Fenêtres Roll V2
Maintenant disponibles pour: - méditation - tâches - soins
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@@ -11,26 +11,41 @@ import { ROLLDIALOG_SECTION } from "./roll-part.mjs"
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export const PART_MEDITATION = "meditation"
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const COMPORTEMENTS = ['isComportement', 'isHeure', 'isPurification', 'isVeture']
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export class RollPartMeditation extends RollPartSelect {
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get code() { return PART_MEDITATION }
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get section() { return ROLLDIALOG_SECTION.CHOIX }
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store(rollData, targetData) {
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const current = this.getCurrent(rollData)
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this.setSaved(targetData, {
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key: current.key,
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isComportement: current.isComportement,
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isHeure: current.isHeure,
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isPurification: current.isPurification,
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isVeture: current.isVeture
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})
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}
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isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
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visible(rollData) { return this.isRollType(rollData, ROLL_TYPE_MEDITATION) }
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loadRefs(rollData) {
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const refs = this.getRefs(rollData)
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foundry.utils.mergeObject(refs,
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{
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meditations: rollData.active.actor.itemTypes[ITEM_TYPES.meditation]
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.map(it => RollPartMeditation.$extractMeditation(it, rollData.active.actor))
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}
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)
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refs.meditations = rollData.active.actor.itemTypes[ITEM_TYPES.meditation]
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.map(it => RollPartMeditation.$extractMeditation(it, rollData.active.actor))
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if (refs.meditations.length > 0) {
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this.$selectMeditation(rollData)
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this.$selectConditionMeditation(rollData)
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const selected = this.getSelected(rollData)
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const current = this.getCurrent(rollData)
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COMPORTEMENTS.filter(it => selected[it]).forEach(it => current[it] = selected[it])
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}
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}
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choices(refs) { return refs.meditations }
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static $extractMeditation(meditation, actor) {
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@@ -48,12 +63,7 @@ export class RollPartMeditation extends RollPartSelect {
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getMalusConditions(rollData) {
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const current = this.getCurrent(rollData)
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const conditionsManquantes = [
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current.isComportement,
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current.isHeure,
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current.isPurification,
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current.isVeture
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].filter(it => !it).length
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const conditionsManquantes = COMPORTEMENTS.filter(it => !current[it]).length
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return -2 * conditionsManquantes
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}
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@@ -71,13 +81,18 @@ export class RollPartMeditation extends RollPartSelect {
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const previous = this.getCurrent(rollData)
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const current = this.selectByKey(rollData, key, 0)
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if (current.key != previous.key) {
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const heureMonde = RdDTimestamp.getWorldTime().heure
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const heureMeditation = RdDTimestamp.findHeure(current.meditation.system.heure)?.heure
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current.isHeure = heureMeditation == heureMonde
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current.isTMR = Grammar.equalsInsensitive(current.meditation.system.tmr, TMRUtility.getTMRType(rollData.active.actor.system.reve.tmrpos.coord))
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this.$selectConditionMeditation(rollData)
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}
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}
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$selectConditionMeditation(rollData) {
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const current = this.getCurrent(rollData)
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current.heureMonde = RdDTimestamp.getWorldTime().heure
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current.heureMeditation = RdDTimestamp.findHeure(current.meditation.system.heure)?.heure
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current.isHeure = current.heureMeditation == current.heureMonde
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current.isTMR = Grammar.equalsInsensitive(current.meditation.system.tmr, TMRUtility.getTMRType(rollData.active.actor.system.reve.tmrpos.coord))
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}
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async _onRender(rollDialog, context, options) {
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const selectMeditation = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select[name="select-meditation"]`)
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@@ -88,10 +103,7 @@ export class RollPartMeditation extends RollPartSelect {
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rollDialog.render()
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})
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this.setupListenerCondition(rollDialog, 'isComportement')
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this.setupListenerCondition(rollDialog, 'isHeure')
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this.setupListenerCondition(rollDialog, 'isPurification')
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this.setupListenerCondition(rollDialog, 'isVeture')
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COMPORTEMENTS.forEach(it => this.setupListenerCondition(rollDialog, it))
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}
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setupListenerCondition(rollDialog, inputName) {
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@@ -108,7 +120,7 @@ export class RollPartMeditation extends RollPartSelect {
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const current = this.getCurrent(rollData)
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switch (part.code) {
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case PART_CARAC: return part.filterCaracs(rollData, [CARACS.INTELLECT])
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case PART_COMP: return part.filterComps(rollData,[current.comp?.name])
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case PART_COMP: return part.filterComps(rollData, [current.comp?.name])
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}
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}
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return undefined
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