| @@ -2125,7 +2125,7 @@ export class RdDActor extends Actor { | ||||
|           xp: carac.xp | ||||
|         } | ||||
|         if (display) { | ||||
|           ChatUtility.createChatMessage(this.name, "default", { | ||||
|           ChatUtility.createChatWithRollMode(this.name,  { | ||||
|             content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html`, checkXp) | ||||
|           }); | ||||
|         } | ||||
| @@ -2156,7 +2156,7 @@ export class RdDActor extends Actor { | ||||
|           archetypeWarning: newCompData.data.niveau > compData.data.niveau_archetype | ||||
|         } | ||||
|         if (display) { | ||||
|           ChatUtility.createChatMessage(this.name, "default", { | ||||
|           ChatUtility.createChatWithRollMode(this.name, { | ||||
|             content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html`, checkXp) | ||||
|           }); | ||||
|         } | ||||
|   | ||||
| @@ -894,7 +894,7 @@ export class RdDUtility { | ||||
|       } | ||||
|       if (nomJoueur == undefined) { | ||||
|         for (let actor of game.actors) { | ||||
|           if (actor.hasPlayerOwner) { | ||||
|           if (actor.hasPlayerOwner && actor.isPersonnage() ) { | ||||
|             actor.addCompteurValue('stress', stressValue, raison); | ||||
|             ui.notifications.info(`${actor.name} a reçu ${stressValue} points de Stress (raison : ${raison})`); | ||||
|           } | ||||
|   | ||||
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