Nouvelle fenêtre: attaque/defense
quelques améliorations préparation pour gérer les messages de résultats en fonction du type de jet (attaque/compétence/...) quelques corrections (suppression du filtre de compétences quand on change de type de jet, astrologie, ..)
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		| @@ -424,7 +424,7 @@ select, | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog { | ||||
|   font-family: CaslonAntique; | ||||
|   display: grid; | ||||
|   grid-template-areas: "header header     header     header     header     header     header" "action action     action     action     action     action     action" "mode   separation separation separation separation separation separation" "mode   carac      carac      carac      comp       comp       resume" "mode   choix      choix      choix      choix      choix      modifiers" "mode   resolution resolution resolution resolution resolution modifiers" "mode   chances    chances    chances    chances    chances    buttons" "footer footer     footer     footer     footer     footer     footer"; | ||||
|   grid-template-areas: "header header     header     header     header     header     header" "action action     action     action     action     action     action" "type   separation separation separation separation separation separation" "type   carac      carac      carac      comp       comp       resume" "type   choix      choix      choix      choix      choix      modifiers" "type   resolution resolution resolution resolution resolution modifiers" "type   chances    chances    chances    chances    chances    buttons" "footer footer     footer     footer     footer     footer     footer"; | ||||
|   grid-template-columns: 2rem 1rem 1fr 1fr 2fr 2fr 3fr; | ||||
|   gap: 0.2rem; | ||||
| } | ||||
| @@ -461,26 +461,26 @@ select, | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-buttons { | ||||
|   grid-area: buttons; | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-mode { | ||||
|   grid-area: mode; | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-type { | ||||
|   grid-area: type; | ||||
|   display: flex; | ||||
|   flex-direction: column; | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="rollmode"] button[data-checked="true"], | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-mode button[data-checked="true"] { | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-type button[data-checked="true"] { | ||||
|   background-color: var(--color-text-selection-bg); | ||||
|   color: var(--color-controls); | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="rollmode"] button[data-checked="true"] i, | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-mode button[data-checked="true"] i { | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-type button[data-checked="true"] i { | ||||
|   filter: invert(0.8); | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="rollmode"] button[data-checked="true"] img, | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-mode button[data-checked="true"] img { | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-type button[data-checked="true"] img { | ||||
|   filter: invert(0.2); | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="rollmode"] button, | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-mode button { | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-type button { | ||||
|   height: 1.8rem; | ||||
|   width: 1.8rem; | ||||
|   gap: 0.5rem; | ||||
| @@ -489,11 +489,11 @@ select, | ||||
|   color: var(--color-controls); | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="rollmode"] button i, | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-mode button i { | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-type button i { | ||||
|   filter: invert(0.2); | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="rollmode"] button img, | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-mode button img { | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog roll-type button img { | ||||
|   filter: invert(0.8); | ||||
| } | ||||
| .system-foundryvtt-reve-de-dragon .roll-dialog :is(roll-carac, roll-comp) { | ||||
|   | ||||
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