foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html

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{{#if visible}}
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<li class="item flexrow list-item {{#if data.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}">
<a class="competence-label" name="{{name}}">
<img class="sheet-competence-img" src="{{img}}"/>
<span class="competence-label">{{name}}</span>
</a>
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{{#if data.isLevelUp}}
<span class="tooltiptext ttt-xp">Vous pouvez dépenser {{data.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
<a class="item-control competence-xp-augmenter" compname="{{name}}" title="Augmenter">
<i class="fas fa-arrow-alt-circle-up"></i>
</a>
{{/if}}
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<input class="competence-value" type="text" compname="{{name}}"
value="{{numberFormat data.niveau decimals=0 sign=true}}" data-dtype="number"
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
<input class="competence-xp" type="text" compname="{{name}}"
value="{{numberFormat data.xp decimals=0 sign=false}}" data-dtype="number"
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
{{#if (eq data.categorie 'draconic')}}
<input class="competence-xp-sort" type="text" compname="{{name}}"
value="{{numberFormat data.xp_sort decimals=0 sign=false}}" data-dtype="number"
{{#unless @root.options.editCaracComp}}disabled{{/unless}}/>
{{/if}}
{{#if @root.options.montrerArchetype}}
<input class="competence-archetype" type="text" compname="{{name}}"
value="{{numberFormat data.niveau_archetype decimals=0 sign=true}}" data-dtype="number"
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
{{/if}}
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{{#unless @root.options.hideControls}}
<div class="item-controls">
<a class="item-control item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
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</div>
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{{/unless}}
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</li>
{{/if}}