Files
vermine2047/module/system/handlebars-manager.mjs
T
2026-06-06 22:37:29 +02:00

391 lines
13 KiB
JavaScript

/**
* Define a set of template paths to pre-load
* Pre-loaded templates are compiled and cached for fast access when rendering
* @return {Promise}
*/
export const preloadHandlebarsTemplates = async function () {
return foundry.applications.handlebars.loadTemplates([
// Actor partials.
"systems/vermine2047/templates/actor/parts/actor-features.hbs",
"systems/vermine2047/templates/actor/parts/actor-items.hbs",
"systems/vermine2047/templates/actor/parts/actor-weapons.hbs",
"systems/vermine2047/templates/actor/parts/actor-defenses.hbs",
// Character partials.
"systems/vermine2047/templates/actor/character/character-id.hbs",
"systems/vermine2047/templates/actor/character/character-totem.hbs",
"systems/vermine2047/templates/actor/character/character-features.hbs",
"systems/vermine2047/templates/actor/character/character-header.hbs",
"systems/vermine2047/templates/actor/character/character-stories.hbs",
"systems/vermine2047/templates/actor/character/character-combat.hbs",
// Group partials
"systems/vermine2047/templates/actor/group/group-header.hbs",
"systems/vermine2047/templates/actor/group/group-vehicles.hbs",
"systems/vermine2047/templates/actor/group/group-info.hbs",
"systems/vermine2047/templates/actor/group/group-items.hbs",
"systems/vermine2047/templates/actor/group/group-experience.hbs",
// npc partials
"systems/vermine2047/templates/actor/npc/npc-combat.hbs",
"systems/vermine2047/templates/actor/parts/npc-skill-category.hbs",
// creature partials
"systems/vermine2047/templates/actor/creature/creature-combat.hbs",
// dialog templates
"systems/vermine2047/templates/dialogs/roll-dialog.hbs",
//items partials
"systems/vermine2047/templates/item/partials/damages.hbs",
"systems/vermine2047/templates/item/partials/traits.hbs",
"systems/vermine2047/templates/item/partials/header.hbs",
"systems/vermine2047/templates/item/partials/physicalItems.hbs",
"systems/vermine2047/templates/item/chatCards/parts/base.hbs",
]);
};
/**
* Produce a range of numbers (positive and/or negative), processing from
* `start` up to, but not including, `end`.
*
* @param {number} start Range start value (inclusive)
* @param {number} [end] Range end value (exclusive)
* @param {number} [step=1] Value to increment by
* @return {number[]} Array of numbers
*/
function range(start, end, step) {
/* jshint eqeqeq:false, maxcomplexity:7 */
start = Number(start) || 0;
end = end == null ? end : Number(end);
step = step == null ? 1 : Number(step);
if (end == null) {
end = start;
start = 0;
}
var length = Math.max(Math.ceil((end - start) / (step || 1)), 0);
var result = new Array(length);
for (var i = 0; i < length; i += 1) {
result[i] = start;
start += step;
}
return result;
}
export const registerHandlebarsHelpers = function () {
Handlebars.registerHelper('concat', (...args) => args.slice(0, -1).join(''));
Handlebars.registerHelper('lower', e => e.toLocaleLowerCase());
Handlebars.registerHelper('toLowerCase', function (str) {
return str.toLowerCase();
});
Handlebars.registerHelper('romanNumber', function (numb) {
const n = Number(numb);
if ( !Number.isFinite(n) || n < 0 ) return '';
return ['', 'I', 'II', 'III', 'IV', 'V', 'VI', 'VII', 'VIII', 'IX', 'X'][n] ?? '';
});
// search translation with variables
Handlebars.registerHelper('smarttl', function (arrayLabel, objectLabel, options) {
return game.i18n.localize(arrayLabel + "." + objectLabel + ".name");
});
Handlebars.registerHelper('smarttlk', function (arrayLabel, objectLabel, key) {
return game.i18n.localize(arrayLabel + "." + objectLabel + "." + key);
});
Handlebars.registerHelper('smartcfg', function (configLabel, objectLabel) {
let text = "";
text = game.i18n.localize(CONFIG.VERMINE[configLabel][objectLabel]);
if (text == null) {
text = CONFIG.VERMINE[configLabel][objectLabel];
}
return text;
});
//return damge data
Handlebars.registerHelper('getDamagesData', function (damageObject, prop) {
let propObject = damageObject[prop]
let propValue = propObject[damageObject.value - 1]
return propValue
});
// return threat level information
Handlebars.registerHelper('threatLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.ThreatLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return experience level information
Handlebars.registerHelper('experienceLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.ExperienceLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return role level information
Handlebars.registerHelper('roleLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.RoleLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return pattern level information
Handlebars.registerHelper('patternLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.PatternLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return size level information
Handlebars.registerHelper('sizeLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.SizeLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return pack level information
Handlebars.registerHelper('packLevel', function (property, level, options) {
if (level < 0 || level > 3)
return "";
let levelData = CONFIG.VERMINE.PackLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return npc threat level information
Handlebars.registerHelper('npcThreatLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.npcThreatLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return npc experience level information
Handlebars.registerHelper('npcExperienceLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.npcExperienceLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return npc role level information
Handlebars.registerHelper('npcRoleLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.npcRoleLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return creature pattern level information
Handlebars.registerHelper('creaturePatternLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.creaturePatternLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return creature size level information
Handlebars.registerHelper('creatureSizeLevel', function (property, level, options) {
if (level < 1 || level > 3)
return "";
let levelData = CONFIG.VERMINE.creatureSizeLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return creature role level information
Handlebars.registerHelper('creatureRoleLevel', function (property, level, options) {
if (level < 1 || level > 4)
return "";
let levelData = CONFIG.VERMINE.creatureRoleLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return creature pack level information
Handlebars.registerHelper('creaturePackLevel', function (property, level, options) {
if (level < 0 || level > 3)
return "";
let levelData = CONFIG.VERMINE.creaturePackLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return skill level information
Handlebars.registerHelper('skillLevel', function (property, level, options) {
if (level < 1 || level > 5)
return "";
level = parseInt(level);
let levelData = CONFIG.VERMINE.SkillLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return diff level information
Handlebars.registerHelper('diffLevel', function (property, level, options) {
if (level < 1 || level > 5)
return "";
let levelData = CONFIG.VERMINE.DifficultyLevels[level];
if (property == 'label') {
return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
} else {
return (levelData !== undefined) ? levelData[property] : "";
}
});
// return age type information
Handlebars.registerHelper('ageType', function (property, level, options) {
if (level < 1 || level > 3)
return "";
let ageData = CONFIG.VERMINE.AgeTypes[level];
if (property == 'name') {
return (ageData !== undefined) ? game.i18n.localize(ageData[property]) : "";
} else {
return (ageData !== undefined) ? ageData[property] : "";
}
});
Handlebars.registerHelper('getCombatTrackerColor', function (isPlayer, isNpc) {
if (isPlayer) return "player";
if (isNpc) return "npc";
});
// booleans if if equal if greater etc...
Handlebars.registerHelper('ife', function (arg1, arg2, options) {
return (arg1 == arg2) ? options.fn(this) : options.inverse(this);
});
Handlebars.registerHelper('ifgt', function (a, b, options) {
if (a > b) { return options.fn(this); }
return options.inverse(this);
});
Handlebars.registerHelper('iflt', function (a, b, options) {
if (a < b) { return options.fn(this); }
return options.inverse(this);
});
Handlebars.registerHelper('ifgteq', function (a, b, options) {
if (a >= b) { return options.fn(this); }
return options.inverse(this);
});
Handlebars.registerHelper('iflteq', function (a, b, options) {
if (a <= b) { return options.fn(this); }
return options.inverse(this);
});
Handlebars.registerHelper('ifincludes', function (arg1, arg2, options) {
return (arg1.includes(arg2)) ? options.fn(this) : options.inverse(this);
});
//math operations
Handlebars.registerHelper('math_add', function (a, b, options) {
return (parseInt(a) + parseInt(b))
});
Handlebars.registerHelper('math_subs', function (a, b, options) {
return (parseInt(a) - parseInt(b))
});
Handlebars.registerHelper('math_mult', function (a, b, options) {
return (parseInt(a) * parseInt(b))
});
Handlebars.registerHelper('math_div', function (a, b, options) {
return (parseInt(a) / parseInt(b))
});
// loop with named index
Handlebars.registerHelper('repeat', function (times, start, indexLabel, block) {
var accum = '';
if (!indexLabel) { indexLabel = "index" }
times = Number(times);
start = Number(start ?? 0);
if ( !Number.isFinite(times) || !Number.isFinite(start) || times < 0 ) return '';
for (var i = start; i < times + start; ++i) {
block.data[indexLabel] = i;
block.data.first = i === start;
block.data.last = i === (times + start - 1);
accum += block.fn(this);
}
return accum;
});
Handlebars.registerHelper("setVar", function (varName, varValue, options) {
options.data.root[varName] = varValue;
});
}