Montée TMR sur méditation
ajout d'un bouton pour aller dans les TMR lors d'une méditation réussie
This commit is contained in:
@@ -8,6 +8,7 @@ import { RDD_CONFIG, renderTemplate } from "../constants.js"
|
||||
import { EMPOIGNADE } from "../item/arme.js"
|
||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js"
|
||||
import { RollTypeCuisine } from "./roll-type-cuisine.mjs"
|
||||
import { RollTypeMeditation } from "./roll-type-meditation.mjs"
|
||||
|
||||
export default class ChatRollResult {
|
||||
static init() {
|
||||
@@ -38,7 +39,7 @@ export default class ChatRollResult {
|
||||
)
|
||||
const save = RollDialog.saveParts(roll, impacts)
|
||||
|
||||
ChatUtility.setMessageData(chatMessage, 'rollData', save)
|
||||
await this.saveChatMessageRoll(chatMessage, save)
|
||||
return chatMessage
|
||||
}
|
||||
|
||||
@@ -112,6 +113,8 @@ export default class ChatRollResult {
|
||||
$(html).on("click", '.resister-recul', event => this.onClickRecul(event))
|
||||
$(html).on("click", '.choix-particuliere', event => this.onClickChoixParticuliere(event))
|
||||
$(html).on("click", '.faire-gouter', event => this.onClickFaireGouter(event))
|
||||
$(html).on("click", '.monter-tmr-normale', event => this.onClickMonteeTMR(event, 'normal'))
|
||||
$(html).on("click", '.monter-tmr-rapide', event => this.onClickMonteeTMR(event, 'rapide'))
|
||||
|
||||
}
|
||||
|
||||
@@ -125,8 +128,16 @@ export default class ChatRollResult {
|
||||
return undefined
|
||||
}
|
||||
|
||||
async saveChatMessageRoll(chatMessage, savedRoll) {
|
||||
await ChatUtility.setMessageData(chatMessage, 'rollData', savedRoll)
|
||||
}
|
||||
|
||||
loadChatMessageRoll(chatMessage) {
|
||||
return ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||
}
|
||||
|
||||
async updateChatMessage(chatMessage, savedRoll) {
|
||||
ChatUtility.setMessageData(chatMessage, 'rollData', savedRoll)
|
||||
await this.saveChatMessageRoll(chatMessage, savedRoll)
|
||||
const copy = foundry.utils.duplicate(savedRoll)
|
||||
RollDialog.loadRollData(copy)
|
||||
this.prepareDisplay(copy)
|
||||
@@ -136,7 +147,7 @@ export default class ChatRollResult {
|
||||
|
||||
onClickAppelChance(event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
const actor = game.actors.get(savedRoll.ids.actorId)
|
||||
actor.rollAppelChance(
|
||||
() => this.onAppelChanceSuccess(savedRoll, chatMessage),
|
||||
@@ -144,11 +155,13 @@ export default class ChatRollResult {
|
||||
event.preventDefault()
|
||||
}
|
||||
|
||||
onAppelChanceSuccess(savedRoll, chatMessage) {
|
||||
async onAppelChanceSuccess(savedRoll, chatMessage) {
|
||||
const reRoll = foundry.utils.duplicate(savedRoll)
|
||||
console.log('onAppelChanceSuccess savedRoll', savedRoll)
|
||||
reRoll.type.retry = true
|
||||
await this.updateChatMessage(chatMessage, reRoll)
|
||||
const callbacks = [r => ChatUtility.removeChatMessageId(chatMessage.id)]
|
||||
|
||||
// TODO: annuler les effets
|
||||
switch (reRoll.type.current) {
|
||||
case ROLL_TYPE_DEFENSE:
|
||||
@@ -171,7 +184,7 @@ export default class ChatRollResult {
|
||||
|
||||
onClickAppelDestinee(event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
const actor = game.actors.get(savedRoll.ids.actorId)
|
||||
|
||||
actor.appelDestinee(async () => {
|
||||
@@ -184,7 +197,7 @@ export default class ChatRollResult {
|
||||
|
||||
async onClickEncaissement(event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
const attaque = savedRoll.attackerRoll
|
||||
const defender = game.actors.get(savedRoll.ids.actorId)
|
||||
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
||||
@@ -198,7 +211,7 @@ export default class ChatRollResult {
|
||||
|
||||
async onClickRecul(event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
const defender = game.actors.get(savedRoll.ids.actorId)
|
||||
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
||||
savedRoll.done.recul = await defender.encaisserRecul(attacker.getForce(), savedRoll.attackerRoll.dmg.dmgArme)
|
||||
@@ -209,15 +222,29 @@ export default class ChatRollResult {
|
||||
async onClickChoixParticuliere(event) {
|
||||
const choix = event.currentTarget.attributes['data-particuliere'].value
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
savedRoll.particuliere = choix
|
||||
savedRoll.particulieres = [RDD_CONFIG.particuliere[choix]]
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
await this.getCombat(savedRoll)?.onAttaqueV2(savedRoll, callbacks)
|
||||
}
|
||||
|
||||
async onClickFaireGouter(event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
if (!savedRoll.type.retry) {
|
||||
savedRoll.type.retry = true
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
}
|
||||
await new RollTypeCuisine().onFaireGouter(savedRoll)
|
||||
}
|
||||
|
||||
async onClickMonteeTMR(event, mode) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
if (await new RollTypeMeditation().onMonteeTMR(savedRoll, mode)) {
|
||||
savedRoll.done.meditation = true
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user