Merge from v1.5 possession fix

This commit is contained in:
2022-07-02 09:02:31 +02:00
7 changed files with 116 additions and 124 deletions

View File

@ -369,12 +369,27 @@ export class RdDActor extends Actor {
const list = this.getDraconicList()
return duplicate(list[0])
}
getDraconicOrZero() {
const list = this.getDraconicList().filter(it => it.system.niveau >= 0);
if (list.length == 0) {
return { name: "Aucun", system: { niveau: 0 } };
getDraconicOuPossession() {
const possessions = this.items.filter(it => it.type == 'competencecreature' && it.system.ispossession)
.sort(Misc.descending(it => it.system.niveau));
if (possessions.length>0) {
return duplicate(possessions[0]);
}
return duplicate(list[0]);
const draconics = this.getDraconicList().filter(it => it.system.niveau >= 0);
if (draconics.length> 0) {
return duplicate(draconics[0]);
}
return {
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
name: 'Sans draconic',
data: {
niveau: 0,
defaut_carac: "reve",
}
};
}
getPossession(possessionId) {
return this.items.find(it => it.type == 'possession' && it.system.possessionid == possessionId);
}
getDemiReve() {
@ -779,7 +794,7 @@ export class RdDActor extends Actor {
async combattreReveDeDragon(force) {
let rollData = {
actor: this,
competence: duplicate(this.getDraconicOrZero()),
competence: duplicate(this.getDraconicOuPossession()),
canClose: false,
rencontre: duplicate(TMRRencontres.getRencontre('rdd')),
tmr: true,
@ -2519,7 +2534,7 @@ export class RdDActor extends Actor {
if (rollData.competence.type == 'competencecreature') {
if (rollData.competence.system.iscombat) {
if (rollData.competence.system.ispossession) {
RdDPossession.managePossession(this, rollData.competence)
RdDPossession.onAttaquePossession(this, rollData.competence)
} else {
const arme = RdDItemCompetenceCreature.toArme(rollData.competence)
RdDCombat.createUsingTarget(this)?.attaque(competence, arme)
@ -2547,8 +2562,8 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
conjurerPossession(possession) {
let draconic = this.getBestDraconic();
RdDPossession.managePossession(this, draconic, possession)
let draconic = this.getDraconicOuPossession();
RdDPossession.onAttaquePossession(this, draconic, possession)
}
/* -------------------------------------------- */
@ -3179,7 +3194,7 @@ export class RdDActor extends Actor {
let competence = this.getCompetence(arme.system.competence)
if (arme || (competence.type == 'competencecreature' && competence.system.iscombat)) {
if (competence.system.ispossession) {
RdDPossession.managePossession(this, competence);
RdDPossession.onAttaquePossession(this, competence);
} else {
RdDCombat.createUsingTarget(this)?.attaque(competence, arme);
}

View File

@ -14,44 +14,44 @@ Donc la compétence Possession ne peut être démarrée que par le MJ.
export class RdDPossession {
/* -------------------------------------------- */
static init() {
static init() {
}
/* -------------------------------------------- */
static searchPossessionFromEntite( attacker, defender) {
let poss = attacker.items.find( poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
static searchPossessionFromEntite(attacker, defender) {
let poss = attacker.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
if (!poss) {
poss = defender.items.find( poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
poss = defender.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
}
return poss && duplicate(poss) || undefined;
}
/* -------------------------------------------- */
static updateEtatPossession( possession ) {
static updateEtatPossession(possession) {
possession.ptsConjuration = 0
possession.ptsPossession = 0
console.log("Possession", possession)
if ( possession.system.compteur > 0) {
if (possession.system.compteur > 0) {
possession.ptsPossession = possession.system.compteur
}
if ( possession.system.compteur < 0) {
}
if (possession.system.compteur < 0) {
possession.ptsConjuration = Math.abs(possession.system.compteur)
}
}
possession.isPosseder = false
possession.isConjurer = false
if (possession.ptsPossession >= 2 ) {
if (possession.ptsPossession >= 2) {
possession.isPosseder = true
}
if (possession.ptsConjuration >= 2 ) {
if (possession.ptsConjuration >= 2) {
possession.isConjurer = true
}
}
/* -------------------------------------------- */
static async resultConjuration( rollData) {
static async resultConjuration(rollData) {
let actor = game.actors.get(rollData.possession.system.possedeid)
if ( !rollData.rolled.isSuccess ) {
if( rollData.isECNIDefender) {
if (!rollData.rolled.isSuccess) {
if (rollData.isECNIDefender) {
rollData.possession.system.compteur--
} else {
rollData.possession.system.compteur++
@ -59,55 +59,46 @@ export class RdDPossession {
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
await actor.updateEmbeddedDocuments('Item', [update])
}
this.updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html')
if ( rollData.possession.isPosseder || rollData.possession.isConjurer) {
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
}
}
/* -------------------------------------------- */
static async onDefensePossession( attackerId, defenderId, possessionId) {
static async onDefensePossession(attackerId, defenderId, possessionId) {
let attacker = game.actors.get(attackerId)
let defender = game.actors.get(defenderId)
let possession = attacker.items.find( item => item.type =='possession' && item.system.possessionid == possessionId)
if ( !possession ) {
possession = defender.items.find( item => item.type =='possession' && item.system.possessionid == possessionId)
if ( !possession) {
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
return
}
let possession = attacker.getPossession(possessionId) ?? defender.getPossession(possessionId) ;
if (!possession) {
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
return
}
possession = duplicate(possession)
// Update for draconic roll
let rollData = {
possession: possession
mode: "conjuration",
isECNIDefender: defender.type == "entite",
possession: duplicate(possession),
attacker: attacker,
defender: defender,
competence: defender.getDraconicOuPossession(),
selectedCarac: defender.system.carac.reve,
}
rollData.actor = defender
if ( defender.type == "personnage") {
rollData.competence = duplicate(defender.getDraconicOrZero())
rollData.competence.system.defaut_carac = 'reve-actuel'
rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
rollData.selectedCarac = defender.system.carac.reve
rollData.isECNIDefender = false
} else {
rollData.competence = duplicate(defender.getCompetence("Possession"))
if (rollData.isECNIDefender) {
rollData.competence.system.defaut_carac = "reve"
rollData.forceCarac = { 'reve': { label: "Rêve", value: defender.system.carac.reve.value } }
rollData.selectedCarac = defender.system.carac.reve
rollData.isECNIDefender = true
//RdDItemCompetenceCreature.setRollDataCreature( rollData )
} else {
rollData.competence.system.defaut_carac = 'reve-actuel'
rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
}
rollData.mode = "conjuration"
rollData.possesseur = attacker.name
const dialog = await RdDRoll.create(defender, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html',
options: { height: 400 }
options: { height: 450 }
},
{
name: 'conjurer',
@ -121,54 +112,38 @@ export class RdDPossession {
}
/* -------------------------------------------- */
static async _onRollPossession( rollData, isSuccess ) {
let possession = rollData.possession
possession.isSuccess = isSuccess
this.updateEtatPossession( possession)
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html');
}
/* -------------------------------------------- */
static async managePossession(attacker, competence, possession=undefined) {
static async onAttaquePossession(attacker, competence, possession = undefined) {
const target = RdDCombat.getTarget()
if (target == undefined) {
ui.notifications.warn((game.user.targets?.size ?? 0) > 1
? "Vous devez choisir <strong>une seule</strong> cible à posséder!"
: "Vous devez choisir une cible à posséder!");
return;
}
const defender = target.actor;
if ( !possession) {
possession = this.searchPossessionFromEntite( attacker, defender)
if ( !possession) {
possession = await this.createPossession(attacker, defender)
}
}
possession = duplicate(possession);
const defender = target.actor;
possession = duplicate(possession ?? this.searchPossessionFromEntite(attacker, defender) ??(await this.createPossession(attacker, defender)));
this.updateEtatPossession(possession)
let rollData = {
competence: competence.data.data.niveau >=0 ? competence : RdDPossession.competenceNonHautRevant(),
mode: "possession",
isECNIDefender: defender.type == "entite",
competence: competence,
possession: possession,
possede: defender.name,
possesseur: attacker.name,
attackerId: attacker.id,
defenderId: defender.id,
mode: "possession"
attacker: attacker,
defender: defender
};
if ( attacker.isCreature()) {
if (attacker.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
const dialog = await RdDRoll.create( attacker, rollData,
const dialog = await RdDRoll.create(attacker, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
options: { height: 540 }
}, {
name: 'jet-possession',
label: 'Possession: ',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
callbacks: [
{ condition: r => (r.rolled.isSuccess), action: async r => await this._onRollPossession(r, true) },
{ condition: r => (r.rolled.isEchec), action: async r => await this._onRollPossession(r, false) },
@ -177,21 +152,15 @@ export class RdDPossession {
dialog.render(true)
}
static competenceNonHautRevant() {
return {
img: 'systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp',
name: 'non Haut-rêvant',
data: {
data: {
niveau: 0,
defaut_carac: "reve",
}
}
};
/* -------------------------------------------- */
static async _onRollPossession(rollData, isSuccess) {
rollData.possession.isSuccess = isSuccess;
this.updateEtatPossession(rollData.possession);
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html');
}
/* -------------------------------------------- */
static async createPossession( attacker, defender ) {
static async createPossession(attacker, defender) {
let possessionData = {
name: "Possession en cours de " + attacker.name, type: 'possession',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",

View File

@ -693,7 +693,7 @@ export class RdDUtility {
actor.tmrApp.lancerSortEnReserve(coord, sortId);
});
// gestion bouton tchat Acheter
// gestion bouton tchat Possession
html.on("click", '.defense-possession', event => {
let attackerId = event.currentTarget.attributes['data-attackerId'].value
let defenderId = event.currentTarget.attributes['data-defenderId'].value