Merge branch 'v1.2' of gitlab.com:LeRatierBretonnien/foundryvtt-reve-de-dragon into v1.2
This commit is contained in:
@ -7,22 +7,23 @@ import { RdDUtility } from "./rdd-utility.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemArme } from "./item-arme.js";
|
||||
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDActorSheet extends ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
static get defaultOptions() {
|
||||
RdDUtility.initAfficheContenu();
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
||||
width: 640,
|
||||
//height: 720,
|
||||
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
|
||||
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}],
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editCaracComp: false,
|
||||
montrerCompetencesNiveauBase: false,
|
||||
showCompNiveauBase: false,
|
||||
montrerArchetype: false
|
||||
});
|
||||
}
|
||||
@ -32,79 +33,67 @@ export class RdDActorSheet extends ActorSheet {
|
||||
let data = super.getData();
|
||||
if ( data.actor.type == 'creature' || data.actor.type == 'humanoide') return data; // Shortcut
|
||||
|
||||
data.data.editCaracComp = this.options.editCaracComp;
|
||||
data.data.montrerCompetencesNiveauBase = this.options.montrerCompetencesNiveauBase;
|
||||
data.data.editCaracComp = this.options.editCaracComp;
|
||||
data.data.showCompNiveauBase = this.options.showCompNiveauBase;
|
||||
data.data.montrerArchetype = this.options.montrerArchetype;
|
||||
|
||||
let compCategorieNiveau = RdDUtility.getLevelCategory(); // recup catégorie
|
||||
|
||||
data.itemsByType = RdDItem.buildItemsClassification(data.items);
|
||||
|
||||
// Competence per category
|
||||
data.competenceByCategory = {};
|
||||
let competenceXPTotal = 0;
|
||||
if (data.itemsByType.competence) {
|
||||
for (const item of data.itemsByType.competence) {
|
||||
this.actor.checkCompetenceXP( item.name ); // Petite vérification experience
|
||||
//console.log("Push...", item, item.data.categorie);
|
||||
let list = data.competenceByCategory[item.data.categorie];
|
||||
if (!list) {
|
||||
list = [];
|
||||
data.competenceByCategory[item.data.categorie] = list;
|
||||
}
|
||||
if (!RdDUtility.isTronc( item.name ) ) // Ignorer les compétences 'troncs' à ce stade
|
||||
competenceXPTotal += RdDUtility.computeCompetenceXPCost(item);
|
||||
item.data.afficherCompetence = true;
|
||||
if ( data.data.montrerCompetencesNiveauBase && (Number(item.data.niveau) == Number(compCategorieNiveau[item.data.categorie]) ) ) {
|
||||
item.data.afficherCompetence = false;
|
||||
}
|
||||
list.push(item);
|
||||
}
|
||||
}
|
||||
this.competenceByCategory = duplicate(data.competenceByCategory); // Sauvegarde locale
|
||||
competenceXPTotal += RdDUtility.computeCompetenceTroncXP(data.itemsByType.competence);
|
||||
data.competenceByCategory = RdDItem.classify(
|
||||
data.itemsByType.competence,
|
||||
item => item.data.categorie,
|
||||
item => {
|
||||
this.actor.checkCompetenceXP(item.name); // Petite vérification experience
|
||||
item.data.showCompetence = !data.data.showCompNiveauBase || (Number(item.data.niveau) != Number(RdDUtility.getLevelCategory(item.data.categorie)));
|
||||
// Ignorer les compétences 'troncs' à ce stade
|
||||
competenceXPTotal += RdDItemCompetence.isTronc(item.name) ? 0 : RdDItemCompetence.computeCompetenceXPCost(item);
|
||||
return item;
|
||||
});
|
||||
competenceXPTotal += RdDItemCompetence.computeCompetenceTroncXP(data.itemsByType.competence);
|
||||
data.data.competenceXPTotal = competenceXPTotal;
|
||||
//console.log("XP competence : ", competenceXPTotal);
|
||||
|
||||
// Compute current carac sum
|
||||
let sum = 0;
|
||||
for (let caracName in data.data.carac) {
|
||||
let carac = data.data.carac[caracName];
|
||||
if (!carac.derivee) {
|
||||
sum += parseInt(carac.value);
|
||||
}
|
||||
for (let caracName in data.data.carac) {
|
||||
let currentCarac = data.data.carac[caracName];
|
||||
if (!currentCarac.derivee) {
|
||||
sum += parseInt(currentCarac.value);
|
||||
}
|
||||
}
|
||||
data.data.caracSum = sum;
|
||||
|
||||
// Force empty arme, at least for Esquive
|
||||
if (data.itemsByType.arme == undefined ) data.itemsByType.arme = [];
|
||||
for (const arme of data.itemsByType.arme) {
|
||||
if (data.itemsByType.arme == undefined) data.itemsByType.arme = [];
|
||||
for (const arme of data.itemsByType.arme) {
|
||||
arme.data.niveau = 0; // Per default, TODO to be fixed
|
||||
for ( const melee of data.competenceByCategory.melee ) {
|
||||
if (melee.name == arme.data.competence )
|
||||
for (const melee of data.competenceByCategory.melee) {
|
||||
if (melee.name == arme.data.competence)
|
||||
arme.data.niveau = melee.data.niveau
|
||||
}
|
||||
for ( const tir of data.competenceByCategory.tir ) {
|
||||
if (tir.name == arme.data.competence )
|
||||
for (const tir of data.competenceByCategory.tir) {
|
||||
if (tir.name == arme.data.competence)
|
||||
arme.data.niveau = tir.data.niveau
|
||||
}
|
||||
for ( const lancer of data.competenceByCategory.lancer ) {
|
||||
if (lancer.name == arme.data.competence )
|
||||
for (const lancer of data.competenceByCategory.lancer) {
|
||||
if (lancer.name == arme.data.competence)
|
||||
arme.data.niveau = lancer.data.niveau
|
||||
}
|
||||
}
|
||||
|
||||
// To avoid armour and so on...
|
||||
data.data.combat = duplicate( RdDUtility.checkNull(data.itemsByType['arme']));
|
||||
data.data.combat = RdDUtility._finalizeArmeList( data.data.combat, data.itemsByType.competence, data.data.carac );
|
||||
data.data.combat = duplicate(RdDUtility.checkNull(data.itemsByType['arme']));
|
||||
data.data.combat = RdDUtility._finalizeArmeList(data.data.combat, data.itemsByType.competence, data.data.carac);
|
||||
|
||||
if (data.competenceByCategory && data.competenceByCategory.melee) {
|
||||
if (data.competenceByCategory && data.competenceByCategory.melee) {
|
||||
//Specific case for Esquive and Corps à Corps
|
||||
for ( const melee of data.competenceByCategory.melee ) {
|
||||
for (const melee of data.competenceByCategory.melee) {
|
||||
if (melee.name == "Esquive")
|
||||
data.data.combat.push( { name: "Esquive", data: { niveau: melee.data.niveau, description: "", force: 6, initiative: "", competence: "Esquive", dommages: 0} } );
|
||||
data.data.combat.push({ name: "Esquive", data: { niveau: melee.data.niveau, description: "", force: 6, initiative: "", competence: "Esquive", dommages: 0 } });
|
||||
if (melee.name == "Corps à corps") {
|
||||
let cc_init = RdDUtility.calculInitiative(melee.data.niveau, data.data.carac['melee'].value);
|
||||
data.data.combat.push( RdDItemArme.mainsNues({ niveau: melee.data.niveau, initiative: cc_init }) );
|
||||
data.data.combat.push(RdDItemArme.mainsNues({ niveau: melee.data.niveau, initiative: cc_init }));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -113,7 +102,7 @@ export class RdDActorSheet extends ActorSheet {
|
||||
data.data.carac.taille.isTaille = true; // To avoid button link;
|
||||
data.data.compteurs.chance.isChance = true;
|
||||
data.data.blessures.resume = this.actor.computeResumeBlessure(data.data.blessures);
|
||||
|
||||
|
||||
// Mise à jour de l'encombrement total
|
||||
this.actor.computeEncombrementTotalEtMalusArmure();
|
||||
// Common data
|
||||
@ -122,23 +111,22 @@ export class RdDActorSheet extends ActorSheet {
|
||||
data.data.isGM = game.user.isGM;
|
||||
data.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
|
||||
data.difficultesLibres = CONFIG.RDD.difficultesLibres;
|
||||
|
||||
|
||||
// low is normal, this the base used to compute the grid.
|
||||
data.data.fatigue = {
|
||||
malus: RdDUtility.calculMalusFatigue(data.data.sante.fatigue.value, data.data.sante.endurance.max),
|
||||
html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix( data.data.sante.fatigue.value, data.data.sante.endurance.max ).html() + "</table>"
|
||||
}
|
||||
|
||||
RdDUtility.filterItemsPerTypeForSheet(data );
|
||||
data.data.sortReserve = data.data.reve.reserve.list;
|
||||
malus: RdDUtility.calculMalusFatigue(data.data.sante.fatigue.value, data.data.sante.endurance.max),
|
||||
html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(data.data.sante.fatigue.value, data.data.sante.endurance.max).html() + "</table>"
|
||||
}
|
||||
|
||||
RdDUtility.filterItemsPerTypeForSheet(data);
|
||||
data.data.sortReserve = data.data.reve.reserve.list;
|
||||
data.data.caseSpeciales = data.itemsByType['casetmr'];
|
||||
RdDUtility.buildArbreDeConteneur( this, data );
|
||||
RdDUtility.buildArbreDeConteneur(this, data);
|
||||
data.data.surEncombrementMessage = (data.data.compteurs.surenc.value < 0) ? "Sur-Encombrement!" : "";
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDrop(event) {
|
||||
let toSuper = await RdDUtility.processItemDropEvent(this, event);
|
||||
@ -189,43 +177,43 @@ export class RdDActorSheet extends ActorSheet {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async createEmptyTache( ) {
|
||||
await this.actor.createOwnedItem( { name: 'Nouvelle tache', type: 'tache'}, { renderSheet: true } );
|
||||
async createEmptyTache() {
|
||||
await this.actor.createOwnedItem({ name: 'Nouvelle tache', type: 'tache' }, { renderSheet: true });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async creerObjet( ) {
|
||||
async creerObjet() {
|
||||
let itemType = $("#creer-equipement").val();
|
||||
await this.actor.createOwnedItem( { name: 'Nouveau '+itemType, type: itemType}, { renderSheet: true } );
|
||||
await this.actor.createOwnedItem({ name: 'Nouveau ' + itemType, type: itemType }, { renderSheet: true });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async selectObjetType( ) {
|
||||
async selectObjetType() {
|
||||
let itemType = ["objet", "arme", "armure", "conteneur", "herbe", "ingredient", "livre", "potion", "munition", "monnaie"];
|
||||
let options = '<span class="competence-label">Selectionnez le type d\'équipement</span><select id="creer-equipement">';
|
||||
for( let typeName of itemType) {
|
||||
options += '<option value="'+typeName+'">'+typeName+'</option>'
|
||||
for (let typeName of itemType) {
|
||||
options += '<option value="' + typeName + '">' + typeName + '</option>'
|
||||
}
|
||||
options += '</select>';
|
||||
let d = new Dialog( {
|
||||
title: "Créer un équipement",
|
||||
content: options,
|
||||
buttons: {
|
||||
one: {
|
||||
let d = new Dialog({
|
||||
title: "Créer un équipement",
|
||||
content: options,
|
||||
buttons: {
|
||||
one: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Créer l'objet",
|
||||
callback: () => this.creerObjet()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
|
||||
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
@ -237,11 +225,11 @@ export class RdDActorSheet extends ActorSheet {
|
||||
const item = this.actor.getOwnedItem(li.data("item-id"));
|
||||
item.sheet.render(true);
|
||||
});
|
||||
|
||||
|
||||
// Delete Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
this.confirmerSuppression( li );
|
||||
this.confirmerSuppression(li);
|
||||
});
|
||||
|
||||
html.find('#encaisser-direct').click(ev => {
|
||||
@ -262,28 +250,28 @@ export class RdDActorSheet extends ActorSheet {
|
||||
html.find('#nettoyer-conteneurs').click(ev => {
|
||||
this.actor.nettoyerConteneurs();
|
||||
});
|
||||
|
||||
|
||||
// Blessure control
|
||||
html.find('.blessure-control').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let btype = li.data("blessure-type");
|
||||
let index = li.data('blessure-index');
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let btype = li.data("blessure-type");
|
||||
let index = li.data('blessure-index');
|
||||
let active = $(ev.currentTarget).data('blessure-active');
|
||||
//console.log(btype, index, active);
|
||||
this.actor.manageBlessureFromSheet(btype, index, active).then( this.render(true) );
|
||||
this.actor.manageBlessureFromSheet(btype, index, active).then(this.render(true));
|
||||
});
|
||||
|
||||
// Blessure data
|
||||
html.find('.blessures-soins').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let btype = li.data('blessure-type');
|
||||
let index = li.data('blessure-index');
|
||||
let psoins = li.find('input[name=premiers_soins]').val();
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
let btype = li.data('blessure-type');
|
||||
let index = li.data('blessure-index');
|
||||
let psoins = li.find('input[name=premiers_soins]').val();
|
||||
let pcomplets = li.find('input[name=soins_complets]').val();
|
||||
let jours = li.find('input[name=jours]').val();
|
||||
let loc = li.find('input[name=localisation]').val();
|
||||
let jours = li.find('input[name=jours]').val();
|
||||
let loc = li.find('input[name=localisation]').val();
|
||||
//console.log(btype, index, psoins, pcomplets, jours, loc);
|
||||
this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc).then( this.render(true) );
|
||||
this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc).then(this.render(true));
|
||||
});
|
||||
|
||||
// Equip Inventory Item
|
||||
@ -296,11 +284,11 @@ export class RdDActorSheet extends ActorSheet {
|
||||
// Roll Carac
|
||||
html.find('.carac-label a').click((event) => {
|
||||
let caracName = event.currentTarget.attributes.name.value;
|
||||
this.actor.rollCarac( caracName.toLowerCase() );
|
||||
this.actor.rollCarac(caracName.toLowerCase());
|
||||
});
|
||||
|
||||
html.find('#chance-actuelle').click((event) => {
|
||||
this.actor.rollCarac( 'chance-actuelle' );
|
||||
this.actor.rollCarac('chance-actuelle');
|
||||
});
|
||||
|
||||
html.find('#chance-appel').click((event) => {
|
||||
@ -310,26 +298,26 @@ export class RdDActorSheet extends ActorSheet {
|
||||
html.find('#jet-astrologie').click((event) => {
|
||||
this.actor.astrologieNombresAstraux();
|
||||
});
|
||||
|
||||
|
||||
// Roll Skill
|
||||
html.find('.competence-label a').click((event) => {
|
||||
let compName = event.currentTarget.text;
|
||||
this.actor.rollCompetence( compName);
|
||||
this.actor.rollCompetence(compName);
|
||||
});
|
||||
html.find('.tache-label a').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
let tacheId = li.data('item-id');
|
||||
this.actor.rollTache( tacheId );
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
let tacheId = li.data('item-id');
|
||||
this.actor.rollTache(tacheId);
|
||||
});
|
||||
html.find('.meditation-label a').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
let meditationId = li.data('item-id');
|
||||
this.actor.rollMeditation( meditationId );
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
let meditationId = li.data('item-id');
|
||||
this.actor.rollMeditation(meditationId);
|
||||
});
|
||||
|
||||
|
||||
// Points de reve actuel
|
||||
html.find('.ptreve-actuel a').click((event) => {
|
||||
this.actor.rollCarac( 'reve-actuel' );
|
||||
this.actor.rollCarac('reve-actuel');
|
||||
});
|
||||
|
||||
// Roll Weapon1
|
||||
@ -340,28 +328,28 @@ export class RdDActorSheet extends ActorSheet {
|
||||
});
|
||||
// Initiative pour l'arme
|
||||
html.find('.arme-initiative a').click((event) => {
|
||||
let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id );
|
||||
if ( combatant ) {
|
||||
let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id);
|
||||
if (combatant) {
|
||||
let armeName = event.currentTarget.attributes['data-arme-name'].value;
|
||||
let arme = this.armesList.find( a => a.name == armeName);
|
||||
RdDUtility.rollInitiativeCompetence( combatant._id, arme);
|
||||
let arme = this.armesList.find(a => a.name == armeName);
|
||||
RdDUtility.rollInitiativeCompetence(combatant._id, arme);
|
||||
} else {
|
||||
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
|
||||
}
|
||||
});
|
||||
// Display TMR, visuualisation
|
||||
html.find('#visu-tmr').click((event) => {
|
||||
this.actor.displayTMR( "visu");
|
||||
this.actor.displayTMR("visu");
|
||||
});
|
||||
|
||||
// Display TMR, normal
|
||||
html.find('#monte-tmr').click((event) => {
|
||||
this.actor.displayTMR( "normal" );
|
||||
this.actor.displayTMR("normal");
|
||||
});
|
||||
|
||||
|
||||
// Display TMR, fast
|
||||
html.find('#monte-tmr-rapide').click((event) => {
|
||||
this.actor.displayTMR( "rapide" );
|
||||
this.actor.displayTMR("rapide");
|
||||
});
|
||||
|
||||
html.find('#dormir-une-heure').click((event) => {
|
||||
@ -393,38 +381,38 @@ export class RdDActorSheet extends ActorSheet {
|
||||
// Display info about queue
|
||||
html.find('.conteneur-name a').click((event) => {
|
||||
let myID = event.currentTarget.attributes['data-item-id'].value;
|
||||
RdDUtility.toggleAfficheContenu( myID );
|
||||
RdDUtility.toggleAfficheContenu(myID);
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
|
||||
if (this.options.editCaracComp) {
|
||||
// On carac change
|
||||
html.find('.carac-value').change((event) => {
|
||||
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
|
||||
//console.log("Value changed :", event, caracName);
|
||||
this.actor.updateCarac( caracName, parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.updateCarac(caracName, parseInt(event.target.value));
|
||||
});
|
||||
html.find('.carac-xp').change((event) => {
|
||||
let caracName = event.currentTarget.name.replace(".xp", "").replace("data.carac.", "");
|
||||
//console.log("Value changed :", event, caracName);
|
||||
this.actor.updateCaracXP( caracName, parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence change
|
||||
html.find('.competence-value').change((event) => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
//console.log("Competence changed :", compName);
|
||||
this.actor.updateCompetence( compName, parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.updateCompetence(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence xp change
|
||||
html.find('.competence-xp').change((event) => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXP( compName, parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence archetype change
|
||||
html.find('.competence-archetype').change((event) => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceArchetype( compName, parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
|
||||
// Gestion du bouton lock/unlock
|
||||
@ -433,41 +421,41 @@ export class RdDActorSheet extends ActorSheet {
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#show-hide-competences').click((event) => {
|
||||
this.options.montrerCompetencesNiveauBase = !this.options.montrerCompetencesNiveauBase;
|
||||
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#show-hide-archetype').click((event) => {
|
||||
this.options.montrerArchetype = !this.options.montrerArchetype;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
|
||||
// On pts de reve change
|
||||
html.find('.pointsreve-value').change((event) => {
|
||||
let reveValue = event.currentTarget.value;
|
||||
let reve = duplicate( this.actor.data.data.reve.reve );
|
||||
let reve = duplicate(this.actor.data.data.reve.reve);
|
||||
reve.value = reveValue;
|
||||
this.actor.update( { "data.reve.reve": reve } );
|
||||
} );
|
||||
|
||||
this.actor.update({ "data.reve.reve": reve });
|
||||
});
|
||||
|
||||
// On seuil de reve change
|
||||
html.find('.seuil-reve-value').change((event) => {
|
||||
console.log("seuil-reve-value", event.currentTarget)
|
||||
this.actor.setPointsDeSeuil(event.currentTarget.value);
|
||||
} );
|
||||
});
|
||||
|
||||
html.find('#attribut-protection-edit').change((event) => {
|
||||
this.actor.updateProtectionValue( event.currentTarget.attributes.name.value, parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.updateProtectionValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
// On stress change
|
||||
html.find('.compteur-edit').change((event) => {
|
||||
let fieldName = event.currentTarget.attributes.name.value;
|
||||
this.actor.updateCompteurValue( fieldName, parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
html.find('#ethylisme').change((event) => {
|
||||
this.actor.setEthylisme(parseInt(event.target.value) );
|
||||
} );
|
||||
this.actor.setEthylisme(parseInt(event.target.value));
|
||||
});
|
||||
html.find('#stress-test').click((event) => {
|
||||
this.actor.stressTest();
|
||||
this.render(true);
|
||||
@ -496,15 +484,15 @@ export class RdDActorSheet extends ActorSheet {
|
||||
|
||||
html.find('.monnaie-plus').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.monnaieIncDec( li.data("item-id"), 1 );
|
||||
this.actor.monnaieIncDec(li.data("item-id"), 1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.monnaie-moins').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.monnaieIncDec( li.data("item-id"), -1 );
|
||||
this.actor.monnaieIncDec(li.data("item-id"), -1);
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
|
||||
html.find('#vie-plus').click((event) => {
|
||||
this.actor.santeIncDec("vie", 1);
|
||||
this.render(true);
|
||||
@ -538,12 +526,12 @@ export class RdDActorSheet extends ActorSheet {
|
||||
this.render(true);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
setPosition(options={}) {
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
const bodyHeight = position.height - 192;
|
||||
|
Reference in New Issue
Block a user