Séparation de l'Actor Entités
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@ -28,7 +28,7 @@ const reussites = [
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const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false }
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/* -------------------------------------------- */
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const caracMaximumResolution = 60;
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const CARAC_MAXIMUM_RESOLUTION = 40;
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/* -------------------------------------------- */
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export class RdDResolutionTable {
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static resolutionTable = this.build()
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@ -36,7 +36,7 @@ export class RdDResolutionTable {
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/* -------------------------------------------- */
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static build() {
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let table = []
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for (var caracValue = 0; caracValue <= caracMaximumResolution; caracValue++) {
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for (var caracValue = 0; caracValue <= CARAC_MAXIMUM_RESOLUTION; caracValue++) {
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table[caracValue] = this._computeRow(caracValue);
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}
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return table;
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