Fenêtres Roll V2
Maintenant disponibles pour: - méditation - tâches - soins
This commit is contained in:
@@ -42,10 +42,10 @@ import ChatRollResult from "./chat-roll-result.mjs";
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import { renderTemplate } from "../constants.js";
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import { RollTypeCuisine } from "./roll-type-cuisine.mjs";
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import { RollPartCuisine } from "./roll-part-cuisine.mjs";
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import { OptionsAvancees, ROLL_DIALOG_V2_TEST } from "../settings/options-avancees.js";
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
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const doNothing = (dialog) => { }
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const ALL_ROLL_TYPES = [
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new RollTypeComp(),
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@@ -172,6 +172,14 @@ const ROLL_PARTS = [
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/* -------------------------------------------- */
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export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2)
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{
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static onRollDoneDoNothing(dialog) {
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dialog.render()
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}
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static onRollDoneClose(dialog) {
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if (!OptionsAvancees.isUsing(ROLL_DIALOG_V2_TEST))
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dialog.close()
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}
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static init() {
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}
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@@ -275,9 +283,9 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
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rollData.options = rollData.options ?? { rollMode: game.settings.get("core", "rollMode") }
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ROLL_PARTS.forEach(p => p.initialize(rollData))
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ROLL_PARTS.forEach(p => p.restore(rollData))
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ROLL_PARTS.filter(p => p.isValid(rollData))
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.forEach(p => {
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p.restore(rollData)
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p.loadRefs(rollData)
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p.prepareContext(rollData)
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})
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@@ -307,7 +315,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
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...(rollOptions.callbacks ?? [])
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],
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customChatMessage: rollOptions.customChatMessage,
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onRollDone: rollOptions.onRollDone ?? doNothing
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onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing
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}
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this.chatRollResult = new ChatRollResult();
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this.selectType()
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@@ -328,16 +336,16 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
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return ROLL_PARTS.filter(p => p.isActive(rollData))
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}
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// get title() {
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// return this.rollData.title ?? `Jet de dés de ${this.rollData.active.actor.name}`
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// }
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rollTitle(rollData) {
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return rollData.label ?? ROLL_PARTS
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const title = rollData.label ?? ROLL_PARTS
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.filter(it => it.section == ROLLDIALOG_SECTION.ACTION)
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.filter(it => it.isActive(rollData))
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.map(it => it.title(rollData))
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.reduce(Misc.joining(' '))
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.reduce(Misc.joining(' '));
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if (this.rollOptions.title) {
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return `${this.rollOptions.title} ${title}`
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}
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return title
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}
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async _onRender(context, options) {
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@@ -428,15 +436,20 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
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async roll() {
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const roll = RollDialog.saveParts(this.rollData)
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const selectedRollType = this.getSelectedType(roll);
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RollDialog.loadRollData(roll)
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roll.current.resultat = this.rollData.current[PART_TRICHER]?.resultat ?? -1
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roll.choix = {}
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roll.rolled = await RollDialogAdapter.rollDice(roll, this.rollTitle(roll))
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roll.result = this.getSelectedType(roll).getResult(roll)
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roll.result = selectedRollType.getResult(roll)
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console.info('RollDialog.roll:', roll)
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const callbacks = [
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...this.rollOptions.callbacks,
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...selectedRollType.callbacks(this.rollOptions),
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]
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await Promise.all(callbacks.map(async callback => await callback(roll)))
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await this.chatRollResult.display(roll)
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await Promise.all(this.rollOptions.callbacks.map(async callback => await callback(roll)))
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this.rollOptions.onRollDone(this)
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}
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@@ -28,9 +28,7 @@ export class RollPartCheckbox extends RollPart {
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/* TODO: user setting? */
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current.checked = true
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}
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if (current.value == undefined) {
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current.value = this.getCheckboxValue(rollData)
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}
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current.value = this.getCheckboxValue(rollData)
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current.icon = this.getCheckboxIcon(rollData)
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}
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@@ -17,7 +17,14 @@ export class RollPartComp extends RollPartSelect {
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loadRefs(rollData) {
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const refs = this.getRefs(rollData)
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const selected = this.getSelected(rollData)
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refs.all = this.$getActorComps(rollData)
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.filter(comp => !selected.forced ||
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(selected.key ?
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Grammar.includesLowerCaseNoAccent(comp.name, selected.key)
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: comp.key == '')
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)
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refs.comps = refs.all
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this.$selectComp(rollData)
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}
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@@ -49,7 +56,6 @@ export class RollPartComp extends RollPartSelect {
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allowed = allowed.filter(it => it != undefined)
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const refs = this.getRefs(rollData)
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refs.comps = allowed.length > 0
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// ? refs.all.filter(it => allowed.includes(Grammar.toLowerCaseNoAccent(it.label)))
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? refs.all.filter(it => allowed.includes(it.label))
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: refs.all
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this.$selectComp(rollData)
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@@ -11,26 +11,41 @@ import { ROLLDIALOG_SECTION } from "./roll-part.mjs"
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export const PART_MEDITATION = "meditation"
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const COMPORTEMENTS = ['isComportement', 'isHeure', 'isPurification', 'isVeture']
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export class RollPartMeditation extends RollPartSelect {
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get code() { return PART_MEDITATION }
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get section() { return ROLLDIALOG_SECTION.CHOIX }
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store(rollData, targetData) {
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const current = this.getCurrent(rollData)
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this.setSaved(targetData, {
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key: current.key,
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isComportement: current.isComportement,
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isHeure: current.isHeure,
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isPurification: current.isPurification,
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isVeture: current.isVeture
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})
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}
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isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
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visible(rollData) { return this.isRollType(rollData, ROLL_TYPE_MEDITATION) }
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loadRefs(rollData) {
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const refs = this.getRefs(rollData)
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foundry.utils.mergeObject(refs,
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{
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meditations: rollData.active.actor.itemTypes[ITEM_TYPES.meditation]
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.map(it => RollPartMeditation.$extractMeditation(it, rollData.active.actor))
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}
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)
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refs.meditations = rollData.active.actor.itemTypes[ITEM_TYPES.meditation]
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.map(it => RollPartMeditation.$extractMeditation(it, rollData.active.actor))
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if (refs.meditations.length > 0) {
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this.$selectMeditation(rollData)
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this.$selectConditionMeditation(rollData)
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const selected = this.getSelected(rollData)
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const current = this.getCurrent(rollData)
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COMPORTEMENTS.filter(it => selected[it]).forEach(it => current[it] = selected[it])
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}
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}
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choices(refs) { return refs.meditations }
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static $extractMeditation(meditation, actor) {
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@@ -48,12 +63,7 @@ export class RollPartMeditation extends RollPartSelect {
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getMalusConditions(rollData) {
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const current = this.getCurrent(rollData)
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const conditionsManquantes = [
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current.isComportement,
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current.isHeure,
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current.isPurification,
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current.isVeture
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].filter(it => !it).length
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const conditionsManquantes = COMPORTEMENTS.filter(it => !current[it]).length
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return -2 * conditionsManquantes
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}
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@@ -71,13 +81,18 @@ export class RollPartMeditation extends RollPartSelect {
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const previous = this.getCurrent(rollData)
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const current = this.selectByKey(rollData, key, 0)
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if (current.key != previous.key) {
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const heureMonde = RdDTimestamp.getWorldTime().heure
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const heureMeditation = RdDTimestamp.findHeure(current.meditation.system.heure)?.heure
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current.isHeure = heureMeditation == heureMonde
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current.isTMR = Grammar.equalsInsensitive(current.meditation.system.tmr, TMRUtility.getTMRType(rollData.active.actor.system.reve.tmrpos.coord))
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this.$selectConditionMeditation(rollData)
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}
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}
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$selectConditionMeditation(rollData) {
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const current = this.getCurrent(rollData)
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current.heureMonde = RdDTimestamp.getWorldTime().heure
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current.heureMeditation = RdDTimestamp.findHeure(current.meditation.system.heure)?.heure
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current.isHeure = current.heureMeditation == current.heureMonde
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current.isTMR = Grammar.equalsInsensitive(current.meditation.system.tmr, TMRUtility.getTMRType(rollData.active.actor.system.reve.tmrpos.coord))
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}
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async _onRender(rollDialog, context, options) {
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const selectMeditation = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select[name="select-meditation"]`)
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@@ -88,10 +103,7 @@ export class RollPartMeditation extends RollPartSelect {
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rollDialog.render()
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})
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this.setupListenerCondition(rollDialog, 'isComportement')
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this.setupListenerCondition(rollDialog, 'isHeure')
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this.setupListenerCondition(rollDialog, 'isPurification')
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this.setupListenerCondition(rollDialog, 'isVeture')
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COMPORTEMENTS.forEach(it => this.setupListenerCondition(rollDialog, it))
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}
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setupListenerCondition(rollDialog, inputName) {
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@@ -108,7 +120,7 @@ export class RollPartMeditation extends RollPartSelect {
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const current = this.getCurrent(rollData)
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switch (part.code) {
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case PART_CARAC: return part.filterCaracs(rollData, [CARACS.INTELLECT])
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case PART_COMP: return part.filterComps(rollData,[current.comp?.name])
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case PART_COMP: return part.filterComps(rollData, [current.comp?.name])
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}
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}
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return undefined
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@@ -1,5 +1,4 @@
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import { ITEM_TYPES } from "../constants.js"
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import { Grammar } from "../grammar.js"
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import { ROLL_TYPE_TACHE } from "./roll-constants.mjs"
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import { PART_CARAC } from "./roll-part-carac.mjs"
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import { PART_COMP } from "./roll-part-comp.mjs"
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@@ -18,13 +17,17 @@ export class RollPartTache extends RollPartSelect {
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loadRefs(rollData) {
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const refs = this.getRefs(rollData)
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refs.taches = rollData.active.actor.itemTypes[ITEM_TYPES.tache]
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const selected = this.getSelected(rollData)
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refs.all = rollData.active.actor.itemTypes[ITEM_TYPES.tache]
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.filter(tache => !selected.forced || tache.id == selected.key)
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.filter(tache => tache.system.points_de_tache_courant < tache.system.points_de_tache)
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.map(tache => RollPartTache.$extractTache(tache, rollData.active.actor))
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refs.taches = refs.all
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if (refs.taches.length > 0) {
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this.$selectTache(rollData)
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}
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}
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choices(refs) { return refs.taches }
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static $extractTache(tache, actor) {
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@@ -43,6 +43,7 @@ export class RollPart {
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}
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/** les informations minimales représentant la sélection dans le rollData permettant de restaurer la fenêtre */
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getSelected(rollData) { return this.getSaved(rollData) }
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getSaved(rollData) {
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return rollData.selected[this.code] ?? {}
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}
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@@ -84,9 +85,9 @@ export class RollPart {
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loadRefs(rollData) { }
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prepareContext(rollData) { }
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/** permet de sauvegarder dans rollData les informations (cas des champs edit) */
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validate(rollData) {}
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validate(rollData) { }
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/** ---- cross roll-part filtering ---- */
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applyImpact(rollData, filter) { }
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@@ -1,3 +1,4 @@
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import { RdDItemSigneDraconique } from "../item/signedraconique.js"
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import { DIFF, ROLL_TYPE_MEDITATION } from "./roll-constants.mjs"
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import { PART_MEDITATION } from "./roll-part-meditation.mjs"
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import { RollType } from "./roll-type.mjs"
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@@ -16,4 +17,20 @@ export class RollTypeMeditation extends RollType {
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onSelect(rollData) {
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this.setDiffType(rollData, DIFF.AUCUN)
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}
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callbacks(rollOptions) { return [RollTypeMeditation.$onRollMeditation] }
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static async $onRollMeditation(rollData) {
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const actor = rollData.active.actor
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const meditation = rollData.current.meditation.meditation
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const rolled = rollData.rolled
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if (meditation && rolled) {
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if (rolled.isSuccess) {
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await actor.createEmbeddedDocuments("Item", [RdDItemSigneDraconique.prepareSigneDraconiqueMeditation(meditation, rolled)])
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}
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if (rolled.isEPart) {
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await actor.updateEmbeddedDocuments('Item', [{ _id: meditation._id, 'system.malus': meditation.system.malus - 1 }])
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}
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await actor.santeIncDec("fatigue", 2)
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}
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}
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}
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@@ -1,3 +1,5 @@
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import { ITEM_TYPES } from "../constants.js"
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import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"
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import { DIFF, ROLL_TYPE_TACHE } from "./roll-constants.mjs"
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import { PART_TACHE } from "./roll-part-tache.mjs"
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import { RollType } from "./roll-type.mjs"
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@@ -16,4 +18,26 @@ export class RollTypeTache extends RollType {
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onSelect(rollData) {
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this.setDiffType(rollData, DIFF.AUCUN)
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}
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callbacks(rollOptions) { return [ async r => await RollTypeTache.$onRollTache(r, rollOptions)] }
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static async $onRollTache(rollData, rollOptions) {
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const actor = rollData.active.actor
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const tache = rollData.current[PART_TACHE].tache
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if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
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await actor.santeIncDec("fatigue", tache.system.fatigue)
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}
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rollData.current[PART_TACHE].tache = await tache.update({
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'system.points_de_tache_courant': tache.system.points_de_tache_courant + rollData.rolled.ptTache,
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'system.nb_jet_succes': tache.system.nb_jet_succes + (rollData.rolled.isSuccess ? 1 : 0),
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'system.nb_jet_echec': tache.system.nb_jet_echec + (rollData.rolled.isSuccess ? 0 : 1),
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'system.difficulte': tache.system.difficulte - (rollData.rolled.isETotal ? 1 : 0),
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}, {render:true})
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if (rollOptions?.onRollAutomate) {
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await rollOptions.onRollAutomate(rollData)
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}
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}
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}
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@@ -18,7 +18,6 @@ export class RollType {
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isAllowed(rollData) { return rollData.type.allowed == undefined || rollData.type.allowed.includes(this.code) }
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visible(rollData) { return true }
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title(rollData) { return this.code }
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isSelected(rollData) { return rollData.type.current == this.code }
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@@ -52,7 +51,7 @@ export class RollType {
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this.setRollDataType(rollData)
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}
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getResult(rollData) {
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return undefined
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}
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callbacks(rollOptions) { return [] }
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getResult(rollData) { return undefined }
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}
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Block a user