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9 Commits

Author SHA1 Message Date
ecdcdb69d5 Item munition 2025-02-07 21:56:36 +01:00
8479fdda8a Affichage du coût
- affichage en erreur des monnaies sans valeur (dites "de glipzouk")
- gestion du prix parfois non modifiable
2025-02-07 21:56:36 +01:00
83e57fbbc7 Correction: diminution stress transformé 2025-02-07 21:56:35 +01:00
2d256b1217 Message d'expérience en sort
Adaptation du message d'xp en sort au renommage des voies draconiques
2025-02-07 20:48:19 +01:00
526d38d32e Commande /tirer cachée
Pour les messages sans actor, la méthode getOwners ne marchait
pas. En cas d'absence d'acteur, les gmroll doivent être pour le
joueur courant et les MJs
2025-02-07 20:48:19 +01:00
2ff3dfef89 Merge pull request 'v13 - DataModels & SheetV2 pour les monnaies' (#747) from VincentVk/foundryvtt-reve-de-dragon:v13 into v13
Reviewed-on: public/foundryvtt-reve-de-dragon#747
2025-02-06 10:42:16 +01:00
f1b6c01cd7 DataModel & SheetV2 pour les items Monnaie 2025-02-06 00:18:09 +01:00
675fe5838e Fix choix particulière 2025-02-05 22:59:02 +01:00
bafdec9924 Correction message min/max de race 2025-02-05 22:58:24 +01:00
30 changed files with 256 additions and 224 deletions

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@ -1,4 +1,12 @@
# 12.0
## 12.0.41 - La loupe d'Astrobazzarh
- On peut de nouveau effectuer des tirages cachés
- Le stress transformé est bien diminué lorsqu'on met le stress dans une compétence
## 12.0.40 - Les mains d'Astrobazzarh
- correction des attaques particulières en combat
- correction de message sur les min/max liés aux modificateurs de races (s'applique uniquement sur la taille)
## 12.0.39 - Les mains d'Astrobazzarh
- les armes à 1 ou 2 mains fonctionnent dans les liens de jets de dés
- commande `/jet` pour poster une demande de jet de dés

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@ -237,7 +237,11 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
this.html.find('.carac-xp-augmenter').click(async event => await this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
this.html.find('.competence-xp-augmenter').click(async event => await this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
this.html.find('.competence-stress-augmenter').click(async event => await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
this.html.find('.competence-stress-augmenter').click(async event =>{
await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))
this.render(true)
}
)
if (this.options.vueDetaillee) {
// On carac change

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@ -736,7 +736,7 @@ export class RdDActor extends RdDBaseActorSang {
await competence.update({
"system.xp": toXp,
"system.niveau": toNiveau,
});
}, { render: false })
await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name);
await ExperienceLog.add(this, XP_TOPIC.NIVEAU, fromNiveau, toNiveau, competence.name);
}
@ -767,7 +767,7 @@ export class RdDActor extends RdDBaseActorSang {
await competence.update({
"system.xp": newXp,
"system.niveau": toNiveau,
});
}, { render: false })
const toXpStress = Math.max(0, fromXpStress - xpUtilise);
await this.update({ "system.compteurs.experience.value": toXpStress });
@ -783,7 +783,7 @@ export class RdDActor extends RdDBaseActorSang {
const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories());
this.notifyCompetencesTronc(competence, toNiveau);
const fromNiveau = competence.system.niveau;
await competence.update({ 'system.niveau': toNiveau });
await competence.update({ 'system.niveau': toNiveau }, { render: false })
await ExperienceLog.add(this, XP_TOPIC.NIVEAU, fromNiveau, toNiveau, competence.name, true);
}
}
@ -808,7 +808,7 @@ export class RdDActor extends RdDBaseActorSang {
if (isNaN(toXp) || typeof (toXp) != 'number') toXp = 0;
const fromXp = competence.system.xp;
this.checkCompetenceXP(idOrName, toXp);
await competence.update({ 'system.xp': toXp });
await competence.update({ 'system.xp': toXp }, { render: false })
await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name, true);
if (toXp > fromXp) {
RdDUtility.checkThanatosXP(competence)
@ -822,7 +822,7 @@ export class RdDActor extends RdDBaseActorSang {
if (competence) {
if (isNaN(toXpSort) || typeof (toXpSort) != 'number') toXpSort = 0;
const fromXpSort = competence.system.xp_sort;
await competence.update({ 'system.xp_sort': toXpSort });
await competence.update({ 'system.xp_sort': toXpSort }, { render: false })
await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, competence.name, true);
if (toXpSort > fromXpSort) {
RdDUtility.checkThanatosXP(competence)
@ -834,7 +834,7 @@ export class RdDActor extends RdDBaseActorSang {
async updateCompetenceArchetype(idOrName, compValue) {
let competence = this.getCompetence(idOrName)
if (competence) {
await competence.update({ 'system.niveau_archetype': Math.max(compValue ?? 0, 0) });
await competence.update({ 'system.niveau_archetype': Math.max(compValue ?? 0, 0) })
}
}
@ -1560,7 +1560,7 @@ export class RdDActor extends RdDBaseActorSang {
if (!rollData.rolled.isPart ||
rollData.finalLevel >= 0 ||
game.settings.get("core", "rollMode") == 'selfroll' ||
!Misc.hasConnectedGM()) {
!Misc.hasConnectedGM()) {
return
}
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
@ -1584,7 +1584,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async _appliquerAppelMoral(rollData) {
if (!rollData.use.moral || game.settings.get("core", "rollMode") == 'selfroll'){
if (!rollData.use.moral || game.settings.get("core", "rollMode") == 'selfroll') {
return
}
if (rollData.rolled.isEchec ||
@ -1869,7 +1869,7 @@ export class RdDActor extends RdDBaseActorSang {
competence: competence,
show: { title: options?.title ?? '' }
},
// TODO:
// TODO:
callbacks: [{ action: r => this.$onRollCompetence(r, options) }]
});
}
@ -1882,7 +1882,7 @@ export class RdDActor extends RdDBaseActorSang {
compData.system.defaut_carac = tacheData.system.carac; // Patch !
await this.openRollDialog({
name: 'jet-competence',
name: 'jet-competence',
label: 'Jet de Tâche ' + tacheData.name,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
rollData: {
@ -1945,9 +1945,9 @@ export class RdDActor extends RdDBaseActorSang {
}
await this.openRollDialog({
name: `jet-${artData.art}`,
name: `jet-${artData.art}`,
label: `${artData.verbe} ${oeuvre.name}`,
template: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.hbs`,
template: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.hbs`,
rollData: artData,
callbacks: [{ action: callbackAction }],
})
@ -2527,7 +2527,6 @@ export class RdDActor extends RdDBaseActorSang {
})
}
const blessure = this.getItem(blessureId, 'blessure')
console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
if (blessure && !blessure.system.premierssoins.done) {
const tache = rollData.tache;
if (rollData.rolled.isETotal) {

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@ -244,16 +244,19 @@ export class RdDBaseActor extends Actor {
async onUpdateActor(update, options, actorId) { }
async onDeleteItem(item, options, id) {
if (item.isInventaire()) {
this._removeItemFromConteneur(item)
await this._removeItemFromConteneur(item)
}
}
_removeItemFromConteneur(item) {
this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
.forEach(conteneur => {
const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id);
conteneur.update({ 'system.contenu': nouveauContenu });
});
async _removeItemFromConteneur(item) {
const updates = this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
.map(conteneur => {
const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id)
return { _id: conteneur.id, 'system.contenu': nouveauContenu }
})
if (updates.length > 0) {
await this.updateEmbeddedDocuments('Item', updates)
}
}
async onTimeChanging(oldTimestamp, newTimestamp) {

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@ -1,3 +1,4 @@
export { default as RdDItemSheet} from "./common-item-sheet.mjs"
export { default as RdDMonnaieSheet } from "./monnaie-sheet.mjs"
export { default as RdDMunitionSheet } from "./munition-sheet.mjs"
export { default as RdDItemBaseSheet} from "./common-item-sheet.mjs"
export { default as RdDMonnaieSheet } from "./monnaie-sheet.mjs"
export { default as RdDMunitionSheet } from "./munition-sheet.mjs"

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@ -1,9 +1,21 @@
const { HandlebarsApplicationMixin } = foundry.applications.api
import { SYSTEM_RDD } from "../../constants.js"
import { Misc } from "../../misc.js"
import { RdDSheetUtility } from "../../rdd-sheet-utility.js";
export default class RdDItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
export default class RdDItemBaseSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
static preloadHandlebars(...templatesList) {
const handlebars = ["systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/header.hbs"]
templatesList.forEach(templates =>
templates.forEach(t =>
t.handlebars().forEach(h => handlebars.push(h))
)
)
loadTemplates(Misc.distinct(handlebars))
}
static register(sheetClass) {
const itemType = sheetClass.ITEM_TYPE
Items.registerSheet(SYSTEM_RDD, sheetClass, {
@ -12,21 +24,30 @@ export default class RdDItemSheet extends HandlebarsApplicationMixin(foundry.app
makeDefault: true
})
}
static registerAll(...sheetClasses) {
const handlebars = ["systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/header.hbs"]
sheetClasses.forEach(sheetClass => {
sheetClass.TEMPLATES.forEach(t =>
t.handlebars().forEach(h => handlebars.push(h))
)
const itemType = sheetClass.ITEM_TYPE
Items.registerSheet(SYSTEM_RDD, sheetClass, {
label: Misc.typeName('Item', itemType),
types: [itemType],
makeDefault: true
})
})
loadTemplates(Misc.distinct(handlebars))
}
static get ITEM_TYPE() { return undefined }
/**
* Different sheet modes.
* @enum {number}
*/
static SHEET_MODES = { EDIT: 0, PLAY: 1 }
constructor(options = {}) {
super(options)
this.#dragDrop = this.#createDragDropHandlers()
}
#dragDrop
_sheetMode = this.constructor.SHEET_MODES.PLAY
static get TEMPLATES() { return [] }
/** @override */
static DEFAULT_OPTIONS = {
@ -41,140 +62,30 @@ export default class RdDItemSheet extends HandlebarsApplicationMixin(foundry.app
window: {
resizable: true,
},
dragDrop: [{ dragSelector: "[data-drag]", dropSelector: null }],
actions: {
toggleSheet: RdDItemSheet.#onToggleSheet,
editImage: RdDItemSheet.#onEditImage,
},
}
/**
* Is the sheet currently in 'Play' mode?
* @type {boolean}
*/
get isPlayMode() {
return this._sheetMode === this.constructor.SHEET_MODES.PLAY
}
/**
* Is the sheet currently in 'Edit' mode?
* @type {boolean}
*/
get isEditMode() {
return this._sheetMode === this.constructor.SHEET_MODES.EDIT
editImage: RdDItemBaseSheet.#onEditImage,
}
}
/** @override */
async _prepareContext() {
const context = {
return {
item: this.document,
options: RdDSheetUtility.getOptions(this.document, this.isEditable),
fields: this.document.schema.fields,
systemFields: this.document.system.schema.fields,
item: this.document,
system: this.document.system,
source: this.document.toObject(),
isEditMode: this.isEditMode,
isPlayMode: this.isPlayMode,
isEditable: this.isEditable,
}
return context
}
/** @override */
_onRender(context, options) {
this.#dragDrop.forEach((d) => d.bind(this.element))
}
// #region Drag-and-Drop Workflow
/**
* Create drag-and-drop workflow handlers for this Application
* @returns {DragDrop[]} An array of DragDrop handlers
* @private
*/
#createDragDropHandlers() {
return this.options.dragDrop.map((d) => {
d.permissions = {
dragstart: this._canDragStart.bind(this),
drop: this._canDragDrop.bind(this),
}
d.callbacks = {
dragstart: this._onDragStart.bind(this),
dragover: this._onDragOver.bind(this),
drop: this._onDrop.bind(this),
}
return new DragDrop(d)
})
}
/**
* Define whether a user is able to begin a dragstart workflow for a given drag selector
* @param {string} selector The candidate HTML selector for dragging
* @returns {boolean} Can the current user drag this selector?
* @protected
*/
_canDragStart(selector) {
return this.isEditable
}
/**
* Define whether a user is able to conclude a drag-and-drop workflow for a given drop selector
* @param {string} selector The candidate HTML selector for the drop target
* @returns {boolean} Can the current user drop on this selector?
* @protected
*/
_canDragDrop(selector) {
return this.isEditable && this.document.isOwner
}
/**
* Callback actions which occur at the beginning of a drag start workflow.
* @param {DragEvent} event The originating DragEvent
* @protected
*/
_onDragStart(event) {
const el = event.currentTarget
if ("link" in event.target.dataset) return
// Extract the data you need
let dragData = null
if (!dragData) return
// Set data transfer
event.dataTransfer.setData("text/plain", JSON.stringify(dragData))
}
/**
* Callback actions which occur when a dragged element is over a drop target.
* @param {DragEvent} event The originating DragEvent
* @protected
*/
_onDragOver(event) { }
/**
* Callback actions which occur when a dragged element is dropped on a target.
* @param {DragEvent} event The originating DragEvent
* @protected
*/
async _onDrop(event) { }
// #endregion
// #region Actions
/**
* Handle toggling between Edit and Play mode.
* @param {Event} event The initiating click event.
* @param {HTMLElement} target The current target of the event listener.
*/
static #onToggleSheet(event, target) {
const modes = this.constructor.SHEET_MODES
this._sheetMode = this.isEditMode ? modes.PLAY : modes.EDIT
this.render()
}
/**
* Handle changing a Document's image.
*
* @this RdDItemSheet
* @this RdDItemBaseSheet
* @param {PointerEvent} event The originating click event
* @param {HTMLElement} target The capturing HTML element which defined a [data-action]
* @returns {Promise}

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@ -1,35 +1,35 @@
import { TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE } from "../../common/_module.mjs";
import { ITEM_TYPES } from "../../constants.js";
import RdDItemSheet from "./common-item-sheet.mjs";
import RdDItemBaseSheet from "./common-item-sheet.mjs";
export default class RdDMonnaieSheet extends RdDItemBaseSheet {
export default class RdDMonnaieSheet extends RdDItemSheet {
/** @override */
static get ITEM_TYPE() { return ITEM_TYPES.monnaie }
static get TEMPLATES() { return [TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE] }
/** @override */
static DEFAULT_OPTIONS = {
classes: ["fvtt-rdd", "item", "monnaie"],
position: {
width: 600,
},
window: {
contentClasses: ["monnaie-content"],
},
}
static DEFAULT_OPTIONS = Object.assign({},
RdDItemBaseSheet.DEFAULT_OPTIONS,
{
classes: ["fvtt-rdd", "item", "monnaie"],
position: { width: 400 },
window: { contentClasses: ["monnaie-content"] }
})
/** @override */
static PARTS = {
main: {
template: "systems/foundryvtt-reve-de-dragon/templates/item/monnaie.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/sheets/item/monnaie.hbs",
},
}
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
return Object.assign(context,
await TEMPLATE_DESCRIPTION.prepareContext(this.item),
await TEMPLATE_INVENTAIRE.prepareContext(this.item)
return Object.assign(
await super._prepareContext(),
await TEMPLATE_DESCRIPTION.prepareContext(this.document),
await TEMPLATE_INVENTAIRE.prepareContext(this.document)
)
}
}

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@ -1,35 +1,34 @@
import { TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE } from "../../common/_module.mjs";
import { ITEM_TYPES } from "../../constants.js";
import RdDItemSheet from "./common-item-sheet.mjs";
import RdDItemBaseSheet from "./common-item-sheet.mjs";
export default class RdDMunitionSheet extends RdDItemSheet {
export default class RdDMunitionSheet extends RdDItemBaseSheet {
/** @override */
static get ITEM_TYPE() { return ITEM_TYPES.munition }
static get TEMPLATES() { return [TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE] }
/** @override */
static DEFAULT_OPTIONS = {
classes: ["fvtt-rdd", "item", "munition"],
position: {
width: 600,
},
window: {
contentClasses: ["munition-content"],
},
}
static DEFAULT_OPTIONS = Object.assign({},
RdDItemBaseSheet.DEFAULT_OPTIONS,
{
classes: ["fvtt-rdd", "item", "munition"],
position: { width: 400 },
window: { contentClasses: ["munition-content"] }
})
/** @override */
static PARTS = {
main: {
template: "systems/foundryvtt-reve-de-dragon/templates/item/munition.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/sheets/item/munition.hbs",
},
}
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
return Object.assign(context,
await TEMPLATE_DESCRIPTION.prepareContext(this.item),
await TEMPLATE_INVENTAIRE.prepareContext(this.item)
return Object.assign(
await super._prepareContext(),
await TEMPLATE_DESCRIPTION.prepareContext(this.document),
await TEMPLATE_INVENTAIRE.prepareContext(this.document)
)
}
}

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@ -62,7 +62,6 @@ export class ChatUtility {
}
/* -------------------------------------------- */
static removeMessages(socketData) {
if (Misc.isFirstConnectedGM()) {
ChatUtility.onRemoveMessages(socketData);
@ -97,7 +96,7 @@ export class ChatUtility {
}
break
case "gmroll":
messageData.whisper = ChatUtility.getOwners(actor)
messageData.whisper = actor ? ChatUtility.getOwners(actor) : ChatUtility.getUserAndGMs()
break
case "selfroll":
messageData.whisper = [game.user]
@ -108,7 +107,7 @@ export class ChatUtility {
}
static getOwners(document) {
return game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
return document ? game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) : [game.user]
}
static getUserAndGMs() {
@ -199,7 +198,7 @@ export class ChatUtility {
static async onCreateChatMessage(chatMessage, options, id) {
if (chatMessage.isAuthor) {
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, {showLink:false}) })
await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, { showLink: false }) })
}
}
}

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@ -4,4 +4,5 @@ import { CommonInventaire } from "./inventaire.mjs";
export const TEMPLATE_DESCRIPTION = new CommonDescription()
export const TEMPLATE_INVENTAIRE = new CommonInventaire()
export const ALL_COMMON_TEMPLATES = [TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE]

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@ -4,5 +4,7 @@
*/
export default class CommonTemplate {
fields() { }
handlebars() { return [] }
actions() { return {} }
async prepareContext(item) { }
}

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@ -12,11 +12,21 @@ export class CommonDescription extends CommonTemplate {
}
}
handlebars() {
return [
"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-description.hbs",
]
}
actions() {
return {}
}
async prepareContext(item) {
return {
const enriched = {
description: await RdDTextEditor.enrichHTML(item.system.description, item),
descriptionmj: await RdDTextEditor.enrichHTML(item.system.descriptionmj, item),
}
return { enriched }
}
}

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@ -3,7 +3,7 @@ export const DECIMAL = { required: true, nullable: false, min: 0, integer: false
export const INTEGER_SIGNED = { required: true, nullable: false, integer: true }
export const DECIMAL_SIGNED = { required: true, nullable: false, integer: false }
export const STRING = { required: true, nullable: false, blank: true, trim: true }
export const HTMLSTRING = { initial: "", required: true, nullable: false, blank: true, trim: false, textSearch: true }
export const HTMLSTRING = { initial: "", required: true, nullable: false, blank: true, textSearch: true }
export const MODEL_ARRAY = { initial: [], required: true, nullable: false }

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@ -23,6 +23,14 @@ export class CommonInventaire extends CommonTemplate {
{ label: "Environnement", ...MODEL_ARRAY }),
}
}
handlebars() {
return [
"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-inventaire.hbs"
]
}
async prepareContext(item) {
return {}
}
}

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@ -1,2 +1,2 @@
export { default as RdDModelMonnaie } from "./monnaie.mjs"
export { default as RdDModelMunition } from "./munition.mjs"
export { default as RdDModelMonnaie } from "./monnaie.mjs"
export { default as RdDModelMunition } from "./munition.mjs"

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@ -100,7 +100,7 @@ export class RdDItemSheetV1 extends ItemSheet {
description: await RdDTextEditor.enrichHTML(this.item.system.description, this.item),
descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item),
isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
options: RdDSheetUtility.mergeDocumentRights({}, this.item, this.isEditable),
competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
categories: RdDItem.getCategories(this.item.type),
}

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@ -1,2 +1,2 @@
export { default as RdDModelMonnaie } from "./monnaie.mjs"
export { default as RdDModelMunition } from "./munition.mjs"
export { default as RdDModelMonnaie } from "./monnaie.mjs"
export { default as RdDModelMunition } from "./munition.mjs"

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@ -776,7 +776,7 @@ export class RdDCombat {
if (this.attacker.isCreatureEntite()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData);
}
}
else if (arme) {
// Usual competence
rollData.arme = RdDItemArme.armeUneOuDeuxMains(arme, RdDItemCompetence.isArmeUneMain(competence));
@ -832,7 +832,10 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueNormale(attackerRoll) {
if (!RdDCombat.isReussite(attackerRoll) || RdDCombat.isParticuliere(attackerRoll)) {
if (!RdDCombat.isReussite(attackerRoll)) {
return
}
if (RdDCombat.isParticuliere(attackerRoll) && attackerRoll.particuliere == undefined) {
return
}
console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll);
@ -849,7 +852,7 @@ export class RdDCombat {
return;
}
if (this.target) {
if (this.defender) {
await this._sendMessageDefense(attackerRoll, defenderRoll);
}
}
@ -999,7 +1002,7 @@ export class RdDCombat {
this.removeChatMessageActionsPasseArme(rollData.passeArme);
rollData.particuliere = choix;
await this._onAttaqueNormale(rollData);
await this._onAttaqueNormale(rollData)
}
/* -------------------------------------------- */

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@ -213,8 +213,10 @@ export class SystemReveDeDragon {
makeDefault: true
})
sheets.RdDItemSheet.register(sheets.RdDMonnaieSheet)
sheets.RdDItemSheet.register(sheets.RdDMunitionSheet)
sheets.RdDItemBaseSheet.registerAll(
sheets.RdDMonnaieSheet,
sheets.RdDMunitionSheet
)
Items.registerSheet(SYSTEM_RDD, RdDItemSheetV1, {
types: [

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@ -3,11 +3,11 @@ import { RdDItem } from "./item.js";
export class RdDSheetUtility {
static mergeDocumentRights(options, document, editable) {
static getOptions(document, editable) {
const userRightLevel = game.user.isGM
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
: document.getUserLevel(game.user);
let newOptions = {
return {
isGM: game.user.isGM,
isOwned: document.parent ? true : false,
editable: editable,
@ -16,10 +16,15 @@ export class RdDSheetUtility {
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
}
}
static mergeDocumentRights(options, document, editable) {
const newOptions = RdDSheetUtility.getOptions(document, editable);
foundry.utils.mergeObject(options, newOptions);
return options;
}
static getItem(event, actor) {
return actor.items.get(RdDSheetUtility.getItemId(event))
}

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@ -28,6 +28,9 @@
font-weight: normal;
font-style: normal;
}
body {
--input-height: 1.4rem;
}
:root {
/* =================== 1. ACTOR SHEET FONT STYLES =========== */
--window-header-title-font-family: CaslonAntique;
@ -731,10 +734,36 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
.flex-grow-3 {
flex-grow: 3;
}
.editor.prosemirror {
fieldset {
border-style: groove;
border-width: 0.1rem;
padding-inline: 0.2rem;
padding-block: 0.1rem;
margin-inline: 0.1rem;
margin-block: 0.1rem;
}
form.application.sheet.fvtt-rdd fieldset :is(label, input) {
font-family: CaslonAntique;
text-align: justify;
font-size: 1rem;
letter-spacing: 1px;
}
form.application.sheet.fvtt-rdd div.form-group {
clear: both;
display: flex;
flex-direction: row;
flex-wrap: wrap;
margin: 0.1rem 0;
align-items: center;
}
form.application.sheet.fvtt-rdd .editor.prosemirror {
height: fit-content;
min-height: 20rem;
min-height: 5rem;
}
form.application.sheet.fvtt-rdd prose-mirror.prosemirror .editor-container {
min-height: 5rem;
height: fit-content;
margin: 0;
}
.large-editor {
border: 2;
@ -742,6 +771,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
min-height: 12rem;
padding: 0 3px;
}
.editor {
border: 2;
height: fit-content;
@ -765,6 +795,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
.foundryvtt-reve-de-dragon.sheet :is(.large-editor,.editor,.medium-editor,.small-editor){
align-items: start;
}
.foundryvtt-reve-de-dragon.sheet :is(.large-editor,.editor,.medium-editor,.small-editor) .editor.prosemirror{
align-items: normal;
}

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@ -1,15 +1,18 @@
<div>
<ul class="item-list">
<li class="item flexrow">
<li class="flexrow">
<label class="derivee-label" for="system.compteurs.experience.value">Stress transformé</label>
{{#if options.vueDetaillee}}
<input class="derivee-value" type="number" name="system.compteurs.experience.value" value="{{system.compteurs.experience.value}}" data-dtype="number" size="3"/>
<input class="resource-content"
type="text" data-dtype="Number" size="3"
name="system.compteurs.experience.value"
value="{{system.compteurs.experience.value}}"/>
{{else}}
<label name="system.compteurs.experience.value">{{system.compteurs.experience.value}}</label>
{{/if}}
</li>
{{#if options.vueDetaillee}}
<li class="item flexrow">
<li class="flexrow">
<span class="generic-label">Total XP compétences</span>
<span class="competence-value">{{calc.competenceXPTotal}}</span>
</li>

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@ -2,19 +2,22 @@
<h4 class="rdd-roll-part">{{alias}} réussit une attaque particulière!</strong></h4>
{{#if isForce}}
<br>
<a class="chat-card-button particuliere-attaque" data-mode="force" data-attackerId="{{attackerId}}">
<a class="chat-card-button particuliere-attaque" data-mode="force" data-attackerId="{{attackerId}}"
data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
Attaquer en Force
</a>
{{/if}}
{{#if isRapide}}
<br>
<a class="chat-card-button particuliere-attaque" data-mode="rapidite" data-attackerId="{{attackerId}}">
<a class="chat-card-button particuliere-attaque" data-mode="rapidite" data-attackerId="{{attackerId}}"
data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
Attaquer en Rapidité
</a>
{{/if}}
{{#if isFinesse}}
<br>
<a class="chat-card-button particuliere-attaque" data-mode="finesse" data-attackerId="{{attackerId}}">
<a class="chat-card-button particuliere-attaque" data-mode="finesse" data-attackerId="{{attackerId}}"
data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
Attaquer en Finesse
</a>
{{/if}}

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@ -4,7 +4,7 @@
<hr>
<div>
{{#if rolled.isSuccess}}
{{alias}} a gagné {{xpSort}} points d'expérience en sorts dans la {{competence.name}}.
{{alias}} a gagné {{xpSort}} points d'expérience en sorts en {{competence.name}}.
{{else}}
{{alias}} n'a pas pu interpréter le signe draconique.
{{/if}}

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@ -1,14 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
{{>"systems/foundryvtt-reve-de-dragon/templates/header-item.hbs"}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="informations">Informations</a>
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.hbs"}}
</nav>
<section class="sheet-body">
<div class="tab items flexcol" data-group="primary" data-tab="informations">
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.hbs"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.hbs"}}
</div>
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.hbs"}}
</section>
</form>

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@ -0,0 +1,6 @@
<header class="sheet-header">
<img class="profile-img" src="{{item.img}}" data-edit="img" data-tooltip="{{item.name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{item.name}}" placeholder="Name"/></h1>
</div>
</header>

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@ -0,0 +1,21 @@
<fieldset>
<div>
<label>Description :</label>
{{formInput
systemFields.description
enriched=enriched.description
value=system.description
name="system.description"
toggled=true}}
</div>
{{#if options.isGM}}
<div>
<label>Description (MJ seulement):</label>
{{formInput
systemFields.descriptionmj
enriched=enriched.descriptionmj
value=system.descriptionmj
name="system.descriptionmj" toggled=true}}
</div>
{{/if}}
</fieldset>

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@ -0,0 +1,17 @@
<fieldset>
{{formField systemFields.qualite value=system.qualite}}
{{formField systemFields.encombrement value=system.encombrement}}
{{formField systemFields.quantite value=system.quantite}}
<div class="form-group item-cout">
<label>Prix (sols)</label>
<div class="form-fields">
<input class="attribute-value number-x3 {{#if (and (eq item.type 'monnaie') (eq system.cout 0))}} field-error{{/if}}"
type="number" data-dtype="Number"
name="system.cout"
value="{{numberFormat system.cout decimals=2 sign=false}}"
{{#unless (isFieldInventaireModifiable type 'cout')}}disabled{{/unless}}
/>
</div>
</div>
</fieldset>

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@ -0,0 +1,5 @@
<section>
{{> "systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/header.hbs"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-inventaire.hbs"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-description.hbs"}}
</section>

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@ -0,0 +1,5 @@
<section>
{{> "systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/header.hbs"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-inventaire.hbs"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-description.hbs"}}
</section>