Nouvelle fenêtre: attaque/defense

quelques améliorations
préparation pour gérer les messages de résultats en
fonction du type de jet (attaque/compétence/...)

quelques corrections (suppression du filtre de compétences
quand on change de type de jet, astrologie, ..)
This commit is contained in:
2025-09-24 01:23:10 +02:00
parent 1f330c734e
commit d26ab59c51
65 changed files with 381 additions and 350 deletions

View File

@@ -3,7 +3,7 @@ import { Grammar } from "../grammar.js"
import { CARACS, RdDCarac } from "../rdd-carac.js"
import { RdDTimestamp } from "../time/rdd-timestamp.js"
import { TMRUtility } from "../tmr-utility.js"
import { ROLL_MODE_MEDITATION } from "./roll-constants.mjs"
import { ROLL_TYPE_MEDITATION } from "./roll-constants.mjs"
import { PART_CARAC } from "./roll-part-carac.mjs"
import { PART_COMP } from "./roll-part-comp.mjs"
import { RollPartSelect } from "./roll-part-select.mjs"
@@ -17,7 +17,7 @@ export class RollPartMeditation extends RollPartSelect {
get section() { return ROLLDIALOG_SECTION.CHOIX }
isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
visible(rollData) { return this.isRollMode(rollData, ROLL_MODE_MEDITATION) }
visible(rollData) { return this.isRollType(rollData, ROLL_TYPE_MEDITATION) }
loadRefs(rollData) {
const refs = this.getRefs(rollData)
@@ -86,7 +86,6 @@ export class RollPartMeditation extends RollPartSelect {
const index = selectOptions.selectedIndex
this.$selectMeditation(rollDialog.rollData, selectOptions[index]?.value)
rollDialog.render()
rollDialog.setModeTitle()
})
this.setupListenerCondition(rollDialog, 'isComportement')