fit-content pour toutes les fenêtres roll
C'est le comportement par défaut, donc enlever les surcharges Corrections pour les fenêtres de combat
This commit is contained in:
@ -791,23 +791,21 @@ export class RdDCombat {
|
||||
await this.proposerAjustementTirLancer(rollData)
|
||||
|
||||
const dialog = await RdDRoll.create(this.attacker, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
options: { height: 540 }
|
||||
}, {
|
||||
name: 'jet-attaque',
|
||||
label: 'Attaque: ' + (arme?.name ?? competence.name),
|
||||
callbacks: [
|
||||
this.attacker.createCallbackExperience(),
|
||||
this.attacker.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
|
||||
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
|
||||
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
|
||||
]
|
||||
});
|
||||
name: 'jet-attaque',
|
||||
label: 'Attaque: ' + (arme?.name ?? competence.name),
|
||||
callbacks: [
|
||||
this.attacker.createCallbackExperience(),
|
||||
this.attacker.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
|
||||
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
|
||||
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
@ -1050,22 +1048,20 @@ export class RdDCombat {
|
||||
let rollData = this._prepareParade(attackerRoll, arme, competence);
|
||||
|
||||
const dialog = await RdDRoll.create(this.defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
options: { height: 540 }
|
||||
}, {
|
||||
name: 'jet-parade',
|
||||
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
|
||||
]
|
||||
});
|
||||
name: 'jet-parade',
|
||||
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
@ -1133,19 +1129,20 @@ export class RdDCombat {
|
||||
let rollData = this._prepareEsquive(attackerRoll, esquive);
|
||||
|
||||
const dialog = await RdDRoll.create(this.defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
|
||||
name: 'jet-esquive',
|
||||
label: 'Esquiver',
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
|
||||
]
|
||||
});
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-esquive',
|
||||
label: 'Esquiver',
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user