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| 78e30b5503 | 
							
								
								
									
										12
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								changelog.md
									
									
									
									
									
								
							@@ -1,4 +1,16 @@
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		||||
# 12.0
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## 12.0.42 - Les errements d'Astrobazzarh
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- Correction de différentes automatisations de combat incorrectes
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- Correction des jets `@roll[vue/-2]` qui tentaient de chercher une compétence -2 (à cause des armes à 1/2 mains)
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## 12.0.41 - La loupe d'Astrobazzarh
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- On peut de nouveau effectuer des tirages cachés
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- Le stress transformé est bien diminué lorsqu'on met le stress dans une compétence
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## 12.0.40 - Les mains d'Astrobazzarh
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- correction des attaques particulières en combat
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- correction de message sur les min/max liés aux modificateurs de races (s'applique uniquement sur la taille)
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## 12.0.39 - Les mains d'Astrobazzarh
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- les armes à 1 ou 2 mains fonctionnent dans les liens de jets de dés
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- commande `/jet` pour poster une demande de jet de dés
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@@ -237,7 +237,11 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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    this.html.find('.carac-xp-augmenter').click(async event => await this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
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    this.html.find('.competence-xp-augmenter').click(async event => await this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
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    this.html.find('.competence-stress-augmenter').click(async event => await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
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    this.html.find('.competence-stress-augmenter').click(async event =>{
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      await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))
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      this.render(true)
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    } 
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  )
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    if (this.options.vueDetaillee) {
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      // On carac change
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@@ -736,7 +736,7 @@ export class RdDActor extends RdDBaseActorSang {
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      await competence.update({
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        "system.xp": toXp,
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        "system.niveau": toNiveau,
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      });
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      }, { render: false })
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      await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name);
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      await ExperienceLog.add(this, XP_TOPIC.NIVEAU, fromNiveau, toNiveau, competence.name);
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    }
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@@ -767,7 +767,7 @@ export class RdDActor extends RdDBaseActorSang {
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    await competence.update({
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      "system.xp": newXp,
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      "system.niveau": toNiveau,
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    });
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    }, { render: false })
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    const toXpStress = Math.max(0, fromXpStress - xpUtilise);
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    await this.update({ "system.compteurs.experience.value": toXpStress });
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@@ -783,7 +783,7 @@ export class RdDActor extends RdDBaseActorSang {
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      const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories());
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      this.notifyCompetencesTronc(competence, toNiveau);
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      const fromNiveau = competence.system.niveau;
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      await competence.update({ 'system.niveau': toNiveau });
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      await competence.update({ 'system.niveau': toNiveau }, { render: false })
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      await ExperienceLog.add(this, XP_TOPIC.NIVEAU, fromNiveau, toNiveau, competence.name, true);
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    }
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  }
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@@ -808,7 +808,7 @@ export class RdDActor extends RdDBaseActorSang {
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      if (isNaN(toXp) || typeof (toXp) != 'number') toXp = 0;
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      const fromXp = competence.system.xp;
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      this.checkCompetenceXP(idOrName, toXp);
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      await competence.update({ 'system.xp': toXp });
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      await competence.update({ 'system.xp': toXp }, { render: false })
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      await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name, true);
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      if (toXp > fromXp) {
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        RdDUtility.checkThanatosXP(competence)
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@@ -822,7 +822,7 @@ export class RdDActor extends RdDBaseActorSang {
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    if (competence) {
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      if (isNaN(toXpSort) || typeof (toXpSort) != 'number') toXpSort = 0;
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      const fromXpSort = competence.system.xp_sort;
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      await competence.update({ 'system.xp_sort': toXpSort });
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      await competence.update({ 'system.xp_sort': toXpSort }, { render: false })
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      await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, competence.name, true);
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      if (toXpSort > fromXpSort) {
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        RdDUtility.checkThanatosXP(competence)
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@@ -834,7 +834,7 @@ export class RdDActor extends RdDBaseActorSang {
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  async updateCompetenceArchetype(idOrName, compValue) {
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    let competence = this.getCompetence(idOrName)
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    if (competence) {
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      await competence.update({ 'system.niveau_archetype': Math.max(compValue ?? 0, 0) });
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      await competence.update({ 'system.niveau_archetype': Math.max(compValue ?? 0, 0) })
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    }
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  }
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@@ -1560,7 +1560,7 @@ export class RdDActor extends RdDBaseActorSang {
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    if (!rollData.rolled.isPart ||
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      rollData.finalLevel >= 0 ||
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      game.settings.get("core", "rollMode") == 'selfroll' ||
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	  !Misc.hasConnectedGM()) {
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      !Misc.hasConnectedGM()) {
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      return
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    }
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    hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
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@@ -1584,7 +1584,7 @@ export class RdDActor extends RdDBaseActorSang {
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  /* -------------------------------------------- */
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  async _appliquerAppelMoral(rollData) {
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    if (!rollData.use.moral || game.settings.get("core", "rollMode") == 'selfroll'){
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    if (!rollData.use.moral || game.settings.get("core", "rollMode") == 'selfroll') {
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      return
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    }
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    if (rollData.rolled.isEchec ||
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@@ -1869,7 +1869,7 @@ export class RdDActor extends RdDBaseActorSang {
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        competence: competence,
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        show: { title: options?.title ?? '' }
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      },
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	  // TODO:
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      // TODO:
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      callbacks: [{ action: r => this.$onRollCompetence(r, options) }]
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    });
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  }
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@@ -1882,7 +1882,7 @@ export class RdDActor extends RdDBaseActorSang {
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    compData.system.defaut_carac = tacheData.system.carac; // Patch !
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    await this.openRollDialog({
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          name: 'jet-competence',
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      name: 'jet-competence',
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      label: 'Jet de Tâche ' + tacheData.name,
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      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
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      rollData: {
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@@ -1945,9 +1945,9 @@ export class RdDActor extends RdDBaseActorSang {
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    }
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    await this.openRollDialog({
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          name: `jet-${artData.art}`,
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      name: `jet-${artData.art}`,
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      label: `${artData.verbe} ${oeuvre.name}`,
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          template: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.hbs`,
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      template: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.hbs`,
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      rollData: artData,
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      callbacks: [{ action: callbackAction }],
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    })
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@@ -2527,7 +2527,6 @@ export class RdDActor extends RdDBaseActorSang {
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      })
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    }
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    const blessure = this.getItem(blessureId, 'blessure')
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    console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
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    if (blessure && !blessure.system.premierssoins.done) {
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      const tache = rollData.tache;
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      if (rollData.rolled.isETotal) {
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@@ -2644,12 +2643,13 @@ export class RdDActor extends RdDBaseActorSang {
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  }
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  /* -------------------------------------------- */
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  async incDecItemUse(itemId, inc = 1) {
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    const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
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    let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
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    itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
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    await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
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    console.log("ITEM USE INC", inc, itemUse);
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  async incDecItemUse(itemId, shouldIncrease = true) {
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    if (shouldIncrease) {
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      const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
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      let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
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		||||
      itemUse[itemId] = (itemUse[itemId] ?? 0) + 1;
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		||||
      await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
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    }
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  }
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  /* -------------------------------------------- */
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@@ -277,14 +277,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
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    return dialog
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  }
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  createEmptyCallback() {
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    return {
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      condition: r => false,
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      action: r => { }
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    };
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  }
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  createCallbackExperience() { return this.createEmptyCallback(); }
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  createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
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  createCallbackExperience() { return { action: r => { } } }
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  createCallbackAppelAuMoral() { return { action: r => { } } }
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  async _onCloseRollDialog(html) { }
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  async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
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@@ -244,16 +244,19 @@ export class RdDBaseActor extends Actor {
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  async onUpdateActor(update, options, actorId) { }
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  async onDeleteItem(item, options, id) {
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    if (item.isInventaire()) {
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      this._removeItemFromConteneur(item)
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      await this._removeItemFromConteneur(item)
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    }
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  }
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 | 
			
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  _removeItemFromConteneur(item) {
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    this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
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		||||
      .forEach(conteneur => {
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        const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id);
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        conteneur.update({ 'system.contenu': nouveauContenu });
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      });
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  async _removeItemFromConteneur(item) {
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    const updates = this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
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		||||
      .map(conteneur => {
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        const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id)
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		||||
        return { _id: conteneur.id, 'system.contenu': nouveauContenu }
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		||||
      })
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		||||
    if (updates.length > 0) {
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      await this.updateEmbeddedDocuments('Item', updates)
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		||||
    }
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  }
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  async onTimeChanging(oldTimestamp, newTimestamp) {
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@@ -744,7 +747,7 @@ export class RdDBaseActor extends Actor {
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  async jetDeMoral() { this.actionImpossible("jet de moral") }
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  async resetItemUse() { }
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		||||
  async incDecItemUse(itemId, inc = 1) { }
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  async incDecItemUse(itemId, shouldIncrease = true) { }
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		||||
  getItemUse(itemId) { return 0; }
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		||||
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  async finDeRound(options = { terminer: false }) { }
 | 
			
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@@ -5,7 +5,7 @@ import { RdDUtility } from "../../rdd-utility.js";
 | 
			
		||||
import { TextRollManager } from "./text-roll-formatter.js";
 | 
			
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		||||
const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
 | 
			
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const REGEXP_COMP = "(\\/(?<competence>[A-Za-z0-9À-ÖØ-öø-ÿ -]+))?"
 | 
			
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const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ ]+([1-2]?[A-Za-zÀ-ÖØ-öø-ÿ ]+)?))?"
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const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?"
 | 
			
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const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF
 | 
			
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const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
 | 
			
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@@ -62,7 +62,6 @@ export class ChatUtility {
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		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  static removeMessages(socketData) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM()) {
 | 
			
		||||
      ChatUtility.onRemoveMessages(socketData);
 | 
			
		||||
@@ -97,7 +96,7 @@ export class ChatUtility {
 | 
			
		||||
        }
 | 
			
		||||
        break
 | 
			
		||||
      case "gmroll":
 | 
			
		||||
        messageData.whisper = ChatUtility.getOwners(actor)
 | 
			
		||||
        messageData.whisper = actor ? ChatUtility.getOwners(actor) : ChatUtility.getUserAndGMs()
 | 
			
		||||
        break
 | 
			
		||||
      case "selfroll":
 | 
			
		||||
        messageData.whisper = [game.user]
 | 
			
		||||
@@ -108,7 +107,7 @@ export class ChatUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getOwners(document) {
 | 
			
		||||
    return game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
 | 
			
		||||
    return document ? game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) : [game.user]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getUserAndGMs() {
 | 
			
		||||
@@ -199,7 +198,7 @@ export class ChatUtility {
 | 
			
		||||
  static async onCreateChatMessage(chatMessage, options, id) {
 | 
			
		||||
    if (chatMessage.isAuthor) {
 | 
			
		||||
      await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
 | 
			
		||||
      await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, {showLink:false}) })
 | 
			
		||||
      await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, { showLink: false }) })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -19,10 +19,12 @@ export class RdDItemRace extends RdDItem {
 | 
			
		||||
        return false
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const carac = RdDCarac.carac(code)
 | 
			
		||||
    if (race.isMax(actor, code, value - 1)) {
 | 
			
		||||
      ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
 | 
			
		||||
      return false
 | 
			
		||||
    if (code == LIST_CARAC_PERSONNAGE.taille.code) {
 | 
			
		||||
      const carac = RdDCarac.carac(code)
 | 
			
		||||
      if (race.isMax(actor, code, value - 1)) {
 | 
			
		||||
        ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
 | 
			
		||||
        return false
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
@@ -59,7 +61,8 @@ export class RdDItemRace extends RdDItem {
 | 
			
		||||
    if (code == LIST_CARAC_PERSONNAGE.force.code) {
 | 
			
		||||
      return value >= this.getForceMax(actor)
 | 
			
		||||
    }
 | 
			
		||||
    const max = foundry.utils.getProperty(this, path) ?? -1
 | 
			
		||||
    const pathMax = path.replace(".value", ".max");
 | 
			
		||||
    const max = foundry.utils.getProperty(this, pathMax) ?? -1
 | 
			
		||||
    return (max > 0 && value >= max)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -743,23 +743,13 @@ export class RdDCombat {
 | 
			
		||||
          this.attacker.createCallbackExperience(),
 | 
			
		||||
          this.attacker.createCallbackAppelAuMoral(),
 | 
			
		||||
          { action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
 | 
			
		||||
          { action: r => this._increaseItemUse(r, arme) },
 | 
			
		||||
          { action: r => this._onAttaqueNormale(r) },
 | 
			
		||||
          { action: r => this._onAttaqueParticuliere(r) },
 | 
			
		||||
          { action: r => this._onAttaqueEchec(r) },
 | 
			
		||||
          { action: r => this._onAttaqueEchecTotal(r) },
 | 
			
		||||
          { action: async r => await this.attacker.incDecItemUse(arme._id, arme && !RdDCombat.isParticuliere(r)) },
 | 
			
		||||
          { action: r => this._onAttaque(r) },
 | 
			
		||||
        ]
 | 
			
		||||
      });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _increaseItemUse(rollData, arme) {
 | 
			
		||||
    if (!arme || RdDCombat.isParticuliere(rollData)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    this.attacker.incDecItemUse(arme._id)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _prepareAttaque(competence, arme) {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
@@ -776,7 +766,7 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
    if (this.attacker.isCreatureEntite()) {
 | 
			
		||||
      RdDItemCompetenceCreature.setRollDataCreature(rollData);
 | 
			
		||||
  }
 | 
			
		||||
    }
 | 
			
		||||
    else if (arme) {
 | 
			
		||||
      // Usual competence
 | 
			
		||||
      rollData.arme = RdDItemArme.armeUneOuDeuxMains(arme, RdDItemCompetence.isArmeUneMain(competence));
 | 
			
		||||
@@ -790,11 +780,23 @@ export class RdDCombat {
 | 
			
		||||
    return rollData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onAttaque(attackerRoll) {
 | 
			
		||||
    if (RdDCombat.isParticuliere(attackerRoll)) {
 | 
			
		||||
      return await this._onAttaqueParticuliere(attackerRoll)
 | 
			
		||||
    }
 | 
			
		||||
    if (RdDCombat.isReussite(attackerRoll)) {
 | 
			
		||||
      return await this._onAttaqueNormale(attackerRoll)
 | 
			
		||||
    }
 | 
			
		||||
    // if (RdDCombat.isParticuliere(attackerRoll) && attackerRoll.particuliere == undefined) {
 | 
			
		||||
    //   return
 | 
			
		||||
    // }
 | 
			
		||||
    if (RdDCombat.isEchecTotal(attackerRoll)) {
 | 
			
		||||
      return await this._onAttaqueEchecTotal(attackerRoll)
 | 
			
		||||
    }
 | 
			
		||||
    return await this._onAttaqueEchec(attackerRoll)
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onAttaqueParticuliere(rollData) {
 | 
			
		||||
    if (!RdDCombat.isParticuliere(rollData)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
 | 
			
		||||
    // force toujours, sauf empoignade
 | 
			
		||||
    // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
 | 
			
		||||
@@ -832,9 +834,6 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onAttaqueNormale(attackerRoll) {
 | 
			
		||||
    if (!RdDCombat.isReussite(attackerRoll) || RdDCombat.isParticuliere(attackerRoll)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll);
 | 
			
		||||
 | 
			
		||||
    attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite());
 | 
			
		||||
@@ -849,7 +848,7 @@ export class RdDCombat {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (this.target) {
 | 
			
		||||
    if (this.defender) {
 | 
			
		||||
      await this._sendMessageDefense(attackerRoll, defenderRoll);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -951,9 +950,6 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onAttaqueEchecTotal(attackerRoll) {
 | 
			
		||||
    if (!RdDCombat.isEchecTotal(attackerRoll)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const choixEchecTotal = await ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getOwners(this.attacker),
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.hbs', {
 | 
			
		||||
@@ -980,26 +976,20 @@ export class RdDCombat {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onAttaqueEchec(rollData) {
 | 
			
		||||
    if (!RdDCombat.isEchec(rollData)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    console.log("RdDCombat.onAttaqueEchec >>>", rollData);
 | 
			
		||||
    await RdDRollResult.displayRollData(rollData, this.attacker, 'chat-resultat-attaque.hbs');
 | 
			
		||||
 | 
			
		||||
  async _onAttaqueEchec(attackerRoll) {
 | 
			
		||||
    console.log("RdDCombat.onAttaqueEchec >>>", attackerRoll);
 | 
			
		||||
    await RdDRollResult.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.hbs');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async choixParticuliere(rollData, choix) {
 | 
			
		||||
    console.log("RdDCombat.choixParticuliere >>>", rollData, choix);
 | 
			
		||||
 | 
			
		||||
    if (choix != "rapidite") {
 | 
			
		||||
      this.attacker.incDecItemUse(rollData.arme.id);
 | 
			
		||||
    }
 | 
			
		||||
    await this.attacker.incDecItemUse(rollData.arme.id, choix != "rapidite")
 | 
			
		||||
 | 
			
		||||
    this.removeChatMessageActionsPasseArme(rollData.passeArme);
 | 
			
		||||
    rollData.particuliere = choix;
 | 
			
		||||
    await this._onAttaqueNormale(rollData);
 | 
			
		||||
    await this._onAttaqueNormale(rollData)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -1023,10 +1013,8 @@ export class RdDCombat {
 | 
			
		||||
          this.defender.createCallbackExperience(),
 | 
			
		||||
          this.defender.createCallbackAppelAuMoral(),
 | 
			
		||||
          { action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
 | 
			
		||||
          { condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
 | 
			
		||||
          { condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
 | 
			
		||||
          { condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
 | 
			
		||||
          { condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
 | 
			
		||||
          { action: async r => await this.defender.incDecItemUse(armeParadeId, !RdDCombat.isParticuliere(r)) },
 | 
			
		||||
          { action: r => this._onParade(r) },
 | 
			
		||||
        ]
 | 
			
		||||
      });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
@@ -1057,8 +1045,19 @@ export class RdDCombat {
 | 
			
		||||
    return defenderRoll;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async _onParade(defenderRoll) {
 | 
			
		||||
    if (RdDCombat.isParticuliere(defenderRoll)) {
 | 
			
		||||
      return await this._onParadeParticuliere(defenderRoll)
 | 
			
		||||
    }
 | 
			
		||||
    if (RdDCombat.isReussite(defenderRoll)) {
 | 
			
		||||
      return await this._onParadeNormale(defenderRoll)
 | 
			
		||||
    }
 | 
			
		||||
    await this._onParadeEchec(defenderRoll)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _onParadeParticuliere(defenderRoll) {
 | 
			
		||||
  async _onParadeParticuliere(defenderRoll) {
 | 
			
		||||
    console.log("RdDCombat._onParadeParticuliere >>>", defenderRoll);
 | 
			
		||||
    if (!defenderRoll.attackerRoll.isPart) {
 | 
			
		||||
      // TODO: attaquant doit jouer résistance et peut être désarmé p132
 | 
			
		||||
@@ -1067,7 +1066,6 @@ export class RdDCombat {
 | 
			
		||||
        this.defender)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onParadeNormale(defenderRoll) {
 | 
			
		||||
    console.log("RdDCombat._onParadeNormale >>>", defenderRoll);
 | 
			
		||||
@@ -1106,11 +1104,9 @@ export class RdDCombat {
 | 
			
		||||
        callbacks: [
 | 
			
		||||
          this.defender.createCallbackExperience(),
 | 
			
		||||
          this.defender.createCallbackAppelAuMoral(),
 | 
			
		||||
          { condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
 | 
			
		||||
          { action: async r => await this.defender.incDecItemUse(esquive._id, !RdDCombat.isParticuliere(r)) },
 | 
			
		||||
          { action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
 | 
			
		||||
          { condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
 | 
			
		||||
          { condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
 | 
			
		||||
          { condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
 | 
			
		||||
          { action: r => this._onEsquive(r) },
 | 
			
		||||
        ]
 | 
			
		||||
      });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
@@ -1138,9 +1134,18 @@ export class RdDCombat {
 | 
			
		||||
    return rollData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onEsquive(defenderRoll) {
 | 
			
		||||
    if (RdDCombat.isParticuliere(defenderRoll)) {
 | 
			
		||||
      return await this._onEsquiveParticuliere(defenderRoll)
 | 
			
		||||
    }
 | 
			
		||||
    if (RdDCombat.isReussite(defenderRoll)) {
 | 
			
		||||
      return await this._onEsquiveNormale(defenderRoll)
 | 
			
		||||
    }
 | 
			
		||||
    return await this._onEsquiveEchec(defenderRoll)
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _onEsquiveParticuliere(rollData) {
 | 
			
		||||
    console.log("RdDCombat._onEsquiveParticuliere >>>", rollData);
 | 
			
		||||
  async _onEsquiveParticuliere(defenderRoll) {
 | 
			
		||||
    console.log("RdDCombat._onEsquiveParticuliere >>>", defenderRoll);
 | 
			
		||||
    ChatUtility.createChatWithRollMode(
 | 
			
		||||
      { content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>" },
 | 
			
		||||
      this.defender);
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +1,9 @@
 | 
			
		||||
{
 | 
			
		||||
  "id": "foundryvtt-reve-de-dragon",
 | 
			
		||||
  "title": "Rêve de Dragon",
 | 
			
		||||
  "version": "12.0.38",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.38/rddsystem.zip",
 | 
			
		||||
  "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.38/system.json",
 | 
			
		||||
  "version": "12.0.42",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.42/rddsystem.zip",
 | 
			
		||||
  "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.42/system.json",
 | 
			
		||||
  "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
 | 
			
		||||
  "compatibility": {
 | 
			
		||||
    "minimum": "11",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,15 +1,18 @@
 | 
			
		||||
<div>
 | 
			
		||||
  <ul class="item-list">
 | 
			
		||||
    <li class="item flexrow">
 | 
			
		||||
    <li class="flexrow">
 | 
			
		||||
      <label class="derivee-label" for="system.compteurs.experience.value">Stress transformé</label>
 | 
			
		||||
      {{#if options.vueDetaillee}}
 | 
			
		||||
      <input class="derivee-value" type="number" name="system.compteurs.experience.value" value="{{system.compteurs.experience.value}}" data-dtype="number" size="3"/>
 | 
			
		||||
      <input class="resource-content"
 | 
			
		||||
        type="text" data-dtype="Number" size="3"
 | 
			
		||||
        name="system.compteurs.experience.value"
 | 
			
		||||
        value="{{system.compteurs.experience.value}}"/>
 | 
			
		||||
      {{else}}
 | 
			
		||||
      <label name="system.compteurs.experience.value">{{system.compteurs.experience.value}}</label>
 | 
			
		||||
      {{/if}}
 | 
			
		||||
    </li>
 | 
			
		||||
    {{#if options.vueDetaillee}}
 | 
			
		||||
    <li class="item flexrow">
 | 
			
		||||
    <li class="flexrow">
 | 
			
		||||
      <span class="generic-label">Total XP compétences</span>
 | 
			
		||||
      <span class="competence-value">{{calc.competenceXPTotal}}</span>
 | 
			
		||||
    </li>
 | 
			
		||||
 
 | 
			
		||||
@@ -2,19 +2,22 @@
 | 
			
		||||
  <h4 class="rdd-roll-part">{{alias}} réussit une attaque particulière!</strong></h4>
 | 
			
		||||
  {{#if isForce}}
 | 
			
		||||
  <br>
 | 
			
		||||
  <a class="chat-card-button particuliere-attaque" data-mode="force" data-attackerId="{{attackerId}}">
 | 
			
		||||
  <a class="chat-card-button particuliere-attaque" data-mode="force" data-attackerId="{{attackerId}}"
 | 
			
		||||
    data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
 | 
			
		||||
    Attaquer en Force
 | 
			
		||||
  </a>
 | 
			
		||||
  {{/if}}
 | 
			
		||||
  {{#if isRapide}}
 | 
			
		||||
  <br>
 | 
			
		||||
  <a class="chat-card-button particuliere-attaque" data-mode="rapidite" data-attackerId="{{attackerId}}">
 | 
			
		||||
  <a class="chat-card-button particuliere-attaque" data-mode="rapidite" data-attackerId="{{attackerId}}"
 | 
			
		||||
    data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
 | 
			
		||||
    Attaquer en Rapidité
 | 
			
		||||
  </a>
 | 
			
		||||
  {{/if}}
 | 
			
		||||
  {{#if isFinesse}}
 | 
			
		||||
  <br>
 | 
			
		||||
  <a class="chat-card-button particuliere-attaque" data-mode="finesse" data-attackerId="{{attackerId}}">
 | 
			
		||||
  <a class="chat-card-button particuliere-attaque" data-mode="finesse" data-attackerId="{{attackerId}}"
 | 
			
		||||
    data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
 | 
			
		||||
    Attaquer en Finesse
 | 
			
		||||
  </a>
 | 
			
		||||
  {{/if}}
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,7 @@
 | 
			
		||||
<hr>
 | 
			
		||||
<div>
 | 
			
		||||
  {{#if rolled.isSuccess}}
 | 
			
		||||
  {{alias}} a gagné {{xpSort}} points d'expérience en sorts dans la {{competence.name}}.
 | 
			
		||||
  {{alias}} a gagné {{xpSort}} points d'expérience en sorts en {{competence.name}}.
 | 
			
		||||
  {{else}}
 | 
			
		||||
  {{alias}} n'a pas pu interpréter le signe draconique.
 | 
			
		||||
  {{/if}}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user