Gestion preliminaire de l'XP

This commit is contained in:
2020-08-13 22:28:56 +02:00
parent d215629c9b
commit 5fa82a5ee7
10 changed files with 92 additions and 5 deletions

View File

@ -12,6 +12,16 @@ const level_category = {
"tir": "-8",
"lancer": "-8"
}
const competenceTroncs = [ ["Esquive", "Dague", "Corps à corps"],
["Epée à 1 main", "Epée à 2 mains", "Hache à 1 main", "Hache à 2 mains", "Lance", "Masse à 1 main", "Masse à 2 mains"] ];
const competence_xp = {
"-11" : [ 5, 10, 15, 25, 35, 45, 55, 70, 85, 100, 115, 135, 155, 175 ],
"-8" : [ 10, 20, 30, 40, 55, 70, 85, 100, 120, 140,160],
"-6" : [ 10, 20, 35, 50, 65, 80, 100, 120, 140],
"-4" : [ 15, 30, 45, 60, 80, 100, 120]
}
// This table starts at 0 -> niveau -10
const competence_xp_par_niveau = [ 5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, 30, 30, 40, 40, 60, 60, 100, 100, 100, 100, 100, 100, 100, 100, 100];
const carac_array = [ "taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
const bonusmalus = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10];
const specialResults = [ { "part": 0, "epart": 0, "etotal": 0 }, // 0
@ -204,6 +214,18 @@ export class RdDUtility {
return container.append(table);
}
/* -------------------------------------------- */
static isTronc( compName )
{
for (let troncList of competenceTroncs) {
for (let troncName of troncList) {
if ( troncName == compName)
return troncList;
}
}
return false;
}
/* -------------------------------------------- */
static getResolutionField(caracValue, levelValue )
{
@ -215,6 +237,21 @@ export class RdDUtility {
return CONFIG.RDD.resolutionTable[caracValue][levelValue+10];
}
/* -------------------------------------------- */
static computeCompetenceXPCost( competence )
{
let minLevel = competence.data.base;
if ( minLevel == competence.data.niveau) return 0;
if ( competence.data.niveau < -10) return 0;
let xp = 0;
for (let i=minLevel+1; i<=competence.data.niveau; i++) {
xp += competence_xp_par_niveau[i+10];
//console.log(i, i+10, competence_xp_par_niveau[i+10]);
}
return xp;
}
/* -------------------------------------------- */
static computeCarac( data)
{
@ -481,6 +518,7 @@ export class RdDUtility {
} else if (sockmsg.msg == "msg_defense" ) {
let defenderActor = game.actors.get( sockmsg.data.defenderid );
if ( (game.user.isGM && !defenderActor.isPC) || (defenderActor.isPC && game.user.character.id == defenderActor.id ) ) {
console.log("User is pushing message...", game.user.name);
sockmsg.data.whisper = [ game.user ];
sockmsg.data.blind = true;
sockmsg.data.rollMode = "blindroll";