Utilisation de constant pour le systeme

This commit is contained in:
Vincent Vandemeulebrouck
2021-11-11 02:43:38 +01:00
parent 79a7ad8b8c
commit 31d1d352f2
9 changed files with 54 additions and 44 deletions

View File

@ -1,3 +1,4 @@
import { SYSTEM_RDD } from "./constants.js";
import { Misc } from "./misc.js";
const listeReglesOptionelles = [
@ -21,10 +22,10 @@ export class ReglesOptionelles extends FormApplication {
for (const regle of listeReglesOptionelles) {
const name = regle.name;
const id = ReglesOptionelles._getIdRegle(name);
game.settings.register("foundryvtt-reve-de-dragon", id, { name: id, scope: "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean });
game.settings.register(SYSTEM_RDD, id, { name: id, scope: "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean });
}
game.settings.registerMenu("foundryvtt-reve-de-dragon", "rdd-options-regles", {
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
name: "Choisir les règles optionelles",
label: "Choix des règles optionelles",
hint: "Ouvre la fenêtre de sélection des règles optionelles",
@ -70,7 +71,7 @@ export class ReglesOptionelles extends FormApplication {
}
static isUsing(name) {
return game.settings.get("foundryvtt-reve-de-dragon", ReglesOptionelles._getIdRegle(name));
return game.settings.get(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name));
}
activateListeners(html) {
@ -78,7 +79,7 @@ export class ReglesOptionelles extends FormApplication {
if (event.currentTarget.attributes.name) {
let id = event.currentTarget.attributes.name.value;
let isChecked = event.currentTarget.checked;
game.settings.set("foundryvtt-reve-de-dragon", id, isChecked);
game.settings.set(SYSTEM_RDD, id, isChecked);
}
});
}