Nouvelle fenêtre de jets de dés
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117
module/roll/roll-part-meditation.mjs
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117
module/roll/roll-part-meditation.mjs
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import { ITEM_TYPES } from "../constants.js"
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import { Grammar } from "../grammar.js"
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import { RdDCarac } from "../rdd-carac.js"
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import { RdDTimestamp } from "../time/rdd-timestamp.js"
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import { TMRUtility } from "../tmr-utility.js"
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import { ROLL_MODE_MEDITATION } from "./roll-constants.mjs"
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import { PART_CARAC } from "./roll-part-carac.mjs"
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import { PART_COMP } from "./roll-part-comp.mjs"
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import { RollPartSelect } from "./roll-part-select.mjs"
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import { ROLLDIALOG_SECTION } from "./roll-part.mjs"
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export const PART_MEDITATION = "meditation"
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export class RollPartMeditation extends RollPartSelect {
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get code() { return PART_MEDITATION }
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get section() { return ROLLDIALOG_SECTION.CHOIX }
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isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
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visible(rollData) { return this.isRollMode(rollData, ROLL_MODE_MEDITATION) }
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loadRefs(rollData) {
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const refs = this.getRefs(rollData)
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foundry.utils.mergeObject(refs,
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{
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meditations: rollData.active.actor.itemTypes[ITEM_TYPES.meditation]
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.map(it => RollPartMeditation.$extractMeditation(it, rollData.active.actor))
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}
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)
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if (refs.meditations.length > 0) {
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this.$selectMeditation(rollData)
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}
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}
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choices(refs) { return refs.meditations }
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static $extractMeditation(meditation, actor) {
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return {
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key: meditation.id,
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label: meditation.name,
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meditation: meditation,
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comp: actor.getCompetence(meditation.system.competence)
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}
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}
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prepareContext(rollData) {
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this.getCurrent(rollData).value = this.getMalusConditions(rollData)
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}
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getMalusConditions(rollData) {
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const current = this.getCurrent(rollData)
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const conditionsManquantes = [
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current.isComportement,
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current.isHeure,
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current.isPurification,
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current.isVeture
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].filter(it => !it).length
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return -2 * conditionsManquantes
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}
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getMalusEchecs(rollData) {
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return this.getCurrent(rollData).meditation.system.malus
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}
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getAjustements(rollData) {
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const malusEchecs = { label: "Méditation", diff: this.getMalusEchecs(rollData) }
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const malusConditions = { label: "Conditions", diff: this.getMalusConditions(rollData) }
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return [malusConditions, ...(malusEchecs.diff == 0 ? [] : [malusEchecs])]
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}
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$selectMeditation(rollData, key) {
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const previous = this.getCurrent(rollData)
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const current = this.selectByKey(rollData, key, 0)
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if (current.key != previous.key) {
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const heureMonde = RdDTimestamp.getWorldTime().heure
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const heureMeditation = RdDTimestamp.findHeure(current.meditation.system.heure)?.heure
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current.isHeure = heureMeditation == heureMonde
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current.isTMR = Grammar.equalsInsensitive(current.meditation.system.tmr, TMRUtility.getTMRType(rollData.active.actor.system.reve.tmrpos.coord))
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}
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}
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async _onRender(rollDialog, context, options) {
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const selectMeditation = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select[name="select-meditation"]`)
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selectMeditation.addEventListener("change", e => {
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const selectOptions = e.currentTarget.options
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const index = selectOptions.selectedIndex
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this.$selectMeditation(rollDialog.rollData, selectOptions[index]?.value)
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rollDialog.render()
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rollDialog.setModeTitle()
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})
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this.setupListenerCondition(rollDialog, 'isComportement')
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this.setupListenerCondition(rollDialog, 'isHeure')
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this.setupListenerCondition(rollDialog, 'isPurification')
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this.setupListenerCondition(rollDialog, 'isVeture')
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}
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setupListenerCondition(rollDialog, inputName) {
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const checkbox = rollDialog.element.querySelector(`roll-section[name="${this.code}"] input[name="${inputName}"]`)
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checkbox.addEventListener("change", e => {
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const current = this.getCurrent(rollDialog.rollData)
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current[inputName] = e.currentTarget.checked
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rollDialog.render()
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})
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}
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getExternalPartsFilter(partCode, rollData) {
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if (this.visible(rollData)) {
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const current = this.getCurrent(rollData)
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switch (partCode) {
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case PART_CARAC: return p => RdDCarac.isIntellect(p.key)
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case PART_COMP: return p => p.label == current.comp?.name
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}
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}
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return undefined
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}
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}
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