Les effets s'appliquent aux créatures
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@ -180,7 +180,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
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}
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/* -------------------------------------------- */
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isEffectAllowed(effectId) { return true }
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isEffectAllowed(effectId) { return false }
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getEffects(filter = e => true) {
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return this.getEmbeddedCollection("ActiveEffect").filter(filter);
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