Export de personnage en pdf

Première version d'export de personnage pdf
This commit is contained in:
2025-11-01 00:54:57 +01:00
parent 05c7a91f93
commit 9b91850731
20 changed files with 79502 additions and 40 deletions

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@@ -14,27 +14,28 @@ export const SANS_COMPETENCE = {
description: "",
descriptionmj: "",
defaut_carac: "",
},
},
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp"
}
}
export const CATEGORIES_COMPETENCES = {
"generale": { base: -4, label: "Générales" },
"particuliere": { base: -8, label: "Particulières" },
"specialisee": { base: -11, label: "Spécialisées" },
"connaissance": { base: -11, label: "Connaissances" },
"draconic": { base: -11, label: "Draconic" },
"melee": { base: -6, label: "Mêlée" },
"tir": { base: -8, label: "Tir" },
"lancer": { base: -8, label: "Lancer" }
generale: { key: 'generale', base: -4, label: "Générales" },
particuliere: { key: 'particuliere', base: -8, label: "Particulières" },
specialisee: { key: 'specialisee', base: -11, label: "Spécialisées" },
connaissance: { key: 'connaissance', base: -11, label: "Connaissances" },
draconic: { key: 'draconic', base: -11, label: "Draconic" },
melee: { key: 'melee', base: -6, label: "Mêlée" },
tir: { key: 'tir', base: -8, label: "Tir" },
lancer: { key: 'lancer', base: -8, label: "Lancer" }
}
export const CATEGORIES_COMPETENCE_COMBAT = [CATEGORIES_COMPETENCES.melee, CATEGORIES_COMPETENCES.tir, CATEGORIES_COMPETENCES.lancer].map(it => it.key)
export const CATEGORIES_COMPETENCES_CREATURES = {
"generale": { base: 0, label: "Générale" },
"naturelle": { base: 0, label: "Arme naturelle" },
"melee": { base: 0, label: "Mêlée" },
"parade": { base: 0, label: "Parade" },
"tir": { base: 0, label: "Tir" },
"lancer": { base: 0, label: "Lancer" },
"possession": { base: 0, label: "Possession" },
generale: { key: 'generale', base: 0, label: "Générale" },
naturelle: { key: 'naturelle', base: 0, label: "Arme naturelle" },
melee: { key: 'melee', base: 0, label: "Mêlée" },
parade: { key: 'parade', base: 0, label: "Parade" },
tir: { key: 'tir', base: 0, label: "Tir" },
lancer: { key: 'lancer', base: 0, label: "Lancer" },
possession: { key: 'possession', base: 0, label: "Possession" },
}