Compendiums paramétrables

This commit is contained in:
Vincent Vandemeulebrouck 2022-11-06 21:39:47 +01:00
parent ce562b6b8a
commit 73c490a91d
4 changed files with 143 additions and 3 deletions

View File

@ -37,6 +37,7 @@ import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
import { Misc } from "./misc.js";
import { Migrations } from './migrations.js';
import { DialogChronologie } from "./dialog-chronologie.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
/* -------------------------------------------- */
/* Foundry VTT Initialization */
@ -195,6 +196,7 @@ Hooks.once("init", async function () {
CONFIG.Combat.documentClass = RdDCombatManager;
// préparation des différents modules
SystemCompendiums.init();
DialogChronologie.init();
ReglesOptionelles.init();
RdDUtility.init();

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@ -1,3 +1,5 @@
import { SystemCompendiums } from "./settings/system-compendiums.js";
export class RdDRollTables {
/* -------------------------------------------- */
@ -14,7 +16,7 @@ export class RdDRollTables {
}
static async getSystemTable(tableName) {
const pack = game.packs.get("foundryvtt-reve-de-dragon.tables-diverses");
const pack = SystemCompendiums.getPack("tables-diverses");
const index = await pack.getIndex();
const entry = index.find(e => e.name === tableName);
return await pack.getDocument(entry._id);
@ -24,8 +26,7 @@ export class RdDRollTables {
static async drawItemFromRollTable(tableName, toChat = false) {
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
const pack = game.packs.get(drawResult.documentCollection)
let doc = await pack.getDocument(drawResult.documentId)
return doc
return await pack.getDocument(drawResult.documentId)
}
/* -------------------------------------------- */

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@ -0,0 +1,116 @@
import { SYSTEM_RDD } from "../constants.js";
const COMPENDIUM_SETTING_PREFIX = 'compendium-';
const CONFIGURABLE_COMPENDIUMS = {
'tables-diverses': { label: "Tables aléatoires", type: "RollTable" },
'competences': { label: "Compétences", type: "Item" },
'queues-de-dragon': { label: "Queues de dragon", type: "Item" },
'ombres-de-thanatos': { label: "Ombres de Thanatos", type: "Item" },
'souffles-de-dragon': { label: "Souffles de Dragon", type: "Item" },
'tarot-draconique': { label: "Tarots draconiques", type: "Item" },
'tetes-de-dragon-pour-haut-revants': { label: "Têtes de dragons (haut-rêvant)", type: "Item" },
'tetes-de-dragon-pour-tous-personnages': { label: "Têtes de dragons (tous)", type: "Item" },
}
export class SystemCompendiums extends FormApplication {
static init() {
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
mergeObject(definition, {
compendium: compendium,
default: SystemCompendiums._getDefaultCompendium(compendium),
setting: SystemCompendiums._getSettingCompendium(compendium)
});
game.settings.register(SYSTEM_RDD, definition.setting, {
name: definition.label,
default: definition.default,
scope: "world",
config: false,
type: String
});
});
game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
name: "Choisir les compendiums système",
label: "Compendiums système",
hint: "Ouvre la fenêtre de sélection des compendiums système",
icon: "fas fa-bars",
type: SystemCompendiums
})
}
static getPack(compendium) {
return game.packs.get(SystemCompendiums.getCompendium(compendium));
}
static async getContent(compendium, docType) {
const pack = SystemCompendiums.getPack(compendium);
if (pack.metadata.type == docType)
{
return await pack.getDocuments();
}
return [];
}
static async getItems(compendium) {
return await SystemCompendiums.getContent(compendium, 'Item')
}
static getCompendium(compendium) {
const setting = CONFIGURABLE_COMPENDIUMS[compendium]?.setting;
return setting ? game.settings.get(SYSTEM_RDD, setting) : SystemCompendiums._getDefaultCompendium(compendium);
}
static _getSettingCompendium(compendium) {
return COMPENDIUM_SETTING_PREFIX + compendium;
}
static _getDefaultCompendium(compendium) {
return `${SYSTEM_RDD}.${compendium}`;
}
constructor(...args) {
super(...args);
}
static get defaultOptions() {
const options = super.defaultOptions;
mergeObject(options, {
id: "system-compendiums",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
height: 'fit-content',
width: 600,
minimizable: false,
closeOnSubmit: true,
title: "Compendiums système"
});
return options;
}
getData() {
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
.map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
const availableCompendiums = game.packs.map(pack => { return {
name: pack.collection,
path: pack.collection.replace('.', " / "),
type: pack.metadata.type
} });
return mergeObject(super.getData(), {
systemCompendiums: systemCompendiums,
availableCompendiums: availableCompendiums
});
}
activateListeners(html) {
html.find("select.system-compendium-setting").change((event) => {
const compendium = $(event.currentTarget).data('compendium')
const value = $(event.currentTarget).val();
const systemCompendium = CONFIGURABLE_COMPENDIUMS[compendium];
game.settings.set(SYSTEM_RDD, systemCompendium.setting, value);
});
}
}

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@ -0,0 +1,21 @@
<form autocomplete="off" onsubmit="event.preventDefault();">
{{log 'systemCompendiums'systemCompendiums}}
{{log 'availableCompendiums' availableCompendiums}}
<ul>
{{#each systemCompendiums as |definition key|}}
<li class="flexrow">
<label>{{definition.label}}</label>
<select data-dtype="String" class="system-compendium-setting flex-grow-2" data-compendium="{{definition.compendium}}" >
{{#select definition.value}}
{{#each @root.availableCompendiums as |available key|}}
{{#if (eq available.type definition.type)}}
<option value="{{available.name}}">{{available.path }}</option>
{{/if}}
{{/each}}
{{/select}}
</select>
</li>
{{/each}}
</ul>
</form>