Fix: simplifier l'affichage des jets
L'affichage de plus ou moins de jets ne marchait pas et faisait régression
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@ -1,5 +1,5 @@
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import { ChatUtility } from "./chat-utility.js";
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import { SYSTEM_RDD } from "./constants.js";
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import { HIDE_DICE, SYSTEM_RDD } from "./constants.js";
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import { RdDItemArme } from "./item-arme.js";
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import { RdDItemCompetence } from "./item-competence.js";
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import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
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@ -1195,7 +1195,7 @@ export class RdDCombat {
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let resistRoll = await RdDResolutionTable.rollData({
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caracValue: resistance,
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finalLevel: - dmg,
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showDice: false
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showDice: HIDE_DICE
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});
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if (!resistRoll.rolled.isSuccess) {
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let perteResistance = (dmg - arme.data.resistance_magique)
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@ -1210,7 +1210,7 @@ export class RdDCombat {
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let resistRoll = await RdDResolutionTable.rollData({
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caracValue: resistance,
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finalLevel: - dmg,
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showDice: false
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showDice: HIDE_DICE
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});
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if (resistRoll.rolled.isSuccess) { // Perte de résistance
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defenderRoll.show.deteriorationArme = 'resiste';
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@ -1226,7 +1226,7 @@ export class RdDCombat {
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let desarme = await RdDResolutionTable.rollData({
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caracValue: this.defender.getForce(),
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finalLevel: Misc.toInt(defenderRoll.competence.data.niveau) - dmg,
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showDice: false
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showDice: HIDE_DICE
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});
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defenderRoll.show.desarme = desarme.rolled.isEchec;
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}
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