#113 règles de combat optionnelles
This commit is contained in:
@ -12,7 +12,7 @@ import { ChatUtility } from "./chat-utility.js";
|
||||
import { RdDItemSort } from "./item-sort.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDEncaisser } from "./rdd-roll-encaisser.js";
|
||||
import { RdDCombat } from "./rdd-combat.js";
|
||||
import { RdDCombat, RdDCombatSettings } from "./rdd-combat.js";
|
||||
import { DeDraconique } from "./de-draconique.js";
|
||||
import { RdDAudio } from "./rdd-audio.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
@ -2222,6 +2222,9 @@ export class RdDActor extends Actor {
|
||||
}
|
||||
|
||||
_deteriorerArmure(item, dmg) {
|
||||
if (!RdDCombatSettings.isUsingDeteriorationArmure()) {
|
||||
return;
|
||||
}
|
||||
let update = duplicate(item);
|
||||
update.data.deterioration = (update.data.deterioration ?? 0) + dmg;
|
||||
if (update.data.deterioration >= 10) {
|
||||
|
Reference in New Issue
Block a user