forked from public/foundryvtt-reve-de-dragon
Roll V2: les jeux
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@@ -47,9 +47,10 @@ import { RdDRollResult } from "./rdd-roll-result.js";
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import { RdDInitiative } from "./initiative.mjs";
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import RollDialog from "./roll/roll-dialog.mjs";
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import { OptionsAvancees, ROLL_DIALOG_V2, ROLL_DIALOG_V2_TEST } from "./settings/options-avancees.js";
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import { ROLL_TYPE_MEDITATION } from "./roll/roll-constants.mjs";
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import { ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION } from "./roll/roll-constants.mjs";
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import { PART_TACHE } from "./roll/roll-part-tache.mjs";
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import { PART_COMP } from "./roll/roll-part-comp.mjs";
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import { PART_OEUVRE } from "./roll/roll-part-oeuvre.mjs";
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export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
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@@ -1934,8 +1935,8 @@ export class RdDActor extends RdDBaseActorSang {
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const rollData = {
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ids: { actorId: this.id },
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type: { allowed: [PART_COMP], current: PART_COMP },
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selected: {
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carac: {key: caracName },
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selected: {
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carac: { key: caracName },
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comp: { key: compName, forced: options.forced }
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}
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}
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@@ -1971,7 +1972,7 @@ export class RdDActor extends RdDBaseActorSang {
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if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
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const rollData = {
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ids: { actorId: this.id },
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selected: { tache: { key: tache.id, forced: options.forced} },
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selected: { tache: { key: tache.id, forced: options.forced } },
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type: { allowed: [PART_TACHE], current: PART_TACHE }
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}
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RollDialog.create(rollData, options)
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@@ -2026,9 +2027,19 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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async rollJeu(id) {
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const oeuvre = this.getJeu(id);
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const jeu = this.getJeu(id);
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const listCarac = oeuvre.system.caraccomp.toLowerCase().split(/[.,:\/-]/).map(it => it.trim());
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if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
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const rollData = {
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ids: { actorId: this.id },
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selected: { jeu: { key: jeu.id } },
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type: { allowed: [ROLL_TYPE_JEU], current: ROLL_TYPE_JEU }
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}
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await RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
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return
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}
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const listCarac = jeu.system.caraccomp.toLowerCase().split(/[.,:\/-]/).map(it => it.trim());
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const carac = listCarac.length > 0 ? listCarac[0] : 'chance'
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const artData = {
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art: 'jeu', verbe: 'Jeu',
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@@ -2038,8 +2049,8 @@ export class RdDActor extends RdDBaseActorSang {
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};
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listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
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artData.competence.system.niveauReel = artData.competence.system.niveau;
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artData.competence.system.niveau = Math.max(artData.competence.system.niveau, oeuvre.system.base);
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await this._rollArtV1(artData, carac, oeuvre);
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artData.competence.system.niveau = Math.max(artData.competence.system.niveau, jeu.system.base);
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await this._rollArtV1(artData, carac, jeu);
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}
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@@ -3099,17 +3110,9 @@ export class RdDActor extends RdDBaseActorSang {
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async _rollArtV2(oeuvreId) {
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const oeuvre = this.items.get(oeuvreId)
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const rollData = {
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title: `Interpretation de ${oeuvre.name} par ${this.name}`,
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type: {
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allowed: ["oeuvre"],
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current: "oeuvre",
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},
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selected: {
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oeuvre: { key: oeuvre.id },
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},
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ids: {
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actorId: this.id
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}
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ids: { actorId: this.id },
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selected: { oeuvre: { key: oeuvre.id } },
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type: { allowed: [PART_OEUVRE], current: PART_OEUVRE, },
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}
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await RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
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}
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