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			e946299810
		
	
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| 3b269b2baa | 
							
								
								
									
										15
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								changelog.md
									
									
									
									
									
								
							@@ -1,6 +1,19 @@
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		||||
# 11.2
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## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
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- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
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## 11.2.16 - La Tri d'Akarlikarlikar
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## 11.2.18 - Le bourrichon d'Akarlikarlikar
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- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
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## 11.2.17 - Le cache-oeil d'Akarlikarlikar
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- Le titre des fenêtre d'objet affiche de nouveau le type traduit
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- Les tooltips des boutons edit/delete sont maintenant en Français
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		||||
- La case à cocher "Cacher les points de tâches" fonctionne de nouveau
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		||||
- Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue
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		||||
- L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre
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- La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte.
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## 11.2.16 - Le Tri d'Akarlikarlikar
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- Tri alphabétique des items dans la fenêtre de création
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- Mise à jour comptage de monde
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		||||
 
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		||||
@@ -95,25 +95,27 @@ export class RdDActor extends RdDBaseActorSang {
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    return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
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  }
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  isPersonnageJoueur() {
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    return this.hasPlayerOwner && this.prototypeToken.actorLink
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  }
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  isPersonnage() { return true }
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  isHautRevant() { return this.system.attributs.hautrevant.value != "" }
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  /* -------------------------------------------- */
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  getAgilite() { return Number(this.system.carac.agilite?.value ?? 0) }
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  getChance() { return Number(this.system.carac.chance?.value ?? 0) }
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		||||
  getAgilite() { return this.system.carac.agilite?.value ?? 0 }
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		||||
  getChance() { return this.system.carac.chance?.value ?? 0 }
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		||||
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  getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value) }
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  getChanceActuel() { return Misc.toInt(this.system.compteurs.chance?.value ?? 10) }
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  getMoralTotal() { return Number(this.system.compteurs.moral?.value ?? 0) }
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  getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
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  getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
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  getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
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  /* -------------------------------------------- */
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  getEtatGeneral(options = { ethylisme: false }) {
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    const etatGeneral = Misc.toInt(this.system.compteurs.etat?.value)
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    if (options.ethylisme) {
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      // Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
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      return etatGeneral - this.malusEthylisme()
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    }
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    return etatGeneral
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    const etatGeneral = this.system.compteurs.etat?.value ?? 0
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    // Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
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    const annuleMalusEthylisme = options.ethylisme ? this.malusEthylisme() : 0
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    return etatGeneral - annuleMalusEthylisme
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  }
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		||||
  /* -------------------------------------------- */
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		||||
 
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@@ -421,6 +421,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
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  /* -------------------------------------------- */
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  async encaisser() { await RdDEncaisser.encaisser(this) }
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  async encaisserDommagesRemote(rollData, attackerId, show) {
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    const attacker = game.actors.get(attackerId);
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    await this.encaisserDommages(rollData, attacker, show)
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  }
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  async encaisserDommages(rollData, attacker = undefined, show = undefined) {
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    if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
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      return;
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@@ -430,8 +434,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
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      RdDBaseActor.remoteActorCall({
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        tokenId: this.token?.id,
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		||||
        actorId: this.id,
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        method: 'encaisserDommages',
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		||||
        args: [rollData, show, attackerId]
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        method: 'encaisserDommagesRemote',
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        args: [rollData, attackerId, show]
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		||||
      });
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      return;
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    }
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@@ -85,6 +85,8 @@ export class RdDBaseActor extends Actor {
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    return game.actors.get(actorId)
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  }
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  isPersonnageJoueur() { return false }
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  static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
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  static getParentActor(document) {
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@@ -12,7 +12,7 @@ export const XP_TOPIC = {
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export class ExperienceLog {
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  static async add(actor, topic, from, to, raison, manuel = false) {
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    if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
 | 
			
		||||
    if (!actor.isPersonnageJoueur()) {
 | 
			
		||||
      return
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		||||
    }
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		||||
    if (from == to) {
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		||||
 
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@@ -46,7 +46,7 @@ export class Misc {
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  }
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  static typeName(type, subType) {
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    return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
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		||||
    return subType ? game.i18n.localize(`TYPES.${type}.${subType}`)
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		||||
      : '';
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		||||
  }
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		||||
 
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@@ -1282,7 +1282,7 @@ export class RdDCombat {
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      attackerRoll.defenderTokenId = defenderTokenId;
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      await this.computeRecul(defenderRoll);
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      this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
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      await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
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    }
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    else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
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      game.socket.emit(SYSTEM_SOCKET_ID, {
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@@ -463,14 +463,13 @@ export class RdDCommands {
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      let motif = params.slice(1, params.length - 2);
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      let name = params[params.length - 1];
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      const personnages = game.actors.filter(actor => actor.isPersonnageJoueur());
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      if (name == undefined) {
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        for (let actor of game.actors) {
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          // TODO: ne plus stresser les entités de cauchemar!
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        for (let actor of personnages) {
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          await actor.distribuerStress('stress', stress, motif);
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        }
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      } else {
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        //console.log(stressValue, nomJoueur);
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        let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
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        let actor = Misc.findActor(name, personnages) ?? Misc.findPlayer(name)?.character
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        if (actor) {
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          await actor.distribuerStress('stress', stress, motif);
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        }
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@@ -44,16 +44,15 @@ export class RdDTMRDialog extends Dialog {
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      type: Number,
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      range: TMR_DISPLAY_SIZE.range
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    })
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    await PixiTMR.init()
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  }
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  static async create(actor, tmrData) {
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    await PixiTMR.init()
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    let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
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    if (tmrData.mode != 'visu' && !game.user.isGM) {
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      ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
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    }
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    return new RdDTMRDialog(html, actor, tmrData);
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    return new RdDTMRDialog(html, actor, tmrData)
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  }
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  /* -------------------------------------------- */
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@@ -298,13 +297,12 @@ export class RdDTMRDialog extends Dialog {
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		||||
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  /* -------------------------------------------- */
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  async updateValuesDisplay() {
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    if (!this.rendered) {
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    if (this.viewOnly || !this.rendered) {
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      return;
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    }
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    const coord = this._getCoordActor();
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    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
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    let ptsreve = document.getElementById("tmr-pointsreve-value");
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    ptsreve.innerHTML = this.actor.system.reve.reve.value;
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		||||
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@@ -85,7 +85,7 @@ export class AppAstrologie extends Application {
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      const nbAstral = calendrier.getNombreAstral()
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      const heures = RdDTimestamp.heures();
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      return {
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        ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
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        ajustementsActors:game.actors.filter(actor => actor.isPersonnageJoueur())
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          .map(actor => this.getAjustementActor(actor, nbAstral, heures)),
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        nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
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      }
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@@ -3,10 +3,8 @@ export class DialogChateauDormant extends Dialog {
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  static async create() {
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    const date = game.system.rdd.calendrier.dateCourante();
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    const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
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    const dialogData = {
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      actors: actors,
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      actors: game.actors.filter(actor => actor.isPersonnageJoueur()),
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      date: date,
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      motifStress: `Nuit du ${date}`,
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      finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
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@@ -6,7 +6,7 @@ export class DialogStress extends Dialog {
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      motif: "Motif",
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      stress: 10,
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      immediat: false,
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      actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
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      actors: game.actors.filter(actor => actor.isPersonnageJoueur())
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        .map(actor => ({
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            id: actor.id,
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            name: actor.name,
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@@ -1,4 +1,3 @@
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import { SYSTEM_RDD } from "../constants.js";
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import { Misc } from "../misc.js";
 | 
			
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import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
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@@ -14,12 +13,12 @@ export class PixiTMR {
 | 
			
		||||
  static register(name, img) {
 | 
			
		||||
    PixiTMR.textures[name] = img;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async init() {
 | 
			
		||||
    await Promise.all(
 | 
			
		||||
      Object.values(PixiTMR.textures)
 | 
			
		||||
        .filter(img => img != undefined)
 | 
			
		||||
        .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
 | 
			
		||||
    )
 | 
			
		||||
        .filter(img => img != undefined && !PIXI.utils.TextureCache[img])
 | 
			
		||||
        .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img))))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(tmrDialog, displaySize) {
 | 
			
		||||
@@ -106,8 +105,9 @@ export class PixiTMR {
 | 
			
		||||
 | 
			
		||||
  sprite(code, options = {}) {
 | 
			
		||||
    let img = PixiTMR.getImgFromCode(code)
 | 
			
		||||
    const texture = PIXI.utils.TextureCache[img]
 | 
			
		||||
    let texture = PIXI.utils.TextureCache[img]
 | 
			
		||||
    if (!texture) {
 | 
			
		||||
      // TODO: charger la texture
 | 
			
		||||
      console.error("Texture manquante", code, PIXI.utils.TextureCache)
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -33,11 +33,10 @@ export class DialogFatigueVoyage extends Dialog {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (!DialogFatigueVoyage.dialog) {
 | 
			
		||||
      const playerActors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
 | 
			
		||||
        .map(actor => DialogFatigueVoyage.prepareActor(actor))
 | 
			
		||||
      const parameters = {
 | 
			
		||||
        tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
 | 
			
		||||
        playerActors: playerActors,
 | 
			
		||||
        playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
			
		||||
          .map(actor => DialogFatigueVoyage.prepareActor(actor)),
 | 
			
		||||
        nombreHeures: 1,
 | 
			
		||||
      }
 | 
			
		||||
      DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
 | 
			
		||||
 
 | 
			
		||||
@@ -433,6 +433,7 @@ table {border: 1px solid #7a7971;}
 | 
			
		||||
}
 | 
			
		||||
.flex-shrink {
 | 
			
		||||
  flex: 'flex-shrink' ;
 | 
			
		||||
  flex-shrink: 2;
 | 
			
		||||
}
 | 
			
		||||
:is(.flex-grow, .flex-grow-3) {
 | 
			
		||||
  flex-grow: 3;
 | 
			
		||||
@@ -440,6 +441,12 @@ table {border: 1px solid #7a7971;}
 | 
			
		||||
.flex-grow-2 {
 | 
			
		||||
  flex-grow: 2;
 | 
			
		||||
}
 | 
			
		||||
.flex-grow-1 {
 | 
			
		||||
  flex-grow: 1;
 | 
			
		||||
}
 | 
			
		||||
.flex-grow-0-5 {
 | 
			
		||||
  flex-grow: 0.5;
 | 
			
		||||
}
 | 
			
		||||
.voyage-liste-survies {
 | 
			
		||||
  max-width: 12rem;
 | 
			
		||||
}
 | 
			
		||||
@@ -1315,10 +1322,7 @@ div.competence-column div.categorie-competence{
 | 
			
		||||
  margin-right: 0.2rem;
 | 
			
		||||
  margin-left: 0.2rem;
 | 
			
		||||
}
 | 
			
		||||
.blessures-title { 
 | 
			
		||||
  font-weight: bold;
 | 
			
		||||
}
 | 
			
		||||
.alchimie-title { 
 | 
			
		||||
.item-label { 
 | 
			
		||||
  font-weight: bold;
 | 
			
		||||
}
 | 
			
		||||
.pointsreve-value {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,8 +1,8 @@
 | 
			
		||||
{
 | 
			
		||||
  "id": "foundryvtt-reve-de-dragon",
 | 
			
		||||
  "title": "Rêve de Dragon",
 | 
			
		||||
  "version": "11.2.16",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.16.zip",
 | 
			
		||||
  "version": "11.2.19",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.19.zip",
 | 
			
		||||
  "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
 | 
			
		||||
  "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
 | 
			
		||||
  "compatibility": {
 | 
			
		||||
 
 | 
			
		||||
@@ -3,10 +3,12 @@
 | 
			
		||||
<ul class="item-list alterne-list">
 | 
			
		||||
  {{#each (trier recettesAlchimiques) as |recette id|}}
 | 
			
		||||
  <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
       
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
  </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
</ul>
 | 
			
		||||
 
 | 
			
		||||
@@ -36,6 +36,7 @@
 | 
			
		||||
  <span class="item-controls">
 | 
			
		||||
    <a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
 | 
			
		||||
    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
     
 | 
			
		||||
    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
  </span>
 | 
			
		||||
</li>
 | 
			
		||||
 
 | 
			
		||||
@@ -12,9 +12,11 @@
 | 
			
		||||
      <img class="sheet-competence-img" src="{{tache.img}}"/>
 | 
			
		||||
      <span class="competence-title tache-label"><a>{{tache.name}}
 | 
			
		||||
        ({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
 | 
			
		||||
      <div class="item-controls flex-shrink">
 | 
			
		||||
        <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
        <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      <div class="item-controls">
 | 
			
		||||
        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
         
 | 
			
		||||
        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
      </div>
 | 
			
		||||
    </li>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
 
 | 
			
		||||
@@ -64,8 +64,8 @@
 | 
			
		||||
    </span>
 | 
			
		||||
    <span class="competence-value">{{emp.system.pointsemp}}</span>
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -23,8 +23,8 @@
 | 
			
		||||
      />
 | 
			
		||||
    {{#if @root.options.vueDetaillee}}
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
  </li>
 | 
			
		||||
 
 | 
			
		||||
@@ -6,8 +6,8 @@
 | 
			
		||||
      <img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
 | 
			
		||||
      <span class="competence-label">{{possession.name}}</span>
 | 
			
		||||
      <div class="item-controls">
 | 
			
		||||
        <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
        <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      </div>
 | 
			
		||||
    </li>
 | 
			
		||||
    {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -48,7 +48,9 @@
 | 
			
		||||
      {{#if @root.options.isGM}}
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      {{/if}}
 | 
			
		||||
    </div>
 | 
			
		||||
       
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
  </div>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
  </li>
 | 
			
		||||
{{/unless}}
 | 
			
		||||
@@ -8,7 +8,8 @@
 | 
			
		||||
    <a>{{queue.name}}</a>
 | 
			
		||||
  </span>
 | 
			
		||||
  <div class="item-controls">
 | 
			
		||||
    <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
    {{#if queue.system.refoulement}}
 | 
			
		||||
    <a class="item-action">Refouler</a>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,8 +5,9 @@
 | 
			
		||||
  <li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
 | 
			
		||||
    <img class="sheet-competence-img" src="{{souffle.img}}"/>
 | 
			
		||||
    <span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,8 +5,9 @@
 | 
			
		||||
  <li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
 | 
			
		||||
    <img class="sheet-competence-img" src="{{tete.img}}"/>
 | 
			
		||||
    <span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -6,8 +6,10 @@
 | 
			
		||||
      <img class="sheet-competence-img" src="{{casetmr.img}}"/>
 | 
			
		||||
      <span class="item-edit"><a>{{casetmr.name}}</a></span>
 | 
			
		||||
      <span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span> 
 | 
			
		||||
      <div class="item-controls flex-shrink">
 | 
			
		||||
      <div class="item-controls">
 | 
			
		||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
         
 | 
			
		||||
        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
      </div>
 | 
			
		||||
    </li>
 | 
			
		||||
    {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,9 +5,11 @@
 | 
			
		||||
  <li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
 | 
			
		||||
    <img class="sheet-competence-img" src="{{meditation.img}}"/>
 | 
			
		||||
    <span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span> 
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
       
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,7 @@
 | 
			
		||||
    {{#if rencontre.system.date}}
 | 
			
		||||
    <span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span> 
 | 
			
		||||
    {{/if}}
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@
 | 
			
		||||
      <img class="sheet-competence-img" src="{{signe.img}}"/>
 | 
			
		||||
      <span class="item-edit flex-grow"><a>{{signe.name}}</a></span> 
 | 
			
		||||
      <span class="flex-shrink">{{signe.system.difficulte}}</span>
 | 
			
		||||
      <div class="item-controls flex-shrink">
 | 
			
		||||
      <div class="item-controls">
 | 
			
		||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      </div>
 | 
			
		||||
    </li>
 | 
			
		||||
 
 | 
			
		||||
@@ -7,7 +7,7 @@
 | 
			
		||||
    <img class="sheet-competence-img" src="{{sort.img}}"/>
 | 
			
		||||
    <span class="item-edit"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span> 
 | 
			
		||||
    <span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span> 
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-delete flex-shrink" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
 
 | 
			
		||||
@@ -4,15 +4,16 @@
 | 
			
		||||
  {{#each (trier sorts) as |sort key|}}
 | 
			
		||||
  <li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}"  data-tooltip="{{#if sort.system.isrituel}}Rituel{{else}}Sort{{/if}}: {{sort.name}}">
 | 
			
		||||
    <img class="sheet-competence-img" src="{{sort.img}}"/>
 | 
			
		||||
    <span class="item-edit flex-grow-2">
 | 
			
		||||
    <span class="item-edit flex-grow-3">
 | 
			
		||||
      <a data-item-id="{{sort._id}}">{{sort.name}}
 | 
			
		||||
        - {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
 | 
			
		||||
      </a>
 | 
			
		||||
    </span>
 | 
			
		||||
    <span>{{#if sort.system.isrituel}}Rituel{{/if}}</span>
 | 
			
		||||
    <span>{{sort.system.draconic}} / {{sort.system.difficulte}}</span>
 | 
			
		||||
    <span class="flex-grow-0-5">{{#if sort.system.isrituel}}Rituel{{/if}}</span>
 | 
			
		||||
    <span class="flex-grow-2">{{sort.system.draconic}}/{{sort.system.difficulte}}</span>
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -4,9 +4,11 @@
 | 
			
		||||
  {{#each jeux as |jeu id|}}
 | 
			
		||||
  <li class="item flexrow list-item" data-item-id="{{jeu._id}}">
 | 
			
		||||
    <span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
       
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -22,7 +22,7 @@
 | 
			
		||||
        {{/if}}
 | 
			
		||||
      </span>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    </div>
 | 
			
		||||
  </li>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
{{#if maladiesPoisons.length}}
 | 
			
		||||
<h3 class="blessures-title">Maladies & Poisons:</h3>
 | 
			
		||||
<h3 class="item-label">Maladies & Poisons:</h3>
 | 
			
		||||
<ul class="item-list alterne-list">
 | 
			
		||||
  <li class="competence-header flexrow">
 | 
			
		||||
    <span class="competence-title flex-grow competence-label">Nom</span>
 | 
			
		||||
 
 | 
			
		||||
@@ -12,13 +12,21 @@
 | 
			
		||||
  <li class="item flexrow" >
 | 
			
		||||
    <span class="competence-label">Refoulement : </span>
 | 
			
		||||
    <span>
 | 
			
		||||
    {{#if options.isGM}}
 | 
			
		||||
      {{#if options.isGM}}
 | 
			
		||||
      <input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
 | 
			
		||||
    {{else}}
 | 
			
		||||
      {{else}}
 | 
			
		||||
      {{system.reve.refoulement.value}}
 | 
			
		||||
    {{/if}}
 | 
			
		||||
      {{/if}}
 | 
			
		||||
    </span>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{#if system.reve.reve.thanatosused}}
 | 
			
		||||
  <li class="item flexrow" >
 | 
			
		||||
    <span class="competence-label">La prochaine queue est une Ombre</span>
 | 
			
		||||
    <span>
 | 
			
		||||
      <img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
 | 
			
		||||
    </span>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/if}}
 | 
			
		||||
</ul>
 | 
			
		||||
<hr>
 | 
			
		||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,8 +5,10 @@
 | 
			
		||||
    <a>{{oeuvre.name}} (niveau {{oeuvre.system.niveau}})</a>
 | 
			
		||||
  </span>
 | 
			
		||||
  <div class="item-controls">
 | 
			
		||||
    <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
    <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
     
 | 
			
		||||
    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
  </div>
 | 
			
		||||
</li>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
{{#if possessions.length}}
 | 
			
		||||
{{!-- Possession --}}
 | 
			
		||||
<h3 class="blessures-title">Possession:</h3>
 | 
			
		||||
<h3 class="item-label">Possession:</h3>
 | 
			
		||||
<ul class="item-list alterne-list">
 | 
			
		||||
  <li class="competence-header flexrow">
 | 
			
		||||
    <span class="competence-title flex-grow competence-label">Nom</span>
 | 
			
		||||
@@ -15,7 +15,9 @@
 | 
			
		||||
      <div class="item-controls">
 | 
			
		||||
        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      </div>          
 | 
			
		||||
         
 | 
			
		||||
        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
      </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
  </ul>
 | 
			
		||||
 
 | 
			
		||||
@@ -8,9 +8,11 @@
 | 
			
		||||
        ({{tache.system.points_de_tache_courant}}{{#if
 | 
			
		||||
          (or @root.options.isGM (not tache.system.cacher_points_de_tache))
 | 
			
		||||
        }}/{{tache.system.points_de_tache}}{{/if}})</a></span>
 | 
			
		||||
      <div class="item-controls flex-shrink">
 | 
			
		||||
        <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
        <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
      <div class="item-controls">
 | 
			
		||||
        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
         
 | 
			
		||||
        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
      </div>
 | 
			
		||||
    </li>
 | 
			
		||||
    {{/unless}}
 | 
			
		||||
 
 | 
			
		||||
@@ -21,49 +21,48 @@
 | 
			
		||||
      </div>
 | 
			
		||||
      {{else}}
 | 
			
		||||
        {{#if (and isGM hasPlayerOwner)}}
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
 | 
			
		||||
        </div>
 | 
			
		||||
          <div class="flex-group-center flex-shrink">
 | 
			
		||||
            <h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
 | 
			
		||||
          </div>
 | 
			
		||||
        {{/if}}
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
        <img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
 | 
			
		||||
        <img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
 | 
			
		||||
        <img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
        <label>Coordonnées : </label><span id="tmr-pos">0</span>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
        <img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">        
 | 
			
		||||
        <img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
 | 
			
		||||
        <img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-shrink lire-signe-draconique">
 | 
			
		||||
        <a>Lire un signe draconique</a>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-shrink lancer-sort">
 | 
			
		||||
        <a>Lancer un Sort</a>
 | 
			
		||||
      </div>
 | 
			
		||||
      <hr>
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
        <label>Carac. Rêve : </label><label>{{caracReve}}</label>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
        <label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
        <label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-shrink">
 | 
			
		||||
        <label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-actions-bar appliquerFatigue">
 | 
			
		||||
        Fatigue 
 | 
			
		||||
        <span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
 | 
			
		||||
      </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
 | 
			
		||||
          <img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
 | 
			
		||||
          <img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <label>Coordonnées : </label><span id="tmr-pos">0</span>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">        
 | 
			
		||||
          <img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
 | 
			
		||||
          <img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink lire-signe-draconique">
 | 
			
		||||
          <a>Lire un signe draconique</a>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink lancer-sort">
 | 
			
		||||
          <a>Lancer un Sort</a>
 | 
			
		||||
        </div>
 | 
			
		||||
        <hr>
 | 
			
		||||
        <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <label>Carac. Rêve : </label><label>{{caracReve}}</label>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-shrink">
 | 
			
		||||
          <label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="flex-group-center flex-actions-bar appliquerFatigue">
 | 
			
		||||
          Fatigue 
 | 
			
		||||
          <span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
 | 
			
		||||
        </div>
 | 
			
		||||
      {{/if}}
 | 
			
		||||
      <div class="flex-group-center flex-grow">
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="flex-group-center flex-grow"></div>
 | 
			
		||||
    </div>
 | 
			
		||||
  </div>
 | 
			
		||||
</form>
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="system.competence">Compétence de mêlée</label>
 | 
			
		||||
        <select name="system.competence" id="competence" data-dtype="String">
 | 
			
		||||
        <select name="system.competence" data-dtype="String">
 | 
			
		||||
          {{#select system.competence}}
 | 
			
		||||
          <option value="">- impossible -</option>
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='melee'}}
 | 
			
		||||
@@ -26,7 +26,7 @@
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="system.tir">Compétence de tir</label>
 | 
			
		||||
        <select name="system.tir" id="tir" data-dtype="String">
 | 
			
		||||
        <select name="system.tir" data-dtype="String">
 | 
			
		||||
          {{#select system.tir}}
 | 
			
		||||
          <option value="">- impossible -</option>
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='tir'}}
 | 
			
		||||
@@ -52,7 +52,7 @@
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="system.categorie_parade">Catégorie parade </label>
 | 
			
		||||
        <select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
 | 
			
		||||
        <select name="system.categorie_parade" data-dtype="String">
 | 
			
		||||
          {{#select system.categorie_parade}}
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
 | 
			
		||||
          {{/select}}
 | 
			
		||||
@@ -104,7 +104,7 @@
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="system.initpremierround">Classe d'initiative au premier round (mêlée seulement) </label>
 | 
			
		||||
        <select name="system.initpremierround" id="initpremierround" data-dtype="String">
 | 
			
		||||
        <select name="system.initpremierround" data-dtype="String">
 | 
			
		||||
          {{#select system.initpremierround}}
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html"}}
 | 
			
		||||
          {{/select}}
 | 
			
		||||
 
 | 
			
		||||
@@ -7,8 +7,8 @@
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.coord" value="{{system.coord}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="niveau">Mode spécifique</label>
 | 
			
		||||
      <select name="system.specific" id="specific" data-dtype="String">
 | 
			
		||||
      <label for="system.specific">Mode spécifique</label>
 | 
			
		||||
      <select name="system.specific" data-dtype="String">
 | 
			
		||||
        {{#select system.specific}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html"}}
 | 
			
		||||
        {{/select}}
 | 
			
		||||
 
 | 
			
		||||
@@ -3,11 +3,11 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Niveau</label>
 | 
			
		||||
      <label class="item-label" for="system.niveau">Niveau</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label>Référence / Auteur</label>
 | 
			
		||||
      <label for="system.reference">Référence / Auteur</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -38,8 +38,8 @@
 | 
			
		||||
    {{/if}}
 | 
			
		||||
    {{#if isparade}}
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label>Catégorie parade</label>
 | 
			
		||||
        <select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
 | 
			
		||||
        <label for="system.categorie_parade">Catégorie parade</label>
 | 
			
		||||
        <select name="system.categorie_parade" data-dtype="String">
 | 
			
		||||
          {{#select system.categorie_parade}}
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
 | 
			
		||||
          {{/select}}
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,7 @@
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Capacite (points d'Enc.)</label>
 | 
			
		||||
        <label for="system.capacite">Capacite (points d'Enc.)</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.capacite" value="{{system.capacite}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      {{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,7 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Type</label>
 | 
			
		||||
      <label class="item-label" for="system.type">Type</label>
 | 
			
		||||
      <select name="system.type" data-dtype="String">
 | 
			
		||||
        {{#select system.type}}
 | 
			
		||||
        <option value="recreative">Récréative</option>
 | 
			
		||||
@@ -12,19 +12,19 @@
 | 
			
		||||
      </select>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Agilité ?</label>
 | 
			
		||||
      <label class="item-label" for="system.agilite">Agilité ?</label>
 | 
			
		||||
      <input class="attribute-value" type="checkbox" name="system.agilite" {{#if system.agilite}}checked{{/if}}/>    
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
        <label class="alchimie-title" for="xp">Apparence ?</label>
 | 
			
		||||
        <label class="item-label" for="system.apparence">Apparence ?</label>
 | 
			
		||||
      <input class="attribute-value" type="checkbox" name="system.apparence"  {{#if system.apparence}}checked{{/if}}/>    
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Niveau</label>
 | 
			
		||||
      <label class="item-label" for="system.niveau">Niveau</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label>Référence / Auteur</label>
 | 
			
		||||
      <label for="system.reference">Référence / Auteur</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,7 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Points d'Empoignade </label>
 | 
			
		||||
        <label for="system.pointsemp">Points d'Empoignade </label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.pointsemp" value="{{system.pointsemp}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
    {{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
 | 
			
		||||
 
 | 
			
		||||
@@ -7,8 +7,8 @@
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label>Type</label>
 | 
			
		||||
        <select name="system.type" id="type" data-dtype="String">
 | 
			
		||||
        <label for="system.type">Type</label>
 | 
			
		||||
        <select name="system.type" data-dtype="String">
 | 
			
		||||
          {{#select system.type}}
 | 
			
		||||
          {{{gemmeTypeList}}}
 | 
			
		||||
          {{/select}}
 | 
			
		||||
 
 | 
			
		||||
@@ -4,26 +4,26 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Type</label>
 | 
			
		||||
      <label class="item-label" for="system.type">Type</label>
 | 
			
		||||
      <select name="system.type" data-dtype="String">
 | 
			
		||||
        {{#select system.type}}
 | 
			
		||||
        <option value="adressehasard">Adresse/Hasard</option>
 | 
			
		||||
        <option value="de">Dés</option>
 | 
			
		||||
        <option value="carte">Cartes</option>
 | 
			
		||||
        <option value="reflexion">Reflexion</option>
 | 
			
		||||
        {{/select}}    
 | 
			
		||||
        {{/select}}
 | 
			
		||||
      </select>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Base</label>
 | 
			
		||||
      <label class="item-label" for="system.base">Base</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.base" value="{{system.base}}" data-dtype="Number"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Caractéristique/Compétence</label>
 | 
			
		||||
      <label class="item-label" for="system.caraccomp">Caractéristique/Compétence</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.caraccomp" value="{{system.caraccomp}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label>Référence / Auteur</label>
 | 
			
		||||
      <label for="system.reference">Référence / Auteur</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -5,9 +5,9 @@
 | 
			
		||||
          <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
 | 
			
		||||
          {{#if options.isOwned}}
 | 
			
		||||
          <div class="form-group">
 | 
			
		||||
            <span for="xp"><a class="creer-tache-livre chat-card-button" data-actor-id="{{actorId}}">Créer une tâche de lecture</a></span>
 | 
			
		||||
            <span><a class="creer-tache-livre chat-card-button" data-actor-id="{{actorId}}">Créer une tâche de lecture</a></span>
 | 
			
		||||
          </div>
 | 
			
		||||
          {{/if}}      
 | 
			
		||||
          {{/if}}
 | 
			
		||||
      </div>
 | 
			
		||||
  </header>
 | 
			
		||||
  <nav class="sheet-tabs tabs" data-group="primary">
 | 
			
		||||
@@ -18,35 +18,35 @@
 | 
			
		||||
    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
			
		||||
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Auteur</label>
 | 
			
		||||
        <label for="system.auteur">Auteur</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.auteur" value="{{system.auteur}}" data-dtype="String"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Compétence</label>
 | 
			
		||||
        <select name="system.competence" id="competenceselect" data-dtype="String">
 | 
			
		||||
        <label for="system.competence">Compétence</label>
 | 
			
		||||
        <select name="system.competence" data-dtype="String">
 | 
			
		||||
          {{#select system.competence}}
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html"}}
 | 
			
		||||
          {{/select}}    
 | 
			
		||||
        </select>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Difficulté</label>
 | 
			
		||||
        <label for="system.difficulte">Difficulté</label>
 | 
			
		||||
        <input class="attribute-value" type="number" name="system.difficulte" value="{{system.difficulte}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Points de tâches</label>
 | 
			
		||||
        <label for="system.points_de_tache">Points de tâches</label>
 | 
			
		||||
        <input class="attribute-value" type="number" name="system.points_de_tache" value="{{system.points_de_tache}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Expérience</label>
 | 
			
		||||
        <label for="system.xp">Expérience</label>
 | 
			
		||||
        <input class="attribute-value" type="number" name="system.xp" value="{{system.xp}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Niveau minimum</label>
 | 
			
		||||
        <label for="system.niveau_minimum">Niveau minimum</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.niveau_minimum" value="{{system.niveau_minimum}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Niveau maximum</label>
 | 
			
		||||
        <label for="system.niveau_maximum">Niveau maximum</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.niveau_maximum" value="{{system.niveau_maximum}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -3,53 +3,53 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Compétence</label>
 | 
			
		||||
      <select name="system.competence" id="competenceselect" data-dtype="String">
 | 
			
		||||
      <label for="system.competence">Compétence</label>
 | 
			
		||||
      <select name="system.competence" data-dtype="String">
 | 
			
		||||
        {{#select system.competence}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html"}}
 | 
			
		||||
        {{/select}}    
 | 
			
		||||
      </select>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Thème</label>
 | 
			
		||||
      <label for="system.theme">Thème</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.theme" value="{{system.theme}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Support</label>
 | 
			
		||||
      <label for="system.support">Support</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.support" value="{{system.support}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Heure</label>
 | 
			
		||||
      <select name="system.heure" id="heure" data-dtype="String">
 | 
			
		||||
      <label for="system.heure">Heure</label>
 | 
			
		||||
      <select name="system.heure" data-dtype="String">
 | 
			
		||||
        {{#select system.heure}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
 | 
			
		||||
        {{/select}}
 | 
			
		||||
      </select>        
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Purification</label>
 | 
			
		||||
      <label for="system.purification">Purification</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.purification" value="{{system.purification}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Vêture</label>
 | 
			
		||||
      <label for="system.veture">Vêture</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.veture" value="{{system.veture}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Comportement</label>
 | 
			
		||||
      <label for="system.comportement">Comportement</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.comportement" value="{{system.comportement}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Case TMR</label>
 | 
			
		||||
      <select name="system.tmr" id="tmr" data-dtype="String">
 | 
			
		||||
      <label for="system.tmr">Case TMR</label>
 | 
			
		||||
      <select name="system.tmr" data-dtype="String">
 | 
			
		||||
        {{#select system.tmr}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html"}}
 | 
			
		||||
        {{/select}}
 | 
			
		||||
      </select>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Malus</label>
 | 
			
		||||
      <label for="system.malus">Malus</label>
 | 
			
		||||
      {{#if options.isGM}}
 | 
			
		||||
      <select name="system.malus" id="malus" data-dtype="Number">
 | 
			
		||||
      <select name="system.malus" data-dtype="Number">
 | 
			
		||||
        {{#select system.malus}}
 | 
			
		||||
        <option value="0">0</option>
 | 
			
		||||
        <option value="-1">-1</option>
 | 
			
		||||
 
 | 
			
		||||
@@ -3,14 +3,13 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">Niveau</label>
 | 
			
		||||
      <label class="item-label" for="system.niveau">Niveau</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label>Référence / Auteur</label>
 | 
			
		||||
      <label for="system.reference">Référence / Auteur</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
 | 
			
		||||
    {{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
 | 
			
		||||
  </section>
 | 
			
		||||
</form>
 | 
			
		||||
 
 | 
			
		||||
@@ -3,21 +3,20 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Nombre</label>
 | 
			
		||||
      <label for="system.value">Nombre</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.value" value="{{system.value}}" data-dtype="Number"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Nombre valide ? </label>
 | 
			
		||||
      <label for="system.istrue">Nombre valide ? </label>
 | 
			
		||||
      <input class="attribute-value" type="checkbox" name="system.istrue"  {{#if system.istrue}}checked{{/if}}/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Index du jour concerné</label>
 | 
			
		||||
      <label for="system.jourindex">Index du jour concerné</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.jourindex" value="{{system.jourindex}}" data-dtype="Number"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="xp">Label du jour</label>
 | 
			
		||||
      <label for="system.jourlabel">Label du jour</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.jourlabel" value="{{system.jourlabel}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
 | 
			
		||||
  </section>
 | 
			
		||||
</form>
 | 
			
		||||
 
 | 
			
		||||
@@ -9,27 +9,27 @@
 | 
			
		||||
    {{!-- Sheet Body --}}
 | 
			
		||||
    <section class="sheet-body">
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label>Caractéristique</label>
 | 
			
		||||
        <select name="system.default_carac" id="default_carac" data-dtype="String">
 | 
			
		||||
        <label for="system.default_carac">Caractéristique</label>
 | 
			
		||||
        <select name="system.default_carac" data-dtype="String">
 | 
			
		||||
          {{#select system.default_carac}}
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html"}}
 | 
			
		||||
          {{/select}}
 | 
			
		||||
        </select>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label>Compétence</label>
 | 
			
		||||
        <select name="system.competence" id="competenceselect" data-dtype="String">
 | 
			
		||||
        <label for="system.competence">Compétence</label>
 | 
			
		||||
        <select name="system.competence" data-dtype="String">
 | 
			
		||||
          {{#select system.competence}}
 | 
			
		||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html"}}
 | 
			
		||||
          {{/select}}    
 | 
			
		||||
        </select>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label>Référence / Auteur</label>
 | 
			
		||||
        <label for="system.reference">Référence / Auteur</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label>Niveau</label>
 | 
			
		||||
        <label for="system.niveau">Niveau</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -3,15 +3,15 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Type de possession </label>
 | 
			
		||||
        <label for="system.typepossession">Type de possession</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.typepossession" value="{{system.typepossession}}" data-dtype="String"/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Possédé ? </label>
 | 
			
		||||
        <label for="system.istrue">Possédé ?</label>
 | 
			
		||||
        <input class="attribute-value" type="checkbox" name="system.istrue"  {{#if system.istrue}}checked{{/if}}/>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <label for="xp">Compteur </label>
 | 
			
		||||
        <label for="system.compteur">Compteur</label>
 | 
			
		||||
        <input class="attribute-value" type="text" name="system.compteur" value="{{system.compteur}}" data-dtype="Number"/>
 | 
			
		||||
      </div>
 | 
			
		||||
    {{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@
 | 
			
		||||
      <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
 | 
			
		||||
      {{#if options.isOwned}}
 | 
			
		||||
      <div class="form-group">
 | 
			
		||||
        <span for="xp"><a class="consommer-potion chat-card-button" data-actor-id="{{actorId}}">Consommer cette potion et appliquer ses effets</a></span>
 | 
			
		||||
        <span><a class="consommer-potion chat-card-button" data-actor-id="{{actorId}}">Consommer cette potion et appliquer ses effets</a></span>
 | 
			
		||||
      </div>
 | 
			
		||||
      {{/if}}  
 | 
			
		||||
    </div>
 | 
			
		||||
 
 | 
			
		||||
@@ -3,29 +3,29 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label class="alchimie-title" for="xp">But</label>
 | 
			
		||||
      <label class="item-label" for="system.but">But</label>
 | 
			
		||||
      <input class="attribute-value" type="text" name="system.but" value="{{system.but}}" data-dtype="String"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="flexcol">
 | 
			
		||||
      <span><label class="alchimie-title">Manipulation : </label></span>
 | 
			
		||||
      <span><label class="item-label">Manipulation : </label></span>
 | 
			
		||||
      <div class="form-group medium-editor">
 | 
			
		||||
        {{editor manipulation_update target="system.manipulation" button=true owner=options.isOwner editable=options.editable engine="prosemirror"}}
 | 
			
		||||
      </div>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="flexcol">
 | 
			
		||||
      <span><label class="alchimie-title">Utilisation : </label></span>
 | 
			
		||||
      <span><label class="item-label">Utilisation : </label></span>
 | 
			
		||||
      <div class="form-group small-editor">
 | 
			
		||||
        {{editor utilisation target="system.utilisation" button=true owner=options.isOwner editable=options.editable engine="prosemirror"}}
 | 
			
		||||
      </div>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="flexcol">
 | 
			
		||||
      <span><label class="alchimie-title">Enchantement : </label></span>
 | 
			
		||||
      <span><label class="item-label">Enchantement : </label></span>
 | 
			
		||||
      <div class="form-group small-editor">
 | 
			
		||||
        {{editor enchantement target="system.enchantement" button=true owner=options.isOwner editable=options.editable engine="prosemirror"}}
 | 
			
		||||
      </div>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="flexcol">
 | 
			
		||||
      <span><label class="alchimie-title">Sur-effet : </label></span>
 | 
			
		||||
      <span><label class="item-label">Sur-effet : </label></span>
 | 
			
		||||
      <div class="form-group small-editor">
 | 
			
		||||
        {{editor sureffet target="system.sureffet" button=true owner=options.isOwner editable=options.editable engine="prosemirror"}}
 | 
			
		||||
      </div>
 | 
			
		||||
 
 | 
			
		||||
@@ -3,8 +3,8 @@
 | 
			
		||||
  {{!-- Sheet Body --}}
 | 
			
		||||
  <section class="sheet-body">
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label>Draconic</label>
 | 
			
		||||
      <select name="system.draconic" id="draconic" data-dtype="String">
 | 
			
		||||
      <label for="system.draconic">Draconic</label>
 | 
			
		||||
      <select name="system.draconic" data-dtype="String">
 | 
			
		||||
        {{#select system.draconic}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html"}}
 | 
			
		||||
        {{/select}}
 | 
			
		||||
@@ -12,7 +12,7 @@
 | 
			
		||||
    </div>      
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="system.caseTMR">Case TMR</label>
 | 
			
		||||
      <select name="system.caseTMR" id="caseTMR" data-dtype="String">
 | 
			
		||||
      <select name="system.caseTMR" data-dtype="String">
 | 
			
		||||
        {{#select system.caseTMR}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html"}}
 | 
			
		||||
        <option value="special">Case spéciale TMR (saisie ci-dessous)</option>
 | 
			
		||||
@@ -62,7 +62,7 @@
 | 
			
		||||
    {{#each bonusCaseList as |bcData key|}}
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="caseValue">Case/Bonus :</label>
 | 
			
		||||
      <input class="attribute-value"  type="text" name="caseValue" value="{{bcData.case}}" data-dtype="String"/>
 | 
			
		||||
      <input class="attribute-value" type="text" name="caseValue" value="{{bcData.case}}" data-dtype="String"/>
 | 
			
		||||
      <input class="attribute-value" type="text" name="bonusValue" value="{{bcData.bonus}}" data-dtype="Number"/>
 | 
			
		||||
    </div>
 | 
			
		||||
    {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -9,8 +9,8 @@
 | 
			
		||||
    </div>
 | 
			
		||||
    {{else}}
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label>Draconic</label>
 | 
			
		||||
      <select name="system.draconic" id="draconic" data-dtype="String">
 | 
			
		||||
      <label for="system.draconic">Draconic</label>
 | 
			
		||||
      <select name="system.draconic" data-dtype="String">
 | 
			
		||||
        {{#select system.draconic}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html"}}
 | 
			
		||||
        {{/select}}
 | 
			
		||||
 
 | 
			
		||||
@@ -36,7 +36,7 @@
 | 
			
		||||
    {{#if options.isGM}}
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="system.cacher_points_de_tache">Cacher les Points de Tâches nécessaires au joueur</label>
 | 
			
		||||
      <input class="attribute-value" ²type="checkbox" name="system.cacher_points_de_tache" {{checked system.cacher_points_de_tache}}/>
 | 
			
		||||
      <input class="attribute-value" type="checkbox" name="system.cacher_points_de_tache" {{checked system.cacher_points_de_tache}}/>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="form-group">
 | 
			
		||||
      <label for="system.points_de_tache">Points de tâches nécessaires (MJ)</label>
 | 
			
		||||
 
 | 
			
		||||
@@ -9,12 +9,12 @@
 | 
			
		||||
      <img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}"/>
 | 
			
		||||
      <div class="flexcol">
 | 
			
		||||
        <div class="form-group">
 | 
			
		||||
          <label>Aspect</label>
 | 
			
		||||
          <label for="system.concept">Aspect</label>
 | 
			
		||||
          <input class="attribute-value" type="text" name="system.concept" value="{{system.concept}}" data-dtype="String" />
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="form-group">
 | 
			
		||||
          <label>Sens</label>
 | 
			
		||||
          <select name="system.aspect" id="aspect" data-dtype="String">
 | 
			
		||||
          <label for="system.aspect">Sens</label>
 | 
			
		||||
          <select name="system.aspect" data-dtype="String">
 | 
			
		||||
            {{#select system.aspect}}
 | 
			
		||||
            {{>"systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html"}}
 | 
			
		||||
            {{/select}}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user