#124 : Les creatures peuvent avoir de l'equipement

This commit is contained in:
2021-01-08 16:57:10 +01:00
parent 9e3b2a557f
commit a432ed6d32
7 changed files with 77 additions and 57 deletions

View File

@ -30,6 +30,7 @@ export class RdDActorSheet extends ActorSheet {
/* -------------------------------------------- */
getData() {
let data = super.getData();
if ( data.actor.type == 'creature' || data.actor.type == 'humanoide') return data; // Shortcut
data.data.editCaracComp = this.options.editCaracComp;
data.data.montrerCompetencesNiveauBase = this.options.montrerCompetencesNiveauBase;
@ -137,25 +138,10 @@ export class RdDActorSheet extends ActorSheet {
return data;
}
/* -------------------------------------------- */
async processItemDropEvent( event) {
let dragData = JSON.parse(event.dataTransfer.getData("text/plain"));
let dropID = $(event.target).parents(".item").attr("data-item-id"); // Only relevant if container drop
if ( dropID ) { // Dropped over an item !!!
let objetId = dragData.id || dragData.data._id;
if ( this.objetVersConteneur[objetId] != dropID && objetId != dropID) {
if ( this.actor.validateConteneur(objetId, dropID) && this.actor.testConteneurCapacite(objetId, dropID) ) {
await this.actor.enleverDeConteneur(objetId, this.objetVersConteneur[objetId]);
await this.actor.ajouterAConteneur(objetId, dropID);
}
}
}
this.actor.computeEncombrementTotalEtMalusArmure();
}
/* -------------------------------------------- */
async _onDrop(event) {
await this.processItemDropEvent(event);
await RdDUtility.processItemDropEvent(this, event);
super._onDrop(event);
}