Ajout Résistance/structure max aux véhicules

Pour qu'on puisse les réparer
This commit is contained in:
Vincent Vandemeulebrouck
2022-09-27 00:15:34 +02:00
parent dc0fab2957
commit 5d36ea9e0c
7 changed files with 103 additions and 43 deletions

View File

@ -80,11 +80,30 @@ class _10_0_17_MigrationCompetenceCreature extends Migration {
}
}
class _10_0_21_VehiculeStructureResistanceMax extends Migration {
get code() { return "vehicule-structure-resistance-max"; }
get version() { return "10.0.21"; }
async migrate() {
await game.actors
.filter((actor) => actor.type == "vehicule")
.forEach(async (actor) => {
await actor.update({
'system.etat.resistance.value': actor.system.resistance,
'system.etat.resistance.max': actor.system.resistance,
'system.etat.structure.value': actor.system.structure,
'system.etat.structure.max': actor.system.structure
})
});
}
}
export class Migrations {
static getMigrations() {
return [
new _10_0_16_MigrationSortsReserve(),
new _10_0_17_MigrationCompetenceCreature()
new _10_0_17_MigrationCompetenceCreature(),
new _10_0_21_VehiculeStructureResistanceMax(),
];
}