Corrections premiers retours

This commit is contained in:
2025-10-17 17:56:38 +02:00
parent cd8e190082
commit a6c593c100
16 changed files with 85 additions and 61 deletions

View File

@@ -15,9 +15,8 @@ import { RdDItemCompetence } from "./item-competence.js";
import { MAP_PHASE, RdDInitiative } from "./initiative.mjs";
import RollDialog from "./roll/roll-dialog.mjs";
import { PART_DEFENSE } from "./roll/roll-part-defense.mjs";
import { RollDialogAdapter } from "./roll/roll-dialog-adapter.mjs";
import { ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE } from "./roll/roll-constants.mjs";
import { OptionsAvancees, ROLL_DIALOG_V2, ROLL_DIALOG_V2_TEST } from "./settings/options-avancees.js";
import { DIFF, ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE } from "./roll/roll-constants.mjs";
import { OptionsAvancees, ROLL_DIALOG_V2 } from "./settings/options-avancees.js";
import { MappingCreatureArme } from "./item/mapping-creature-arme.mjs";
import { RollBasicParts } from "./roll/roll-basic-parts.mjs";
@@ -380,7 +379,7 @@ export class RdDCombat {
if (defenderToken && Misc.isFirstConnectedGM()) {
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id)
rddCombat?.removeChatMessageActionsPasseArme(msg.paramChatDefense.attackerRoll.passeArme)
if (msg.defenderRoll.ids) {/* TODO: delete roll V1 */
if (msg.defenderRoll.v2) {/* TODO: delete roll V1 */
RollDialog.loadRollData(msg.paramChatDefense)
rddCombat?._chatMessageDefenseV2(msg.paramChatDefense)
} else {
@@ -561,7 +560,7 @@ export class RdDCombat {
/* -------------------------------------------- */
static isEchecTotal(rollData) {
if (rollData.ids /* roll V2*/) {
if (rollData.v2 /* roll V2*/) {
// TODO: en cas de demi-surprise à l'attaque, tout échec est un echec total.
// TODO: en cas de demi-surprise en défense, pas de changement à la règle de base
return rollData.rolled.isETotal
@@ -575,7 +574,7 @@ export class RdDCombat {
/* -------------------------------------------- */
static isParticuliere(rollData) {
if (rollData.ids /* roll V2*/) {
if (rollData.v2 /* roll V2*/) {
return rollData.rolled.isPart
}
if (rollData.attackerRoll || !rollData.ajustements.surprise.used) {
@@ -586,7 +585,7 @@ export class RdDCombat {
/* -------------------------------------------- */
static isReussite(rollData) {
if (rollData.ids /* roll V2*/) {
if (rollData.v2 /* roll V2*/) {
return rollData.rolled.isSuccess
}
if (!rollData.ajustements.surprise.used) {
@@ -686,11 +685,7 @@ export class RdDCombat {
async doRollAttaque(rollData, callbacks = []) {
// TODO V2 await this.proposerAjustementTirLancer(rollData)
await RollDialog.create(rollData, {
onRollDone: (dialog) => {
if (!OptionsAvancees.isUsing(ROLL_DIALOG_V2_TEST))
dialog.close()
},
customChatMessage: true,
onRollDone: RollDialog.onRollDoneClose,
callbacks: [
async (roll) => await this.onAttaqueV2(roll),
...callbacks
@@ -892,7 +887,10 @@ export class RdDCombat {
/* -------------------------------------------- */
isPossession(attackerRoll) {
return attackerRoll.selectedCarac.label.toLowerCase() == 'possession';
const carac = attackerRoll.v2
? attackerRoll.current.carac?.label
: attackerRoll.selectedCarac.label
return carac?.toLowerCase() == 'possession';
}
/* -------------------------------------------- */
@@ -1067,7 +1065,7 @@ export class RdDCombat {
opponentId: this.attackerId,
},
type: { allowed: [ROLL_TYPE_DEFENSE], current: ROLL_TYPE_DEFENSE },
attackerRoll: RollDialogAdapter.mapActionAttaque(attackerRoll),
attackerRoll: attackerRoll,
passeArme: attackerRoll.passeArme,
})
}
@@ -1075,7 +1073,6 @@ export class RdDCombat {
async doRollDefense(rollData, callbacks = []) {
await RollDialog.create(rollData, {
onRollDone: RollDialog.onRollDoneClose,
customChatMessage: true,
callbacks: [
async (roll) => {
this.removeChatMessageActionsPasseArme(roll.passeArme);