#124 : Les creatures peuvent avoir de l'equipement
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@ -276,6 +276,22 @@ export class RdDUtility {
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data.data.objets = data.data.conteneurs.concat(data.data.materiel).concat(data.data.armes).concat(data.data.armures).concat(data.data.munitions).concat(data.data.livres).concat(data.data.potions).concat(data.data.herbes).concat(data.data.ingredients);
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}
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/* -------------------------------------------- */
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static async processItemDropEvent( actorSheet, event) {
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let dragData = JSON.parse(event.dataTransfer.getData("text/plain"));
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let dropID = $(event.target).parents(".item").attr("data-item-id"); // Only relevant if container drop
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if ( dropID ) { // Dropped over an item !!!
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let objetId = dragData.id || dragData.data._id;
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if ( actorSheet.objetVersConteneur[objetId] != dropID && objetId != dropID) {
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if ( actorSheet.actor.validateConteneur(objetId, dropID) && actorSheet.actor.testConteneurCapacite(objetId, dropID) ) {
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await actorSheet.actor.enleverDeConteneur(objetId, actorSheet.objetVersConteneur[objetId]);
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await actorSheet.actor.ajouterAConteneur(objetId, dropID);
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}
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}
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}
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actorSheet.actor.computeEncombrementTotalEtMalusArmure();
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}
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/* -------------------------------------------- */
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static buildArbreDeConteneur( actorSheet, data ) {
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actorSheet.objetVersConteneur = {}; // Table de hash locale pour recupération rapide du conteneur parent (si existant)
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