Fix erreur en cas d'attaque sans cible

This commit is contained in:
Vincent Vandemeulebrouck
2021-03-18 23:55:59 +01:00
parent 17d863482d
commit e71c03abb0
2 changed files with 17 additions and 11 deletions

View File

@ -2546,7 +2546,7 @@ export class RdDActor extends Actor {
let competence = this.getCompetence(compName);
if (arme || armeName || (competence.type == 'competencecreature' && competence.data.iscombat)) {
RdDCombat.createUsingTarget(this).attaque(competence, arme);
RdDCombat.createUsingTarget(this)?.attaque(competence, arme);
} else {
this.rollCompetence(competence.name);
}