Appel à la chance sur les défenses
Suppressions de ChatMessage selon contenu En ayant un <div id=""> avec id unique, on peut retrouver et supprimer les messages obsoletes (par exemple, les choix dans les combats).
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@ -21,6 +21,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
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import { RdDTokenHud } from "./rdd-token-hud.js";
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import { RdDCommands } from "./rdd-commands.js";
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import { RdDCombat } from "./rdd-combat.js";
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import { ChatUtility } from "./chat-utility.js";
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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@ -104,9 +105,12 @@ Hooks.once("init", async function() {
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// Create useful storage space
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game.system.rdd = {
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rollDataHandler: {},
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rollDataHandler: {
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attaques: {},
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defenses: {}
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},
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TMRUtility: TMRUtility
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}
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}
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/* -------------------------------------------- */
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game.settings.register("foundryvtt-reve-de-dragon", "accorder-entite-cauchemar", {
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@ -213,9 +217,7 @@ Hooks.once("init", async function() {
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/* -------------------------------------------- */
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function messageDeBienvenue(){
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game.messages
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.filter(it => it.user._id == game.user._id && it.data.content.match(/^<div id="message-bienvenue-rdd/))
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.forEach(it => it.delete());
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ChatUtility.removeMyChatMessageContaining('<div id="message-bienvenue-rdd">');
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ChatMessage.create( {
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user: game.user._id,
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whisper: [game.user._id],
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