Merge pull request 'Fix initiative' (#584) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #584
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commit
344540ea8e
@ -2266,15 +2266,21 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
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if (!this.isPersonnage()) return;
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hideChatMessage = hideChatMessage == 'hide' || (game.settings.get("core", "rollMode") != 'blindroll' && !game.user.isGM)
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hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
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let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence);
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if (xpData && !hideChatMessage) {
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if (xpData) {
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const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, xpData);
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if (hideChatMessage) {
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ChatUtility.blindMessageToGM({ content: content});
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}
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else{
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ChatMessage.create({
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
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content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, xpData)
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content: content
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});
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}
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}
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}
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/* -------------------------------------------- */
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async _appliquerAppelMoral(rollData) {
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@ -120,13 +120,20 @@ export class Misc {
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return Misc.firstConnectedGM()?.id ?? game.user.id;
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}
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static isRollModeHiddenToPlayer() {
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switch (game.settings.get("core", "rollMode")) {
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case CONST.DICE_ROLL_MODES.BLIND:
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case CONST.DICE_ROLL_MODES.SELF: return true;
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}
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return false
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}
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static getActiveUser(id) {
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return game.users.find(u => u.id == id && u.active);
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}
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static firstConnectedGM() {
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return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
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}
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static isOwnerPlayer(actor, user=undefined) {
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@ -84,7 +84,6 @@ export class RdDCombatManager extends Combat {
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console.log(`${game.system.title} | Combat.rollInitiative()`, ids, formula, messageOptions);
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ids = typeof ids === "string" ? [ids] : ids;
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const currentId = this.combatant._id;
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// calculate initiative
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for (let cId = 0; cId < ids.length; cId++) {
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const combatant = this.combatants.get(ids[cId]);
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@ -1,8 +1,8 @@
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{
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"id": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"version": "10.3.1",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.3.1.zip",
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"version": "10.3.2",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.3.2.zip",
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"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
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"compatibility": {
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"minimum": "10",
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