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12.0.37
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41
changelog.md
41
changelog.md
@ -1,4 +1,45 @@
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# 12.0
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## 12.0.37 - Les enchantements d'Astrobazzarh
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- les potions ont un état, seules les potions liquides sont enchantables
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- les lancements de sorts du jour sont conservés jusqu'à chateau dormant
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- lorsqu'un joueur souhaite enchanter une potion, les sorts d'enchantements/purification/permanence doivent avoir été lancés auparavant
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- on peut enchanter des gemmes exactement comme des potions
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## 12.0.36 - L'alchimie d'Astrobazzarh
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- Nouveautés
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- ajout d'un bouton pour enchanter les potions
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- standardisation des boutons d'actions sur les items
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- utilisations d'icones pour les actions de l'inventaire
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- Corrections:
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- la commande /tmra sans paramètres fonctionne
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- les jets d'encaissement depuis le tchat fonctionnent
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- affichage de la vie/endurance en cas de blessures et remise à neuf
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- les queues durant 12 heures ajoutées début Vaisseau ne durent plus 24 heures
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- Compendiums
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- Corrections des remedes enchantables
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- Corrections de descriptions pour proposer les jet de dés
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## 12.0.35 - La Solution d'Astrobazzarh
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- Fix problème d'initialisation des feuilles d'items
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## 12.0.34 - la tête d'Astrobazzarh
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- support de liens "jets de dés"
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- on peut ajouter des liens "jet de dés" dans les journaux, descriptions, notes, maladresses, ...
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- avec la syntaxe `@roll[...]` on peut ajouter le lien vers:
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- un jet de caractéristique/compétence `@roll[carac/competence/difficulte]` / `@roll[carac/difficulte]` / `@roll[carac/competence]`
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- une formule foundry `@roll[2d6]` pour lancer 2d6
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- une manipulation alchimique `@roll[couleur vert-bleu]`
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- les liens "jet avec caractéristiques" s'appliquent:
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- à tous les tokens sélectionnés
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- sinon, à l'acteur propriétaire (dans le cas d'un Item) ou à l'acteur courant
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- sinon, au personnage du joueur
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- on peut poster les liens dans le tchat pour proposer un jet aux joueurs
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- gestion des blocs secrets dans les descriptions
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## 12.0.33 - la vieillesse d'Astrobazzarh
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- retour de l'expérience pour les joueurs
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- suppression du message "Pas de caractéristique" sur les jets d'odorat-goût
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## 12.0.32 - les rêveries d'Astrobazzarh
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- Ajout des Items Race pour gérer les ajustements liés aux races
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@ -12,13 +12,14 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js";
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import { STATUSES } from "./settings/status-effects.js";
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import { MAINS_DIRECTRICES } from "./actor.js";
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import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
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import { ITEM_TYPES, RdDItem } from "./item.js";
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import { ITEM_TYPES } from "./constants.js";
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import { RdDItem } from "./item.js";
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import { RdDItemBlessure } from "./item/blessure.js";
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import { RdDEmpoignade } from "./rdd-empoignade.js";
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import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
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import { RdDCoeur } from "./coeur/rdd-coeur.js";
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import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js";
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import { RdDItemRace } from "./item/race.js";
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import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
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/* -------------------------------------------- */
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/**
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@ -44,8 +45,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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cssClass: this.isEditable ? "editable" : "locked",
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limited: this.actor.limited,
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owner: this.actor.isOwner,
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biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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biographie: await RdDTextEditor.enrichHTML(this.actor.system.biographie, this.actor),
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notes: await RdDTextEditor.enrichHTML(this.actor.system.notes, this.actor),
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});
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foundry.utils.mergeObject(formData.calc, {
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surenc: this.actor.computeMalusSurEncombrement(),
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@ -183,22 +184,19 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
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});
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// Equip Inventory Item
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this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
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this.html.find('.roll-chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
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this.html.find('.button-appel-chance').click(async event => this.actor.rollAppelChance())
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this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
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this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
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this.html.find('.action-tache').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
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this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
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this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
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this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
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this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
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this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
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this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
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this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
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this.html.find('.action-chant').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
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this.html.find('.action-danse').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
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this.html.find('.action-musique').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
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this.html.find('.action-oeuvre').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
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this.html.find('.action-jeu').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
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this.html.find('.action-recettecuisine').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
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this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
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if (game.user.isGM) {
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@ -216,13 +214,12 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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// Boutons spéciaux MJs
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this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
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this.html.find('.don-de-haut-reve').click(async event => this.actor.addDonDeHautReve())
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this.html.find('.sortreserve-add').click(async event => this.actor.addSortReserve(RdDSheetUtility.getItemId(event)))
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this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
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}
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// Points de reve actuel
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this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', true))
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this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
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this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', {resistance:true}))
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this.html.find('.action-empoignade').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
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this.html.find('.roll-arme').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence'))
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@ -326,7 +323,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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/* -------------------------------------------- */
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async selectTypeOeuvreToCreate() {
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let types = RdDItem.getTypesOeuvres();
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let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
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let content = `<span class="generic-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
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for (let typeName of types) {
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content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
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}
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|
243
module/actor.js
243
module/actor.js
@ -17,7 +17,7 @@ import { RdDItemSigneDraconique } from "./item/signedraconique.js";
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import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
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import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
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import { Draconique } from "./tmr/draconique.js";
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import { LIST_CARAC, RdDCarac } from "./rdd-carac.js";
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import { LIST_CARAC_PERSONNAGE, RdDCarac } from "./rdd-carac.js";
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import { DialogConsommer } from "./dialog-item-consommer.js";
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import { DialogFabriquerPotion } from "./dialog-fabriquer-potion.js";
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import { RollDataAjustements } from "./rolldata-ajustements.js";
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@ -32,7 +32,7 @@ import { RdDItemBlessure } from "./item/blessure.js";
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import { AppAstrologie } from "./sommeil/app-astrologie.js";
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import { RdDEmpoignade } from "./rdd-empoignade.js";
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import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
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import { ITEM_TYPES } from "./item.js";
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import { ITEM_TYPES } from "./constants.js";
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import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
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import { RdDCoeur } from "./coeur/rdd-coeur.js";
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import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
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@ -166,29 +166,30 @@ export class RdDActor extends RdDBaseActorSang {
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}
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/* -------------------------------------------- */
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async $perteRevePotionsEnchantees() {
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let potions = this.itemTypes[ITEM_TYPES.potion]
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.filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent)
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async $perteReveEnchantementsChateauDormants() {
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const toUpdate = this.items.filter(it => [ITEM_TYPES.potion, ITEM_TYPES.gemme].includes(it.type))
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.map(it => it.perteReveChateauDormant())
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.filter(it => it != undefined)
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const potionUpdates = await Promise.all(potions.map(async it => {
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const nouveauReve = Math.max(it.system.pr - 1, 0)
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if (toUpdate.length > 0) {
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console.log('perte de rêve des enchantements', toUpdate)
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const messageUpdates = await Promise.all(
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toUpdate.map(async it => await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-pertereve-enchantement-chateaudormant.hbs`, it)))
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ChatMessage.create({
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whisper: ChatUtility.getOwners(this),
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content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
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pr: nouveauReve,
|
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alias: this.getAlias(),
|
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potionName: it.name,
|
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potionImg: it.img
|
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})
|
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content: messageUpdates.reduce(Misc.joining('<br>'))
|
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})
|
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return {
|
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_id: it._id,
|
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'system.pr': nouveauReve,
|
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'system.quantite': nouveauReve > 0 ? it.system.quantite : 0
|
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}
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}))
|
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await this.updateEmbeddedDocuments('Item', toUpdate.map(it => it.update));
|
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}
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}
|
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|
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await this.updateEmbeddedDocuments('Item', potionUpdates);
|
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async $suppressionLancementsSort() {
|
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const updates = this.itemTypes[ITEM_TYPES.sort]
|
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.filter(it => it.system.lancements.length > 0)
|
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.map(it => { return { _id: it.id, 'system.lancements': [] } })
|
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if (updates.length > 0) {
|
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await this.updateEmbeddedDocuments('Item', updates)
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}
|
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}
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/** --------------------------------------------
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@ -245,7 +246,7 @@ export class RdDActor extends RdDBaseActorSang {
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}
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|
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async _recuperationSante(message) {
|
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const maladiesPoisons = this.getMaladiePoisons();
|
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const maladiesPoisons = this.getMaladiesPoisons();
|
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const isMaladeEmpoisonne = maladiesPoisons.length > 0;
|
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this._messageRecuperationMaladiePoisons(maladiesPoisons, message);
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|
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@ -253,7 +254,7 @@ export class RdDActor extends RdDBaseActorSang {
|
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await this._recupererVie(message, isMaladeEmpoisonne);
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}
|
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|
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getMaladiePoisons() {
|
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getMaladiesPoisons() {
|
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return this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active));
|
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}
|
||||
|
||||
@ -283,13 +284,14 @@ export class RdDActor extends RdDBaseActorSang {
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};
|
||||
|
||||
await this._recuperationSante(message)
|
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await this._recupereMoralChateauDormant(message);
|
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await this._recupereChance();
|
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await this.transformerStress();
|
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await this.retourSeuilDeReve(message);
|
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await this.setBonusPotionSoin(0);
|
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await this.retourSust(message);
|
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await this.$perteRevePotionsEnchantees();
|
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await this._recupereMoralChateauDormant(message)
|
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await this._recupereChance()
|
||||
await this.transformerStress()
|
||||
await this.retourSeuilDeReve(message)
|
||||
await this.setBonusPotionSoin(0)
|
||||
await this.retourSust(message)
|
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await this.$perteReveEnchantementsChateauDormants()
|
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await this.$suppressionLancementsSort()
|
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await RdDCoeur.applyCoeurChateauDormant(this, message)
|
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if (message.content != "") {
|
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message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
|
||||
@ -413,19 +415,18 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async remiseANeuf() {
|
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ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: 'Remise à neuf de ' + this.name
|
||||
});
|
||||
await this.supprimerBlessures(it => true);
|
||||
await this.removeEffects(e => e.id != STATUSES.StatusDemiReve);
|
||||
const updates = {
|
||||
await this.update({
|
||||
'system.sante.endurance.value': this.system.sante.endurance.max,
|
||||
'system.sante.vie.value': this.system.sante.vie.max,
|
||||
'system.sante.fatigue.value': 0,
|
||||
'system.compteurs.ethylisme': { value: 1, nb_doses: 0, jet_moral: false }
|
||||
};
|
||||
await this.update(updates);
|
||||
})
|
||||
await this.removeEffects(e => e.id != STATUSES.StatusDemiReve);
|
||||
await this.supprimerBlessures(it => true);
|
||||
await ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: 'Remise à neuf de ' + this.name
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -529,7 +530,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
jet_moral: false,
|
||||
value: value
|
||||
}
|
||||
});
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -662,15 +663,15 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async updateCarac(caracName, to) {
|
||||
to = Number(to)
|
||||
if (!RdDItemRace.checkRacialMax(this, caracName, to)){
|
||||
if (!RdDItemRace.checkRacialMax(this, caracName, to)) {
|
||||
return
|
||||
}
|
||||
if (caracName == LIST_CARAC.reve.code) {
|
||||
if (caracName == LIST_CARAC_PERSONNAGE.reve.code) {
|
||||
if (to > Misc.toInt(this.system.reve.seuil.value)) {
|
||||
this.setPointsDeSeuil(to);
|
||||
}
|
||||
}
|
||||
if (caracName == LIST_CARAC.chance.code) {
|
||||
if (caracName == LIST_CARAC_PERSONNAGE.chance.code) {
|
||||
if (to > Misc.toInt(this.system.compteurs.chance.value)) {
|
||||
this.setPointsDeChance(to);
|
||||
}
|
||||
@ -993,13 +994,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
async addSortReserve(itemId) {
|
||||
if (itemId) {
|
||||
const item = this.items.get(itemId)
|
||||
if (item.type == ITEM_TYPES.sort && !item.system.isrituel) {
|
||||
this.$createSortReserve(item)
|
||||
return
|
||||
}
|
||||
async addSortReserve(item) {
|
||||
if (item?.type == ITEM_TYPES.sort && !item.system.isrituel) {
|
||||
this.$createSortReserve(item)
|
||||
return
|
||||
}
|
||||
const selectSortReserve = {
|
||||
title: "Créer un sort en réserve",
|
||||
@ -1203,42 +1201,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
|
||||
}
|
||||
|
||||
async actionPrincipale(item, onActionItem = async () => { }) {
|
||||
let result = await super.actionPrincipale(item, onActionItem)
|
||||
if (result) { return result }
|
||||
|
||||
result = await this.actionNourritureboisson(item, onActionItem)
|
||||
if (result) { return result }
|
||||
|
||||
switch (item.type) {
|
||||
case ITEM_TYPES.potion: return await this.consommerPotion(item, onActionItem);
|
||||
case ITEM_TYPES.livre: return await this.actionLire(item);
|
||||
case ITEM_TYPES.conteneur: return await item.sheet.render(true);
|
||||
case ITEM_TYPES.herbe: return await this.actionHerbe(item, onActionItem);
|
||||
case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return await this.actionRefoulement(item);
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
async actionNourritureboisson(item, onActionItem) {
|
||||
switch (item.getUtilisationCuisine()) {
|
||||
case 'brut': {
|
||||
const utilisation = new Dialog({
|
||||
title: "Nourriture brute",
|
||||
content: `Que faire de votre ${item.name}`,
|
||||
buttons: {
|
||||
'cuisiner': { icon: '<i class="fa-solid fa-utensils"></i>', label: 'Cuisiner', callback: async () => await this.preparerNourriture(item) },
|
||||
'manger': { icon: '<i class="fa-solid fa-drumstick-bite"></i>', label: 'Manger cru', callback: async () => await this.mangerNourriture(item, onActionItem) }
|
||||
}
|
||||
});
|
||||
return utilisation.render(true);
|
||||
}
|
||||
case 'pret':
|
||||
return await this.mangerNourriture(item, onActionItem);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
async mangerNourriture(item, onActionItem) {
|
||||
return (await DialogConsommer.create(this, item, onActionItem)).render(true);
|
||||
}
|
||||
@ -1250,9 +1212,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
async actionHerbe(item, onActionItem = async () => { }) {
|
||||
async fabriquerDecoctionHerbe(item) {
|
||||
if (item.isHerbeAPotion()) {
|
||||
return DialogFabriquerPotion.create(this, item, onActionItem);
|
||||
return DialogFabriquerPotion.create(this, item);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@ -1387,7 +1349,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
await RdDResolutionTable.rollData(ethylismeData.jetVie);
|
||||
this._gererExperience(ethylismeData.jetVie);
|
||||
this.gererExperience(ethylismeData.jetVie);
|
||||
RollDataAjustements.calcul(ethylismeData.jetVie, this);
|
||||
if (ethylismeData.jetVie.rolled.isSuccess) {
|
||||
ethylisme.nb_doses++;
|
||||
@ -1419,7 +1381,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
|
||||
}
|
||||
await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
|
||||
this._gererExperience(ethylismeData.jetVolonte);
|
||||
this.gererExperience(ethylismeData.jetVolonte);
|
||||
RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
|
||||
}
|
||||
}
|
||||
@ -1596,7 +1558,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
|
||||
if (!Misc.isFirstConnectedGM()) {
|
||||
if (!Misc.hasConnectedGM()) {
|
||||
return
|
||||
}
|
||||
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
|
||||
@ -1772,6 +1734,17 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (rollData.isSortReserve) {
|
||||
await this.sortMisEnReserve(selectedSort, rollData.competence, rollData.tmr.coord, Number(selectedSort.system.ptreve_reel));
|
||||
}
|
||||
else {
|
||||
console.log('lancement de sort', rollData.selectedSort)
|
||||
const precedents = rollData.selectedSort.system.lancements ?? []
|
||||
const lancements = [...precedents, {
|
||||
timestamp: game.system.rdd.calendrier.getTimestamp(),
|
||||
reve: rollData.selectedSort.system.ptreve_reel
|
||||
}]
|
||||
await this.updateEmbeddedDocuments('Item',
|
||||
[{ _id: rollData.selectedSort._id, 'system.lancements': lancements }]
|
||||
)
|
||||
}
|
||||
}
|
||||
else {
|
||||
rollData.depenseReve = 0;
|
||||
@ -1799,38 +1772,8 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
|
||||
* @param {*} caracName
|
||||
* @param {*} compName
|
||||
* @param {*} diff
|
||||
* @param {*} options
|
||||
* @returns
|
||||
*/
|
||||
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
const carac = this.getCaracByName(caracName);
|
||||
if (!carac) {
|
||||
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
|
||||
return;
|
||||
}
|
||||
const competence = this.getCompetence(compName);
|
||||
let rollData = {
|
||||
alias: this.getAlias(),
|
||||
caracValue: Number(carac.value),
|
||||
selectedCarac: carac,
|
||||
competence: competence,
|
||||
diffLibre: diff,
|
||||
show: { title: options?.title ?? '' }
|
||||
};
|
||||
RollDataAjustements.calcul(rollData, this);
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
this._gererExperience(rollData);
|
||||
await RdDResolutionTable.displayRollData(rollData, this)
|
||||
return rollData.rolled;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_gererExperience(rollData) {
|
||||
gererExperience(rollData) {
|
||||
const callback = this.createCallbackExperience();
|
||||
if (callback.condition(rollData)) {
|
||||
callback.action(rollData);
|
||||
@ -1880,26 +1823,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
const competence = this.getCompetence(compName);
|
||||
await this.openRollDialog({
|
||||
name: 'jet-competence',
|
||||
label: 'Jet ' + Grammar.apostrophe('de', competence.name),
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
rollData: {
|
||||
alias: this.getAlias(),
|
||||
carac: this.system.carac,
|
||||
selectedCarac: this.getCaracByName(caracName),
|
||||
selectedCaracName: caracName,
|
||||
diffLibre: diff,
|
||||
competence: competence,
|
||||
show: { title: options?.title ?? '' }
|
||||
},
|
||||
callbackAction: r => this.$onRollCompetence(r, options)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollTache(id, options = {}) {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
@ -1941,8 +1864,8 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
rollData.tache.system.tentatives = rollData.tache.system.nb_jet_succes + rollData.tache.system.nb_jet_echec;
|
||||
|
||||
this.updateEmbeddedDocuments('Item', [rollData.tache]);
|
||||
this.santeIncDec("fatigue", rollData.tache.system.fatigue);
|
||||
await this.updateEmbeddedDocuments('Item', [rollData.tache]);
|
||||
await this.santeIncDec("fatigue", rollData.tache.system.fatigue);
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-tache.html');
|
||||
if (options?.onRollAutomate) {
|
||||
@ -2620,8 +2543,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async equiperObjet(itemID) {
|
||||
let item = this.getEmbeddedDocument('Item', itemID);
|
||||
async equiperObjet(item) {
|
||||
if (item?.isEquipable()) {
|
||||
const isEquipe = !item.system.equipe;
|
||||
await item.update({ "system.equipe": isEquipe });
|
||||
@ -2640,7 +2562,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
for (const armure of armures) {
|
||||
protection += await RdDDice.rollTotal(armure.system.protection.toString());
|
||||
if (dmg > 0 && attackerRoll.dmg.encaisserSpecial != "noarmure") {
|
||||
armure.deteriorerArmure(dmg);
|
||||
await armure.deteriorerArmure(dmg)
|
||||
dmg = 0;
|
||||
}
|
||||
}
|
||||
@ -2946,12 +2868,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async fabriquerPotion(herbeData) {
|
||||
let newPotion = {
|
||||
const newPotion = {
|
||||
name: `Potion de ${herbeData.system.categorie} (${herbeData.name})`, type: 'potion',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/fiole_verre.webp",
|
||||
system: {
|
||||
quantite: 1, cout: 0, encombrement: 0.1,
|
||||
categorie: herbeData.system.categorie,
|
||||
etat: 'Liquide',
|
||||
herbe: herbeData.name,
|
||||
rarete: herbeData.system.rarete,
|
||||
herbebrins: herbeData.nbBrins,
|
||||
@ -2959,29 +2882,23 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
description: ""
|
||||
}
|
||||
}
|
||||
await this.createEmbeddedDocuments('Item', [newPotion], { renderSheet: true });
|
||||
|
||||
let newQuantite = herbeData.system.quantite - herbeData.nbBrins;
|
||||
let messageData = {
|
||||
alias: this.getAlias(),
|
||||
nbBrinsReste: newQuantite,
|
||||
potion: newPotion,
|
||||
herbe: herbeData
|
||||
}
|
||||
this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins);
|
||||
await this.createEmbeddedDocuments('Item', [newPotion])
|
||||
await this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins)
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html`, messageData)
|
||||
});
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html`, {
|
||||
alias: this.getAlias(),
|
||||
nbBrinsReste: herbeData.system.quantite - herbeData.nbBrins,
|
||||
potion: newPotion,
|
||||
herbe: herbeData
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async diminuerQuantiteObjet(id, nb, options = { supprimerSiZero: false }) {
|
||||
const item = this.getItem(id);
|
||||
if (item) {
|
||||
await item.diminuerQuantite(nb, options);
|
||||
}
|
||||
await this.getItem(id)?.diminuerQuantite(nb, options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
|
||||
|
||||
@ -27,7 +28,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||
|
||||
this.html.find('.button-encaissement').click(async event => this.actor.encaisser())
|
||||
this.html.find('.roll-carac').click(async event => {
|
||||
this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))});
|
||||
this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))})
|
||||
this.html.find('.roll-competence').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
|
||||
this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
|
||||
this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
|
||||
@ -47,6 +48,9 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||
}
|
||||
}], { renderSheet: true })
|
||||
)
|
||||
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
|
||||
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
|
||||
|
||||
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
|
@ -7,7 +7,7 @@ import { RdDRoll } from "../rdd-roll.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { RdDBaseActor } from "./base-actor.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItemCompetence } from "../item-competence.js";
|
||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
|
||||
import { RdDItemArme } from "../item-arme.js";
|
||||
@ -22,6 +22,7 @@ import { RdDCombat } from "../rdd-combat.js";
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
|
||||
import { RdDPossession } from "../rdd-possession.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js";
|
||||
import { RollDataAjustements } from "../rolldata-ajustements.js";
|
||||
|
||||
/**
|
||||
* Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
|
||||
@ -293,6 +294,57 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
|
||||
async _onCloseRollDialog(html) { }
|
||||
|
||||
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
const competence = this.getCompetence(compName);
|
||||
await this.openRollDialog({
|
||||
name: 'jet-competence',
|
||||
label: competence? 'Jet ' + Grammar.apostrophe('de', competence.name) : `Jet sans compétence (${compName})`,
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
rollData: {
|
||||
alias: this.getAlias(),
|
||||
carac: this.system.carac,
|
||||
selectedCarac: this.getCaracByName(caracName),
|
||||
selectedCaracName: caracName,
|
||||
diffLibre: diff,
|
||||
competence: competence,
|
||||
show: { title: options?.title ?? '' }
|
||||
},
|
||||
callbackAction: r => this.$onRollCompetence(r, options)
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
|
||||
* @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect.
|
||||
* @param {*} compName nom de compétence ou nom abrégé.
|
||||
* @param {*} diff difficulté (0 si undefined)
|
||||
* @param {*} options
|
||||
* @returns le jet effectué
|
||||
*/
|
||||
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
const carac = this.getCaracByName(caracName);
|
||||
if (!carac) {
|
||||
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
|
||||
return
|
||||
}
|
||||
const competence = this.getCompetence(compName);
|
||||
let rollData = {
|
||||
alias: this.getAlias(),
|
||||
caracValue: Number(carac.value),
|
||||
selectedCarac: carac,
|
||||
competence: competence,
|
||||
diffLibre: diff ?? 0,
|
||||
show: { title: options?.title ?? '' }
|
||||
}
|
||||
RollDataAjustements.calcul(rollData, this);
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
this.gererExperience(rollData);
|
||||
await RdDResolutionTable.displayRollData(rollData, this)
|
||||
return rollData.rolled;
|
||||
}
|
||||
|
||||
gererExperience(rollData) { }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async roll() {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
@ -311,14 +363,14 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
competences: this.itemTypes['competence']
|
||||
},
|
||||
callbackAction: r => this.$onRollCaracResult(r)
|
||||
});
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCarac(caracName, jetResistance = undefined) {
|
||||
async rollCarac(caracName, options = {}) {
|
||||
if (Grammar.equalsInsensitive(caracName, 'taille')) {
|
||||
return
|
||||
}
|
||||
foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false })
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
let selectedCarac = this.getCaracByName(caracName)
|
||||
console.log("selectedCarac", selectedCarac)
|
||||
@ -329,7 +381,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
rollData: {
|
||||
selectedCarac: selectedCarac,
|
||||
competences: this.itemTypes['competence'],
|
||||
jetResistance: jetResistance ? caracName : undefined
|
||||
diffLibre: options.diff ?? 0,
|
||||
jetResistance: options.resistance ? caracName : undefined
|
||||
},
|
||||
callbackAction: r => this.$onRollCaracResult(r)
|
||||
});
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { STATUSES } from "../settings/status-effects.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { RdDItemBlessure } from "../item/blessure.js";
|
||||
|
@ -3,8 +3,11 @@ import { Misc } from "../misc.js";
|
||||
import { DialogSplitItem } from "../dialog-split-item.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { RdDItem, ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
|
||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
|
||||
import { ItemAction } from "../item/item-actions.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
@ -25,7 +28,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
|
||||
Monnaie.validerMonnaies(this.actor)
|
||||
|
||||
this.actor.computeEtatGeneral();
|
||||
let formData = {
|
||||
@ -35,13 +38,13 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
img: this.actor.img,
|
||||
name: this.actor.name,
|
||||
system: this.actor.system,
|
||||
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
|
||||
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
|
||||
description: await RdDTextEditor.enrichHTML(this.actor.system.description, this.actor),
|
||||
notesmj: await RdDTextEditor.enrichHTML(this.actor.system.notesmj, this.actor),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
|
||||
effects: this.actor.effects
|
||||
}
|
||||
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
formData.calc = {
|
||||
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
|
||||
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
|
||||
@ -53,6 +56,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
|
||||
formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
|
||||
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
|
||||
|
||||
return formData;
|
||||
}
|
||||
|
||||
@ -76,95 +80,36 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
|
||||
formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
|
||||
formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
|
||||
formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
|
||||
formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
|
||||
formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
|
||||
formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
|
||||
formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
|
||||
formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
|
||||
|
||||
formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
|
||||
formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
|
||||
formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
|
||||
formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
|
||||
formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
|
||||
formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
|
||||
formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
|
||||
formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
|
||||
formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
|
||||
formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
|
||||
formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
|
||||
formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
|
||||
formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
|
||||
formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
|
||||
formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
|
||||
|
||||
formData.services = Misc.arrayOrEmpty(itemTypes['service']);
|
||||
formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
|
||||
formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
|
||||
formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
|
||||
formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
|
||||
formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
|
||||
formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
|
||||
formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
|
||||
formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
|
||||
formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
|
||||
formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
|
||||
formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
|
||||
formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
|
||||
formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
|
||||
formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
|
||||
|
||||
formData.inventaires = RdDItem.getItemTypesInventaire('all')
|
||||
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
|
||||
.reduce((a, b) => a.concat(b), [])
|
||||
.sort(Misc.ascending(it => it.name));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */ /** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find('.actionItem').click(event => ItemAction.onActionItem(event, this.actor, this.options))
|
||||
this.html.find('.item-edit').click(async event => this.itemActionEdit(event))
|
||||
this.html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(this.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
RdDUtility.toggleAfficheContenu(this.getItemId(event))
|
||||
this.render(true)
|
||||
})
|
||||
|
||||
this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
|
||||
this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
|
||||
this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
|
||||
|
||||
this.html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
this._rechercheSelectArea(field);
|
||||
})
|
||||
.keyup(async event => this._rechercherKeyup(event))
|
||||
.change(async event => this._rechercherKeyup(event));
|
||||
this.html.find('.recherche').prop("disabled", false);
|
||||
.change(async event => this._rechercherKeyup(event))
|
||||
|
||||
this.html.find('.recherche').prop("disabled", false)
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.item-action').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item?.actionPrincipale(this.actor, async () => this.render())
|
||||
});
|
||||
|
||||
|
||||
this.html.find('.item-split').click(async event => {
|
||||
const item = this.getItem(event);
|
||||
RdDSheetUtility.splitItem(item, this.actor);
|
||||
});
|
||||
this.html.find('.item-equip-armure').click(async event => this.actor.equiperObjet(this.getItem(event)))
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor));
|
||||
this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
|
||||
this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
|
||||
this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
|
||||
|
||||
this.html.find('.creer-un-objet').click(async event => {
|
||||
this.selectObjetTypeToCreate();
|
||||
@ -179,6 +124,11 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
});
|
||||
}
|
||||
|
||||
itemActionEdit(event) {
|
||||
const item = this.getItem(event);
|
||||
return item?.sheet.render(true);
|
||||
}
|
||||
|
||||
_rechercherKeyup(event) {
|
||||
const currentTarget = event.currentTarget;
|
||||
const nouvelleRecherche = this._optionRecherche(currentTarget);
|
||||
@ -245,7 +195,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
/* -------------------------------------------- */
|
||||
async selectObjetTypeToCreate() {
|
||||
let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
|
||||
let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
let content = `<span class="generic-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
for (let typeName of types) {
|
||||
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
|
||||
}
|
||||
|
@ -3,7 +3,7 @@ import { ChatUtility } from "../chat-utility.js";
|
||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDAudio } from "../rdd-audio.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
@ -21,7 +21,7 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
static $findCaracByName(carac, name) {
|
||||
const caracList = Object.entries(carac);
|
||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique', onMessage: m => { } });
|
||||
if (!entry || entry.length == 0) {
|
||||
entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
|
||||
}
|
||||
@ -81,7 +81,6 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static getRealActor(actorId, tokenId) {
|
||||
if (tokenId) {
|
||||
let token = canvas.tokens.get(tokenId)
|
||||
@ -161,8 +160,11 @@ export class RdDBaseActor extends Actor {
|
||||
return RdDBaseActor.$findCaracByName(carac, name);
|
||||
}
|
||||
|
||||
mapCarac(caracCode) { return caracCode }
|
||||
|
||||
getCaracByName(name) {
|
||||
switch (Grammar.toLowerCaseNoAccent(name)) {
|
||||
name = this.mapCarac(Grammar.toLowerCaseNoAccent(name))
|
||||
switch (name) {
|
||||
case 'reve-actuel': case 'reve actuel':
|
||||
return this.getCaracReveActuel();
|
||||
case 'chance-actuelle': case 'chance-actuelle':
|
||||
@ -735,25 +737,20 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
actionImpossible(action) {
|
||||
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
|
||||
|
||||
}
|
||||
|
||||
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
|
||||
async rollAppelChance() { this.actionImpossible("appel à la chance") }
|
||||
async jetDeMoral() { this.actionImpossible("jet de moral") }
|
||||
|
||||
async actionPrincipale(item, onActionItem = async () => { }) {
|
||||
switch (item.type) {
|
||||
case ITEM_TYPES.conteneur: return await item.sheet.render(true);
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
async resetItemUse() { }
|
||||
async incDecItemUse(itemId, inc = 1) { }
|
||||
getItemUse(itemId) { return 0; }
|
||||
|
||||
async finDeRound(options = { terminer: false }) { }
|
||||
isActorCombat() { return false }
|
||||
getCaracInit(competence) { return 0 }
|
||||
|
||||
listActionsCombat() { return [] }
|
||||
listActionsPossessions() {
|
||||
return this.itemTypes[ITEM_TYPES.possession]
|
||||
|
@ -45,6 +45,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
|
||||
this.html.find('.service-acheter').click(async event => await this.vente(this.getItem(event)));
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
|
@ -1,4 +1,6 @@
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { LIST_CARAC_AUTRES } from "../rdd-carac.js";
|
||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
|
||||
|
||||
export class RdDCreature extends RdDBaseActorSang {
|
||||
@ -32,4 +34,16 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
mapCarac(caracCode) {
|
||||
switch (caracCode) {
|
||||
case 'vue': case 'ouie': case 'odoratgout': case 'empathie': case 'perception':
|
||||
return 'perception'
|
||||
case 'agilite':
|
||||
return 'force'
|
||||
case 'force': case 'constitution': case 'taille': case 'reve': case 'volonte':
|
||||
return caracCode
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDCarac } from "../rdd-carac.js";
|
||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
|
||||
@ -117,4 +117,14 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
super.setEntiteReveAccordee(actor)
|
||||
}
|
||||
}
|
||||
|
||||
mapCarac(caracCode) {
|
||||
switch (caracCode) {
|
||||
case 'taille':
|
||||
case 'reve':
|
||||
return caracCode
|
||||
}
|
||||
return 'reve'
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -6,8 +6,8 @@ import { ExportScriptarium } from "./export-scriptarium.js";
|
||||
import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js";
|
||||
|
||||
export class RdDActorExportSheet extends RdDActorSheet {
|
||||
static async init() {
|
||||
await loadTemplates([
|
||||
static init() {
|
||||
loadTemplates([
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs",
|
||||
@ -23,6 +23,7 @@ export class RdDActorExportSheet extends RdDActorSheet {
|
||||
])
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" })
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs",
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { ACTOR_TYPES } from "../../item.js"
|
||||
import { ACTOR_TYPES } from "../../constants.js"
|
||||
import { Misc } from "../../misc.js"
|
||||
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"
|
||||
import { Mapping } from "./mapping.js"
|
||||
|
@ -2,7 +2,7 @@ import { Grammar } from "../../grammar.js"
|
||||
import { RdDItemArme } from "../../item-arme.js"
|
||||
import { RdDItemCompetence } from "../../item-competence.js"
|
||||
import { RdDItemSort } from "../../item-sort.js"
|
||||
import { ITEM_TYPES } from "../../item.js"
|
||||
import { ITEM_TYPES } from "../../constants.js"
|
||||
import { Misc } from "../../misc.js"
|
||||
import { RdDTimestamp } from "../../time/rdd-timestamp.js"
|
||||
import { RdDBonus } from "../../rdd-bonus.js"
|
||||
|
@ -6,7 +6,7 @@ import { Grammar } from "../grammar.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||
import { RdDItemTete } from "../item/tete.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
|
||||
const WHITESPACES = "\\s+"
|
||||
const NUMERIC = "[\\+\\-]?\\d+"
|
||||
@ -34,7 +34,6 @@ const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEM
|
||||
|
||||
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
|
||||
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
|
||||
// const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2})+)"
|
||||
const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))"
|
||||
|
||||
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
|
||||
|
78
module/apps/rdd-text-roll-editor.js
Normal file
78
module/apps/rdd-text-roll-editor.js
Normal file
@ -0,0 +1,78 @@
|
||||
import "./xregexp-all.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { ACTOR_TYPES } from "../constants.js";
|
||||
import { TextRollAlchimie } from "./textroll/text-roll-alchimie.js";
|
||||
import { TextRollCaracCompetence } from "./textroll/text-roll-carac-competence.js";
|
||||
import { TextRollFormula } from "./textroll/text-roll-formula.js";
|
||||
import { TextRollManager } from "./textroll/text-roll-formatter.js";
|
||||
|
||||
const TEXT_ROLL_MANAGERS = [
|
||||
new TextRollAlchimie(),
|
||||
new TextRollCaracCompetence(),
|
||||
new TextRollFormula()]
|
||||
|
||||
export class RdDTextEditor {
|
||||
static registerChatCallbacks(html) {
|
||||
html.on("click", '.roll-text', async event => await RdDTextEditor.rollText(event))
|
||||
}
|
||||
|
||||
static async enrichHTML(text, object, options = {showlink:true}) {
|
||||
const context = {
|
||||
text,
|
||||
object,
|
||||
options,
|
||||
competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
|
||||
}
|
||||
|
||||
for (let manager of TEXT_ROLL_MANAGERS) {
|
||||
context.code = manager.code
|
||||
context.template = manager.template
|
||||
context.text = await manager.onReplaceRoll(context);
|
||||
}
|
||||
|
||||
return await TextEditor.enrichHTML(context.text, {
|
||||
relativeTo: object,
|
||||
secrets: object?.isOwner,
|
||||
async: true
|
||||
})
|
||||
}
|
||||
|
||||
static async _applyReplaceAll(manager, context) {
|
||||
context.code = manager.code
|
||||
context.template = manager.template
|
||||
context.text = await manager.onReplaceRoll(context);
|
||||
return context.text
|
||||
}
|
||||
|
||||
static getEventElement(event) {
|
||||
return $(event.currentTarget)?.parents(".roll-text-link");
|
||||
}
|
||||
|
||||
static async rollText(event, actor) {
|
||||
const code = TextRollManager.getNode(event)?.data('code')
|
||||
const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
|
||||
if (manager) {
|
||||
await manager.onRollText(event, actor)
|
||||
}
|
||||
}
|
||||
|
||||
static async chatRollText(event) {
|
||||
const node = TextRollManager.getNode(event);
|
||||
if (node) {
|
||||
const code = node.data('code')
|
||||
const param = node.data('json')
|
||||
const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
|
||||
|
||||
const text = await TextRollManager.createRollText(
|
||||
{
|
||||
code,
|
||||
template: manager.template,
|
||||
options: { showLink: false }
|
||||
},
|
||||
param)
|
||||
ChatMessage.create({
|
||||
content: text
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
79
module/apps/textroll/text-roll-alchimie.js
Normal file
79
module/apps/textroll/text-roll-alchimie.js
Normal file
@ -0,0 +1,79 @@
|
||||
import "../xregexp-all.js";
|
||||
import { ACTOR_TYPES, ITEM_TYPES } from "../../constants.js";
|
||||
import { RdDCarac } from "../../rdd-carac.js";
|
||||
import { RdDUtility } from "../../rdd-utility.js";
|
||||
import { RdDAlchimie } from "../../rdd-alchimie.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)"
|
||||
const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))"
|
||||
const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu')
|
||||
const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu')
|
||||
|
||||
/**
|
||||
* classe pour gérer les jets d'alchimie
|
||||
*/
|
||||
export class TextRollAlchimie {
|
||||
get code() { return 'alchimie' }
|
||||
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-alchimie.hbs` }
|
||||
|
||||
async onReplaceRoll(context) {
|
||||
const handler = new AlchimieTextBuilder(context)
|
||||
return await handler.replaceAll()
|
||||
}
|
||||
|
||||
async onRollText(event, actor) {
|
||||
actor = this.getSelectedActor(actor)
|
||||
if (actor) {
|
||||
const node = TextRollManager.getNode(event)
|
||||
const recetteId = node.data('recetteid')
|
||||
const manip = node.data('manip')
|
||||
const termes = node.data('termes')
|
||||
if (recetteId) {
|
||||
await actor.effectuerTacheAlchimie(recetteId, manip, termes)
|
||||
}
|
||||
else {
|
||||
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
|
||||
const diff = RdDAlchimie.getDifficulte(termes)
|
||||
await actor.rollCaracCompetence(carac.code, 'Alchimie', diff)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getSelectedActor(actor) {
|
||||
actor = actor ?? RdDUtility.getSelectedActor()
|
||||
if (actor && actor.type == ACTOR_TYPES.personnage) {
|
||||
return actor
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
}
|
||||
|
||||
class AlchimieTextBuilder {
|
||||
constructor(context) {
|
||||
this.context = context
|
||||
}
|
||||
|
||||
async replaceAll() {
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
return this.context.text
|
||||
}
|
||||
|
||||
async replaceMatch(rollMatch, i) {
|
||||
if (rollMatch.termes && rollMatch.manip) {
|
||||
const manip = rollMatch.manip
|
||||
const termes = rollMatch.termes
|
||||
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
|
||||
const diff = RdDAlchimie.getDifficulte(termes)
|
||||
const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined
|
||||
const replacement = await TextRollManager.createRollText(this.context,
|
||||
{
|
||||
code: this.context.code,
|
||||
manip, termes, carac, diff, recetteid: recette?.id,
|
||||
})
|
||||
this.context.text = this.context.text.replace(rollMatch[0], replacement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
98
module/apps/textroll/text-roll-carac-competence.js
Normal file
98
module/apps/textroll/text-roll-carac-competence.js
Normal file
@ -0,0 +1,98 @@
|
||||
import "../xregexp-all.js";
|
||||
import { RdDCarac } from "../../rdd-carac.js";
|
||||
import { RdDItemCompetence } from "../../item-competence.js";
|
||||
import { RdDUtility } from "../../rdd-utility.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
|
||||
const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+))?"
|
||||
const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?"
|
||||
const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF
|
||||
const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
|
||||
|
||||
/**
|
||||
* classe pour gérer les jets de caractéristique/compétence depuis
|
||||
* les journaux/descriptions
|
||||
*/
|
||||
export class TextRollCaracCompetence {
|
||||
get code() { return 'carac' }
|
||||
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-carac-competence.hbs` }
|
||||
|
||||
async onReplaceRoll(context) {
|
||||
const handler = new CaracCompetenceTextBuilder(context)
|
||||
return await handler.replaceAll()
|
||||
}
|
||||
|
||||
async onRollText(event, actor) {
|
||||
const node = TextRollManager.getNode(event)
|
||||
const caracCode = node.data('carac-code')
|
||||
if (caracCode) {
|
||||
const competence = node.data('competence')
|
||||
const diff = await this.calculDiff(node)
|
||||
const actors = this.getSelectedActors(actor)
|
||||
actors.forEach(async it => await this.doRoll(it, caracCode, competence, diff))
|
||||
}
|
||||
}
|
||||
|
||||
async calculDiff(node) {
|
||||
const diff = node.data('diff') ?? 0
|
||||
if (!Number.isInteger(diff)) {
|
||||
const roll = new Roll(diff)
|
||||
await roll.evaluate()
|
||||
await roll.toMessage({ flavor: `La difficulté de ${diff} a donné ${roll.total}` })
|
||||
return roll.total
|
||||
}
|
||||
return diff
|
||||
}
|
||||
|
||||
async doRoll(actor, caracCode, competence, diff) {
|
||||
caracCode = actor.mapCarac(caracCode)
|
||||
if (caracCode) {
|
||||
if (competence) {
|
||||
await actor.rollCaracCompetence(caracCode, competence, diff)
|
||||
}
|
||||
else {
|
||||
await actor.rollCarac(caracCode, { diff })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getSelectedActors(actor) {
|
||||
const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it)
|
||||
if (selected.length > 0) {
|
||||
return selected
|
||||
}
|
||||
actor = actor ?? RdDUtility.getSelectedActor()
|
||||
if (actor) {
|
||||
return [actor]
|
||||
}
|
||||
return []
|
||||
}
|
||||
}
|
||||
|
||||
class CaracCompetenceTextBuilder {
|
||||
constructor(context) {
|
||||
this.context = context
|
||||
}
|
||||
|
||||
async replaceAll() {
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
return this.context.text
|
||||
}
|
||||
|
||||
async replaceMatch(rollMatch, i) {
|
||||
const carac = RdDCarac.caracDetails(rollMatch.carac)
|
||||
if (carac) {
|
||||
const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined
|
||||
const replacement = await TextRollManager.createRollText(this.context,
|
||||
{
|
||||
code: this.context.code,
|
||||
carac: carac,
|
||||
competence: competence?.name,
|
||||
diff: rollMatch.diff,
|
||||
})
|
||||
this.context.text = this.context.text.replace(rollMatch[0], replacement)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
13
module/apps/textroll/text-roll-formatter.js
Normal file
13
module/apps/textroll/text-roll-formatter.js
Normal file
@ -0,0 +1,13 @@
|
||||
|
||||
export class TextRollManager {
|
||||
|
||||
static async createRollText(context, param) {
|
||||
return await renderTemplate(context.template, {
|
||||
param, options: context.options
|
||||
})
|
||||
}
|
||||
|
||||
static getNode(event) {
|
||||
return $(event.currentTarget)?.parents(".roll-text-link");
|
||||
}
|
||||
}
|
51
module/apps/textroll/text-roll-formula.js
Normal file
51
module/apps/textroll/text-roll-formula.js
Normal file
@ -0,0 +1,51 @@
|
||||
import "../xregexp-all.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)"
|
||||
const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu')
|
||||
|
||||
/**
|
||||
* classe pour gérer les jets de dés (formules Foundry)
|
||||
*/
|
||||
export class TextRollFormula {
|
||||
get code() { return 'formula' }
|
||||
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-formula.hbs` }
|
||||
|
||||
async onReplaceRoll(context) {
|
||||
const handler = new FormulaTextBuilder(context)
|
||||
return await handler.replaceAll()
|
||||
}
|
||||
|
||||
async onRollText(event, actor) {
|
||||
const node = TextRollManager.getNode(event)
|
||||
const rollFormula = node.data('formula')
|
||||
if (rollFormula) {
|
||||
const roll = new Roll(rollFormula)
|
||||
await roll.evaluate()
|
||||
await roll.toMessage()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class FormulaTextBuilder {
|
||||
constructor(context) {
|
||||
this.context = context
|
||||
}
|
||||
|
||||
async replaceAll() {
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_FORMULA,
|
||||
async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
return this.context.text
|
||||
}
|
||||
|
||||
async replaceMatch(rollMatch, i) {
|
||||
if (rollMatch.formula) {
|
||||
const replacement = await TextRollManager.createRollText(this.context,
|
||||
{
|
||||
code: this.context.code,
|
||||
formula: rollMatch.formula,
|
||||
})
|
||||
this.context.text = this.context.text.replace(rollMatch[0], replacement)
|
||||
}
|
||||
}
|
||||
}
|
@ -2002,7 +2002,7 @@ XRegExp.exec = function (str, regex, pos, sticky) {
|
||||
*/
|
||||
|
||||
|
||||
XRegExp.forEach = function (str, regex, callback) {
|
||||
XRegExp.forEach = async function (str, regex, callback) {
|
||||
var pos = 0;
|
||||
var i = -1;
|
||||
var match;
|
||||
@ -2014,7 +2014,7 @@ XRegExp.forEach = function (str, regex, callback) {
|
||||
// at least. Actually, because of the way `XRegExp.exec` caches globalized versions of
|
||||
// regexes, mutating the regex will not have any effect on the iteration or matched strings,
|
||||
// which is a nice side effect that brings extra safety.
|
||||
callback(match, ++i, str, regex);
|
||||
await callback(match, ++i, str, regex);
|
||||
pos = match.index + (match[0].length || 1);
|
||||
}
|
||||
};
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { Misc } from "./misc.js";
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
|
||||
|
||||
|
||||
/**
|
||||
@ -198,6 +199,7 @@ export class ChatUtility {
|
||||
static async onCreateChatMessage(chatMessage, options, id) {
|
||||
if (chatMessage.isAuthor) {
|
||||
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
|
||||
await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, {showLink:false}) })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { RdDBaseActor } from "../actor/base-actor.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
|
||||
const INFO_COEUR = 'info-coeur';
|
||||
|
||||
|
@ -1,13 +1,13 @@
|
||||
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon';
|
||||
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
|
||||
export const LOG_HEAD = 'RdD | ';
|
||||
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon'
|
||||
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon'
|
||||
export const LOG_HEAD = 'RdD | '
|
||||
|
||||
export const HIDE_DICE = 'hide';
|
||||
export const SHOW_DICE = 'show';
|
||||
export const HIDE_DICE = 'hide'
|
||||
export const SHOW_DICE = 'show'
|
||||
|
||||
export const ENTITE_INCARNE = 'incarne';
|
||||
export const ENTITE_NONINCARNE = 'nonincarne';
|
||||
export const ENTITE_BLURETTE = 'blurette';
|
||||
export const ENTITE_INCARNE = 'incarne'
|
||||
export const ENTITE_NONINCARNE = 'nonincarne'
|
||||
export const ENTITE_BLURETTE = 'blurette'
|
||||
|
||||
export const RDD_CONFIG = {
|
||||
niveauEthylisme : [
|
||||
@ -50,4 +50,59 @@ export const RDD_CONFIG = {
|
||||
{value: "Rare", label: "Rare"},
|
||||
{value: "Rarissime", label: "Rarissime"}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
export const ACTOR_TYPES = {
|
||||
personnage: 'personnage',
|
||||
creature: 'creature',
|
||||
entite: 'entite',
|
||||
commerce: 'commerce',
|
||||
vehicule: 'vehicule'
|
||||
}
|
||||
|
||||
export const ITEM_TYPES = {
|
||||
competence: 'competence',
|
||||
competencecreature: 'competencecreature',
|
||||
empoignade: 'empoignade',
|
||||
possession: 'possession',
|
||||
blessure: 'blessure',
|
||||
maladie: 'maladie',
|
||||
poison: 'poison',
|
||||
arme: 'arme',
|
||||
armure: 'armure',
|
||||
conteneur: 'conteneur',
|
||||
objet: 'objet',
|
||||
monnaie: 'monnaie',
|
||||
gemme: 'gemme',
|
||||
munition: 'munition',
|
||||
nourritureboisson: 'nourritureboisson',
|
||||
herbe: 'herbe',
|
||||
plante: 'plante',
|
||||
ingredient: 'ingredient',
|
||||
faune: 'faune',
|
||||
livre: 'livre',
|
||||
potion: 'potion',
|
||||
service: 'service',
|
||||
musique: 'musique',
|
||||
danse: 'danse',
|
||||
chant: 'chant',
|
||||
jeu: 'jeu',
|
||||
race: 'race',
|
||||
recettecuisine: 'recettecuisine',
|
||||
oeuvre: 'oeuvre',
|
||||
recettealchimique: 'recettealchimique',
|
||||
tache: 'tache',
|
||||
sort: 'sort',
|
||||
sortreserve: 'sortreserve',
|
||||
rencontre: 'rencontre',
|
||||
queue: 'queue',
|
||||
ombre: 'ombre',
|
||||
souffle: 'souffle',
|
||||
tete: 'tete',
|
||||
casetmr: 'casetmr',
|
||||
meditation: 'meditation',
|
||||
signedraconique: 'signedraconique',
|
||||
tarot: 'tarot',
|
||||
nombreastral: 'nombreastral',
|
||||
extraitpoetique: 'extraitpoetique',
|
||||
}
|
||||
|
@ -1,88 +1,79 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class DialogFabriquerPotion extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, item, onActionItem) {
|
||||
const min = DialogFabriquerPotion.nombreBrinsMinimum(item);
|
||||
if (item.system.quantite < min) {
|
||||
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`);
|
||||
return;
|
||||
static async create(actor, item) {
|
||||
const brinsMinimum = DialogFabriquerPotion.nombreBrinsMinimum(item)
|
||||
if (item.system.quantite < brinsMinimum) {
|
||||
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${brinsMinimum} pour faire une potion!`)
|
||||
return
|
||||
}
|
||||
let potionData = DialogFabriquerPotion.prepareData(actor, item);
|
||||
const potionData = DialogFabriquerPotion.prepareData(item, brinsMinimum)
|
||||
const options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData)
|
||||
|
||||
const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData);
|
||||
|
||||
let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
|
||||
new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true);
|
||||
new DialogFabriquerPotion(actor, potionData, html, options).render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static prepareData(actor, item) {
|
||||
let potionData = foundry.utils.duplicate(item)
|
||||
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
|
||||
DialogFabriquerPotion.nombreBrinsMinimum(item),
|
||||
DialogFabriquerPotion.nombreBrinsOptimal(item));
|
||||
potionData.nbBrins = Math.min(potionData.system.quantite, DialogFabriquerPotion.nombreBrinsOptimal(potionData));
|
||||
potionData.herbebonus = item.system.niveau;
|
||||
potionData.buttonName = "Fabriquer";
|
||||
return potionData;
|
||||
static prepareData(item, brinsMinimum) {
|
||||
const brinsOptimal = DialogFabriquerPotion.nombreBrinsOptimal(item)
|
||||
return foundry.utils.mergeObject(foundry.utils.duplicate(item), {
|
||||
nbBrinsSelect: RdDUtility.buildListOptions(brinsMinimum, brinsOptimal),
|
||||
nbBrins: Math.min(item.system.quantite, brinsOptimal),
|
||||
herbebonus: item.system.niveau
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, potionData, onActionItem, html, options) {
|
||||
constructor(actor, potionData, html, options) {
|
||||
const conf = {
|
||||
title: `Fabriquer une potion de ${potionData.system.categorie}`,
|
||||
content: html,
|
||||
default: 'fabriquer',
|
||||
buttons: {
|
||||
'fabriquer': {
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer()
|
||||
}
|
||||
'fabriquer': { label: "Fabriquer", callback: it => this.onFabriquer() }
|
||||
}
|
||||
};
|
||||
}
|
||||
super(conf, options)
|
||||
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor;
|
||||
this.potionData = potionData;
|
||||
this.onActionItem = onActionItem;
|
||||
this.actor = actor
|
||||
this.potionData = potionData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
super.activateListeners(html)
|
||||
this.html = html
|
||||
this.html.find("[name='nbBrins']").change(event => {
|
||||
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
|
||||
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
|
||||
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value)
|
||||
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins)
|
||||
this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
|
||||
});
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onFabriquer() {
|
||||
await this.html.find("[name='nbBrins']").change();
|
||||
await this.actor.fabriquerPotion(this.potionData);
|
||||
this.close();
|
||||
await this.onActionItem()
|
||||
await this.html.find("[name='nbBrins']").change()
|
||||
await this.actor.fabriquerPotion(this.potionData)
|
||||
this.close()
|
||||
}
|
||||
|
||||
static nombreBrinsMinimum(herbeData) {
|
||||
switch (herbeData.system.categorie ?? '') {
|
||||
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau);
|
||||
case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau);
|
||||
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau)
|
||||
case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau)
|
||||
}
|
||||
return 1;
|
||||
return 1
|
||||
}
|
||||
|
||||
static nombreBrinsOptimal(herbeData) {
|
||||
switch (herbeData.system.categorie ?? '') {
|
||||
case "Soin": return 12 - herbeData.system.niveau;
|
||||
case "Repos": return 7 - herbeData.system.niveau;
|
||||
case "Soin": return 12 - herbeData.system.niveau
|
||||
case "Repos": return 7 - herbeData.system.niveau
|
||||
}
|
||||
return 1;
|
||||
return 1
|
||||
}
|
||||
}
|
177
module/enchantement/dialog-enchanter.js
Normal file
177
module/enchantement/dialog-enchanter.js
Normal file
@ -0,0 +1,177 @@
|
||||
import { ITEM_TYPES } from "../constants.js"
|
||||
import { RdDItemSort } from "../item-sort.js"
|
||||
import { Misc } from "../misc.js"
|
||||
|
||||
export const ACTION_ITEM_ENCHANTER = {
|
||||
code: 'item-enchanter', label: 'Enchanter', icon: it => 'fa-solid fa-sparkles',
|
||||
filter: it => game.user.isGM || DialogEnchanter.isEnchantable(it),
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => DialogEnchanter.enchanter(item)
|
||||
}
|
||||
|
||||
export class DialogEnchanter extends Dialog {
|
||||
|
||||
static isEnchantable(item) {
|
||||
if (!item.isEnchantementPossible) {
|
||||
return false
|
||||
}
|
||||
if (game.user.isGM) {
|
||||
return true
|
||||
}
|
||||
if (item.system.prpermanent) {
|
||||
return false
|
||||
}
|
||||
if (!item.parent?.isHautRevant()) {
|
||||
return false
|
||||
}
|
||||
return RdDItemSort.lancements(RdDItemSort.findEnchantement(item.parent)) > 0
|
||||
|| RdDItemSort.lancements(RdDItemSort.findPurification(item.parent)) > 0
|
||||
|| RdDItemSort.lancements(RdDItemSort.findPermanence(item.parent)) > 0
|
||||
}
|
||||
|
||||
static dateEnchantement() {
|
||||
return game.system.rdd.calendrier.getTimestamp().debutJournee().indexDate
|
||||
}
|
||||
|
||||
static async enchanter(item) {
|
||||
const actor = item.parent
|
||||
const sorts = {
|
||||
enchantement: RdDItemSort.findEnchantement(actor),
|
||||
purification: RdDItemSort.findPurification(actor),
|
||||
permanence: RdDItemSort.findPermanence(actor)
|
||||
}
|
||||
const nouveauxpr = (sorts.enchantement?.system.lancements ?? []).map(it => it.reve)
|
||||
const purification = (sorts.purification?.system.lancements ?? []).find(it => true)
|
||||
const permanence = (sorts.permanence?.system.lancements ?? []).find(it => true)
|
||||
|
||||
const enchanter = {
|
||||
type: item.type == ITEM_TYPES.potion ? 'potion' : Misc.typeName('Item', item.type),
|
||||
actor: actor,
|
||||
item: item,
|
||||
reve: item.system.pr,
|
||||
sorts: sorts,
|
||||
nouveauxpr: nouveauxpr,
|
||||
purification: purification != undefined,
|
||||
permanence: permanence != undefined,
|
||||
options: { isGM: game.user.isGM }
|
||||
}
|
||||
if (!item.isEnchantementPossible) {
|
||||
ui.notifications.info("Seuls les liquides et les gemmes sont enchantables")
|
||||
return
|
||||
}
|
||||
if (item.system.prpermanent) {
|
||||
ui.notifications.info(`La ${enchanter.type} est permanente`)
|
||||
return
|
||||
}
|
||||
if (!game.user.isGM) {
|
||||
if (!(actor?.isPersonnage() || actor?.isHautRevant())) {
|
||||
ui.notifications.info(`Seul un haut rêvant peut enchanter une ${enchanter.type}`)
|
||||
return
|
||||
}
|
||||
if (item.system.quantite != 1) {
|
||||
ui.notifications.info(`Impossible d'enchanter ${item.system.quantite} ${enchanter.type}s ${item.system.quantite > 1 ? 'en une seule fois' : ''}`)
|
||||
return
|
||||
}
|
||||
if (!(nouveauxpr.length > 0 || purification || permanence)) {
|
||||
ui.notifications.info("Le haut-rêvant n'a lancé de rituel d'enchantement")
|
||||
return
|
||||
}
|
||||
if (item.system.magique && item.system.purifie && !purification && !permanence) {
|
||||
ui.notifications.info(`La ${enchanter.type} est déjà enchantée et doit être purifiée`)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/enchantement/dialog-enchanter.hbs`, enchanter)
|
||||
const dialog = new DialogEnchanter(enchanter, html)
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
constructor(enchanter, html) {
|
||||
let options = { classes: ["dialog-enchanter"], width: 400, height: 'fit-content', 'z-index': 99999 }
|
||||
let conf = {
|
||||
title: `Enchanter une ${enchanter.type}`,
|
||||
content: html,
|
||||
default: "enchanter",
|
||||
buttons: {
|
||||
"enchanter": { label: "Enchanter", callback: it => this.onEnchanter() }
|
||||
}
|
||||
};
|
||||
super(conf, options)
|
||||
this.html = html
|
||||
this.enchanter = enchanter
|
||||
this.item = enchanter.item
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html)
|
||||
this.html = html
|
||||
this.html.find("input.enchantement").change(event => this.$onSelectEnchantement(event))
|
||||
this.html.find("input.reve").change(event => this.$onForceReve(event))
|
||||
}
|
||||
|
||||
$onSelectEnchantement(event) {
|
||||
const addReve = $(event.currentTarget).data('reve')
|
||||
this.enchanter.idx = $(event.currentTarget).data('idx')
|
||||
this.enchanter.reve = this.item.system.pr + Number(addReve)
|
||||
this.html.find("input.reve").val(this.enchanter.reve)
|
||||
for (let idx = 0; idx < this.enchanter.nouveauxpr.length; idx++) {
|
||||
if (idx != this.enchanter.idx) {
|
||||
this.html.find(`.enchantement[data-idx='${idx}']`).prop("checked", false)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$onForceReve(event) {
|
||||
const newReve = Number(event.currentTarget.value)
|
||||
if (this.enchanter.reve != newReve) {
|
||||
this.enchanter.idx = undefined
|
||||
}
|
||||
this.enchanter.reve = newReve
|
||||
}
|
||||
|
||||
async onEnchanter() {
|
||||
foundry.utils.mergeObject(this.enchanter,
|
||||
{
|
||||
rendrepurifie: this.html.find("input.rendrepurifie").prop("checked"),
|
||||
rendrepermanent: this.html.find("input.rendrepermanent").prop("checked"),
|
||||
addreve: this.enchanter.reve != this.item.system.pr
|
||||
},
|
||||
{ inplace: true })
|
||||
const item = this.enchanter.item
|
||||
const actor = this.enchanter.actor
|
||||
|
||||
if (this.enchanter.reve == 0) {
|
||||
await item.update({
|
||||
'system.pr': 0,
|
||||
'system.magique': false,
|
||||
'system.purifie': false,
|
||||
'system.prpermanent': false,
|
||||
'system.prdate': 0
|
||||
})
|
||||
}
|
||||
else {
|
||||
const isPurifiee = this.enchanter.addreve
|
||||
? (this.enchanter.rendrepurifie && (item.item.system.pr == 0 ? true : item.system.purifie))
|
||||
: (this.enchanter.rendrepurifie || item.system.purifie)
|
||||
await item.update({
|
||||
'system.pr': this.enchanter.reve,
|
||||
'system.magique': true,
|
||||
'system.purifie': isPurifiee,
|
||||
'system.prpermanent': item.system.prpermanent || this.enchanter.rendrepermanent,
|
||||
'system.prdate': DialogEnchanter.dateEnchantement()
|
||||
})
|
||||
if (actor) {
|
||||
if (this.enchanter.rendrepurifie) {
|
||||
await RdDItemSort.changeLancementsSort(this.enchanter.sorts.purification, it => it.slice(1));
|
||||
}
|
||||
if (this.enchanter.rendrepermanent) {
|
||||
await RdDItemSort.changeLancementsSort(this.enchanter.sorts.permanence, it => it.slice(1));
|
||||
}
|
||||
if (this.enchanter.addreve && this.enchanter.idx != undefined) {
|
||||
await RdDItemSort.changeLancementsSort(RdDItemSort.findEnchantement(actor), it => it.toSpliced(this.enchanter.idx, 1))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { BASE_CORPS_A_CORPS } from "./item/base-items.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
export const CATEGORIES_COMPETENCES_CREATURES = {
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Misc } from "./misc.js";
|
||||
import { LOG_HEAD } from "./constants.js";
|
||||
import { ITEM_TYPES, LOG_HEAD } from "./constants.js";
|
||||
|
||||
const MONNAIE_ETAIN = {
|
||||
name: "Denier (étain)", type: 'monnaie',
|
||||
@ -70,18 +70,17 @@ export class Monnaie {
|
||||
}
|
||||
|
||||
static getFortune(monnaies) {
|
||||
return (monnaies??[])
|
||||
return (monnaies ?? [])
|
||||
.map(m => Number(m.system.cout) * Number(m.system.quantite))
|
||||
.reduce(Misc.sum(), 0);
|
||||
}
|
||||
|
||||
static async optimiserFortune(actor, fortune) {
|
||||
Monnaie.validerMonnaies(actor)
|
||||
let resteEnDeniers = Math.round(fortune * 100);
|
||||
let monnaies = actor.itemTypes['monnaie'];
|
||||
let updates = [];
|
||||
Monnaie.validerMonnaies(monnaies, actor);
|
||||
const updates = []
|
||||
|
||||
let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
|
||||
const parValeur = Misc.classifyFirst(actor.itemTypes[ITEM_TYPES.monnaie], it => VALEUR_DENIERS(it.system.cout));
|
||||
for (let valeurDeniers of [1000, 100, 10, 1]) {
|
||||
const itemPiece = parValeur[valeurDeniers];
|
||||
if (itemPiece) {
|
||||
@ -102,8 +101,11 @@ export class Monnaie {
|
||||
}
|
||||
}
|
||||
|
||||
static validerMonnaies(monnaies, actor = undefined) {
|
||||
monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
|
||||
static validerMonnaies(actor) {
|
||||
if (!actor) {
|
||||
return
|
||||
}
|
||||
actor.itemTypes[ITEM_TYPES.monnaie]?.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
|
||||
.map(it => `La monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
|
||||
.forEach(message => {
|
||||
ui.notifications.warn(message);
|
||||
|
@ -1,9 +1,7 @@
|
||||
import { ACTOR_TYPES, ITEM_TYPES } from "./constants.js";
|
||||
import { RdDItemSort } from "./item-sort.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDAlchimie } from "./rdd-alchimie.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDGemme } from "./rdd-gemme.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
@ -12,8 +10,11 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ITEM_TYPES, RdDItem } from "./item.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
|
||||
import { ItemAction } from "./item/item-actions.js";
|
||||
import { RdDItemGemme } from "./item/gemme.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
@ -26,8 +27,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||
|
||||
static defaultTemplate(type) {
|
||||
return type ?
|
||||
`systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
|
||||
"systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
|
||||
`systems/foundryvtt-reve-de-dragon/templates/item/${type}-sheet.hbs` :
|
||||
"systems/foundryvtt-reve-de-dragon/templates/item/item-sheet.hbs";
|
||||
}
|
||||
|
||||
static register(sheetClass) {
|
||||
@ -97,11 +98,11 @@ export class RdDItemSheet extends ItemSheet {
|
||||
name: this.item.name,
|
||||
system: this.item.system,
|
||||
actorId: this.actor?.id,
|
||||
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
description: await RdDTextEditor.enrichHTML(this.item.system.description, this.item),
|
||||
descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item),
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
|
||||
competences: await SystemCompendiums.getCompetences('personnage'),
|
||||
competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
|
||||
categories: RdDItem.getCategories(this.item.type),
|
||||
}
|
||||
|
||||
@ -120,26 +121,19 @@ export class RdDItemSheet extends ItemSheet {
|
||||
formData.competences = formData.competences.filter(it => it.isCompetenceArme())
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.recettecuisine) {
|
||||
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
|
||||
formData.ingredients = await RdDTextEditor.enrichHTML(this.item.system.ingredients, this.item)
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.extraitpoetique) {
|
||||
formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
|
||||
formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
|
||||
formData.extrait = await RdDTextEditor.enrichHTML(this.item.system.extrait, this.item)
|
||||
formData.texte = await RdDTextEditor.enrichHTML(this.item.system.texte, this.item)
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.recettealchimique) {
|
||||
RdDAlchimie.processManipulation(this.item, this.actor?.id);
|
||||
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
|
||||
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
|
||||
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
|
||||
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.gemme) {
|
||||
formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
|
||||
RdDGemme.calculDataDerivees(this.item)
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.potion) {
|
||||
RdDHerbes.calculFormData(formData, this.item)
|
||||
formData.manipulation = await RdDTextEditor.enrichHTML(this.item.system.manipulation, this.item)
|
||||
formData.utilisation = await RdDTextEditor.enrichHTML(this.item.system.utilisation, this.item)
|
||||
formData.enchantement = await RdDTextEditor.enrichHTML(this.item.system.enchantement, this.item)
|
||||
formData.sureffet = await RdDTextEditor.enrichHTML(this.item.system.sureffet, this.item)
|
||||
}
|
||||
|
||||
if (this.item.type == ITEM_TYPES.herbe) {
|
||||
if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
@ -166,7 +160,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs')
|
||||
|| game.user.isGM
|
||||
|| !this.item.isOwned);
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
@ -194,47 +188,27 @@ export class RdDItemSheet extends ItemSheet {
|
||||
this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value)
|
||||
})
|
||||
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
|
||||
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
|
||||
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
|
||||
this.item.update({ 'system.prdate': indexDate });
|
||||
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
|
||||
});
|
||||
|
||||
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
|
||||
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
|
||||
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
|
||||
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).fabriquerDecoctionHerbe(this.item))
|
||||
this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
|
||||
|
||||
this.html.find('.alchimie-tache a').click((event) => {
|
||||
let actor = this._getEventActor(event);
|
||||
if (actor) {
|
||||
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
|
||||
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
|
||||
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
|
||||
actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
|
||||
} else {
|
||||
ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
|
||||
}
|
||||
});
|
||||
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
|
||||
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
|
||||
|
||||
if (this.actor) {
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
|
||||
this.html.find('.actionItem').click(event => ItemAction.onActionItem(event, this.actor, this.options))
|
||||
|
||||
// TODO: utiliser un itemAction?
|
||||
this.html.find('.item-potion-consommer').click(event => this.itemActionConsommer(event))
|
||||
|
||||
this.html.find('.item-quantite-plus').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
|
||||
this.render();
|
||||
});
|
||||
this.render()
|
||||
})
|
||||
this.html.find('.item-quantite-moins').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1)
|
||||
this.render();
|
||||
});
|
||||
this.render()
|
||||
})
|
||||
}
|
||||
|
||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
|
||||
@ -243,13 +217,24 @@ export class RdDItemSheet extends ItemSheet {
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
||||
}
|
||||
|
||||
getActionRenderItem() {
|
||||
return async () => {
|
||||
let item = this.item;
|
||||
while (item) {
|
||||
await item.sheet?.render()
|
||||
item = this.actor.getContenant(item)
|
||||
}
|
||||
itemActionDelete(event) {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
return RdDUtility.confirmActorItemDelete(item, this.actor)
|
||||
}
|
||||
|
||||
async itemActionConsommer(event) {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
if (item) {
|
||||
await actor.consommerPotion(item)
|
||||
await RdDSheetUtility.renderItemBranch(this.actor, item)
|
||||
}
|
||||
}
|
||||
|
||||
async itemActionSplit(event) {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
if (item) {
|
||||
await RdDSheetUtility.splitItem(item, this.actor)
|
||||
await RdDSheetUtility.renderItemBranch(this.actor, item)
|
||||
}
|
||||
}
|
||||
|
||||
@ -272,7 +257,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
}
|
||||
|
||||
async supprimerBonusCase(deleteCoord){
|
||||
async supprimerBonusCase(deleteCoord) {
|
||||
if (this.item.type == ITEM_TYPES.sort) {
|
||||
const oldList = RdDItemSort.getBonusCaseList(this.item)
|
||||
const newList = oldList.filter(it => it.case != deleteCoord);
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
@ -22,7 +22,21 @@ export class RdDItemSort extends Item {
|
||||
}
|
||||
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes( String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
|
||||
return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes(String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
|
||||
}
|
||||
|
||||
static lancements(sort) { return sort?.system.lancements.length ?? 0 }
|
||||
|
||||
static findEnchantement(actor) { return RdDItemSort.findSort(actor, 'Enchantement', ['Narcos', 'N']) }
|
||||
static findPermanence(actor) { return RdDItemSort.findSort(actor, 'Permanence', ['Narcos', 'N']) }
|
||||
static findPurification(actor) { return RdDItemSort.findSort(actor, 'Purification', ['Narcos', 'N']) }
|
||||
|
||||
static findSort(actor, name, draconics) {
|
||||
return actor.itemTypes[ITEM_TYPES.sort].find(it => Grammar.includesLowerCaseNoAccent(it.name, name)
|
||||
&& (draconics == undefined || draconics.includes(it.system.draconic)))
|
||||
}
|
||||
static async changeLancementsSort(sort, changement) {
|
||||
await sort?.update({ 'system.lancements': changement(sort.system.lancements) });
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
@ -151,5 +165,4 @@ export class RdDItemSort extends Item {
|
||||
.map(it => it.split(':'))
|
||||
.map(it => { return { case: it[0], bonus: it[1] } });
|
||||
}
|
||||
|
||||
}
|
216
module/item.js
216
module/item.js
@ -1,7 +1,7 @@
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
@ -9,61 +9,7 @@ import { RdDRaretes } from "./item/raretes.js";
|
||||
import { CATEGORIES_COMPETENCES } from "./item-competence.js";
|
||||
import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE } from "./item/base-items.js";
|
||||
|
||||
export const ACTOR_TYPES = {
|
||||
personnage: 'personnage',
|
||||
creature: 'creature',
|
||||
entite: 'entite',
|
||||
commerce: 'commerce',
|
||||
vehicule: 'vehicule'
|
||||
}
|
||||
|
||||
export const ITEM_TYPES = {
|
||||
competence: 'competence',
|
||||
competencecreature: 'competencecreature',
|
||||
empoignade: 'empoignade',
|
||||
possession: 'possession',
|
||||
blessure: 'blessure',
|
||||
maladie: 'maladie',
|
||||
poison: 'poison',
|
||||
arme: 'arme',
|
||||
armure: 'armure',
|
||||
conteneur: 'conteneur',
|
||||
objet: 'objet',
|
||||
monnaie: 'monnaie',
|
||||
gemme: 'gemme',
|
||||
munition: 'munition',
|
||||
nourritureboisson: 'nourritureboisson',
|
||||
herbe: 'herbe',
|
||||
plante: 'plante',
|
||||
ingredient: 'ingredient',
|
||||
faune: 'faune',
|
||||
livre: 'livre',
|
||||
potion: 'potion',
|
||||
service: 'service',
|
||||
musique: 'musique',
|
||||
danse: 'danse',
|
||||
chant: 'chant',
|
||||
jeu: 'jeu',
|
||||
race: 'race',
|
||||
recettecuisine: 'recettecuisine',
|
||||
oeuvre: 'oeuvre',
|
||||
recettealchimique: 'recettealchimique',
|
||||
tache: 'tache',
|
||||
sort: 'sort',
|
||||
sortreserve: 'sortreserve',
|
||||
rencontre: 'rencontre',
|
||||
queue: 'queue',
|
||||
ombre: 'ombre',
|
||||
souffle: 'souffle',
|
||||
tete: 'tete',
|
||||
casetmr: 'casetmr',
|
||||
meditation: 'meditation',
|
||||
signedraconique: 'signedraconique',
|
||||
tarot: 'tarot',
|
||||
nombreastral: 'nombreastral',
|
||||
extraitpoetique: 'extraitpoetique',
|
||||
}
|
||||
import { ITEM_ACTIONS, DEFAULT_ACTIONS, COMMON_ACTIONS } from "./item/item-actions.js";
|
||||
|
||||
const typesInventaireMateriel = [
|
||||
ITEM_TYPES.arme,
|
||||
@ -95,51 +41,47 @@ const typesObjetsTemporels = [ITEM_TYPES.blessure, ITEM_TYPES.poison, ITEM_TYPES
|
||||
const typesObjetsEquipable = [ITEM_TYPES.arme, ITEM_TYPES.armure, ITEM_TYPES.objet];
|
||||
const typesEnvironnement = typesInventaireMateriel;
|
||||
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
|
||||
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
|
||||
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
|
||||
*/
|
||||
|
||||
export const defaultItemImg = {
|
||||
competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
|
||||
competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
|
||||
arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp",
|
||||
armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp",
|
||||
conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
|
||||
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
|
||||
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
|
||||
ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
|
||||
livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
|
||||
potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
|
||||
rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
|
||||
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
|
||||
recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
|
||||
chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
|
||||
competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
|
||||
competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
|
||||
conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
|
||||
danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp",
|
||||
empoignade: "systems/foundryvtt-reve-de-dragon/icons/empoignade.webp",
|
||||
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
|
||||
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
|
||||
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
|
||||
herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
|
||||
ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
|
||||
jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp",
|
||||
recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
|
||||
musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
|
||||
livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
|
||||
maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp",
|
||||
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
|
||||
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
|
||||
meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
|
||||
musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
|
||||
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
|
||||
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
|
||||
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
|
||||
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
|
||||
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
|
||||
recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
|
||||
rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
|
||||
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
|
||||
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
|
||||
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
|
||||
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
|
||||
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
|
||||
empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp"
|
||||
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItem extends Item {
|
||||
|
||||
static get defaultIcon() {
|
||||
return undefined;
|
||||
}
|
||||
@ -238,7 +180,6 @@ export class RdDItem extends Item {
|
||||
isCompetenceCreature() { return this.type == ITEM_TYPES.competencecreature }
|
||||
isConteneur() { return this.type == ITEM_TYPES.conteneur; }
|
||||
isMonnaie() { return this.type == ITEM_TYPES.monnaie; }
|
||||
isPotion() { return this.type == ITEM_TYPES.potion; }
|
||||
isNourritureBoisson() { return this.type == ITEM_TYPES.nourritureboisson; }
|
||||
isService() { return this.type == ITEM_TYPES.service; }
|
||||
|
||||
@ -277,6 +218,12 @@ export class RdDItem extends Item {
|
||||
return this.getEnvironnements(milieux).length > 0
|
||||
}
|
||||
|
||||
get nameDisplay() {
|
||||
return this.isMagique ? (this.name + ' <i class="fa-solid fa-sparkles"></i>') : this.name
|
||||
}
|
||||
|
||||
get isEnchantementPossible() { return false }
|
||||
|
||||
getEnvironnements(milieux = undefined) {
|
||||
const environnements = this.isInventaire() ? this.system.environnement : undefined;
|
||||
if (milieux == undefined || !environnements) {
|
||||
@ -356,13 +303,6 @@ export class RdDItem extends Item {
|
||||
|
||||
getUtilisation() {
|
||||
switch (this.type) {
|
||||
case ITEM_TYPES.potion:
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
|
||||
case 'Cuisine': return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
|
||||
}
|
||||
return '';
|
||||
case ITEM_TYPES.nourritureboisson: return 'cuisine';
|
||||
case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante:
|
||||
switch (this.system.categorie) {
|
||||
@ -392,7 +332,7 @@ export class RdDItem extends Item {
|
||||
return this.type == ITEM_TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
|
||||
}
|
||||
|
||||
isMagique() {
|
||||
get isMagique() {
|
||||
return this.system.magique
|
||||
}
|
||||
|
||||
@ -403,6 +343,7 @@ export class RdDItem extends Item {
|
||||
isNomLike(texte) {
|
||||
return Grammar.includesLowerCaseNoAccent(this.name, texte)
|
||||
}
|
||||
|
||||
isNomTypeLike(texte) {
|
||||
return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte)
|
||||
}
|
||||
@ -421,8 +362,6 @@ export class RdDItem extends Item {
|
||||
return 0;
|
||||
case ITEM_TYPES.herbe:
|
||||
return this.getEncHerbe();
|
||||
case ITEM_TYPES.gemme:
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
return Math.max(this.system.encombrement ?? 0, 0);
|
||||
}
|
||||
@ -471,68 +410,47 @@ export class RdDItem extends Item {
|
||||
// appliquer le pourcentage
|
||||
return this.parent.calculerPrix(this);
|
||||
}
|
||||
return this.system.cout;
|
||||
return this.system.cout
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
if (this.isInventaire()) {
|
||||
this.system.encTotal = this.getEncTotal();
|
||||
if (this.isPotion()) {
|
||||
this.prepareDataPotion()
|
||||
}
|
||||
this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
|
||||
this.system.encTotal = this.getEncTotal()
|
||||
}
|
||||
this.equipable = this.isEquipable();
|
||||
this.equipable = this.isEquipable()
|
||||
}
|
||||
|
||||
prepareDataPotion() {
|
||||
const categorie = Grammar.toLowerCaseNoAccent(this.system.categorie);
|
||||
this.system.magique = categorie.includes('enchante');
|
||||
if (this.system.magique) {
|
||||
if (categorie.includes('soin') || categorie.includes('repos')) {
|
||||
// TODO: utiliser calculPointsRepos / calculPointsGuerison
|
||||
this.system.puissance = RdDHerbes.calculPuissancePotion(this);
|
||||
}
|
||||
}
|
||||
itemActions() {
|
||||
return COMMON_ACTIONS.concat(this.itemSpecificActions()).concat(DEFAULT_ACTIONS)
|
||||
}
|
||||
|
||||
getActionPrincipale(options = { warnIfNot: true }) {
|
||||
itemSpecificActions() {
|
||||
const actions = ITEM_ACTIONS[this.type] ?? []
|
||||
return actions
|
||||
}
|
||||
|
||||
isActionAllowed(code) {
|
||||
switch (this.type) {
|
||||
case ITEM_TYPES.conteneur: return 'Ouvrir';
|
||||
}
|
||||
if (this.actor?.isPersonnage()) {
|
||||
const warn = options.warnIfNot;
|
||||
if (this.getUtilisationCuisine() == 'brut') {
|
||||
return 'Cuisiner';
|
||||
}
|
||||
switch (this.type) {
|
||||
case ITEM_TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case ITEM_TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
|
||||
case ITEM_TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case ITEM_TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async actionPrincipale(actor, onActionItem = async () => { }) {
|
||||
if (!this.getActionPrincipale()) { return }
|
||||
await actor?.actionPrincipale(this, onActionItem);
|
||||
}
|
||||
|
||||
_actionOrWarnQuantiteZero(actionName, warn) {
|
||||
if ((this.system.quantite ?? 0) <= 0) {
|
||||
if (warn) {
|
||||
ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
else {
|
||||
return actionName;
|
||||
case ITEM_TYPES.possession:
|
||||
case ITEM_TYPES.empoignade:
|
||||
case ITEM_TYPES.rencontre:
|
||||
case ITEM_TYPES.signedraconique:
|
||||
switch (code) {
|
||||
case 'item-edit':
|
||||
case 'item-delete':
|
||||
return game.user.isGM
|
||||
}
|
||||
case ITEM_TYPES.maladie:
|
||||
case ITEM_TYPES.poison:
|
||||
return game.user.isGM
|
||||
case ITEM_TYPES.casetmr:
|
||||
switch (code) {
|
||||
case 'item-delete':
|
||||
return game.user.isGM
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
async diminuerQuantite(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
|
||||
@ -805,14 +723,6 @@ export class RdDItem extends Item {
|
||||
]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_potionChatData() {
|
||||
return [
|
||||
`<b>Rareté</b>: ${this.system.rarete}`,
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_queueChatData() {
|
||||
function label(categorie) {
|
||||
switch (categorie) {
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { ITEM_TYPES, RdDItem } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
|
||||
@ -10,7 +11,7 @@ export class RdDItemArmure extends RdDItem {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
|
||||
}
|
||||
|
||||
deteriorerArmure(dmg) {
|
||||
async deteriorerArmure(dmg) {
|
||||
if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
|
||||
return;
|
||||
}
|
||||
@ -22,12 +23,10 @@ export class RdDItemArmure extends RdDItem {
|
||||
protection = this.calculProtectionDeterioree();
|
||||
ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
|
||||
}
|
||||
this.update({
|
||||
system: {
|
||||
deterioration: deterioration,
|
||||
protection: protection
|
||||
}
|
||||
});
|
||||
await this.update({
|
||||
'system.deterioration': deterioration,
|
||||
'system.protection': protection
|
||||
})
|
||||
}
|
||||
|
||||
calculProtectionDeterioree() {
|
||||
|
@ -30,7 +30,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
this.system.label = this.getLabelGravite()
|
||||
this.system.label = RdDItemBlessure.getLabelGravite(this.system.gravite)
|
||||
}
|
||||
|
||||
static prepareTacheSoin(gravite) {
|
||||
@ -43,29 +43,32 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
|
||||
static async applyFullBlessure(actor, gravite) {
|
||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||
|
||||
let lostEndurance = 0
|
||||
let lostVie = 0
|
||||
if (definition.endurance) {
|
||||
lostEndurance = new Roll(definition.endurance)
|
||||
await lostEndurance.roll();
|
||||
actor.santeIncDec("endurance", -Number(lostEndurance.total));
|
||||
}
|
||||
const definition = foundry.utils.duplicate(RdDItemBlessure.getDefinition(gravite))
|
||||
|
||||
if (definition.vie) {
|
||||
lostVie = definition.vie
|
||||
actor.santeIncDec("vie", definition.vie)
|
||||
await actor.santeIncDec("vie", definition.vie)
|
||||
}
|
||||
const lostEndurance = await RdDItemBlessure.rollLostEndurance(definition.endurance)
|
||||
if (lostEndurance) {
|
||||
await actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||
}
|
||||
|
||||
await this.createBlessure(actor, gravite)
|
||||
|
||||
ChatMessage.create({
|
||||
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
|
||||
`<br>Perte d'endurance : ${lostEndurance}`+
|
||||
`<br>Perte de Vie : ${lostVie}`,
|
||||
//TODO: hbs
|
||||
content: `Blessure ${definition.label} appliquée à ${actor.name}<br>Perte d'endurance : ${lostEndurance} (${definition.endurance})<br>Perte de Vie : ${definition.vie}`,
|
||||
whisper: ChatUtility.getOwners(actor)
|
||||
});
|
||||
actor.sheet?.render()
|
||||
}
|
||||
|
||||
static async rollLostEndurance(formula) {
|
||||
if (formula) {
|
||||
const roll = new Roll(formula)
|
||||
await roll.evaluate()
|
||||
return roll.total
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
static async createBlessure(actor, gravite, localisation = '', attackerToken) {
|
||||
@ -125,10 +128,10 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
if (this.system.gravite > 0) {
|
||||
const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
|
||||
const gravite = this.system.gravite;
|
||||
const graviteMoindre = gravite - 2;
|
||||
const gravite = this.system.gravite
|
||||
const graviteMoindre = gravite - 2
|
||||
const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
|
||||
const label = this.getLabelGravite();
|
||||
const label = RdDItemBlessure.getLabelGravite(this.system.gravite)
|
||||
|
||||
let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
|
||||
|
||||
@ -158,11 +161,11 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
|
||||
peutRetrograder(graviteMoindre, moindres) {
|
||||
return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
|
||||
return moindres < RdDItemBlessure.maxBlessures(graviteMoindre)
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.nouveauJour().addJours(this.system.gravite);
|
||||
return debut.nouveauJour().addJours(this.system.gravite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
@ -182,16 +185,16 @@ export class RdDItemBlessure extends RdDItem {
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
|
||||
}
|
||||
|
||||
getLabelGravite() {
|
||||
return RdDItemBlessure.getDefinition(this.system.gravite).label
|
||||
static getLabelGravite(gravite) {
|
||||
return definitionsBlessures.find(it => it.gravite >= gravite).label
|
||||
}
|
||||
|
||||
static getDefinition(gravite) {
|
||||
return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
|
||||
.find(it => it.gravite >= gravite);
|
||||
return definitionsBlessures.find(it => it.gravite >= gravite)
|
||||
}
|
||||
|
||||
static maxBlessures(gravite) {
|
||||
return RdDItemBlessure.getDefinition(gravite).max
|
||||
return definitionsBlessures.find(it => it.gravite >= gravite).max
|
||||
}
|
||||
|
||||
isContusion() {
|
||||
@ -216,7 +219,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
`<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
|
||||
RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
|
||||
`<b>Localisation</b>: ${this.system.localisation}`,
|
||||
`<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
|
||||
`<b>Gravité</b>: ${this.system.label}`,
|
||||
`<b>Difficulté des soins</b>: ${this.system.difficulte}`,
|
||||
(this.system.soinscomplets.done ?
|
||||
`<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :
|
||||
|
112
module/item/gemme.js
Normal file
112
module/item/gemme.js
Normal file
@ -0,0 +1,112 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js";
|
||||
|
||||
const tableGemmes = {
|
||||
"almaze": { label: "Almaze", couleur: "Blanc" },
|
||||
"aquafane": { label: "Aquafane", couleur: "Vert Profond" },
|
||||
"asterite": { label: "Astérite", couleur: "Bleu, Violet ou Blanc" },
|
||||
"cyanolithe": { label: "Cyanolithe", couleur: "Bleu Intense" },
|
||||
"larmededragon": { label: "Larme de Dragon", couleur: "Rouge Intense" },
|
||||
"muska": { label: "Muska", couleur: "Violet Profond" },
|
||||
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense" },
|
||||
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense, Rose, Vert ou Bleu Pâle" },
|
||||
"oeildetigre": { label: "Oeil de Tigre", couleur: "Jaune" },
|
||||
"scarlatine": { label: "Scarlatine", couleur: "Rouge Clair ou Orangé" },
|
||||
"seliphane": { label: "Séliphane", couleur: "Vert Lumineux" },
|
||||
"tournelune": { label: "Tournelune", couleur: "Violet ou Bleu" },
|
||||
"zebraide": { label: "Zebraïde", couleur: "Bandes Bicolores, toutes couleurs" }
|
||||
}
|
||||
|
||||
/**
|
||||
* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
|
||||
* densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
|
||||
*/
|
||||
const encPepin = 0.0007;
|
||||
|
||||
/**
|
||||
* Item pour gérer les gemmes
|
||||
*/
|
||||
export class RdDItemGemme extends RdDItem {
|
||||
|
||||
static getGemmeTypeOptionList() {
|
||||
// TODO: look how to map object key-value pairs
|
||||
let options = ""
|
||||
for (let gemmeKey in tableGemmes) {
|
||||
options += `<option value="${gemmeKey}">${tableGemmes[gemmeKey].label}</option>`
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp"
|
||||
}
|
||||
|
||||
get isEnchantementPossible() {
|
||||
return this.enchantabilite > 0
|
||||
}
|
||||
|
||||
get inertie() { return 7 - Number(this.system.purete) }
|
||||
get enchantabilite() { return this.system.taille - this.inertie }
|
||||
|
||||
getEnc() {
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
|
||||
itemSpecificActions() {
|
||||
return [ACTION_ITEM_ENCHANTER]
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData()
|
||||
this.system.cout = (this.system.taille * this.system.purete) + this.system.qualite
|
||||
this.system.inertie = this.inertie
|
||||
this.system.enchantabilite = this.enchantabilite
|
||||
}
|
||||
|
||||
getUtilisation() {
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Autre': case 'AlchimieAutre':
|
||||
// TODO: distinguer les remèdes alchimiques enchantables/non
|
||||
return 'alchimie'
|
||||
case 'Cuisine':
|
||||
return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'Soin':
|
||||
return 'soins'
|
||||
}
|
||||
return ''
|
||||
}
|
||||
|
||||
getProprietes() {
|
||||
const proprietes = [
|
||||
`<b>Taille</b>: ${this.system.taille}`,
|
||||
`<b>Pureté</b>: ${this.system.purete}`,
|
||||
`<b>Inertie</b>: ${this.system.inertie}`,
|
||||
`<b>Enchantabilité</b>: ${this.system.enchantabilite}`
|
||||
]
|
||||
const proprietesMagiques = this.system.magique ? [
|
||||
`<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `,
|
||||
`<b>Points de rêve</b>: ${this.system.pr}`,
|
||||
`<b>Puissance</b>: ${this.system.puissance}`,
|
||||
] : []
|
||||
return proprietes
|
||||
.concat(proprietesMagiques)
|
||||
.concat(this._inventaireTemplateChatData())
|
||||
.filter(it => it != undefined)
|
||||
}
|
||||
|
||||
perteReveChateauDormant() {
|
||||
if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) {
|
||||
const nouveauReve = Math.max(this.system.pr - 1, 0)
|
||||
return {
|
||||
alias: this.parent.getAlias(),
|
||||
item: this,
|
||||
update: {
|
||||
_id: this.id,
|
||||
'system.pr': nouveauReve,
|
||||
'system.magique': nouveauReve > 0
|
||||
}
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
}
|
146
module/item/item-actions.js
Normal file
146
module/item/item-actions.js
Normal file
@ -0,0 +1,146 @@
|
||||
import { Misc } from "../misc.js"
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js"
|
||||
import { RdDUtility } from "../rdd-utility.js"
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* TODO:
|
||||
* options.editable ?
|
||||
*
|
||||
*/
|
||||
const _SPACEHOLDER = { placeholder: true }
|
||||
|
||||
const _VENDRE = {
|
||||
code: 'item-vendre', label: 'Vendre ou donner', icon: it => 'fa-solid fa-comments-dollar',
|
||||
filter: it => Misc.toInt(it.system.quantite) > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => item.proposerVente()
|
||||
}
|
||||
const _ACHAT_SERVICE = {
|
||||
code: 'item-service-acheter', label: 'Acheter', icon: it => 'fa-regular fa-coins',
|
||||
//filter: it => Misc.toInt(it.system.quantite) > 0,
|
||||
//optionsFilter: options => options.editable,
|
||||
//action: (item, actor) => item.proposerVente()
|
||||
}
|
||||
const _MONTRER = {
|
||||
code: 'item-montrer', label: 'Montrer', icon: it => 'fa-solid fa-comment',
|
||||
action: (item, actor) => item.postItemToChat()
|
||||
}
|
||||
const _SPLIT = {
|
||||
code: 'item-split', label: 'Séparer le goupe', icon: it => 'fa-solid fa-unlink',
|
||||
filter: it => Misc.toInt(it.system.quantite) > 1,
|
||||
action: (item, actor) => RdDSheetUtility.splitItem(item, actor)
|
||||
}
|
||||
|
||||
const _EDIT = {
|
||||
code: 'item-edit', label: 'Editer', icon: it => 'fa-solid fa-edit',
|
||||
action: (item, actor) => item.sheet.render(true)
|
||||
}
|
||||
const _DELETE = {
|
||||
code: 'item-delete', label: 'Supprimer', icon: it => 'fa-solid fa-trash',
|
||||
optionsFilter: options => options.editable && options.isOwner,
|
||||
action: (item, actor) => RdDUtility.confirmActorItemDelete(item, actor)
|
||||
}
|
||||
const _EQUIPER = {
|
||||
code: 'item-equip', label: 'Equiper', icon: it => it.system.equipe ? 'fa-solid fa-hand-rock' : 'fa-regular fa-hand-paper',
|
||||
filter: it => !it.estContenu && it.isEquipable(),
|
||||
action: (item, actor) => actor.equiperObjet(item)
|
||||
}
|
||||
|
||||
const _CUISINER = {
|
||||
code: 'item-cuisiner', label: 'Cuisiner', icon: it => 'fa-solid fa-utensils',
|
||||
filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.preparerNourriture(item)
|
||||
}
|
||||
const _MANGER_CRU = {
|
||||
code: 'item-manger-cru', label: 'Manger cru', icon: it => 'fa-solid fa-drumstick-bite',
|
||||
filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.mangerNourriture(item)
|
||||
}
|
||||
const _MANGER = {
|
||||
code: 'item-manger', label: 'Manger', icon: it => 'fa-solid fa-utensils',
|
||||
filter: it => !(it.system.boisson),
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.mangerNourriture(item)
|
||||
}
|
||||
const _BOIRE = {
|
||||
code: 'item-boire', label: 'Boire', icon: it => 'fa-solid fa-glass-water',
|
||||
filter: it => it.system.boisson,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.mangerNourriture(item)
|
||||
}
|
||||
const _DECOCTION = {
|
||||
code: 'item-decoction', label: 'Décoction', icon: it => 'fa-solid fa-flask-vial',
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.fabriquerDecoctionHerbe(item)
|
||||
}
|
||||
const _OUVRIR = {
|
||||
code: 'item-edit', label: 'Ouvrir', icon: it => 'fa-solid fa-eye',
|
||||
action: (item, actor) => item.sheet.render(true)
|
||||
}
|
||||
|
||||
const _LIRE = {
|
||||
code: 'item-lire', label: 'Lire', icon: it => 'fa-solid fa-book-open',
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.actionLire(item)
|
||||
}
|
||||
|
||||
const _REFOULER = {
|
||||
code: 'item-refouler', label: 'Refouler', icon: it => 'fa-solid fa-burst',
|
||||
filter: it => it.system.refoulement > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.actionRefoulement(item)
|
||||
}
|
||||
|
||||
const _SORT_RESERVE = {
|
||||
code: 'item-sortreserve-add', label: 'Ajouter en réserve', icon: it => 'fa-solid fa-sparkles',
|
||||
filter: it => game.user.isGM && !it.system.isrituel,
|
||||
action: (item, actor) => actor.addSortReserve(item)
|
||||
}
|
||||
|
||||
export const COMMON_ACTIONS = [_EQUIPER]
|
||||
export const DEFAULT_ACTIONS = [_SPACEHOLDER, _SPLIT, _VENDRE, _MONTRER, _EDIT, _DELETE]
|
||||
|
||||
export const ITEM_ACTIONS = {
|
||||
faune: [_CUISINER, _MANGER_CRU],
|
||||
ingredient: [_CUISINER, _MANGER_CRU],
|
||||
conteneur: [_OUVRIR],
|
||||
herbe: [_DECOCTION, _CUISINER, _MANGER_CRU],
|
||||
livre: [_LIRE],
|
||||
nourritureboisson: [_MANGER, _BOIRE],
|
||||
ombre: [_REFOULER],
|
||||
plante: [_CUISINER, _MANGER_CRU],
|
||||
queue: [_REFOULER],
|
||||
sort: [_SORT_RESERVE],
|
||||
service: [_ACHAT_SERVICE]
|
||||
}
|
||||
|
||||
|
||||
export class ItemAction {
|
||||
|
||||
static applies(action, item, options) {
|
||||
return action && item
|
||||
&& item.isActionAllowed(action.code)
|
||||
&& (!action.filter || action.filter(item))
|
||||
&& (!action.optionsFilter || action.optionsFilter(options))
|
||||
}
|
||||
|
||||
static icon(action, item) {
|
||||
if (action && action.icon) {
|
||||
return action.icon(item)
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
static onActionItem(event, actor, options) {
|
||||
const item = RdDSheetUtility.getItem(event, actor)
|
||||
const code = $(event.currentTarget).data('code')
|
||||
const action = item?.itemActions().find(it => it.code == code)
|
||||
if (action && (!action.optionsFilter || action.optionsFilter(options))) {
|
||||
action.action(item, actor)
|
||||
}
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ export class RdDItemMaladie extends RdDItem {
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
|
||||
return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
|
@ -1,11 +1,8 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { RdDItemQueue } from "./queue.js";
|
||||
|
||||
export class RdDItemOmbre extends RdDItemQueue {
|
||||
|
||||
export class RdDItemOmbre extends RdDItem {
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.appliquerDuree(this.system.duree, this.parent);
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ export class RdDItemPoison extends RdDItem {
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
|
||||
return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
|
105
module/item/potion.js
Normal file
105
module/item/potion.js
Normal file
@ -0,0 +1,105 @@
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js";
|
||||
|
||||
// --- Actions sur les "potions"
|
||||
const _CONSOMMER_POTION = {
|
||||
code: 'item-potion-consommer', label: 'Consommer', icon: it => 'fa-solid fa-vial',
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.consommerPotion(item)
|
||||
}
|
||||
|
||||
/**
|
||||
* Item pour gérer les potions
|
||||
*/
|
||||
export class RdDItemPotion extends RdDItem {
|
||||
|
||||
static async herbesSoins() {
|
||||
return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Soin') && it.system.niveau > 0)
|
||||
}
|
||||
static async herbesRepos() {
|
||||
return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Repos') && it.system.niveau > 0)
|
||||
}
|
||||
|
||||
static async $listHerbes(filter) {
|
||||
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
|
||||
return herbes.filter(filter)
|
||||
}
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp"
|
||||
}
|
||||
|
||||
get isEnchantementPossible() {
|
||||
return this.system.etat == 'Liquide'
|
||||
}
|
||||
|
||||
itemSpecificActions() {
|
||||
return [_CONSOMMER_POTION, ACTION_ITEM_ENCHANTER]
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData()
|
||||
this.system.puissance = this.system.magique ? this.calculPuissance() : 0
|
||||
}
|
||||
|
||||
getUtilisation() {
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Autre': case 'AlchimieAutre':
|
||||
// TODO: distinguer les remèdes alchimiques enchantables/non
|
||||
return 'alchimie'
|
||||
case 'Cuisine':
|
||||
return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'Soin':
|
||||
return 'soins'
|
||||
}
|
||||
return ''
|
||||
}
|
||||
|
||||
getProprietes() {
|
||||
const proprietes = [
|
||||
`<b>Rareté</b>: ${this.system.rarete} `,
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
`<b>Etat</b>: ${this.system.etat}`
|
||||
]
|
||||
const proprietesMagiques = this.system.magique ? [
|
||||
`<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `,
|
||||
`<b>Points de rêve</b>: ${this.system.pr}`,
|
||||
] : []
|
||||
return proprietes
|
||||
.concat(proprietesMagiques)
|
||||
.concat(this._inventaireTemplateChatData())
|
||||
.filter(it => it != undefined)
|
||||
}
|
||||
|
||||
perteReveChateauDormant() {
|
||||
if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) {
|
||||
const nouveaupr = Math.max(this.system.pr - 1, 0)
|
||||
return {
|
||||
alias: this.parent.getAlias(),
|
||||
item: this,
|
||||
nouveaupr: nouveaupr,
|
||||
update: {
|
||||
_id: this.id,
|
||||
'system.pr': nouveaupr,
|
||||
'system.magique': nouveaupr > 0
|
||||
}
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
calculPuissance() { return this.system.herbebonus * this.system.pr }
|
||||
|
||||
static buildHerbesList(listeHerbes, max) {
|
||||
let list = {}
|
||||
for (let herbe of listeHerbes) {
|
||||
let brins = max - herbe.system.niveau;
|
||||
list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`;
|
||||
}
|
||||
list['Autre'] = 'Autre (Bonus: variable, Brins: variable)'
|
||||
return list;
|
||||
}
|
||||
|
||||
}
|
@ -6,8 +6,9 @@ export class RdDItemQueue extends RdDItem {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
async calculerFinPeriodeTemporel(timestamp) {
|
||||
// décaller le début pour calcul correct si la queue dure 12h
|
||||
const debut = timestamp.addMinutes(timestamp.indexMinute == 0 ? -1 : 0);
|
||||
return await debut.appliquerDuree(this.system.duree, this.parent);
|
||||
}
|
||||
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
import { ITEM_TYPES, RdDItem } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { LIST_CARAC, RdDCarac } from "../rdd-carac.js";
|
||||
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js";
|
||||
|
||||
export class RdDItemRace extends RdDItem {
|
||||
|
||||
@ -12,7 +13,7 @@ export class RdDItemRace extends RdDItem {
|
||||
|
||||
static checkRacialMax(actor, code, value) {
|
||||
const race = RdDItemRace.getRace(actor)
|
||||
if (code == LIST_CARAC.force.code) {
|
||||
if (code == LIST_CARAC_PERSONNAGE.force.code) {
|
||||
if (!race.isForceValid(actor, value)) {
|
||||
ui.notifications.warn(race.system.carac.force.limitmessage)
|
||||
return false
|
||||
@ -55,7 +56,7 @@ export class RdDItemRace extends RdDItem {
|
||||
if (value == undefined) {
|
||||
value = path ? foundry.utils.getProperty(actor, path) : 0
|
||||
}
|
||||
if (code == LIST_CARAC.force.code) {
|
||||
if (code == LIST_CARAC_PERSONNAGE.force.code) {
|
||||
return value >= this.getForceMax(actor)
|
||||
}
|
||||
const max = foundry.utils.getProperty(this, path) ?? -1
|
||||
|
@ -74,7 +74,7 @@ export class RdDRencontre extends RdDItem {
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.nouvelleHeure().addHeures(12);
|
||||
return debut.nouvelleHeure().addHeures(12);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
@ -29,9 +29,10 @@ export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareConteneurData(formData) {
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
const subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
formData.subItems = subItems
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
|
38
module/item/sheet-gemme.js
Normal file
38
module/item/sheet-gemme.js
Normal file
@ -0,0 +1,38 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { DialogEnchanter } from "../enchantement/dialog-enchanter.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
import { RdDItemGemme } from "./gemme.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDGemmeItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.gemme };
|
||||
|
||||
async getData() {
|
||||
const formData = foundry.utils.mergeObject(await super.getData(),
|
||||
{
|
||||
inertie: this.item.inertie,
|
||||
enchantabilite: this.item.enchantabilite,
|
||||
isEnchantementPossible: this.item.isEnchantementPossible,
|
||||
gemmeTypeList: RdDItemGemme.getGemmeTypeOptionList(),
|
||||
dateActuelle: game.system.rdd.calendrier.dateCourante(),
|
||||
enchantement: RdDTimestamp.splitIndexDate(this.item.system.prdate)
|
||||
})
|
||||
return formData
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item))
|
||||
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val())
|
||||
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val())
|
||||
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
|
||||
this.item.update({ 'system.prdate': indexDate })
|
||||
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
|
||||
});
|
||||
|
||||
}
|
||||
}
|
57
module/item/sheet-potion.js
Normal file
57
module/item/sheet-potion.js
Normal file
@ -0,0 +1,57 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { DialogEnchanter } from "../enchantement/dialog-enchanter.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
import { RdDItemPotion } from "./potion.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
|
||||
export class RdDPotionItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.potion };
|
||||
|
||||
static $calculBonusHerbe(formData, herbesList, max) {
|
||||
if (Number(formData.system.herbebrins)) {
|
||||
let herbe = herbesList.find(h => h.name.toLowerCase() == formData.system.herbe.toLowerCase());
|
||||
if (herbe) {
|
||||
const brinsRequis = max - herbe.system.niveau;
|
||||
const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0);
|
||||
formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData()
|
||||
formData.isEnchantementPossible = this.item.isEnchantementPossible
|
||||
formData.isSoins = this.item.categorie == 'Soin'
|
||||
formData.isRepos = this.item.categorie == 'Repos'
|
||||
if (formData.isSoins) {
|
||||
const herbesSoins = await RdDItemPotion.herbesSoins()
|
||||
RdDPotionItemSheet.$calculBonusHerbe(formData, herbesSoins, 12);
|
||||
formData.herbesSoins = RdDItemPotion.buildHerbesList(herbesSoins, 12)
|
||||
}
|
||||
if (formData.isRepos) {
|
||||
const herbesRepos = await RdDItemPotion.herbesRepos()
|
||||
RdDPotionItemSheet.$calculBonusHerbe(formData, herbesRepos, 7);
|
||||
formData.herbesRepos = RdDItemPotion.buildHerbesList(herbesRepos, 7)
|
||||
}
|
||||
formData.dateActuelle = game.system.rdd.calendrier.dateCourante()
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(this.item.system.prdate)
|
||||
return formData
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item))
|
||||
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val())
|
||||
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val())
|
||||
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
|
||||
this.item.update({ 'system.prdate': indexDate })
|
||||
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
|
||||
});
|
||||
|
||||
}
|
||||
}
|
@ -106,7 +106,7 @@ export class RdDItemSigneDraconique extends RdDItem {
|
||||
}
|
||||
|
||||
static async randomSigneDescription() {
|
||||
return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
|
||||
return await RdDRollTables.drawTextFromRollTable("Signes draconiques", {toChat:false});
|
||||
}
|
||||
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Grammar } from "../grammar.js"
|
||||
import { ITEM_TYPES, RdDItem } from "../item.js"
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js"
|
||||
|
||||
const DON_HAUT_REVE = "Don de Haut-Rêve"
|
||||
|
29
module/journal/journal-sheet.js
Normal file
29
module/journal/journal-sheet.js
Normal file
@ -0,0 +1,29 @@
|
||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
|
||||
|
||||
export class RdDJournalSheet extends JournalTextPageSheet {
|
||||
static register() {
|
||||
DocumentSheetConfig.unregisterSheet(JournalEntryPage, "core", JournalTextPageSheet)
|
||||
DocumentSheetConfig.registerSheet(JournalEntryPage,
|
||||
SYSTEM_RDD,
|
||||
RdDJournalSheet, {
|
||||
types: ["text"],
|
||||
makeDefault: true,
|
||||
});
|
||||
}
|
||||
|
||||
async getData(options) {
|
||||
const journalData = await super.getData(options);
|
||||
journalData.editor.content = await RdDTextEditor.enrichHTML(journalData.document.text.content, this.object)
|
||||
return journalData
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
|
||||
html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
|
||||
}
|
||||
}
|
@ -2,7 +2,8 @@ import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDItem, ITEM_TYPES, ACTOR_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES, ACTOR_TYPES } from "./constants.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { VOIES_DRACONIC } from "./item-sort.js";
|
||||
@ -588,6 +589,42 @@ class _12_0_32_MigrationRaces extends Migration {
|
||||
}
|
||||
}
|
||||
|
||||
class _12_0_37_MigrationAlchimieEtat extends Migration {
|
||||
get code() { return "migration-alchimie-etat" }
|
||||
get version() { return "12.0.37" }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => [ITEM_TYPES.potion].includes(it.type))
|
||||
.map(it => this.migratePotion(it))
|
||||
)
|
||||
}
|
||||
|
||||
mappingCategorie(categorie) {
|
||||
switch (categorie) {
|
||||
case 'AlchimieEnchante': return 'Alchimie'
|
||||
case 'ReposEnchante': return 'Repos'
|
||||
case 'SoinEnchante': return 'Soin'
|
||||
case 'AutreEnchante': return 'Autre'
|
||||
}
|
||||
return categorie
|
||||
}
|
||||
|
||||
mappingEtat(categorie) {
|
||||
return ['Alchimie', 'Repos', 'Soin', 'Autre'].includes(categorie) ? 'Liquide' : 'Autre'
|
||||
}
|
||||
|
||||
async migratePotion(potion) {
|
||||
const newCategorie = this.mappingCategorie(potion.system.categorie)
|
||||
return {
|
||||
_id: potion.id,
|
||||
'system.etat': this.mappingEtat(potion.system.categorie),
|
||||
'system.magique': potion.system.pr > 0,
|
||||
'system.categorie': newCategorie
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
@ -609,6 +646,7 @@ export class Migrations {
|
||||
new _11_2_20_MigrationAstrologie(),
|
||||
new _12_0_26_MigrationVoieSorts(),
|
||||
new _12_0_32_MigrationRaces(),
|
||||
new _12_0_37_MigrationAlchimieEtat(),
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,12 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
|
||||
const DEFAULT_FIND_OPTIONS = {
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
onMessage: m => ui.notifications.info(m)
|
||||
}
|
||||
|
||||
/**
|
||||
* This class is intended as a placeholder for utility methods unrelated
|
||||
* to actual classes of the game system or of FoundryVTT
|
||||
@ -209,6 +216,10 @@ export class Misc {
|
||||
static isFirstConnectedGM() {
|
||||
return game.user == Misc.firstConnectedGM();
|
||||
}
|
||||
|
||||
static hasConnectedGM() {
|
||||
return Misc.firstConnectedGM();
|
||||
}
|
||||
|
||||
static firstConnectedGMId() {
|
||||
return Misc.firstConnectedGM()?.id;
|
||||
@ -226,13 +237,7 @@ export class Misc {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static findFirstLike(value, elements, options = {}) {
|
||||
options = foundry.utils.mergeObject({
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
onMessage: m => ui.notifications.info(m)
|
||||
}, options, { overwrite: true, inplace: false });
|
||||
|
||||
options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
|
||||
const subset = this.findAllLike(value, elements, options);
|
||||
if (subset.length == 0) {
|
||||
console.log(`Aucune ${options.description} pour ${value}`);
|
||||
@ -251,13 +256,7 @@ export class Misc {
|
||||
}
|
||||
|
||||
static findAllLike(value, elements, options = {}) {
|
||||
options = foundry.utils.mergeObject({
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
onMessage: m => ui.notifications.info(m)
|
||||
}, options);
|
||||
|
||||
options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
|
||||
if (!value) {
|
||||
options.onMessage(`Pas de ${options.description} correspondant à une valeur vide`);
|
||||
return [];
|
||||
|
@ -1,48 +1,8 @@
|
||||
/* -------------------------------------------- */
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const matchOperations = new RegExp(/@(\w*){([\w\-]+)}/ig);
|
||||
const matchOperationTerms = new RegExp(/@(\w*){([\w\-]+)}/i);
|
||||
/* -------------------------------------------- */
|
||||
export class RdDAlchimie {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static processManipulation(recette, actorId = undefined) {
|
||||
let manip = recette.system.manipulation;
|
||||
let matchArray = manip.match(matchOperations);
|
||||
if (matchArray) {
|
||||
for (let matchStr of matchArray) {
|
||||
let result = matchStr.match(matchOperationTerms);
|
||||
if (result[1] && result[2]) {
|
||||
let commande = Misc.upperFirst(result[1]);
|
||||
let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
|
||||
manip = manip.replace(result[0], replacement);
|
||||
}
|
||||
}
|
||||
}
|
||||
recette.system.manipulation_update = manip;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieCouleur(recette, couleurs, actorId) {
|
||||
return RdDAlchimie._alchimieLink(recette, couleurs, actorId, 'couleur', 'Température');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieConsistance(recette, consistances, actorId) {
|
||||
return RdDAlchimie._alchimieLink(recette, consistances, actorId, 'consistance', 'Consistance');
|
||||
}
|
||||
|
||||
static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
|
||||
const difficulte = RdDAlchimie.getDifficulte(termes);
|
||||
const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
|
||||
const endLink = actorId ? '</a>' : '';
|
||||
return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getDifficulte(aspects) {
|
||||
let elements = aspects.split('-');
|
||||
static getDifficulte(termes) {
|
||||
let elements = termes.split('-');
|
||||
let composantes = elements.length;
|
||||
let distincts = Object.keys(Misc.classifyFirst(elements, it => it)).length;
|
||||
if (distincts == 1) {
|
||||
@ -58,5 +18,4 @@ export class RdDAlchimie {
|
||||
}
|
||||
return 'intellect';
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ const TABLE_CARACTERISTIQUES_DERIVEES = {
|
||||
32: { xp: 180, niveau: 11, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
|
||||
};
|
||||
|
||||
export const LIST_CARAC = {
|
||||
export const LIST_CARAC_PERSONNAGE = {
|
||||
'taille': { code: 'taille', label: 'Taille', isCarac: true, path: 'system.carac.taille.value' },
|
||||
'apparence': { code: 'apparence', label: 'Apparence', isCarac: true, path: 'system.carac.apparence.value' },
|
||||
'constitution': { code: 'constitution', label: 'Constitution', isCarac: true, path: 'system.carac.constitution.value' },
|
||||
@ -56,18 +56,43 @@ export const LIST_CARAC = {
|
||||
'beaute': { code: 'beaute', label: 'Beauté', isCarac: false, path: 'system.background.beaute.value' }
|
||||
}
|
||||
|
||||
export const LIST_CARAC_AUTRES = {
|
||||
'perception': { code: 'perception', label: 'Perception', path: 'system.carac.perception.value' },
|
||||
}
|
||||
|
||||
const LIST_CARAC_DERIVEE = {
|
||||
'melee': { code: "melee", label: 'Mêlée', path: 'system.carac.melee.value' },
|
||||
'tir': { code: "tir", label: 'Tir', path: 'system.carac.tir.value' },
|
||||
'lancer': { code: "lancer", label: 'Lancer', path: 'system.carac.lancer.value' },
|
||||
'derobee': { code: "derobee", label: 'Dérobée', path: 'system.carac.derobee.value' },
|
||||
'chance-actuelle': { code: "chance-actuelle", label: 'Chance actuelle', path: 'system.carac.lancer.value' },
|
||||
'reve-actuel': { code: "reve-actuel", label: 'Rêve actuel', path: 'system.reve.reve.value' },
|
||||
}
|
||||
|
||||
const LIST_CARAC_ROLL = Object.values(LIST_CARAC_PERSONNAGE).filter(it => it.isCarac && it.code != 'taille')
|
||||
.concat(Object.values(LIST_CARAC_AUTRES))
|
||||
.concat(Object.values(LIST_CARAC_DERIVEE))
|
||||
|
||||
export class RdDCarac {
|
||||
|
||||
static caracDetails(name) {
|
||||
let entry = Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.code, description: 'caractéristique', onMessage: m => { } })
|
||||
if (entry) {
|
||||
return entry
|
||||
}
|
||||
return Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.label, description: 'caractéristique' })
|
||||
}
|
||||
|
||||
static carac(code) {
|
||||
return LIST_CARAC[code]
|
||||
return LIST_CARAC_PERSONNAGE[code]
|
||||
}
|
||||
|
||||
static label(code) {
|
||||
return RdDCarac.carac(code)?.label ?? '---'
|
||||
}
|
||||
return RdDCarac.carac(code)?.label ?? '---'
|
||||
}
|
||||
|
||||
static caracs(filter = it => it.isCarac) {
|
||||
return Object.values(LIST_CARAC).filter(filter)
|
||||
return Object.values(LIST_CARAC_PERSONNAGE).filter(filter)
|
||||
}
|
||||
|
||||
static isAgiliteOuDerobee(selectedCarac) {
|
||||
|
@ -472,15 +472,15 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
static registerChatCallbacks(html) {
|
||||
for (let button of [
|
||||
'#parer-button',
|
||||
'#esquiver-button',
|
||||
'#particuliere-attaque',
|
||||
'#encaisser-button',
|
||||
'#appel-chance-defense',
|
||||
'#appel-destinee-defense',
|
||||
'#appel-chance-attaque',
|
||||
'#appel-destinee-attaque',
|
||||
'#echec-total-attaque',
|
||||
'.parer-button',
|
||||
'.esquiver-button',
|
||||
'.particuliere-attaque',
|
||||
'.encaisser-button',
|
||||
'.appel-chance-defense',
|
||||
'.appel-destinee-defense',
|
||||
'.appel-chance-attaque',
|
||||
'.appel-destinee-attaque',
|
||||
'.echec-total-attaque',
|
||||
]) {
|
||||
html.on("click", button, event => {
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(
|
||||
@ -539,22 +539,22 @@ export class RdDCombat {
|
||||
const compId = event.currentTarget.attributes['data-compid']?.value;
|
||||
|
||||
switch (button) {
|
||||
case '#particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
|
||||
case '#parer-button': return this.parade(attackerRoll, armeParadeId);
|
||||
case '#esquiver-button': return this.esquive(attackerRoll, compId, competence);
|
||||
case '#encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
|
||||
case '#echec-total-attaque': return this._onEchecTotal(attackerRoll);
|
||||
case '.particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
|
||||
case '.parer-button': return this.parade(attackerRoll, armeParadeId);
|
||||
case '.esquiver-button': return this.esquive(attackerRoll, compId, competence);
|
||||
case '.encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
|
||||
case '.echec-total-attaque': return this._onEchecTotal(attackerRoll);
|
||||
|
||||
case '#appel-chance-attaque': return this.attacker.rollAppelChance(
|
||||
case '.appel-chance-attaque': return this.attacker.rollAppelChance(
|
||||
() => this.attaqueChanceuse(attackerRoll),
|
||||
() => this._onEchecTotal(attackerRoll));
|
||||
case '#appel-chance-defense': return this.defender.rollAppelChance(
|
||||
case '.appel-chance-defense': return this.defender.rollAppelChance(
|
||||
() => this.defenseChanceuse(attackerRoll, defenderRoll),
|
||||
() => this.afficherOptionsDefense(attackerRoll, defenderRoll, { defenseChance: true }));
|
||||
case '#appel-destinee-attaque': return this.attacker.appelDestinee(
|
||||
case '.appel-destinee-attaque': return this.attacker.appelDestinee(
|
||||
() => this.attaqueSignificative(attackerRoll),
|
||||
() => { });
|
||||
case '#appel-destinee-defense': return this.defender.appelDestinee(
|
||||
case '.appel-destinee-defense': return this.defender.appelDestinee(
|
||||
() => this.defenseDestinee(defenderRoll),
|
||||
() => { });
|
||||
}
|
||||
@ -967,7 +967,6 @@ export class RdDCombat {
|
||||
async _onAttaqueEchec(rollData) {
|
||||
console.log("RdDCombat.onAttaqueEchec >>>", rollData);
|
||||
await RdDResolutionTable.displayRollData(rollData, this.attacker, 'chat-resultat-attaque.html');
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -361,13 +361,14 @@ export class RdDCommands {
|
||||
async getTMRAleatoire(msg, params) {
|
||||
if (params.length < 2) {
|
||||
let type = params[0]
|
||||
const solvedTerrain = TMRUtility.findTMRLike(type)?.type
|
||||
if (solvedTerrain){
|
||||
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == solvedTerrain) : (it => true))
|
||||
const solvedTerrain = type ? TMRUtility.findTMRLike(type)?.type : undefined
|
||||
const filter = solvedTerrain ? (it => it.type == solvedTerrain) : (it => true)
|
||||
if (type == undefined || solvedTerrain != undefined) {
|
||||
const tmr = await TMRUtility.getTMRAleatoire(filter)
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`)
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return false
|
||||
}
|
||||
|
||||
async findTMR(msg, params) {
|
||||
|
@ -4,8 +4,7 @@ import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
@ -429,7 +428,6 @@ export class RdDEmpoignade {
|
||||
return await Item.create({
|
||||
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
|
||||
type: 'empoignade',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
|
||||
},
|
||||
{
|
||||
|
@ -1,36 +0,0 @@
|
||||
|
||||
const tableGemmes = {
|
||||
"almaze": { label: "Almaze", couleur: "Blanc"},
|
||||
"aquafane": { label: "Aquafane", couleur: "Vert Profond"},
|
||||
"asterite": { label: "Astérite", couleur: "Bleu, Violet ou Blanc"},
|
||||
"cyanolithe": { label: "Cyanolithe", couleur: "Bleu Intense"},
|
||||
"larmededragon": { label: "Larme de Dragon", couleur: "Rouge Intense"},
|
||||
"muska": { label: "Muska", couleur: "Violet Profond"},
|
||||
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense"},
|
||||
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense, Rose, Vert ou Bleu Pâle"},
|
||||
"oeildetigre": { label: "Oeil de Tigre", couleur: "Jaune"},
|
||||
"scarlatine": { label: "Scarlatine", couleur: "Rouge Clair ou Orangé"},
|
||||
"seliphane": { label: "Séliphane", couleur: "Vert Lumineux"},
|
||||
"tournelune": { label: "Tournelune", couleur: "Violet ou Bleu"},
|
||||
"zebraide": { label: "Zebraïde", couleur: "Bandes Bicolores, toutes couleurs"}
|
||||
}
|
||||
|
||||
export class RdDGemme extends Item {
|
||||
|
||||
static getGemmeTypeOptionList() {
|
||||
// TODO: look how to map object key-value pairs
|
||||
let options = ""
|
||||
for (let gemmeKey in tableGemmes) {
|
||||
options += `<option value="${gemmeKey}">${tableGemmes[gemmeKey].label}</option>`
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
|
||||
static calculDataDerivees(gemme) {
|
||||
gemme.system.cout = (gemme.system.taille * gemme.system.purete) + gemme.system.qualite;
|
||||
gemme.system.inertie = 7 - gemme.system.purete;
|
||||
gemme.system.enchantabilite = gemme.system.taille - gemme.system.inertie;
|
||||
}
|
||||
|
||||
}
|
@ -1,73 +0,0 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDHerbes extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onReady() {
|
||||
this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin');
|
||||
this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos');
|
||||
}
|
||||
|
||||
static async listCategorieHerbes(categorie) {
|
||||
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
|
||||
return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildHerbesList(listeHerbes, max) {
|
||||
let list = {}
|
||||
for (let herbe of listeHerbes) {
|
||||
let brins = max - herbe.system.niveau;
|
||||
list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`;
|
||||
}
|
||||
list['Autre'] = 'Autre (Bonus: variable, Brins: variable)'
|
||||
return list;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculFormData(formData, item) {
|
||||
formData.isSoins = item.system.categorie.includes('Soin');
|
||||
formData.isRepos = item.system.categorie.includes('Repos');
|
||||
if (formData.isSoins) {
|
||||
RdDHerbes.calculBonusHerbe(formData, this.herbesSoins, 12);
|
||||
}
|
||||
if (formData.isRepos) {
|
||||
RdDHerbes.calculBonusHerbe(formData, this.herbesRepos, 7);
|
||||
}
|
||||
formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
|
||||
formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
|
||||
formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(item.system.prdate);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculPuissancePotion(potion) {
|
||||
return potion.system.herbebonus * potion.system.pr;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculPointsRepos(potion) {
|
||||
return potion.system.herbebonus * potion.system.pr;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculPointsGuerison(potion) {
|
||||
return potion.system.herbebonus * potion.system.pr;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculBonusHerbe(formData, herbesList, max) {
|
||||
if (Number(formData.system.herbebrins)) {
|
||||
let herbe = herbesList.find(item => item.name.toLowerCase() == formData.system.herbe.toLowerCase());
|
||||
if (herbe) {
|
||||
const brinsRequis = max - herbe.system.niveau;
|
||||
const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0);
|
||||
formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import { RdDItemArme } from "./item-arme.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
|
||||
export class RdDHotbar {
|
||||
|
||||
|
@ -18,7 +18,6 @@ import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"
|
||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
|
||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js"
|
||||
import { RdDHerbes } from "./rdd-herbes.js"
|
||||
import { RdDDice } from "./rdd-dice.js"
|
||||
import { RdDPossession } from "./rdd-possession.js"
|
||||
import { Misc } from "./misc.js"
|
||||
@ -75,6 +74,11 @@ import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium
|
||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"
|
||||
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
|
||||
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
|
||||
import { RdDJournalSheet } from "./journal/journal-sheet.js"
|
||||
import { RdDPotionItemSheet } from "./item/sheet-potion.js"
|
||||
import { RdDItemPotion } from "./item/potion.js"
|
||||
import { RdDItemGemme } from "./item/gemme.js"
|
||||
import { RdDGemmeItemSheet } from "./item/sheet-gemme.js"
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@ -85,9 +89,9 @@ export class SystemReveDeDragon {
|
||||
|
||||
static start() {
|
||||
const system = new SystemReveDeDragon()
|
||||
Hooks.once('init', async () => await system.onInit())
|
||||
Hooks.once('init', () => system.onInit())
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
|
||||
Hooks.once('ready', async () => await system.onReady())
|
||||
Hooks.once('ready', () => system.onReady())
|
||||
}
|
||||
|
||||
constructor() {
|
||||
@ -98,16 +102,18 @@ export class SystemReveDeDragon {
|
||||
this.itemClasses = {
|
||||
armure: RdDItemArmure,
|
||||
blessure: RdDItemBlessure,
|
||||
gemme: RdDItemGemme,
|
||||
maladie: RdDItemMaladie,
|
||||
ombre: RdDItemOmbre,
|
||||
poison: RdDItemPoison,
|
||||
potion: RdDItemPotion,
|
||||
queue: RdDItemQueue,
|
||||
tete: RdDItemTete,
|
||||
race: RdDItemRace,
|
||||
rencontre: RdDRencontre,
|
||||
service: RdDItemService,
|
||||
signedraconique: RdDItemSigneDraconique,
|
||||
souffle: RdDItemSouffle,
|
||||
tete: RdDItemTete,
|
||||
}
|
||||
this.actorClasses = {
|
||||
commerce: RdDCommerce,
|
||||
@ -121,7 +127,7 @@ export class SystemReveDeDragon {
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
async onInit() {
|
||||
onInit() {
|
||||
game.system.rdd = this
|
||||
this.AppAstrologie = AppAstrologie
|
||||
|
||||
@ -185,23 +191,14 @@ export class SystemReveDeDragon {
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true })
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true })
|
||||
Items.unregisterSheet("core", ItemSheet)
|
||||
await RdDActorExportSheet.init()
|
||||
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet)
|
||||
RdDItemSheet.register(RdDRencontreItemSheet)
|
||||
RdDItemSheet.register(RdDConteneurItemSheet)
|
||||
RdDItemSheet.register(RdDHerbeItemSheet)
|
||||
RdDItemSheet.register(RdDFauneItemSheet)
|
||||
RdDItemSheet.register(RdDPlanteItemSheet)
|
||||
RdDItemSheet.register(RdDIngredientItemSheet)
|
||||
RdDItemSheet.register(RdDServiceItemSheet)
|
||||
RdDItemSheet.register(RdDBlessureItemSheet)
|
||||
RdDActorExportSheet.init()
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
|
||||
types: [
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
], makeDefault: true
|
||||
"objet", "arme", "armure", "livre", "munition",
|
||||
"monnaie", "nourritureboisson",
|
||||
],
|
||||
makeDefault: true
|
||||
})
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: [
|
||||
@ -211,8 +208,22 @@ export class SystemReveDeDragon {
|
||||
"queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique", "empoignade"
|
||||
], makeDefault: true
|
||||
],
|
||||
makeDefault: true
|
||||
})
|
||||
|
||||
RdDItemSheet.register(RdDBlessureItemSheet)
|
||||
RdDItemSheet.register(RdDConteneurItemSheet)
|
||||
RdDItemSheet.register(RdDFauneItemSheet)
|
||||
RdDItemSheet.register(RdDGemmeItemSheet)
|
||||
RdDItemSheet.register(RdDHerbeItemSheet)
|
||||
RdDItemSheet.register(RdDIngredientItemSheet)
|
||||
RdDItemSheet.register(RdDPlanteItemSheet)
|
||||
RdDItemSheet.register(RdDPotionItemSheet)
|
||||
RdDItemSheet.register(RdDRencontreItemSheet)
|
||||
RdDItemSheet.register(RdDServiceItemSheet)
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet)
|
||||
RdDJournalSheet.register()
|
||||
|
||||
// préparation des différents modules
|
||||
console.log(`Initializing Reve de Dragon Hooks and handlers`)
|
||||
@ -313,7 +324,6 @@ export class SystemReveDeDragon {
|
||||
}
|
||||
|
||||
StatusEffects.onReady()
|
||||
RdDHerbes.onReady()
|
||||
RdDDice.onReady()
|
||||
|
||||
RdDStatBlockParser.parseStatBlock()
|
||||
|
@ -3,7 +3,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { Targets } from "./targets.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* On part du principe qu'une entité démarre tjs
|
||||
@ -174,7 +174,7 @@ export class RdDPossession {
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html')
|
||||
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
|
||||
// conjuration
|
||||
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
await victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,6 +8,7 @@ import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { ACTOR_TYPES } from "./constants.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity to select roll parameters
|
||||
@ -62,7 +63,7 @@ export class RdDRoll extends Dialog {
|
||||
forceDiceResult: -1
|
||||
}
|
||||
// Mini patch :Ajout du rêve actuel
|
||||
if (actor.system.type == "personnage") {
|
||||
if (actor.type == ACTOR_TYPES.personnage) {
|
||||
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
|
||||
}
|
||||
|
||||
@ -131,11 +132,16 @@ export class RdDRoll extends Dialog {
|
||||
console.log('RdDRoll.activateListeners', this.rollData);
|
||||
|
||||
// Update html, according to rollData
|
||||
if (this.rollData.competence) {
|
||||
const defaut_carac = this.rollData.competence.system.defaut_carac
|
||||
if (!this.rollData.selectedCarac && this.rollData.competence) {
|
||||
// Set the default carac from the competence item
|
||||
this.rollData.selectedCarac = this.rollData.carac[defaut_carac];
|
||||
this.html.find("[name='carac']").val(defaut_carac);
|
||||
this.rollData.selectedCarac = this.rollData.carac[this.actor.mapCarac(this.rollData.competence.system.defaut_carac)]
|
||||
}
|
||||
if (this.rollData.selectedCarac) {
|
||||
this.html.find("[name='carac']").val(
|
||||
this.actor?.type == ACTOR_TYPES.personnage
|
||||
? RdDCarac.caracDetails(this.rollData.selectedCarac.label).code
|
||||
: this.rollData.selectedCarac.label
|
||||
)
|
||||
}
|
||||
if (this.rollData.selectedSort) {
|
||||
this.setSelectedSort(this.rollData.selectedSort);
|
||||
@ -173,7 +179,7 @@ export class RdDRoll extends Dialog {
|
||||
this.updateRollResult(html);
|
||||
this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
|
||||
});
|
||||
this.html.find('.roll-carac-competence').change((event) => {
|
||||
this.html.find('.roll-text').change((event) => {
|
||||
const competence = event.currentTarget.value
|
||||
this.rollData.competence = this.rollData.competences.find(it => Grammar.equalsInsensitive(it.name, competence))
|
||||
this.updateRollResult(html);
|
||||
|
@ -28,8 +28,8 @@ export class RdDRollTables {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async drawTextFromRollTable(tableName, toChat) {
|
||||
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
|
||||
static async drawTextFromRollTable(tableName, options = {}) {
|
||||
const drawResult = await RdDRollTables.genericGetTableResult(tableName, options.toChat);
|
||||
return drawResult.text;
|
||||
}
|
||||
|
||||
@ -103,7 +103,7 @@ export class RdDRollTables {
|
||||
static async getMaladresse(options = { toChat: false, arme: false }) {
|
||||
return await RdDRollTables.drawTextFromRollTable(
|
||||
options.arme ? "Maladresse armé" : "Maladresses non armé",
|
||||
options.toChat);
|
||||
options)
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -66,11 +66,13 @@ export class RdDSheetUtility {
|
||||
}
|
||||
|
||||
static async splitItem(item, actor, onSplit = () => { }) {
|
||||
const dialog = await DialogSplitItem.create(item, async (item, split) => {
|
||||
const _onSplit = async (item, split) => {
|
||||
await RdDSheetUtility._onSplitItem(item, split, actor);
|
||||
onSplit();
|
||||
});
|
||||
dialog.render(true);
|
||||
await RdDSheetUtility.renderItemBranch(actor, item)
|
||||
}
|
||||
const dialog = await DialogSplitItem.create(item, _onSplit)
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
static async _onSplitItem(item, split, actor) {
|
||||
@ -82,4 +84,11 @@ export class RdDSheetUtility {
|
||||
await actor.createEmbeddedDocuments('Item', [splitItem])
|
||||
}
|
||||
}
|
||||
|
||||
static async renderItemBranch(actor, item) {
|
||||
while (item) {
|
||||
await item.sheet?.render()
|
||||
item = actor.getContenant(item)
|
||||
}
|
||||
}
|
||||
}
|
@ -16,7 +16,7 @@ import { RdDDice } from "./rdd-dice.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const TMR_DISPLAY_SIZE = {
|
||||
@ -212,7 +212,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
getSortsReserve(coord) {
|
||||
return this.actor.itemTypes[ITEM_TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale
|
||||
return this.sortsReserve.filter(// Reserve sur une case fleuve ou normale
|
||||
TMRUtility.getTMR(coord).type == 'fleuve'
|
||||
? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
|
||||
: it => it.system.coord == coord
|
||||
@ -241,7 +241,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this._getTokensRencontres().forEach(t => this._trackToken(t))
|
||||
this._getTokensSortsReserve().forEach(t => this._trackToken(t))
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateTokens() {
|
||||
this._removeTokens(t => true);
|
||||
@ -271,8 +271,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
_getTokensSortsReserve() {
|
||||
const sortsReserve = this.actor.itemTypes[ITEM_TYPES.sortreserve];
|
||||
return Misc.concat(sortsReserve.map(sortReserve =>
|
||||
return Misc.concat(this.sortsReserve.map(sortReserve =>
|
||||
EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord)))
|
||||
}
|
||||
|
||||
@ -908,8 +907,8 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
lancerSortEnReserve(coord, sortId) {
|
||||
let sorts = this.getSortsReserve(coord);
|
||||
let sort = sorts.find(it => it.id == sortId);
|
||||
const sort = this.getSortsReserve(coord)
|
||||
.find(it => it.id == sortId);
|
||||
if (sort) {
|
||||
this.processSortReserve(sort);
|
||||
} else {
|
||||
|
@ -19,9 +19,12 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
import { ExperienceLog } from "./actor/experience-log.js";
|
||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
|
||||
import { RDD_CONFIG } from "./constants.js";
|
||||
import { ITEM_TYPES, RDD_CONFIG } from "./constants.js";
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { ItemAction } from "./item/item-actions.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// This table starts at 0 -> niveau -10
|
||||
@ -106,7 +109,7 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async preloadHandlebarsTemplates() {
|
||||
static preloadHandlebarsTemplates() {
|
||||
const templatePaths = [
|
||||
//Character Sheets
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html',
|
||||
@ -114,6 +117,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html',
|
||||
// sous-parties de feuilles de personnages
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-buttons.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-etat.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs.html',
|
||||
@ -128,48 +132,47 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-entitee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-total.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/competence.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/competence-categorie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/jeus.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts-reserve.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-meditations.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-casestmr.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts-reserve.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-meditations.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-casetmrs.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-journal.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/editor-notes-mj.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html',
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html",
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs',
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.hbs",
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs',
|
||||
//Items
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
|
||||
@ -179,8 +182,9 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
|
||||
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/queue-sheet.hbs',
|
||||
// partial enums
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
|
||||
@ -188,7 +192,8 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/enum-categorie-alchimie.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/enum-etat-alchimie.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
|
||||
@ -202,6 +207,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
|
||||
// Partials
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enchantement/partial-enchantement.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
|
||||
@ -258,11 +264,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
|
||||
];
|
||||
|
||||
|
||||
// foundry et options
|
||||
Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
|
||||
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
|
||||
@ -277,7 +282,7 @@ export class RdDUtility {
|
||||
const html = options.fn(this);
|
||||
return html.replace(rgx, "$& selected");
|
||||
})
|
||||
|
||||
|
||||
// logic
|
||||
Handlebars.registerHelper('either', (a, b) => a ?? b);
|
||||
// string manipulation
|
||||
@ -289,12 +294,13 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('grammar-apostrophe', (article, str) => Grammar.apostrophe(article, str));
|
||||
Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str));
|
||||
Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args));
|
||||
|
||||
Handlebars.registerHelper('json-stringify', object => JSON.stringify(object))
|
||||
|
||||
// math
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('repeat', function(n, block) {
|
||||
Handlebars.registerHelper('repeat', function (n, block) {
|
||||
let accum = '';
|
||||
for(let i = 0; i < n; ++i){
|
||||
for (let i = 0; i < n; ++i) {
|
||||
accum += block.fn(i)
|
||||
}
|
||||
return accum
|
||||
@ -332,6 +338,9 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
|
||||
// Items
|
||||
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
|
||||
Handlebars.registerHelper('item-action-applies', (action, item, options) => ItemAction.applies(action, item, options))
|
||||
Handlebars.registerHelper('item-action-icon', (action, item) => ItemAction.icon(action, item))
|
||||
Handlebars.registerHelper('item-name', (item) => item.nameDisplay)
|
||||
|
||||
// TMRs
|
||||
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
|
||||
@ -339,7 +348,7 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
|
||||
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
static getItem(itemId, actorId = undefined) {
|
||||
@ -433,8 +442,8 @@ export class RdDUtility {
|
||||
};
|
||||
if (!optionsArbre.templateItem) {
|
||||
optionsArbre.templateItem = item.parent?.type == 'commerce'
|
||||
? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html"
|
||||
: "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html";
|
||||
? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs"
|
||||
: "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs";
|
||||
}
|
||||
item.niveau = optionsArbre.profondeur;
|
||||
}
|
||||
@ -462,13 +471,38 @@ export class RdDUtility {
|
||||
return ligneObjet;
|
||||
}
|
||||
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
Object.values(ITEM_TYPES).forEach(t => {
|
||||
formData[t + 's'] = Misc.arrayOrEmpty(itemTypes[t])
|
||||
itemTypes[t].forEach(item => item.actions = item.itemActions())
|
||||
})
|
||||
|
||||
formData.maladiesPoisons = formData.maladies.concat(formData.poisons)
|
||||
formData.competences = formData.competences.concat(formData.competencecreatures)
|
||||
formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
|
||||
|
||||
formData.inventaires = RdDUtility.prepareInventaire(itemTypes)
|
||||
}
|
||||
|
||||
static buildInventaireConteneur(actorId, itemId, options) {
|
||||
const actor = game.actors.get(actorId)
|
||||
const item = actor?.items.get(itemId)
|
||||
if (item) {
|
||||
return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 });
|
||||
if (item?.type == ITEM_TYPES.conteneur) {
|
||||
const formData = {}
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes);
|
||||
RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems;
|
||||
|
||||
return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 })
|
||||
}
|
||||
return '';
|
||||
return ''
|
||||
}
|
||||
|
||||
static prepareInventaire(itemTypes) {
|
||||
return RdDItem.getItemTypesInventaire('all')
|
||||
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
|
||||
.reduce((a, b) => a.concat(b), [])
|
||||
.sort(Misc.ascending(it => it.name))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -695,6 +729,7 @@ export class RdDUtility {
|
||||
RdDCombat.registerChatCallbacks(html)
|
||||
RdDEmpoignade.registerChatCallbacks(html)
|
||||
RdDCoeur.registerChatCallbacks(html)
|
||||
RdDTextEditor.registerChatCallbacks(html)
|
||||
|
||||
// Gestion spécifique message passeurs
|
||||
html.on("click", '.tmr-passeur-coord a', event => {
|
||||
@ -869,7 +904,7 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async confirmActorItemDelete(sheet, item, htmlToDelete) {
|
||||
static async confirmActorItemDelete(item, actor) {
|
||||
const itemId = item.id;
|
||||
const confirmationSuppression = {
|
||||
settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
|
||||
@ -878,8 +913,7 @@ export class RdDUtility {
|
||||
buttonLabel: "Supprimer",
|
||||
onAction: () => {
|
||||
console.log('Delete : ', itemId);
|
||||
sheet.actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
|
||||
RdDUtility.slideOnDelete(sheet, htmlToDelete);
|
||||
actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
|
||||
}
|
||||
};
|
||||
if (item.isConteneurNonVide()) {
|
||||
@ -892,8 +926,7 @@ export class RdDUtility {
|
||||
label: "Supprimer conteneur et contenu",
|
||||
callback: () => {
|
||||
console.log("Delete : ", itemId);
|
||||
sheet.actor.deleteAllConteneur(itemId, { renderSheet: false });
|
||||
RdDUtility.slideOnDelete(sheet, htmlToDelete);
|
||||
actor.deleteAllConteneur(itemId, { renderSheet: false });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -334,6 +334,10 @@ export class RdDTimestamp {
|
||||
return this.nouvelleHeure().addHeures((12 + heure - this.heure) % 12);
|
||||
}
|
||||
|
||||
debutJournee() {
|
||||
return RdDTimestamp.timestamp(this.annee, this.mois, this.jour)
|
||||
}
|
||||
|
||||
async appliquerDuree(duree, actor) {
|
||||
const formule = FORMULES_DUREE.find(it => it.code == duree) ?? FORMULES_DUREE.find(it => it.code == "");
|
||||
return await formule.calcul(this, actor);
|
||||
|
@ -26,7 +26,7 @@ export class TMRRencontres {
|
||||
* @param {*} forcedRoll
|
||||
*/
|
||||
async rollRencontre(terrain, forcedRoll) {
|
||||
const tmrType = TMRUtility.findTMRLike(terrain)?.type
|
||||
const tmrType = TMRUtility.findTMRLike(terrain, { inclusMauvaise: true })?.type
|
||||
if (tmrType == undefined) {
|
||||
return undefined;
|
||||
}
|
||||
@ -38,7 +38,7 @@ export class TMRRencontres {
|
||||
const frequence = it => it.system.frequence[tmrType];
|
||||
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
||||
if (row) {
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', {showSource: false});
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', { showSource: false });
|
||||
}
|
||||
|
||||
return row?.document;
|
||||
|
@ -22,7 +22,7 @@ export const TMRType = {
|
||||
export const FLEUVE_COORD = 'Fleuve'
|
||||
|
||||
const TMRMapping = {
|
||||
Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli", generique: 'fleuve' },
|
||||
A1: { type: TMRType.cite.type, label: "Cité Vide" },
|
||||
B1: { type: TMRType.plaines.type, label: "Plaines d’Assorh" },
|
||||
C1: { type: TMRType.necropole.type, label: "Nécropole de Kroak" },
|
||||
@ -281,18 +281,18 @@ export class TMRUtility {
|
||||
return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label;
|
||||
}
|
||||
|
||||
static findTMRLike(type, options = { inclusMauvaise: true }) {
|
||||
static findTMRLike(type, options = { inclusMauvaise: false }) {
|
||||
const choix = [...Object.values(TMRType)]
|
||||
if (options.inclusMauvaise) {
|
||||
choix.push({ name: 'Mauvaise', type: 'mauvaise'});
|
||||
}
|
||||
const selection = Misc.findAllLike(type, choix)
|
||||
if (selection.length == 0) {
|
||||
ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix}`);
|
||||
ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix.map(it => it.name).reduce(Misc.joining(', '))}`);
|
||||
return undefined
|
||||
}
|
||||
if (selection.length > 1) {
|
||||
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name)}`);
|
||||
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name).reduce(Misc.joining(', '))}`);
|
||||
return undefined;
|
||||
}
|
||||
return selection[0]
|
||||
@ -357,7 +357,7 @@ export class TMRUtility {
|
||||
}
|
||||
|
||||
static filterTMR(filter) {
|
||||
return Object.values(TMRMapping).filter(filter);
|
||||
return Object.values(TMRMapping).filter(it => !it.generique && filter(it))
|
||||
}
|
||||
|
||||
static getCasesType(type) {
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
import { PixiTMR } from "./pixi-tmr.js";
|
||||
|
||||
|
@ -18,7 +18,7 @@ import { Periple } from "./periple.js";
|
||||
import { UrgenceDraconique } from "./urgence-draconique.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { AugmentationSeuil } from "./augmentation-seuil.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
|
||||
export class EffetsDraconiques {
|
||||
static carteTmr = new CarteTmr();
|
||||
|
@ -5,7 +5,7 @@ import { RdDRollTables } from "../rdd-rolltables.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
import { tmrTokenZIndex } from "../tmr-constants.js";
|
||||
import { Draconique } from "./draconique.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { TMRAnimations } from "./animation.js";
|
||||
|
||||
export class UrgenceDraconique extends Draconique {
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { ITEM_TYPES } from "../item.js"
|
||||
import { ITEM_TYPES } from "../constants.js"
|
||||
import { RdDItemCompetence } from "../item-competence.js"
|
||||
import { ChatUtility } from "../chat-utility.js"
|
||||
import { Misc } from "../misc.js"
|
||||
|
@ -300,7 +300,7 @@ system:
|
||||
déchirure. Celle-là se contente de chercher à fuir en
|
||||
cas d’agression, ou attaque toutes griffes dehors si elle se sent
|
||||
acculée. Pour la distinguer (visuellement) de la rieuse,
|
||||
réussir VUE/Zoologie à -5. Les caractéristiques de
|
||||
réussir @roll[VUE/Zoologie/-5]. Les caractéristiques de
|
||||
combat indiquées ne s’appliquent qu’à la
|
||||
pointue.</p>
|
||||
race: ''
|
||||
|
@ -215,7 +215,7 @@ system:
|
||||
souffrir ses premiers malus à la course et au saut. La vitesse
|
||||
indiquée correspond à une allure plutôt lente.
|
||||
Contrairement aux autres animaux pour qui la vitesse de base est fixe, le
|
||||
gardien des rêves peut rajouter jusqu’à 3d6 points
|
||||
gardien des rêves peut rajouter jusqu’à @roll[3d6] points
|
||||
à la vitesse de course de chaque individu. Cette nouvelle vitesse de
|
||||
course est rajoutée une fois pour toutes, mais peut être
|
||||
modulée par un jet de course sur la table de Course animale.</p>
|
||||
|
@ -184,16 +184,16 @@ system:
|
||||
value: '+0'
|
||||
label: +dom
|
||||
derivee: true
|
||||
vitesse:
|
||||
type: string
|
||||
value: 12/28
|
||||
label: Vitesse
|
||||
derivee: true
|
||||
encombrement:
|
||||
type: number
|
||||
value: 0
|
||||
label: Encombrement
|
||||
derivee: false
|
||||
vitesse:
|
||||
type: string
|
||||
value: 12/28
|
||||
label: Vitesse
|
||||
derivee: true
|
||||
protection:
|
||||
type: number
|
||||
value: 4
|
||||
@ -207,28 +207,19 @@ system:
|
||||
value: 0
|
||||
label: Sur-encombrement
|
||||
description: >-
|
||||
<h1>Description</h1>
|
||||
|
||||
<p>Description Le chrasme (prononcer krasme) est une sorte de cafard
|
||||
géant à carapace de crabe aux jointures poilues. Il mesure en
|
||||
moyenne 1 m de haut sur 1m50 de long, et peut peser jusqu’à 50
|
||||
kg. Doté de mandibules acérées et puissantes, il est
|
||||
redouté pour son venin mortel.</p>
|
||||
|
||||
<h1>Mœurs</h1>
|
||||
|
||||
<p>Le chrasme vit dans les lieux sombres, cavernes et souterrains, où
|
||||
il se nourrit de tout. Paranos le Moindre affirme qu’à
|
||||
défaut d’une meilleure chère, il peut même se
|
||||
sustenter de cailloux. Il déteste la lumière comme son cousin
|
||||
de petite taille, mais a toutefois un comportement différent: au lieu
|
||||
de fuir, il entre dans une rage féroce et se rue sur le porteur de
|
||||
lumière pour le réduire en charpie. Savez-vous, cher Paranos,
|
||||
que vous nous faites un peu peur ?</p>
|
||||
|
||||
<h1>Venin</h1>
|
||||
<p>@UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Item.cFMUtU6LZG0mKeDl]{Venin
|
||||
de chrasme}</p> <p></p>
|
||||
<h1>Description</h1><p>Description Le chrasme (prononcer krasme) est une
|
||||
sorte de cafard géant à carapace de crabe aux jointures poilues. Il mesure
|
||||
en moyenne 1 m de haut sur 1m50 de long, et peut peser jusqu’à 50 kg. Doté
|
||||
de mandibules acérées et puissantes, il est redouté pour son venin
|
||||
mortel.</p><h1>Mœurs</h1><p>Le chrasme vit dans les lieux sombres, cavernes
|
||||
et souterrains, où il se nourrit de tout. Paranos le Moindre affirme qu’à
|
||||
défaut d’une meilleure chère, il peut même se sustenter de cailloux. Il
|
||||
déteste la lumière comme son cousin de petite taille, mais a toutefois un
|
||||
comportement différent: au lieu de fuir, il entre dans une rage féroce et se
|
||||
rue sur le porteur de lumière pour le réduire en charpie. Savez-vous, cher
|
||||
Paranos, que vous nous faites un peu peur
|
||||
?</p><h1>Venin</h1><p>@UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Item.cFMUtU6LZG0mKeDl]{Venin
|
||||
de chrasme}</p><p></p>
|
||||
race: ''
|
||||
notesmj: ''
|
||||
ownership:
|
||||
@ -311,7 +302,13 @@ prototypeToken:
|
||||
texture: null
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemVersion: 12.0.32
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: 1736537299708
|
||||
lastModifiedBy: Hp9ImM4o9YRTSdfu
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
flags: {}
|
||||
_key: '!actors!yL1XStIKWxGnhKvR'
|
||||
|
||||
|
@ -203,10 +203,10 @@ system:
|
||||
|
||||
<p>En combat, quand un drakkule réussit une particulière et
|
||||
cause au moins une blessure légère, il reste accroché
|
||||
à sa victime qui perd alors automatiquement 1d6 points
|
||||
à sa victime qui perd alors automatiquement @roll[1d6] points
|
||||
d’endurance par round sous l’effet de la saignée. Quand
|
||||
l’endurance tombe à zéro, le drakkule continue à
|
||||
la vider de son sang à raison de 1d6 points de vie par round. Le
|
||||
la vider de son sang à raison de @roll[1d6] points de vie par round. Le
|
||||
drakkule ne se détache que <em>blessé gravement </em>ou
|
||||
<em>sonné</em>. Pour se dégager, la victime ne peut utiliser
|
||||
que Corps à corps (totaliser 2 points d’empoignade) ou une
|
||||
|
@ -137,7 +137,7 @@ system:
|
||||
elles-mêmes, leur grincement involontaire est une torture. Toute
|
||||
personne se trouvant dans un rayon de 10m doit manquer un jet
|
||||
d’OUÏE à +5. Si le jet réussit, perte de 1 point
|
||||
d’endurance, puis jet de VOLONTÉ à -5. Si le jet de
|
||||
d’endurance, puis jet de @roll[volonté/-5]. Si le jet de
|
||||
VOLONTÉ échoue, le personnage est sonné
|
||||
jusqu’à la fin du round suivant.</p>
|
||||
|
||||
|
@ -174,8 +174,8 @@ system:
|
||||
agressivité s’appliquant aux humanoïdes. S’agissant
|
||||
d’un pouvoir inné, elles n’ont ni à monter dans
|
||||
les TMR, ni à dépenser de points de rêve. La victime
|
||||
doit jouer un jet de résistance standard, r-8, et en cas
|
||||
d’échec, réussir un jet de VOLONTÉ à -3
|
||||
doit jouer un jet de résistance standard, @roll[reve-actuel/-8], et en cas
|
||||
d’échec, réussir un jet de @roll[Volonté/-3]
|
||||
pour pouvoir attaquer la harpie. Le JR n’est à jouer
|
||||
qu’une seule fois, tandis qu’en cas d’échec, le jet
|
||||
de VOLONTÉ est à jouer tous les rounds. La non
|
||||
|
@ -201,7 +201,7 @@ system:
|
||||
|
||||
<p>La sirène a un chant attractif pouvant porter jusqu’à
|
||||
50 m. Toute personne, homme ou femme, percevant ce chant, même faible
|
||||
et lointain, doit tenter un jet de VOLONTÉ à -3. Sur toute
|
||||
et lointain, doit tenter un jet de @roll[Volonté/-3]. Sur toute
|
||||
réussite, le personnage est libre de sa décision"; sur tout
|
||||
échec, il est irrésistiblement attiré vers la source du
|
||||
chant. Quand plusieurs sirènes chantent simultanément, le jet
|
||||
@ -220,7 +220,7 @@ system:
|
||||
corps, même visage. Certaines sirènes, plus rarement, donnent
|
||||
des illusions d’hommes. Contrairement aux illusions des Yeux
|
||||
d’Hypnos, l’illusion des sirènes donne lieu à un
|
||||
jet de résistance (standard, r-8). Comme pour les chants, ce JR est
|
||||
jet de résistance (standard, @roll[reve-actuel/-8]). Comme pour les chants, ce JR est
|
||||
global : s’il réussit, toutes les sirènes apparaissent
|
||||
sous leur véritable apparence; s’il échoue, toutes sont
|
||||
perçues sous leur apparence illusoire.</p>
|
||||
|
@ -228,8 +228,8 @@ system:
|
||||
désolations et autres lieux où Thanatos a laissé son
|
||||
empreinte. Ils possèdent le même pouvoir de non
|
||||
agressivité s’appliquant aux humanoïdes que la harpie. La
|
||||
victime doit jouer un jet de résistance standard, r-8, et en cas
|
||||
d’échec, réussir un jet de VOLONTÉ à -3
|
||||
victime doit jouer un jet de résistance standard, @roll[reve-actuel/-8], et en cas
|
||||
d’échec, réussir un jet de @roll[Volonté/-3]
|
||||
pour pouvoir attaquer le tournedent. Le JR n’est à jouer
|
||||
qu’une seule fois, et en cas d’échec, le jet de
|
||||
VOLONTÉ est à jouer tous les rounds. La non agressivité
|
||||
|
@ -2358,6 +2358,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Epais
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -3898,6 +3899,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -4919,6 +4921,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Epais
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -5350,6 +5353,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -5606,6 +5610,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -5766,6 +5771,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -6438,6 +6444,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -6672,6 +6679,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Solide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -7157,6 +7165,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Poudre
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -7611,6 +7620,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -7690,6 +7700,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Solide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -7768,6 +7779,7 @@ items:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Epais
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
@ -8010,7 +8022,7 @@ items:
|
||||
poussant dans les lieux frais et humides : marais ombragés,
|
||||
certaines forêts, et parfois vallées de montagne. Un peu
|
||||
moins rare est la fausse endebrume, qui lui ressemble physiquement, mais
|
||||
n'a aucune vertu. <br /><em>VUE/Botanique à -1 pour savoir
|
||||
n'a aucune vertu. <br /><em>@roll[VUE/Botanique/-1] pour savoir
|
||||
à quelle espèce on a affaire (jet obligatoire à
|
||||
chaque cueillette).</em></p>
|
||||
|
||||
@ -8782,7 +8794,7 @@ items:
|
||||
system:
|
||||
description: |-
|
||||
<p>Poudre brune apparaissant sur les parois des grottes.</p>
|
||||
<p>VUE/Alchimie à -1.</p>
|
||||
<p>@roll[VUE/Alchimie/-1].</p>
|
||||
descriptionmj: ''
|
||||
encombrement: 0.001
|
||||
quantite: 1
|
||||
@ -8818,7 +8830,7 @@ items:
|
||||
<p>Poudre blanche apparaissant sous l’écorce de nombreux
|
||||
arbres,</p>
|
||||
|
||||
<p>VUE/Alchimie à 0.</p>
|
||||
<p>@roll[VUE/Alchimie/0].</p>
|
||||
descriptionmj: ''
|
||||
encombrement: 0.001
|
||||
quantite: 1
|
||||
@ -8854,7 +8866,7 @@ items:
|
||||
<p>Poudre rouge obtenue par disruption alchimique de la
|
||||
<em>chramaele</em>, minerai ayant l’apparence de la glaise.</p>
|
||||
|
||||
<p>VUE/Alchimie à -4</p>
|
||||
<p>@roll[VUE/Alchimie/-4]</p>
|
||||
descriptionmj: ''
|
||||
encombrement: 0.001
|
||||
quantite: 1
|
||||
@ -8899,7 +8911,7 @@ items:
|
||||
<p>Poudre noire obtenue par disruption alchimique du minerai
|
||||
appelé <em>narthalide</em>, sorte de marne.</p>
|
||||
|
||||
<p>VUE/Alchimie à -3</p>
|
||||
<p>@roll[VUE/Alchimie/-3]</p>
|
||||
descriptionmj: ''
|
||||
encombrement: 0.001
|
||||
quantite: 1
|
||||
@ -8941,7 +8953,7 @@ items:
|
||||
<p>Poudre bleuâtre obtenue par disruption alchimique du minerai
|
||||
appelé <em>obbadine</em>, sorte de tourbe.</p>
|
||||
|
||||
<p>VUE/Alchimie à -2</p>
|
||||
<p>@roll[VUE/Alchimie/-2]</p>
|
||||
descriptionmj: ''
|
||||
encombrement: 0.001
|
||||
quantite: 1
|
||||
@ -8983,7 +8995,7 @@ items:
|
||||
<p>Plus rare que le vert, poudre grisâtre apparaissant le long de
|
||||
certaines lianes des marais.</p>
|
||||
|
||||
<p>VUE/Alchimie à -4</p>
|
||||
<p>@roll[VUE/Alchimie/-4]</p>
|
||||
descriptionmj: ''
|
||||
encombrement: 0.001
|
||||
quantite: 1
|
||||
@ -9019,7 +9031,7 @@ items:
|
||||
<p>Poudre verdâtre apparaissant sur les tiges de certains
|
||||
roseaux.</p>
|
||||
|
||||
<p>VUE/Alchimie à -2</p>
|
||||
<p>@roll[VUE/Alchimie/-2]</p>
|
||||
descriptionmj: ''
|
||||
encombrement: 0.001
|
||||
quantite: 1
|
||||
|
@ -17,9 +17,8 @@ system:
|
||||
à long terme, mais tout autant de l’empathie pour bluffer lors
|
||||
des surenchères.</p>
|
||||
|
||||
<p>Pour simuler une partie, jouer un jet de CHANCE à zéro
|
||||
(ajusté astrologiquement), suivi d’un jet d’EMPATHIE/Jeu
|
||||
à zéro, et additionner les points de tâche obtenus par
|
||||
<p>Pour simuler une partie, jouer un jet de @roll[chance/0]
|
||||
(ajusté astrologiquement), suivi d’un jet d’@roll[EMPATHIE/Jeu/0], et additionner les points de tâche obtenus par
|
||||
les deux jets. Le vainqueur est celui qui en totalise le plus.</p>
|
||||
descriptionmj: ''
|
||||
type: carte
|
||||
|
@ -104,7 +104,7 @@ system:
|
||||
Dès qu’il se sent lésé, offensé, victime
|
||||
d’un tort même insignifiant, il faut qu’il se venge
|
||||
et que sa vengeance soit mortelle. Il peut jouer un jet de
|
||||
VOLONTÉ/ moral à zéro. Si le jet réussit, il
|
||||
@roll[Volonté/0] (avec moral). Si le jet réussit, il
|
||||
peut encore laisser couver sa haine ; s’il échoue, il doit agir
|
||||
immédiatement. Il est conseillé que le gardien des rêves
|
||||
prenne alors le contrôle du personnage s’il s’agit
|
||||
|
@ -104,7 +104,7 @@ system:
|
||||
pareille. Son moral tombe directement à -3 et ne pourra pas remonter
|
||||
tant que durera la possession. Chaque fois qu’une action dangereuse se
|
||||
présente, incluant toute action de combat y compris l’esquive,
|
||||
la victime doit jouer un jet de VOLONTÉ/moral à zéro.
|
||||
la victime doit jouer un jet de @roll[Volonté/0] avec moral.
|
||||
Si ce jet échoue, la victime ne fait rien que trembler et claquer des
|
||||
dents.</p>
|
||||
race: ''
|
||||
|
@ -132,8 +132,8 @@ system:
|
||||
les désolations et les ruines. Il combat avec son bec
|
||||
acéré. Outre les dommages qu’il cause (+dom +1), chaque
|
||||
fois qu’il porte un coup, même une simple
|
||||
contusion-éraflure, sa victime doit réussir un jet de points
|
||||
de rêve actuels ajusté négativement au niveau de
|
||||
contusion-éraflure, sa victime doit réussir un jet de @roll[reve-actuel]
|
||||
ajusté négativement au niveau de
|
||||
l’entité, ou perdre 1 point de chance. Les points de chance
|
||||
ainsi perdus peuvent être regagnés selon la règle
|
||||
normale. Détruite, l’entité ne laisse pour tout vestige
|
||||
|
@ -158,8 +158,8 @@ system:
|
||||
<p>Les quauquemaires hantent les endroits lugubres et désolés,
|
||||
les ruines principalement. Ils chantent au coucher du soleil, et leur chant
|
||||
est si lugubre, prometteur d’angoisse et de cauchemar, que quiconque
|
||||
l’entend et manque un jet de points de rêve actuels
|
||||
ajusté négativement au niveau de l’entité, ne
|
||||
l’entend et manque un jet de points de @roll[reve-actuel] ajusté
|
||||
négativement au niveau de l’entité, ne
|
||||
fait que des cauchemars hideux au cours de sa prochaine nuit de sommeil. En
|
||||
termes de règles, cela signifie : pas de souvenir de
|
||||
l’archétype et donc pas de jet de stress au matin ; pas de
|
||||
|
@ -134,8 +134,8 @@ system:
|
||||
nécropoles, catacombes et autres lieux de sépulture. Comme les
|
||||
autres entités, leur raison d’être est de
|
||||
détruire. Le spectacle d’un squelette est d’une horreur
|
||||
tellement contre nature qu’il demande un jet de VOLONTÉ
|
||||
à -3. En cas d’échec, le personnage est frappé
|
||||
tellement contre nature qu’il demande un jet de @roll[Volonté/-3].
|
||||
En cas d’échec, le personnage est frappé
|
||||
d’effroi. En termes de règles, il est en demi- surprise
|
||||
jusqu’à la fin du round suivant. Une fois détruit, les
|
||||
ossements constitutifs du squelette s’éparpillent sur le sol,
|
||||
|
@ -29,6 +29,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Epais
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -31,6 +31,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -29,6 +29,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Epais
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -31,6 +31,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -31,6 +31,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -29,6 +29,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -31,6 +31,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -29,6 +29,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Solide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -29,6 +29,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Poudre
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -31,6 +31,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Liquide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -29,6 +29,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Solide
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
@ -29,6 +29,7 @@ system:
|
||||
indexMinute: 0
|
||||
rarete: ''
|
||||
categorie: Remede
|
||||
etat: Epais
|
||||
herbe: ''
|
||||
herbebrins: 0
|
||||
herbebonus: 0
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user