Ajout item Blessure

This commit is contained in:
2023-03-10 22:37:21 +01:00
parent 4f5fb63751
commit 2598ae3489
15 changed files with 181 additions and 5 deletions

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<li class="item flexrow list-item blessure-active-{{system.gravite}}" data-item-id="{{_id}}">
<span class="blessure-control" title="{{name}}">
<i class="fas fa-skull-crossbones" name="blessure-{{_id}}-bones"></i>
{{name}}
</span>
<span class="blessure-soins flexrow">
<input type="checkbox" class="blessure-premierssoins-done" name="{{_id}}.system.premierssoins.done" {{#if system.premierssoins.done}}checked{{/if}}/>
<input type="text" class="blessure-premierssoins-bonus" name="{{_id}}.system.premierssoins.bonus" data-dtype="number" value="{{system.premierssoins.bonus}}"/>
</span>
<span class="blessure-soins flexrow">
<input type="checkbox" class="blessure-soinscomplets-done" name="{{_id}}.system.soinscomplets.done" {{#if system.soinscomplets.done}}checked{{/if}}/>
<input type="text" class="blessure-soinscomplets-bonus" name="{{_id}}.system.soinscomplets.bonus" data-dtype="number" value="{{system.soinscomplets.bonus}}"/>
</span>
<input type="text" class="blessure-jours" name="{{_id}}.system.jours" name="jours" data-dtype="number" value="{{system.jours}}"/>
<input type="text" class="blessure-localisation" name="{{_id}}.system.localisation" data-dtype="String" value="{{system.localisation}}"/>
<span class="item-controls">
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
</span>
</li>

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@ -5,6 +5,8 @@
<span>Soins complets</span>
<span>Age (jours)</span>
<span>Localisation</span>
<span>Actions</span>
</li>
{{#each system.blessures.legeres.liste as |blessure key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html" blessure=blessure key=key gravite="legere" title="Légère"}}
@ -15,4 +17,7 @@
{{#each system.blessures.critiques.liste as |blessure key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html" blessure=blessure key=key gravite="critique" title="Critique"}}
{{/each}}
{{#each blessures as |blessure|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs" blessure}}
{{/each}}
</ul>

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<form class="{{cssClass}}" autocomplete="off">
{{>"systems/foundryvtt-reve-de-dragon/templates/header-item.html"}}
<section class="sheet-body">
<div class="form-group">
<label for="system.gravite">Gravité</label>
<select name="system.gravite" class="gravite" data-dtype="Number">
{{#select system.gravite}}
<option value="0">Contusion / Eraflure</option>
<option value="2">Légère</option>
<option value="4">Grave</option>
<option value="6">Critique</option>
{{/select}}
</select>
</div>
<div class="form-group">
<label for="system.localisation">Localisation</label>
<input class="attribute-value" type="text" name="system.localisation" value="{{system.localisation}}" data-dtype="String"/>
</div>
<div class="form-group">
<label for="system.premierssoins.done">Premiers soins
<input class="attribute-value" type="checkbox" name="system.premierssoins.done" {{#if system.premierssoins.done}}checked{{/if}}/>
</label>
{{#if system.premierssoins.done}}
<input class="attribute-value" type="text" name="system.premierssoins.bonus" value="{{system.premierssoins.bonus}}" data-dtype="Number"/>
{{/if}}
</div>
<div class="form-group">
<label for="system.soinscomplets.done">Soins complets
<input class="attribute-value" type="checkbox" name="system.soinscomplets.done" {{#if system.soinscomplets.done}}checked{{/if}}/>
</label>
{{#if system.soinscomplets.done}}
<input class="attribute-value" type="text" name="system.soinscomplets.bonus" value="{{system.soinscomplets.bonus}}" data-dtype="Number"/>
{{/if}}
</div>
{{#if options.isOwned}}
{{>"systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs" this labeldebut="Obtenue" labelfin="Prochain jet"}}
{{/if}}
</section>
</form>