Fix multi-dialogs
Arrêter d'utiliser le jQuery $(selector) qui cause des effets de bord si plusieurs élements de la page (ie: foundry) correspondent au selector. Stocker le html dans les Sheet/Dialogs lors de l'appel activateListeners afin de pouvoir s'y référer ensuite. Utiliser this.html.find pour chercher dans le html de la fenêtre courante. Eliminer les référence par id html car l'id est unique (donc ne marche pas en multi-fenêtres)
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@ -197,32 +197,33 @@ export class RdDTMRDialog extends Dialog {
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/* -------------------------------------------- */
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async activateListeners(html) {
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super.activateListeners(html);
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this.html = html;
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document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view);
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if (this.viewOnly) {
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html.find('.lancer-sort').remove();
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html.find('.lire-signe-draconique').remove();
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this.html.find('.lancer-sort').remove();
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this.html.find('.lire-signe-draconique').remove();
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return;
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}
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HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
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HtmlUtility._showControlWhen($(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
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HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
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HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
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// Roll Sort
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html.find('.lancer-sort').click((event) => {
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this.html.find('.lancer-sort').click((event) => {
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this.actor.rollUnSort(this._getActorCoord());
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});
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html.find('.lire-signe-draconique').click((event) => {
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this.html.find('.lire-signe-draconique').click((event) => {
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this.actor.rollLireSigneDraconique(this._getActorCoord());
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});
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html.find('#dir-top').click((event) => this.moveFromKey("top"));
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html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
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html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
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html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
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html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
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html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
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this.html.find('#dir-top').click((event) => this.moveFromKey("top"));
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this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
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this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
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this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
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this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
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this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
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// Gestion du cout de montée en points de rêve
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let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
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@ -244,7 +245,7 @@ export class RdDTMRDialog extends Dialog {
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}
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const coord = this._getActorCoord();
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HtmlUtility._showControlWhen($(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
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HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
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let ptsreve = document.getElementById("tmr-pointsreve-value");
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ptsreve.innerHTML = this.actor.system.reve.reve.value;
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@ -279,7 +280,7 @@ export class RdDTMRDialog extends Dialog {
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}
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await this.actor.santeIncDec("fatigue", this.cumulFatigue)
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}
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await super.close(); // moving 1 cell costs 1 fatigue
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await super.close();
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}
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/* -------------------------------------------- */
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