				
			||||||
 | 
					      type: this.type,
 | 
				
			||||||
 | 
					      img: this.img,
 | 
				
			||||||
 | 
					      pack: this.pack,
 | 
				
			||||||
 | 
					      name: this.name,
 | 
				
			||||||
 | 
					      system: { description: this.system.description }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
 | 
				
			||||||
 | 
					      .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										95
									
								
								module/actor/commerce-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,95 @@
 | 
				
			|||||||
 | 
					import { DialogItemAchat } from "../dialog-item-achat.js";
 | 
				
			||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
				
			||||||
 | 
					import { RdDUtility } from "../rdd-utility.js";
 | 
				
			||||||
 | 
					import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
				
			||||||
 | 
					import { RdDCommerce } from "./commerce.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Extend the basic ActorSheet with some very simple modifications
 | 
				
			||||||
 | 
					 * @extends {ActorSheet}
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /** @override */
 | 
				
			||||||
 | 
					  static get defaultOptions() {
 | 
				
			||||||
 | 
					    return mergeObject(super.defaultOptions, {
 | 
				
			||||||
 | 
					      classes: ["rdd", "sheet", "actor"],
 | 
				
			||||||
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
				
			||||||
 | 
					      width: 600,
 | 
				
			||||||
 | 
					      height: 720,
 | 
				
			||||||
 | 
					      tabs: [],
 | 
				
			||||||
 | 
					      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  get title() {
 | 
				
			||||||
 | 
					    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
				
			||||||
 | 
					      return this.actor.token.name;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return super.title
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async getData() {
 | 
				
			||||||
 | 
					    const formData = await super.getData();
 | 
				
			||||||
 | 
					    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
				
			||||||
 | 
					      mergeObject(formData,
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					          title: this.actor.token.name,
 | 
				
			||||||
 | 
					          token: {
 | 
				
			||||||
 | 
					            img: this.actor.token.texture.src
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        { overwrite: true });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return formData;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  /** @override */
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false }));
 | 
				
			||||||
 | 
					    this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1));
 | 
				
			||||||
 | 
					    this.html.find('input.item-quantite').change(async event => {
 | 
				
			||||||
 | 
					      const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
 | 
				
			||||||
 | 
					      await this.getItem(event)?.update({ "system.quantite": newQuantite });
 | 
				
			||||||
 | 
					    })
 | 
				
			||||||
 | 
					    this.html.find('input.item-cout').change(async event => {
 | 
				
			||||||
 | 
					      const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
 | 
				
			||||||
 | 
					      await this.getItem(event)?.update({ "system.cout": newCout });
 | 
				
			||||||
 | 
					    })
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getTypesInventaire() {
 | 
				
			||||||
 | 
					    return RdDItem.getItemTypesInventaire('all');
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async vente(item) {
 | 
				
			||||||
 | 
					    const acheteur = RdDUtility.getSelectedActor();
 | 
				
			||||||
 | 
					    if (!acheteur) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`Pas d'acheteur sélectionné`);
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const disponible = this.actor.getQuantiteDisponible(item)
 | 
				
			||||||
 | 
					    if (disponible == 0) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    await DialogItemAchat.onAcheter({
 | 
				
			||||||
 | 
					      item,
 | 
				
			||||||
 | 
					      vendeur: this.actor,
 | 
				
			||||||
 | 
					      acheteur,
 | 
				
			||||||
 | 
					      quantiteIllimite: disponible == undefined,
 | 
				
			||||||
 | 
					      nbLots: disponible ?? 1,
 | 
				
			||||||
 | 
					      tailleLot: 1,
 | 
				
			||||||
 | 
					      prixLot: item.calculerPrixCommercant()
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										53
									
								
								module/actor/commerce.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,53 @@
 | 
				
			|||||||
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
 | 
					import { RdDBaseActor } from "./base-actor.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDCommerce extends RdDBaseActor {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  prepareData() {
 | 
				
			||||||
 | 
					    super.prepareData();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  prepareDerivedData() {
 | 
				
			||||||
 | 
					    super.prepareDerivedData();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  canReceive(item) {
 | 
				
			||||||
 | 
					    if (item.isInventaire('all')) {
 | 
				
			||||||
 | 
					      return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return super.canReceive(item);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getQuantiteDisponible(item) {
 | 
				
			||||||
 | 
					    return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  verifierFortune(cout) {
 | 
				
			||||||
 | 
					    return this.system.illimite || super.verifierFortune(cout);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  async depenserSols(cout) {
 | 
				
			||||||
 | 
					    if (this.system.illimite) {
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    await super.depenserSols(cout)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
				
			||||||
 | 
					    // ne pas consommer pour un commerce
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async decrementerQuantiteItem(item, quantite) {
 | 
				
			||||||
 | 
					    if (this.system.illimite) {
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  calculerPrix(item) {
 | 
				
			||||||
 | 
					    const pourcentage = this.system.pourcentage ?? 100;
 | 
				
			||||||
 | 
					    return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										39
									
								
								module/actor/experience-log.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					export const XP_TOPIC = {
 | 
				
			||||||
 | 
					  XP: { code: 'xp', label: 'xp' },
 | 
				
			||||||
 | 
					  XPSORT: { code: 'xpsort', label: 'xp sort' },
 | 
				
			||||||
 | 
					  NIVEAU: { code: 'niveau', label: 'Niveau' },
 | 
				
			||||||
 | 
					  XPCARAC: { code: 'xpcarac', label: 'xp carac' },
 | 
				
			||||||
 | 
					  CARAC: { code: 'carac', label: 'Carac' },
 | 
				
			||||||
 | 
					  STRESS: { code: 'stress', label: 'Stress' },
 | 
				
			||||||
 | 
					  TRANSFORM: { code: 'xps', label: 'Transformé' },
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class ExperienceLog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async add(actor, topic, from, to, raison, manuel = false) {
 | 
				
			||||||
 | 
					    if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (from == to) {
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const newXpLog = {
 | 
				
			||||||
 | 
					      mode: topic?.code ?? topic,
 | 
				
			||||||
 | 
					      raison: (manuel ? '(manuel) ' : '') + raison,
 | 
				
			||||||
 | 
					      from: from,
 | 
				
			||||||
 | 
					      to: to,
 | 
				
			||||||
 | 
					      valeur: to - from,
 | 
				
			||||||
 | 
					      daterdd: game.system.rdd.calendrier.dateCourante(),
 | 
				
			||||||
 | 
					      datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ')
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					    console.log('ExperienceLog.add', newXpLog)
 | 
				
			||||||
 | 
					    const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]);
 | 
				
			||||||
 | 
					    await actor.update({ [`system.experiencelog`]: newExperienceLog });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static labelTopic(topic) {
 | 
				
			||||||
 | 
					    const xpt = Object.values(XP_TOPIC).find(it => it.code == topic);
 | 
				
			||||||
 | 
					    return xpt?.label ?? xpt?.code ?? topic;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -1,7 +1,6 @@
 | 
				
			|||||||
import { Misc } from "./misc.js";
 | 
					import { Misc } from "./misc.js";
 | 
				
			||||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
					import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
export const MESSAGE_DATA = 'message-data';
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Class providing helper methods to get the list of users, and 
 | 
					 * Class providing helper methods to get the list of users, and 
 | 
				
			||||||
@@ -19,61 +18,50 @@ export class ChatUtility {
 | 
				
			|||||||
  
 | 
					  
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static notifyUser(userId, level = 'info', message) {
 | 
					  static notifyUser(userId, level = 'info', message) {
 | 
				
			||||||
    const data = {
 | 
					    const socketData = {
 | 
				
			||||||
      userId: userId, level: level, message: message
 | 
					      userId: userId, level: level, message: message
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    if (game.user.id == userId) {
 | 
					    if (game.user.id == userId) {
 | 
				
			||||||
      ChatUtility.onNotifyUser(data);
 | 
					      ChatUtility.onNotifyUser(socketData);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    else {
 | 
					    else {
 | 
				
			||||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
					      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
				
			||||||
        msg: "msg_user_ui_notifications", data: data
 | 
					        msg: "msg_user_ui_notifications", data: socketData
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static onNotifyUser(data) {
 | 
					  static onNotifyUser(socketData) {
 | 
				
			||||||
    if (game.user.id == data.userId) {
 | 
					    if (game.user.id == socketData.userId) {
 | 
				
			||||||
      switch (data.level) {
 | 
					      switch (socketData.level) {
 | 
				
			||||||
        case 'warn': ui.notifications.warn(data.message); break;
 | 
					        case 'warn': ui.notifications.warn(socketData.message); break;
 | 
				
			||||||
        case 'error': ui.notifications.error(data.message); break;
 | 
					        case 'error': ui.notifications.error(socketData.message); break;
 | 
				
			||||||
        default: ui.notifications.info(data.message); break;
 | 
					        default: ui.notifications.info(socketData.message); break;
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static onRemoveMessages(data) {
 | 
					  static onRemoveMessages(socketData) {
 | 
				
			||||||
    if (Misc.isUniqueConnectedGM()) {
 | 
					    if (Misc.isUniqueConnectedGM()) {
 | 
				
			||||||
      if (data.part) {
 | 
					      if (socketData.part) {
 | 
				
			||||||
        const toDelete = game.messages.filter(it => it.data.content.includes(data.part));
 | 
					        const toDelete = game.messages.filter(it => it.content.includes(socketData.part));
 | 
				
			||||||
        toDelete.forEach(it => it.delete());
 | 
					        toDelete.forEach(it => it.delete());
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
      if (data.messageId) {
 | 
					      if (socketData.messageId) {
 | 
				
			||||||
        game.messages.get(data.messageId)?.delete();
 | 
					        game.messages.get(socketData.messageId)?.delete();
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static onRemoveMessages(data) {
 | 
					 | 
				
			||||||
    if (Misc.isUniqueConnectedGM()) {
 | 
					 | 
				
			||||||
      if (data.part) {
 | 
					 | 
				
			||||||
        const toDelete = game.messages.filter(it => it.data.content.includes(data.part));
 | 
					 | 
				
			||||||
        toDelete.forEach(it => it.delete());
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      if (data.messageId) {
 | 
					 | 
				
			||||||
        game.messages.get(data.messageId)?.delete();
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static removeMessages(data) {
 | 
					  static removeMessages(socketData) {
 | 
				
			||||||
    if (Misc.isUniqueConnectedGM()) {
 | 
					    if (Misc.isUniqueConnectedGM()) {
 | 
				
			||||||
      ChatUtility.onRemoveMessages(data);
 | 
					      ChatUtility.onRemoveMessages(socketData);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    else {
 | 
					    else {
 | 
				
			||||||
      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_delete_chat_message", data: data });
 | 
					      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_delete_chat_message", data: socketData });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -90,11 +78,7 @@ export class ChatUtility {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static async createChatWithRollMode(name, chatOptions) {
 | 
					  static async createChatWithRollMode(name, chatOptions) {
 | 
				
			||||||
    return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
 | 
					    let rollMode = game.settings.get("core", "rollMode")
 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  static async createChatMessage(name, rollMode, chatOptions) {
 | 
					 | 
				
			||||||
    switch (rollMode) {
 | 
					    switch (rollMode) {
 | 
				
			||||||
      case "blindroll": // GM only
 | 
					      case "blindroll": // GM only
 | 
				
			||||||
        if (!game.user.isGM) {
 | 
					        if (!game.user.isGM) {
 | 
				
			||||||
@@ -141,7 +125,7 @@ export class ChatUtility {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getUsers(filter) {
 | 
					  static getUsers(filter) {
 | 
				
			||||||
    return Misc.getUsers().filter(filter).map(user => user.data._id);
 | 
					    return game.users.filter(filter).map(user => user.id);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -154,17 +138,17 @@ export class ChatUtility {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static handleGMChatMessage(data) {
 | 
					  static handleGMChatMessage(socketData) {
 | 
				
			||||||
    console.log("blindMessageToGM", data);
 | 
					    console.log("blindMessageToGM", socketData);
 | 
				
			||||||
    if (game.user.isGM) { // message privé pour GM only
 | 
					    if (game.user.isGM) { // message privé pour GM only
 | 
				
			||||||
      data.user = game.user.id;
 | 
					      socketData.user = game.user.id;
 | 
				
			||||||
      ChatMessage.create(data);
 | 
					      ChatMessage.create(socketData);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async setMessageData(chatMessage, key, data) {
 | 
					  static async setMessageData(chatMessage, key, flag) {
 | 
				
			||||||
    if (data) {
 | 
					    if (flag) {
 | 
				
			||||||
      await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(data));
 | 
					      await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag));
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,5 +1,6 @@
 | 
				
			|||||||
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon';
 | 
					export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon';
 | 
				
			||||||
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
 | 
					export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
 | 
				
			||||||
 | 
					export const LOG_HEAD = 'RdD | ';
 | 
				
			||||||
 | 
					
 | 
				
			||||||
export const HIDE_DICE = 'hide';
 | 
					export const HIDE_DICE = 'hide';
 | 
				
			||||||
export const SHOW_DICE = 'show';
 | 
					export const SHOW_DICE = 'show';
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										143
									
								
								module/dialog-chronologie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,143 @@
 | 
				
			|||||||
 | 
					import { SYSTEM_RDD } from "./constants.js";
 | 
				
			||||||
 | 
					import { Grammar } from "./grammar.js";
 | 
				
			||||||
 | 
					import { HtmlUtility } from "./html-utility.js";
 | 
				
			||||||
 | 
					import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class DialogChronologie extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static init() {
 | 
				
			||||||
 | 
					    game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, {
 | 
				
			||||||
 | 
					      name: "Dernier article de journal utilisé pour enregistrer la chronologie",
 | 
				
			||||||
 | 
					      scope: "client",
 | 
				
			||||||
 | 
					      config: false,
 | 
				
			||||||
 | 
					      default: "",
 | 
				
			||||||
 | 
					      type: String
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  static async create() {
 | 
				
			||||||
 | 
					    const dialogData = {
 | 
				
			||||||
 | 
					      auteur: game.user.name,
 | 
				
			||||||
 | 
					      isGM: game.user.isGM,
 | 
				
			||||||
 | 
					      information: "",
 | 
				
			||||||
 | 
					      journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
 | 
				
			||||||
 | 
					      journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
 | 
				
			||||||
 | 
					      timestamp: game.system.rdd.calendrier.timestamp,
 | 
				
			||||||
 | 
					      dateReel: game.system.rdd.calendrier.dateReel()
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
 | 
				
			||||||
 | 
					    const dialog = new DialogChronologie(html, dialogData);
 | 
				
			||||||
 | 
					    dialog.render(true);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  constructor(html, dialogData) {
 | 
				
			||||||
 | 
					    const options = {
 | 
				
			||||||
 | 
					      classes: ["DialogChronologie"],
 | 
				
			||||||
 | 
					      width: 500,
 | 
				
			||||||
 | 
					      height: 'fit-content',
 | 
				
			||||||
 | 
					      'z-index': 99999
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					    const timeData = dialogData.timestamp.toCalendrier()
 | 
				
			||||||
 | 
					    const conf = {
 | 
				
			||||||
 | 
					      title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure  ${timeData.heure.label}`,
 | 
				
			||||||
 | 
					      content: html,
 | 
				
			||||||
 | 
					      buttons: {
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					    super(conf, options);
 | 
				
			||||||
 | 
					    this.dialogData = dialogData;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    const journalPrecedent = game.journal.get(this.dialogData.journalId);
 | 
				
			||||||
 | 
					    this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user)))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true));
 | 
				
			||||||
 | 
					    this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false));
 | 
				
			||||||
 | 
					    this.html.find("button.chronologie-ajouter").click(event => this.ajouter());
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  showChronologiePreset(showPreset) {
 | 
				
			||||||
 | 
					    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset);
 | 
				
			||||||
 | 
					    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset);
 | 
				
			||||||
 | 
					    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async ajouter() {
 | 
				
			||||||
 | 
					    await this.forceValidation();
 | 
				
			||||||
 | 
					    const { journalId, journalEntry } = this.findJournal();
 | 
				
			||||||
 | 
					    if (journalEntry?.canUserModify(game.user)) {
 | 
				
			||||||
 | 
					      const journalParameters = this.extractJournalParameters();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      const jour = journalParameters.dateRdD.jour;
 | 
				
			||||||
 | 
					      const mois = journalParameters.dateRdD.mois.label;
 | 
				
			||||||
 | 
					      const annee = journalParameters.dateRdD.annee;
 | 
				
			||||||
 | 
					      const section = `${jour} ${mois} ${annee}`
 | 
				
			||||||
 | 
					      const content = await this.prepareChronologieEntry(journalParameters);
 | 
				
			||||||
 | 
					      // ajouter à la page ou créer une page
 | 
				
			||||||
 | 
					      this.addContentToJournal(journalEntry, section, content);
 | 
				
			||||||
 | 
					      this.storeLatestUsedJournalEntry(journalId);
 | 
				
			||||||
 | 
					      this.close();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else {
 | 
				
			||||||
 | 
					      const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val();
 | 
				
			||||||
 | 
					      ui.notifications.warn(`Le journal ${journal} n'est pas accessible`);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async forceValidation() {
 | 
				
			||||||
 | 
					    await this.html.find("form.rdddialogchrono :input").change();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  findJournal() {
 | 
				
			||||||
 | 
					    const journalId = this.html.find("form.rdddialogchrono :input[name='journalId']").val();
 | 
				
			||||||
 | 
					    const journalEntry = game.journal.get(journalId);
 | 
				
			||||||
 | 
					    return { journalId, journalEntry };
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async prepareChronologieEntry(journalParameters) {
 | 
				
			||||||
 | 
					    return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  extractJournalParameters() {
 | 
				
			||||||
 | 
					    return {
 | 
				
			||||||
 | 
					      auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(),
 | 
				
			||||||
 | 
					      information: this.html.find("form.rdddialogchrono :input[name='information']").val(),
 | 
				
			||||||
 | 
					      dateRdD: {
 | 
				
			||||||
 | 
					        jour: this.html.find("form.rdddialogchrono :input[name='chronologie.jourDuMois']").val(),
 | 
				
			||||||
 | 
					        mois: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.mois']").val()),
 | 
				
			||||||
 | 
					        annee: this.html.find("form.rdddialogchrono :input[name='chronologie.annee']").val(),
 | 
				
			||||||
 | 
					        heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()),
 | 
				
			||||||
 | 
					        minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(),
 | 
				
			||||||
 | 
					      },
 | 
				
			||||||
 | 
					      dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val()
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  addContentToJournal(journalEntry, section, content) {
 | 
				
			||||||
 | 
					    let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section));
 | 
				
			||||||
 | 
					    if (page) {
 | 
				
			||||||
 | 
					      page.update({ 'text.content': page.text.content + '\n' + content });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else {
 | 
				
			||||||
 | 
					      journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  newPageChronologie(section, content) {
 | 
				
			||||||
 | 
					    return new JournalEntryPage({
 | 
				
			||||||
 | 
					      name: section,
 | 
				
			||||||
 | 
					      type: 'text',
 | 
				
			||||||
 | 
					      title: { show: true, level: 1 },
 | 
				
			||||||
 | 
					      text: { content: content, format: 1 }
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  storeLatestUsedJournalEntry(journalId) {
 | 
				
			||||||
 | 
					    game.settings.set(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, journalId);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -1,7 +1,6 @@
 | 
				
			|||||||
import { ChatUtility } from "./chat-utility.js";
 | 
					import { ChatUtility } from "./chat-utility.js";
 | 
				
			||||||
import { HtmlUtility } from "./html-utility.js";
 | 
					import { HtmlUtility } from "./html-utility.js";
 | 
				
			||||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
 | 
					import { RdDItemSigneDraconique } from "./item/signedraconique.js";
 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
import { TMRUtility } from "./tmr-utility.js";
 | 
					import { TMRUtility } from "./tmr-utility.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
export class DialogCreateSigneDraconique extends Dialog {
 | 
					export class DialogCreateSigneDraconique extends Dialog {
 | 
				
			||||||
@@ -10,12 +9,13 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
				
			|||||||
    const signe = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true});
 | 
					    const signe = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true});
 | 
				
			||||||
    let dialogData = {
 | 
					    let dialogData = {
 | 
				
			||||||
      signe: signe,
 | 
					      signe: signe,
 | 
				
			||||||
      tmrs: TMRUtility.listSelectedTMR(signe.data.typesTMR ?? []),
 | 
					      tmrs: TMRUtility.buildSelectionTypesTMR(signe.system.typesTMR),
 | 
				
			||||||
      actors: game.actors.filter(actor => actor.isHautRevant()).map(actor => {
 | 
					      actors: game.actors.filter(actor => actor.isPersonnage() && actor.isHautRevant())
 | 
				
			||||||
        let actorData = duplicate(Misc.data(actor));
 | 
					        .map(actor => ({
 | 
				
			||||||
        actorData.selected = actor.hasPlayerOwner;
 | 
					          id: actor.id,
 | 
				
			||||||
        return actorData;
 | 
					          name: actor.name,
 | 
				
			||||||
      })
 | 
					          selected: true
 | 
				
			||||||
 | 
					        }))
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.html", dialogData);
 | 
					    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.html", dialogData);
 | 
				
			||||||
@@ -23,12 +23,11 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
				
			|||||||
      .render(true);
 | 
					      .render(true);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(dialogData, html, callback) {
 | 
					  constructor(dialogData, html) {
 | 
				
			||||||
    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 650, 'z-index': 99999 };
 | 
					    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 650, 'z-index': 99999 };
 | 
				
			||||||
    let conf = {
 | 
					    let conf = {
 | 
				
			||||||
      title: "Créer un signe",
 | 
					      title: "Créer un signe",
 | 
				
			||||||
      content: html,
 | 
					      content: html,
 | 
				
			||||||
      default: "Ajouter aux haut-rêvants",
 | 
					 | 
				
			||||||
      buttons: {
 | 
					      buttons: {
 | 
				
			||||||
        "Ajouter aux haut-rêvants": { label: "Ajouter aux haut-rêvants", callback: it => { this._onCreerSigneActeurs(); } }
 | 
					        "Ajouter aux haut-rêvants": { label: "Ajouter aux haut-rêvants", callback: it => { this._onCreerSigneActeurs(); } }
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
@@ -36,83 +35,94 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
				
			|||||||
    super(conf, options);
 | 
					    super(conf, options);
 | 
				
			||||||
    this.dialogData = dialogData;
 | 
					    this.dialogData = dialogData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					  
 | 
				
			||||||
  async _onCreerSigneActeurs() {
 | 
					  async _onCreerSigneActeurs() {
 | 
				
			||||||
    await $("[name='signe.data.ephemere']").change();
 | 
					    await this.html.find("[name='signe.system.ephemere']").change();
 | 
				
			||||||
    await $(".signe-xp-sort").change();
 | 
					    await this.html.find(".signe-xp-sort").change();
 | 
				
			||||||
    this.validerSigne();
 | 
					    this.validerSigne();
 | 
				
			||||||
    this.dialogData.actors.filter(it => it.selected).map(it => game.actors.get(it._id))
 | 
					    this.dialogData.actors.filter(it => it.selected)
 | 
				
			||||||
      .forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
 | 
					    .map(it => game.actors.get(it.id))
 | 
				
			||||||
 | 
					    .forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					  
 | 
				
			||||||
  async _createSigneForActor(actor, signe) {
 | 
					  async _createSigneForActor(actor, signe) {
 | 
				
			||||||
    actor.createEmbeddedDocuments("Item", [signe]);
 | 
					    actor.createEmbeddedDocuments("Item", [signe]);
 | 
				
			||||||
    ChatMessage.create({
 | 
					    ChatMessage.create({
 | 
				
			||||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(Misc.data(actor).name),
 | 
					      whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
 | 
				
			||||||
      content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
 | 
					      content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
 | 
				
			||||||
        signe: signe,
 | 
					        signe: signe,
 | 
				
			||||||
        alias: Misc.data(actor).name
 | 
					        alias: actor.name
 | 
				
			||||||
      })
 | 
					      })
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  validerSigne() {
 | 
					  validerSigne() {
 | 
				
			||||||
    this.dialogData.signe.name = $("[name='signe.name']").val();
 | 
					    this.dialogData.signe.name = this.html.find("[name='signe.name']").val();
 | 
				
			||||||
    this.dialogData.signe.data.valeur.norm = $("[name='signe.data.valeur.norm']").val();
 | 
					    this.dialogData.signe.system.valeur.norm = this.html.find("[name='signe.system.valeur.norm']").val();
 | 
				
			||||||
    this.dialogData.signe.data.valeur.sign = $("[name='signe.data.valeur.sign']").val();
 | 
					    this.dialogData.signe.system.valeur.sign = this.html.find("[name='signe.system.valeur.sign']").val();
 | 
				
			||||||
    this.dialogData.signe.data.valeur.part = $("[name='signe.data.valeur.part']").val();
 | 
					    this.dialogData.signe.system.valeur.part = this.html.find("[name='signe.system.valeur.part']").val();
 | 
				
			||||||
    this.dialogData.signe.data.difficulte = $("[name='signe.data.difficulte']").val();
 | 
					    this.dialogData.signe.system.difficulte = this.html.find("[name='signe.system.difficulte']").val();
 | 
				
			||||||
    this.dialogData.signe.data.ephemere = $("[name='signe.data.ephemere']").prop("checked");
 | 
					    this.dialogData.signe.system.ephemere = this.html.find("[name='signe.system.ephemere']").prop("checked");
 | 
				
			||||||
    this.dialogData.signe.data.duree = $("[name='signe.data.duree']").val();
 | 
					    this.dialogData.signe.system.duree = this.html.find("[name='signe.system.duree']").val();
 | 
				
			||||||
    this.dialogData.signe.data.typesTMR = $(".select-tmr").val();
 | 
					    this.dialogData.signe.system.typesTMR = TMRUtility.buildListTypesTMRSelection(this.dialogData.tmrs);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					  
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
    this.setEphemere(this.dialogData.signe.data.ephemere);
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					    this.setEphemere(this.dialogData.signe.system.ephemere);
 | 
				
			||||||
    html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
 | 
					    html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
 | 
				
			||||||
    html.find("[name='signe.data.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked));
 | 
					    html.find("[name='signe.system.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked));
 | 
				
			||||||
    html.find(".select-actor").change((event) => this.onSelectActor(event));
 | 
					 | 
				
			||||||
    html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event));
 | 
					    html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event));
 | 
				
			||||||
 | 
					    html.find("input.select-actor").change((event) => this.onSelectActor(event));
 | 
				
			||||||
 | 
					    html.find("input.select-tmr").change((event) => this.onSelectTmr(event));
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async setSigneAleatoire() {
 | 
					  async setSigneAleatoire() {
 | 
				
			||||||
    const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true});
 | 
					    const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true});
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    $("[name='signe.name']").val(newSigne.name);
 | 
					    this.html.find("[name='signe.name']").val(newSigne.name);
 | 
				
			||||||
    $("[name='signe.data.valeur.norm']").val(newSigne.data.valeur.norm);
 | 
					    this.html.find("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
 | 
				
			||||||
    $("[name='signe.data.valeur.sign']").val(newSigne.data.valeur.sign);
 | 
					    this.html.find("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign);
 | 
				
			||||||
    $("[name='signe.data.valeur.part']").val(newSigne.data.valeur.part);
 | 
					    this.html.find("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part);
 | 
				
			||||||
    $("[name='signe.data.difficulte']").val(newSigne.data.difficulte);
 | 
					    this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
 | 
				
			||||||
    $("[name='signe.data.duree']").val(newSigne.data.duree);
 | 
					    this.html.find("[name='signe.system.duree']").val(newSigne.system.duree);
 | 
				
			||||||
    $("[name='signe.data.ephemere']").prop("checked", newSigne.data.ephemere);
 | 
					    this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
 | 
				
			||||||
    $(".select-tmr").val(newSigne.data.typesTMR);
 | 
					    this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR);
 | 
				
			||||||
    this.setEphemere(newSigne.data.ephemere);
 | 
					    this.dialogData.tmrs.forEach(t => {
 | 
				
			||||||
 | 
					      this.html.find(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected);
 | 
				
			||||||
 | 
					    })
 | 
				
			||||||
 | 
					    this.setEphemere(newSigne.system.ephemere);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async setEphemere(ephemere) {
 | 
					  async setEphemere(ephemere) {
 | 
				
			||||||
    this.dialogData.signe.data.ephemere = ephemere;
 | 
					    this.dialogData.signe.system.ephemere = ephemere;
 | 
				
			||||||
    HtmlUtility._showControlWhen($(".signe-data-duree"), ephemere);
 | 
					    HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async onSelectActor(event) {
 | 
					  async onSelectActor(event) {
 | 
				
			||||||
    event.preventDefault();
 | 
					    const actorId = this.html.find(event.currentTarget)?.data("actor-id");
 | 
				
			||||||
    const options = event.currentTarget.options;
 | 
					    const actor = this.dialogData.actors.find(it => it.id == actorId);
 | 
				
			||||||
    for (var i = 0; i < options.length; i++) { // looping over the options
 | 
					    if (actor) {
 | 
				
			||||||
      const actorId = options[i].attributes["data-actor-id"].value;
 | 
					      actor.selected = event.currentTarget.checked;
 | 
				
			||||||
      const actor = this.dialogData.actors.find(it => it._id == actorId);
 | 
					    }
 | 
				
			||||||
      if (actor) {
 | 
					 | 
				
			||||||
        actor.selected = options[i].selected;
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  onSelectTmr(event) {
 | 
				
			||||||
 | 
					    const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
 | 
				
			||||||
 | 
					    const onTmr = this.tmrs.find(it => it.name == tmrName);
 | 
				
			||||||
 | 
					    if (onTmr){
 | 
				
			||||||
 | 
					      onTmr.selected = event.currentTarget.checked;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  onValeurXpSort(event) {
 | 
					  onValeurXpSort(event) {
 | 
				
			||||||
    const codeReussite = event.currentTarget.attributes['data-typereussite']?.value ?? 0;
 | 
					    const codeReussite = event.currentTarget.attributes['data-typereussite']?.value ?? 0;
 | 
				
			||||||
    const xp = Number(event.currentTarget.value);
 | 
					    const xp = Number(event.currentTarget.value);
 | 
				
			||||||
    const oldValeur = this.dialogData.signe.data.valeur;
 | 
					    const oldValeur = this.dialogData.signe.system.valeur;
 | 
				
			||||||
    this.dialogData.signe.data.valeur = RdDItemSigneDraconique.calculValeursXpSort(codeReussite, xp, oldValeur);
 | 
					    this.dialogData.signe.system.valeur = RdDItemSigneDraconique.calculValeursXpSort(codeReussite, xp, oldValeur);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -5,37 +5,42 @@ import { RdDUtility } from "./rdd-utility.js";
 | 
				
			|||||||
export class DialogFabriquerPotion extends Dialog {
 | 
					export class DialogFabriquerPotion extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static async create(actor, item, dialogConfig) {
 | 
					  static async create(actor, item, onActionItem) {
 | 
				
			||||||
 | 
					    const min = DialogFabriquerPotion.nombreBrinsMinimum(item);
 | 
				
			||||||
 | 
					    if (item.system.quantite < min) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`);
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
    let potionData = DialogFabriquerPotion.prepareData(actor, item);
 | 
					    let potionData = DialogFabriquerPotion.prepareData(actor, item);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    let conf = {
 | 
					    const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData);
 | 
				
			||||||
      title: `Fabriquer une potion de ${potionData.data.categorie}`,
 | 
					 | 
				
			||||||
      content: await renderTemplate(dialogConfig.html, potionData),
 | 
					 | 
				
			||||||
      default: potionData.buttonName,
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
 | 
					    let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
 | 
				
			||||||
    mergeObject(options, dialogConfig.options ?? {}, { overwrite: true })
 | 
					    new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true);
 | 
				
			||||||
 | 
					 | 
				
			||||||
    const dialog = new DialogFabriquerPotion(actor, potionData, conf, options);
 | 
					 | 
				
			||||||
    dialog.render(true);
 | 
					 | 
				
			||||||
    return dialog;
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static prepareData(actor, item) {
 | 
					  static prepareData(actor, item) {
 | 
				
			||||||
    let potionData = duplicate(Misc.data(item));
 | 
					    let potionData = duplicate(item)
 | 
				
			||||||
    potionData.nbBrinsSelect = RdDUtility.buildListOptions(1, potionData.data.quantite);
 | 
					    potionData.nbBrinsSelect = RdDUtility.buildListOptions(
 | 
				
			||||||
    potionData.nbBrins = Math.min(potionData.data.quantite, DialogFabriquerPotion.getNombreBrinOptimal(potionData));
 | 
					      DialogFabriquerPotion.nombreBrinsMinimum(item),
 | 
				
			||||||
 | 
					      DialogFabriquerPotion.nombreBrinsOptimal(item));
 | 
				
			||||||
 | 
					    potionData.nbBrins = Math.min(potionData.system.quantite, DialogFabriquerPotion.nombreBrinsOptimal(potionData));
 | 
				
			||||||
 | 
					    potionData.herbebonus = item.system.niveau;
 | 
				
			||||||
    potionData.buttonName = "Fabriquer";
 | 
					    potionData.buttonName = "Fabriquer";
 | 
				
			||||||
    return potionData;
 | 
					    return potionData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  constructor(actor, potionData, conf, options) {
 | 
					  constructor(actor, potionData, onActionItem, html, options) {
 | 
				
			||||||
    conf.buttons = {
 | 
					    const conf = {
 | 
				
			||||||
      [potionData.buttonName]: {
 | 
					      title: `Fabriquer une potion de ${potionData.system.categorie}`,
 | 
				
			||||||
        label: potionData.buttonName, callback: it => this.onFabriquer(it)
 | 
					      content: html,
 | 
				
			||||||
 | 
					      default: 'fabriquer',
 | 
				
			||||||
 | 
					      buttons: {
 | 
				
			||||||
 | 
					        'fabriquer': {
 | 
				
			||||||
 | 
					          label: potionData.buttonName, callback: it => this.onFabriquer()
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -43,29 +48,41 @@ export class DialogFabriquerPotion extends Dialog {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    this.actor = actor;
 | 
					    this.actor = actor;
 | 
				
			||||||
    this.potionData = potionData;
 | 
					    this.potionData = potionData;
 | 
				
			||||||
  }
 | 
					    this.onActionItem = onActionItem;
 | 
				
			||||||
 | 
					 | 
				
			||||||
  static getNombreBrinOptimal(herbeData) {
 | 
					 | 
				
			||||||
    switch (herbeData.data.categorie ?? '') {
 | 
					 | 
				
			||||||
      case "Soin": return 12 - herbeData.data.niveau;
 | 
					 | 
				
			||||||
      case "Repos": return 7 - herbeData.data.niveau;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return 1;
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
    html.find("#nbBrins").change(event => {
 | 
					    this.html.find("[name='nbBrins']").change(event => {
 | 
				
			||||||
      this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
 | 
					      this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
 | 
				
			||||||
 | 
					      const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
 | 
				
			||||||
 | 
					      this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async onFabriquer(it) {
 | 
					  async onFabriquer() {
 | 
				
			||||||
    await $("#nbBrins").change();
 | 
					    await this.html.find("[name='nbBrins']").change();
 | 
				
			||||||
    this.actor.fabriquerPotion(this.potionData);
 | 
					    await this.actor.fabriquerPotion(this.potionData);
 | 
				
			||||||
    this.close();
 | 
					    this.close();
 | 
				
			||||||
 | 
					    await this.onActionItem()
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static nombreBrinsMinimum(herbeData) {
 | 
				
			||||||
 | 
					    switch (herbeData.system.categorie ?? '') {
 | 
				
			||||||
 | 
					      case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau);
 | 
				
			||||||
 | 
					      case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return 1;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static nombreBrinsOptimal(herbeData) {
 | 
				
			||||||
 | 
					    switch (herbeData.system.categorie ?? '') {
 | 
				
			||||||
 | 
					      case "Soin": return 12 - herbeData.system.niveau;
 | 
				
			||||||
 | 
					      case "Repos": return 7 - herbeData.system.niveau;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return 1;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -1,93 +1,104 @@
 | 
				
			|||||||
 | 
					 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					import { Misc } from "./misc.js";
 | 
				
			||||||
import { RdDUtility } from "./rdd-utility.js";
 | 
					import { RdDUtility } from "./rdd-utility.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
export class DialogItemAchat extends Dialog {
 | 
					export class DialogItemAchat extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async onButtonAcheter(event) {
 | 
					  static preparerAchat(chatButton) {
 | 
				
			||||||
    const buttonAcheter = event.currentTarget;
 | 
					    const vendeurId = chatButton.attributes['data-vendeurId']?.value;
 | 
				
			||||||
    if (!buttonAcheter.attributes['data-jsondata']?.value) {
 | 
					 | 
				
			||||||
      ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
 | 
					 | 
				
			||||||
      return;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    const chatMessageIdVente = RdDUtility.findChatMessageId(buttonAcheter);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const vendeurId = buttonAcheter.attributes['data-vendeurId']?.value;
 | 
					 | 
				
			||||||
    const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
 | 
					    const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
 | 
				
			||||||
    const acheteur = RdDUtility.getSelectedActor();
 | 
					    const acheteur = RdDUtility.getSelectedActor();
 | 
				
			||||||
 | 
					    const json = chatButton.attributes['data-jsondata']?.value;
 | 
				
			||||||
    if (!acheteur && !vendeur) {
 | 
					    if (!acheteur && !vendeur) {
 | 
				
			||||||
      ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
 | 
					      ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
 | 
				
			||||||
      return;
 | 
					      return undefined;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (!json) {
 | 
				
			||||||
 | 
					      ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
 | 
				
			||||||
 | 
					      return undefined;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    let venteData = DialogItemAchat.prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur);
 | 
					    return {
 | 
				
			||||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
 | 
					      item: JSON.parse(json),
 | 
				
			||||||
    const dialog = new DialogItemAchat(html, vendeur, acheteur, venteData, chatMessageIdVente);
 | 
					      vendeur,
 | 
				
			||||||
    dialog.render(true);
 | 
					      acheteur,
 | 
				
			||||||
 | 
					      nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
 | 
				
			||||||
 | 
					      tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
 | 
				
			||||||
 | 
					      prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
 | 
				
			||||||
 | 
					      quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
 | 
				
			||||||
 | 
					      chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(html, vendeur, acheteur, venteData, chatMessageIdVente) {
 | 
					
 | 
				
			||||||
    const isConsommable = venteData.item.type == 'nourritureboisson';
 | 
					  static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
 | 
				
			||||||
    let options = { classes: ["dialogachat"], width: 400, height: isConsommable ? 450 : 350, 'z-index': 99999 };
 | 
					    const venteData = {
 | 
				
			||||||
 | 
					      item,
 | 
				
			||||||
 | 
					      actingUserId: game.user.id,
 | 
				
			||||||
 | 
					      vendeur,
 | 
				
			||||||
 | 
					      acheteur,
 | 
				
			||||||
 | 
					      tailleLot,
 | 
				
			||||||
 | 
					      quantiteIllimite,
 | 
				
			||||||
 | 
					      quantiteNbLots: nbLots,
 | 
				
			||||||
 | 
					      choix: { seForcer: false, supprimerSiZero: true },
 | 
				
			||||||
 | 
					      prixLot,
 | 
				
			||||||
 | 
					      isVente: prixLot > 0,
 | 
				
			||||||
 | 
					      isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
 | 
				
			||||||
 | 
					      chatMessageIdVente
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DialogItemAchat.changeNombreLots(venteData, 1);
 | 
				
			||||||
 | 
					    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
 | 
				
			||||||
 | 
					    new DialogItemAchat(html, venteData).render(true);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static changeNombreLots(venteData, nombreLots) {
 | 
				
			||||||
 | 
					    venteData.choix.nombreLots = nombreLots;
 | 
				
			||||||
 | 
					    venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
 | 
				
			||||||
 | 
					    if (venteData.isConsommable) {
 | 
				
			||||||
 | 
					      const doses = nombreLots * venteData.tailleLot;
 | 
				
			||||||
 | 
					      venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
 | 
				
			||||||
 | 
					      venteData.totalDesaltere = venteData.item.system.boisson
 | 
				
			||||||
 | 
					        ? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
 | 
				
			||||||
 | 
					        : 0;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  constructor(html, venteData) {
 | 
				
			||||||
 | 
					    let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
 | 
					    const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
 | 
				
			||||||
    const buttons = {};
 | 
					    const buttons = {};
 | 
				
			||||||
    if (isConsommable) {
 | 
					    if (venteData.isConsommable) {
 | 
				
			||||||
      buttons["consommer"] = { label: venteData.item.data.boisson ? "Boire" : "Manger", callback: it => { this.onAchatConsommer(); } }
 | 
					      buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
 | 
					    buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
 | 
				
			||||||
    buttons["decliner"] = { label: "Décliner", callback: it => { } };
 | 
					    buttons["decliner"] = { label: "Décliner", callback: it => { } };
 | 
				
			||||||
 | 
					    const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
 | 
				
			||||||
 | 
					    const vendeur = venteData.vendeur?.name ?? 'Un vendeur';
 | 
				
			||||||
    let conf = {
 | 
					    let conf = {
 | 
				
			||||||
      title: venteData.acheteur? venteData.acheteur.name + " - " + actionAchat : actionAchat,
 | 
					      title: `${acheteur} - ${actionAchat} à ${vendeur}`,
 | 
				
			||||||
      content: html,
 | 
					      content: html,
 | 
				
			||||||
      default: actionAchat,
 | 
					      default: actionAchat,
 | 
				
			||||||
      buttons: buttons
 | 
					      buttons: buttons
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    super(conf, options);
 | 
					    super(conf, options);
 | 
				
			||||||
 | 
					 | 
				
			||||||
    this.vendeur = vendeur;
 | 
					 | 
				
			||||||
    this.acheteur = acheteur;
 | 
					 | 
				
			||||||
    this.chatMessageIdVente = chatMessageIdVente;
 | 
					 | 
				
			||||||
    this.venteData = venteData;
 | 
					    this.venteData = venteData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur) {
 | 
					 | 
				
			||||||
    const jsondata = buttonAcheter.attributes['data-jsondata']?.value;
 | 
					 | 
				
			||||||
    const prixLot = parseInt(buttonAcheter.attributes['data-prixLot']?.value ?? 0);
 | 
					 | 
				
			||||||
    let venteData = {
 | 
					 | 
				
			||||||
      item: JSON.parse(jsondata),
 | 
					 | 
				
			||||||
      vendeurId: vendeurId,
 | 
					 | 
				
			||||||
      vendeur: Misc.data(vendeur),
 | 
					 | 
				
			||||||
      acheteur: Misc.data(acheteur),
 | 
					 | 
				
			||||||
      tailleLot: parseInt(buttonAcheter.attributes['data-tailleLot']?.value ?? 1),
 | 
					 | 
				
			||||||
      quantiteIllimite: buttonAcheter.attributes['data-quantiteIllimite']?.value == 'true',
 | 
					 | 
				
			||||||
      quantiteNbLots: parseInt(buttonAcheter.attributes['data-quantiteNbLots']?.value),
 | 
					 | 
				
			||||||
      choix: {
 | 
					 | 
				
			||||||
        nombreLots: 1,
 | 
					 | 
				
			||||||
        seForcer: false,
 | 
					 | 
				
			||||||
        supprimerSiZero: true
 | 
					 | 
				
			||||||
      },
 | 
					 | 
				
			||||||
      prixLot: prixLot,
 | 
					 | 
				
			||||||
      prixTotal: prixLot,
 | 
					 | 
				
			||||||
      isVente: prixLot > 0
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
    return venteData;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async onAchat() {
 | 
					  async onAchat() {
 | 
				
			||||||
    await $(".nombreLots").change();
 | 
					    await this.html.find(".nombreLots").change();
 | 
				
			||||||
    (this.vendeur ?? this.acheteur).achatVente({
 | 
					    (this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
 | 
				
			||||||
      userId: game.user.id,
 | 
					      userId: game.user.id,
 | 
				
			||||||
      vendeurId: this.vendeur?.id,
 | 
					      vendeurId: this.venteData.vendeur?.id,
 | 
				
			||||||
      acheteurId: this.acheteur?.id,
 | 
					      acheteurId: this.venteData.acheteur?.id,
 | 
				
			||||||
      prixTotal: this.venteData.prixTotal,
 | 
					      prixTotal: this.venteData.prixTotal,
 | 
				
			||||||
      chatMessageIdVente: this.chatMessageIdVente,
 | 
					      chatMessageIdVente: this.venteData.chatMessageIdVente,
 | 
				
			||||||
      choix: this.venteData.choix
 | 
					      choix: this.venteData.choix,
 | 
				
			||||||
 | 
					      vente: this.venteData
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
  
 | 
					
 | 
				
			||||||
  async onAchatConsommer() {
 | 
					  async onAchatConsommer() {
 | 
				
			||||||
    this.venteData.choix.consommer = true;
 | 
					    this.venteData.choix.consommer = true;
 | 
				
			||||||
    await this.onAchat();
 | 
					    await this.onAchat();
 | 
				
			||||||
@@ -96,9 +107,9 @@ export class DialogItemAchat extends Dialog {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
    html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
 | 
					    this.html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
 | 
				
			||||||
    html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
					    this.html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  setSeForcer(event) {
 | 
					  setSeForcer(event) {
 | 
				
			||||||
@@ -106,9 +117,21 @@ export class DialogItemAchat extends Dialog {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  setNombreLots(nombreLots) {
 | 
					  setNombreLots(nombreLots) {
 | 
				
			||||||
    this.venteData.choix.nombreLots = nombreLots;
 | 
					
 | 
				
			||||||
    this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2);
 | 
					    if (!this.venteData.quantiteIllimite) {
 | 
				
			||||||
    $(".prixTotal").text(this.venteData.prixTotal);
 | 
					      if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
 | 
				
			||||||
 | 
					        ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find(".nombreLots").val(nombreLots);
 | 
				
			||||||
 | 
					    this.html.find(".prixTotal").text(this.venteData.prixTotal);
 | 
				
			||||||
 | 
					    this.html.find("span.total-sust").text(this.venteData.totalSust);
 | 
				
			||||||
 | 
					    this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -2,14 +2,14 @@ import { Misc } from "./misc.js";
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
export class DialogConsommer extends Dialog {
 | 
					export class DialogConsommer extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async create(actor, item, onActionItem = async ()=>{}) {
 | 
					  static async create(actor, item, onActionItem = async () => { }) {
 | 
				
			||||||
    const consommerData = DialogConsommer.prepareData(actor, item);
 | 
					    const consommerData = DialogConsommer.prepareData(actor, item);
 | 
				
			||||||
    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
 | 
					    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
 | 
				
			||||||
    return new DialogConsommer(actor, item, consommerData, html, onActionItem)
 | 
					    return new DialogConsommer(actor, item, consommerData, html, onActionItem)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(actor, item, consommerData, html, onActionItem = async ()=>{}) {
 | 
					  constructor(actor, item, consommerData, html, onActionItem = async () => { }) {
 | 
				
			||||||
    const options = { classes: ["dialogconsommer"], width: 350, height: 450, 'z-index': 99999 };
 | 
					    const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 };
 | 
				
			||||||
    let conf = {
 | 
					    let conf = {
 | 
				
			||||||
      title: consommerData.title,
 | 
					      title: consommerData.title,
 | 
				
			||||||
      content: html,
 | 
					      content: html,
 | 
				
			||||||
@@ -17,8 +17,9 @@ export class DialogConsommer extends Dialog {
 | 
				
			|||||||
      buttons: {
 | 
					      buttons: {
 | 
				
			||||||
        [consommerData.buttonName]: {
 | 
					        [consommerData.buttonName]: {
 | 
				
			||||||
          label: consommerData.buttonName, callback: async it => {
 | 
					          label: consommerData.buttonName, callback: async it => {
 | 
				
			||||||
            await this.onConsommer(it);
 | 
					            await this.onConsommer();
 | 
				
			||||||
            await onActionItem();}
 | 
					            await onActionItem();
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
@@ -30,51 +31,71 @@ export class DialogConsommer extends Dialog {
 | 
				
			|||||||
    this.consommerData = consommerData;
 | 
					    this.consommerData = consommerData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async onConsommer(event) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    await $(".se-forcer").change();
 | 
					    super.activateListeners(html);
 | 
				
			||||||
    await $(".consommer-doses").change();
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					    this.html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
				
			||||||
 | 
					    this.html.find(".consommer-doses").change(event => this.selectDoses(event));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onConsommer() {
 | 
				
			||||||
 | 
					    await this.html.find(".se-forcer").change();
 | 
				
			||||||
 | 
					    await this.html.find(".consommer-doses").change();
 | 
				
			||||||
    await this.actor.consommer(this.item, this.consommerData.choix);
 | 
					    await this.actor.consommer(this.item, this.consommerData.choix);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static prepareData(actor, item) {
 | 
					  static prepareData(actor, item) {
 | 
				
			||||||
    const itemData = duplicate(Misc.data(item));
 | 
					 | 
				
			||||||
    let consommerData = {
 | 
					    let consommerData = {
 | 
				
			||||||
      item: itemData,
 | 
					      item: duplicate(item),
 | 
				
			||||||
      cuisine: Misc.data(actor.getCompetence('cuisine')),
 | 
					      cuisine: actor.getCompetence('cuisine'),
 | 
				
			||||||
      choix: {
 | 
					      choix: {
 | 
				
			||||||
        doses: 1,
 | 
					        doses: 1,
 | 
				
			||||||
        seForcer: false,
 | 
					        seForcer: false,
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    switch (itemData.type) {
 | 
					    switch (item.type) {
 | 
				
			||||||
 | 
					      case 'herbe': case 'faune':
 | 
				
			||||||
 | 
					        consommerData.title = 'Manger une portion crue: ';
 | 
				
			||||||
 | 
					        consommerData.buttonName = "Manger";
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
      case 'nourritureboisson':
 | 
					      case 'nourritureboisson':
 | 
				
			||||||
        consommerData.title = itemData.data.boisson ? `${itemData.name}: boire une dose` : `${itemData.name}: manger une portion`;
 | 
					        consommerData.title = item.system.boisson ? 'Boire une dose: ' : 'Manger une portion: ';
 | 
				
			||||||
        consommerData.buttonName = itemData.data.boisson ? "Boire" : "Manger";
 | 
					        consommerData.buttonName = item.system.boisson ? "Boire" : "Manger";
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
      case 'potion':
 | 
					      case 'potion':
 | 
				
			||||||
        consommerData.title = `${itemData.name}: boire la potion`;
 | 
					        consommerData.title = 'Boire la potion: ';
 | 
				
			||||||
        consommerData.buttonName = "Boire";
 | 
					        consommerData.buttonName = "Boire";
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    DialogConsommer.calculDoses(consommerData, consommerData.choix.doses)
 | 
					    consommerData.title += item.name;
 | 
				
			||||||
 | 
					    DialogConsommer.calculDoses(consommerData, item)
 | 
				
			||||||
    return consommerData;
 | 
					    return consommerData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static calculDoses(consommerData) {
 | 
					  static calculDoses(consommer, item) {
 | 
				
			||||||
    const doses = consommerData.choix.doses;
 | 
					    const doses = consommer.choix.doses;
 | 
				
			||||||
    consommerData.totalSust = Misc.keepDecimals(doses * (consommerData.item.data.sust ?? 0), 2);
 | 
					    switch (item.type) {
 | 
				
			||||||
    consommerData.totalDesaltere = consommerData.item.data.boisson
 | 
					      case 'herbe': case 'faune':
 | 
				
			||||||
      ? Misc.keepDecimals(doses * (consommerData.item.data.desaltere ?? 0), 2)
 | 
					        consommer.totalSust = doses;
 | 
				
			||||||
      : 0;
 | 
					        consommer.totalDesaltere = 0;
 | 
				
			||||||
  }
 | 
					        consommer.choix.sust = 1;
 | 
				
			||||||
 | 
					        consommer.choix.quantite = 0;
 | 
				
			||||||
 | 
					        consommer.choix.encombrement = Misc.keepDecimals(consommer.item.system.encombrement / item.system.sust, 2);
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					        return;
 | 
				
			||||||
  activateListeners(html) {
 | 
					      case 'nourritureboisson':
 | 
				
			||||||
    super.activateListeners(html);
 | 
					        consommer.choix.sust = consommer.item.system.sust;
 | 
				
			||||||
    html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
					        consommer.choix.quantite = doses;
 | 
				
			||||||
    html.find(".consommer-doses").change(event => this.selectDoses(event));
 | 
					        consommer.choix.encombrement = 0
 | 
				
			||||||
 | 
					        consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2);
 | 
				
			||||||
 | 
					        consommer.totalDesaltere = consommer.item.system.boisson
 | 
				
			||||||
 | 
					          ? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2)
 | 
				
			||||||
 | 
					          : 0;
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					      case 'potion':
 | 
				
			||||||
 | 
					        consommer.totalSust = 0
 | 
				
			||||||
 | 
					        consommer.totalDesaltere = 0
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -84,8 +105,8 @@ export class DialogConsommer extends Dialog {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  selectDoses(event) {
 | 
					  selectDoses(event) {
 | 
				
			||||||
    this.consommerData.choix.doses = Number(event.currentTarget.value);
 | 
					    this.consommerData.choix.doses = Number(event.currentTarget.value);
 | 
				
			||||||
    DialogConsommer.calculDoses(this.consommerData);
 | 
					    DialogConsommer.calculDoses(this.consommerData, this.item);
 | 
				
			||||||
    $(".total-sust").text(this.consommerData.totalSust);
 | 
					    this.html.find(".total-sust").text(this.consommerData.totalSust);
 | 
				
			||||||
    $(".total-desaltere").text(this.consommerData.totalDesaltere);
 | 
					    this.html.find(".total-desaltere").text(this.consommerData.totalDesaltere);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -1,31 +1,30 @@
 | 
				
			|||||||
import { HtmlUtility } from "./html-utility.js";
 | 
					import { HtmlUtility } from "./html-utility.js";
 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
export class DialogItemVente extends Dialog {
 | 
					export class DialogItemVente extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async create(item, callback) {
 | 
					  static async display({ item, callback, quantiteMax = undefined }) {
 | 
				
			||||||
    const itemData = Misc.data(item);
 | 
					    const quantite = quantiteMax ?? item.getQuantite() ?? 1;
 | 
				
			||||||
    const quantite = item.isConteneur() ? 1 : itemData.data.quantite;
 | 
					    const isOwned = item.parent;
 | 
				
			||||||
    const venteData = {
 | 
					    const venteData = {
 | 
				
			||||||
      item: itemData,
 | 
					      item: item,
 | 
				
			||||||
      alias: item.actor?.name ?? game.user.name,
 | 
					      alias: item.actor?.name ?? game.user.name,
 | 
				
			||||||
      vendeurId: item.actor?.id,
 | 
					      vendeurId: item.actor?.id,
 | 
				
			||||||
      prixOrigine: itemData.data.cout,
 | 
					      prixOrigine: item.calculerPrixCommercant(),
 | 
				
			||||||
      prixUnitaire: itemData.data.cout,
 | 
					      prixUnitaire: item.calculerPrixCommercant(),
 | 
				
			||||||
      prixLot: itemData.data.cout,
 | 
					      prixLot: item.calculerPrixCommercant(),
 | 
				
			||||||
      tailleLot: 1,
 | 
					      tailleLot: 1,
 | 
				
			||||||
      quantiteNbLots: quantite,
 | 
					      quantiteNbLots: quantite,
 | 
				
			||||||
      quantiteMaxLots: quantite,
 | 
					      quantiteMaxLots: quantite,
 | 
				
			||||||
      quantiteMax: quantite ,
 | 
					      quantiteMax: quantite,
 | 
				
			||||||
      quantiteIllimite: !item.isOwned,
 | 
					      quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned,
 | 
				
			||||||
      isOwned: item.isOwned,
 | 
					      isOwned: isOwned,
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
 | 
					    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
 | 
				
			||||||
    return new DialogItemVente(venteData, html, callback);
 | 
					    return new DialogItemVente(venteData, html, callback).render(true);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(venteData, html, callback) {
 | 
					  constructor(venteData, html, callback) {
 | 
				
			||||||
    let options = { classes: ["dialogvente"], width: 400, height: 300, 'z-index': 99999 };
 | 
					    let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    let conf = {
 | 
					    let conf = {
 | 
				
			||||||
      title: "Proposer",
 | 
					      title: "Proposer",
 | 
				
			||||||
@@ -39,57 +38,65 @@ export class DialogItemVente extends Dialog {
 | 
				
			|||||||
    this.venteData = venteData;
 | 
					    this.venteData = venteData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async onProposer(it) {
 | 
					 | 
				
			||||||
    await $(".tailleLot").change();
 | 
					 | 
				
			||||||
    await $(".quantiteNbLots").change();
 | 
					 | 
				
			||||||
    await $(".quantiteIllimite").change();
 | 
					 | 
				
			||||||
    await $(".prixLot").change();
 | 
					 | 
				
			||||||
    this.callback(this.venteData);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					    this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
 | 
				
			||||||
 | 
					    this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
 | 
				
			||||||
 | 
					    this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
 | 
				
			||||||
 | 
					    this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
 | 
					    this.setQuantiteIllimite(this.venteData.quantiteIllimite);
 | 
				
			||||||
    html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
 | 
					 | 
				
			||||||
    html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
 | 
					 | 
				
			||||||
    html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onProposer(it) {
 | 
				
			||||||
 | 
					    this.updateVente(this.getChoixVente());
 | 
				
			||||||
 | 
					    this.callback(this.venteData);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  updateVente(update) {
 | 
				
			||||||
 | 
					    mergeObject(this.venteData, update);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getChoixVente() {
 | 
				
			||||||
 | 
					    return {
 | 
				
			||||||
 | 
					      quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
 | 
				
			||||||
 | 
					      tailleLot: Number(this.html.find(".tailleLot").val()),
 | 
				
			||||||
 | 
					      quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
 | 
				
			||||||
 | 
					      prixLot: Number(this.html.find(".prixLot").val())
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  setPrixLot(prixLot) {
 | 
					  setPrixLot(prixLot) {
 | 
				
			||||||
    this.venteData.prixLot = prixLot;
 | 
					    this.venteData.prixLot = prixLot;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  setTailleLot(tailleLot) {
 | 
					  setTailleLot(tailleLot) {
 | 
				
			||||||
    // recalculer le prix du lot
 | 
					    const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
 | 
				
			||||||
    if (tailleLot != this.venteData.tailleLot) {
 | 
					    this.updateVente({
 | 
				
			||||||
      this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2);
 | 
					      tailleLot,
 | 
				
			||||||
      $(".prixLot").val(this.venteData.prixLot);
 | 
					      quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
 | 
				
			||||||
    }
 | 
					      quantiteMaxLots: maxLots,
 | 
				
			||||||
    this.venteData.tailleLot = tailleLot;
 | 
					      prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
 | 
				
			||||||
    if (this.venteData.isOwned) {
 | 
					    });
 | 
				
			||||||
      // recalculer le nombre de lots max
 | 
					
 | 
				
			||||||
      this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
 | 
					    this.html.find(".prixLot").val(this.venteData.prixLot);
 | 
				
			||||||
      this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
 | 
					    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
				
			||||||
      $(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
					    this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
 | 
				
			||||||
      $(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  setNbLots(nbLots) {
 | 
					  setNbLots(nbLots) {
 | 
				
			||||||
    if (this.venteData.isOwned) {
 | 
					    this.updateVente({
 | 
				
			||||||
      nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots));
 | 
					      quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
 | 
				
			||||||
    }
 | 
					    })
 | 
				
			||||||
    this.venteData.quantiteNbLots = nbLots;
 | 
					    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
				
			||||||
    $(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  setQuantiteIllimite(checked) {
 | 
					  setQuantiteIllimite(checked) {
 | 
				
			||||||
    this.venteData.quantiteIllimite = checked;
 | 
					    this.updateVente({ quantiteIllimite: checked })
 | 
				
			||||||
    $(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
 | 
					    this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
 | 
				
			||||||
    HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
					    HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -1,56 +0,0 @@
 | 
				
			|||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
export class DialogRepos extends Dialog {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  static async create(actor) {
 | 
					 | 
				
			||||||
    let actorData = Misc.data(actor)
 | 
					 | 
				
			||||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actorData);
 | 
					 | 
				
			||||||
    new DialogRepos(html, actor).render(true);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  constructor(html, actor) {
 | 
					 | 
				
			||||||
    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 400, 'z-index': 99999 };
 | 
					 | 
				
			||||||
    let conf = {
 | 
					 | 
				
			||||||
      title: "Se reposer",
 | 
					 | 
				
			||||||
      content: html,
 | 
					 | 
				
			||||||
      default: "repos",
 | 
					 | 
				
			||||||
      buttons: {
 | 
					 | 
				
			||||||
        "repos": { label: "Se reposer", callback: async it => { this.repos(); } }
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
    super(conf, options);
 | 
					 | 
				
			||||||
    this.actor = actor;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async repos() {
 | 
					 | 
				
			||||||
    await $("[name='nb-heures']").change();
 | 
					 | 
				
			||||||
    await $("[name='nb-jours']").change();
 | 
					 | 
				
			||||||
    const selection = await $("[name='repos']:checked").val();
 | 
					 | 
				
			||||||
    const nbHeures = Number.parseInt(await $("[name='nb-heures']").val());
 | 
					 | 
				
			||||||
    const nbJours = Number.parseInt(await $("[name='nb-jours']").val());
 | 
					 | 
				
			||||||
    switch (selection) {
 | 
					 | 
				
			||||||
      case "sieste": {
 | 
					 | 
				
			||||||
        await this.actor.dormir(nbHeures);
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      case "nuit": {
 | 
					 | 
				
			||||||
        let heuresDormies = await this.actor.dormir(nbHeures);
 | 
					 | 
				
			||||||
        if (heuresDormies == nbHeures){
 | 
					 | 
				
			||||||
          await this.actor.dormirChateauDormant();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      case "chateau-dormant":
 | 
					 | 
				
			||||||
        await this.actor.dormirChateauDormant();
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
      case "gris-reve": {
 | 
					 | 
				
			||||||
        await this.actor.grisReve(nbJours);
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  activateListeners(html) {
 | 
					 | 
				
			||||||
    super.activateListeners(html);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										37
									
								
								module/dialog-select-target.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					export class DialogSelectTarget extends Dialog {
 | 
				
			||||||
 | 
					  constructor(html, onSelectTarget, targets) {
 | 
				
			||||||
 | 
					    const options = {
 | 
				
			||||||
 | 
					      classes: ["rdd-dialog-select-target"],
 | 
				
			||||||
 | 
					      width: 'fit-content',
 | 
				
			||||||
 | 
					      height: 'fit-content',
 | 
				
			||||||
 | 
					      'max-height': 600,
 | 
				
			||||||
 | 
					      'z-index': 99999
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					    const conf = {
 | 
				
			||||||
 | 
					      title: "Choisir une cible",
 | 
				
			||||||
 | 
					      content: html,
 | 
				
			||||||
 | 
					      buttons: {}
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					    super(conf, options);
 | 
				
			||||||
 | 
					    this.onSelectTarget = onSelectTarget;
 | 
				
			||||||
 | 
					    this.targets = targets;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					    this.html.find("li.select-target").click((event) => {
 | 
				
			||||||
 | 
					      this.targetSelected(this.html.find(event.currentTarget)?.data("token-id"));
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  targetSelected(tokenId) {
 | 
				
			||||||
 | 
					    const target = this.targets.find(it => it.id == tokenId);
 | 
				
			||||||
 | 
					    this.close();
 | 
				
			||||||
 | 
					    if (target) {
 | 
				
			||||||
 | 
					      this.onSelectTarget(target);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -3,50 +3,43 @@ import { Misc } from "./misc.js";
 | 
				
			|||||||
export class DialogSplitItem extends Dialog {
 | 
					export class DialogSplitItem extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async create(item, callback) {
 | 
					  static async create(item, callback) {
 | 
				
			||||||
    const itemData = Misc.data(item);
 | 
					 | 
				
			||||||
    const splitData = {
 | 
					    const splitData = {
 | 
				
			||||||
      item: itemData,
 | 
					      item: item,
 | 
				
			||||||
      choix: { quantite: 1, max: itemData.data.quantite - 1 }
 | 
					      choix: { quantite: 1, max: item.system.quantite - 1 }
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.html`, splitData);
 | 
					    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.html`, splitData);
 | 
				
			||||||
    return new DialogSplitItem(item, splitData, html, callback)
 | 
					    return new DialogSplitItem(item, splitData, html, callback)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(item, splitData, html, callback) {
 | 
					  constructor(item, splitData, html, callback) {
 | 
				
			||||||
    let options = { classes: ["dialogsplit"], width: 300, height: 160, 'z-index': 99999 };
 | 
					    let options = { classes: ["dialogsplit"], width: 300, height: 'fit-content', 'z-index': 99999 };
 | 
				
			||||||
 | 
					 | 
				
			||||||
    let conf = {
 | 
					    let conf = {
 | 
				
			||||||
      title: "Séparer en deux",
 | 
					      title: "Séparer en deux",
 | 
				
			||||||
      content: html,
 | 
					      content: html,
 | 
				
			||||||
      default: "separer",
 | 
					      default: "separer",
 | 
				
			||||||
      buttons: {
 | 
					      buttons: {
 | 
				
			||||||
        "separer": {
 | 
					        "separer": { label: "Séparer", callback: it => this.onSplit() }
 | 
				
			||||||
          label: "Séparer", callback: it => {
 | 
					 | 
				
			||||||
            this.onSplit();
 | 
					 | 
				
			||||||
          }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    super(conf, options);
 | 
					    super(conf, options);
 | 
				
			||||||
    
 | 
					
 | 
				
			||||||
    this.callback = callback;
 | 
					    this.callback = callback;
 | 
				
			||||||
    this.item = item;
 | 
					    this.item = item;
 | 
				
			||||||
    this.splitData = splitData;
 | 
					    this.splitData = splitData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async onSplit(){
 | 
					 | 
				
			||||||
    await $(".choix-quantite").change();
 | 
					 | 
				
			||||||
    this.callback(this.item, this.splitData.choix.quantite);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
    html.find(".choix-quantite").change(event => {
 | 
					    this.html.find(".choix-quantite").change(event => {
 | 
				
			||||||
      this.splitData.choix.quantite = Number(event.currentTarget.value);
 | 
					      this.splitData.choix.quantite = Number(event.currentTarget.value);
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  async onSplit() {
 | 
				
			||||||
 | 
					    await this.html.find(".choix-quantite").change();
 | 
				
			||||||
 | 
					    this.callback(this.item, this.splitData.choix.quantite);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -1,72 +0,0 @@
 | 
				
			|||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
export class DialogStress extends Dialog {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  static async distribuerStress() {
 | 
					 | 
				
			||||||
    let dialogData = {
 | 
					 | 
				
			||||||
      motif: "Motif",
 | 
					 | 
				
			||||||
      stress: 10,
 | 
					 | 
				
			||||||
      immediat: false,
 | 
					 | 
				
			||||||
      actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
 | 
					 | 
				
			||||||
        .map(actor => {
 | 
					 | 
				
			||||||
          let actorData = duplicate(Misc.data(actor));
 | 
					 | 
				
			||||||
          actorData.selected = actor.hasPlayerOwner;
 | 
					 | 
				
			||||||
          return actorData;
 | 
					 | 
				
			||||||
        })
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-stress.html", dialogData);
 | 
					 | 
				
			||||||
    new DialogStress(dialogData, html)
 | 
					 | 
				
			||||||
      .render(true);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  constructor(dialogData, html) {
 | 
					 | 
				
			||||||
    let options = { classes: ["DialogStress"], width: 400, height: 320, 'z-index': 99999 };
 | 
					 | 
				
			||||||
    let conf = {
 | 
					 | 
				
			||||||
      title: "Donner du stress",
 | 
					 | 
				
			||||||
      content: html,
 | 
					 | 
				
			||||||
      buttons: {
 | 
					 | 
				
			||||||
        "Stress": { label: "Stress !", callback: it => { this._onStress(); } }
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
    super(conf, options);
 | 
					 | 
				
			||||||
    this.dialogData = dialogData;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async _onStress() {
 | 
					 | 
				
			||||||
    this.validerStress();
 | 
					 | 
				
			||||||
    const compteur = this.dialogData.immediat ? 'experience' : 'stress';
 | 
					 | 
				
			||||||
    const stress = this.dialogData.stress;
 | 
					 | 
				
			||||||
    const motif = this.dialogData.motif;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    this.dialogData.actors.filter(it => it.selected)
 | 
					 | 
				
			||||||
      .map(it => game.actors.get(it._id))
 | 
					 | 
				
			||||||
      .forEach(actor => actor.distribuerStress(compteur, stress, motif));
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  validerStress() {
 | 
					 | 
				
			||||||
    this.dialogData.motif = $("form.rdddialogstress input[name='motif']").val();
 | 
					 | 
				
			||||||
    this.dialogData.stress = $("form.rdddialogstress input[name='stress']").val();
 | 
					 | 
				
			||||||
    this.dialogData.immediat = $("form.rdddialogstress input[name='immediat']").prop("checked");;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  activateListeners(html) {
 | 
					 | 
				
			||||||
    super.activateListeners(html);
 | 
					 | 
				
			||||||
    html.find(".select-actor").change((event) => this.onSelectActor(event));
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async onSelectActor(event) {
 | 
					 | 
				
			||||||
    event.preventDefault();
 | 
					 | 
				
			||||||
    const options = event.currentTarget.options;
 | 
					 | 
				
			||||||
    for (var i = 0; i < options.length; i++) { // looping over the options
 | 
					 | 
				
			||||||
      const actorId = options[i].attributes["data-actor-id"].value;
 | 
					 | 
				
			||||||
      const actor = this.dialogData.actors.find(it => it._id == actorId);
 | 
					 | 
				
			||||||
      if (actor) {
 | 
					 | 
				
			||||||
        actor.selected = options[i].selected;
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										72
									
								
								module/dialog-validation-encaissement.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,72 @@
 | 
				
			|||||||
 | 
					import { HIDE_DICE, SHOW_DICE } from "./constants.js";
 | 
				
			||||||
 | 
					import { RdDUtility } from "./rdd-utility.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Extend the base Dialog entity by defining a custom window to perform roll.
 | 
				
			||||||
 | 
					 * @extends {Dialog}
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					export class DialogValidationEncaissement extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) {
 | 
				
			||||||
 | 
					    let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE });
 | 
				
			||||||
 | 
					    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
 | 
				
			||||||
 | 
					      actor: actor,
 | 
				
			||||||
 | 
					      rollData: rollData,
 | 
				
			||||||
 | 
					      encaissement: encaissement,
 | 
				
			||||||
 | 
					      show: show
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser);
 | 
				
			||||||
 | 
					    dialog.render(true);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) {
 | 
				
			||||||
 | 
					    // Common conf
 | 
				
			||||||
 | 
					    let buttons = {
 | 
				
			||||||
 | 
					      "valider": { label: "Valider", callback: html => this.onValider() },
 | 
				
			||||||
 | 
					      "annuler": { label: "Annuler", callback: html => { } },
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    let dialogConf = {
 | 
				
			||||||
 | 
					      title: "Validation d'encaissement",
 | 
				
			||||||
 | 
					      content: html,
 | 
				
			||||||
 | 
					      buttons: buttons,
 | 
				
			||||||
 | 
					      default: "valider"
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    let dialogOptions = {
 | 
				
			||||||
 | 
					      classes: ["rdd-roll-dialog"],
 | 
				
			||||||
 | 
					      width: 350,
 | 
				
			||||||
 | 
					      height: 290
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Select proper roll dialog template and stuff
 | 
				
			||||||
 | 
					    super(dialogConf, dialogOptions);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.actor = actor
 | 
				
			||||||
 | 
					    this.rollData = rollData;
 | 
				
			||||||
 | 
					    this.armure = armure;
 | 
				
			||||||
 | 
					    this.encaissement = encaissement;
 | 
				
			||||||
 | 
					    this.show = show;
 | 
				
			||||||
 | 
					    this.attackerId = attackerId;
 | 
				
			||||||
 | 
					    this.onEncaisser = onEncaisser;
 | 
				
			||||||
 | 
					    this.forceDiceResult = {total: encaissement.roll.result };
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					    this.html.find('input.encaissement-roll-result').keyup(async event => {
 | 
				
			||||||
 | 
					      this.forceDiceResult.total = event.currentTarget.value;
 | 
				
			||||||
 | 
					      this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: HIDE_DICE, forceDiceResult: this.forceDiceResult});
 | 
				
			||||||
 | 
					      this.html.find('label.encaissement-total').text(this.encaissement.total);
 | 
				
			||||||
 | 
					      this.html.find('label.encaissement-blessure').text(this.encaissement.blessures)
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onValider() {
 | 
				
			||||||
 | 
					    this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult});
 | 
				
			||||||
 | 
					    this.onEncaisser(this.encaissement, this.show, this.attackerId)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										78
									
								
								module/environnement.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,78 @@
 | 
				
			|||||||
 | 
					import { SYSTEM_RDD } from "./constants.js";
 | 
				
			||||||
 | 
					import { Grammar } from "./grammar.js";
 | 
				
			||||||
 | 
					import { Misc } from "./misc.js";
 | 
				
			||||||
 | 
					import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class Environnement {
 | 
				
			||||||
 | 
					  static init() {
 | 
				
			||||||
 | 
					    game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
 | 
				
			||||||
 | 
					      name: COMPENDIUMS_RECHERCHE,
 | 
				
			||||||
 | 
					      default: [
 | 
				
			||||||
 | 
					        SystemCompendiums.getCompendium('faune-flore-mineraux'),
 | 
				
			||||||
 | 
					        SystemCompendiums.getCompendium('meditations-et-ecrits'),
 | 
				
			||||||
 | 
					        SystemCompendiums.getCompendium('equipement')
 | 
				
			||||||
 | 
					      ],
 | 
				
			||||||
 | 
					      scope: "world",
 | 
				
			||||||
 | 
					      config: false,
 | 
				
			||||||
 | 
					      type: Object
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    game.system.rdd.environnement = new Environnement();
 | 
				
			||||||
 | 
					    Hooks.once('ready', () => game.system.rdd.environnement.onReady());
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  constructor() {
 | 
				
			||||||
 | 
					    this.compendiums = [];
 | 
				
			||||||
 | 
					    this.compendiumTables = [];
 | 
				
			||||||
 | 
					    this.mapMilieux = {}
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onReady() {
 | 
				
			||||||
 | 
					    await this.$prepareCompendiums()
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async milieux() {
 | 
				
			||||||
 | 
					    return Object.values(this.mapMilieux);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async saveCompendiums(compendiumIds) {
 | 
				
			||||||
 | 
					    game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds);
 | 
				
			||||||
 | 
					    await this.$prepareCompendiums();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async $prepareCompendiums() {
 | 
				
			||||||
 | 
					    this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item'));
 | 
				
			||||||
 | 
					    const compendiumItems = await this.getElements(it => 1, it => it.isInventaire());
 | 
				
			||||||
 | 
					    const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m)));
 | 
				
			||||||
 | 
					    this.mapMilieux = Misc.indexLowercase(fromCompendiums);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async autresMilieux(item) {
 | 
				
			||||||
 | 
					    const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it));
 | 
				
			||||||
 | 
					    return Object.keys(this.mapMilieux)
 | 
				
			||||||
 | 
					      .filter(it => !milieuxExistants.includes(it))
 | 
				
			||||||
 | 
					      .map(it => this.mapMilieux[it]);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async getElements(itemFrequence, filter) {
 | 
				
			||||||
 | 
					    const compendiumsElement = await Promise.all(
 | 
				
			||||||
 | 
					      this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter))
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					    const elements = compendiumsElement.reduce((a, b) => a.concat(b));
 | 
				
			||||||
 | 
					    elements.sort(Misc.ascending(it => it.name))
 | 
				
			||||||
 | 
					    return elements;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async buildTable(itemFrequence, filter = it => true) {
 | 
				
			||||||
 | 
					    if (!itemFrequence) {
 | 
				
			||||||
 | 
					      itemFrequence = it => it.getFrequence()
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const elements = await this.getElements(itemFrequence, filter);;
 | 
				
			||||||
 | 
					    return CompendiumTableHelpers.buildTable(elements, itemFrequence);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -19,10 +19,14 @@ export class Grammar {
 | 
				
			|||||||
    return word.match(/^[aeiouy]/i)
 | 
					    return word.match(/^[aeiouy]/i)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static equalsInsensitive(a, b) {
 | 
				
			||||||
 | 
					    return Grammar.toLowerCaseNoAccent(a) == Grammar.toLowerCaseNoAccent(b)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
  
 | 
					  
 | 
				
			||||||
  static includesLowerCaseNoAccent(value, content) {
 | 
					  static includesLowerCaseNoAccent(value, content) {
 | 
				
			||||||
    return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
 | 
					    return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static toLowerCaseNoAccent(words) {
 | 
					  static toLowerCaseNoAccent(words) {
 | 
				
			||||||
    return words?.toLowerCase().normalize("NFD").replace(/[\u0300-\u036f]/g, "") ?? words;
 | 
					    return words?.toLowerCase().normalize("NFD").replace(/[\u0300-\u036f]/g, "") ?? words;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,9 +0,0 @@
 | 
				
			|||||||
/* -------------------------------------------- */
 | 
					 | 
				
			||||||
import { RdDUtility } from "./rdd-utility.js";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/* -------------------------------------------- */
 | 
					 | 
				
			||||||
// Activate chat listeners defined 
 | 
					 | 
				
			||||||
// Hooks.on('renderChatLog', (log, html, data) => {
 | 
					 | 
				
			||||||
//   RdDUtility.chatListeners(html);
 | 
					 | 
				
			||||||
// });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
@@ -1,10 +1,10 @@
 | 
				
			|||||||
export class HtmlUtility{
 | 
					export class HtmlUtility{
 | 
				
			||||||
  static _showControlWhen(control, condition) {
 | 
					  static showControlWhen(jQuerySelector, condition) {
 | 
				
			||||||
    if (condition) {
 | 
					    if (condition) {
 | 
				
			||||||
      control.show();
 | 
					      jQuerySelector.show();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    else {
 | 
					    else {
 | 
				
			||||||
      control.hide();
 | 
					      jQuerySelector.hide();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -1,5 +1,5 @@
 | 
				
			|||||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
 | 
					import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					import { TYPES } from "./item.js";
 | 
				
			||||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
					import { RdDCombatManager } from "./rdd-combat.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const nomCategorieParade = {
 | 
					const nomCategorieParade = {
 | 
				
			||||||
@@ -19,36 +19,34 @@ const nomCategorieParade = {
 | 
				
			|||||||
/* -------------------------------------------- */
 | 
					/* -------------------------------------------- */
 | 
				
			||||||
export class RdDItemArme extends Item {
 | 
					export class RdDItemArme extends Item {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static isArme(itemData) {
 | 
					  static isArme(item) {
 | 
				
			||||||
    itemData = Misc.data(itemData);
 | 
					    return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme';
 | 
				
			||||||
    return (itemData.type == 'competencecreature' && itemData.data.iscombat) || itemData.type == 'arme';
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getArmeData(armeData) {
 | 
					  static getArme(arme) {
 | 
				
			||||||
    armeData = Misc.data(armeData);
 | 
					    switch (arme ? arme.type : '') {
 | 
				
			||||||
    switch (armeData ? armeData.type : '') {
 | 
					      case 'arme': return arme;
 | 
				
			||||||
      case 'arme': return armeData;
 | 
					 | 
				
			||||||
      case 'competencecreature':
 | 
					      case 'competencecreature':
 | 
				
			||||||
        return RdDItemCompetenceCreature.toActionArme(armeData);
 | 
					        return RdDItemCompetenceCreature.armeCreature(arme);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return RdDItemArme.mainsNues();
 | 
					    return RdDItemArme.mainsNues();
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static computeNiveauArmes(armes, competences) {
 | 
					  static computeNiveauArmes(armes, competences) {
 | 
				
			||||||
    for (const arme of armes) {
 | 
					    for (const arme of armes) {
 | 
				
			||||||
      arme.data.niveau = RdDItemArme.niveauCompetenceArme(arme, competences);
 | 
					      arme.system.niveau = RdDItemArme.niveauCompetenceArme(arme, competences);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static niveauCompetenceArme(arme, competences) {
 | 
					  static niveauCompetenceArme(arme, competences) {
 | 
				
			||||||
    const compArme = competences.find(it => it.name == arme.data.competence);
 | 
					    const compArme = competences.find(it => it.name == arme.system.competence);
 | 
				
			||||||
    return compArme?.data.niveau ?? -8;
 | 
					    return compArme?.system.niveau ?? -8;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getNomCategorieParade(arme) {
 | 
					  static getNomCategorieParade(arme) {
 | 
				
			||||||
    const categorie = arme?.data ? RdDItemArme.getCategorieParade(arme) : arme;
 | 
					    const categorie = arme?.system ? RdDItemArme.getCategorieParade(arme) : arme;
 | 
				
			||||||
    return nomCategorieParade[categorie];
 | 
					    return nomCategorieParade[categorie];
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -66,21 +64,20 @@ export class RdDItemArme extends Item {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getCategorieParade(armeData) {
 | 
					  static getCategorieParade(armeData) {
 | 
				
			||||||
    armeData = Misc.data(armeData);
 | 
					    if (armeData.system.categorie_parade) {
 | 
				
			||||||
    if (armeData.data.categorie_parade) {
 | 
					      return armeData.system.categorie_parade;
 | 
				
			||||||
      return armeData.data.categorie_parade;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    // pour compatibilité avec des personnages existants
 | 
					    // pour compatibilité avec des personnages existants
 | 
				
			||||||
    if (armeData.type == 'competencecreature' || armeData.data.categorie == 'creature') {
 | 
					    if (armeData.type == 'competencecreature' || armeData.system.categorie == 'creature') {
 | 
				
			||||||
      return armeData.data.categorie_parade || (armeData.data.isparade ? 'armes-naturelles' : '');
 | 
					      return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : '');
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (!armeData.type.match(/arme|competencecreature/)) {
 | 
					    if (!armeData.type.match(/arme|competencecreature/)) {
 | 
				
			||||||
      return '';
 | 
					      return '';
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (armeData.data.competence == undefined) {
 | 
					    if (armeData.system.competence == undefined) {
 | 
				
			||||||
      return 'competencecreature';
 | 
					      return 'competencecreature';
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    let compname = armeData.data.competence.toLowerCase();
 | 
					    let compname = armeData.system.competence.toLowerCase();
 | 
				
			||||||
    if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return '';
 | 
					    if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return '';
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (compname.match('hache')) return 'haches';
 | 
					    if (compname.match('hache')) return 'haches';
 | 
				
			||||||
@@ -137,22 +134,21 @@ export class RdDItemArme extends Item {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static armeUneOuDeuxMains(armeData, aUneMain) {
 | 
					  static armeUneOuDeuxMains(armeData, aUneMain) {
 | 
				
			||||||
    armeData = Misc.data(armeData);
 | 
					    if (armeData && !armeData.system.cac) {
 | 
				
			||||||
    if (armeData && !armeData.data.cac) {
 | 
					      armeData.system.unemain = armeData.system.unemain || !armeData.system.deuxmains;
 | 
				
			||||||
      armeData.data.unemain = armeData.data.unemain || !armeData.data.deuxmains;
 | 
					      const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
 | 
				
			||||||
      const uneOuDeuxMains = armeData.data.unemain && armeData.data.deuxmains;
 | 
					      const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
 | 
				
			||||||
      const containsSlash = !Number.isInteger(armeData.data.dommages) && armeData.data.dommages.includes("/");
 | 
					 | 
				
			||||||
      if (containsSlash) { // Sanity check
 | 
					      if (containsSlash) { // Sanity check
 | 
				
			||||||
        armeData = duplicate(armeData);
 | 
					        armeData = duplicate(armeData);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        const tableauDegats = armeData.data.dommages.split("/");
 | 
					        const tableauDegats = armeData.system.dommages.split("/");
 | 
				
			||||||
        if (aUneMain)
 | 
					        if (aUneMain)
 | 
				
			||||||
          armeData.data.dommagesReels = Number(tableauDegats[0]);
 | 
					          armeData.system.dommagesReels = Number(tableauDegats[0]);
 | 
				
			||||||
        else // 2 mains
 | 
					        else // 2 mains
 | 
				
			||||||
          armeData.data.dommagesReels = Number(tableauDegats[1]);
 | 
					          armeData.system.dommagesReels = Number(tableauDegats[1]);
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
      else {
 | 
					      else {
 | 
				
			||||||
        armeData.data.dommagesReels = Number(armeData.data.dommages);
 | 
					        armeData.system.dommagesReels = Number(armeData.system.dommages);
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
      if (uneOuDeuxMains != containsSlash) {
 | 
					      if (uneOuDeuxMains != containsSlash) {
 | 
				
			||||||
@@ -162,51 +158,50 @@ export class RdDItemArme extends Item {
 | 
				
			|||||||
    return armeData;
 | 
					    return armeData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static isArmeUtilisable(itemData) {
 | 
					  static isArmeUtilisable(arme) {
 | 
				
			||||||
    itemData = Misc.data(itemData);
 | 
					    return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0);
 | 
				
			||||||
    return itemData.type == 'arme' && itemData.data.equipe && (itemData.data.resistance > 0 || itemData.data.portee_courte > 0);
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static ajoutCorpsACorps(armes, competences, carac) {
 | 
					  static ajoutCorpsACorps(armes, competences, carac) {
 | 
				
			||||||
    let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { data: { niveau: -6 } };
 | 
					    let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } };
 | 
				
			||||||
    let init = RdDCombatManager.calculInitiative(corpsACorps.data.niveau, carac['melee'].value);
 | 
					    let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value);
 | 
				
			||||||
    armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.data.niveau, initiative: init }));
 | 
					    armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init }));
 | 
				
			||||||
    //armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.data.niveau, initiative: init }));
 | 
					    armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init }));
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static corpsACorps(actorData) {
 | 
					  static corpsACorps(mainsNuesActor) {
 | 
				
			||||||
    const corpsACorps = {
 | 
					    const corpsACorps = {
 | 
				
			||||||
      name: 'Corps à corps',
 | 
					      name: 'Corps à corps',
 | 
				
			||||||
      img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
 | 
					      img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
 | 
				
			||||||
      data: {
 | 
					      system: {
 | 
				
			||||||
        equipe: true,
 | 
					        equipe: true,
 | 
				
			||||||
        rapide: true,
 | 
					        rapide: true,
 | 
				
			||||||
        force: 0,
 | 
					        force: 0,
 | 
				
			||||||
        dommages: 0,
 | 
					        dommages: "0",
 | 
				
			||||||
        dommagesReels: 0,
 | 
					        dommagesReels: 0,
 | 
				
			||||||
        mortalite: 'non-mortel',
 | 
					        mortalite: 'non-mortel',
 | 
				
			||||||
        competence: 'Corps à corps',
 | 
					        competence: 'Corps à corps',
 | 
				
			||||||
        categorie_parade: 'sans-armes'
 | 
					        categorie_parade: 'sans-armes'
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    mergeObject(corpsACorps.data, actorData ?? {}, { overwrite: false });
 | 
					    mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false });
 | 
				
			||||||
    return corpsACorps;
 | 
					    return corpsACorps;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static mainsNues(actorData) {
 | 
					  static mainsNues(mainsNuesActor) {
 | 
				
			||||||
    const mainsNues = RdDItemArme.corpsACorps(actorData);
 | 
					    const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor)
 | 
				
			||||||
    mainsNues.name = 'Mains nues';
 | 
					    mainsNues.name = 'Mains nues'
 | 
				
			||||||
    mainsNues.data.cac = 'pugilat';
 | 
					    mainsNues.system.cac = 'pugilat'
 | 
				
			||||||
    mainsNues.data.baseInit = 4;
 | 
					    mainsNues.system.baseInit = 4
 | 
				
			||||||
    return mainsNues;
 | 
					    return mainsNues;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
  
 | 
					  
 | 
				
			||||||
  static empoignade(actorData) {
 | 
					  static empoignade(mainsNuesActor) {
 | 
				
			||||||
    const empoignade = RdDItemArme.corpsACorps(actorData);
 | 
					    const empoignade = RdDItemArme.corpsACorps(mainsNuesActor)
 | 
				
			||||||
    empoignade.name = 'Empoignade';
 | 
					    empoignade.name = 'Empoignade'
 | 
				
			||||||
    empoignade.data.cac = 'empoignade';
 | 
					    empoignade.system.cac = 'empoignade'
 | 
				
			||||||
    empoignade.data.baseInit = 3;
 | 
					    empoignade.system.baseInit = 3
 | 
				
			||||||
    empoignade.data.mortalite = 'empoignade';
 | 
					    empoignade.system.mortalite = 'empoignade'
 | 
				
			||||||
    return empoignade;
 | 
					    return empoignade
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20,
 | 
				
			|||||||
const niveau_max = xp_par_niveau.length - 10;
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					const niveau_max = xp_par_niveau.length - 10;
 | 
				
			||||||
/* -------------------------------------------- */
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					/* -------------------------------------------- */
 | 
				
			||||||
const limitesArchetypes = [
 | 
					const limitesArchetypes = [
 | 
				
			||||||
  { "niveau": 0, "nombreMax": 100, "nombre": 0 },
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					  { "niveau": 0, "nombreMax": 100, "reste": 100 },
 | 
				
			||||||
  { "niveau": 1, "nombreMax": 10, "nombre": 0 },
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					  { "niveau": 1, "nombreMax": 10, "reste": 10 },
 | 
				
			||||||
  { "niveau": 2, "nombreMax": 9, "nombre": 0 },
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					  { "niveau": 2, "nombreMax": 9, "reste": 9 },
 | 
				
			||||||
  { "niveau": 3, "nombreMax": 8, "nombre": 0 },
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					  { "niveau": 3, "nombreMax": 8, "reste": 8 },
 | 
				
			||||||
  { "niveau": 4, "nombreMax": 7, "nombre": 0 },
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					  { "niveau": 4, "nombreMax": 7, "reste": 7 },
 | 
				
			||||||
  { "niveau": 5, "nombreMax": 6, "nombre": 0 },
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					  { "niveau": 5, "nombreMax": 6, "reste": 6 },
 | 
				
			||||||
  { "niveau": 6, "nombreMax": 5, "nombre": 0 },
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					  { "niveau": 6, "nombreMax": 5, "reste": 5 },
 | 
				
			||||||
  { "niveau": 7, "nombreMax": 4, "nombre": 0 },
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					  { "niveau": 7, "nombreMax": 4, "reste": 4 },
 | 
				
			||||||
  { "niveau": 8, "nombreMax": 3, "nombre": 0 },
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					  { "niveau": 8, "nombreMax": 3, "reste": 3 },
 | 
				
			||||||
  { "niveau": 9, "nombreMax": 2, "nombre": 0 },
 | 
					  { "niveau": 9, "nombreMax": 2, "reste": 2 },
 | 
				
			||||||
  { "niveau": 10, "nombreMax": 1, "nombre": 0 },
 | 
					  { "niveau": 10, "nombreMax": 1, "reste": 1 },
 | 
				
			||||||
  { "niveau": 11, "nombreMax": 1, "nombre": 0 }
 | 
					  { "niveau": 11, "nombreMax": 1, "reste": 1 }
 | 
				
			||||||
];
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					];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* -------------------------------------------- */
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					/* -------------------------------------------- */
 | 
				
			||||||
const categorieCompetences = {
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					const categoriesCompetences = {
 | 
				
			||||||
  "generale": { base: -4, label: "Générales" },
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					  "generale": { base: -4, label: "Générales" },
 | 
				
			||||||
  "particuliere": { base: -8, label: "Particulières" },
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					  "particuliere": { base: -8, label: "Particulières" },
 | 
				
			||||||
  "specialisee": { base: -11, label: "Spécialisées" },
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					  "specialisee": { base: -11, label: "Spécialisées" },
 | 
				
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@@ -34,13 +34,6 @@ const categorieCompetences = {
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  "lancer": { base: -8, label: "Lancer" }
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					  "lancer": { base: -8, label: "Lancer" }
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}
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					}
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			||||||
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 | 
				
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const compendiumCompetences = {
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					 | 
				
			||||||
  "personnage": "foundryvtt-reve-de-dragon.competences",
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					 | 
				
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  "creature": "foundryvtt-reve-de-dragon.competences-creatures",
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					 | 
				
			||||||
  "entite": "foundryvtt-reve-de-dragon.competences-entites"
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					 | 
				
			||||||
};
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					 | 
				
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					 | 
				
			||||||
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					 | 
				
			||||||
function _buildCumulXP() {
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					function _buildCumulXP() {
 | 
				
			||||||
  let cumulXP = { "-11": 0 };
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					  let cumulXP = { "-11": 0 };
 | 
				
			||||||
  let cumul = 0;
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					  let cumul = 0;
 | 
				
			||||||
@@ -55,61 +48,64 @@ function _buildCumulXP() {
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			|||||||
const competence_xp_cumul = _buildCumulXP();
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					const competence_xp_cumul = _buildCumulXP();
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 | 
				
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export class RdDItemCompetence extends Item {
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					export class RdDItemCompetence extends Item {
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					 | 
				
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  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static actorCompendium(actorType) {
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					  static getCategories() {
 | 
				
			||||||
    return compendiumCompetences[actorType];
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					    return categoriesCompetences;
 | 
				
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  }
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					 | 
				
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					 | 
				
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  /* -------------------------------------------- */
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					 | 
				
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  static getCategorieCompetences() {
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					 | 
				
			||||||
    return categorieCompetences;
 | 
					 | 
				
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  }
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					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  static getNiveauBase(category) {
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					 | 
				
			||||||
    return categorieCompetences[category].base;
 | 
					 | 
				
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  }
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					  }
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getLabelCategorie(category) {
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					  static getLabelCategorie(category) {
 | 
				
			||||||
    return categorieCompetences[category].label;
 | 
					    return categoriesCompetences[category].label;
 | 
				
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 | 
					  }
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					  /* -------------------------------------------- */
 | 
				
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					  static getNiveauBase(category, categories = categoriesCompetences) {
 | 
				
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					    return categories[category]?.base ?? 0;
 | 
				
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  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getCategorie(competence) {
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					  static getCategorie(competence) {
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			||||||
    return Misc.data(competence)?.data.categorie;
 | 
					    return competence?.system.categorie;
 | 
				
			||||||
  }
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					  }
 | 
				
			||||||
  static isDraconic(competence) {
 | 
					  static isDraconic(competence) {
 | 
				
			||||||
    return Misc.data(competence)?.data.categorie == 'draconic';
 | 
					    return competence?.system.categorie == 'draconic';
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  }
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					  }
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 | 
					
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			||||||
  /* -------------------------------------------- */
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					  /* -------------------------------------------- */
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			||||||
  static getVoieDraconic(competences, voie) {
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					  static getVoieDraconic(competences, voie) {
 | 
				
			||||||
    return RdDItemCompetence.findCompetence(competences.filter(it => RdDItemCompetence.isDraconic(it)), voie);
 | 
					    return RdDItemCompetence.findFirstItem(competences, voie, {
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			||||||
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					      preFilter: it => it.isCompetence() && RdDItemCompetence.isDraconic(it),
 | 
				
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					      description: 'Draconic',
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			||||||
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					    });
 | 
				
			||||||
  }
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					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
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					  /* -------------------------------------------- */
 | 
				
			||||||
  static isCompetenceArme(competence) {
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					  static isCompetenceArme(competence) {
 | 
				
			||||||
    switch (Misc.templateData(competence).categorie) {
 | 
					    if (competence.isCompetence()) {
 | 
				
			||||||
      case 'melee':
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					      switch (competence.system.categorie) {
 | 
				
			||||||
        return Misc.data(competence).name != 'Esquive';
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					        case 'melee':
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			||||||
      case 'tir':
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					          return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive');
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      case 'lancer':
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					        case 'tir':
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        return true;
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					        case 'lancer':
 | 
				
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 | 
					          return true;
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return false;
 | 
					    return false;
 | 
				
			||||||
  }
 | 
					  }
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			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
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					  /* -------------------------------------------- */
 | 
				
			||||||
  static isArmeUneMain(competence) {
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					  static isArmeUneMain(competence) {
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    return Misc.data(competence)?.name.toLowerCase().includes("1 main");
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					    return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main");
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			||||||
  }
 | 
					  }
 | 
				
			||||||
  static isArme2Main(competence) {
 | 
					  static isArme2Main(competence) {
 | 
				
			||||||
    return Misc.data(competence)?.name.toLowerCase().includes("2 main");
 | 
					    return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main");
 | 
				
			||||||
 | 
					  }
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 | 
					
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 | 
					  static isThanatos(competence) {
 | 
				
			||||||
 | 
					    return competence.isCompetencePersonnage() && Grammar.toLowerCaseNoAccent(competence.name).includes('thanatos');
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static isMalusEncombrementTotal(competence) {
 | 
					  static isMalusEncombrementTotal(competence) {
 | 
				
			||||||
    return Misc.data(competence)?.name.toLowerCase().match(/(natation|acrobatie)/);
 | 
					    return competence?.name.toLowerCase().match(/(natation|acrobatie)/) || 0;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -133,11 +129,10 @@ export class RdDItemCompetence extends Item {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static computeXP(competence) {
 | 
					  static computeXP(competence) {
 | 
				
			||||||
    const itemData = Misc.data(competence);
 | 
					    const factor = RdDItemCompetence.isThanatos(competence) ? 2 : 1; // Thanatos compte double !
 | 
				
			||||||
    const factor = itemData.name.includes('Thanatos') ? 2 : 1; // Thanatos compte double !
 | 
					    const xpNiveau = RdDItemCompetence.computeDeltaXP(competence.system.base, competence.system.niveau ?? competence.system.base);
 | 
				
			||||||
    const xpNiveau = RdDItemCompetence.computeDeltaXP(itemData.data.base, itemData.data.niveau ?? itemData.data.base);
 | 
					    const xp = competence.system.xp ?? 0;
 | 
				
			||||||
    const xp = itemData.data.xp ?? 0;
 | 
					    const xpSort = competence.system.xp_sort ?? 0;
 | 
				
			||||||
    const xpSort = itemData.data.xp_sort ?? 0;
 | 
					 | 
				
			||||||
    return factor * (xpNiveau + xp) + xpSort;
 | 
					    return factor * (xpNiveau + xp) + xpSort;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -146,7 +141,7 @@ export class RdDItemCompetence extends Item {
 | 
				
			|||||||
    return competenceTroncs.map(
 | 
					    return competenceTroncs.map(
 | 
				
			||||||
      list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
 | 
					      list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
 | 
				
			||||||
        // calcul du coût xp jusqu'au niveau 0 maximum
 | 
					        // calcul du coût xp jusqu'au niveau 0 maximum
 | 
				
			||||||
        .map(it => RdDItemCompetence.computeDeltaXP(it?.data.base ?? -11, Math.min(it?.data.niveau ?? -11, 0)))
 | 
					        .map(it => RdDItemCompetence.computeDeltaXP(it?.system.base ?? -11, Math.min(it?.system.niveau ?? -11, 0)))
 | 
				
			||||||
        .sort(Misc.ascending())
 | 
					        .sort(Misc.ascending())
 | 
				
			||||||
        .splice(0, list.length - 1) // prendre toutes les valeurs sauf l'une des plus élevées
 | 
					        .splice(0, list.length - 1) // prendre toutes les valeurs sauf l'une des plus élevées
 | 
				
			||||||
        .reduce(Misc.sum(), 0)
 | 
					        .reduce(Misc.sum(), 0)
 | 
				
			||||||
@@ -162,11 +157,10 @@ export class RdDItemCompetence extends Item {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static computeCompetenceXPCost(competence) {
 | 
					  static computeCompetenceXPCost(competence) {
 | 
				
			||||||
    const compData = Misc.data(competence);
 | 
					    let xp = RdDItemCompetence.getDeltaXp(competence.system.base, competence.system.niveau ?? competence.system.base);
 | 
				
			||||||
    let xp = RdDItemCompetence.getDeltaXp(compData.data.base, compData.data.niveau ?? compData.data.base);
 | 
					    xp += competence.system.xp ?? 0;
 | 
				
			||||||
    xp += compData.data.xp ?? 0;
 | 
					 | 
				
			||||||
    if (compData.name.includes('Thanatos')) xp *= 2; /// Thanatos compte double !
 | 
					    if (compData.name.includes('Thanatos')) xp *= 2; /// Thanatos compte double !
 | 
				
			||||||
    xp += compData.data.xp_sort ?? 0;
 | 
					    xp += competence.system.xp_sort ?? 0;
 | 
				
			||||||
    return xp;
 | 
					    return xp;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -175,61 +169,66 @@ export class RdDItemCompetence extends Item {
 | 
				
			|||||||
    let economie = 0;
 | 
					    let economie = 0;
 | 
				
			||||||
    for (let troncList of competenceTroncs) {
 | 
					    for (let troncList of competenceTroncs) {
 | 
				
			||||||
      let list = troncList.map(name => RdDItemCompetence.findCompetence(competences, name))
 | 
					      let list = troncList.map(name => RdDItemCompetence.findCompetence(competences, name))
 | 
				
			||||||
        .sort(Misc.descending(c => Misc.templateData(c).niveau)); // tri du plus haut au plus bas
 | 
					        .sort(Misc.descending(c => this.system.niveau)); // tri du plus haut au plus bas
 | 
				
			||||||
      list.splice(0, 1); // ignorer la plus élevée
 | 
					      list.splice(0, 1); // ignorer la plus élevée
 | 
				
			||||||
      list.map(c => Misc.templateData(c)).forEach(tplData => {
 | 
					      list.map(c => c).forEach(c => {
 | 
				
			||||||
        economie += RdDItemCompetence.getDeltaXp(tplData.base, Math.min(tplData.niveau, 0));
 | 
					        economie += RdDItemCompetence.getDeltaXp(c.system.base, Math.min(c.system.niveau, 0))
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return economie;
 | 
					    return economie;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static levelUp(itemData, stressTransforme) {
 | 
					  static levelUp(item, stressTransforme) {
 | 
				
			||||||
    itemData.data.xpNext = RdDItemCompetence.getCompetenceNextXp(itemData.data.niveau);
 | 
					    item.system.xpNext = RdDItemCompetence.getCompetenceNextXp(item.system.niveau);
 | 
				
			||||||
    const xpManquant = itemData.data.xpNext - itemData.data.xp;
 | 
					    const xpManquant = item.system.xpNext - item.system.xp;
 | 
				
			||||||
    itemData.data.isLevelUp = xpManquant <= 0;
 | 
					    item.system.isLevelUp = xpManquant <= 0;
 | 
				
			||||||
    itemData.data.isStressLevelUp = (xpManquant > 0 && stressTransforme >= xpManquant && itemData.data.niveau < itemData.data.niveau_archetype);
 | 
					    item.system.isStressLevelUp = (xpManquant > 0 && stressTransforme >= xpManquant && item.system.niveau < item.system.niveau_archetype);
 | 
				
			||||||
    itemData.data.stressXpMax = 0;
 | 
					    item.system.stressXpMax = 0;
 | 
				
			||||||
    if (xpManquant > 0 && stressTransforme > 0 && itemData.data.niveau < itemData.data.niveau_archetype) {
 | 
					    if (xpManquant > 0 && stressTransforme > 0 && item.system.niveau < item.system.niveau_archetype) {
 | 
				
			||||||
        itemData.data.stressXpMax = Math.min(xpManquant , stressTransforme);
 | 
					      item.system.stressXpMax = Math.min(xpManquant, stressTransforme);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static isVisible(itemData) {
 | 
					  static isNiveauBase(item) {
 | 
				
			||||||
    return Number(itemData.data.niveau) != RdDItemCompetence.getNiveauBase(itemData.data.categorie);
 | 
					    return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories());
 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  static nomContientTexte(itemData, texte) {
 | 
					 | 
				
			||||||
    return Grammar.toLowerCaseNoAccent(itemData.name).includes(Grammar.toLowerCaseNoAccent(texte))
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  static isNiveauBase(itemData) {
 | 
					 | 
				
			||||||
    return Number(itemData.data.niveau) == RdDItemCompetence.getNiveauBase(itemData.data.categorie);
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static findCompetence(list, idOrName, options = {}) {
 | 
					  static findCompetence(list, idOrName, options = {}) {
 | 
				
			||||||
    if (idOrName == undefined) {
 | 
					    if (idOrName == undefined || idOrName == "") {
 | 
				
			||||||
      return undefined;
 | 
					      return RdDItemCompetence.sansCompetence();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    options = mergeObject(options, {
 | 
					    options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
 | 
				
			||||||
      preFilter: it => RdDItemCompetence.isCompetence(it),
 | 
					    return RdDItemCompetence.findFirstItem(list, idOrName, options);
 | 
				
			||||||
      description: 'compétence',
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    return list.find(it => it.id == idOrName && RdDItemCompetence.isCompetence(it))
 | 
					 | 
				
			||||||
      ?? Misc.findFirstLike(idOrName, list, options);
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static findCompetences(list, name) {
 | 
					  static findCompetences(list, name) {
 | 
				
			||||||
    return Misc.findAllLike(name, list, { filter: it => RdDItemCompetence.isCompetence(it), description: 'compétence' });
 | 
					    return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static isCompetence(item) {
 | 
					  static sansCompetence() {
 | 
				
			||||||
    return item.type == 'competence' || item.type == 'competencecreature';
 | 
					    return {
 | 
				
			||||||
 | 
					      name: "Sans compétence",
 | 
				
			||||||
 | 
					      type: "competence",
 | 
				
			||||||
 | 
					      img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
 | 
				
			||||||
 | 
					      system: {
 | 
				
			||||||
 | 
					        niveau: 0,
 | 
				
			||||||
 | 
					        default_diffLibre: 0,
 | 
				
			||||||
 | 
					        base: 0,
 | 
				
			||||||
 | 
					        categorie: "Aucune",
 | 
				
			||||||
 | 
					        description: "",
 | 
				
			||||||
 | 
					        descriptionmj: "",
 | 
				
			||||||
 | 
					        defaut_carac: "",
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static findFirstItem(list, idOrName, options) {
 | 
				
			||||||
 | 
					    return list.find(it => it.id == idOrName && options.preFilter(it))
 | 
				
			||||||
 | 
					      ?? Misc.findFirstLike(idOrName, list, options);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -259,18 +258,47 @@ export class RdDItemCompetence extends Item {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static computeResumeArchetype(competences) {
 | 
					  static computeResumeArchetype(competences) {
 | 
				
			||||||
    const archetype = RdDItemCompetence.getLimitesArchetypes();
 | 
					    const computed = duplicate(limitesArchetypes);
 | 
				
			||||||
    competences.map(it => Math.max(0, Misc.templateData(it).niveau_archetype))
 | 
					    competences.map(it => Math.max(0, it.system.niveau_archetype))
 | 
				
			||||||
      .forEach(niveau => {
 | 
					      .filter(n => n > 0)
 | 
				
			||||||
        archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 };
 | 
					      .forEach(n => {
 | 
				
			||||||
        archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1;
 | 
					        computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 };
 | 
				
			||||||
 | 
					        computed[n].reste = computed[n].reste - 1;
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
    return archetype;
 | 
					      return computed.filter(it => it.reste > 0 && it.niveau > 0);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getLimitesArchetypes() {
 | 
					  static triVisible(competences) {
 | 
				
			||||||
    return duplicate(limitesArchetypes);
 | 
					    return competences.filter(it => !it.system.isHidden)
 | 
				
			||||||
 | 
					      .sort((a, b) => RdDItemCompetence.compare(a, b))
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static $positionTri(comp) {
 | 
				
			||||||
 | 
					    if (comp.name.startsWith("Survie")) {
 | 
				
			||||||
 | 
					      if (comp.name.includes("Cité")) return 0;
 | 
				
			||||||
 | 
					      if (comp.name.includes("Extérieur")) return 1;
 | 
				
			||||||
 | 
					      return 2;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (comp.system.categorie.startsWith("melee")) {
 | 
				
			||||||
 | 
					      if (comp.name.includes("Corps")) return 0;
 | 
				
			||||||
 | 
					      if (comp.name.includes("Dague")) return 1;
 | 
				
			||||||
 | 
					      if (comp.name.includes("Esquive")) return 2;
 | 
				
			||||||
 | 
					      return 3;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (comp.system.categorie.startsWith("draconic")) {
 | 
				
			||||||
 | 
					      if (comp.name.includes("Oniros")) return 0;
 | 
				
			||||||
 | 
					      if (comp.name.includes("Hypnos")) return 1;
 | 
				
			||||||
 | 
					      if (comp.name.includes("Narcos")) return 2;
 | 
				
			||||||
 | 
					      if (comp.name.includes("Thanatos")) return 3;
 | 
				
			||||||
 | 
					      return 4;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return 0;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static compare(a, b) {
 | 
				
			||||||
 | 
					    const diff = RdDItemCompetence.$positionTri(a) - RdDItemCompetence.$positionTri(b);
 | 
				
			||||||
 | 
					    return diff ? diff : a.name.localeCompare(b.name);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -1,51 +1,99 @@
 | 
				
			|||||||
import { Misc } from "./misc.js";
 | 
					
 | 
				
			||||||
 | 
					import { RdDItem, TYPES } from "./item.js";
 | 
				
			||||||
 | 
					import { RdDCombatManager } from "./rdd-combat.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const categories = {
 | 
				
			||||||
 | 
					  "generale": { base: 0, label: "Générale" },
 | 
				
			||||||
 | 
					  "naturelle": { base: 0, label: "Arme naturelle" },
 | 
				
			||||||
 | 
					  "melee": { base: 0, label: "Mêlée" },
 | 
				
			||||||
 | 
					  "parade": { base: 0, label: "Parade" },
 | 
				
			||||||
 | 
					  "tir": { base: 0, label: "Tir" },
 | 
				
			||||||
 | 
					  "lancer": { base: 0, label: "Lancer" },
 | 
				
			||||||
 | 
					  "possession": { base: 0, label: "Possession" },
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* -------------------------------------------- */
 | 
					/* -------------------------------------------- */
 | 
				
			||||||
export class RdDItemCompetenceCreature extends Item {
 | 
					export class RdDItemCompetenceCreature extends Item {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  static getCategories() {
 | 
				
			||||||
  static setRollDataCreature(rollData) {
 | 
					    return categories;
 | 
				
			||||||
    rollData.competence = Misc.data(rollData.competence);
 | 
					 | 
				
			||||||
    rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.data.carac_value } };
 | 
					 | 
				
			||||||
    rollData.competence.data.defaut_carac = "carac_creature"
 | 
					 | 
				
			||||||
    rollData.competence.data.categorie = "creature"
 | 
					 | 
				
			||||||
    rollData.selectedCarac =  rollData.carac.carac_creature
 | 
					 | 
				
			||||||
    if (rollData.competence.data.iscombat) {
 | 
					 | 
				
			||||||
      rollData.arme = RdDItemCompetenceCreature.toActionArme(rollData.competence);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static toActionArme(item) {
 | 
					  static setRollDataCreature(rollData) {
 | 
				
			||||||
    if (RdDItemCompetenceCreature.isCompetenceAttaque(item)) {
 | 
					    rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
 | 
				
			||||||
 | 
					    rollData.competence.system.defaut_carac = "carac_creature"
 | 
				
			||||||
 | 
					    rollData.selectedCarac = rollData.carac.carac_creature
 | 
				
			||||||
 | 
					    rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  static armeCreature(item) {
 | 
				
			||||||
 | 
					    const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item)
 | 
				
			||||||
 | 
					    if (categorieAttaque != undefined) {
 | 
				
			||||||
      // si c'est un Item compétence: cloner pour ne pas modifier la compétence
 | 
					      // si c'est un Item compétence: cloner pour ne pas modifier la compétence
 | 
				
			||||||
      let arme = Misc.data( (item instanceof Item) ? item.clone():  item);
 | 
					      let arme = item.clone();
 | 
				
			||||||
      mergeObject(arme.data,
 | 
					      mergeObject(arme,
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
          competence: arme.name,
 | 
					          action: item.isCompetencePossession() ? 'possession' : 'attaque',
 | 
				
			||||||
          resistance: 100,
 | 
					          system: {
 | 
				
			||||||
          equipe: true,
 | 
					            competence: arme.name,
 | 
				
			||||||
          dommagesReels: arme.data.dommages,
 | 
					            cac: categorieAttaque == "naturelle" ? "naturelle" : "",
 | 
				
			||||||
          penetration: 0,
 | 
					            niveau: item.system.niveau,
 | 
				
			||||||
          force: 0,
 | 
					            initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
 | 
				
			||||||
          rapide: true,
 | 
					            equipe: true,
 | 
				
			||||||
          action: 'attaque'
 | 
					            resistance: 100,
 | 
				
			||||||
 | 
					            dommagesReels: arme.system.dommages,
 | 
				
			||||||
 | 
					            penetration: 0,
 | 
				
			||||||
 | 
					            force: 0,
 | 
				
			||||||
 | 
					            rapide: true,
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
        });
 | 
					        });
 | 
				
			||||||
      return arme;
 | 
					      return arme;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    console.error("RdDItemCompetenceCreature.toActionArme(", item, ") : impossible de transformer l'Item en arme");
 | 
					 | 
				
			||||||
    return undefined;
 | 
					    return undefined;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static isCompetenceAttaque(itemData) {
 | 
					  static getCategorieAttaque(item) {
 | 
				
			||||||
    itemData = Misc.data(itemData);
 | 
					    if (item.type == TYPES.competencecreature) {
 | 
				
			||||||
    return itemData.type == 'competencecreature' && itemData.data.iscombat;
 | 
					      switch (item.system.categorie) {
 | 
				
			||||||
 | 
					        case "melee":
 | 
				
			||||||
 | 
					        case "tir":
 | 
				
			||||||
 | 
					        case "lancer":
 | 
				
			||||||
 | 
					        case "naturelle":
 | 
				
			||||||
 | 
					        case "possession":
 | 
				
			||||||
 | 
					          return item.system.categorie
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return undefined
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
  
 | 
					  static isDommages(item) {
 | 
				
			||||||
 | 
					    if (item.type == TYPES.competencecreature) {
 | 
				
			||||||
 | 
					      switch (item.system.categorie) {
 | 
				
			||||||
 | 
					        case "melee":
 | 
				
			||||||
 | 
					        case "tir":
 | 
				
			||||||
 | 
					        case "lancer":
 | 
				
			||||||
 | 
					        case "naturelle":
 | 
				
			||||||
 | 
					          return true
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return false
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  static isParade(item) {
 | 
				
			||||||
 | 
					    if (item.type == TYPES.competencecreature) {
 | 
				
			||||||
 | 
					      switch (item.system.categorie) {
 | 
				
			||||||
 | 
					        case "melee":
 | 
				
			||||||
 | 
					        case "naturelle":
 | 
				
			||||||
 | 
					        case "parade":
 | 
				
			||||||
 | 
					          return true
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return false
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static isCompetenceParade(itemData) {
 | 
					  static isCompetenceParade(item) {
 | 
				
			||||||
    itemData = Misc.data(itemData);
 | 
					    return item.type == 'competencecreature' && item.system.categorie_parade !== "";
 | 
				
			||||||
    return itemData.type == 'competencecreature' && itemData.data.isparade;
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}  
 | 
					}  
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,7 +3,7 @@ export class RdDItemMeditation {
 | 
				
			|||||||
  static calculDifficulte(rollData) {
 | 
					  static calculDifficulte(rollData) {
 | 
				
			||||||
    if (rollData.meditation) {
 | 
					    if (rollData.meditation) {
 | 
				
			||||||
      // Malus permanent éventuel
 | 
					      // Malus permanent éventuel
 | 
				
			||||||
      let diff = rollData.meditation.data.malus ?? 0;
 | 
					      let diff = rollData.meditation.system.malus ?? 0;
 | 
				
			||||||
      if (!rollData.conditionMeditation.isHeure) diff -= 2;
 | 
					      if (!rollData.conditionMeditation.isHeure) diff -= 2;
 | 
				
			||||||
      if (!rollData.conditionMeditation.isVeture) diff -= 2;
 | 
					      if (!rollData.conditionMeditation.isVeture) diff -= 2;
 | 
				
			||||||
      if (!rollData.conditionMeditation.isComportement) diff -= 2;
 | 
					      if (!rollData.conditionMeditation.isComportement) diff -= 2;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,61 +1,113 @@
 | 
				
			|||||||
import { Misc } from "./misc.js";
 | 
					import { Misc } from "./misc.js";
 | 
				
			||||||
 | 
					import { LOG_HEAD } from "./constants.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const monnaiesData = [
 | 
					const MONNAIE_ETAIN = {
 | 
				
			||||||
  {
 | 
					  name: "Denier (étain)", type: 'monnaie',
 | 
				
			||||||
    name: "Etain (1 denier)", type: 'monnaie',
 | 
					  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
 | 
				
			||||||
    img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
 | 
					  system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" }
 | 
				
			||||||
    data: { quantite: 0, valeur_deniers: 1, encombrement: 0.001, description: "" }
 | 
					};
 | 
				
			||||||
  },
 | 
					const MONNAIE_BRONZE = {
 | 
				
			||||||
  {
 | 
					  name: "Sou (bronze)", type: 'monnaie',
 | 
				
			||||||
    name: "Bronze (10 deniers)", type: 'monnaie',
 | 
					  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp",
 | 
				
			||||||
    img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp",
 | 
					  system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" }
 | 
				
			||||||
    data: { quantite: 0, valeur_deniers: 10, encombrement: 0.002, description: "" }
 | 
					};
 | 
				
			||||||
  },
 | 
					const MONNAIE_ARGENT = {
 | 
				
			||||||
  {
 | 
					  name: "Sol (argent)", type: 'monnaie',
 | 
				
			||||||
    name: "Argent (1 sol)", type: 'monnaie',
 | 
					  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp",
 | 
				
			||||||
    img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp",
 | 
					  system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" }
 | 
				
			||||||
    data: { quantite: 0, valeur_deniers: 100, encombrement: 0.003, description: "" }
 | 
					};
 | 
				
			||||||
  },
 | 
					const MONNAIE_OR = {
 | 
				
			||||||
  {
 | 
					  name: "Dragon (or)", type: 'monnaie',
 | 
				
			||||||
    name: "Or (10 sols)", type: 'monnaie',
 | 
					  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
 | 
				
			||||||
    img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
 | 
					  system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" }
 | 
				
			||||||
    data: { quantite: 0, valeur_deniers: 1000, encombrement: 0.004, description: "" }
 | 
					};
 | 
				
			||||||
  }
 | 
					
 | 
				
			||||||
]
 | 
					const MONNAIES_STANDARD = [MONNAIE_ETAIN, MONNAIE_BRONZE, MONNAIE_ARGENT, MONNAIE_OR];
 | 
				
			||||||
 | 
					const VALEUR_DENIERS = sols => Math.max(Math.floor((sols ?? 0) * 100), 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
export class Monnaie {
 | 
					export class Monnaie {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static isSystemMonnaie(item) {
 | 
					  static monnaiesStandard() {
 | 
				
			||||||
    let present = monnaiesData.find(monnaie => monnaie.data.valeur_deniers == Misc.data(item)?.data?.valeur_deniers);
 | 
					    return MONNAIES_STANDARD;
 | 
				
			||||||
    return present;
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static monnaiesData() {
 | 
					  static monnaiesManquantes(actor) {
 | 
				
			||||||
    return monnaiesData;
 | 
					    const disponibles = actor.itemTypes['monnaie'];
 | 
				
			||||||
 | 
					    const manquantes = MONNAIES_STANDARD.filter(standard => !disponibles.find(disponible => Monnaie.deValeur(disponible, standard.system?.cout)));
 | 
				
			||||||
 | 
					    if (manquantes.length > 0) {
 | 
				
			||||||
 | 
					      console.error(`${LOG_HEAD} monnaiesManquantes pour ${actor.name}`, manquantes, ' avec monnaies', disponibles, MONNAIES_STANDARD);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return manquantes;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static filtrerMonnaies(items) {
 | 
					  static deValeur(monnaie, valeur) {
 | 
				
			||||||
    return items.filter(it => Misc.data(it).type == 'monnaie');
 | 
					    return VALEUR_DENIERS(valeur) == VALEUR_DENIERS(monnaie.system.cout)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static monnaiesManquantes(items) {
 | 
					  static triValeurEntiere() {
 | 
				
			||||||
    const valeurs = Monnaie.filtrerMonnaies(items)
 | 
					    return Misc.ascending(item => VALEUR_DENIERS(item.system.cout))
 | 
				
			||||||
      .map(it => Misc.templateData(it).valeur_deniers);
 | 
					 | 
				
			||||||
    const manquantes = monnaiesData.filter(monnaie => !valeurs.find(v => v != Misc.templateData(monnaie).valeur_deniers));
 | 
					 | 
				
			||||||
    //const manquantes = monnaiesData.filter(monnaie => !valeurs.find(v => v != Misc.templateData(monnaie).valeur_deniers) );
 | 
					 | 
				
			||||||
    //console.log("Valeurs : ", valeurs, manquantes);
 | 
					 | 
				
			||||||
    return []; //manquantes;
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static deValeur(monnaie, v) {
 | 
					  static async creerMonnaiesStandard(actor) {
 | 
				
			||||||
    return v != monnaie.data.valeur_deniers;
 | 
					    await actor.createEmbeddedDocuments('Item', MONNAIES_STANDARD, { renderSheet: false });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static arrondiDeniers(sols) {
 | 
					  static async creerMonnaiesDeniers(actor, fortune) {
 | 
				
			||||||
    return sols.toFixed(2);
 | 
					    await actor.createEmbeddedDocuments('Item', [Monnaie.creerDeniers(fortune)], { renderSheet: false });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static triValeurDenier() {
 | 
					  static creerDeniers(fortune) {
 | 
				
			||||||
    return Misc.ascending(item => Misc.data(item).data.valeur_deniers);
 | 
					    const deniers = duplicate(MONNAIE_ETAIN);
 | 
				
			||||||
 | 
					    deniers.system.quantite = fortune;
 | 
				
			||||||
 | 
					    return deniers;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static toSolsDeniers(fortune) {
 | 
				
			||||||
 | 
					    return {
 | 
				
			||||||
 | 
					      sols: Math.floor(fortune),
 | 
				
			||||||
 | 
					      deniers: Math.round(100 * (fortune - Math.floor(fortune)))
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static getFortune(monnaies) {
 | 
				
			||||||
 | 
					    return (monnaies??[])
 | 
				
			||||||
 | 
					      .map(m => Number(m.system.cout) * Number(m.system.quantite))
 | 
				
			||||||
 | 
					      .reduce(Misc.sum(), 0);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async optimiserFortune(actor, fortune) {
 | 
				
			||||||
 | 
					    let resteEnDeniers = Math.round(fortune * 100);
 | 
				
			||||||
 | 
					    let monnaies = actor.itemTypes['monnaie'];
 | 
				
			||||||
 | 
					    let updates = [];
 | 
				
			||||||
 | 
					    Monnaie.validerMonnaies(monnaies, actor);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
 | 
				
			||||||
 | 
					    for (let valeurDeniers of [1000, 100, 10, 1]) {
 | 
				
			||||||
 | 
					      const itemPiece = parValeur[valeurDeniers];
 | 
				
			||||||
 | 
					      if (itemPiece) {
 | 
				
			||||||
 | 
					        const quantite = Math.floor(resteEnDeniers / valeurDeniers);
 | 
				
			||||||
 | 
					        if (quantite != itemPiece.system.quantite) {
 | 
				
			||||||
 | 
					          updates.push({ _id: parValeur[valeurDeniers].id, 'system.quantite': quantite });
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        resteEnDeniers -= quantite * valeurDeniers;
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    console.log('Monnaie.optimiserFortune', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', resteEnDeniers);
 | 
				
			||||||
 | 
					    if (updates.length > 0) {
 | 
				
			||||||
 | 
					      await actor.updateEmbeddedDocuments('Item', updates);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (resteEnDeniers > 0) {
 | 
				
			||||||
 | 
					      // créer le reste en deniers fortune en deniers
 | 
				
			||||||
 | 
					      await Monnaie.creerMonnaiesDeniers(actor, resteEnDeniers);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static validerMonnaies(monnaies, actor = undefined) {
 | 
				
			||||||
 | 
					    monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
 | 
				
			||||||
 | 
					      .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
 | 
				
			||||||
 | 
					      .forEach(message => {
 | 
				
			||||||
 | 
					        ui.notifications.warn(message);
 | 
				
			||||||
 | 
					        console.warn(message);
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -4,45 +4,72 @@ import { RdDAlchimie } from "./rdd-alchimie.js";
 | 
				
			|||||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
					import { RdDItemCompetence } from "./item-competence.js";
 | 
				
			||||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
					import { RdDHerbes } from "./rdd-herbes.js";
 | 
				
			||||||
import { RdDGemme } from "./rdd-gemme.js";
 | 
					import { RdDGemme } from "./rdd-gemme.js";
 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
import { HtmlUtility } from "./html-utility.js";
 | 
					import { HtmlUtility } from "./html-utility.js";
 | 
				
			||||||
import { ReglesOptionelles } from "./regles-optionelles.js";
 | 
					import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
				
			||||||
import { SYSTEM_RDD } from "./constants.js";
 | 
					import { SYSTEM_RDD } from "./constants.js";
 | 
				
			||||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
					import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
				
			||||||
 | 
					import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
				
			||||||
 | 
					import { Misc } from "./misc.js";
 | 
				
			||||||
 | 
					import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
				
			||||||
 | 
					import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
				
			||||||
 | 
					import { TYPES } from "./item.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Extend the basic ItemSheet with some very simple modifications
 | 
					 * Extend the basic ItemSheet for RdD specific items
 | 
				
			||||||
 * @extends {ItemSheet}
 | 
					 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
export class RdDItemSheet extends ItemSheet {
 | 
					export class RdDItemSheet extends ItemSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get ITEM_TYPE() {
 | 
				
			||||||
 | 
					    return undefined
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static defaultTemplate(type) {
 | 
				
			||||||
 | 
					    return type ?
 | 
				
			||||||
 | 
					      `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
 | 
				
			||||||
 | 
					      "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static register(sheetClass) {
 | 
				
			||||||
 | 
					    Items.registerSheet(SYSTEM_RDD, sheetClass, {
 | 
				
			||||||
 | 
					      label: Misc.typeName('Item', sheetClass.ITEM_TYPE),
 | 
				
			||||||
 | 
					      types: [sheetClass.ITEM_TYPE],
 | 
				
			||||||
 | 
					      makeDefault: true
 | 
				
			||||||
 | 
					    })
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return mergeObject(super.defaultOptions, {
 | 
				
			||||||
      classes: [SYSTEM_RDD, "sheet", "item"],
 | 
					      classes: [SYSTEM_RDD, "sheet", "item"],
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html",
 | 
					      template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
 | 
				
			||||||
      width: 550,
 | 
					      width: 550,
 | 
				
			||||||
      height: 550
 | 
					      height: 550
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  get template() {
 | 
				
			||||||
 | 
					    return RdDItemSheet.defaultTemplate(this.item.type);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  get title() {
 | 
				
			||||||
 | 
					    return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  _getHeaderButtons() {
 | 
					  _getHeaderButtons() {
 | 
				
			||||||
    let buttons = super._getHeaderButtons();
 | 
					    let buttons = super._getHeaderButtons();
 | 
				
			||||||
    // Add "Post to chat" button
 | 
					    if (this.item.isInventaire() && this.item.isVideOuNonConteneur()) {
 | 
				
			||||||
    // We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
 | 
					 | 
				
			||||||
    if ("cout" in Misc.templateData(this.object) && this.object.isVideOuNonConteneur()) {
 | 
					 | 
				
			||||||
      buttons.unshift({
 | 
					      buttons.unshift({
 | 
				
			||||||
        class: "vendre",
 | 
					        class: "vendre",
 | 
				
			||||||
        icon: "fas fa-comments-dollar",
 | 
					        icon: "fas fa-comments-dollar",
 | 
				
			||||||
        onclick: ev => this.item.proposerVente()
 | 
					        onclick: ev => this.item.proposerVente(1)
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    buttons.unshift({
 | 
					    buttons.unshift({
 | 
				
			||||||
      class: "montrer",
 | 
					      class: "montrer",
 | 
				
			||||||
      icon: "fas fa-comment",
 | 
					      icon: "fas fa-comment",
 | 
				
			||||||
      onclick: ev => this.item.postItem()
 | 
					      onclick: ev => this.item.postItemToChat()
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    return buttons
 | 
					    return buttons
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -60,233 +87,226 @@ export class RdDItemSheet extends ItemSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    const objectData = Misc.data(this.object)
 | 
					 | 
				
			||||||
    let formData = {
 | 
					    let formData = {
 | 
				
			||||||
      id: this.object.id,
 | 
					      title: this.item.name,
 | 
				
			||||||
      title: objectData.name,
 | 
					      id: this.item.id,
 | 
				
			||||||
      type: objectData.type,
 | 
					      type: this.item.type,
 | 
				
			||||||
      img: objectData.img,
 | 
					      img: this.item.img,
 | 
				
			||||||
      name: objectData.name,
 | 
					      name: this.item.name,
 | 
				
			||||||
      data: objectData.data,
 | 
					      system: this.item.system,
 | 
				
			||||||
      isGM: game.user.isGM,
 | 
					 | 
				
			||||||
      actorId: this.actor?.id,
 | 
					      actorId: this.actor?.id,
 | 
				
			||||||
      owner: this.document.isOwner,
 | 
					      description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
 | 
				
			||||||
      editable: this.isEditable,
 | 
					      descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
 | 
				
			||||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
					      isComestible: this.item.getUtilisationCuisine(),
 | 
				
			||||||
      isSoins: false
 | 
					      options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (this.actor) {
 | 
					    if (this.item.type == TYPES.competencecreature) {
 | 
				
			||||||
      formData.isOwned = true;
 | 
					      formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
 | 
				
			||||||
      if (objectData.type == 'conteneur') {
 | 
					      formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
 | 
				
			||||||
        this.prepareConteneurData(formData);
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
 | 
					    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
				
			||||||
    if (formData.type == 'tache' || formData.type == 'livre' || formData.type == 'meditation' || formData.type == 'oeuvre') {
 | 
					    formData.categories = this.item.getCategories()
 | 
				
			||||||
 | 
					    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
				
			||||||
      formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
 | 
					      formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
 | 
				
			||||||
      formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
					      formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
				
			||||||
      formData.competences = await RdDUtility.loadCompendium('foundryvtt-reve-de-dragon.competences')
 | 
					      formData.competences = competences;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (formData.type == 'arme') {
 | 
					    if (this.item.type == 'arme') {
 | 
				
			||||||
      formData.competences = await RdDUtility.loadCompendium('foundryvtt-reve-de-dragon.competences', it => RdDItemCompetence.isCompetenceArme(it));
 | 
					      formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it))
 | 
				
			||||||
      console.log(formData.competences)
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (formData.type == 'recettealchimique') {
 | 
					    if (['sort', 'sortreserve'].includes(this.item.type)) {
 | 
				
			||||||
      RdDAlchimie.processManipulation(objectData, this.actor && this.actor.id);
 | 
					      formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (formData.type == 'gemme') {
 | 
					    if (this.item.type == 'recettecuisine') {
 | 
				
			||||||
 | 
					      formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (this.item.type == 'extraitpoetique') {
 | 
				
			||||||
 | 
					      formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
 | 
				
			||||||
 | 
					      formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (this.item.type == 'recettealchimique') {
 | 
				
			||||||
 | 
					      RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
 | 
				
			||||||
 | 
					      formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
 | 
				
			||||||
 | 
					      formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
 | 
				
			||||||
 | 
					      formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
 | 
				
			||||||
 | 
					      formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (this.item.type == 'gemme') {
 | 
				
			||||||
      formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
 | 
					      formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
 | 
				
			||||||
      RdDGemme.calculDataDerivees(formData.data);
 | 
					      RdDGemme.calculDataDerivees(this.item);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (formData.type == 'potion') {
 | 
					    if (this.item.type == 'potion') {
 | 
				
			||||||
      if (this.dateUpdated) {
 | 
					      await RdDHerbes.addPotionFormData(formData);
 | 
				
			||||||
        formData.data.prdate = this.dateUpdated;
 | 
					 | 
				
			||||||
        this.dateUpdated = undefined;
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      RdDHerbes.updatePotionData(formData);
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (formData.isOwned && formData.type == 'herbe' && (formData.data.categorie == 'Soin' || formData.data.categorie == 'Repos')) {
 | 
					    if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
 | 
				
			||||||
      formData.isIngredientPotionBase = true;
 | 
					      formData.isIngredientPotionBase = true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					    if (this.item.type == 'sortreserve') {
 | 
				
			||||||
 | 
					      const sortId = this.item.system.sortid;
 | 
				
			||||||
 | 
					      formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
    formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
 | 
					    formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return formData;
 | 
					    return formData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  prepareConteneurData(formData) {
 | 
					 | 
				
			||||||
    formData.itemsByType = Misc.classify(this.actor.items.map(i => foundry.utils.deepClone(i.data)));
 | 
					 | 
				
			||||||
    RdDUtility.filterEquipementParType(formData);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
					 | 
				
			||||||
    formData.subItems = formData.conteneurs.find(it => it._id == this.object.id)?.subItems;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  activateListeners(html) {
 | 
					  activateListeners(html) {
 | 
				
			||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (this.object.type == 'conteneur') {
 | 
					    HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs')
 | 
				
			||||||
      this.form.ondragstart = (event) => this._onDragStart(event);
 | 
					      || game.user.isGM
 | 
				
			||||||
      this.form.ondrop = (event) => this._onDrop(event);
 | 
					      || !this.item.isOwned);
 | 
				
			||||||
    }
 | 
					    HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
 | 
				
			||||||
 | 
					 | 
				
			||||||
    let itemSheetDialog = this;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    HtmlUtility._showControlWhen($(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.object.isOwned);
 | 
					 | 
				
			||||||
    HtmlUtility._showControlWhen($(".item-magique"), this.object.isMagique());
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Everything below here is only needed if the sheet is editable
 | 
					    // Everything below here is only needed if the sheet is editable
 | 
				
			||||||
    if (!this.options.editable) return;
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Select competence categorie
 | 
					    this.form.ondragstart = (event) => this._onDragStart(event);
 | 
				
			||||||
    html.find(".categorie").change(event => this._onSelectCategorie(event));
 | 
					    this.form.ondrop = (event) => this._onDrop(event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.sheet-competence-xp').change((event) => {
 | 
					    // Select competence categorie
 | 
				
			||||||
      if (this.object.data.type == 'competence') {
 | 
					    this.html.find(".categorie").change(event => this._onSelectCategorie(event));
 | 
				
			||||||
        RdDUtility.checkThanatosXP(this.object.data.name);
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('.sheet-competence-xp').change((event) => {
 | 
				
			||||||
 | 
					      if (this.item.isCompetencePersonnage()) {
 | 
				
			||||||
 | 
					        RdDUtility.checkThanatosXP(this.item.name);
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find(".item-cout input[name='system.cout']").change(event => {
 | 
				
			||||||
 | 
					      if (this.item.isMonnaie()) {
 | 
				
			||||||
 | 
					        const value = event.currentTarget.value;
 | 
				
			||||||
 | 
					        if (Number(value) == 0) {
 | 
				
			||||||
 | 
					          ui.notifications.error(`${this.actor?.name ?? 'Monnaie'}: La monnaie ${this.item.name} a maintenant une valeur de 0, et ne peut plus être utilisée pour payer!`)
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    })
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.enchanteDate').change((event) => {
 | 
					    this.html.find('.date-enchantement').change((event) => {
 | 
				
			||||||
      let jour = Number($('#jourMois').val());
 | 
					      const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
 | 
				
			||||||
      let mois = $('#nomMois').val();
 | 
					      const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
 | 
				
			||||||
      this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois);
 | 
					      const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
 | 
				
			||||||
 | 
					      this.item.update({ 'system.prdate': indexDate });
 | 
				
			||||||
 | 
					      console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.creer-tache-livre').click((event) => {
 | 
					    this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
 | 
				
			||||||
      let actorId = event.currentTarget.attributes['data-actor-id'].value;
 | 
					    this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
 | 
				
			||||||
      let actor = game.actors.get(actorId);
 | 
					    this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
 | 
				
			||||||
      actor.creerTacheDepuisLivre(this.item);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.consommer-potion').click((event) => {
 | 
					 | 
				
			||||||
      let actorId = event.currentTarget.attributes['data-actor-id'].value;
 | 
					 | 
				
			||||||
      let actor = game.actors.get(actorId);
 | 
					 | 
				
			||||||
      actor.consommerPotion(this.item);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.creer-potion-base').click((event) => {
 | 
					 | 
				
			||||||
      let actorId = event.currentTarget.attributes['data-actor-id'].value;
 | 
					 | 
				
			||||||
      let actor = game.actors.get(actorId);
 | 
					 | 
				
			||||||
      actor.dialogFabriquerPotion(this.item);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.alchimie-tache a').click((event) => {
 | 
					    this.html.find('.alchimie-tache a').click((event) => {
 | 
				
			||||||
      let actorId = event.currentTarget.attributes['data-actor-id'].value;
 | 
					      let actor = this._getEventActor(event);
 | 
				
			||||||
      let recetteId = event.currentTarget.attributes['data-recette-id'].value;
 | 
					 | 
				
			||||||
      let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
 | 
					 | 
				
			||||||
      let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
 | 
					 | 
				
			||||||
      let actor = game.actors.get(actorId);
 | 
					 | 
				
			||||||
      if (actor) {
 | 
					      if (actor) {
 | 
				
			||||||
 | 
					        let recetteId = event.currentTarget.attributes['data-recette-id'].value;
 | 
				
			||||||
 | 
					        let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
 | 
				
			||||||
 | 
					        let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
 | 
				
			||||||
        actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
 | 
					        actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
 | 
				
			||||||
      } else {
 | 
					      } else {
 | 
				
			||||||
        ui.notifications.info("Impossible trouver un actur pour réaliser cette tache Alchimique.");
 | 
					        ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    html.find('.item-split').click(async event => {
 | 
					    if (this.actor) {
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					      this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
 | 
				
			||||||
      await RdDSheetUtility.splitItem(item, this.actor, async () => itemSheetDialog.render(true));
 | 
					      this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
 | 
				
			||||||
    });
 | 
					      this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
				
			||||||
    html.find('.item-edit').click(async event => {
 | 
					      this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					      this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
 | 
				
			||||||
      item.sheet.render(true);
 | 
					      this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
 | 
				
			||||||
    });
 | 
					
 | 
				
			||||||
    html.find('.item-delete').click(async event => {
 | 
					      this.html.find('.item-quantite-plus').click(async event => {
 | 
				
			||||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
					        await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
 | 
				
			||||||
      RdDUtility.confirmerSuppression(this, li);
 | 
					        this.render();
 | 
				
			||||||
    });
 | 
					      });
 | 
				
			||||||
    html.find('.item-vendre').click(async event => {
 | 
					      this.html.find('.item-quantite-moins').click(async event => {
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					        await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1)
 | 
				
			||||||
      item?.proposerVente();
 | 
					        this.render();
 | 
				
			||||||
    });
 | 
					      });
 | 
				
			||||||
    html.find('.item-montrer').click(async event => {
 | 
					    }
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					
 | 
				
			||||||
      item?.postItem();
 | 
					    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
 | 
				
			||||||
    });
 | 
					
 | 
				
			||||||
    html.find('.item-action').click(async event => {
 | 
					    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
 | 
				
			||||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
					    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
				
			||||||
      this.actor.actionItem(item, async () => itemSheetDialog.render(true));
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    html.find('.conteneur-name a').click(async event => {
 | 
					 | 
				
			||||||
      RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
 | 
					 | 
				
			||||||
      this.render(true);
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getActionRenderItem() {
 | 
				
			||||||
 | 
					    return async () => {
 | 
				
			||||||
 | 
					      let item = this.item;
 | 
				
			||||||
 | 
					      while (item) {
 | 
				
			||||||
 | 
					        await item.sheet?.render()
 | 
				
			||||||
 | 
					        item = this.actor.getContenant(item)
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  _getEventActor(event) {
 | 
				
			||||||
 | 
					    let actorId = event.currentTarget.attributes['data-actor-id'].value;
 | 
				
			||||||
 | 
					    let actor = game.actors.get(actorId);
 | 
				
			||||||
 | 
					    return actor;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async _onSelectCategorie(event) {
 | 
					  async _onSelectCategorie(event) {
 | 
				
			||||||
    event.preventDefault();
 | 
					    event.preventDefault();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (this.object.isCompetence()) {
 | 
					    if (this.item.isCompetence()) {
 | 
				
			||||||
      let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
 | 
					      const categorie = event.currentTarget.value;
 | 
				
			||||||
      Misc.templateData(this.object).base = level;
 | 
					      const level =  RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
 | 
				
			||||||
      $("#base").val(level);
 | 
					      this.item.system.base = level;
 | 
				
			||||||
 | 
					      this.html.find('[name="system.base"]').val(level);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  get template() {
 | 
					  /** @override */
 | 
				
			||||||
    let type = this.object.data.type;
 | 
					  _updateObject(event, formData) {
 | 
				
			||||||
    return `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`;
 | 
					    if (this.item.type == 'sort') {
 | 
				
			||||||
 | 
					      // Données de bonus de cases ?
 | 
				
			||||||
 | 
					      formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return this.item.update(formData);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  _updateObject(event, formData) { // Deprecated en v0.8 à clarifier    
 | 
					 | 
				
			||||||
    // Données de bonus de cases ?
 | 
					 | 
				
			||||||
    formData = RdDItemSort.buildBonusCaseStringFromFormData(formData);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return this.object.update(formData);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async _onDragStart(event) {
 | 
					  async _onDragStart(event) {
 | 
				
			||||||
    console.log("_onDragStart", event);
 | 
					 | 
				
			||||||
    if (event.target.classList.contains("entity-link")) return;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const itemId = event.srcElement?.attributes["data-item-id"].value;
 | 
					 | 
				
			||||||
    const item = this.actor.items.get(itemId);
 | 
					 | 
				
			||||||
    // Create drag data
 | 
					 | 
				
			||||||
    const dragData = {
 | 
					 | 
				
			||||||
      actorId: this.actor.id,
 | 
					 | 
				
			||||||
      type: "Item",
 | 
					 | 
				
			||||||
      data: item.data
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async _onDrop(event) {
 | 
					  async _onDrop(event) {
 | 
				
			||||||
    // Try to extract the data
 | 
					    // Try to extract the dragData
 | 
				
			||||||
    let data;
 | 
					    let dragData = RdDItemSheet.$extractDragData(event);
 | 
				
			||||||
    try {
 | 
					    if (!dragData) return false;
 | 
				
			||||||
      data = JSON.parse(event.dataTransfer.getData('text/plain'));
 | 
					    const allowed = Hooks.call("dropActorSheetData", this.actor, this, dragData);
 | 
				
			||||||
    } catch (err) {
 | 
					    if (allowed === false) return false;
 | 
				
			||||||
      return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const allowed = Hooks.call("dropActorSheetData", this.actor, this, data);
 | 
					    // Handle different dragData types
 | 
				
			||||||
    if (allowed === false) return;
 | 
					    switch (dragData.type) {
 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Handle different data types
 | 
					 | 
				
			||||||
    switch (data.type) {
 | 
					 | 
				
			||||||
      case "Item":
 | 
					      case "Item":
 | 
				
			||||||
        return this._onDropItem(event, data);
 | 
					        return this._onDropItem(event, dragData);
 | 
				
			||||||
 | 
					      case "Actor":
 | 
				
			||||||
 | 
					        return this._onDropActor(event, dragData);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return super._onDrop(event);
 | 
					    return super._onDrop(event);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  static $extractDragData(event) {
 | 
				
			||||||
  async _onDropItem(event, dragData) {
 | 
					    try {
 | 
				
			||||||
    if (this.actor) {
 | 
					      const eventData = event?.dataTransfer?.getData('text/plain');
 | 
				
			||||||
      const dropParams = RdDSheetUtility.prepareItemDropParameters(this.object.id, this.actor.id, dragData, this.objetVersConteneur);
 | 
					      if (eventData) {
 | 
				
			||||||
      await this.actor.processDropItem(dropParams);
 | 
					        return JSON.parse(eventData);
 | 
				
			||||||
      await this.render(true);
 | 
					      }
 | 
				
			||||||
    }
 | 
					    } catch (err) { }
 | 
				
			||||||
 | 
					    return undefined;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async _onDropItem(event, dragData) {
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async _onDropActor(event, dragData) {
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,96 +0,0 @@
 | 
				
			|||||||
import { SYSTEM_RDD } from "./constants.js";
 | 
					 | 
				
			||||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
 | 
					 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					 | 
				
			||||||
import { TMRType, TMRUtility } from "./tmr-utility.js";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * Item sheet pour signes draconiques
 | 
					 | 
				
			||||||
 * @extends {ItemSheet}
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
export class RdDSigneDraconiqueItemSheet extends ItemSheet {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  static get defaultOptions() {
 | 
					 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					 | 
				
			||||||
      classes: [SYSTEM_RDD, "sheet", "item"],
 | 
					 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html",
 | 
					 | 
				
			||||||
      width: 550,
 | 
					 | 
				
			||||||
      height: 550
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  _getHeaderButtons() {
 | 
					 | 
				
			||||||
    let buttons = super._getHeaderButtons();
 | 
					 | 
				
			||||||
    buttons.unshift({ class: "post", icon: "fas fa-comment", onclick: ev => this.item.postItem() });
 | 
					 | 
				
			||||||
    return buttons;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  setPosition(options = {}) {
 | 
					 | 
				
			||||||
    const position = super.setPosition(options);
 | 
					 | 
				
			||||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
					 | 
				
			||||||
    const sheetBody = this.element.find(".sheet-body");
 | 
					 | 
				
			||||||
    const bodyHeight = position.height - sheetHeader[0].clientHeight;
 | 
					 | 
				
			||||||
    sheetBody.css("height", bodyHeight);
 | 
					 | 
				
			||||||
    return position;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  async getData() {
 | 
					 | 
				
			||||||
    const formData = duplicate(Misc.data(this.object));
 | 
					 | 
				
			||||||
    mergeObject(formData, {
 | 
					 | 
				
			||||||
      title: formData.name,
 | 
					 | 
				
			||||||
      isGM: game.user.isGM,
 | 
					 | 
				
			||||||
      owner: this.document.isOwner,
 | 
					 | 
				
			||||||
      isOwned: this.actor ? true : false,
 | 
					 | 
				
			||||||
      actorId: this.actor?.id,
 | 
					 | 
				
			||||||
      editable: this.isEditable,
 | 
					 | 
				
			||||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    formData.tmrs = TMRUtility.listSelectedTMR(formData.data.typesTMR ?? []);
 | 
					 | 
				
			||||||
    return formData;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  /** @override */
 | 
					 | 
				
			||||||
  activateListeners(html) {
 | 
					 | 
				
			||||||
    super.activateListeners(html);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (!this.options.editable) return;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
 | 
					 | 
				
			||||||
    html.find(".select-tmr").change((event) => this.onSelectTmr(event));
 | 
					 | 
				
			||||||
    html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async setSigneAleatoire() {
 | 
					 | 
				
			||||||
    const newSigne = await RdDItemSigneDraconique.randomSigneDraconique();
 | 
					 | 
				
			||||||
    this.object.update(newSigne);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async onSelectTmr(event) {
 | 
					 | 
				
			||||||
    event.preventDefault();
 | 
					 | 
				
			||||||
    const selectedTMR = $(".select-tmr").val();
 | 
					 | 
				
			||||||
    this.object.update({ 'data.typesTMR': selectedTMR });
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  async onValeurXpSort(event) {
 | 
					 | 
				
			||||||
    const codeReussite = event.currentTarget.attributes['data-typereussite']?.value ?? 0;
 | 
					 | 
				
			||||||
    const xp = Number(event.currentTarget.value);
 | 
					 | 
				
			||||||
    const oldValeur = Misc.templateData(this.object).valeur;
 | 
					 | 
				
			||||||
    const newValeur = RdDItemSigneDraconique.calculValeursXpSort(codeReussite, xp, oldValeur);
 | 
					 | 
				
			||||||
    await this.object.update({ 'data.valeur': newValeur });
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  get template() {
 | 
					 | 
				
			||||||
    return `systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html`;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  get title() {
 | 
					 | 
				
			||||||
    return `Signe draconique: ${this.object.name}`;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,4 +1,3 @@
 | 
				
			|||||||
/* -------------------------------------------- */
 | 
					 | 
				
			||||||
import { Misc } from "./misc.js";
 | 
					import { Misc } from "./misc.js";
 | 
				
			||||||
import { TMRUtility } from "./tmr-utility.js";
 | 
					import { TMRUtility } from "./tmr-utility.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -7,117 +6,109 @@ export class RdDItemSort extends Item {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static isDifficulteVariable(sort) {
 | 
					  static isDifficulteVariable(sort) {
 | 
				
			||||||
    return sort && (sort.data.difficulte.toLowerCase() == "variable");
 | 
					    return sort && (sort.system.difficulte.toLowerCase() == "variable");
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static isCoutVariable(sort) {
 | 
					  static isCoutVariable(sort) {
 | 
				
			||||||
    return sort && (sort.data.ptreve.toLowerCase() == "variable" || sort.data.ptreve.indexOf("+") >= 0);
 | 
					    return sort && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static setCoutReveReel(sort){
 | 
					  static setCoutReveReel(sort) {
 | 
				
			||||||
    if (sort) {
 | 
					    if (sort) {
 | 
				
			||||||
      sort.data.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.data.ptreve;
 | 
					      sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getDifficulte(sort, variable) {
 | 
					  static getDifficulte(sort, variable) {
 | 
				
			||||||
    if (sort && !RdDItemSort.isDifficulteVariable(sort)) {
 | 
					    if (sort && !RdDItemSort.isDifficulteVariable(sort)) {
 | 
				
			||||||
       return Misc.toInt(sort.data.difficulte);
 | 
					      return Misc.toInt(sort.system.difficulte);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return variable;
 | 
					    return variable;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static buildBonusCaseList( caseBonusString, newCase ) {
 | 
					  static buildBonusCaseList(bonuscase, newCase) {
 | 
				
			||||||
      if (caseBonusString == undefined) {
 | 
					    const list = RdDItemSort._bonuscaseStringToList(bonuscase)
 | 
				
			||||||
        return [];
 | 
					    if (newCase) {
 | 
				
			||||||
      }
 | 
					      return list.concat({ case: "Nouvelle", bonus: 0 });
 | 
				
			||||||
      let bonusCaseList = [];
 | 
					 | 
				
			||||||
      let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(',');
 | 
					 | 
				
			||||||
      for( let bonusCase of bonusCaseArray) {
 | 
					 | 
				
			||||||
        let bonusSplit = bonusCase.split(':');
 | 
					 | 
				
			||||||
        bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } );
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      if ( newCase )
 | 
					 | 
				
			||||||
        bonusCaseList.push( {case: "Nouvelle", bonus: 0} );
 | 
					 | 
				
			||||||
      return bonusCaseList;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    
 | 
					    return list;
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /**
 | 
					  /**
 | 
				
			||||||
   * Retourne une liste de bonus/case pour un item-sheet
 | 
					   * Retourne une liste de bonus/case pour un item-sheet
 | 
				
			||||||
  * @param {} item 
 | 
					  * @param {} item 
 | 
				
			||||||
  */
 | 
					  */
 | 
				
			||||||
  static getBonusCaseList( item, newCase = false ) {
 | 
					  static getBonusCaseList(item, newCase = false) {
 | 
				
			||||||
    // Gestion spéciale case bonus
 | 
					    // Gestion spéciale case bonus
 | 
				
			||||||
    if ( item.type == 'sort') {
 | 
					    if (item.type == 'sort') {
 | 
				
			||||||
      return this.buildBonusCaseList(item.data.bonuscase, newCase );
 | 
					      return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return undefined;
 | 
					    return undefined;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
    
 | 
					
 | 
				
			||||||
    /* -------------------------------------------- */
 | 
					 | 
				
			||||||
    /** Met à jour les données de formulaire 
 | 
					 | 
				
			||||||
     * si static des bonus de cases sont présents 
 | 
					 | 
				
			||||||
     * */
 | 
					 | 
				
			||||||
    static buildBonusCaseStringFromFormData( formData ) {
 | 
					 | 
				
			||||||
      if ( formData.bonusValue ) {
 | 
					 | 
				
			||||||
        let list = [];
 | 
					 | 
				
			||||||
        let caseCheck = {};
 | 
					 | 
				
			||||||
        for(let i=0; i<formData.bonusValue.length; i++) {
 | 
					 | 
				
			||||||
          let coord = formData.caseValue[i] || 'A1';
 | 
					 | 
				
			||||||
          coord = coord.toUpperCase();
 | 
					 | 
				
			||||||
          if ( TMRUtility.verifyTMRCoord( coord  ) ) { // Sanity check
 | 
					 | 
				
			||||||
            let bonus = formData.bonusValue[i] || 0;
 | 
					 | 
				
			||||||
            if ( bonus > 0 && caseCheck[coord] == undefined ) {
 | 
					 | 
				
			||||||
              caseCheck[coord] = bonus;
 | 
					 | 
				
			||||||
              list.push( coord+":"+bonus );  
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
          }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        formData.bonusValue = undefined; 
 | 
					 | 
				
			||||||
        formData.caseValue  = undefined; 
 | 
					 | 
				
			||||||
        formData['data.bonuscase'] = list.toString(); // Reset
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      return formData;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
  
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static incrementBonusCase( actor, sort, coord ) {
 | 
					  /** Met à jour les données de formulaire 
 | 
				
			||||||
      let bonusCaseList = this.buildBonusCaseList(sort.data.bonuscase, false);
 | 
					   * si static des bonus de cases sont présents 
 | 
				
			||||||
      //console.log("ITEMSORT", sort, bonusCaseList);
 | 
					   * */
 | 
				
			||||||
      
 | 
					  static buildBonuscaseFromArrays(bonuses, coords) {
 | 
				
			||||||
      let found = false;
 | 
					    if (bonuses) {
 | 
				
			||||||
      let StringList = []; 
 | 
					      const list = [];
 | 
				
			||||||
      for( let bc of bonusCaseList) {
 | 
					      const caseCheck = {};
 | 
				
			||||||
        if (bc.case == coord) { // Case existante
 | 
					      for (let i = 0; i < bonuses.length && i < coords.length; i++) {
 | 
				
			||||||
          found = true;
 | 
					        const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
 | 
				
			||||||
          bc.bonus = Number(bc.bonus) + 1;
 | 
					        const bonus = bonuses[i] || 0;
 | 
				
			||||||
 | 
					        if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
 | 
				
			||||||
 | 
					          caseCheck[coord] = bonus;
 | 
				
			||||||
 | 
					          list.push({ case: coord, bonus: bonus });
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        StringList.push( bc.case+':'+bc.bonus );
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      if ( !found) { //Nouvelle case, bonus de 1
 | 
					 | 
				
			||||||
        StringList.push(coord+':1');
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
  
 | 
					 | 
				
			||||||
      // Sauvegarde/update
 | 
					 | 
				
			||||||
      let bonuscase = StringList.toString();
 | 
					 | 
				
			||||||
      //console.log("Bonus cae :", bonuscase);
 | 
					 | 
				
			||||||
      actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'data.bonuscase': bonuscase }] );
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
  
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  static getCaseBonus( sort, coord) {
 | 
					 | 
				
			||||||
    let bonusCaseList = this.buildBonusCaseList(sort.data.bonuscase, false);
 | 
					 | 
				
			||||||
    for( let bc of bonusCaseList) {
 | 
					 | 
				
			||||||
      if (bc.case == coord) { // Case existante
 | 
					 | 
				
			||||||
        return Number(bc.bonus);
 | 
					 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
 | 
					      return RdDItemSort._bonuscaseListToString(list);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return 0;
 | 
					    return undefined;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  static incrementBonusCase(actor, sort, coord) {
 | 
				
			||||||
 | 
					    if (TMRUtility.getTMR(coord).type == "fleuve") {
 | 
				
			||||||
 | 
					      coord = 'Fleuve';
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
 | 
				
			||||||
 | 
					    const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
 | 
				
			||||||
 | 
					    const modified = { case: coord, bonus: bonus + 1 };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const bonuscase = RdDItemSort._bonuscaseListToString(
 | 
				
			||||||
 | 
					      list.filter(it => it.case != coord).concat(modified)
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Sauvegarde/update
 | 
				
			||||||
 | 
					    actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  static getCaseBonus(sort, coord) {
 | 
				
			||||||
 | 
					    const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
 | 
				
			||||||
 | 
					      .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
 | 
				
			||||||
 | 
					      .find(it => true)
 | 
				
			||||||
 | 
					    return Number(bc?.bonus ?? 0);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static _bonuscaseListToString(list) {
 | 
				
			||||||
 | 
					    return list.map(it => `${it.case}:${it.bonus}`)
 | 
				
			||||||
 | 
					      .sort(Misc.ascending())
 | 
				
			||||||
 | 
					      .join(',');
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  static _bonuscaseStringToList(bonuscase) {
 | 
				
			||||||
 | 
					    return (bonuscase ?? '').split(',').map(it => {
 | 
				
			||||||
 | 
					      const b = it.split(':');
 | 
				
			||||||
 | 
					      return { case: b[0], bonus: b[1] };
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -1,4 +0,0 @@
 | 
				
			|||||||
export class RdDItemTache extends Item {
 | 
					 | 
				
			||||||
  
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										970
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										51
									
								
								module/item/armure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,51 @@
 | 
				
			|||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
 | 
					import { ReglesOptionelles } from "../settings/regles-optionelles.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemArmure extends RdDItem {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  deteriorerArmure(dmg) {
 | 
				
			||||||
 | 
					    if (!ReglesOptionelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
 | 
				
			||||||
 | 
					      return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    let deterioration = (this.system.deterioration ?? 0) + dmg;
 | 
				
			||||||
 | 
					    let protection = this.system.protection;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (deterioration >= 10) {
 | 
				
			||||||
 | 
					      deterioration -= 10;
 | 
				
			||||||
 | 
					      protection = this.calculProtectionDeterioree();
 | 
				
			||||||
 | 
					      ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    this.update({
 | 
				
			||||||
 | 
					      system: {
 | 
				
			||||||
 | 
					        deterioration: deterioration,
 | 
				
			||||||
 | 
					        protection: protection
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  calculProtectionDeterioree() {
 | 
				
			||||||
 | 
					    const protectionCourante = this.system.protection;
 | 
				
			||||||
 | 
					    let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante);
 | 
				
			||||||
 | 
					    if (res) {
 | 
				
			||||||
 | 
					      let protection = Misc.toInt(res[2]);
 | 
				
			||||||
 | 
					      let malus = Misc.toInt(res[3]) - 1;
 | 
				
			||||||
 | 
					      if (protection + malus <= 0) {
 | 
				
			||||||
 | 
					        return 0;
 | 
				
			||||||
 | 
					      } else {
 | 
				
			||||||
 | 
					        return `1d${protection}${malus}`;
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else if (/\d+/.exec(protectionCourante)) {
 | 
				
			||||||
 | 
					      return `1d${protectionCourante}`;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`);
 | 
				
			||||||
 | 
					      return undefined;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										199
									
								
								module/item/blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,199 @@
 | 
				
			|||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
 | 
					import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const BASE_TACHE_SOIN_BLESSURE = {
 | 
				
			||||||
 | 
					  type: "tache",
 | 
				
			||||||
 | 
					  img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp',
 | 
				
			||||||
 | 
					  system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					const TACHES_SOIN_BLESSURE = {
 | 
				
			||||||
 | 
					  6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } },
 | 
				
			||||||
 | 
					  4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } },
 | 
				
			||||||
 | 
					  2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } },
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const definitionsBlessures = [
 | 
				
			||||||
 | 
					  { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
 | 
				
			||||||
 | 
					  { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
				
			||||||
 | 
					  { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
				
			||||||
 | 
					  { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
				
			||||||
 | 
					  { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
 | 
				
			||||||
 | 
					]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemBlessure extends RdDItem {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  prepareDerivedData() {
 | 
				
			||||||
 | 
					    super.prepareDerivedData();
 | 
				
			||||||
 | 
					    this.system.label = this.getLabelGravite()
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static prepareTacheSoin(gravite) {
 | 
				
			||||||
 | 
					    const tache = TACHES_SOIN_BLESSURE[gravite]
 | 
				
			||||||
 | 
					    if (!tache) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
 | 
				
			||||||
 | 
					      return undefined;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  static async createBlessure(actor, gravite, localisation = '', attacker) {
 | 
				
			||||||
 | 
					    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
				
			||||||
 | 
					    const blessure = {
 | 
				
			||||||
 | 
					      name: definition.label,
 | 
				
			||||||
 | 
					      type: 'blessure',
 | 
				
			||||||
 | 
					      img: definition.icon,
 | 
				
			||||||
 | 
					      system: {
 | 
				
			||||||
 | 
					        gravite: gravite,
 | 
				
			||||||
 | 
					        difficulte: - gravite,
 | 
				
			||||||
 | 
					        localisation: localisation,
 | 
				
			||||||
 | 
					        origine: attacker?.name ?? ""
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
 | 
				
			||||||
 | 
					    return blessures[0]
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async createTacheSoinBlessure(actor, gravite) {
 | 
				
			||||||
 | 
					    const tache = RdDItemBlessure.prepareTacheSoin(gravite)
 | 
				
			||||||
 | 
					    if (tache) {
 | 
				
			||||||
 | 
					      const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false });
 | 
				
			||||||
 | 
					      return taches[0];
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return undefined
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async updateTacheSoinBlessure(tache) {
 | 
				
			||||||
 | 
					    if (tache) {
 | 
				
			||||||
 | 
					      await tache.update({
 | 
				
			||||||
 | 
					        system: {
 | 
				
			||||||
 | 
					          itemId: this.id,
 | 
				
			||||||
 | 
					          difficulte: Math.min(this.system.difficulte, tache.system.difficulte),
 | 
				
			||||||
 | 
					          points_de_tache_courant: Math.max(0, this.system.premierssoins.tache)
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async setSoinsBlessure(systemUpdate = {}) {
 | 
				
			||||||
 | 
					    systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
				
			||||||
 | 
					      systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
				
			||||||
 | 
					    await this.update({
 | 
				
			||||||
 | 
					      img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
 | 
				
			||||||
 | 
					      system: systemUpdate
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
 | 
				
			||||||
 | 
					    if (this.parent != actor || actor == undefined) {
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) {
 | 
				
			||||||
 | 
					      // attente periode
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (this.system.gravite > 0) {
 | 
				
			||||||
 | 
					      const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
 | 
				
			||||||
 | 
					      const gravite = this.system.gravite;
 | 
				
			||||||
 | 
					      const graviteMoindre = gravite - 2;
 | 
				
			||||||
 | 
					      const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
 | 
				
			||||||
 | 
					      const label = this.getLabelGravite();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      if (rolled.isETotal) {
 | 
				
			||||||
 | 
					        message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
 | 
				
			||||||
 | 
					        await actor.santeIncDec("vie", -1);
 | 
				
			||||||
 | 
					        mergeObject(update, {
 | 
				
			||||||
 | 
					          system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      else {
 | 
				
			||||||
 | 
					        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
				
			||||||
 | 
					          message.content += ` -- une blessure ${label} cicatrise`;
 | 
				
			||||||
 | 
					          mergeObject(update, {
 | 
				
			||||||
 | 
					            system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
				
			||||||
 | 
					          });
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
 | 
					          message.content += ` -- une blessure ${label} reste stable`;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      await this.update(update);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  peutRetrograder(graviteMoindre, moindres) {
 | 
				
			||||||
 | 
					    return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async calculerFinPeriodeTemporel(debut) {
 | 
				
			||||||
 | 
					    return await debut.nouveauJour().addJours(this.system.gravite);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
				
			||||||
 | 
					    if (this.system.gravite <= 0) {
 | 
				
			||||||
 | 
					      await super.onFinPeriode(oldTimestamp, newTimestamp)
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getImgSoins(gravite, soins) {
 | 
				
			||||||
 | 
					    let img = 'blessure'
 | 
				
			||||||
 | 
					    if (gravite > 6) {
 | 
				
			||||||
 | 
					      img = 'mort'
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (gravite <= 0) {
 | 
				
			||||||
 | 
					      img = 'eraflure'
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getLabelGravite() {
 | 
				
			||||||
 | 
					    return RdDItemBlessure.getDefinition(this.system.gravite).label
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static getDefinition(gravite) {
 | 
				
			||||||
 | 
					    return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
 | 
				
			||||||
 | 
					      .find(it => it.gravite >= gravite);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  static maxBlessures(gravite) {
 | 
				
			||||||
 | 
					    return RdDItemBlessure.getDefinition(gravite).max
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  isContusion() {
 | 
				
			||||||
 | 
					    return this.system.gravite <= 0
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  isLegere() {
 | 
				
			||||||
 | 
					    return this.system.gravite > 0 && this.system.gravite <= 2
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  isGrave() {
 | 
				
			||||||
 | 
					    return this.system.gravite > 2 && this.system.gravite <= 4
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  isCritique() {
 | 
				
			||||||
 | 
					    return this.system.gravite > 4 && this.system.gravite <= 6
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  isMort() {
 | 
				
			||||||
 | 
					    return this.system.gravite > 6
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  getProprietes() {
 | 
				
			||||||
 | 
					    return [
 | 
				
			||||||
 | 
					      RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine),
 | 
				
			||||||
 | 
					      `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
 | 
				
			||||||
 | 
					      RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
 | 
				
			||||||
 | 
					      `<b>Localisation</b>: ${this.system.localisation}`,
 | 
				
			||||||
 | 
					      `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
 | 
				
			||||||
 | 
					      `<b>Difficulté des soins</b>: ${this.system.difficulte}`,
 | 
				
			||||||
 | 
					      (this.system.soinscomplets.done ?
 | 
				
			||||||
 | 
					        `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :
 | 
				
			||||||
 | 
					        (this.system.premierssoins.done ?
 | 
				
			||||||
 | 
					          `<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` :
 | 
				
			||||||
 | 
					          `<b>Points de tâche</b>: ${this.system.premierssoins.tache}`
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					      ),
 | 
				
			||||||
 | 
					    ];
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										47
									
								
								module/item/maladie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,47 @@
 | 
				
			|||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
 | 
					import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemMaladie extends RdDItem {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async calculerFinPeriodeTemporel(debut) {
 | 
				
			||||||
 | 
					    return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
				
			||||||
 | 
					    await RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async notifierMaladiePoison(mal, oldTimestamp, newTimestamp) {
 | 
				
			||||||
 | 
					    if (mal.actor) {
 | 
				
			||||||
 | 
					      const souffrance = mal.system.identifie
 | 
				
			||||||
 | 
					        ? `de ${mal.name}`
 | 
				
			||||||
 | 
					        : `d'un mal inconnu`
 | 
				
			||||||
 | 
					      ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` });
 | 
				
			||||||
 | 
					      mal.postItemToChat('gmroll');
 | 
				
			||||||
 | 
					      await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async prolongerPeriode(mal, oldTimestamp, newTimestamp) {
 | 
				
			||||||
 | 
					    if (mal.actor) {
 | 
				
			||||||
 | 
					      // TODO: déterminer le nombre de périodes écoulées
 | 
				
			||||||
 | 
					      console.log(`${mal.actor.name}: le mal ${mal.name} a atteint la fin de sa période et été prolongé`);
 | 
				
			||||||
 | 
					      const current = newTimestamp;
 | 
				
			||||||
 | 
					      const finPeriode = new RdDTimestamp(mal.system.temporel.fin)
 | 
				
			||||||
 | 
					      const periodeSuivante = (finPeriode.compare(current) > 0 ? finPeriode : current);
 | 
				
			||||||
 | 
					      const timestampFin = await mal.calculerFinPeriodeTemporel(periodeSuivante);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      await mal.actor.updateEmbeddedDocuments('Item', [{
 | 
				
			||||||
 | 
					        _id: mal.id,
 | 
				
			||||||
 | 
					        'system.temporel.fin': duplicate(timestampFin),
 | 
				
			||||||
 | 
					      }])
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										11
									
								
								module/item/ombre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,11 @@
 | 
				
			|||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemOmbre extends RdDItem {
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async calculerFinPeriodeTemporel(debut) {
 | 
				
			||||||
 | 
					    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										17
									
								
								module/item/poison.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
				
			|||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					import { RdDItemMaladie } from "./maladie.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemPoison extends RdDItem {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async calculerFinPeriodeTemporel(debut) {
 | 
				
			||||||
 | 
					    return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
				
			||||||
 | 
					    RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										13
									
								
								module/item/queue.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
				
			|||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemQueue extends RdDItem {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async calculerFinPeriodeTemporel(debut) {
 | 
				
			||||||
 | 
					    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										31
									
								
								module/item/raretes.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,31 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 };
 | 
				
			||||||
 | 
					const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 };
 | 
				
			||||||
 | 
					const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 };
 | 
				
			||||||
 | 
					const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 };
 | 
				
			||||||
 | 
					const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 };
 | 
				
			||||||
 | 
					const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const RARETES = [
 | 
				
			||||||
 | 
					  RARETE_COMMUNE,
 | 
				
			||||||
 | 
					  RARETE_FREQUENTE,
 | 
				
			||||||
 | 
					  RARETE_RARE,
 | 
				
			||||||
 | 
					  RARETE_RARISSIME,
 | 
				
			||||||
 | 
					  RARETE_INEXISTANT,
 | 
				
			||||||
 | 
					]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDRaretes {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static rareteFrequente() { return RARETE_FREQUENTE; }
 | 
				
			||||||
 | 
					  static rareteEgale() { return RARETE_EGALE; }
 | 
				
			||||||
 | 
					  static raretes() { return RARETES; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static byCode(code = undefined) {
 | 
				
			||||||
 | 
					    return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static getChamp(rarete, field = undefined) {
 | 
				
			||||||
 | 
					    return RdDRaretes.byCode(rarete)[field ?? 'frequence'];
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										80
									
								
								module/item/rencontre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,80 @@
 | 
				
			|||||||
 | 
					import { EffetsRencontre } from "../tmr/effets-rencontres.js";
 | 
				
			||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const tableEffets = [
 | 
				
			||||||
 | 
					  { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager },
 | 
				
			||||||
 | 
					  { code: "passeur", resultat: "succes", description: "Déplacer le demi-rêve à (force) cases", method: EffetsRencontre.passeur},
 | 
				
			||||||
 | 
					  { code: "reve+f", resultat: "succes", description: "Gain de (force) points de rêve" , method: EffetsRencontre.reve_plus_force},
 | 
				
			||||||
 | 
					  { code: "teleport", resultat: "succes", description: "Déplacer le demi-rêve (même type)", method: EffetsRencontre.teleportation_typecase },
 | 
				
			||||||
 | 
					  { code: "part+tete", resultat: "succes", description: "Tête de dragon sur réussite particulière", method: EffetsRencontre.rdd_part_tete },
 | 
				
			||||||
 | 
					  { code: "part+xp", resultat: "succes", description: "Expérience sur réussite particulière", method: EffetsRencontre.experience_particuliere },
 | 
				
			||||||
 | 
					  { code: "seuil", resultat: "succes", description: "Récupération de seuil de rêve", method: EffetsRencontre.regain_seuil },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  { code: "reve-1", resultat: "echec", description: "Perte de 1 point de rêve", method: EffetsRencontre.reve_moins_1 },
 | 
				
			||||||
 | 
					  { code: "reve-f", resultat: "echec", description: "Perte de (force) points de rêve", method: EffetsRencontre.reve_moins_force },
 | 
				
			||||||
 | 
					  { code: "vie-1", resultat: "echec", description: "Perte de 1 point de vie", method: EffetsRencontre.vie_moins_1 },
 | 
				
			||||||
 | 
					  { code: "reinsere", resultat: "echec", description: "Réinsertion aléatoire", method: EffetsRencontre.reinsertion },
 | 
				
			||||||
 | 
					  { code: "persistant", resultat: "echec", description: "Bloque le demi-rêve", method: EffetsRencontre.rencontre_persistante },
 | 
				
			||||||
 | 
					  { code: "teleport-aleatoire", resultat: "echec", description: "Déplacement aléatoire (même type)", method: EffetsRencontre.teleportation_aleatoire_typecase },
 | 
				
			||||||
 | 
					  { code: "aleatoire", resultat: "echec", description: "Déplacement aléatoire", method: EffetsRencontre.deplacement_aleatoire },
 | 
				
			||||||
 | 
					  { code: "sort-aleatoire", resultat: "echec", description: "Déclenche un sort en réserve aléatoire", method: EffetsRencontre.sort_aleatoire },
 | 
				
			||||||
 | 
					  { code: "rompu", resultat: "echec", description: "Demi-rêve interrompu", method: EffetsRencontre.demireve_rompu },
 | 
				
			||||||
 | 
					  { code: "echec-queue", resultat: "echec", description: "Queue(s) de dragon sur échec", method: EffetsRencontre.rdd_echec_queue },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  { code: "reve+1", resultat: "succes", description: "Gain de 1 point de rêve", method: EffetsRencontre.reve_plus_1 },
 | 
				
			||||||
 | 
					  { code: "vie-f", resultat: "echec", description: "Perte de (force) points de vie", method: EffetsRencontre.vie_moins_force },
 | 
				
			||||||
 | 
					  { code: "moral+1", resultat: "succes", description: "Gain de 1 point de moral", method: EffetsRencontre.moral_plus_1 },
 | 
				
			||||||
 | 
					  { code: "moral-1", resultat: "echec", description: "Perte de 1 point de moral", method: EffetsRencontre.moral_moins_1 },
 | 
				
			||||||
 | 
					  { code: "xpsort+f", resultat: "succes", description: "Gain de (force) xp sort", method: EffetsRencontre.xp_sort_force },
 | 
				
			||||||
 | 
					  { code: "endurance-1", resultat: "echec", description: "Perte de 1 point d'endurance", method: EffetsRencontre.end_moins_1 },
 | 
				
			||||||
 | 
					  { code: "endurance-f", resultat: "echec", description: "Perte de (force) points d'endurance", method: EffetsRencontre.end_moins_force },
 | 
				
			||||||
 | 
					  { code: "fatigue+1", resultat: "echec", description: "Coup de fatigue de 1 point", method: EffetsRencontre.fatigue_plus_1},
 | 
				
			||||||
 | 
					  { code: "fatigue+f", resultat: "echec", description: "Coup de fatigue de 1 (force) points", method: EffetsRencontre.fatigue_plus_force },
 | 
				
			||||||
 | 
					  { code: "fatigue-1", resultat: "succes", description: "Récupération de 1 point de fatigue", method: EffetsRencontre.fatigue_moins_1},
 | 
				
			||||||
 | 
					  { code: "fatigue-f", resultat: "succes", description: "Récupération de 1 (force) points de fatigue", method: EffetsRencontre.fatigue_moins_force },
 | 
				
			||||||
 | 
					  { code: "perte-chance", resultat: "echec", description: "Perte de chance actuelle", method: EffetsRencontre.perte_chance },
 | 
				
			||||||
 | 
					  { code: "stress+1", resultat: "succes", description: "Gain de 1 point de stress", method: EffetsRencontre.stress_plus_1 },
 | 
				
			||||||
 | 
					  // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
 | 
				
			||||||
 | 
					];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDRencontre extends RdDItem {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static getEffetsSucces() { return RdDRencontre.getEffets("succes"); }
 | 
				
			||||||
 | 
					  static getEffetsEchec() { return RdDRencontre.getEffets("echec"); }
 | 
				
			||||||
 | 
					  static getEffets(resultat) {
 | 
				
			||||||
 | 
					    return tableEffets.filter(e => resultat == e.resultat);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  
 | 
				
			||||||
 | 
					  static mapEffets(liste) {
 | 
				
			||||||
 | 
					    return liste.map(it => RdDRencontre.getEffet(it));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  
 | 
				
			||||||
 | 
					  static getListeEffets(item, reussite) {
 | 
				
			||||||
 | 
					    if (reussite == 'echec') {
 | 
				
			||||||
 | 
					      return [...item.system.echec.effets];
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (reussite == 'succes') {
 | 
				
			||||||
 | 
					      return [...item.system.succes.effets];
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return [];
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static getEffet(code) {
 | 
				
			||||||
 | 
					    return tableEffets.find(it => code == it.code)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async appliquer(codes, tmrDialog, rencData) {
 | 
				
			||||||
 | 
					    for(const effet of RdDRencontre.mapEffets(codes)){
 | 
				
			||||||
 | 
					      await effet.method(tmrDialog, rencData);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async calculerFinPeriodeTemporel(debut) {
 | 
				
			||||||
 | 
					    return await debut.nouvelleHeure().addHeures(12);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										17
									
								
								module/item/service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
				
			|||||||
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemService extends RdDItem {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultIcon() {
 | 
				
			||||||
 | 
					    return "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp";
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  isService() { return true; }
 | 
				
			||||||
 | 
					  getProprietes() {
 | 
				
			||||||
 | 
					    return [
 | 
				
			||||||
 | 
					      RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0),
 | 
				
			||||||
 | 
					      RdDItem.propertyIfDefined('Moral', 'Situation heureuse', this.system.moral),
 | 
				
			||||||
 | 
					      RdDItem.propertyIfDefined('Coût', `${this.calculerPrixCommercant()} sols`),
 | 
				
			||||||
 | 
					    ];
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										120
									
								
								module/item/sheet-base-inventaire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,120 @@
 | 
				
			|||||||
 | 
					import { HtmlUtility } from "../html-utility.js";
 | 
				
			||||||
 | 
					import { RdDItemSheet } from "../item-sheet.js";
 | 
				
			||||||
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
 | 
					import { RdDRaretes } from "./raretes.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get defaultOptions() {
 | 
				
			||||||
 | 
					    return mergeObject(RdDItemSheet.defaultOptions, {
 | 
				
			||||||
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  setPosition(options = {}) {
 | 
				
			||||||
 | 
					    const position = super.setPosition(options);
 | 
				
			||||||
 | 
					    const sheetHeader = this.element.find(".sheet-header");
 | 
				
			||||||
 | 
					    const sheetBody = this.element.find(".sheet-body");
 | 
				
			||||||
 | 
					    sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
 | 
				
			||||||
 | 
					    return position;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async getData() {
 | 
				
			||||||
 | 
					    const formData = await super.getData();
 | 
				
			||||||
 | 
					    return mergeObject(formData, {
 | 
				
			||||||
 | 
					      milieux: await game.system.rdd.environnement.autresMilieux(this.item)
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					    HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					    this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
 | 
				
			||||||
 | 
					    this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find("input.input-selection-milieu").keypress(event => {
 | 
				
			||||||
 | 
					      if (event.keyCode == '13') {
 | 
				
			||||||
 | 
					        this.onAddMilieu(event);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      event.stopPropagation();
 | 
				
			||||||
 | 
					    })
 | 
				
			||||||
 | 
					    this.html.find("a.milieu-add").click(event => this.onAddMilieu(event));
 | 
				
			||||||
 | 
					    this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event));
 | 
				
			||||||
 | 
					    this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event,
 | 
				
			||||||
 | 
					      updated => this.$changeRarete(event, updated)));
 | 
				
			||||||
 | 
					    this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event,
 | 
				
			||||||
 | 
					      updated => this.$changeFrequence(event, updated)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async preparerNourriture(event) {
 | 
				
			||||||
 | 
					    if (this.actor && this.item.getUtilisationCuisine() == 'brut') {
 | 
				
			||||||
 | 
					      await this.actor.preparerNourriture(this.item);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async mangerNourriture(event) {
 | 
				
			||||||
 | 
					    if (this.actor && this.item.getUtilisation() == 'cuisine') {
 | 
				
			||||||
 | 
					      await this.actor.mangerNourriture(this.item);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  $changeFrequence(event, updated) {
 | 
				
			||||||
 | 
					    updated.frequence = Number(this.html.find(event.currentTarget).val());
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  $changeRarete(event, updated) {
 | 
				
			||||||
 | 
					    const code = this.html.find(event.currentTarget).val();
 | 
				
			||||||
 | 
					    const rarete = RdDRaretes.byCode(code);
 | 
				
			||||||
 | 
					    updated.rarete = rarete.code;
 | 
				
			||||||
 | 
					    updated.frequence = rarete.frequence;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onAddMilieu(event) {
 | 
				
			||||||
 | 
					    const milieu = this.html.find('input.input-selection-milieu').val();
 | 
				
			||||||
 | 
					    if (!milieu) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`);
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const list = this.item.getEnvironnements();
 | 
				
			||||||
 | 
					    const exists = list.find(it => it.milieu == milieu);
 | 
				
			||||||
 | 
					    if (exists) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const rarete = RdDRaretes.rareteFrequente();
 | 
				
			||||||
 | 
					    const added = { milieu, rarete: rarete.code, frequence: rarete.frequence };
 | 
				
			||||||
 | 
					    const newList = [added, ...list].sort(Misc.ascending(it => it.milieu))
 | 
				
			||||||
 | 
					    await this.item.update({ 'system.environnement': newList })
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onDeleteMilieu(event) {
 | 
				
			||||||
 | 
					    const milieu = this.$getEventMilieu(event);
 | 
				
			||||||
 | 
					    if (milieu != undefined) {
 | 
				
			||||||
 | 
					      const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu)
 | 
				
			||||||
 | 
					        .sort(Misc.ascending(it => it.milieu));
 | 
				
			||||||
 | 
					      await this.item.update({ 'system.environnement': newList });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async onChange(event, doMutation) {
 | 
				
			||||||
 | 
					    const list = this.item.system.environnement;
 | 
				
			||||||
 | 
					    const milieu = this.$getEventMilieu(event);
 | 
				
			||||||
 | 
					    const updated = list.find(it => it.milieu == milieu);
 | 
				
			||||||
 | 
					    if (updated) {
 | 
				
			||||||
 | 
					      doMutation(updated);
 | 
				
			||||||
 | 
					      const newList = [...list.filter(it => it.milieu != milieu), updated]
 | 
				
			||||||
 | 
					        .sort(Misc.ascending(it => it.milieu));
 | 
				
			||||||
 | 
					      await this.item.update({ 'system.environnement': newList });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  $getEventMilieu(event) {
 | 
				
			||||||
 | 
					    return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										29
									
								
								module/item/sheet-blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,29 @@
 | 
				
			|||||||
 | 
					import { RdDItemSheet } from "../item-sheet.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDBlessureItemSheet extends RdDItemSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get ITEM_TYPE() { return "blessure" };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async getData() {
 | 
				
			||||||
 | 
					    const formData = await super.getData();
 | 
				
			||||||
 | 
					    formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
 | 
				
			||||||
 | 
					    return formData;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('[name="premierssoins-done"]').change(async event => {
 | 
				
			||||||
 | 
					      await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('[name="soinscomplets-done"]').change(async event => {
 | 
				
			||||||
 | 
					      await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    this.html.find('[name="system-gravite"]').change(async event => {
 | 
				
			||||||
 | 
					      const gravite = Number(event.currentTarget.value)
 | 
				
			||||||
 | 
					      await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										62
									
								
								module/item/sheet-conteneur.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,62 @@
 | 
				
			|||||||
 | 
					import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
 | 
				
			||||||
 | 
					import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
				
			||||||
 | 
					import { RdDUtility } from "../rdd-utility.js";
 | 
				
			||||||
 | 
					import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get ITEM_TYPE() { return "conteneur" };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async getData() {
 | 
				
			||||||
 | 
					    const formData = await super.getData();
 | 
				
			||||||
 | 
					    if (this.actor) {
 | 
				
			||||||
 | 
					      this.prepareConteneurData(formData);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return formData;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('.conteneur-name a').click(async event => {
 | 
				
			||||||
 | 
					      RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
 | 
				
			||||||
 | 
					      this.render(true);
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					  prepareConteneurData(formData) {
 | 
				
			||||||
 | 
					    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
				
			||||||
 | 
					    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
 | 
				
			||||||
 | 
					    formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async _onDragStart(event) {
 | 
				
			||||||
 | 
					    console.log("_onDragStart", event);
 | 
				
			||||||
 | 
					    if (event.target.classList.contains("entity-link")) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const itemId = event.srcElement?.attributes["data-item-id"].value;
 | 
				
			||||||
 | 
					    const item = this.actor.items.get(itemId);
 | 
				
			||||||
 | 
					    // Create drag data
 | 
				
			||||||
 | 
					    const dragData = {
 | 
				
			||||||
 | 
					      actorId: this.actor.id,
 | 
				
			||||||
 | 
					      type: "Item",
 | 
				
			||||||
 | 
					      data: item.system,
 | 
				
			||||||
 | 
					      uuid: item.uuid
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async _onDropItem(event, dragData) {
 | 
				
			||||||
 | 
					    if (this.actor) {
 | 
				
			||||||
 | 
					      const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id
 | 
				
			||||||
 | 
					      const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur);
 | 
				
			||||||
 | 
					      await this.actor.processDropItem(dropParams);
 | 
				
			||||||
 | 
					      await this.render(true);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										38
									
								
								module/item/sheet-faune.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,38 @@
 | 
				
			|||||||
 | 
					import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDFauneItemSheet extends RdDItemInventaireSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get ITEM_TYPE() { return "faune" };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!this.options.editable) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async _onDropActor(event, dragData) {
 | 
				
			||||||
 | 
					    console.log('faune:dropActor', event, dragData)
 | 
				
			||||||
 | 
					    const linkedActor = fromUuidSync(dragData.uuid);
 | 
				
			||||||
 | 
					    if (linkedActor?.pack) {
 | 
				
			||||||
 | 
					      this.item.update({
 | 
				
			||||||
 | 
					        'system.actor.pack': linkedActor.pack,
 | 
				
			||||||
 | 
					        'system.actor.id': linkedActor._id,
 | 
				
			||||||
 | 
					        'system.actor.name': linkedActor.name
 | 
				
			||||||
 | 
					      });
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
 | 
				
			||||||
 | 
					        <br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  async onDeleteLinkedActor() {
 | 
				
			||||||
 | 
					    this.item.update({
 | 
				
			||||||
 | 
					      'system.actor.pack': '',
 | 
				
			||||||
 | 
					      'system.actor.id': '',
 | 
				
			||||||
 | 
					      'system.actor.name': ''
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										6
									
								
								module/item/sheet-herbe.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,6 @@
 | 
				
			|||||||
 | 
					import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDHerbeItemSheet extends RdDItemInventaireSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get ITEM_TYPE() { return "herbe" };
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										5
									
								
								module/item/sheet-ingredient.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,5 @@
 | 
				
			|||||||
 | 
					import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDIngredientItemSheet extends RdDItemInventaireSheet {
 | 
				
			||||||
 | 
					  static get ITEM_TYPE() { return "ingredient" };
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										7
									
								
								module/item/sheet-plante.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,7 @@
 | 
				
			|||||||
 | 
					import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class RdDPlanteItemSheet extends RdDItemInventaireSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static get ITEM_TYPE() { return "plante" };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||