Gestion des actions sur les items

- dans la liste d'équipement, liste d'actions fournie par code
- support d'actions multiples
- listener générique

Utilisation du mécanisme pour tous les items, standardisation de
l'apparence des boutons d'items
This commit is contained in:
2025-01-15 19:13:32 +01:00
parent ce7f5381ca
commit 9fc21e6d97
60 changed files with 560 additions and 601 deletions

View File

@ -14,6 +14,7 @@ import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { RdDItem } from "./item.js";
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
import { ItemAction } from "./item/item-actions.js";
/**
* Extend the basic ItemSheet for RdD specific items
@ -199,13 +200,14 @@ export class RdDItemSheet extends ItemSheet {
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
if (this.actor) {
this.html.find('.consommer-potion').click(event => this.itemActionConsommer(event))
this.html.find('.item-action').click(event => this.itemAction(event))
// TODO
this.html.find('.actionItem').click(event => ItemAction.onActionItem(event, this.actor, this.options))
this.html.find('.item-potion-consommer').click(event => this.itemActionConsommer(event))
this.html.find('.item-split').click( event => this.itemActionSplit(event))
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
this.html.find('.item-delete').click(async event => this.itemActionDelete(event));
this.html.find('.item-quantite-plus').click(async event => {
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
@ -223,6 +225,11 @@ export class RdDItemSheet extends ItemSheet {
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
}
itemActionDelete(event) {
const item = RdDSheetUtility.getItem(event, this.actor)
return RdDUtility.confirmActorItemDelete(item, this.actor)
}
async itemActionConsommer(event) {
const item = RdDSheetUtility.getItem(event, this.actor)
if (item) {
@ -239,14 +246,6 @@ export class RdDItemSheet extends ItemSheet {
}
}
async itemAction(event) {
const item = RdDSheetUtility.getItem(event, this.actor);
if (item) {
await item.actionPrincipale(this.actor)
await RdDSheetUtility.renderItemBranch(this.actor, item)
}
}
_getEventActor(event) {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get(actorId);