Ajout de signes draconiques

This commit is contained in:
Vincent Vandemeulebrouck
2021-05-10 19:17:31 +02:00
parent 2c7b37db04
commit a0f1c36dc6
7 changed files with 237 additions and 1 deletions

View File

@ -31,6 +31,7 @@ import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
import { RdDHerbes } from "./rdd-herbes.js";
import { RdDItem } from "./item.js";
import { RdDDice } from "./rdd-dice.js";
import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
/* -------------------------------------------- */
/* Foundry VTT Initialization */
@ -167,6 +168,11 @@ Hooks.once("init", async function () {
Actors.registerSheet("foundryvtt-reve-de-dragon", RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
Actors.registerSheet("foundryvtt-reve-de-dragon", RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("foundryvtt-reve-de-dragon", RdDSigneDraconiqueItemSheet, {
label: "Signe draconique",
types: ["signedraconique"],
makeDefault: true
});
Items.registerSheet("foundryvtt-reve-de-dragon", RdDItemSheet, { makeDefault: true });
CONFIG.Combat.documentClass = RdDCombatManager;