forked from public/foundryvtt-wh4-lang-fr-fr
		
	Fix #63
This commit is contained in:
		| @@ -494,7 +494,7 @@ | ||||
|                         "effectApplication": "actor", | ||||
|                         "effectTrigger": "invoke", | ||||
|                         "preventDuplicateEffects": false, | ||||
|                         "script": "let item = duplicate(this.item)\nitem.quantity.value--\nif (item.quantity.value < 0)\n   return ui.notifications.error(\"Plus de Faxtoryll\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet bleeding = this.actor.hasCondition(\"bleeding\")\nif (bleeding)\n{\n   ui.notifications.notify(`Cleared ${bleeding.flags.wfrp4e.value} Bleeding Conditions`)\n   this.actor.removeCondition(\"bleeding\", bleeding.flags.wfrp4e.value)\n}" | ||||
|                         "script": "let item = duplicate(this.item)\nitem.data.quantity.value--\nif (item.data.quantity.value < 0)\n   return ui.notifications.error(\"Plus de Faxtoryll\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet bleeding = this.actor.hasCondition(\"bleeding\")\nif (bleeding)\n{\n   ui.notifications.notify(`Cleared ${bleeding.flags.wfrp4e.value} Bleeding Conditions`)\n   this.actor.removeCondition(\"bleeding\", bleeding.flags.wfrp4e.value)\n}" | ||||
|                     } | ||||
|                 }, | ||||
|                 "icon": "modules/wfrp4e-core/icons/equipment/herbs_and_draughts/faxtoryll.png", | ||||
| @@ -651,7 +651,7 @@ | ||||
|                         "effectApplication": "actor", | ||||
|                         "effectTrigger": "invoke", | ||||
|                         "preventDuplicateEffects": false, | ||||
|                         "script": "let item = duplicate(this.item)\nitem.quantity.value--\nif (item.quantity.value < 0)\n   return ui.notifications.error(\"Plus de potions\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet wounds = this.actor.status.wounds\nif (wounds.value == 0)\n  return ui.notifications.error(\"Aucun effet à 0 points de blessure\")\nwounds.value += this.actor.characteristics.t.bonus\n\nui.notifications.notify(`Healed ${this.actor.characteristics.t.bonus} Wounds`)\n\nif (wounds.value > wounds.max)\n   wounds.value = wounds.max\n\nthis.actor.update({\"data.status.wounds\" : wounds})" | ||||
|                         "script": "let item = duplicate(this.item)\nitem.data.quantity.value--\nif (item.data.quantity.value < 0)\n   return ui.notifications.error(\"Plus de potions\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet wounds = this.actor.status.wounds\nif (wounds.value == 0)\n  return ui.notifications.error(\"Aucun effet à 0 points de blessure\")\nwounds.value += this.actor.characteristics.t.bonus\n\nui.notifications.notify(`Healed ${this.actor.characteristics.t.bonus} Wounds`)\n\nif (wounds.value > wounds.max)\n   wounds.value = wounds.max\n\nthis.actor.update({\"data.status.wounds\" : wounds})" | ||||
|                     } | ||||
|                 }, | ||||
|                 "icon": "modules/wfrp4e-core/icons/equipment/herbs_and_draughts/healing-draught.png", | ||||
| @@ -1356,7 +1356,7 @@ | ||||
|                         "effectApplication": "apply", | ||||
|                         "effectTrigger": "oneTime", | ||||
|                         "preventDuplicateEffects": false, | ||||
|                         "script": "let item = duplicate(this.item)\nitem.quantity.value--\nif (item.quantity.value < 0)\n   return ui.notifications.error(\"Plus de Soude Commune disponible\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet stunned= this.actor.hasCondition(\"stunned\")\nif (stunned)\n{\n   ui.notifications.notify(`Un Etat Assomé a été enlevé`)\n   this.actor.removeCondition(\"stunned\", 1)\n}" | ||||
|                         "script": "let item = duplicate(this.item)\nitem.data.quantity.value--\nif (item.data.quantity.value < 0)\n   return ui.notifications.error(\"Plus de Soude Commune disponible\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet stunned= this.actor.hasCondition(\"stunned\")\nif (stunned)\n{\n   ui.notifications.notify(`Un Etat Assomé a été enlevé`)\n   this.actor.removeCondition(\"stunned\", 1)\n}" | ||||
|                     } | ||||
|                 }, | ||||
|                 "icon": "modules/wfrp4e-core/icons/equipment/herbs_and_draughts/salwort.png", | ||||
| @@ -1592,7 +1592,7 @@ | ||||
|                         "effectApplication": "actor", | ||||
|                         "effectTrigger": "invoke", | ||||
|                         "preventDuplicateEffects": false, | ||||
|                         "script": "let item = duplicate(this.item)\nitem.quantity.value--\nif (item.quantity.value < 0)\n   return ui.notifications.error(\"Plus de potion disponible\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet fatigued = this.actor.hasCondition(\"fatigued\")\nif (fatigued)\n{\n   ui.notifications.notify(`${fatigued.flags.wfrp4e.value} Etats Extenué enlevés`)\n   this.actor.removeCondition(\"fatigued\", fatigued.flags.wfrp4e.value)\n}" | ||||
|                         "script": "let item = duplicate(this.item)\nitem.data.quantity.value--\nif (item.data.quantity.value < 0)\n   return ui.notifications.error(\"Plus de potion disponible\")\n\nthis.actor.updateEmbeddedEntity(\"OwnedItem\", item)\n\nlet fatigued = this.actor.hasCondition(\"fatigued\")\nif (fatigued)\n{\n   ui.notifications.notify(`${fatigued.flags.wfrp4e.value} Etats Extenué enlevés`)\n   this.actor.removeCondition(\"fatigued\", fatigued.flags.wfrp4e.value)\n}" | ||||
|                     } | ||||
|                 }, | ||||
|                 "icon": "modules/wfrp4e-core/icons/equipment/herbs_and_draughts/vitality-draught.png", | ||||
|   | ||||
| @@ -6,7 +6,7 @@ | ||||
|   "authors": [], | ||||
|   "url": "https://gitlab.com/LeRatierBretonnien/foundryvtt-wh4-lang-fr-fr", | ||||
|   "flags": {}, | ||||
|   "version": "5.0.25", | ||||
|   "version": "5.1.0", | ||||
|   "minimumCoreVersion": "0.8.0", | ||||
|   "compatibleCoreVersion": "9", | ||||
|   "scripts": [], | ||||
|   | ||||
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