34 Jet de rêve pour entités

gestion du jet de rêve pour s'accorder aux entités de cauchemar
This commit is contained in:
2020-12-01 17:36:13 +01:00
parent 82b0ec1015
commit cd434ae5dd
6 changed files with 159 additions and 42 deletions

View File

@ -105,9 +105,23 @@ Hooks.once("init", async function() {
rollDataHandler: {},
TMRUtility: TMRUtility
}
// Create specific settings
game.settings.register("foundryvtt-reve-de-dragon", "accorder-entite-cauchemar", {
name: "Accorder le rêve aux entités",
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
scope: "world",
config: true,
type: String,
choices: { // If choices are defined, the resulting setting will be a select menu
"avant-attaque": "Avant l'attaque",
"avant-defense": "Avant la défense",
"avant-encaissement": "Avant l'encaissement",
},
default: "avant-encaissement"
});
// Create specific settings
// game.settings.register("foundryvtt-reve-de-dragon", "configuration", {
// name: "configuration",
// name: "configuration",
// scope: "world",
// config: false,
// type: Object
@ -119,7 +133,7 @@ Hooks.once("init", async function() {
config: true,
default: false,
type: Boolean
});
});
//game.settings.get("<systemName>","<settingName>") to retrieve it and game.settings.set("<systemName>","<settingName>", <newValue>)
/**