Demi-surprise: Réussite normale => échec #181

En demi-surprise, les résultats "réussite normaux" sont
maintenant présenté comme des réussite insuffisantes
This commit is contained in:
Vincent Vandemeulebrouck 2021-04-03 23:59:29 +02:00
parent 96c6936c3e
commit f087b61c27
4 changed files with 44 additions and 44 deletions

View File

@ -666,7 +666,7 @@ export class RdDCombat {
/* -------------------------------------------- */
static isEchecTotal(rollData) {
if (!rollData.attackerRoll && rollData.ajustements.surprise.used) {
return rollData.rolled.isEchec;
return rollData.rolled.isEchec && rollData.rolled.code != 'notSign';
}
return rollData.rolled.isETotal;
}
@ -731,7 +731,6 @@ export class RdDCombat {
surpriseDefenseur: this.defender.getSurprise(true),
essais: {}
};
rollData.diviseurSignificative = this._getDiviseurSignificative(rollData);
if (this.attacker.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData);
@ -974,7 +973,6 @@ export class RdDCombat {
carac: this.defender.data.data.carac,
show: {}
};
defenderRoll.diviseurSignificative = this._getDiviseurSignificative(defenderRoll);
if (this.defender.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(defenderRoll);
@ -983,24 +981,6 @@ export class RdDCombat {
return defenderRoll;
}
/* -------------------------------------------- */
_getDiviseurSignificative(defenderRoll) {
let facteurSign = 1;
if (defenderRoll.surprise == 'demi') {
facteurSign *= 2;
}
if (defenderRoll.needParadeSignificative) {
facteurSign *= 2;
}
if (RdDBonus.isDefenseAttaqueFinesse(defenderRoll)) {
facteurSign *= 2;
}
if (!ReglesOptionelles.isUsing('tripleSignificative')) {
facteurSign = Math.min(facteurSign, 4);
}
return facteurSign;
}
/* -------------------------------------------- */
_onParadeParticuliere(defenderRoll) {
console.log("RdDCombat._onParadeParticuliere >>>", defenderRoll);
@ -1073,7 +1053,6 @@ export class RdDCombat {
carac: this.defender.data.data.carac,
show: {}
};
rollData.diviseurSignificative = this._getDiviseurSignificative(rollData);
if (this.defender.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData);

View File

@ -51,10 +51,8 @@ const reussites = [
{ code: "error", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: true, isETotal: true, ptTache: 0, ptQualite: 0, quality: "Jet de dés invalide", condition: (target, roll) => (roll <= 0 || roll > 100) }
];
const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false }
/* -------------------------------------------- */
const reussiteSignificative = reussites.find(r => r.code == "sign");
const reussiteNormale = reussites.find(r => r.code == "norm");
const echecNormal = reussites.find(r => r.code == "echec");
const caracMaximumResolution = 60;
/* -------------------------------------------- */
export class RdDResolutionTable {
@ -115,7 +113,7 @@ export class RdDResolutionTable {
this._updateChancesFactor(chances, diviseur);
chances.showDice = showDice;
let rolled = await this.rollChances(chances);
let rolled = await this.rollChances(chances, diviseur);
rolled.caracValue = caracValue;
rolled.finalLevel = finalLevel;
rolled.bonus = bonus;
@ -150,12 +148,12 @@ export class RdDResolutionTable {
}
/* -------------------------------------------- */
static async rollChances(chances) {
static async rollChances(chances, diviseur) {
let myRoll = new Roll("1d100").roll();
myRoll.showDice = chances.showDice;
await RdDDice.show(myRoll);
chances.roll = myRoll.total;
mergeObject(chances, this.computeReussite(chances, chances.roll), { overwrite: true });
mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
return chances;
}
@ -216,8 +214,12 @@ export class RdDResolutionTable {
}
/* -------------------------------------------- */
static computeReussite(chances, roll) {
return reussites.find(x => x.condition(chances, roll));
static computeReussite(chances, roll, diviseur) {
const reussite = reussites.find(x => x.condition(chances, roll));
if (diviseur > 1 && reussite.code == 'norm') {
return reussiteInsuffisante;
}
return reussite;
}
/* -------------------------------------------- */

View File

@ -7,6 +7,7 @@ import { Misc } from "./misc.js";
import { RdDBonus } from "./rdd-bonus.js";
import { RdDCarac } from "./rdd-carac.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
/**
* Extend the base Dialog entity to select roll parameters
@ -64,13 +65,32 @@ export class RdDRoll extends Dialog {
canClose: true
};
mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
if (rollData.forceCarac) {
rollData.carac = rollData.forceCarac;
}
rollData.diviseurSignificative = RdDRoll.getDiviseurSignificative(rollData);
RollDataAjustements.calcul(rollData, actor);
}
/* -------------------------------------------- */
static getDiviseurSignificative(rollData) {
let facteurSign = 1;
if (rollData.surprise == 'demi') {
facteurSign *= 2;
}
if (rollData.needParadeSignificative) {
facteurSign *= 2;
}
if (RdDBonus.isDefenseAttaqueFinesse(rollData)) {
facteurSign *= 2;
}
if (!ReglesOptionelles.isUsing('tripleSignificative')) {
facteurSign = Math.min(facteurSign, 4);
}
return facteurSign;
}
/* -------------------------------------------- */
static _ensureCorrectActions(actions) {
@ -122,7 +142,6 @@ export class RdDRoll extends Dialog {
await RdDResolutionTable.rollData(this.rollData);
console.log("RdDRoll -=>", this.rollData, this.rollData.rolled);
this.actor.setRollWindowsOpened(false);
if (action.callbacks)
for (let callback of action.callbacks) {
if (callback.condition == undefined || callback.condition(this.rollData)) {

View File

@ -406,7 +406,7 @@ table {border: 1px solid #7a7971;}
border-radius: 6px; padding: 3px;
background:linear-gradient(30deg, rgba(7, 76, 0, 0.3), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.1), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.3));
}
.rdd-roll-echec{
.rdd-roll-notSign, .rdd-roll-echec{
border-radius: 6px; padding: 3px;
background-image: linear-gradient(150deg, rgba(255, 0, 0, 0.3), rgba(255, 200, 128, 0.05),rgba(255, 200, 128, 0.1), rgba(255,10,0,0.3));
}