#158 : Gestion de l'armure sur la fenêtre d'encaissement
This commit is contained in:
		| @@ -2581,14 +2581,21 @@ export class RdDActor extends Actor { | |||||||
|         dmg = 0; |         dmg = 0; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     // TODO: max armure sur chutes... |  | ||||||
|     const penetration = arme ? Misc.toInt(arme.data.penetration) : 0; |     const penetration = arme ? Misc.toInt(arme.data.penetration) : 0; | ||||||
|     protection = Math.max(protection - penetration, 0); |     protection = Math.max(protection - penetration, 0); | ||||||
|     protection += this.getProtectionNaturelle(); |     protection += this.getProtectionNaturelle(); | ||||||
|     console.log("Final protect", protection); |     // Gestion des cas particuliers sur la fenêtre d'encaissement | ||||||
|  |     if ( attackerRoll.dmg.encaisserSpecial && attackerRoll.dmg.encaisserSpecial == "noarmure") { | ||||||
|  |       protection = 0; | ||||||
|  |     } | ||||||
|  |     if ( attackerRoll.dmg.encaisserSpecial && attackerRoll.dmg.encaisserSpecial == "chute" && Number(protection) > 2) { | ||||||
|  |       protection = 2; | ||||||
|  |     } | ||||||
|  |     console.log("Final protect", protection, attackerRoll); | ||||||
|     return protection; |     return protection; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|   _deteriorerArmure(item, dmg) { |   _deteriorerArmure(item, dmg) { | ||||||
|     if (!ReglesOptionelles.isUsing('deteriorationArmure')) { |     if (!ReglesOptionelles.isUsing('deteriorationArmure')) { | ||||||
|       return; |       return; | ||||||
|   | |||||||
| @@ -29,6 +29,7 @@ export class RdDEncaisser extends Dialog { | |||||||
|  |  | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.modifier = 0; |     this.modifier = 0; | ||||||
|  |     this.encaisserSpecial = "aucun"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -36,6 +37,7 @@ export class RdDEncaisser extends Dialog { | |||||||
|     this.actor.encaisserDommages({ |     this.actor.encaisserDommages({ | ||||||
|       dmg:{ |       dmg:{ | ||||||
|         total: Number(this.modifier), |         total: Number(this.modifier), | ||||||
|  |         encaisserSpecial: this.encaisserSpecial, | ||||||
|         loc: { result: 0, label: "Corps" }, |         loc: { result: 0, label: "Corps" }, | ||||||
|         mortalite: mortalite |         mortalite: mortalite | ||||||
|       } |       } | ||||||
| @@ -54,6 +56,9 @@ export class RdDEncaisser extends Dialog { | |||||||
|     html.find('#modificateurDegats').change((event) => { |     html.find('#modificateurDegats').change((event) => { | ||||||
|       this.modifier = event.currentTarget.value; // Update the selected bonus/malus |       this.modifier = event.currentTarget.value; // Update the selected bonus/malus | ||||||
|     }); |     }); | ||||||
|  |     html.find('#encaisserSpecial').change((event) => { | ||||||
|  |       this.encaisserSpecial = event.currentTarget.value; // Update the selected bonus/malus | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,16 +1,21 @@ | |||||||
| <form class="encaisse-roll-dialog"> | <form class="encaisse-roll-dialog"> | ||||||
| <h2 class="encaisserdialog" id="encaisserTitle"></h2> |   <h2 class="encaisserdialog" id="encaisserTitle"></h2> | ||||||
| <div class="form-group"> |   <div class="form-group"> | ||||||
|   <label class="competence-label">Modificateurs aux Dommages:</label> |     <label class="competence-label">Modificateurs aux Dommages:</label> | ||||||
|   <select class="competence-value" name="modificateurDegats" id="modificateurDegats" data-dtype="number"> |     <select class="competence-value" name="modificateurDegats" id="modificateurDegats" data-dtype="number"> | ||||||
|       {{#select modificateurDegats}} |       {{#select modificateurDegats}} | ||||||
|       {{#each ajustementsEncaissement as |key|}} |       {{#each ajustementsEncaissement as |key|}} | ||||||
|       <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option> |       <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option> | ||||||
|       {{/each}} |       {{/each}} | ||||||
|       {{/select}} |       {{/select}} | ||||||
|   </select> |     </select> | ||||||
| </div> |   </div> | ||||||
|  |   <div class="form-group"> | ||||||
|  |     <label class="competence-label">Cas particuliers:</label> | ||||||
|  |     <select class="competence-value" name="encaisserSpecial" id="encaisserSpecial" data-dtype="String"> | ||||||
|  |       <option value="aucun">Aucun</option> | ||||||
|  |       <option value="noarmure">Ne pas compter les Armures</option> | ||||||
|  |       <option value="chute">Chute : Limiter les armures à 2 PA</option> | ||||||
|  |     </select> | ||||||
|  |   </div> | ||||||
| </form> | </form> | ||||||
|  |  | ||||||
| <script> |  | ||||||
| </script> |  | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user