Support de races
L'item "race" permet de paramétrer des ajustements de caracs, des min/max de taille, et une limite de force. Ajouter une race à un acteur enlève la/les races précédentes et ajoute les modificateurs de caracs de la nouvelle race. Enlever une race enlève les modificateurs de caracs de la race aux caractéristiques
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import { RdDItem } from "../item.js";
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import { ITEM_TYPES, RdDItem } from "../item.js";
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import { Misc } from "../misc.js";
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import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
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export class RdDItemArmure extends RdDItem {
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static get ITEM_TYPE() { return ITEM_TYPES.armure }
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static get defaultIcon() {
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return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
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}
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100
module/item/race.js
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100
module/item/race.js
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import { ITEM_TYPES, RdDItem } from "../item.js";
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import { Misc } from "../misc.js";
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import { LIST_CARAC, RdDCarac } from "../rdd-carac.js";
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export class RdDItemRace extends RdDItem {
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static get ITEM_TYPE() { return ITEM_TYPES.race }
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static get defaultIcon() {
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return "systems/foundryvtt-reve-de-dragon/icons/humanoides/humain.webp";
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}
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static checkRacialMax(actor, code, value) {
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const race = RdDItemRace.getRace(actor)
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if (code == LIST_CARAC.force.code) {
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if (!race.isForceValid(actor, value)) {
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ui.notifications.warn(race.system.carac.force.limitmessage)
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return false
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}
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}
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const carac = RdDCarac.carac(code)
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if (race.isMax(actor, code, value - 1)) {
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ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
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return false
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}
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return true
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}
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static applyRacialLimits(actor) {
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const race = RdDItemRace.getRace(actor)
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actor.system.carac.taille.value = race.getValidTaille(actor.getTaille())
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actor.system.carac.force.value = Math.min(
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actor.getForce(),
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race.getForceMax(actor))
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}
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static isRacialMax(actor, code, value = undefined) {
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return RdDItemRace.getRace(actor).isMax(actor, code, value)
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}
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static getRace(actor) {
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return actor.itemTypes[ITEM_TYPES.race].find(it => true) ?? RdDItemRace.getFallbackRace()
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}
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static getFallbackRace() {
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if (RdDItemRace.fallback == undefined) {
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RdDItemRace.fallback = new RdDItemRace({ name: 'Humain', type: RdDItemRace.ITEM_TYPE })
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}
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return RdDItemRace.fallback
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}
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isMax(actor, code, value = undefined) {
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const path = RdDCarac.carac(code)?.path
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if (value == undefined) {
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value = path ? foundry.utils.getProperty(actor, path) : 0
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}
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if (code == LIST_CARAC.force.code) {
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return value >= this.getForceMax(actor)
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}
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const max = foundry.utils.getProperty(this, path) ?? -1
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return (max > 0 && value >= max)
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}
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getValidTaille(taille) {
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const min = Math.max(this.system.carac.taille.min, 0)
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if (min > taille) {
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ui.notifications.warn("La Taille est inférieur au minimum racial")
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return min
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}
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const raceMax = this.system.carac.taille.max;
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const max = raceMax < 0 ? taille + 1 : raceMax
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if (max < taille) {
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ui.notifications.warn("La Taille est supérieure au maximum racial")
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return max
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}
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return taille
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}
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isForceValid(actor, value) {
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return value <= this.getForceMax(actor)
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}
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getForceMax(actor) {
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const terms = this.system.carac.force.limit.replaceAll(' ', '').split('+')
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return terms.map(
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it => {
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const term = Number.parseInt(it)
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if (Number.isInteger(term)) {
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return term
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}
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const path = RdDCarac.carac(it)?.path
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if (path) {
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return foundry.utils.getProperty(actor, path)
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}
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return 0
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}
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).reduce(Misc.sum());
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}
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}
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@ -1,11 +1,12 @@
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import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
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import { ITEM_TYPES } from "../item.js";
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import { RdDSheetUtility } from "../rdd-sheet-utility.js";
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import { RdDUtility } from "../rdd-utility.js";
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import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
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export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
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static get ITEM_TYPE() { return "conteneur" };
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static get ITEM_TYPE() { return ITEM_TYPES.conteneur };
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async getData() {
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const formData = await super.getData();
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