foundryvtt-reve-de-dragon/templates/item-potion-sheet.html

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<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
<div class="header-fields">
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<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
{{#if options.isOwned}}
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<div class="form-group">
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<span for="xp"><a class="consommer-potion chat-card-button" data-actor-id="{{actorId}}">Consommer cette potion et appliquer ses effets</a></span>
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</div>
{{/if}}
</div>
</header>
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="informations">Informations</a>
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html"}}
</nav>
<section class="sheet-body">
<div class="tab items flexcol" data-group="primary" data-tab="informations">
<div class="form-group">
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<label for="system.rarete">Fréquence</label>
<select name="system.rarete" class="rarete" data-dtype="String">
{{#select system.rarete}}
<option value=""></option>
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}}
{{/select}}
</select>
</div>
<div class="form-group">
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<label for="system.categorie">Catégorie</label>
<select name="system.categorie" class="categoriepotion" data-dtype="String">
{{#select system.categorie}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html"}}
{{/select}}
</select>
</div>
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{{#if (or isSoins isRepos)}}
<div class="form-group">
<label for="system.herbe">Herbe</label>
<select name="system.herbe" class="herbe" data-dtype="String">
{{#if isSoins}}
{{selectOptions herbesSoins selected=system.herbe localize=false}}
{{/if}}
{{#if isRepos}}
{{selectOptions herbesRepos selected=system.herbe localize=false}}
{{/if}}
</select>
</div>
<div class="form-group">
<label for="system.herbebrins">Nombre de brins</label>
<input class="attribute-value" type="text" name="system.herbebrins" value="{{system.herbebrins}}" data-dtype="Number" />
</div>
<div class="form-group">
<label for="system.herbebonus">Bonus</label>
<input class="attribute-value" type="text" name="system.herbebonus" value="{{system.herbebonus}}" data-dtype="Number" />
</div>
{{#if isRepos}}
<div class="form-group">
<label for="system.reposalchimique">Repos Alchimique ?</label>
<input class="attribute-value" type="checkbox" name="system.reposalchimique" {{#if system.reposalchimique}}checked{{/if}}/>
</div>
{{/if}}
{{/if}}
{{#if system.magique}}
<div class="form-group">
<label for="system.pr">Points de rêve</label>
<input class="attribute-value" type="text" name="system.pr" value="{{system.pr}}" data-dtype="Number" />
</div>
<div class="form-group">
<label for="system.prpermanent">Permanente ? </label>
<input class="attribute-value" type="checkbox" name="system.prpermanent" {{#if system.prpermanent}}checked{{/if}}/>
</div>
{{#if (or isSoins isRepos)}}
<div class="form-group">
<label>Points de
{{#if isSoins}}guérison{{/if}}
{{#if isRepos}}repos{{/if}}
</label>
<label>{{system.puissance}}</label>
</div>
{{/if}}
<div class="form-group">
<label for="enchantement.jour">Date de l'Enchantement : Jour/Mois (date actuelle : {{dateActuelle}})</label>
</div>
<div class="form-group">
<input type="number" name="enchantement.jour" class="date-enchantement" value="{{enchantement.jour}}" data-dtype="Number" min="1" max="28"/>
<select name="enchantement.mois" class="date-enchantement" data-dtype="String">
{{#select enchantement.mois}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
{{/select}}
</select>
</div>
{{/if}}
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</div>
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html"}}
</section>
</form>